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ZUN - Faith is for the Transient People

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Total Posts
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Topic Starter
thepianist
This beatmap was submitted using in-game submission on Friday, October 08, 2010 at 6:37:37 PM

Artist: ZUN
Title: Faith is for the Transient People
Source: Touhou
Tags: Soundtrack Sanae Kochiya Bitzeralisis Impossiblexu dksslqj Mountain of Faith
BPM: 82.5
Filesize: 9622kb
Play Time: 02:53
Difficulties Available:
  1. dksslqj's Lunatic (4.88 stars, 591 notes)
  2. Hard (4.58 stars, 317 notes)
  3. Impossiblexu's Normal (4.2 stars, 265 notes)
  4. Normal (2.48 stars, 182 notes)
Download: ZUN - Faith is for the Transient People
Information: Scores/Beatmap Listing
---------------
Happy birthday Bitzeralisis.

Best wishes
thepianist

WARNING: Light strobing occurs. You have been cautioned

Thanks to Cyclone for the epic Lighting.png and a few other elements. ^^
Many thanks to Lybydose for the sound samples, cardbg.png, and hitcircle.png.
Working on SB. Please redownload. (2/27)
Impossiblexu's Normal added (3/04).
dksslqj's Lunatic added (3/06)
Added a few spinner skin elements (4/25)
New SB elements. Please redownload (4/26)
New/Improved skin elements. Please redownload. MP3 has changed, please redownload(5/16)
Skin elements optimized, please redownload (10/4)
ft1717492
:) star~
Randy96
Seems finished to me, or you need to adjust some things?

Lunatic
00:10:903 (7,1,2,3,4,5,6,7,8,9,10,11,12,13) - my favorite part
Topic Starter
thepianist

Randy96 wrote:

Seems finished to me, or you need to adjust some things?

Lunatic
00:10:903 (7,1,2,3,4,5,6,7,8,9,10,11,12,13) - my favorite part
lol I was expecting tangerine text on the "favorite part."

Hafta finish hitsounds, storyboard. :]

Thanks!
Dragonslayerxx
Overall a well made map

Quick Mod -

Easy
SPOILER
01:30:176 (3) - Align with 2
01:56:358 (1) - Align with previous 1

Hard
SPOILER
01:24:721 (3) - Align with 2?
01:45:812 (4) - Move this under the 3?

Lunatic
SPOILER
01:00:540 (6-7) - Kinda hard to see here
01:57:994 (1-18) - Might wanna add a new combo somewhere in here
02:39:631 (4-16) - Too much overlap perhaps?
Those stars need to look like stars
Everything else i already told you in chat

Maybe more of the sliders should look like snakes (seeing that Sanae is in the BG)

Star for you~
happy30
Offset 1.485
Topic Starter
thepianist

Dragonslayerxx wrote:

Overall a well made map

Quick Mod -

Easy
01:30:176 (3) - Align with 2 Done
01:56:358 (1) - Align with previous 1 Done

Hard
01:24:721 (3) - Align with 2? Done
01:45:812 (4) - Move this under the 3? Done

Lunatic
01:00:540 (6-7) - Kinda hard to see here Remapped
01:57:994 (1-18) - Might wanna add a new combo somewhere in here Done
02:39:631 (4-16) - Too much overlap perhaps? Remapped
Those stars need to look like stars Lol I need to work on that.
Everything else i already told you in chat Yep.

Maybe more of the sliders should look like snakes (seeing that Sanae is in the BG) Hmm.

Star for you~
Thanks!

happy30 wrote:

Offset 1.485 Done
Bitzeralisis
:D Star~!
NoHitter
General
You have two sets of combo colors that are of the same color. (Green - green; blue-blue). Please alternate them instead/ change them since it's hard to distinguish between the first and next combo.)

Easy
01:08:394 (1) - Move this spinner to 01:08:757
01:21:485 (1) - Spinner covers SB
01:28:394 (4,1,2) - New combo (4) and remove new combo (1) OR Remove new combo (1) and new combo (2)
02:19:667 (1) - Spinner covers SB

Hard

00:37:666 (5,6) - Please move this away from (4)
01:01:575 (6,7) - Change this into one slider only.
01:21:485 (1) - Spinner covers SB
02:20:394 (1) - ^
Topic Starter
thepianist

NoHItter wrote:

General
You have two sets of combo colors that are of the same color. (Green - green; blue-blue). Please alternate them instead/ change them since it's hard to distinguish between the first and next combo.)

Easy
01:08:394 (1) - Move this spinner to 01:08:757
01:21:485 (1) - Spinner covers SB
01:28:394 (4,1,2) - New combo (4) and remove new combo (1) OR Remove new combo (1) and new combo (2)
02:19:667 (1) - Spinner covers SB

Hard

00:37:666 (5,6) - Please move this away from (4)
01:01:575 (6,7) - Change this into one slider only.
01:21:485 (1) - Spinner covers SB
02:20:394 (1) - ^
All fixed. Thanks!
Dotsu
Good map!
~# Star!#~
Hitsounds may be too loud.
And shall I make a difficultly for you?
Topic Starter
thepianist

impossiblexu wrote:

Good map!
~# Star!#~
Hitsounds may be too loud. Will fix tomorrow afternoon
And shall I make a difficultly for you?If you'd like. ^^
Thanks!
Nakagawa-Kanon
stard!
I like this song
and.....
I want to make diff too......
...
Dotsu
Topic Starter
thepianist
Difficulty added.

The whistles bother me though : . lol.
NoHitter
Add impossiblexu to the Tags of all diffs

I would pubble this, but...

thepianist wrote:

The whistles bother me though : . lol.
They sound too noisy
Lybydose
Pause-overlay.jpg and konachan-com-64065-kochiya_sanae-nature-tagme-touhou.jpg should be resized to be 1024x768 at the maximum. Actually, instead of resizing them, just crop them so you don't lose any image quality and stay in the correct aspect ratio.

Combobursts should be a maximum of 500px width, so resize the first one. I wouldn't suggest using comboburst-1.png at all, and that includes for the storyboard. It's visibly cut off on the edges, and if you resize it, it will be visibly cut off at the top as well. So, instead of using that, you could either use the official ZUN lolart (provided below), or find something else that doesn't have cut edges. If you want me to resize the stuff for you, let me know.

