
All fixed. Thanks!NoHItter wrote:
General
You have two sets of combo colors that are of the same color. (Green - green; blue-blue). Please alternate them instead/ change them since it's hard to distinguish between the first and next combo.)
Easy
01:08:394 (1) - Move this spinner to 01:08:757
01:21:485 (1) - Spinner covers SB
01:28:394 (4,1,2) - New combo (4) and remove new combo (1) OR Remove new combo (1) and new combo (2)
02:19:667 (1) - Spinner covers SB
Hard
00:37:666 (5,6) - Please move this away from (4)
01:01:575 (6,7) - Change this into one slider only.
01:21:485 (1) - Spinner covers SB
02:20:394 (1) - ^
Thanks!impossiblexu wrote:
Good map!
~# Star!#~
Hitsounds may be too loud. Will fix tomorrow afternoon
And shall I make a difficultly for you?If you'd like. ^^
They sound too noisythepianist wrote:
The whistles bother me though : . lol.
*reminds self to get to it tomorrow afternoon after school exams.Lybydose wrote:
Pause-overlay.jpg and konachan-com-64065-kochiya_sanae-nature-tagme-touhou.jpg should be resized to be 1024x768 at the maximum. Actually, instead of resizing them, just crop them so you don't lose any image quality and stay in the correct aspect ratio. Ok
Combobursts should be a maximum of 500px width, so resize the first one. I wouldn't suggest using comboburst-1.png at all, and that includes for the storyboard. It's visibly cut off on the edges, and if you resize it, it will be visibly cut off at the top as well. So, instead of using that, you could either use the official ZUN lolart (provided below), or find something else that doesn't have cut edges. If you want me to resize the stuff for you, let me know. Haha I was scouring the web for good fullbody sprites, but I only got as far as the official ZUN art. Still a little hesitant about the toothpaste hair haha. Will do.
00:01:485 - I think you should have the BG appear in sync with this note, rather than slowly fading in before the song. Will do
Possibly instead of announcing the stage at the beginning, have it say "Deified Human of the Wind" and "Kotiya Sanae" at the start. Will do
Forgotten Ritual.png - this file is not used in the storyboard. Oops
More specifically, the "Hard" spellcard names are not correct. The Hard SB is currently using Grey Thaumaturgy, Star Ritual to Call the Godly Winds, and Gods Wind, when it should be using Forgotten Ritual, Takeminakata Invocation, and Yasaka's Divine Wind. Hmm I must have messed up here. Will fix.
Should probably also increase the overall difficulty of Hard and Lunatic by at least one tick. Will do
I'll hopefully do a more detailed mod on the actual map itself later.SPOILER[attachment=0:2683e]face07mct.png[/attachment:2683e]
Added.dksslqj wrote:
my diff!
Updatedimpossiblexu wrote:
Is this OK?
*dksslqj's part updated.NoHItter wrote:
Easy
02:51:667 (3) - Follow distance snap... Changed
Impossiblexu's Normal
00:55:303 (2) - Move this away from (1) [follow distance snap]
02:12:121 (9) - Move one grid down
dksslqj's Lunatic
00:47:302 (1,2,3,4,5,6,7,8,9) -IMO, replace it
02:31:302 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
02:44:393 (1,2) - You cannot distinguish which is the slider, and which is the note if you enable the Low End PC option
02:56:756 (1) - Remove this
Lunatic
01:44:757 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I would suggest you remove this, but at least you can clearly see the notes. Aww. Changed
02:39:666 (4,5,6,7,8,9,10,11,12,13,14,15,16) - ^Changed
Download: ZUN - Faith is for the Transient People (thepianist) [Impossiblexu's Normal].osuMarioBros777 wrote:
[impossiblexu's Normal]
Good impression with the sliders. They're great, you got to tell me how you make them so good. Possibly HP Drain down by 1. Fixed!
00:11:66 (5,6,7,8,9,10,11,12) - Hmm...
01:57:48 (1,2,3,4,5) - Argh, no! You possibly couldn't put 1/4 circles... That completely threw me off. Put it as a kickslider.Thanks for modding!But I don't want to fix it,because I don't want to made it as a normal,maybe I’ll change its name into hard or something else.
02:20:39 (1,2,3,4,5,6,7,8,9) - NOOOO!!! *sob*
02:29:66 (4) - Put this under 3. Fixed!
