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Konuko - Toumei Elegy

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xChippy
Did some IRC modding, did some tweeking on the rythm and fixed the artist/title on the easy
~~
Hypehypehype
Topic Starter
Awaken
THANK YOU THANK YOU LOL!!
orbital gun
hitsounding on second gonkanau sounds awful ):
pw384
hype 7.03
Topic Starter
Awaken

Jaitonat wrote:

hitsounding on second gonkanau sounds awful ):
): maybe not that obvious
Topic Starter
Awaken
Here's the irc imformation.

SPOILER
2015-02-21 16:54 Awaken: ACTION is listening to [http://osu.ppy.sh/b/555965 Konuko - Toumei Elegy]
2015-02-21 16:54 Awaken: this map
2015-02-21 16:57 xChippy: hmm..
2015-02-21 16:57 xChippy: I looked at smallboat's post
2015-02-21 16:57 xChippy: but imo
2015-02-21 16:57 xChippy: the spread N-H is to large tho :O
2015-02-21 16:57 Awaken: hmm about this
2015-02-21 16:57 Awaken: I've asked QAT
2015-02-21 16:57 Awaken: who says it's fine
2015-02-21 16:58 xChippy: Which?
2015-02-21 16:58 Awaken: kwan
2015-02-21 16:58 xChippy: Because most of those QATs have conflicting view of mapping lol
2015-02-21 16:58 xChippy: hmm
2015-02-21 16:59 Awaken: since I didnt set any 1/4 in hard, it may be not that hard
2015-02-21 16:59 Awaken: also no jumps
2015-02-21 16:59 xChippy: No jumps at all isnt the case but yeah the little jumps are fine but the intensity
2015-02-21 16:59 xChippy: Normal is
2015-02-21 17:00 xChippy: Consistent
2015-02-21 17:00 xChippy: 1/1
2015-02-21 17:00 xChippy: The kiai in hard is spam 1/2
2015-02-21 17:01 Awaken: hmm maybe few continuation
2015-02-21 17:01 Awaken: circles
2015-02-21 17:01 Awaken: dont make it very hard, though 1/2 ..
2015-02-21 17:03 xChippy: well I can give it a shot
2015-02-21 17:03 xChippy: Metadata confirmed?
2015-02-21 17:03 Awaken: yes!
2015-02-21 17:04 Awaken: which is by captin said
2015-02-21 17:07 xChippy: @Extreme
2015-02-21 17:08 xChippy: 02:12:584 (1,2,3,1) -
2015-02-21 17:08 xChippy: Wouldnt this make more sense http://puu.sh/g6c4Y/dcda0a705d.jpg
2015-02-21 17:11 Awaken: hmm I'm not sure if this will be a little hard to read?
2015-02-21 17:11 xChippy: wouldnt this be easier to read lol?
2015-02-21 17:12 xChippy: Or you can turn
2015-02-21 17:12 xChippy: it to this
2015-02-21 17:12 xChippy: http://puu.sh/g6cgQ/2427758a9e.jpg
2015-02-21 17:13 xChippy: http://puu.sh/g6cja/c268947fa6.jpg this would follow the music
2015-02-21 17:14 Awaken: lol great idea!
2015-02-21 17:14 Awaken: did it
2015-02-21 17:15 xChippy: Maybe fix this blanket a bit 03:00:857 (6,1) -
2015-02-21 17:16 Awaken: fixed
2015-02-21 17:17 xChippy: I'll be taking a quick check on the insane+ diffs fast than
2015-02-21 17:17 xChippy: cuz its only the kiai anyway lol
2015-02-21 17:17 Awaken: lol that's really pretty nice!!
2015-02-21 17:19 xChippy: brb toilet o3o
2015-02-21 17:19 Awaken: hah lol
2015-02-21 17:23 xChippy: Just a little smth in the insane 02:20:766 (1,2,3,4,5,6,7,8) - idk maybe thing of something more creative lol
2015-02-21 17:23 xChippy: I mean stack 5 1/2s is fine but eeh
2015-02-21 17:25 Awaken: mapper said that sounds of these circles are the same and emphasize them well, this is why he use stacking circles here lwl
2015-02-21 17:26 xChippy: well ok
2015-02-21 17:27 xChippy: 02:54:993 - only place where he left out the drum
2015-02-21 17:27 xChippy: maybe map it?
2015-02-21 17:30 Awaken: I asked, and he said he would love to follow the amazing "Zembu Zembu Zembu" o3o
2015-02-21 17:37 xChippy: lol o3o
2015-02-21 17:37 xChippy: insane seems fine for the rest
2015-02-21 17:38 Awaken: wow glad to hear that!
2015-02-21 17:48 xChippy: omg those jumps www
2015-02-21 17:48 xChippy: well I'm fine with it
2015-02-21 17:48 xChippy: update and I'll qualify
2015-02-21 17:49 Awaken: www right now!
2015-02-21 17:50 Awaken: updated~
2015-02-21 17:52 xChippy: oh wait
2015-02-21 17:52 xChippy: Easy
2015-02-21 17:52 xChippy: is missing
2015-02-21 17:52 xChippy: Jap artist and title
2015-02-21 17:52 Awaken: omg
2015-02-21 17:52 xChippy: Also G's Insane = Evil twilight o3o?
2015-02-21 17:53 Awaken: yes o3o!
2015-02-21 17:53 xChippy: okie~
2015-02-21 17:54 Awaken: should be okay now :3
2015-02-21 17:55 xChippy: Okie~ o3o
2015-02-21 17:57 xChippy: \o3o/
2015-02-21 17:57 Awaken: wowwww!!! arigatou !!!
2015-02-21 17:58 xChippy: ~~
xLolicore-
Happy Chinese New Year, hope it goes through the qualifying process. Best of luck to ya, Awaken ^_^
yf_bmp
草 人
Avena
Gratz :3