00:01:485 - I think you should have the BG appear in sync with this note, rather than slowly fading in before the song.

Possibly instead of announcing the stage at the beginning, have it say "Deified Human of the Wind" and "Kotiya Sanae" at the start.

Forgotten Ritual.png - this file is not used in the storyboard.

More specifically, the "Hard" spellcard names are not correct. The Hard SB is currently using Grey Thaumaturgy, Star Ritual to Call the Godly Winds, and Gods Wind, when it should be using Forgotten Ritual, Takeminakata Invocation, and Yasaka's Divine Wind.

Should probably also increase the overall difficulty of Hard and Lunatic by at least one tick.

I'll hopefully do a more detailed mod on the actual map itself later.

Lybydose
Oh, I also have this if you want to use it.

(don't kudosu this post)

Topic Starter
thepianist

Lybydose wrote:

Pause-overlay.jpg and konachan-com-64065-kochiya_sanae-nature-tagme-touhou.jpg should be resized to be 1024x768 at the maximum. Actually, instead of resizing them, just crop them so you don't lose any image quality and stay in the correct aspect ratio. Ok

Combobursts should be a maximum of 500px width, so resize the first one. I wouldn't suggest using comboburst-1.png at all, and that includes for the storyboard. It's visibly cut off on the edges, and if you resize it, it will be visibly cut off at the top as well. So, instead of using that, you could either use the official ZUN lolart (provided below), or find something else that doesn't have cut edges. If you want me to resize the stuff for you, let me know. Haha I was scouring the web for good fullbody sprites, but I only got as far as the official ZUN art. Still a little hesitant about the toothpaste hair haha. Will do.

00:01:485 - I think you should have the BG appear in sync with this note, rather than slowly fading in before the song. Will do

Possibly instead of announcing the stage at the beginning, have it say "Deified Human of the Wind" and "Kotiya Sanae" at the start. Will do

Forgotten Ritual.png - this file is not used in the storyboard. Oops

More specifically, the "Hard" spellcard names are not correct. The Hard SB is currently using Grey Thaumaturgy, Star Ritual to Call the Godly Winds, and Gods Wind, when it should be using Forgotten Ritual, Takeminakata Invocation, and Yasaka's Divine Wind. Hmm I must have messed up here. Will fix.

Should probably also increase the overall difficulty of Hard and Lunatic by at least one tick. Will do

I'll hopefully do a more detailed mod on the actual map itself later.

SPOILER
[attachment=0:2683e]face07mct.png[/attachment:2683e]
*reminds self to get to it tomorrow afternoon after school exams.

I really enjoyed your map Reach for the Moon, Immortal Smoke and used it as an inspiration to try to make a storyboard/map as impressive as yours (unfortunately it isn't. ahaha).

Thank you for your time and help!

EDIT: All fixed.
Nakagawa-Kanon
Nakagawa-Kanon
bg.....

Topic Starter
thepianist

dksslqj wrote:

my diff!
Added.

Having the break at 2.21 - 2.31 seems awkward?

I can move the spellcards to 2.31, but moving the Sanae sprite and sbsounds seem to be more difficult/tedious than I would like.

02:31:302 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Is evil. lol.

Thanks!
Dotsu
Topic Starter
thepianist

impossiblexu wrote:

Is this OK?
Updated
NoHitter
Easy
02:51:667 (3) - Follow distance snap...

Impossiblexu's Normal
00:55:303 (2) - Move this away from (1) [follow distance snap]
02:12:121 (9) - Move one grid down

dksslqj's Lunatic
00:47:302 (1,2,3,4,5,6,7,8,9) -IMO, replace it
02:31:302 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
02:44:393 (1,2) - You cannot distinguish which is the slider, and which is the note if you enable the Low End PC option
02:56:756 (1) - Remove this

Lunatic
01:44:757 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I would suggest you remove this, but at least you can clearly see the notes.
02:39:666 (4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
Nakagawa-Kanon
Topic Starter
thepianist

NoHItter wrote:

Easy
02:51:667 (3) - Follow distance snap... Changed

Impossiblexu's Normal
00:55:303 (2) - Move this away from (1) [follow distance snap]
02:12:121 (9) - Move one grid down

dksslqj's Lunatic
00:47:302 (1,2,3,4,5,6,7,8,9) -IMO, replace it
02:31:302 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - ^
02:44:393 (1,2) - You cannot distinguish which is the slider, and which is the note if you enable the Low End PC option
02:56:756 (1) - Remove this

Lunatic
01:44:757 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - I would suggest you remove this, but at least you can clearly see the notes. Aww. Changed
02:39:666 (4,5,6,7,8,9,10,11,12,13,14,15,16) - ^Changed
*dksslqj's part updated.

Thanks!
Lilac
Let's go.

Can you silence the end of all your spinners at the end? Thanks.

[Easy]
I'll tell you now. That isn't an Easy. HP Drain down by 1.

00:07:30 (5) - Tidy up this slider. What's with the 4th/5th slider point?
00:17:84 (2,4) - Whistles?
00:29:12 (1) - Whistles on those same spots.
00:58:12 (4) - Tidy this slider up as well.
01:27:66 (2,1) - Whistle.
02:48:75 (2) - I don't like this slider at all, but you could at least move the second point up a few grids.

[impossiblexu's Normal]
Good impression with the sliders. They're great, you got to tell me how you make them so good. Possibly HP Drain down by 1.

00:11:66 (5,6,7,8,9,10,11,12) - Hmm...
01:57:48 (1,2,3,4,5) - Argh, no! You possibly couldn't put 1/4 circles... That completely threw me off. Put it as a kickslider.
02:20:39 (1,2,3,4,5,6,7,8,9) - NOOOO!!! *sob*
02:29:66 (4) - Put this under 3.
02:31:30 (1,1,1,1,1) - Umm... okay...
02:43:66 (1,2,3,4,5,6,7,8) - I give up. This is probably the most hardest Normal I've ever seen.
02:50:21 (1,2,3,4,1,2,3,4) - I think this will be my first decent screenshot mod in a while.