02:31:30 (1,1,1,1,1) - Umm... okay...
02:43:66 (1,2,3,4,5,6,7,8) - I give up. This is probably the most hardest Normal I've ever seen.
02:50:21 (1,2,3,4,1,2,3,4) - I think this will be my first decent screenshot mod in a while.
Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.impossiblexu wrote:
Thanks for modding!But I don't want to fix it,because I don't want to made it as a normal,maybe I’ll change its name into hard or something else.
Thank you!MarioBros777 wrote:
Let's go.
Can you silence the end of all your spinners at the end? Thanks.Silenced!
[Easy]
I'll tell you now. That isn't an Easy. HP Drain down by 1. Fixed
00:07:30 (5) - Tidy up this slider. What's with the 4th/5th slider point? Fixed
00:17:84 (2,4) - Whistles? Changed
00:29:12 (1) - Whistles on those same spots. Changed
00:58:12 (4) - Tidy this slider up as well. Changed
01:27:66 (2,1) - Whistle. Changed
02:48:75 (2) - I don't like this slider at all, but you could at least move the second point up a few grids. Changed
[Hard]
It's good...
02:20:39 (1) - Eww... Remapped
02:52:75 (2) - Spacing threw me off. Put it a bit closer? Changed
And I'm not going to mod the two other difficulties because they are just too crazy. Though I will say with dksslqj's Lunatic, the break isn't in a great spot. You could try mapping that part and putting the break somewhere else.
Star + Kudosu Star.
I think the best name of my difficultly's name should be [Impossiblexu's difficultly].Do you think so?thepianist wrote:
Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.
I'd rather have some indication of difficulty level, but if you'd like it that way, it's changed.impossiblexu wrote:
I think the best name of my difficultly's name should be [Impossiblexu's difficultly].Do you think so?thepianist wrote:
Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.
Updateddksslqj wrote:
no break~
Thank you!Larto wrote:
Overall:
I suggest removing one of the Lunatic difficulties. Both are over 10 Million points and both are pretty hard, there's really not much of a point to have them both, I suggest removing [Lunatic] difficulty, dksslqj's difficulty plays a lot better ;(
Lunatic Removed
Lunatic:
+1 Overall Difficulty, helps the playability of the map
00:56:394 (6) - Add New Combo for jump readability
01:11:303 (1) - Please change this to a different shape, firstly it's sorta ugly and secondly it's hard to find out in which direction you need to go.
01:14:212 (1) - ^
01:17:121 (1) - ^
02:47:303 (1) - ^
02:53:121 (1) - ^
Difficulty removed, but nevertheless,changed
dksslqj's Lunatic:
Lower HPDrain by one =/ That way the Max score is reduced a bit. Yes, you shouldn't
01:03:847 (1,2,3,4,5,6) - This stream is not a good idea, replace it with a slider or think of something less awkward to play.
02:13:847 (7,8,9,10,11) - ^
02:21:726 (4) - New Combo
Hard:
00:57:121 (1,2,3) - Spacing? I mean, it's readable, but there's no point for it to be like this. Changed
01:42:212 (5,6) - ^ Didn't notice that. Changed
01:56:303 (1) - Let it start 1/4 later, ending being the same. Changed
01:57:848 (1,2) - ew =/ Remapped
02:50:212 (2) - ugly X_X Remapped
Impossiblexu's Difficulty.
Call it Impossiblexu's Normal?
Some patterns in this difficulty look a bit sloppy, but it's all rankable. Go through your map and change the ugly stuff if you don't absolutely think "NO I WANT UGLY PATTERNS" >_>
01:33:167 (1) - Kill that spinner? It's a bit evil for a Normal.
01:57:485 (1,2,3,4,5) - eeeeh, not sure. Keep if you must, change if you can.
02:20:394 (1,2,3,4,5,6,7,8,9) - Absolutely change.
02:31:303 (1,1,1,1,1) - Hard to read, especially for a normal player. Also, remove the New Combos.
02:43:667 (1,2,3,4,5,6,7,8) - Absolutely change.
Easy:
02:19:667 (1) - Spinner way too short for an EasyChanged
02:48:757 (2) - add new combo? Done
Thanks!no-7 wrote:
I'm not pro mapper so the sentences followed are just suggestion~![]()
[General]
I think the preview point should be set at [00:48:030] set it with all diffs plz~
(Timing-Set Current Position as Preview Point) Personally I think the current preview is fine...
