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Okazaki Ritsuko - Sora no Mukouni

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Topic Starter
NatsumeRin
This beatmap was submitted using in-game submission on 2010年5月5日 at 6:19:17

Artist: Okazaki Ritsuko
Title: Sora no Mukouni
Source: Symphonic Rain
Tags: kogado samipale ritz
BPM: 140
Filesize: 10375kb
Play Time: 03:00
Difficulties Available:
  1. Liselsia (1.56 stars, 139 notes)
  2. Phorni (4.89 stars, 369 notes)
  3. Tortinita (3.84 stars, 236 notes)
Download: Okazaki Ritsuko - Sora no Mukouni
Download: Okazaki Ritsuko - Sora no Mukouni (no video)
Information: Scores/Beatmap Listing
---------------
Symphonic Rain OP

[Liselsia] by NatsumeRin
[Tortinita] by NatsumeRin
[Phorni] by samipale
SamiPale
modded in irc
Samuel0705
wow wow,yeah yeah,ha ha,hei hei。。

star!!!!

好歌。。路过。。
Sakura
[Liselsia]
02:52:795 (1) - Awkward spinner

[Phorni]
02:35:222 (1,2,3,4,5) - This section feels like it would be better with a spinner
02:39:936 (6) - Try to move exactly below (2), as it's right now like this: http://osu.ppy.sh/ss/8315
02:41:651 (8) - ^ http://osu.ppy.sh/ss/8316
02:46:794 (6) - ^ http://osu.ppy.sh/ss/8319

Ok that's all, really just nazi stuff that i just randomly saw while pointing 1 thing out hehe, nice map! +Star
Topic Starter
NatsumeRin

Sakura301 wrote:

[Liselsia]
02:52:795 (1) - Awkward spinner but i haven't thought a better idea T T

[Phorni]
02:35:222 (1,2,3,4,5) - This section feels like it would be better with a spinner waiting for samipale's decision.
02:39:936 (6) - Try to move exactly below (2), as it's right now like this: http://osu.ppy.sh/ss/8315 fixed.
02:41:651 (8) - ^ http://osu.ppy.sh/ss/8316 fixed.
02:46:794 (6) - ^ http://osu.ppy.sh/ss/8319 fixed.

Ok that's all, really just nazi stuff that i just randomly saw while pointing 1 thing out hehe, nice map! +Star
wmfchris
Aimed for spacing :x

[Phorni]
0:07:580 (4,5) (4) right 1 grid, (5) right 3 grid
0:09:509 (7) stack with (6) or put it away?
0:54:508 (5) up 1 grid
1:49:579 (6) suggestion: up 1/2 (This is 0.5) grid? (Fit into the grid)
2:29:436 (3) spacing

[Tort]
0:50:009 (4) spacing, right 1 grid
0:51:295 (6,7,8) spacing reduce 1 grid?

nice, star~
Topic Starter
NatsumeRin

wmfchris wrote:

Aimed for spacing :x

[Phorni]
0:07:580 (4,5) (4) right 1 grid, (5) right 3 grid (5) 1 grid right.
0:09:509 (7) stack with (6) or put it away? no.
0:54:508 (5) up 1 grid fixed.
1:49:579 (6) suggestion: up 1/2 (This is 0.5) grid? (Fit into the grid) fixed.
2:29:436 (3) spacing nothing wrong.

[Tort]
0:50:009 (4) spacing, right 1 grid nothing wrong according to distance spacing.
0:51:295 (6,7,8) spacing reduce 1 grid? no.

nice, star~
LKs
Liselsia

[00:43:366] whistle不好
[01:03:938] 停在 [01:05:223]
[01:09:080] 向下一格
[01:11:866] whistle?
[01:13:366] 去掉whistle
[01:15:938] whistle ,和前面呼应
[01:45:509] 去掉whistle
[02:26:733] 去掉whistle

Tortinita

[01:03:938] 停在 [01:05:223]
[01:11:866] whistle?
[02:06:080] 去掉whistle

Phorni

np

然后建议用无声的sliderslide.wav

star
Topic Starter
NatsumeRin

LKs wrote:

Liselsia

[00:43:366] whistle不好 哎。。?没改= =
[01:03:938] 停在 [01:05:223] 这个是为了压钢琴的最后一下。Tortinita难度同。
[01:09:080] 向下一格 fixed.
[01:11:866] whistle? good.
[01:13:366] 去掉whistle no.
[01:15:938] whistle ,和前面呼应 fixed.
[01:45:509] 去掉whistle fixed.
[02:26:733] 去掉whistle fixed.

Tortinita

[01:03:938] 停在 [01:05:223]
[01:11:866] whistle? good.
[02:06:080] 去掉whistle fixed.

