plsno :<MMzz wrote:
Too many diff please nuke.
oJulie wrote:
*Touch map*
ok
plsno :<MMzz wrote:
Too many diff please nuke.
oJulie wrote:
*Touch map*
I'll see what the others have to reply with before I kd.bananannian wrote:
Hi! From my forum NM/M4M taiko queue.
I am pretty thorough, so don't be annoyed if I point out a lot of issues. A lot of times they are just my opinions, so feel free to object to them. :3
I look at mainly composing: how you map the music. Not just the drums; the vocals, background synth, the symphonic backing, the pauses; everything. But especially vocals.
I also look at pattern repetition and consistency, and how you fit in your 1/4 runs.
(Note: If I tell you your Oni isn’t hard enough, that’s just my masochist side speaking, you can most definitely ignore if you wish. ^.^ )
d = don
k = katsu
D = big don
K = big katsu
[General]
Uh, why so many difficulties? XD
Just gonna mod the Onis first. I might edit in mods of other difficulties later.
[Oni]
00:09:176 (48,49,50) - I would prefer this as dkd, which would match melody pitch as well as bass kick
00:18:433 (102,103) - change to d k, would match melody better
00:20:833 (116,117,118,119,120,121,122) - I prefer this as kkddkkd instead, to match melody better as well as bass kick on every beat
00:23:918 (138,139) - see 00:18:433
01:14:319 (395,396) - change to dk, match synth pitch (and you also mapped bass drum kick as k here at 01:14:833)
Denying all of these since they either break flow or the pitch is opposite of intended.
[]
Sorry but applied none of the points from your mod ;w;bananannian wrote:
Hi! From my forum NM/M4M taiko queue.
I am pretty thorough, so don't be annoyed if I point out a lot of issues. A lot of times they are just my opinions, so feel free to object to them. :3
I look at mainly composing: how you map the music. Not just the drums; the vocals, background synth, the symphonic backing, the pauses; everything. But especially vocals.
I also look at pattern repetition and consistency, and how you fit in your 1/4 runs.
(Note: If I tell you your Oni isn’t hard enough, that’s just my masochist side speaking, you can most definitely ignore if you wish. ^.^ )
d = don
k = katsu
D = big don
K = big katsu
[Cdh's Oni]
00:03:519 (14) - change to d, match loud bass drum kick But I'm focusing on the melody pitch only here and it's pretty high D;
00:15:691 (5) - ^ ^
00:22:548 (31,32,33) - personally I would rather this be dkd like the previous triplet, mirroring sounds weird to me for some reason butmirrored patterns are cooland both parts has quite a bit of difference so making them the same doesn't really make sense
00:28:891 (33) - change to D THERE'S NOTHING TO BE ACCENTED THO
00:36:262 (16) - change to d, match synth pitch but i'm following a pattern for the triplets here: kkd->kdk->dkk eh you can see what i did was just moving the don lol
00:39:176 (33) - change to K doesn't play that well, sorry D:
00:46:548 (53) - change to d, match bass drum kick but the kd which appears later has a more significant descent in pitch and i want to emphasize that :3
01:01:805 (123) - change to D too loud D:
01:19:462 (48,49,50) - I prefer this as dkd, k would match synth pitch increase, d would match kick but ddk is how the synth pitch goes D:
01:30:605 (139) - change to d, match bass drum kick for onbeat 01:19:633 - owo *runs*
01:43:462 (5) - see 00:15:691 ...
And also, after looking through my mod, would you mind taking the time to check out my taiko set? <3
There you go! Hope you find this mod helpful, and good luck beatmapping!
thanks for the mod.baraatje123 wrote:
M4M Request
[TK'S Inner Oni]
Because I mapped this song myself in Taiko as well, I cannot mod this properly, cause it uses a different style,
00:50:838 (362) - 01:00:438 (433) -
This part for example, I'd recommend a d on a beat, and the rest k - that needs D for changing the flow. also k doesn't fit pitch with 01:00:781 (436) -
01:01:810 (445) - 01:12:781 (539) -
This part for example, I'd recommend a k on a beat, d everywhere else - both suggestions are unnecessary for the my mapping style.