[Easy]
[00:36:757]1,2,3,4: to advance the time of 363ms , fit the music better,right?Shortened spinner and moved beats to be on the strong beats (white ticks)
[Impossiblexu's Difficulty]
[01:44:394]11,12: to advance the time of 91ms
[02:20:394]and[02:43:667]I feel these two streams a little too hard in a 4.02 star map……maybe just for me![]()
[Hard]
HP Drain Rate+1 Overall Difficulty+1 then it's more like a Hard
[00:49:485]3:Could you make this slider more beautiful?Should be more symmetrical now
[01:27:303]1:move it a bit lower plz,it's half in the health meter Ok
I have starred before
Larto wrote:
Impossiblexu's Difficulty.
Call it Impossiblexu's Normal?
Some patterns in this difficulty look a bit sloppy, but it's all rankable. Go through your map and change the ugly stuff if you don't absolutely think "NO I WANT UGLY PATTERNS" >_>
01:33:167 (1) - Kill that spinner? It's a bit evil for a Normal.
01:57:485 (1,2,3,4,5) - eeeeh, not sure. Keep if you must, change if you can.
02:20:394 (1,2,3,4,5,6,7,8,9) - Absolutely change.
02:31:303 (1,1,1,1,1) - Hard to read, especially for a normal player. Also, remove the New Combos.
02:43:667 (1,2,3,4,5,6,7,8) - Absolutely change.
All fixed!!
And here it is:Download: ZUN - Faith is for the Transient People (thepianist) [Impossiblexu's Normal].osuno-7 wrote:
[Impossiblexu's Difficulty]
[01:44:394]11,12: to advance the time of 91ms Fixed
[02:20:394]and[02:43:667]I feel these two streams a little too hard in a 4.02 star map……maybe just for meChanged
ThanksNatsumeRin wrote:
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.
[General]
ahh...where's the kiai?
[Easy]
orz... HP Drain Rate:3 and Overall Diff:3, plz... a [Easy] is easy not only because of its settings. (in fact this is more like a [Normal])
there's lots of green timing sections... but most of them have no use.Should be fixed
00:07:303 (5) - make this slider symmetrical?Fixed
01:06:939 (3,4,5) - maybe 1 grid up and 1 grid right.Fixed
01:23:667 (2,3,4,5) and notes like these...- honestly, these are not for a [Easy], maybe use a repeating slider instead of the 3/4 circles.Changed
01:46:576 (1,2,3,4) - i suggest not to use offbeats in [Easy] frequently.Changed
02:08:757 (5) - new combo?Fixed
02:20:394 (4,1) - spacingFixed
02:30:576 - add a note?Used to be repeating slider that disappeared D:. Changed
[Impossiblexu's Normal]
increase OA to 4
00:31:303 (2,3,4) - 3/4s like this is hard to read for me.
00:49:848 (2,3) - what is this for...? too strange, delete(3) and add a note at 00:50:212 may be better.
00:52:757 (6,7,8,9) - ^
01:02:576 (6,7,8) - ^
01:07:303 (2,3,4,5) - ^
01:09:848 (1,2,3,4) - yes! i've seen this before! The Doll Maker of Bucuresti!...[Hard] lol. maybe change it a bit. this is a [Normal]= =
01:25:848 (9) - new combo?
01:37:485 (9) - ^
01:43:303 (10) - ^
01:50:939 (3,4,5) - ...make it fits to the piano, plz.
02:11:667 (7) - ends at 02:12:030 would be better.
02:31:303 (1) - ................<< 16 .s for this note
02:35:485 (6) - new combo?
02:43:667 (12) - why so many 1/4s in a [Normal]? "taiko beginners go back to play your [Easy]"?
[Hard]
00:10:212 (1) - if you want to silence the end of the spinner, make the green line 1/4 or 1/2 earlier.
00:12:757 (3) - remove whistle Fixed
00:32:030 (5) - whistle at the start. No thanks
00:37:394 (4) - really need this 1/4? i don't think so. Fixed
00:40:303 (4) - ^ Fixed
00:49:484 (3) - make it symmetrical? Fixed
01:03:303 (2,3) - just feel strange= =
01:40:757 (2,5) - overmapped. Fixed
01:45:848 (4) - new combo? Fixed
02:48:030 (2) - 1 grid leftFixed
[dksslqj's Lunatic]
the combo colors are different from other diffs.