[Hard]
It's good...

02:20:39 (1) - Eww...
02:52:75 (2) - Spacing threw me off. Put it a bit closer?

And I'm not going to mod the two other difficulties because they are just too crazy. Though I will say with dksslqj's Lunatic, the break isn't in a great spot. You could try mapping that part and putting the break somewhere else.

Star + Kudosu Star.
Dotsu

MarioBros777 wrote:

[impossiblexu's Normal]
Good impression with the sliders. They're great, you got to tell me how you make them so good. Possibly HP Drain down by 1. Fixed!
00:11:66 (5,6,7,8,9,10,11,12) - Hmm...
01:57:48 (1,2,3,4,5) - Argh, no! You possibly couldn't put 1/4 circles... That completely threw me off. Put it as a kickslider.Thanks for modding!But I don't want to fix it,because I don't want to made it as a normal,maybe I’ll change its name into hard or something else.

02:20:39 (1,2,3,4,5,6,7,8,9) - NOOOO!!! *sob*
02:29:66 (4) - Put this under 3. Fixed!
02:31:30 (1,1,1,1,1) - Umm... okay...
02:43:66 (1,2,3,4,5,6,7,8) - I give up. This is probably the most hardest Normal I've ever seen.
02:50:21 (1,2,3,4,1,2,3,4) - I think this will be my first decent screenshot mod in a while.

Download: ZUN - Faith is for the Transient People (thepianist) [Impossiblexu's Normal].osu
Topic Starter
thepianist

impossiblexu wrote:

Thanks for modding!But I don't want to fix it,because I don't want to made it as a normal,maybe I’ll change its name into hard or something else.
Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.

MarioBros777 wrote:

Let's go.

Can you silence the end of all your spinners at the end? Thanks.Silenced!

[Easy]
I'll tell you now. That isn't an Easy. HP Drain down by 1. Fixed

00:07:30 (5) - Tidy up this slider. What's with the 4th/5th slider point? Fixed
00:17:84 (2,4) - Whistles? Changed
00:29:12 (1) - Whistles on those same spots. Changed
00:58:12 (4) - Tidy this slider up as well. Changed
01:27:66 (2,1) - Whistle. Changed
02:48:75 (2) - I don't like this slider at all, but you could at least move the second point up a few grids. Changed

[Hard]
It's good...

02:20:39 (1) - Eww... Remapped
02:52:75 (2) - Spacing threw me off. Put it a bit closer? Changed

And I'm not going to mod the two other difficulties because they are just too crazy. Though I will say with dksslqj's Lunatic, the break isn't in a great spot. You could try mapping that part and putting the break somewhere else.

Star + Kudosu Star.
Thank you!
Dotsu

thepianist wrote:

Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.
I think the best name of my difficultly's name should be [Impossiblexu's difficultly].Do you think so?
MatBoD
Star. :)
Topic Starter
thepianist

impossiblexu wrote:

thepianist wrote:

Oh - I thought you pm'd me that it would be a normal. Difficulty name changed.
I think the best name of my difficultly's name should be [Impossiblexu's difficultly].Do you think so?
I'd rather have some indication of difficulty level, but if you'd like it that way, it's changed.
Cyril Scarlet
☆(・ω・)
Nakagawa-Kanon
Topic Starter
thepianist

dksslqj wrote:

no break~
Updated

High score is high.
Asutarotto
I love sanae and her theme track ;)
This map feels great, hope it can be ranked soon :D
star~
Larto
Overall:
I suggest removing one of the Lunatic difficulties. Both are over 10 Million points and both are pretty hard, there's really not much of a point to have them both, I suggest removing [Lunatic] difficulty, dksslqj's difficulty plays a lot better ;(

Lunatic:
+1 Overall Difficulty, helps the playability of the map

00:56:394 (6) - Add New Combo for jump readability
01:11:303 (1) - Please change this to a different shape, firstly it's sorta ugly and secondly it's hard to find out in which direction you need to go.
01:14:212 (1) - ^
01:17:121 (1) - ^
02:47:303 (1) - ^
02:53:121 (1) - ^

dksslqj's Lunatic:
Lower HPDrain by one =/ That way the Max score is reduced a bit. Yes, you shouldn't
01:03:847 (1,2,3,4,5,6) - This stream is not a good idea, replace it with a slider or think of something less awkward to play.
02:13:847 (7,8,9,10,11) - ^
02:21:726 (4) - New Combo

Hard:
00:57:121 (1,2,3) - Spacing? I mean, it's readable, but there's no point for it to be like this.
01:42:212 (5,6) - ^
01:56:303 (1) - Let it start 1/4 later, ending being the same.
01:57:848 (1,2) - ew =/
02:50:212 (2) - ugly X_X

Impossiblexu's Difficulty.
Call it Impossiblexu's Normal?

Some patterns in this difficulty look a bit sloppy, but it's all rankable. Go through your map and change the ugly stuff if you don't absolutely think "NO I WANT UGLY PATTERNS" >_>

01:33:167 (1) - Kill that spinner? It's a bit evil for a Normal.
01:57:485 (1,2,3,4,5) - eeeeh, not sure. Keep if you must, change if you can.
02:20:394 (1,2,3,4,5,6,7,8,9) - Absolutely change.
02:31:303 (1,1,1,1,1) - Hard to read, especially for a normal player. Also, remove the New Combos.
02:43:667 (1,2,3,4,5,6,7,8) - Absolutely change.

