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nanobii - Rainbow Road

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Topic Starter
yugijedi

Kibbleru wrote:

[general]
  1. offset -65 your current one is so late @_@ get someone to check again though.
    then just over 1 minute, you may need a few additional timing points, but im really no timing expert :X okay! should I cry WHO CAN HELP ME?
    wtf lol if u delete objects and press ctrl z to undo them ur background flashes rainbow colours. at least to me what :D ?
  2. file missing: white.jpg?
  3. 01:35:742 - is it just me or are some of your image files a bit messed up? right.. I will change them
[xtra]
  1. 00:29:830 - i mean, the rainbow is cool and all but this will seriously fk up hp drain lol you mean it there is nearly no hp drain because of the stream? How can I change this?
    01:54:521 - ^
    02:15:697 - ^
  2. 00:33:339 (1,2,3) - it would be cooler if this was a straight line ok
  3. 00:55:928 (9) - NC? clear
    01:42:521 (2) - ^ yep
  4. 01:09:692 - maybe add circle here, that will fix polarity issue too yes
  5. 01:11:634 (1,2) - tbh i think it'll be cool if these were 1/4 sliders q: hm, no I think it's better with longer sliders (as long as the tone)
  6. 01:16:418 (1,1,1) - what are these slider ends snapped to?? maybe just make them 1/4 sliders yeah.. got the problem
    02:39:697 (1,1,1) - ^
    02:42:521 (1,1,1) - ^
  7. 01:20:654 - reduce HS volume for this section please, also you may want to silence your sliderslide with a custom hitsound okay I will

insane
  1. 01:00:824 (1,2) - space this out a bit more, or just fully stack under the slider this looks like 1/4 fully stacked
  2. 01:31:883 (1,2,3,4) - nerf these jumps a bit, even extra doesn't have big jumps at this section okay
  3. 02:04:353 (1,1,1) - use soft hitsounds pls. okay
  4. 02:25:530 - you really shouldn't omit this sound right added a repeating slider
  5. 02:34:000 (1,1,1) - if you're gunna NC these u should do it for the other places too. ie here 01:02:236 (1,2,3) - yes
  6. 02:44:589 (1) - why nc? no reason..fixed
    brb gunna continue later. thank you!
hard
  1. 00:15:359 (3,4) - copy paste looks better imo that is copied and pasted
Kibbleru
for the hp drain thing, i was referring to your NC spam.
Tenseki
From #forum-pm Request
[Ynsane]
Change diff's name cuz of Unrankable as i heard -> Change to Insane

00:27:712 (5,6) - make it blanket is more better to look
00:35:036 (4) - i cant hear any sound delete
00:39:624 (2) - ^
00:42:271 (2) - ^
00:47:036 (2) - ^
01:10:683 (2) - ^
01:27:536 (3) - ^
01:51:624 (2) - ^
01:29:124 (6) - change pattern like 01:26:301 (1,2,3,4,5) -
02:05:830 (1,2) - change 1 slider to 3/4 and 2 slider move like this
and add circle 02:06:536 .i think you agree this mod
02:14:301 (4) - change to another pattern, there is so many rhythms. you can make it more fantastic
02:15:712 (1) - you should make end at 02:16:771
02:19:330 (2,4) - i cant hear any sound delete
02:23:477 (5) - add finish at tail. i can hear cymbol sound
02:29:742 (2) - delete cuz i cant hear anything
02:35:124 (1,1) - add circle plz , i can hear drum beat
02:37:418 (1) - add whistle

[Hard]
00:47:477 (6,7) - too long
00:53:477 (5,6) - change to one slider is more better
00:54:183 (1) - should make end at 00:56:301
00:56:654 (1,1) - why there is so empty? add notes
01:13:948 (5) ~ 01:16:418 - ^
01:02:301 (6) - nc
01:27:006 (3,4,5,6) - there is no beats delete
01:29:124 (3) - make it 1/2 slider reverse
01:41:830 (1) - should make end at 01:42:889
01:50:124 (1) - nc?? idk about it this time
02:46:948 (1,2,3,4,5) - no beats delete and why dont you add a spin?

[Normal]
00:27:006 - add circle
01:02:301 (1,1,1) - change shape cuz normal player is confused
01:31:948 (1,2) - delete plz cuz it is more better to fit with SB


Sorry for short modding ;w; i have no enough time
Good Luck!
Kibbleru

i don't really think so, since it clearly relates to "insane"
any1 with half a brain would be able to tell.

u heard from scanter didnt u.
Topic Starter
yugijedi

Tenseki wrote:

From #forum-pm Request
[Ynsane]
Change diff's name cuz of Unrankable as i heard -> Change to Insane Kibbleru was right..

00:27:712 (5,6) - make it blanket is more better to look made a cool "corner" blanket
00:35:036 (4) - i cant hear any sound delete deleted and extended the slider
00:39:624 (2) - ^ ok
00:42:271 (2) - ^ ok
00:47:036 (2) - ^ ok
01:10:683 (2) - ^ but it introduces the next rhythm really cool
01:27:536 (3) - ^ fixed another way
01:51:624 (2) - ^ ok
01:29:124 (6) - change pattern like 01:26:301 (1,2,3,4,5) - ?
02:05:830 (1,2) - change 1 slider to 3/4 and 2 slider move like this ok
and add circle 02:06:536 .i think you agree this mod yep!
02:14:301 (4) - change to another pattern, there is so many rhythms. you can make it more fantastic added some star jumps (a bit rotated)
02:15:712 (1) - you should make end at 02:16:771 ok
02:19:330 (2,4) - i cant hear any sound delete ok
02:23:477 (5) - add finish at tail. i can hear cymbol sound ok
02:29:742 (2) - delete cuz i cant hear anything ok
02:35:124 (1,1) - add circle plz , i can hear drum beat no?
02:37:418 (1) - add whistle oh, cool!