One small question.
How the hell is Evil_Twilight's diff called "G's Insane"
How is G related to Evil_Twilight
I'd probably thing it's Garven or Gero who mapped the diff.
I NEED THE UNDERSTANDINGS
Topic Starter
Awaken

Priti wrote:

Gratz :3

One small question.
How the hell is Evil_Twilight's diff called "G's Insane"
How is G related to Evil_Twilight
I'd probably thing it's Garven or Gero who mapped the diff.
I NEED THE UNDERSTANDINGS
Take a look at evil's gds, all of them are called G's diff, which should be fine.
FlobuFlobs
If this gets unranked take look a look at g's insane

There a many almost overlapping and some overlapping objects like
02:07:539 (7) - 02:10:130 (2) - 01:18:039 (2) - 01:09:584 (4) - etc
^
same in extrem
03:12:311 (3) - 03:09:311 (3) - 03:06:584 (1) - 01:31:402 (3) - etc

and dont forget to hr playtest the diffs to avoid other overlapps >_>

and consider to change combo colour q_q
Avena

Awaken wrote:

Priti wrote:

Gratz :3

One small question.
How the hell is Evil_Twilight's diff called "G's Insane"
How is G related to Evil_Twilight
I'd probably thing it's Garven or Gero who mapped the diff.
I NEED THE UNDERSTANDINGS
Take a look at evil's gds, all of them are called G's diff, which should be fine.
but.. why..
Yauxo
02:36:039 (2) -


02:49:675 (2) -


Youve got endless space towards the top of the screen, why would you place them almost-out-of-screen? D:
It might still be okay, but some QATs are allergic to these. I wouldnt want to risk an unrank because of that
Avishay

Priti wrote:

but.. why..
Because logic = nonexistent.
Sellenite
白爷爷
NewRulerNA
[Extreme]
02:05:766 (2) - risky object.


IDK acceptable or not.
Poruteri
What does Gonkanau mean?
Aka

NewRulerNA wrote:

[Extreme]
02:05:766 (2) - risky object.


IDK acceptable or not.

not, its offscreen
*summons qat*
Timorisu

Aka wrote:

NewRulerNA wrote:

[Extreme]
02:05:766 (2) - risky object.


IDK acceptable or not.

not, its offscreen
*summons qat*
gg wp

rip gundam
unko
Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
Mazzerin

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
what are you talking about, if a note is offscreen by a pixel it's a trash unplayable map with zero signs of quality
DeletedUser_4329079

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
That's why half of the newly ranked beatmaps are TV sizes, and the approved category has been dead since 2013 :)
Brazzers_old_1

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
Now FC it at 1024x768
FlobuFlobs

Default wrote:

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
That's why half of the newly ranked beatmaps are TV sizes, and the approved category has been dead since 2013 :)
Approved isnt dead, approved is for marathon maps with a draintime of +5min
DeletedUser_4329079

FlobuFlobs wrote:

Approved isnt dead, approved is for marathon maps with a draintime of +5min
Which can't get ranked because they have 659559+ notes which need to be moved a pixel to the left/right or whatever. Check the date of the lastest approved map and tell me if it's dead or not.