Easy:
02:19:667 (1) - Spinner way too short for an Easy :x
02:48:757 (2) - add new combo?
Topic Starter
thepianist

Larto wrote:

Overall:
I suggest removing one of the Lunatic difficulties. Both are over 10 Million points and both are pretty hard, there's really not much of a point to have them both, I suggest removing [Lunatic] difficulty, dksslqj's difficulty plays a lot better ;(
Lunatic Removed

Lunatic:
+1 Overall Difficulty, helps the playability of the map

00:56:394 (6) - Add New Combo for jump readability
01:11:303 (1) - Please change this to a different shape, firstly it's sorta ugly and secondly it's hard to find out in which direction you need to go.
01:14:212 (1) - ^
01:17:121 (1) - ^
02:47:303 (1) - ^
02:53:121 (1) - ^
Difficulty removed, but nevertheless,changed

dksslqj's Lunatic:
Lower HPDrain by one =/ That way the Max score is reduced a bit. Yes, you shouldn't
01:03:847 (1,2,3,4,5,6) - This stream is not a good idea, replace it with a slider or think of something less awkward to play.
02:13:847 (7,8,9,10,11) - ^
02:21:726 (4) - New Combo

Hard:
00:57:121 (1,2,3) - Spacing? I mean, it's readable, but there's no point for it to be like this. Changed
01:42:212 (5,6) - ^ Didn't notice that. Changed
01:56:303 (1) - Let it start 1/4 later, ending being the same. Changed
01:57:848 (1,2) - ew =/ Remapped
02:50:212 (2) - ugly X_X Remapped

Impossiblexu's Difficulty.
Call it Impossiblexu's Normal?

Some patterns in this difficulty look a bit sloppy, but it's all rankable. Go through your map and change the ugly stuff if you don't absolutely think "NO I WANT UGLY PATTERNS" >_>

01:33:167 (1) - Kill that spinner? It's a bit evil for a Normal.
01:57:485 (1,2,3,4,5) - eeeeh, not sure. Keep if you must, change if you can.
02:20:394 (1,2,3,4,5,6,7,8,9) - Absolutely change.
02:31:303 (1,1,1,1,1) - Hard to read, especially for a normal player. Also, remove the New Combos.
02:43:667 (1,2,3,4,5,6,7,8) - Absolutely change.

Easy:
02:19:667 (1) - Spinner way too short for an Easy :x Changed
02:48:757 (2) - add new combo? Done
Thank you! :)
Asutarotto
I'm not pro mapper so the sentences followed are just suggestion~ :D

[General]
I think the preview point should be set at [00:48:030] set it with all diffs plz~
(Timing-Set Current Position as Preview Point)

[Easy]
[00:36:757]1,2,3,4: to advance the time of 363ms , fit the music better,right? ;)

[Impossiblexu's Difficulty]
[01:44:394]11,12: to advance the time of 91ms
[02:20:394]and[02:43:667]I feel these two streams a little too hard in a 4.02 star map……maybe just for me :?

[Hard]
HP Drain Rate+1 Overall Difficulty+1 then it's more like a Hard
[00:49:485]3:Could you make this slider more beautiful? ;)
[01:27:303]1:move it a bit lower plz,it's half in the health meter

I have starred before ;)
Topic Starter
thepianist

no-7 wrote:

I'm not pro mapper so the sentences followed are just suggestion~ :D

[General]
I think the preview point should be set at [00:48:030] set it with all diffs plz~
(Timing-Set Current Position as Preview Point) Personally I think the current preview is fine...

[Easy]
[00:36:757]1,2,3,4: to advance the time of 363ms , fit the music better,right? ;) Shortened spinner and moved beats to be on the strong beats (white ticks)

[Impossiblexu's Difficulty]
[01:44:394]11,12: to advance the time of 91ms
[02:20:394]and[02:43:667]I feel these two streams a little too hard in a 4.02 star map……maybe just for me :?

[Hard]
HP Drain Rate+1 Overall Difficulty+1 then it's more like a Hard
[00:49:485]3:Could you make this slider more beautiful? ;) Should be more symmetrical now
[01:27:303]1:move it a bit lower plz,it's half in the health meter Ok

I have starred before ;)
Thanks!
Dotsu

Larto wrote:

Impossiblexu's Difficulty.
Call it Impossiblexu's Normal?

Some patterns in this difficulty look a bit sloppy, but it's all rankable. Go through your map and change the ugly stuff if you don't absolutely think "NO I WANT UGLY PATTERNS" >_>

01:33:167 (1) - Kill that spinner? It's a bit evil for a Normal.
01:57:485 (1,2,3,4,5) - eeeeh, not sure. Keep if you must, change if you can.
02:20:394 (1,2,3,4,5,6,7,8,9) - Absolutely change.
02:31:303 (1,1,1,1,1) - Hard to read, especially for a normal player. Also, remove the New Combos.
02:43:667 (1,2,3,4,5,6,7,8) - Absolutely change.
All fixed!!

no-7 wrote:

[Impossiblexu's Difficulty]
[01:44:394]11,12: to advance the time of 91ms Fixed
[02:20:394]and[02:43:667]I feel these two streams a little too hard in a 4.02 star map……maybe just for me :? Changed
And here it is:Download: ZUN - Faith is for the Transient People (thepianist) [Impossiblexu's Normal].osu
Topic Starter
thepianist
[Impossiblexu's Normal]
Perhaps 00:22:939 (8) can be moved 1/4 back?
Nakagawa-Kanon
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
ahh...where's the kiai?

[Easy]
orz... HP Drain Rate:3 and Overall Diff:3, plz... a [Easy] is easy not only because of its settings. (in fact this is more like a [Normal])
there's lots of green timing sections... but most of them have no use.
00:07:303 (5) - make this slider symmetrical?
01:06:939 (3,4,5) - maybe 1 grid up and 1 grid right.
01:23:667 (2,3,4,5) and notes like these...- honestly, these are not for a [Easy], maybe use a repeating slider instead of the 3/4 circles.
01:46:576 (1,2,3,4) - i suggest not to use offbeats in [Easy] frequently.
02:08:757 (5) - new combo?
02:20:394 (4,1) - spacing
02:30:576 - add a note?

[Impossiblexu's Normal]
increase OA to 4
00:31:303 (2,3,4) - 3/4s like this is hard to read for me.
00:49:848 (2,3) - what is this for...? too strange, delete(3) and add a note at 00:50:212 may be better.
00:52:757 (6,7,8,9) - ^
01:02:576 (6,7,8) - ^
01:07:303 (2,3,4,5) - ^
01:09:848 (1,2,3,4) - yes! i've seen this before! The Doll Maker of Bucuresti!...[Hard] lol. maybe change it a bit. this is a [Normal]= =
01:25:848 (9) - new combo?
01:37:485 (9) - ^
01:43:303 (10) - ^
01:50:939 (3,4,5) - ...make it fits to the piano, plz.
02:11:667 (7) - ends at 02:12:030 would be better.
02:31:303 (1) - ................<< 16 .s for this note
02:35:485 (6) - new combo?
02:43:667 (12) - why so many 1/4s in a [Normal]? "taiko beginners go back to play your [Easy]"?