[Hard]
00:47:477 (6,7) - too long changed order
00:53:477 (5,6) - change to one slider is more better no thats cool
00:54:183 (1) - should make end at 00:56:301 hmm I think that's not better
00:56:654 (1,1) - why there is so empty? add notes jep
01:13:948 (5) ~ 01:16:418 - ^ ok
01:02:301 (6) - nc just becuase of the 10?? ok...
01:27:006 (3,4,5,6) - there is no beats delete ok
01:29:124 (3) - make it 1/2 slider reverse ok
01:41:830 (1) - should make end at 01:42:889 ok
01:50:124 (1) - nc?? idk about it this time why thefk
02:46:948 (1,2,3,4,5) - no beats delete and why dont you add a spin? because it'll be short like shit

[Normal]
00:27:006 - add circle no, why?
01:02:301 (1,1,1) - change shape cuz normal player is confused that's a normal 3 point slider (ok one red but..??)
01:31:948 (1,2) - delete plz cuz it is more better to fit with SB I don't get it sorry


Sorry for short modding ;w; i have no enough time my mod was also very short..!!
Good Luck!
Thanks a lot!
Topic Starter
yugijedi

Kibbleru wrote:

[general]
  1. offset -65 your current one is so late @_@ get someone to check again though.
    then just over 1 minute, you may need a few additional timing points, but im really no timing expert :X
    wtf lol if u delete objects and press ctrl z to undo them ur background flashes rainbow colours. at least to me
  2. file missing: white.jpg?
  3. 01:35:742 - is it just me or are some of your image files a bit messed up?
  4. spread problems. gap from normal to hard is too big way too big. i'd suggest add a difficulty around 3 stars. my suggestion is to rename the current hard as light insane and have a true "hard"
[xtra]
  1. 00:29:830 - i mean, the rainbow is cool and all but this will seriously fk up hp drain lol
    01:54:521 - ^
    02:15:697 - ^
  2. 00:33:339 (1,2,3) - it would be cooler if this was a straight line
  3. 00:55:928 (9) - NC?
    01:42:521 (2) - ^
  4. 01:09:692 - maybe add circle here, that will fix polarity issue too
  5. 01:11:634 (1,2) - tbh i think it'll be cool if these were 1/4 sliders q:
  6. 01:16:418 (1,1,1) - what are these slider ends snapped to?? maybe just make them 1/4 sliders
    02:39:697 (1,1,1) - ^
    02:42:521 (1,1,1) - ^
  7. 01:20:654 - reduce HS volume for this section please, also you may want to silence your sliderslide with a custom hitsound

insane
  1. 01:00:824 (1,2) - space this out a bit more, or just fully stack under the slider this looks like 1/4
  2. 01:31:883 (1,2,3,4) - nerf these jumps a bit, even extra doesn't have big jumps at this section
  3. 02:04:353 (1,1,1) - use soft hitsounds pls.
  4. 02:25:530 - you really shouldn't omit this sound
  5. 02:34:000 (1,1,1) - if you're gunna NC these u should do it for the other places too. ie here 01:02:236 (1,2,3) -
  6. 02:44:589 (1) - why nc?
hard
  1. 00:15:359 (3,4) - copy paste looks better imo
  2. 00:33:359 (1,1,1) - how bout delete these and extend slider to 00:33:359 - ? imo it works better than having the slider end at such a weird place. you mean spinner, yes..
  3. 00:54:183 (1,1) - if this diff will stay as hard diff, then this is not enough spinner recovery time, otherwise if this will become light insane you can keep it. I will delete some jumps and it will stay as Hard and yes the spinner is shortened now
    01:41:830 (1,1) - ^ ok
  4. try being more consistent with your rhythm usage please. structure is not good atm. ok I will..
  5. 01:46:418 (2,3,4,5) - nice
  6. 02:05:301 (2) - might as well move this 1/4 forwards. I didn't see this!! this was not my purpose!
normal
  1. 00:28:418 (1,1) - not enough spinner recovery time. u need 2 beats for normal. but the spinner ends at a bad point now!
  2. 00:33:359 (1,2,3,4) - check ds yep, moved 00:33:359 (1) -
easy
  1. ar 3 should be enough imo, or 3.5 ok 3
  2. 01:28:418 (3,4) - no need for 1/2 gap ok
  3. 02:00:183 (1,1) - minimum spinner recovery time is 4 beats, or a full measure. ok
    02:44:301 (1,1) - ^
arviejhay
[SB Mod]

Please avoid high SB Load. it will destroy low end PCs
Some pngs have unused transperancy or off bound like moment in history.png, the blue blur is cut left and right.
Crop rainbow transparent.png lol
But the grey.png image. . . you might need to rescale them.
I also notice that there are a lot of partikel_colours below. it will take a huge SB load.
I suggest set them where they can be active, its weird when they are staying there, doing nothing and waiting to go up.
the white.png should be rescale to widescreen, its weird lol.
00:29:742 - 00:33:448 - you can make this small to big using scale with easing in

That's all!
KniceToShaiZz

arviejhay wrote:

[SB Mod]

Please avoid high SB Load. it will destroy low end PCs
Some pngs have unused transperancy or off bound like moment in history.png, the blue blur is cut left and right.
Crop rainbow transparent.png lol
But the grey.png image. . . you might need to rescale them.
I also notice that there are a lot of partikel_colours below. it will take a huge SB load.
I suggest set them where they can be active, its weird when they are staying there, doing nothing and waiting to go up.
the white.png should be rescale to widescreen, its weird lol.
00:29:742 - 00:33:448 - you can make this small to big using scale with easing in

That's all!
Hey there,
I'm responsible for the storyboard :)
I realized there were a few mistakes in the SB code... I reworked the code and the images and also added a few new things.
Looks quite good now.
I will try to solve the SB load problem next; it's too huge.