Edit: Damn why am I so whiny anyway t.t I need some sleep, being an active BAT/QAT is probably hard as hell
Saoji

FlobuFlobs wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.

That's why half of the newly ranked beatmaps are TV sizes, and the approved category has been dead since 2013 :)

Approved isnt dead, approved is for marathon maps with a draintime of +5min
Well... Things have changed since 2013, and most people will agree that it didn't change in a good way. So we can somehow say that approval is dead, yes.

-

Awesome map, really impressed :3
ac8129464363

Default wrote:

FlobuFlobs wrote:

Approved isnt dead, approved is for marathon maps with a draintime of +5min
Which can't get ranked because they have 659559+ notes which need to be moved a pixel to the left/right or whatever. Check the date of the lastest approved map and tell me if it's dead or not.

Edit: Damn why am I so whiny anyway t.t I need some sleep, being an active BAT/QAT is probably hard as hell
There are a couple of approved maps each week. It's just given heart instead of a flame recently, so it shows under ranked rather than approved, as the systems are pretty much the same now excluding that you need 3 nominations rather than 2 to get approved.

the ones in qualified right now:
https://osu.ppy.sh/s/270999
https://osu.ppy.sh/s/53342
https://osu.ppy.sh/s/277279
https://osu.ppy.sh/s/253969
Saoji

deetz wrote:

[

There are a couple of approved maps each week. It's just given heart instead of a flame recently, so it shows under ranked rather than approved, as the systems are pretty much the same now excluding that you need 3 nominations rather than 2 to get approved.

the ones in qualified right now:
https://osu.ppy.sh/s/270999
https://osu.ppy.sh/s/53342
https://osu.ppy.sh/s/277279
https://osu.ppy.sh/s/253969
Uh... Approval now is just for marathon. (as you can see by yourself on the links you posted). They just should have named it "marathon section" instead of giving the old name "approval" to avoid confusion. Because "approval" wasn't always for marathon only.

Well, about an offscreen problem it has to be fixed though and I don't get why this talk about marathon for this kind of problem. o.o
ac8129464363

Yales wrote:

deetz wrote:

[

There are a couple of approved maps each week. It's just given heart instead of a flame recently, so it shows under ranked rather than approved, as the systems are pretty much the same now excluding that you need 3 nominations rather than 2 to get approved.

the ones in qualified right now:
https://osu.ppy.sh/s/270999
https://osu.ppy.sh/s/53342
https://osu.ppy.sh/s/277279
https://osu.ppy.sh/s/253969
Uh... Approval now is just for marathon. (as you can see by yourself on the links you posted). They just should have named it "marathon section" instead of giving the old name "approval" to avoid confusion. Because "approval" wasn't always for marathon only.

Well, about an offscreen problem it has to be fixed though and I don't get why this talk about marathon for this kind of problem. o.o
yep i understand that lol

just Default doesn't know that approval still exists for marathons because they don't give maps flames anymore, and they don't show up under the Approved tab anymore as a result. Which would lead him to think that maps don't get approved anymore :o
VINXIS
ok
saiyuri
=w=
Adralil
pls dont unrank it ok its ok map pls pls dont
hehe

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
lol xd lets rank rabbit jumping styl!!! its fun, playable and coherent 2 me hehe :p
Sellenite
i think you guys can make more excuses to call qat instead of the funny offscreen which is inconsequential
DeletedUser_4329079

deetz wrote:

It's just given heart instead of a flame recently, so it shows under ranked rather than approved, as the systems are pretty much the same now excluding that you need 3 nominations rather than 2 to get approved.

Oh ok, that's how it should've been since the begining ^^
Hadis

Mazzerin wrote:

what are you talking about, if a note is offscreen by a pixel it's a trash unplayable map with zero signs of quality
I laughed hard.
Ciyus Miapah
probably rrtyui didnt make that thing a big deal. so it's okay
silmarilen

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
or just dont map offscreen. it's not hard.
Jenny

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.

Keep in mind where the interface is, avoid quirky overlaps and you're fine, dandy and it doesn't look bad or off.
Yauxo

silmarilen wrote:

nookls wrote:

Christ I really don't understand all the "perfection" blah blah about the beatmap ranking process. So what if a note is a pixel offscreen, is that really a reason to unrank? If it's fun and doesn't have issues that ruin its playability and/or status as a coherent beatmap i really don't think it matters.
or just dont map offscreen. it's not hard.
/thread (please?)
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