00:22:817 (4,5,6) - no one will know these are 1/3s.
01:43:211 (3) - twice more repeats?
that's all. awesome map.
awesome SB, my star.
Thanks ^^Sakura301 wrote:
Aha! i finally get to mod this epic song!!!!
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion
[General]
Remove 10 Mountain of Faith from Source and put it in Tags
[Easy]This mostly plays like a Normal
OD + 2 Life Drain +3 Sorry but song setup does not make a diff, the notes make it I thought it was easy enough when mapped : Changed to normal.
00:11:667 Why do u switch to Soft hitsounds here?, i think Normal fits it perfectly, even if at lower volumeWait it isn't switched?
01:24:212 (4,5) - Make this into a slider instead of stacking, stacking 1/2s may be hard for beginners to read Changed to normal.
01:25:667 (3,4) - ^Changed to normal.
01:32:939 (4,5) - ^Changed to normal.
01:35:576 (3) - Offbeat note on easy? (blue tick) maybe just make this into a hit circle on the white tick then make (3) and (4) into a 1/2 slider Changed to normal.
01:37:303 (3,4) - Make into something like 01:37:848 (5,6) those 2 Changed to normal.
01:44:757 (1) - I dont agree with this but i'll let it passWait, why?
01:49:485 (1,2,3,4) - Sounds weird, maybe remap this section ^
02:31:303 (1,2,3,4,1) - Dont abruptly change the spacing on an Easy specially shortening it, beginners may hit too soonOops.
[Normal] This plays more like a Normal+ (if that even exists)
00:11:667 (5,6,7,8,9,10,11,12,1) - Too long of a 1/2 stream imo
01:10:576 (4) - I really dont see the point of repeating sliders like theese... make you hold your mouse?... oh wait that is if you can even see the repeat considering it's a 1/4 slider that repeats a trillion times
02:31:303 (1,1) - Pointless imo... remove or make a spinner or something
02:43:667 (12,1) - Maybe remove the mini repeat slider?
[Hard]
00:50:575 (4,3) - Maybe use stacks instead of theese mini sliders?Changed
01:38:939 (1,2,3,4,1) - Cool star shape!lol thanks
Ehh i just hate those 1/4 repeat sliders
And i dont have enough skill to playtest Lunatic and i dont wanna give a mod based off editor only. I'll wait for your reply on the current issues and furum PM me for a remod if u want a +Star
It should've been fixed. Probably pressed ctrl z a when i edited before ><Randy96 wrote:
I'm getting cardbg.png on the front?
Thanks ^^Leorda wrote:
Howdy!!!
[General]
Make sure the tags is same for all diff
[Skin]
1) The comboburst is too small, you need to resize to 388x767
Lybydose says otherwiseLybydose wrote:
Combobursts should be a maximum of 500px width, so resize the first one.
[File]
1) Your filesize is 10,1MB. You need to compress the file, and don't let the file is size is 10,1MB, because it's unrankableIt's under 10 Mb (9.2 / 9.5 Mb)Opening Post wrote:
Filesize: 9453kb
2) Your bg (konachan-com-56021-kochiya_sanae-touhou.jpg) need to resize to 1024x768 (current 1008x768), and the bg (7600012_landem28_kkhqq11.jpg) need to resize to 800x600 (current 743x573)
I really don't think people will miss the extra 16 pixels...right? (The second one could use a higher res one, but it's dksslqj's choice there.)
[Normal]
Remove the countdown, since the countdown is doesn't appear Fixed
00:11:667 (1,2,3,4) - Change them into slider? Sure
01:21:485 (1) - Can you make it curve? It's uglySure
02:05:485 (2) - Make curve? Already is.
02:20:394 (1) - Remove new combo Ok
02:28:394 (1) - ^ No
02:29:848 (1) - ^ No
[Impossiblexu's Normal]
Remove the countdown, since the countdown is doesn't appear
00:22:757 (x) - Add note here?
00:34:394 (x) - ^
00:34:757 (x) - ^
[Hard]
Remove the countdown, since the countdown is doesn't appear
01:57:848 (1) - Ugly sliderI think it's fine...