Thanks for your storyboard feedback.
LordRaika
Hitsound Mod request from my Modding Queue


osuu~ :)
Sry late, been busy irl X_X especially after i live alone....
Here is my HM as request :


Hitsound Mod
2015-02-27 22:14 LordRaika: yo :D/
2015-02-27 22:14 LordRaika: ACTION is editing [http://osu.ppy.sh/b/618109 nanobii - Rainbow Road [Colour Destruction]]
2015-02-27 22:14 LordRaika: regarding your hitsound mod request
2015-02-27 22:14 LordRaika: can we do it now? via iRC?
2015-02-27 22:16 yugijedi: okay but I don't know how to copy that and post it
2015-02-27 22:16 yugijedi: but I think you do that don't you? and then I give you a kudosu
2015-02-27 22:16 LordRaika: no problem i will be the one who do it ^^
2015-02-27 22:16 LordRaika: btw
2015-02-27 22:16 LordRaika: u got a few problem XD
2015-02-27 22:16 LordRaika: haha
2015-02-27 22:16 yugijedi: okay :D
2015-02-27 22:17 yugijedi: yep
2015-02-27 22:17 yugijedi: :D
2015-02-27 22:17 yugijedi: which
2015-02-27 22:17 LordRaika: 00:18:006 (3) - like this note
2015-02-27 22:17 LordRaika: why u use custom hitsound on it?
2015-02-27 22:17 LordRaika: T^T
2015-02-27 22:17 LordRaika: 00:12:183 (3) - this too
2015-02-27 22:18 yugijedi: sorry don't ask me things like that I'm so bad at hitsounding you can just tell me and I will change
2015-02-27 22:18 LordRaika: oh XD ok
2015-02-27 22:18 LordRaika: remove all kind of this hitsound
2015-02-27 22:18 LordRaika: all the sudden normal hitnormal
2015-02-27 22:18 LordRaika: also
2015-02-27 22:18 LordRaika: second problem
2015-02-27 22:18 LordRaika: normal-hitnormal is mp3, which has delay issue....
2015-02-27 22:19 LordRaika: do u want to use this hitsound? if yes, i will help to convert it to you
2015-02-27 22:19 yugijedi: okay should I change it into wav
2015-02-27 22:19 yugijedi: ?
2015-02-27 22:19 LordRaika: yes
2015-02-27 22:19 LordRaika: u should :D
2015-02-27 22:19 LordRaika: using mp3 can cause some unrankable issue XD
2015-02-27 22:19 yugijedi: okay
2015-02-27 22:19 LordRaika: u can do that ?
2015-02-27 22:19 LordRaika: i mean, or should i fix it for u?
2015-02-27 22:19 yugijedi: I'm a pro in fl studio so I can do that yes :D
2015-02-27 22:19 LordRaika: cool :D
2015-02-27 22:20 yugijedi: okay
2015-02-27 22:20 yugijedi: so
2015-02-27 22:20 yugijedi: 1. change it into mp3
2015-02-27 22:20 yugijedi: 2. ?
2015-02-27 22:20 yugijedi: where should I use it..
2015-02-27 22:21 LordRaika: before
2015-02-27 22:21 LordRaika: you change it
2015-02-27 22:22 LordRaika: mix it with [https://www.dropbox.com/s/7pzs7dghzkkj543/LR4_SnareBPDT.wav?dl=0 my snare hitsound] on FLS >w<
2015-02-27 22:22 LordRaika: mine with 60% vol , yours with 80%
2015-02-27 22:22 LordRaika: ^ then rename it into normal-hitclap.... okay? next.......
2015-02-27 22:23 yugijedi: yup
2015-02-27 22:24 LordRaika: [https://www.dropbox.com/s/ypw9f7xx39ua8l4/LR2_KickDBeatBass.wav?dl=0 next, rename this as normal-hitwhistle]
2015-02-27 22:24 LordRaika: almost done, we will gather all the material and then i will tell you where u can use them EASILY :D
2015-02-27 22:25 yugijedi: is the second one another sound?
2015-02-27 22:25 LordRaika: yea
2015-02-27 22:25 LordRaika: wait
2015-02-27 22:25 LordRaika: what do u mean?
2015-02-27 22:25 LordRaika: u jst have to download and rename it
2015-02-27 22:26 LordRaika: 01:28:771 (2,3) - btw, this kind of note, supposed to not have a hitsound T^T , delete the note, and listen to the music again....
2015-02-27 22:27 yugijedi: ok wait
2015-02-27 22:27 yugijedi: yeah
2015-02-27 22:27 LordRaika: [https://www.dropbox.com/s/kjrqkhln9uobkpn/LR4_BassKickReverbXD.wav?dl=0 next download and rename as drum-hitnormal]
2015-02-27 22:28 LordRaika: ok
2015-02-27 22:29 LordRaika: all done :D , have u put all file inside song folder? the drum-hitnormal, normal-hitwhistle, normal-hitclap(this supposed to be your hitnormal+my snare)
2015-02-27 22:29 yugijedi: drum-hitnormal and normal-hitwistle
2015-02-27 22:29 yugijedi: are in the folder
2015-02-27 22:30 LordRaika: and
2015-02-27 22:30 LordRaika: delete your hitnormal, change it into hitclap.... this hitclap is new one, that got merged from your hitnormal with my snare :D
2015-02-27 22:30 LordRaika: done?
2015-02-27 22:31 yugijedi: I think I will use just yours
2015-02-27 22:31 LordRaika: if done, exit editor, F5 and enter again....
2015-02-27 22:31 LordRaika: ACTION is editing [http://osu.ppy.sh/b/618109 nanobii - Rainbow Road [Colour Destruction]]
2015-02-27 22:31 LordRaika: okk
2015-02-27 22:32 yugijedi: not the mix of my hitnormal
2015-02-27 22:32 yugijedi: and yours