[Hard]
00:10:212 (1) - if you want to silence the end of the spinner, make the green line 1/4 or 1/2 earlier.
00:12:757 (3) - remove whistle
00:32:030 (5) - whistle at the start.
00:37:394 (4) - really need this 1/4? i don't think so.
00:40:303 (4) - ^
00:49:484 (3) - make it symmetrical?
01:03:303 (2,3) - just feel strange= =
01:40:757 (2,5) - overmapped.
01:45:848 (4) - new combo?
02:48:030 (2) - 1 grid left

[dksslqj's Lunatic]
the combo colors are different from other diffs.
00:22:817 (4,5,6) - no one will know these are 1/3s.
01:43:211 (3) - twice more repeats?
that's all. awesome map.


awesome SB, my star.
Arusha Shuna
sorry i can't help much this map is already great :)
STAR!!!
Topic Starter
thepianist

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

[General]
ahh...where's the kiai?

[Easy]
orz... HP Drain Rate:3 and Overall Diff:3, plz... a [Easy] is easy not only because of its settings. (in fact this is more like a [Normal])
there's lots of green timing sections... but most of them have no use.Should be fixed
00:07:303 (5) - make this slider symmetrical?Fixed
01:06:939 (3,4,5) - maybe 1 grid up and 1 grid right.Fixed
01:23:667 (2,3,4,5) and notes like these...- honestly, these are not for a [Easy], maybe use a repeating slider instead of the 3/4 circles.Changed
01:46:576 (1,2,3,4) - i suggest not to use offbeats in [Easy] frequently.Changed
02:08:757 (5) - new combo?Fixed
02:20:394 (4,1) - spacingFixed
02:30:576 - add a note?Used to be repeating slider that disappeared D:. Changed

[Impossiblexu's Normal]
increase OA to 4
00:31:303 (2,3,4) - 3/4s like this is hard to read for me.
00:49:848 (2,3) - what is this for...? too strange, delete(3) and add a note at 00:50:212 may be better.
00:52:757 (6,7,8,9) - ^
01:02:576 (6,7,8) - ^
01:07:303 (2,3,4,5) - ^
01:09:848 (1,2,3,4) - yes! i've seen this before! The Doll Maker of Bucuresti!...[Hard] lol. maybe change it a bit. this is a [Normal]= =
01:25:848 (9) - new combo?
01:37:485 (9) - ^
01:43:303 (10) - ^
01:50:939 (3,4,5) - ...make it fits to the piano, plz.
02:11:667 (7) - ends at 02:12:030 would be better.
02:31:303 (1) - ................<< 16 .s for this note
02:35:485 (6) - new combo?
02:43:667 (12) - why so many 1/4s in a [Normal]? "taiko beginners go back to play your [Easy]"?

[Hard]
00:10:212 (1) - if you want to silence the end of the spinner, make the green line 1/4 or 1/2 earlier.
00:12:757 (3) - remove whistle Fixed
00:32:030 (5) - whistle at the start. No thanks
00:37:394 (4) - really need this 1/4? i don't think so. Fixed
00:40:303 (4) - ^ Fixed
00:49:484 (3) - make it symmetrical? Fixed
01:03:303 (2,3) - just feel strange= =
01:40:757 (2,5) - overmapped. Fixed
01:45:848 (4) - new combo? Fixed
02:48:030 (2) - 1 grid leftFixed

[dksslqj's Lunatic]
the combo colors are different from other diffs.
00:22:817 (4,5,6) - no one will know these are 1/3s.
01:43:211 (3) - twice more repeats?
that's all. awesome map.


awesome SB, my star.
Thanks :D
Sakura
Aha! i finally get to mod this epic song!!!!
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion

[General]
Remove 10 Mountain of Faith from Source and put it in Tags

[Easy]This mostly plays like a Normal
OD + 2 Life Drain +3 Sorry but song setup does not make a diff, the notes make it
00:11:667 Why do u switch to Soft hitsounds here?, i think Normal fits it perfectly, even if at lower volume
01:24:212 (4,5) - Make this into a slider instead of stacking, stacking 1/2s may be hard for beginners to read
01:25:667 (3,4) - ^
01:32:939 (4,5) - ^
01:35:576 (3) - Offbeat note on easy? (blue tick) maybe just make this into a hit circle on the white tick then make (3) and (4) into a 1/2 slider
01:37:303 (3,4) - Make into something like 01:37:848 (5,6) those 2
01:44:757 (1) - I dont agree with this but i'll let it pass
01:49:485 (1,2,3,4) - Sounds weird, maybe remap this section
02:31:303 (1,2,3,4,1) - Dont abruptly change the spacing on an Easy specially shortening it, beginners may hit too soon

[Normal] This plays more like a Normal+ (if that even exists)
00:11:667 (5,6,7,8,9,10,11,12,1) - Too long of a 1/2 stream imo
01:10:576 (4) - I really dont see the point of repeating sliders like theese... make you hold your mouse?... oh wait that is if you can even see the repeat considering it's a 1/4 slider that repeats a trillion times
02:31:303 (1,1) - Pointless imo... remove or make a spinner or something
02:43:667 (12,1) - Maybe remove the mini repeat slider?