But it's jsut personal style
One thing though, the spinner at the end feels weird, also 01:47:581 - Add (low-volumed) note here, I recommend k - single note feels weird. and about the spinner end. when listen carefully, the end point should be 01:49:467 - but player won't notice that when playing. i mean current spinner length is fine.
Those are how I recommend it to be, but it's to late to change now
Good luck, have a star!
baraatje123 wrote:
M4M Request
[General]
Consider setting the preview point at the start if the kiai changed to a little before the kiai
What's with this "weird" BG, she looks like Miku xD it is miku, and it fits
Small suggestion, use some custom taiko sounds, you can try to look at my mapset of this map (taiko as well) which uses custom hitsounds
Maybe you can use some of these (but my map is mapped for those hitsounds though) nope
https://osu.ppy.sh/s/281965
[Kantan]
SV to 1.00/1.20 (because it's kinda fast for Kantan now) it's fine
00:02:496 (2,3) - Finish? There is a strong sound in the music nah
00:08:153 (8) - Consider moving it to the next White tick, because there is a strong beat, but as this follows music, it can stay going with the melody, this would defeat the purpose of that because there is nothing in the melody supporting the note being on the white tick after.
00:12:438 (16) - K (Feels better due to the finish) the pitch is low, nty
00:14:838 (20) - d, it seems lower pitched then the 2 others no because simplicity and it would be k k D for the exact pitch.
00:24:610 (31) - K, strong sound in the music done
00:56:324 (72) - K (The default Taiko K almost uses the same sound) nah
01:00:438 (76) - Or D, or k (or K), but d feels too little, because it's louder and higher pitched did a normal k
01:08:324 (83) - Move to 01:08:667 - and K (or add a note here with K) just moved it, didn't finish it
01:31:982 (118) - k, feels higher pitched nope
01:40:210 (130) - K, feels better nope
01:47:581 - Add (low-volumed) note here, I recommend k nope
[Futsuu]
00:09:353 (14,15,16) - kdk feels better, due to pitches uh, the pitches are high high low? wat
00:14:496 (26,27,28) - dkk ^^ this is where the kdk would fit, but still like the single colored triple due to the simplicity of it
00:15:182 (29,30,31) - Finish for the cymbal crash no, don't want finisher spam
00:19:124 (34) - D ^^ done for consistency between the Kantan
00:20:324 (36,37,38) - Are you sure about ddD in Futsuu? Consider kkD or ddK to make it a little easier (because most futsuu players don't singletap this yet)it's fine, who says you need to hit finishers? it's so a player can learn how to play a triple, then notice that they can get more points with a finisher so they will try harder to hit the finisher.
00:23:067 (43,44) - ^^ it's fine
00:24:610 (45) - K for cymbal crash done for consistency
00:34:038 (64,65,66) - Are you sure about kdD in Futsuu? Consider kkD to make it a little easier (because most futsuu players don't singletap this yet) same as earlier
00:56:324 (106) - K (The default Taiko K almost uses the same sound) nah
01:00:438 (115) - Or D, or k (or K), but d feels too little, because it's louder and higher pitched nah
01:40:210 (193) - K, feels better uhhh no
01:47:581 - Add (low-volumed) note here, I recommend k nty
[Muzukashii]
00:16:381 (56) - Consider making it a D due to Cymbal crash would be weird because the one before doesn't have a finisher, so no
00:23:238 (86) - Might be to hard after a triplet of same color, consider making it a K it's fine
00:38:667 - add k, feels weird skipping this sound nah, no thank you, I like the extended pause here
00:46:381 (166,167) - Ctrl G? Sounds better going with the pitches, nty
00:56:324 (206) - K (The default Taiko K almost uses the same sound) not the way I use finishers
01:00:438 (224,225,226,227) - Finish? Sounds better That would defeat the purpose of emphasizing the two finishers after these
01:02:153 (230,231,232,233,234,235,236,237,238,239) - No fan of this pattern, consider to use k on the white ticks, and d on the red ticks (or vice versa) I like it
01:07:638 (253,254,255,256,257,258,259,260,261,262,263) - ^^
01:22:553 (312,313) - Finish on both, due to cymbal crashes would defeat the purpose of the 2 finishers after as well.