2015-02-27 22:32 yugijedi: just yours
2015-02-27 22:32 yugijedi: ok wait
2015-02-27 22:32 yugijedi: I'll tell you if I#m finished
2015-02-27 22:32 LordRaika: ok ok :D
2015-02-27 22:32 yugijedi: *when
2015-02-27 22:33 yugijedi: ok soo I clicked at the links and forgot which one was which one sryy..
2015-02-27 22:33 yugijedi: so snare is hitnormal
2015-02-27 22:33 LordRaika: snare is normal-hitclap
2015-02-27 22:33 yugijedi: no hitwistle
2015-02-27 22:33 LordRaika: kick one is normalhitwhistle
2015-02-27 22:33 yugijedi: okay
2015-02-27 22:33 yugijedi: and BassReverb?
2015-02-27 22:33 LordRaika: dat bass is drum-hitnormal
2015-02-27 22:34 yugijedi: okay
2015-02-27 22:34 LordRaika: ^^
2015-02-27 22:35 LordRaika: done everything?
2015-02-27 22:36 yugijedi: ok done
2015-02-27 22:36 LordRaika: if done... here's the step next.... click >> 00:29:830 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - and then CTRL+W ( to change the "additional" into Normal ) , after that , add whistle(kick) >w< done.... next......
2015-02-27 22:36 LordRaika: *next step
2015-02-27 22:36 LordRaika: 00:34:065 (1) - u can SHIFT+R to change it into drum. and it will have the bassreverb one :D/
2015-02-27 22:38 LordRaika: next... 00:34:418 - on the start of the slider,, click the head, and then, CTRL+W and Clap, <<< this make it normal addition, with clap, which is snare :D
2015-02-27 22:38 yugijedi: okay
2015-02-27 22:38 LordRaika: 00:35:124 - same to this ^
2015-02-27 22:38 yugijedi: why
2015-02-27 22:38 yugijedi: here?
2015-02-27 22:38 yugijedi: the bassreverb
2015-02-27 22:38 LordRaika: 00:34:771 - why this one is.... Ctrl+W and W, for kick
2015-02-27 22:38 LordRaika: 00:35:477 - repeat the kick, CTRL+W and W
2015-02-27 22:39 LordRaika: 00:35:124 - repeat the snare, CTRL+W and R(clap)
2015-02-27 22:39 LordRaika: why because
2015-02-27 22:39 LordRaika: 01:54:536 (1) - u can use it here as well.... Shift+R and u will heat the drum effect
2015-02-27 22:39 yugijedi: waaait
2015-02-27 22:39 yugijedi: okay
2015-02-27 22:39 yugijedi: why
2015-02-27 22:40 LordRaika: D:
2015-02-27 22:40 LordRaika: what?
2015-02-27 22:40 yugijedi: at the end of 00:35:124 -
2015-02-27 22:40 LordRaika: 00:35:124 - this is the head of the slider
2015-02-27 22:40 yugijedi: this it blue?
2015-02-27 22:40 LordRaika: this should be clap
2015-02-27 22:40 yugijedi: doesN't have a beat
2015-02-27 22:40 yugijedi: okay
2015-02-27 22:40 yugijedi: :D
2015-02-27 22:40 LordRaika: what blue T^T
2015-02-27 22:40 LordRaika: its WHITE
2015-02-27 22:40 yugijedi: I thought
2015-02-27 22:40 yugijedi: end
2015-02-27 22:40 LordRaika: ok
2015-02-27 22:40 yugijedi: ok!!
2015-02-27 22:41 yugijedi: :D
2015-02-27 22:41 LordRaika: did u catch everything that i said?
2015-02-27 22:41 LordRaika: ;w;
2015-02-27 22:41 yugijedi: just 30 seconds...
2015-02-27 22:41 LordRaika: if not, just click the link above and do as what i said XD , im sure it will works
2015-02-27 22:41 LordRaika: ok
2015-02-27 22:43 LordRaika: let me knw once u've finished :D/
2015-02-27 22:43 yugijedi: done
2015-02-27 22:43 LordRaika: so,... u get how its done right? >w<
2015-02-27 22:43 LordRaika: the rest of the song is
2015-02-27 22:43 LordRaika: damn repeating this kick and snare haahha u knw that since u can compose a song :D
2015-02-27 22:43 LordRaika: thts what ppl called hitsound....
2015-02-27 22:44 yugijedi: :D sorry for this lack in my brain haha
2015-02-27 22:44 LordRaika: errr XD np
2015-02-27 22:44 yugijedi: I will take a look and change, thanks
2015-02-27 22:44 LordRaika: next... is there any particular sound that u want to emphasize?
2015-02-27 22:44 yugijedi: a question
2015-02-27 22:44 LordRaika: yea?
2015-02-27 22:44 yugijedi: YEAH
2015-02-27 22:44 yugijedi: this was my question!
2015-02-27 22:44 LordRaika: anyway, .... its like repeat again
2015-02-27 22:44 LordRaika: 00:57:006 - snare
2015-02-27 22:44 yugijedi: what should I do aat..mom
2015-02-27 22:45 LordRaika: 00:57:359 - kick
2015-02-27 22:45 LordRaika: 00:57:712 - snare
2015-02-27 22:45 LordRaika: and so on XD
2015-02-27 22:45 yugijedi: 02:05:124 (1,2,3,4,5) -
2015-02-27 22:45 LordRaika: oh
2015-02-27 22:45 LordRaika: ok
2015-02-27 22:45 LordRaika: here
2015-02-27 22:45 LordRaika: 02:05:654 (5) - for this , CTRL+R and then R >w< its a default drum-hitclap as hitsound
2015-02-27 22:46 yugijedi: okay and the doubles?
2015-02-27 22:46 LordRaika: 02:05:124 (1,2,3,4) - CTRL+R
2015-02-27 22:46 LordRaika: 02:05:212 (2,4) - R
2015-02-27 22:46 LordRaika: 02:05:124 (1,3) - E
2015-02-27 22:46 LordRaika: hows that?
2015-02-27 22:47 yugijedi: okay