[Hard]
00:50:575 (4,3) - Maybe use stacks instead of theese mini sliders?
01:38:939 (1,2,3,4,1) - Cool star shape!
Ehh i just hate those 1/4 repeat sliders

And i dont have enough skill to playtest Lunatic and i dont wanna give a mod based off editor only. I'll wait for your reply on the current issues and furum PM me for a remod if u want a +Star
Topic Starter
thepianist

Sakura301 wrote:

Aha! i finally get to mod this epic song!!!!
Red = Major issue, you should fix this
Purple = Issue, It's better if you fix this, and can sometimes pass if justified
Blue = Minor issue, you can ignore if you dont want to change
Green = Feedback / Comments
Black = Suggestion

[General]
Remove 10 Mountain of Faith from Source and put it in Tags

[Easy]This mostly plays like a Normal
OD + 2 Life Drain +3 Sorry but song setup does not make a diff, the notes make it I thought it was easy enough when mapped : Changed to normal.
00:11:667 Why do u switch to Soft hitsounds here?, i think Normal fits it perfectly, even if at lower volumeWait it isn't switched?
01:24:212 (4,5) - Make this into a slider instead of stacking, stacking 1/2s may be hard for beginners to read Changed to normal.
01:25:667 (3,4) - ^Changed to normal.
01:32:939 (4,5) - ^Changed to normal.
01:35:576 (3) - Offbeat note on easy? (blue tick) maybe just make this into a hit circle on the white tick then make (3) and (4) into a 1/2 slider Changed to normal.
01:37:303 (3,4) - Make into something like 01:37:848 (5,6) those 2 Changed to normal.
01:44:757 (1) - I dont agree with this but i'll let it passWait, why?
01:49:485 (1,2,3,4) - Sounds weird, maybe remap this section ^
02:31:303 (1,2,3,4,1) - Dont abruptly change the spacing on an Easy specially shortening it, beginners may hit too soonOops.

[Normal] This plays more like a Normal+ (if that even exists)
00:11:667 (5,6,7,8,9,10,11,12,1) - Too long of a 1/2 stream imo
01:10:576 (4) - I really dont see the point of repeating sliders like theese... make you hold your mouse?... oh wait that is if you can even see the repeat considering it's a 1/4 slider that repeats a trillion times
02:31:303 (1,1) - Pointless imo... remove or make a spinner or something
02:43:667 (12,1) - Maybe remove the mini repeat slider?

[Hard]
00:50:575 (4,3) - Maybe use stacks instead of theese mini sliders?Changed
01:38:939 (1,2,3,4,1) - Cool star shape!lol thanks
Ehh i just hate those 1/4 repeat sliders

And i dont have enough skill to playtest Lunatic and i dont wanna give a mod based off editor only. I'll wait for your reply on the current issues and furum PM me for a remod if u want a +Star
Thanks ^^
Randy96
I'm getting cardbg.png on the front?
Topic Starter
thepianist

Randy96 wrote:

I'm getting cardbg.png on the front?
It should've been fixed. Probably pressed ctrl z a when i edited before ><
Will reupload later.

EDIT: Uploaded a while back ago. (Note to self: do not use undo ><)
Leorda
Howdy!!!

[General]
Make sure the tags is same for all diff

[Skin]
1) The comboburst is too small, you need to resize to 388x767

[File]
1) Your filesize is 10,1MB. You need to compress the file, and don't let the file is size is 10,1MB, because it's unrankable

2) Your bg (konachan-com-56021-kochiya_sanae-touhou.jpg) need to resize to 1024x768 (current 1008x768), and the bg (7600012_landem28_kkhqq11.jpg) need to resize to 800x600 (current 743x573)

[Normal]
Remove the countdown, since the countdown is doesn't appear
00:11:667 (1,2,3,4) - Change them into slider?
01:21:485 (1) - Can you make it curve? It's ugly
02:05:485 (2) - Make curve?
02:20:394 (1) - Remove new combo
02:28:394 (1) - ^
02:29:848 (1) - ^

[Impossiblexu's Normal]
Remove the countdown, since the countdown is doesn't appear
00:22:757 (x) - Add note here?
00:34:394 (x) - ^
00:34:757 (x) - ^

[Hard]
Remove the countdown, since the countdown is doesn't appear
01:57:848 (1) - Ugly slider
01:58:575 (2) - ^
02:08:030 (5) - New combo?

Not bad
STAR
Topic Starter
thepianist

Leorda wrote:

Howdy!!!

[General]
Make sure the tags is same for all diff

[Skin]
1) The comboburst is too small, you need to resize to 388x767

Lybydose says otherwise

Lybydose wrote:

Combobursts should be a maximum of 500px width, so resize the first one.



[File]
1) Your filesize is 10,1MB. You need to compress the file, and don't let the file is size is 10,1MB, because it's unrankable

Opening Post wrote:

Filesize: 9453kb
It's under 10 Mb (9.2 / 9.5 Mb)

2) Your bg (konachan-com-56021-kochiya_sanae-touhou.jpg) need to resize to 1024x768 (current 1008x768), and the bg (7600012_landem28_kkhqq11.jpg) need to resize to 800x600 (current 743x573)
I really don't think people will miss the extra 16 pixels...right? (The second one could use a higher res one, but it's dksslqj's choice there.)

[Normal]
Remove the countdown, since the countdown is doesn't appear Fixed
00:11:667 (1,2,3,4) - Change them into slider? Sure
01:21:485 (1) - Can you make it curve? It's uglySure
02:05:485 (2) - Make curve? Already is.
02:20:394 (1) - Remove new combo Ok
02:28:394 (1) - ^ No
02:29:848 (1) - ^ No

[Impossiblexu's Normal]
Remove the countdown, since the countdown is doesn't appear
00:22:757 (x) - Add note here?
00:34:394 (x) - ^
00:34:757 (x) - ^

[Hard]
Remove the countdown, since the countdown is doesn't appear
01:57:848 (1) - Ugly sliderI think it's fine...
01:58:575 (2) - ^^
02:08:030 (5) - New combo? No

Not bad
STAR
Thanks ^^
Eirene
[Lunatic]
it's very hard to see new combos between yellows and greens, switch the 3rd and 4th color

[Hard]
00:18:212 (3) - a square left (symetry)
00:58:212 (4) - IMO, more rounded
( 02:46:212 (4) - ugly shape *.* )
Topic Starter
thepianist

Eirene wrote:

[Lunatic]
it's very hard to see new combos between yellows and greens, switch the 3rd and 4th color

[Hard]
00:18:212 (3) - a square left (symetry) Changed
00:58:212 (4) - IMO, more rounded Sure
( 02:46:212 (4) - ugly shape *.* )More rounded
Thanks ^^
blissfulyoshi
Please reposition your black screen cover to cover the entire picture because currently a line of colors still show through.
Screenshot:
Edit: Make sure all the tags and sources are consistent. Personally I believe Touhou should be the source and Mountain of Faith should be in the tags.