Phorni

np

然后建议用无声的sliderslide.wav 好主意。

star
Pokie
:)
Colin Hou
[General]:
  1. 紅線前貌似不能有note. 可以在design里移到0秒前 然後在那根長白線那裡狠狠地按下use current time.
[Liselsia]:
  1. 00:29:438 (4) - 這裡的slidertick很違和
  2. 01:03:938 (2) - 加一個back
  3. 01:26:223 (2) - back一次 然後把綠線移到01:26:652
  4. 01:34:795 (2) - 加一個back
[Tortinita]:
  1. 01:26:223 (2) - back一下 然後把綠線移到01:26:652
  2. 01:37:366 (2) - 這個關了Grid Snap放一下
  3. 01:50:009 (8) - 移到01:50:009感覺更好點
  4. 01:53:438 (4) - ^ 移到白線上
[Phorni]:
  1. 00:23:009 (T) - 加一個circle
  2. 00:58:258 (T) - 這裡可以考慮把音量的跨度弄再大點
好歌好譜 Star~
Cyril Scarlet
ヾ(´¬`)ノ
Topic Starter
NatsumeRin

Colin Hou wrote:

[General]:
  1. 紅線前貌似不能有note. 可以在design里移到0秒前 然後在那根長白線那裡狠狠地按下use current time.
唔,这个不是很清楚,但是我按照你说的方法试了后出了个巨大问题就是每音乐声了T T……所以先等待进一步确认吧orz

[Liselsia]:
  1. 00:29:438 (4) - 這裡的slidertick很違和 试过调音量改不理想,而custom位置又被占据了……所以搁置在那里的。我也觉得别扭,但是有点不知所措。
  2. 01:03:938 (2) - 加一個back no.这里是对钢琴音。
  3. 01:26:223 (2) - back一次 然後把綠線移到01:26:652 back感觉无意义(歌词到even in the rain结束),kiai问题fixed。
  4. 01:34:795 (2) - 加一個back 对准钢琴声,未改。


[Tortinita]:
  1. 01:26:223 (2) - back一下 然後把綠線移到01:26:652 back感觉无意义(歌词到even in the rain结束),kiai问题fixed。
  2. 01:37:366 (2) - 這個關了Grid Snap放一下 fixed.
  3. 01:50:009 (8) - 移到01:50:009感覺更好點 。。。?
  4. 01:53:438 (4) - ^ 移到白線上 good.


[Phorni]:
  1. 00:23:009 (T) - 加一個circle
  2. 00:58:258 (T) - 這裡可以考慮把音量的跨度弄再大點
waiting for samipale= =

好歌好譜 Star~
Colin Hou
[Tortinita]的01:50:009 (8)就是让它和上一个note间距变成1/4拍 :3 应该是我复制那个circle时 手抖没复制成功 Orz

EDIT:依稀记得触手铃是HK的所以切繁体来着 Orz
Arusha Shuna
no changes/nazis are necessary
all systems green!

STAR!
kodomonoyume
很不错的歌……没发现什么可以修改的……

star~
Topic Starter
NatsumeRin

Colin Hou wrote:

[Tortinita]的01:50:009 (8)就是让它和上一个note间距变成1/4拍 :3 应该是我复制那个circle时 手抖没复制成功 Orz
感觉不太好,另外不太想让这个难度出四分音= =
TTTTTTTTTTTT
Liselsia
00:01:580(2) - whistle
00:50:438(2) - 开始处whistle
00:59:223(1) - finish(减20%音量)或clap
01:06:080(1) - whistle开始处
01:39:938(4) - clap
01:52:795(3) - ^
02:21:509(1) - finish(减20%音量)或clap

Tortinita
01:00:509(5) - 开始处whistle

Phorni
00:59:222(1) - 开始处finish

Starrrr~
Dotsu
[General]
前几个转盘还是静音比较好(spinnerbonus音效有点不和谐)


[Liselsia]
感觉有的地方比较空旷
00:22:795(5):Whistle
01:23:223(1):转盘01:22:795开始?
01:35:652:加一Circle
01:51:938(2):从slider底下移开
01:52:795:感觉换成一个slider返回一次到01:53:652比较好
01:56:438(1,2):连续两个红线上的Circle?感觉不太容易理解
02:02:223:加一Circle
02:53:366(5):移到1的位置

[Tortinita]
间距有点小 其他的就没什么了

[Phorni]
01:53:651(10):移到01:53:865然后在这里加个Circle
02:06:508(1,2,3,4,5,6,7,8):听起来不太好
02:34:044(5):移到02:33:829

Great map!!~STAR~
soulfear
不错的图,其他难度都没啥问题.
[Phorni]
为什么要用8OA,这歌不快,8OA打起来很不舒服,建议减1OA.
Leorda
NI HAO SEXY!