2015-02-27 22:47 yugijedi: thanks!!
2015-02-27 22:47 yugijedi: wow
2015-02-27 22:47 yugijedi: okay
2015-02-27 22:47 yugijedi: E?
2015-02-27 22:47 LordRaika: finish
2015-02-27 22:47 LordRaika: its resulting drum-hitfinish
2015-02-27 22:47 yugijedi: ok
2015-02-27 22:47 yugijedi: yep
2015-02-27 22:47 LordRaika: ok
2015-02-27 22:48 LordRaika: ^^
2015-02-27 22:48 yugijedi: sounds nice
2015-02-27 22:48 LordRaika: :D/
2015-02-27 22:48 yugijedi: so is there anything out of row?
2015-02-27 22:48 yugijedi: what should be hitsounded similar?
2015-02-27 22:48 LordRaika: i think
2015-02-27 22:48 LordRaika: for the rest of piano
2015-02-27 22:48 LordRaika: 02:49:065 (1,2,3) - try to Shift+E and then W
2015-02-27 22:49 LordRaika: resulting soft whistle
2015-02-27 22:49 yugijedi: whats with the parts where the music is not so loud
2015-02-27 22:49 LordRaika: yep
2015-02-27 22:49 LordRaika: shift+E
2015-02-27 22:49 yugijedi: okay and the "more calming beginning"
2015-02-27 22:49 LordRaika: for soft sound
2015-02-27 22:49 LordRaika: and if its loud, make it soft + whistle
2015-02-27 22:49 yugijedi: yo
2015-02-27 22:49 yugijedi: thanks very much, you should gain 2 kds-.-
2015-02-27 22:50 yugijedi: :D
2015-02-27 22:50 LordRaika: np np XD
2015-02-27 22:50 LordRaika: i think thts all >w<
2015-02-27 22:50 LordRaika: eventhough i helped u
2015-02-27 22:50 LordRaika: the main work is from you,
2015-02-27 22:50 LordRaika: because
2015-02-27 22:50 yugijedi: yeah
2015-02-27 22:50 LordRaika: u must hitsound all of it XD
2015-02-27 22:50 LordRaika: yea, tough works
2015-02-27 22:50 yugijedi: whats your opinion aboout the map in general?
2015-02-27 22:51 LordRaika: good luck, hang in there/keep it up >w<b
2015-02-27 22:51 LordRaika: the SB is nice , the chart is nice too, its like u know what you are doing but i wont give further comment since im not STD BN XD
2015-02-27 22:51 yugijedi: okay!
2015-02-27 22:51 LordRaika: i jst have 1 word for the SB
2015-02-27 22:51 yugijedi: byer
2015-02-27 22:51 LordRaika: *1 suggestion
2015-02-27 22:52 LordRaika: the FLASH3.png T^T , why its from bottom to middle???????????
2015-02-27 22:52 yugijedi: yep tell me;)
2015-02-27 22:52 LordRaika: why not make it from middle to bottom
2015-02-27 22:52 LordRaika: its like
2015-02-27 22:52 LordRaika: we are driving towards the rainbow road
2015-02-27 22:52 yugijedi: a I know!
2015-02-27 22:52 LordRaika: this is my idea.... so u can jst reverse all the value from the bottom coordinat and middle one
2015-02-27 22:52 LordRaika: yea xD
2015-02-27 22:52 LordRaika: also
2015-02-27 22:52 yugijedi: ...and there are white point on it haha
2015-02-27 22:53 yugijedi: yep got it
2015-02-27 22:53 LordRaika: add some you know
2015-02-27 22:53 yugijedi: I will take a look
2015-02-27 22:53 LordRaika: a flash of 1 line
2015-02-27 22:53 LordRaika: errr
2015-02-27 22:53 LordRaika: wait
2015-02-27 22:53 LordRaika: found it >w<
2015-02-27 22:53 LordRaika: [http://puu.sh/ex1Qt.rar here... the WIND.png]
2015-02-27 22:54 LordRaika: im sure , u know what to do with this ,
2015-02-27 22:54 LordRaika: it makes u looks like.... u are moving , faster and faster >w< with those wind effect.......
2015-02-27 22:54 LordRaika: or some particle like my wind.png
2015-02-27 22:55 yugijedi: yeah what will your wind do with the load?
2015-02-27 22:55 LordRaika: put it on the middle
2015-02-27 22:55 LordRaika: and then scale it biggerrrrrrrr
2015-02-27 22:55 LordRaika: ^^
2015-02-27 22:55 yugijedi: is it acceptable? you see, I have to reduce the sb load
2015-02-27 22:55 LordRaika: make it from small
2015-02-27 22:56 LordRaika: to big
2015-02-27 22:56 LordRaika: ooh
2015-02-27 22:56 LordRaika: just rescale the file size
2015-02-27 22:56 LordRaika: XD
2015-02-27 22:56 LordRaika: ohhhhh
2015-02-27 22:56 LordRaika: i got it
2015-02-27 22:56 yugijedi: no..transparency is much more important
2015-02-27 22:56 yugijedi: but okay!
2015-02-27 22:56 LordRaika: your pension1.png
2015-02-27 22:56 LordRaika: is too big XD
2015-02-27 22:57 LordRaika: ask some good SB modder to help u on this ^^
2015-02-27 22:57 LordRaika: sometimes, big file dimension also one of the caused of huge SB load
2015-02-27 22:57 yugijedi: okay anyway thanks for your "winnd.png" :D
2015-02-27 22:57 yugijedi: yeah muuuch
2015-02-27 22:57 yugijedi: no I can "script it down myself"
2015-02-27 22:58 yugijedi: yeah but transparent pixels cause the biggest sb load..
2015-02-27 22:58 yugijedi: I just need time
2015-02-27 22:58 yugijedi: ;)
2015-02-27 22:58 yugijedi: thanks!
2015-02-27 22:58 LordRaika: key >w<