01:58:575 (2) - ^^
02:08:030 (5) - New combo? No
Not bad
STAR
Thanks ^^Eirene wrote:
[Lunatic]
it's very hard to see new combos between yellows and greens, switch the 3rd and 4th color
[Hard]
00:18:212 (3) - a square left (symetry) Changed
00:58:212 (4) - IMO, more rounded Sure
( 02:46:212 (4) - ugly shape *.* )More rounded
Thank you!Beuchi-chan wrote:
Hi hi!!
Here are some suggestions for your map, you don't have to change them if you don't agree with me
Let's go!!
~Normal~
- Increase Overall Difficulty a bit, things like 00:22:212 (2,3,4,5) may be a bit hard to distinguish >_< Bumped
00:29:121 (1) - Delete New Combo. Fixed
01:25:848 (1) - ^ Fixed
01:34:576 (1,2,3) - It's okay as it is, but the low OD makes it really hard to know where to click (2). You can also move (2) away... Up to you. Moved
01:38:394 (3) - Could you make this totally vertical so the next combo is visible? (http://osu.ppy.sh/ss/8163) Hmm. Will this fix work?
02:20:394 (1) - Delete New Combo. Fixed
~Impossiblexu's Normal~
- Consider rename this to Normal+ (or Hard... I'm not so agreed with "+" diffs :/), there are too many 1/2 streams =x
00:22:848 (5) - Extend to red tick?
01:42:576 (7) - New Combo.
01:44:303 (11) - Extend to red tick?
~Hard~
01:45:848 (4) - Delete this note and add a repeat to the slider?Fixed
02:52:757 (6) - The endpoint is silent, is this intentional? It sounds weird imo... Oops
~dksslqj's Lunatic~
01:04:029 (3) - Snap to 1/4, it sounds horrible on 1/3 >_<
01:18:938 (4) - A bit hard to see with the hitbursts around there x_x
02:13:847 (7) - Snap to 1/4, it sounds horrible on 1/3 >_<
02:23:302 (5) - ^
Awesome map <3 *star*
Thanks! ^^Shinxyn wrote:
So much detailed mods already...
"Soundtrack" tag? this is a rhythm game oi >_>
Normal-could've been mapped easier for Easy, but yea, its a Normal
00:18:576 (4) - hmm, maybe replace the finish for another whistle to follow up from the one before? Sure
00:23:667 (5) - add whistle to start of this? (it sorta sounds like 00:17:848 (2)) Sure
00:24:394 (6) - ^ if added, follow up with another whistle here? Sure
00:29:121 (4) - follow up with whistle at end instead of finish? Sure
01:28:394 (4) - like before, follow up with whistle instead of finish? Sure
01:33:485 (1) - like 23:667 and 24:394 Sure
01:39:303 (2,3) - sounds like 00:29:121 (4) (add whistle to 2 and middle repeat of 3?) Sure
Just pointing out those cuz I thought the whistles sounded odd alone
Impossiblexu's-
00:22:848 (5) - what beuchi said, not that it sounds wrong here, it just sounds awkward and plays awkward as it is
01:44:303 (11) - ^
01:51:485 (5) - ... maybe continue following the piano here? (requires 1/4)
Hard-
00:23:303 (1,2,3,4) - apply volume change like 00:17:484 (1,2,3,4)? (though a bit louder on this part..) Sure
01:26:212 (3) - add clap to start of this note? (follow up from clap in last combo...?) Sure
01:27:303 (1,2,3,4) - maybe apply volume thing here too? Sure
01:28:394 (4) - die random whistle, dieee! Killed
01:32:030 (2) - clap? Sure
01:37:848 (3) - ^ Sure
01:38:939 (1,2,3,4) - same thing as 1:27:303 and 01:28:394 ^ Sure
01:42:212 (2,2) - claps..? (then again, 01:42:394 (3) makes the clap sound odd...) Hmm ok.
01:45:484 (3,4) - odd pace, just keep the 3 repeat short slider pace going (like 00:34:939 (1,2,3,4)!) Sure
02:06:212 (1) - claps end too suddenly after this note, add clap to 02:07:666 (4)? or maybe even start of 02:08:030 (5) instead) Sure
:X
dksslqj's- weeeee fun
00:04:939 (4) - I don't really get this 1/4 note... whyyy D:
00:22:817 (4,5,6) - sounds weird on 1/3... sounds worse on 1/4... mmm remove 5 please?