01:33:696 (358) - D, due to symbal crash would defeat the purpose of the finishers
01:42:953 (397,399,401,402,403) - Finish, due to cymbal crash (not sure if (403) has it as well, or not) don't want the finisher spam
01:47:581 - Add (low-volumed) note here, I recommend k no
[Oni]
00:01:981 (8,10,12,16) - Finish due to cymbal crash don't feel like finisher spamming
00:05:410 (26) - ^^
00:07:810 (39) - Delete, feels better being a doublet feels fine
00:10:638 (56) - Delete, feels rather useless it's fine
00:15:182 (84,87,89) - Finish for cymbal crash same reason, don't feel like finisher spamming
00:21:781 - add d no
00:29:153 (168) - Move to previous red tick, it feels weird this way it's fine
00:31:896 - Add note
00:32:067 (188) - Delete I like how this works, so no thanks.
01:17:067 - add note (k probably) each transition has a 1/1 break, which I feel is necessary to scale up to the Inner Oni since the kiai is pretty dense.
01:28:038 - ^^
01:33:009 (529) - K (Cymbal crash)
01:33:696 (531) - D (Cymbal crash)
01:44:495 (593,594,595,596,597,598) - These should be 2 triplets, not a 1-5, there is no sound at 01:44:752 (595) - I like how the quintuplet works
01:47:581 - Add (low-volumed) note here, I recommend k don't like it
Sorry for changing the 600 objects after this mod
[Inner Oni]
00:01:981 (12,16,20) - Finish for Cymbal crash don't wwant the finisher spam
00:13:124 (93,94,95,96,97) - I have the feeling this is 1/6 (the beginning) doesn't fit the way I use 1/6 on the map
00:15:181 (110,115,119) - Finish for cymbal crash nope
00:21:953 (161,162,163) - Delete these 3, there is a break in the stream here doesn't feel right, no thanks
00:22:467 - Add a note here instead there's nothing here either
00:55:467 (392,393,394,395,396,397,398,399) - Feels weird, consider making it kkd kkddk (or at least 3-5, not 5-3, that feels really weird) no thanks
01:16:896 (558,559) - Consider making this part a 1/6 4-plet no
01:27:867 (652,653) - ^^
01:35:410 (717,718,719,720,721) - I have the feeling this is 1/6 (the beginning) no
01:43:638 (780) - D doesn't feel right with the denial of the previous finishers.
01:47:581 - Add (low-volumed) note here, I recommend k nope
Sorry for changing the 800 objects
Good luck, have a star!
[I]MMoRTal[S] wrote:
[General]
Untick it oops done[Muzukashii]
00:23:238 (74) - K : better sound ? it's familiar sound with 00:23:753 - nahmove 00:52:210 - to 00:52:381 - and move 00:52:896 (162) - to 00:52:724 - :< there are some unique 1/2 sound
sorry but you prefer consistency :< would be very awkward lol
01:01:296 - d i think it fit more than k and this one has lower pitch this is barely noticeable, so nty
01:03:181 - have a break on here better BY move this note to 01:04:210 - I made a breaker a little later on
move the note on 01:09:353 - to 01:09:181 - then add d on 01:09:524 - and remove 01:09:696 (222) -nop[Oni]
00:29:067 - add k to make consist with 00:33:181 - these are completely different to each other
01:01:296 - same as muzukashii nop
01:23:238 - d better ? i feel there are too much k sound on here I think it's fine[Inner Oni]
00:21:524 - I like how it is currently
01:33:696 (701,705) - Ctrl+G and change 01:33:953 - to k : refer to 01:33:696 (701,705,708,711,714,716,720) - this would play a little awkwardly, so nty
01:46:381 (800) - d ? sound good to me nope, this gives emphasis on the ending
thank you!IMMoRTalS wrote:
[TK'S Inner Oni]
00:12:438 - this note can be Big note - it can't be. look at 00:06:953 -
00:19:124 - ^ - please respect the flow of the song.