GL for ranked ^^b and hitsounding everything... it will take some time X_X
Shushan
hi
m4m reverse :)
easy
00:17:477- just make it a roundy slider
00:19:595-x:300 y:292
00:54:359-end the slider here
01:24:183-remove break
01:49:771-2,3,4,5,6- remove its to hard for an easy diff
01:57:359-remove this spinner and do some patterns
02:15:712-pverlap with 5
02:24:183-unsannped with 1
normal
do it cs 3
00:18:183-overlap with 1
01:03:7120-overlap with the next slider
01:55:242-remove this spinner and make some patterns
hard
this diff is to hard for a hard diff consider change some parts
00:36:359-snap with 3
00:42:359-snap with 5
00:49:418-snap with 2
00:52:595-snap with 4
ynsane
00:38:830-snap(x:360 y:192)
01:21:359-break
01:24:183-^^
01:29:477-reverse this slider
01:30:006-break
02:07:418-snap with 3(02:06:536)
GL!
Topic Starter
yugijedi

ohad1881 wrote:

hi
m4m reverse :)
easy
00:17:477- just make it a roundy slider hmm I think this ellbowslider fits cool
00:19:595-x:300 y:292 looks cooler
00:54:359-end the slider here yep, and added circles at 1/2
01:24:183-remove break right
01:49:771-2,3,4,5,6- remove its to hard for an easy diff I don't think so.. It's a bit special
01:57:359-remove this spinner and do some patterns done
02:15:712-pverlap with 5 has a cool overlap with 5?
02:24:183-unsannped with 1 changed even more
normal
do it cs 3 hmm we'll see..
00:18:183-overlap with 1 don't see a reason
01:03:7120-overlap with the next sliderit's not nice to have 2 same sliders exactly on one another
01:55:242-remove this spinner and make some patterns jep
hard
this diff is to hard for a hard diff consider change some parts everybody says that I think I'll remap the hard.. :cry:
00:36:359-snap with 3
00:42:359-snap with 5
00:49:418-snap with 2
00:52:595-snap with 4
ynsane
00:38:830-snap(x:360 y:192) yes
01:21:359-break why thefk haha
01:24:183-^^ ^^
01:29:477-reverse this slider What exactly do you mean? repeating slider or Ctrl+g?
01:30:006-break ^
02:07:418-snap with 3(02:06:536)..right
GL!
Thanks!! was helpful :)
Shushan
when i said reverse slider i mean turning this:
http://prntscr.com/6e0dgj
to this:
http://prntscr.com/6e0dk3
Shushan
when i said reverse slider i mean turning this:

to this:

ignore this
Topic Starter
yugijedi

ohad1881 wrote:

when i said reverse slider i mean turning this:
http://prntscr.com/6e0dgj
to this:
http://prntscr.com/6e0dk3
ok done, looks good
Topic Starter
yugijedi
UPDATE

- all hitsounds added
- deleted random triplets
--> READY for BUBBLE #1
Charles445
Offset 171

Might want to work on some storyboard optimization, it's hitting 12x on my end.

Also uhh, some of the diffs have the wrong background set.
Topic Starter
yugijedi

Charles445 wrote:

Offset 171

Might want to work on some storyboard optimization, it's hitting 12x on my end.

Also uhh, some of the diffs have the wrong background set.
Adjusted timing points to offset 171! And yes, I forgot the BG files but they are in now.
What exactly do you recommend to optimize the SB?
Bara-


[Easy]

Node= A sliderpoint set on a slider to change the way it looks, it's not a note (in case you read it wrong)

00:17:465 (2) - Kinda ugly slider, because of a sharp curve, and the start and end overlapping
00:17:112 (1,3) - Try to blanket them
00:18:523 (3) - The sound at the middle of a slider should be a note on its own, also, the end looks ugly, due to the red node being so close near the end of the slider
00:21:700 (2,3) - Consider blanketing these by making (3) curvy, instead of hard (grey node instead of red node)
00:33:347 (1) - Kinda ugly slider, because of a sharp curve, and the start and end overlapping
00:34:759 (2,3) - Blanket needs some small improvements
00:41:112 (4,5) - Consider blanketing
00:42:170 (5,6) - Improve blanket
00:53:465 (2,4) - Blanket needs improvement
01:07:935 (1,2) - I really dislike these sliders, as they don't fit, and the look weird
01:20:641 (1,1,1) - These sliders are really ugly, make them have a nicer shape
01:37:582 (1,2) - Improve blanket
01:40:053 (4,3) - These are overlapping, which is something you should prevent
01:52:053 (8,9) - Soo curvy, But that's an opinion (I hate these type of sliders in low diffs)
01:55:229 (1,1,1) - Remove NC, there is no need for a NC spam in easy diff, also, distance between them is too high
02:05:465 (1,1) - Consider blanketing them
02:05:818 (1,3) - Kinda ugly overlap
02:08:641 (1,2,3) - No big fan of this, due to the flow being kinda bad, but just my opinion
02:14:288 (5,7) - Bad overlap
02:25:229 (5,6) - Blanket it/improve blanket
02:35:465 (1) - Remove NC for consistency