Normal:
Combo mod:
talked about online

Timing section mod:
01:46:085 - Why is this a soft timing section? the only note this could possibly affect is the next note and that note has a timing section with a normal hitsound setting on it. I advise you remove this hitsound entirely because it is unneeded unless the kiai section is a soft hitsound section.
02:21:085 - move a full quarter note back (you currently have it move back about an eighth note right now)

Impossiblexu's Normal:
Combo mod:
00:47:667 (1) - remove new combo to be consistent with 01:57:485 (11) and becuase you did not use short combos before

Timing section mod:
01:57:449 - move a full quarter note back (you currently have it move back about an eighth note right now)
02:56:121 - unneeded timing section, please remove=

Hard:
Normal mod:
00:50:575 (4,5,6,7,8) - this stack was random for me because you didn't use any stacks this large before and I don't know what this is snapped to.

Combo mod:
00:40:757 (1) - y is there a new combo here? Your pattern of adding combos seems to suggest that should not be a new combo here
01:23:666 (1) to the next kiai section - make this section like the first occurrence (00:13:121 to the next kiai section)

Timing section mod:
same as normal

dksslqj's Lunatic:
Combo mod:
01:28:756 (6,1) - remove 1's new combo and add a new combo to 6 to be consistent with 00:30:575 (1)
01:42:575 (1,3) - remove 1's new combo and add a new combo to 3 to be consistent with 01:30:938 (5)
02:09:484 (6,1) - remove 1's new combo and add a new combo to 6 to be consistent with 01:57:847 (1)
02:12:393 (3) - add a new combo to be consistent with 01:57:847 (1)

Timing section mod:
02:21:666 - move a full quarter note back (you currently have it move back about an eighth note right now)

==================================
Nice map overall. Star.
Ichigo-Sora
Great map, can't find any big mistakes ^^ Star~
Dotsu
Beuchi
Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~Normal~
- Increase Overall Difficulty a bit, things like 00:22:212 (2,3,4,5) may be a bit hard to distinguish >_<

00:29:121 (1) - Delete New Combo.
01:25:848 (1) - ^
01:34:576 (1,2,3) - It's okay as it is, but the low OD makes it really hard to know where to click (2). You can also move (2) away... Up to you.
01:38:394 (3) - Could you make this totally vertical so the next combo is visible? (http://osu.ppy.sh/ss/8163)
02:20:394 (1) - Delete New Combo.

~Impossiblexu's Normal~
- Consider rename this to Normal+ (or Hard... I'm not so agreed with "+" diffs :/), there are too many 1/2 streams =x

00:22:848 (5) - Extend to red tick?
01:42:576 (7) - New Combo.
01:44:303 (11) - Extend to red tick?

~Hard~
01:45:848 (4) - Delete this note and add a repeat to the slider? :x
02:52:757 (6) - The endpoint is silent, is this intentional? It sounds weird imo...

~dksslqj's Lunatic~
01:04:029 (3) - Snap to 1/4, it sounds horrible on 1/3 >_<
01:18:938 (4) - A bit hard to see with the hitbursts around there x_x
02:13:847 (7) - Snap to 1/4, it sounds horrible on 1/3 >_<
02:23:302 (5) - ^

Awesome map <3 *star*
Topic Starter
thepianist

Beuchi-chan wrote:

Hi hi!! :)

Here are some suggestions for your map, you don't have to change them if you don't agree with me :P
Let's go!!

~Normal~
- Increase Overall Difficulty a bit, things like 00:22:212 (2,3,4,5) may be a bit hard to distinguish >_< Bumped

00:29:121 (1) - Delete New Combo. Fixed
01:25:848 (1) - ^ Fixed
01:34:576 (1,2,3) - It's okay as it is, but the low OD makes it really hard to know where to click (2). You can also move (2) away... Up to you. Moved
01:38:394 (3) - Could you make this totally vertical so the next combo is visible? (http://osu.ppy.sh/ss/8163) Hmm. Will this fix work?
02:20:394 (1) - Delete New Combo. Fixed

~Impossiblexu's Normal~
- Consider rename this to Normal+ (or Hard... I'm not so agreed with "+" diffs :/), there are too many 1/2 streams =x

00:22:848 (5) - Extend to red tick?
01:42:576 (7) - New Combo.
01:44:303 (11) - Extend to red tick?

~Hard~
01:45:848 (4) - Delete this note and add a repeat to the slider? :x Fixed
02:52:757 (6) - The endpoint is silent, is this intentional? It sounds weird imo... Oops

~dksslqj's Lunatic~
01:04:029 (3) - Snap to 1/4, it sounds horrible on 1/3 >_<
01:18:938 (4) - A bit hard to see with the hitbursts around there x_x
02:13:847 (7) - Snap to 1/4, it sounds horrible on 1/3 >_<
02:23:302 (5) - ^

Awesome map <3 *star*
Thank you!
Shinxyn
So much detailed mods already...
"Soundtrack" tag? this is a rhythm game oi >_>

Normal- :x could've been mapped easier for Easy, but yea, its a Normal
00:18:576 (4) - hmm, maybe replace the finish for another whistle to follow up from the one before?
00:23:667 (5) - add whistle to start of this? (it sorta sounds like 00:17:848 (2))
00:24:394 (6) - ^ if added, follow up with another whistle here?
00:29:121 (4) - follow up with whistle at end instead of finish?
01:28:394 (4) - like before, follow up with whistle instead of finish?
01:33:485 (1) - like 23:667 and 24:394
01:39:303 (2,3) - sounds like 00:29:121 (4) (add whistle to 2 and middle repeat of 3?)
Just pointing out those cuz I thought the whistles sounded odd alone

Impossiblexu's-
00:22:848 (5) - what beuchi said, not that it sounds wrong here, it just sounds awkward and plays awkward as it is
01:44:303 (11) - ^
01:51:485 (5) - ... maybe continue following the piano here? (requires 1/4)