02:14:332 (8) - I don't mind the slider before it being on 1/3 (since it wouldn't sound right otherwise), but I'm pretty sure this sounds like it starts on a 1/4 note, not 1/3
02:21:726 (1) - ? 1/3 note here..? really...?
02:23:302 (5) - what beuchi said.
All the long streams could look better D:
Sb sound effects~
The sliderscorepoint is cute~
And updated~dksslqj wrote:
update
Thank you~ ^^Derekku Chan wrote:
Sorry that it took me so long to get to this. @-@
[General]
*"Faith" isn't really needed in tags, but I guess it doesn't matter. Fixed
*I'd say that this needs an epilepsy warning on all diffs due to the white strobes. Ah...it lasts through the first two notes...may I storyboard in a warning instead and put it on the OP as well?
*face07mct.png is cut off on the left and right sides a bit. Think you could crop it a bit better? :/ Iono this was the only copy I found that actually contains the whole body...
[Normal]
*lowest drain level wat; raise it a few ticks please =x Raised 2 ticks!
01:08:757 (1) - perhaps move this back to the red tick and extend? Sure
01:36:757 (5,6,7) - THANK YOU. You used offbeats in an easier difficulty CORRECTLY. I was sick of modding maps where people would throw offbeat or triplet patterns in as single beats and then LATER using sliders. NO. Sliders first, then single beats to show the player what is going on. Kudos to you. <3 ^^ Thanks!
02:45:848 (1,1,1,2) - Maybe finish these? Sure
02:53:121 (1) - If you really want to silence this, then use the soft sample set. Otherwise, the normal one leaves a small "pop" at the end. Reworked
[Impossiblexu's Normal]
*lead-in time doesn't match the other diffs Changed for Impossiblexu
00:22:576 (4) - I think this would sound better ending on the red tick (there seems to be a triplet pattern on 00:22:576, 00:22:848, 00:23:121)
00:42:212 - expected a note here
01:44:030 (5) - I think this would sound better ending on the red tick (like above)
[Hard]
01:05:121 - expected a note here Sure
02:53:121 (1) - again, I suggest using a soft sample to silence this. Fix as described above.
[dksslqj's Lunatic]
*Why not just use one uninherited section but use a 0.5x bpm inherited to obtain the same effect? :/
00:22:847 (4,5,6) - Like I said in another diff, the triplet is on the first blue tick and the red tick, but this stream doesn't have a note on the following red tick so it sounds a bit off...
Offset looks fine. Nice~
Thanks! ^^Sakura301 wrote:
wait i thought i starred this? ;_; *shooting a star again i guess*
Also shooting a kudos star to help it get more attention (if that even helps)
Again, thanks ^^strager wrote:
Skin
Skin is poor quality. Overall? B-but I used some of Cyclone's and Lybydose's elements... *checks*
Normal
Could be made into a great Easy by removing a few things.
Some notes were changed to sliders, others removed completely. Perhaps this is slightly better?
For some reason the SB disappeared during gameplay, but it shows fine in Test and in the editor.
Impossiblexu's Normal
Most of your 1/2 parts are poor except the longer stream. The doubles don't fit at all in almost all cases, especially the notes doubled with sliders.
For 1/1 parts, increase spacing to make things more readable.
Hard
More like a Hard+.
Do not stack your 1/3's. Unstacked
Remove all 1/4 notes (though the slider things are fine). Removed
01:00:939 (3,4,5) - Total shit. Unshitted.
02:24:666 (2) - Timing? I moved this 1/8 forward, and it fits better, although it feels weird starting on a yellow tick...
For some reason the SB disappeared during gameplay, but it shows fine in Test and in the editor.
dksslqj's Lunatic
Do not stack your 1/3's.
I don't like the abuse of Clap. Doesn't fit well IMO.
Okay stream diff.
Storyboard
"For some reason the SB disappeared during gameplay, but it shows fine in Test and in the editor."
I think this is caused by you using the background image in a storyboard script.
Ok, hopefully worked around by making separate sprites for the background.
The warning at the beginning of each diff goes by WAYYYY too fast. Before I even get a chance to read it it's gone, and I'm a native English reader.