[Liselsia]
01:22:795 (x) - Add note?
01:42:509 (4) - Add 1 repeating slider?
01:53:652 (x) - Add note?
02:52:366 (5) - Please don't stack with 5

[Tortinita]
Fine~

[Phorni]
Fine~

I can't find something wrong
Nice song
STAR
Topic Starter
NatsumeRin

H-boy wrote:

Liselsia
00:01:580(2) - whistle no.
00:50:438(2) - 开始处whistle no.
00:59:223(1) - finish(减20%音量)或clap no.
01:06:080(1) - whistle开始处 good.
01:39:938(4) - clap no.
01:52:795(3) - ^ no.
02:21:509(1) - finish(减20%音量)或clap no.

Tortinita
01:00:509(5) - 开始处whistle good.

Phorni
00:59:222(1) - 开始处finish no.

Starrrr~
Topic Starter
NatsumeRin

impossiblexu wrote:

[General]
前几个转盘还是静音比较好(spinnerbonus音效有点不和谐)
改了。

[Liselsia]
感觉有的地方比较空旷 因为一定程度上参照了游戏= =……
00:22:795(5):Whistle good
01:23:223(1):转盘01:22:795开始?可以。
01:35:652:加一Circle 加了,但我保留意见。
01:51:938(2):从slider底下移开 why?
01:52:795:感觉换成一个slider返回一次到01:53:652比较好 不。
01:56:438(1,2):连续两个红线上的Circle?感觉不太容易理解 可能是这样,但觉得用slider更别扭,为保持节奏就如此了。
02:02:223:加一Circle no.
02:53:366(5):移到1的位置 no.

[Tortinita]
间距有点小 其他的就没什么了 可能是我note密度下大了。

[Phorni]
01:53:651(10):移到01:53:865然后在这里加个Circle
02:06:508(1,2,3,4,5,6,7,8):听起来不太好
02:34:044(5):移到02:33:829

由samipale来决定.
Great map!!~STAR~
Topic Starter
NatsumeRin

soulfear wrote:

不错的图,其他难度都没啥问题.
[Phorni]
为什么要用8OA,这歌不快,8OA打起来很不舒服,建议减1OA.
OA7确认。
Topic Starter
NatsumeRin

Leorda wrote:

NI HAO SEXY!

[Liselsia]
01:22:795 (x) - Add note? ok.
01:42:509 (4) - Add 1 repeating slider? no.
01:53:652 (x) - Add note? no.
02:52:366 (5) - Please don't stack with 5 ...why?

[Tortinita]
Fine~

[Phorni]
Fine~

I can't find something wrong
Nice song
STAR
sesito71
Nice map, I found nothing :D

Have a star! *
SamiPale

Sakura301 wrote:

02:35:222 (1,2,3,4,5) - This section feels like it would be better with a spinner
i think spinner will break the rhythm,even though it's boring repeating so much times

Colin Hou wrote:

00:23:009 (T) - 加一個circle
00:58:258 (T) - 這裡可以考慮把音量的跨度弄再大點
23秒那里我觉得已经足够了。。音量我迟点再听听看,目前我觉得没问题。。

H-boy wrote:

00:59:222(1) - 开始处finish
我觉得已经足够吵了...

impossiblexu wrote:

01:53:651(10):移到01:53:865然后在这里加个Circle 节奏变古怪了..
02:06:508(1,2,3,4,5,6,7,8):听起来不太好 我听起来还行...
02:34:044(5):移到02:33:829 yay,fixed

soulfear wrote:

为什么要用8OA,这歌不快,8OA打起来很不舒服,建议减1OA.
yes


thank you all for modding :)
Sallad4ever
Halo Rin
Calming song :D

[General]
- I think that you could use some more finish hitsound, it'll good if you use it at some heavy beat part in the chorus, like in 00:59:223 (1)

[Liselsia]
01:26:223 (2) - extend this to next white tick?
01:41:866 (3) - better unstack this, because of the stack it can be too hard for novice to different it with 1/1 beat
01:45:080 (4) - the beat here kinda asking for a slider ( because of the high sound in the music), maybe swap 4 with 5 ?

[Tortinita]
01:26:223 (2) - extend this to next white tick?

[Phorni]
The slider speed is too fast for this kind of song, but so far only me complaining about this. :o

Nice and calming song
Good Map
Star~
Topic Starter
NatsumeRin

Sallad4ever wrote:

Halo Rin
Calming song :D

[General]
- I think that you could use some more finish hitsound, it'll good if you use it at some heavy beat part in the chorus, like in 00:59:223 (1)

[Liselsia]
01:26:223 (2) - extend this to next white tick? no.
01:41:866 (3) - better unstack this, because of the stack it can be too hard for novice to different it with 1/1 beat i think they should learn XD
01:45:080 (4) - the beat here kinda asking for a slider ( because of the high sound in the music), maybe swap 4 with 5 ? make volume lower.

[Tortinita]
01:26:223 (2) - extend this to next white tick? no.

[Phorni]
The slider speed is too fast for this kind of song, but so far only me complaining about this. :o

Nice and calming song
Good Map
Star~
digiaria
star~~~~~
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