00:24:610 - ^ - ^
01:15:610 - remove : this stream should be stop at 01:15:524 -
01:23:838 - remove : this stream should be stop at 01:23:838 -
01:26:581 - remove : this stream should be stop at 01:26:496 -
01:32:067 - remove : this stream should be stop at 01:31:981 - - i feel a long tone there. kinda long patterns but nothing wrong as an Inner Oni.
00:50:496 - remove finish better imo - too strong clap sound here.
01:40:210 - add finish you might forgot it :3 - the same as 00:12:438 -
Thanks!~Nardoxyribonucleic wrote:
Hi, here comes a taiko mod as requested.
- [Kantan]
done all
- 00:07:638 (7,8) - consider swapping these notes to k d ? This could follow the decreasing pitch in a way better.
- 00:13:124 (15,16) - same as ^
- 00:30:953 (34) - maybe k to follow the high-pitched music there ?
- 01:35:410 (115,116) - same as 00:07:638 (7,8) -
- 01:40:896 (124,125) - ^
- [Futsuu]
- 00:31:467 (58,64) - It seems that swapping these notes to d k could fit the drums well. going with the kicks that are present on the 2nd selected note.
- 00:55:638 (103) - I think this note could be deleted to create a 4/1 break for the calm part. done
- [Muzukashii]
- 00:07:981 (21,22,23,24) - maybe try kd kk to accompany the pitch changes of the music there ? done
- 00:13:467 (40,41,42,43) - same as ^ done
- 00:34:210 (112) - k would be nice as the drum sound is the same as 00:34:038 (111) - using the kick here as a d
- 01:35:924 (324) - similar to 00:07:981 (21,22,23,24) - , d would be better. done
- 01:41:238 (341,342,343,344) - same as 00:07:981 (21,22,23,24) - done
- [Oni]
- 00:08:153 (42) - consider changing this note to d for the pitch drop ? done
- 00:13:639 (75) - same as ^ done
- 00:34:210 (201) - same as Muzukashii same reason as above as well
- 00:42:953 (237,238) - swapping these notes to k d could follow the pitch drop nicely. going with the drums again
- 01:00:781 (324) - d would be better as it has the same pitch as 01:00:438 (323) - done
- 01:34:038 (532,533) - similar to 00:42:953 (237,238) - , k d would be better. not going with the pitches here
- 01:35:924 (542) - same as 00:08:153 (42) - done
- 01:41:410 (575) - ^ done
- [Inner Oni]
Call me back~
- 00:03:267 (22,23) - consider swapping these notes to kd to fit the higher-pitched music at 00:03:267 (22) - ? I like how this plays currently
- 00:08:153 (57) - same as Oni decided not to for the 2nd part of that section on 00:10:896 since that one is a lower pitch.
- 00:34:210 (257) - same as Muzukashii same as above
- 00:42:953 (311,312) - same as Oni same as above
- 01:41:410 (763) - similar to 00:08:153 (57) - , I think d would result in a better flow. not changing this one as well.
- 01:44:496 (784,785,786,787,788,789,790) - consider using kdkkddk as well for pattern consistency ? done
Updated~Nardoxyribonucleic wrote:
- [TK'S Inner Oni]
- 00:22:381 (166) - I think d could reflect the decrease in the pitch of music nicely. from listening, I can tell that the pitch starts to decrease right after this, so no change
- 00:30:781 (226,227) - maybe d k to follow the increasing pitch there ? the pitch is right, it's just that the current placement has more of a powerful sound to it on 00:30:953 so it seems like a higher pitch, so no change
- 00:42:953 (312,313) - swapping these notes to k d could follow the pitch drop in a way better. going with the kick and clap here/
- 00:44:496 (320,321) - consider using dk here for a smoother flow ? this wouldn't change much to flow, infact it might make it harder.
Just like the mooncakes.OnosakiHito wrote:
Tasty rest moments.
tybb_Gezo_ wrote:
我们没有艾林的猩红冰箱
I mean... Qualified !