[Normal]
CS to 3-3.5, 4 is way too high for a normal

00:15:347 (7) - Ctrl J this, as it improves flow
00:17:818 (3,4) - Please don't stack
00:28:053 (2) - Why the sudden finish? Doesn't feel good, due to the soft song
00:47:465 (1,2,3) - Blanket needs improvement
01:12:523 (1,2) - Consider blanketing
01:13:935 (4,5) - Improve blanket
01:20:641 (1,1) - Look kinda ugly, consider making it longer, and less curvy
01:26:288 (1,2) - Looks ugly as well, because of pure horizontal movement
01:54:876 (1,2,3,4,5,6,7) - Sudden Distance hightening, consider fixing it
01:57:347 (1,2,3,4,5,6) - This is way to hard for a normal
01:59:465 (7) - Please NEVER use Kicksliders like these, especially in lower diffs, as they are hard to understand, as you can't see how many reverses are left because of the short time
02:22:759 (1,2,3) - Consider making the sliders grey-noded to make the blanket look nicer
02:27:523 (5) - Please NEVER use Kicksliders like these, especially in lower diffs, as they are hard to understand, as you can't see how many reverses are left because of the short time
02:28:406 (1,2,3) - I'm no big fan of this blanket

[Hard]
00:15:700 (4) - Ctrl G, it gives a better movement IMO
00:27:347 (4,5) - Improve blanket
00:36:876 (5,3) - Ugly overlap
00:41:112 (3,2) - ^^
00:43:582 (3,1) - The stack is fine, but (3) tails overlaps with (1) as well, which is kinda ugly
00:46:406 (3,4) - Improve blanket
00:52:053 (5,2) - Bad overlap
00:58:053 (1,2,3,1,2,3) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
01:03:700 (1,2,3,1,2,3) - ^^
01:09:347 (3,4,5,6,7,8) - ^^
01:31:935 (1,2,3,4) - Such a big jump
01:54:523 (1,2,3,4,1,2,3,4) - Why is this part sped up? Doesn't feel right
02:08:641 (1,2,3) - Consider blanketing them
02:09:347 (3,2) - Bad overlap
02:29:818 (1,2,3,4,5,6) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
02:34:053 (1,2,3,4,5,6) - ^^

[Ynsane]
Why Ynsane? If it's related to your username, you MUST change it, as difficulty names, except GD's can't be from the creators name, also, only the highest diff can be custom (but it does say difficulty, so I guess it's fine)

00:11:465 (1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3) - Soo muhch bad overlaps/blankets. Go after it, and make them better, as it looks really messy now
00:13:406 (1,2,3) - Sudden speedup which doesn't feel right, also plays really awkward
00:33:347 (1,2,3) - Should be 1/2, becasuse there is no drumroll at the "Rain-bow Road"
00:44:023 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - All these NC, please don't. It feels way better w/o
01:02:288 (1,1,1,1,1,1) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
01:02:553 (1,1,1,1,1,1,1,1) - What's up with all these NC?
01:11:641 (1,2) - Terrible, useless SV change, finishes when there is no sound (should be at red tick)
01:16:406 (1,1,1) - no
01:43:935 (3,4,1,2,3,4,1) - The 3/4 feels horrible
01:51:523 (1,2,3,4,5) - ^^
01:55:935 (1) - Hits the hpbar, which is unrankable
02:04:406 (1,1,1,1,1,2,1,2,1) - Plays weird and sounds weird, no idea why though, probably due to useless 1/4 in the begin
02:21:347 (1,2,3,4) - no
02:31:229 (1,2,3,4,5,6) - no
02:34:053 (1,1,1,1,1,1) - no
02:34:318 (1,1,1,1,1,1,1,1) - All those NC, delete some if not all


[Color destruction]
This diff has too many errors, I can't mod this, sorry
Try to make less overlaps, more blankets, and make the sliders prettier, even straight or just a small curve looks good, and better then most current sliders, as they feel weird

Good luck!
Topic Starter
yugijedi

baraatje123 wrote:



[Easy]

Node= A sliderpoint set on a slider to change the way it looks, it's not a note (in case you read it wrong)

00:17:465 (2) - Kinda ugly slider, because of a sharp curve, and the start and end overlapping
00:17:112 (1,3) - Try to blanket them
00:18:523 (3) - The sound at the middle of a slider should be a note on its own, also, the end looks ugly, due to the red node being so close near the end of the slider
00:21:700 (2,3) - Consider blanketing these by making (3) curvy, instead of hard (grey node instead of red node)
00:33:347 (1) - Kinda ugly slider, because of a sharp curve, and the start and end overlapping
00:34:759 (2,3) - Blanket needs some small improvements
00:41:112 (4,5) - Consider blanketing
00:42:170 (5,6) - Improve blanket
00:53:465 (2,4) - Blanket needs improvement
01:07:935 (1,2) - I really dislike these sliders, as they don't fit, and the look weird
01:20:641 (1,1,1) - These sliders are really ugly, make them have a nicer shape
01:37:582 (1,2) - Improve blanket
01:40:053 (4,3) - These are overlapping, which is something you should prevent
01:52:053 (8,9) - Soo curvy, But that's an opinion (I hate these type of sliders in low diffs)
01:55:229 (1,1,1) - Remove NC, there is no need for a NC spam in easy diff, also, distance between them is too high
02:05:465 (1,1) - Consider blanketing them
02:05:818 (1,3) - Kinda ugly overlap
02:08:641 (1,2,3) - No big fan of this, due to the flow being kinda bad, but just my opinion
02:14:288 (5,7) - Bad overlap
02:25:229 (5,6) - Blanket it/improve blanket
02:35:465 (1) - Remove NC for consistency