Extended
Good job on the SB'ing, btw. Thanks :3
Thanks ^^JInxyjem wrote:
Ran what are you doing in there get out this is a Sanae map
Yeah. Not very fitting. Just recolour a sliderball so its green?
Or better yet, throw in a snake to represent Kanako and the Frogs as Suwako.
Used a star unless I can find / someone suggests a better alternative.
The petals are a nice touch. The sudden bg pulsing, not so much, but that's just me.
Starred,
Changed. Thanks!Lybydose wrote:
Offset +50 (1,535)
Thanks ^^Selee wrote:
Sorry I'm not pro about modding, and couldn't find any big problem. @_@
Here are some suggestions.
Maybe add the same time setting for the last spinner of Impossiblexu's diff and dksslqj's diff?
Haha it's their difficulties~ I don't really have their permission to change these.
I remember there's a rule that all diff's first time points must be the same. So perhaps change the dksslqj's diff's BPM from 82.5 to 165.0, and make a BPM adjustment of 0.5x.
Same...
Perhaps Touhou 10: Mountain of Faith is a more accurate source? Also, I don't think you need impossiblexu dksslqj in your tags.
Nope! Mountain of Faith goes in the tags, and only Touhou is in the source. Since impossiblexu and dksslqj are guest mappers, by courtesy, they are in the tags as well.
I love this song, and star~~
Thanks!SadKangaroo wrote:
Hello thepianist.
At first it needs to say that whole map is cute,really well-mapped,so have a star~
[Normal]
Haven't spot something bad while testing,but maybe some little remarks:
00:33:535 (5) - Maybe adding a circle and starting spinner at 00:33:716? Sure.
01:39:716 (3) - Maybe change it to reverse-slider up to 01:40:080 and then add a circle at 01:40:444? Sounds better to me. Nah.
01:52:080 - I bet you missed it purposely,but maybe adding a circle? Haha I don't think it's needed.
[Impossiblexu's Normal]
00:22:625 (4) - End it at 00:22:989 and add a circle at 00:23:171?
00:34:989 - Maybe adding a circle to follow the rhytm?
00:35:171 (1) - Start spinner here?
01:44:080 (5) - Ending the slider at 01:44:444 and putting the circle to 01:44:625?
02:54:444 (5) - Maybe adding a circle? Sounds better to me.
[Hard]
01:10:625 (3) - Fine,but a bit hard to read. Should be better.
01:56:444 (6) - Adding a circle here,and starting spinner at 01:56:625? Added
02:52:989 - Fine,but maybe you could silence this one at all? Oops
[dksslqj's Lunatic]
00:22:897 (4) - I don't like this.
00:46:897 (8) - Maybe start here 00:46:988?
02:13:897 (5) - Very hard to read with this distance snapping.
Good luck to your map.
Thanks ^^DJ KRZY wrote:
Star, would like to see this one ranked
오오오 왠일로DJ KRZY wrote:
Star, would like to see this one ranked
Redownload the map. The mp3 appears to have been changed since this was first uploaded. You should also make a note of this in the original post. The post does say something about downloading for added storyboard elements, but there's nothing about an mp3 change, and it's easy to miss it in the changelog.Arusha Shuna wrote:
the offset is strange since the last time i checked, it made the map messy![]()
maybe...
Ah, doing that right now. Thanks!Lybydose wrote:
Redownload the map. The mp3 appears to have been changed since this was first uploaded. You should also make a note of this in the original post. The post does say something about downloading for added storyboard elements, but there's nothing about an mp3 change, and it's easy to miss it in the changelog.Arusha Shuna wrote:
the offset is strange since the last time i checked, it made the map messy![]()
maybe...
oh i see :XLybydose wrote:
Redownload the map. The mp3 appears to have been changed since this was first uploaded. You should also make a note of this in the original post. The post does say something about downloading for added storyboard elements, but there's nothing about an mp3 change, and it's easy to miss it in the changelog.Arusha Shuna wrote:
the offset is strange since the last time i checked, it made the map messy![]()
maybe...
Thanks!mekadon95 wrote:
Ahahaha sanae~~~~~ Go strobs!!!SPOILERNormal
00:22:625 (2) - Crash seems better here You mean finish? I don't agree though :<
02:02:262 (3) - Add another repeat with clap hitsounds in it Nah...