Hard-
00:23:303 (1,2,3,4) - apply volume change like 00:17:484 (1,2,3,4)? (though a bit louder on this part..)
01:26:212 (3) - add clap to start of this note? (follow up from clap in last combo...?)
01:27:303 (1,2,3,4) - maybe apply volume thing here too?
01:28:394 (4) - die random whistle, dieee!
01:32:030 (2) - clap?
01:37:848 (3) - ^
01:38:939 (1,2,3,4) - same thing as 1:27:303 and 01:28:394 ^
01:42:212 (2,2) - claps..? (then again, 01:42:394 (3) makes the clap sound odd...)
01:45:484 (3,4) - odd pace, just keep the 3 repeat short slider pace going (like 00:34:939 (1,2,3,4)!)
02:06:212 (1) - claps end too suddenly after this note, add clap to 02:07:666 (4)? or maybe even start of 02:08:030 (5) instead)
:X

dksslqj's- weeeee fun
00:04:939 (4) - I don't really get this 1/4 note... whyyy D:
00:22:817 (4,5,6) - sounds weird on 1/3... sounds worse on 1/4... mmm remove 5 please?
02:14:332 (8) - I don't mind the slider before it being on 1/3 (since it wouldn't sound right otherwise), but I'm pretty sure this sounds like it starts on a 1/4 note, not 1/3
02:21:726 (1) - ? 1/3 note here..? really...?
02:23:302 (5) - what beuchi said.
All the long streams could look better D:

Sb sound effects~
The sliderscorepoint is cute~
Topic Starter
thepianist

Shinxyn wrote:

So much detailed mods already...
"Soundtrack" tag? this is a rhythm game oi >_>

Normal- :x could've been mapped easier for Easy, but yea, its a Normal
00:18:576 (4) - hmm, maybe replace the finish for another whistle to follow up from the one before? Sure
00:23:667 (5) - add whistle to start of this? (it sorta sounds like 00:17:848 (2)) Sure
00:24:394 (6) - ^ if added, follow up with another whistle here? Sure
00:29:121 (4) - follow up with whistle at end instead of finish? Sure
01:28:394 (4) - like before, follow up with whistle instead of finish? Sure
01:33:485 (1) - like 23:667 and 24:394 Sure
01:39:303 (2,3) - sounds like 00:29:121 (4) (add whistle to 2 and middle repeat of 3?) Sure
Just pointing out those cuz I thought the whistles sounded odd alone

Impossiblexu's-
00:22:848 (5) - what beuchi said, not that it sounds wrong here, it just sounds awkward and plays awkward as it is
01:44:303 (11) - ^
01:51:485 (5) - ... maybe continue following the piano here? (requires 1/4)

Hard-
00:23:303 (1,2,3,4) - apply volume change like 00:17:484 (1,2,3,4)? (though a bit louder on this part..) Sure
01:26:212 (3) - add clap to start of this note? (follow up from clap in last combo...?) Sure
01:27:303 (1,2,3,4) - maybe apply volume thing here too? Sure
01:28:394 (4) - die random whistle, dieee! Killed
01:32:030 (2) - clap? Sure
01:37:848 (3) - ^ Sure
01:38:939 (1,2,3,4) - same thing as 1:27:303 and 01:28:394 ^ Sure
01:42:212 (2,2) - claps..? (then again, 01:42:394 (3) makes the clap sound odd...) Hmm ok.
01:45:484 (3,4) - odd pace, just keep the 3 repeat short slider pace going (like 00:34:939 (1,2,3,4)!) Sure
02:06:212 (1) - claps end too suddenly after this note, add clap to 02:07:666 (4)? or maybe even start of 02:08:030 (5) instead) Sure
:X

dksslqj's- weeeee fun
00:04:939 (4) - I don't really get this 1/4 note... whyyy D:
00:22:817 (4,5,6) - sounds weird on 1/3... sounds worse on 1/4... mmm remove 5 please?
02:14:332 (8) - I don't mind the slider before it being on 1/3 (since it wouldn't sound right otherwise), but I'm pretty sure this sounds like it starts on a 1/4 note, not 1/3
02:21:726 (1) - ? 1/3 note here..? really...?
02:23:302 (5) - what beuchi said.
All the long streams could look better D:

Sb sound effects~
The sliderscorepoint is cute~
Thanks! ^^
Nakagawa-Kanon
Topic Starter
thepianist

dksslqj wrote:

update
And updated~
Sakura
All looks ok.Nice map +Star
Derekku
Sorry that it took me so long to get to this. @-@

[General]
*"Faith" isn't really needed in tags, but I guess it doesn't matter.
*I'd say that this needs an epilepsy warning on all diffs due to the white strobes.
*face07mct.png is cut off on the left and right sides a bit. Think you could crop it a bit better? :/

[Normal]
*lowest drain level wat; raise it a few ticks please =x
01:08:757 (1) - perhaps move this back to the red tick and extend?
01:36:757 (5,6,7) - THANK YOU. You used offbeats in an easier difficulty CORRECTLY. I was sick of modding maps where people would throw offbeat or triplet patterns in as single beats and then LATER using sliders. NO. Sliders first, then single beats to show the player what is going on. Kudos to you. <3
02:45:848 (1,1,1,2) - Maybe finish these?
02:53:121 (1) - If you really want to silence this, then use the soft sample set. Otherwise, the normal one leaves a small "pop" at the end.

[Impossiblexu's Normal]
*lead-in time doesn't match the other diffs
00:22:576 (4) - I think this would sound better ending on the red tick (there seems to be a triplet pattern on 00:22:576, 00:22:848, 00:23:121)
00:42:212 - expected a note here
01:44:030 (5) - I think this would sound better ending on the red tick (like above)

[Hard]
01:05:121 - expected a note here
02:53:121 (1) - again, I suggest using a soft sample to silence this.

[dksslqj's Lunatic]
*Why not just use one uninherited section but use a 0.5x bpm inherited to obtain the same effect? :/
00:22:847 (4,5,6) - Like I said in another diff, the triplet is on the first blue tick and the red tick, but this stream doesn't have a note on the following red tick so it sounds a bit off...

Offset looks fine. Nice~
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