[Normal]
CS to 3-3.5, 4 is way too high for a normal

00:15:347 (7) - Ctrl J this, as it improves flow
00:17:818 (3,4) - Please don't stack
00:28:053 (2) - Why the sudden finish? Doesn't feel good, due to the soft song
00:47:465 (1,2,3) - Blanket needs improvement
01:12:523 (1,2) - Consider blanketing
01:13:935 (4,5) - Improve blanket
01:20:641 (1,1) - Look kinda ugly, consider making it longer, and less curvy
01:26:288 (1,2) - Looks ugly as well, because of pure horizontal movement
01:54:876 (1,2,3,4,5,6,7) - Sudden Distance hightening, consider fixing it
01:57:347 (1,2,3,4,5,6) - This is way to hard for a normal
01:59:465 (7) - Please NEVER use Kicksliders like these, especially in lower diffs, as they are hard to understand, as you can't see how many reverses are left because of the short time
02:22:759 (1,2,3) - Consider making the sliders grey-noded to make the blanket look nicer
02:27:523 (5) - Please NEVER use Kicksliders like these, especially in lower diffs, as they are hard to understand, as you can't see how many reverses are left because of the short time
02:28:406 (1,2,3) - I'm no big fan of this blanket

[Hard]
00:15:700 (4) - Ctrl G, it gives a better movement IMO
00:27:347 (4,5) - Improve blanket
00:36:876 (5,3) - Ugly overlap
00:41:112 (3,2) - ^^
00:43:582 (3,1) - The stack is fine, but (3) tails overlaps with (1) as well, which is kinda ugly
00:46:406 (3,4) - Improve blanket
00:52:053 (5,2) - Bad overlap
00:58:053 (1,2,3,1,2,3) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
01:03:700 (1,2,3,1,2,3) - ^^
01:09:347 (3,4,5,6,7,8) - ^^
01:31:935 (1,2,3,4) - Such a big jump
01:54:523 (1,2,3,4,1,2,3,4) - Why is this part sped up? Doesn't feel right
02:08:641 (1,2,3) - Consider blanketing them
02:09:347 (3,2) - Bad overlap
02:29:818 (1,2,3,4,5,6) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
02:34:053 (1,2,3,4,5,6) - ^^

[Ynsane]
Why Ynsane? If it's related to your username, you MUST change it, as difficulty names, except GD's can't be from the creators name, also, only the highest diff can be custom (but it does say difficulty, so I guess it's fine)

00:11:465 (1,2,3,1,2,3,4,1,2,3,1,2,3,4,5,6,7,1,2,3) - Soo muhch bad overlaps/blankets. Go after it, and make them better, as it looks really messy now
00:13:406 (1,2,3) - Sudden speedup which doesn't feel right, also plays really awkward
00:33:347 (1,2,3) - Should be 1/2, becasuse there is no drumroll at the "Rain-bow Road"
00:44:023 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - All these NC, please don't. It feels way better w/o
01:02:288 (1,1,1,1,1,1) - There is no reason to do this, as it doesn't fit with the music (the sliderends)
01:02:553 (1,1,1,1,1,1,1,1) - What's up with all these NC?
01:11:641 (1,2) - Terrible, useless SV change, finishes when there is no sound (should be at red tick)
01:16:406 (1,1,1) - no
01:43:935 (3,4,1,2,3,4,1) - The 3/4 feels horrible
01:51:523 (1,2,3,4,5) - ^^
01:55:935 (1) - Hits the hpbar, which is unrankable
02:04:406 (1,1,1,1,1,2,1,2,1) - Plays weird and sounds weird, no idea why though, probably due to useless 1/4 in the begin
02:21:347 (1,2,3,4) - no
02:31:229 (1,2,3,4,5,6) - no
02:34:053 (1,1,1,1,1,1) - no
02:34:318 (1,1,1,1,1,1,1,1) - All those NC, delete some if not all


[Color destruction]
This diff has too many errors, I can't mod this, sorry
Try to make less overlaps, more blankets, and make the sliders prettier, even straight or just a small curve looks good, and better then most current sliders, as they feel weird

Good luck!
I tried to answer to everything especially above but I had post/forum problems-- :( I changed much, but you have so much problems with blankets, nobody says that everything should be blankt omg! some sliders aren't ugly in my my opinion but anyway~ thanks
MusHi
Be Apologizes for late

Form modding queue


easy


00:18:523 (3,4) - distance snap

02:29:818 (2,3) - distance snap

02:49:053 (1) - add a re-entry slider?




normal


00:26:994 (6) - add note is better

02:49:053 (3) - add a re-entry slider?







Colour Destruction



02:48:082 (3) - remove this note

01:49:759 (1,2,3,4,5) - i think it dose not make sense to change the spacing (1,2) (4,5) but its ok ,so whatever you want :D


Base on my level of modding, i cant make more advices :cry: gladly if my advices are useful to you
Ciyus Miapah
From Mod queue

Destruction:
00:43:935 (1,1,1,1,1,1,1,1,1,1,1) - i think this NC spam is bad idea, consider make usual combo pls
00:55:229 (1,1,1,1,1,1,1,1,1) - wow amazing ._.
00:58:582 (2) - change to circle better
01:07:935 (1,2,3,4,5,6,7,8) - ouw random fullscreen jumps
01:09:347 (9) - you should NC this
01:14:288 (2,1) - SV changes very sudden without some sense at all, consider reduce SV changes difference ( i suggest 1.50x and go sv change 1.20x or reduce 1.50x to 1.20x)
01:16:053 (3) - and i think better SV change in here (because fade out sound)
01:16:406 (1,1,1) - i dont have idea for this, this speed slider is kinda forcing. you should make circle for this one pls (and new combo spam makes this notes very hard to read)
01:29:288 (4,5,6) - why normal sample sound??
01:44:288 (4) - slider looks awkward i think, but this your map, your style
01:52:759 - bettern reduce volume in here pls, hitsound volume too high for music here
02:12:523 (4) - again, why put this sudden SV on kiai time?
02:15:700 (1,1,1,1,1,1,1,1,1,1,1) - yeah same like above, its like bad idea if you make nc spam here
02:25:935 (2,3,1,2,3,4) - lmao this fullscreen (you want make aiman map?)
02:39:700 (1,1,1) - ugh
02:46:582 (4) - dat slider waypoints o.o

i think i need to rest, this rainbow colours destroy my hand :<

later. :)
BanchoBot
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