02:05:535 (2) - Clap here It seems to come out of nowhere though! D:
02:38:625 (1) - ^ &
02:41:171 (5) - ^ &
Impossiblexu's normal
00:11:716 (1,2,3,4,5,6,7,8,1) - Etna should work fine here :3
00:32:080 (5) - Make this sound silent
00:46:625 (1) - Replace whistle with clap
00:47:353 (4) - ^
02:25:534 (3,4,5) - Zig-zag streams works better here
02:35:534 (1) - Remove note
02:35:716 (2) - New combo if you did ^
02:53:171 (1,2,3,4) - I don't really like stacking here
Hard
01:02:080 (6) - Add note Why?
01:05:171 (5) - Add clap Okie
02:06:625 (1) - Remove note No
02:06:989 (2) - New combo if you did ^ ^
02:38:625 (1) - Make arcs equal to midpoint Better
02:40:080 (3) - ^ ^
02:52:807 (6) - Add clap Nah
Lunatic
00:04:989 (4,5,6,7,8) - Those are wird, change it
02:20:442 (3) - 1/8 might not work well here since it's hard to clear it in Taiko
02:39:806 (1,2,3,4...16) - Make a better circle
Sadly, I don't really like this diff; lots notes are out though :3
Thanks! :3Frill wrote:
These are suggestions, you don't have to change anything.
[General]
* delete osb file and fullsubmit. No, that would delete parts of my storyboard.
* tag..'sanae' is doesn't suffice. add tags ' kochiya ' Added
[Normal]
00:53:898 (1) - add finish in start Added in end.
01:05:535 (1) - ^ ^
01:41:898 (2) - add whistle? Nah
01:52:080 (X) - Perhaps,add circle. ^
[Impossiblexu's Normal]
00:47:716 (5) - umm..add finish in end?
[Hard]
00:06:625 (6) - remove finish with start Nah
00:48:080 (1) - add finish in start Added
00:59:353 (5) - remove finish ^
00:59:716 (1) - add finish in start ^
[dksslqj's Lunatic]
Fun
Good map!! >.<
Thanks!yangzd88 wrote:
Hi~
Normal01:56:444 (2) - Whistle哈哈我不覺得需要吧~Impossiblexu改成Normal+?
00:11:716 (1,2,3,4,5,6,7,8,1,) - 165BPM的1/2连打有点难啊
01:10:625 (4) - 摆右一点...好难看清
01:26:444 (5) - 这个重叠没叠好
01:34:625 (1) - spacing
01:38:080 (5) - 重叠
01:44:080 (5) - 缩短1/4拍HardFinish hitsounds is bad...
00:50:625 (4) - clap Ok
01:05:898 (2) - ^Already has~
Great SB謝謝! :3
Haha I like that though :cjohnsage92 wrote:
[Normal]
01:48:625 (4) - You don't need the repeats except for spacing. I say get rid of them.
If you get rid of them add a note at 01:49:171
That's all i got.
Idk about some stuff but ima leave them alone since they sound good just not what i would do.
+star
I do! But they're all busy/not taking requests at the moment/don't want to look at it/inactive.Selee wrote:
Seriously, why don't you find a BAT and get this map ranked?
Thanks! (Will contact other two about diffs.)TheVileOne wrote:
General
Why do you have Soundtrack as a tag?
Normal
00:44:444 (1,2,1) - Move left 1 unit. (Aligns these)
00:45:898 (2,3) - Move these left roughly 1 unit. (Apply distance snap to both notes) After that reapply distance snap to 00:47:353 (4) - and that should completely fix the spacing discrepancies here.)
Both fixed
Hard
00:02:262 (3) - Isn't centered between 1,2. Fix this by turning grid snap off and moving it with distance snap until it is centered. Realign notes after.
00:03:716 (6) - ^
00:05:171 (3) - ^
00:06:626 (6) - ^
All should be fixed
00:40:625 (5,6,7,8) - This throws me off. I keep wanting to repeat with each slider, but 6 and 7 move in the same direction. I can hit it every time when the sliders reverse direction. 6 goes right, 7 goes left, 8 goes right.
http://osu.ppy.sh/ss/24126
Eh that's the pattern I made up. I haven't went over all the variables or how the end would work. So the idea might not work. Ignore if you want.
Personally, I think it's fine as is;;
01:36:080 (3) - Turn grid snap off and tug down on this with distance snap on. It will fix a slight spacing flaw.
Done