forum

Petit Rabbit's - Daydream cafe(you Remix)

posted
Total Posts
131
show more
Oracle
it's totally okay, iMage ;_; and i've gone through the set with Mokori via irc.
I don't think i have time to take any action on this set, sorry!
But I still hope my "normal mod" might help a bit.
STAR!

21:23 Oracle: 01:01:313 (1,2,1) -
21:23 Oracle: very risky pattern
21:23 Oracle: newbies can't indicate the spacing properly
21:23 M o k o r i: oh
21:24 Oracle: 01:05:084 (2,3) - replace it
21:24 M o k o r i: sure~, then try to remake these
21:24 Oracle: http://puu.sh/eTBJh/ce002bc367.jpg
21:24 Oracle: with this one
21:24 Oracle: starting on 01:05:256 -
21:24 Oracle: following vocal here might not be a good choice
21:24 Oracle: it's a hardkore remix
21:24 Oracle: so drums are the strongest
21:24 M o k o r i: fmfm
21:25 Oracle: 01:27:199 (2) - i recomend shorten this for 1/2
21:25 Oracle: like all the sliders earlier or later than this one
21:26 M o k o r i: fmfm
21:28 Oracle: 03:07:313 - you ignore the strong beat here which is very sad ;_;
21:29 Oracle: 03:37:999 (2,2) - the overlap here might be confusing
21:29 Oracle: try to avoid it if possible
21:30 Oracle: 03:59:770 - you ignored the strongest one again
21:30 Oracle: 04:00:113 - and here too
21:30 Oracle: http://puu.sh/eTCvL/7e5cef0cf2.jpg i would use something like this to follow if i was you
21:31 M o k o r i: it looks so terrible easy than rescently i made new easy QAQ
21:31 Oracle: it's not bad
21:32 Oracle: just the things i noticed after a quick check
21:32 Oracle: for easies
21:32 Oracle: try to follow the strongest beat
21:32 Oracle: choose rhythm wisely
21:33 M o k o r i: sure, try to make it better with your advice!! :D
21:33 Oracle: Normal is gooood
21:33 M o k o r i: thanks ;w;
21:33 Oracle: i bet you like fanzhen maps
21:34 Oracle: and skystar?
21:35 M o k o r i: yea i like both of two :D
21:35 Oracle: they're both good friends of mine
21:36 M o k o r i: also like another type mapper for ex RLC and cryo :D
21:36 M o k o r i: oh xD
21:36 Oracle: reminds me of the old me when i was newbie
21:37 Oracle: you're really talented...
21:37 Oracle: 04:18:799 (4,5,6) - noooo too hard
21:37 M o k o r i: oh
21:38 M o k o r i: i couldn't notice that's hard QAQ sure fix!
21:39 Oracle: the hard is awesome
21:39 M o k o r i: xD
21:39 Oracle: 01:10:399 (2,3) - might not be natural enough... the stacking
21:39 Oracle: try somewhere else?
21:40 Oracle: 01:25:999 (1,2) - move them further apart
21:40 M o k o r i: sure, move 3 to another :D
21:41 Oracle: 01:50:170 (5,1) - could have a blanket between them
21:42 M o k o r i: sure :D
21:42 Oracle: 02:16:227 (1,2,3) - try this? http://puu.sh/eTE4R/efb2da0fb1.jpg
21:42 Oracle: there's NC so antijump would be fine i guess
21:42 Oracle: ...ahh i'm not sure as well
21:42 Oracle: pick whatever you like
21:42 Oracle: ~
21:43 M o k o r i: ok then i consider which is better!
21:44 Oracle: 03:15:713 - might be great to have a note here lol
21:45 Oracle: 03:27:884 (4,5,6) - the stacking is really confusing to read
21:45 Oracle: because there's an 1/1 gap
21:46 M o k o r i: fmfm
21:46 Oracle: 04:08:513 (3,1) - antijump =.=
21:47 M o k o r i: sure xD
21:48 *Oracle is editing [http://osu.ppy.sh/b/560522 Petit Rabbit's - Daydream cafe(you Remix) [ExtRabbit's]]
21:48 Oracle: 00:05:770 (1,2) - try 4 notes instead??
21:48 Oracle: there're 4 apparent sounds~
21:48 Oracle: 00:16:056 (1,2,3,4) - ...awesome
21:49 M o k o r i: thanks QAQ
21:49 Oracle: 00:43:484 (1) -
21:49 Oracle: http://puu.sh/eTF4j/c4a9b32af1.jpg
21:49 Oracle: put it here!
21:49 Oracle: with a blanket xD
21:49 M o k o r i: !!
21:50 M o k o r i: that's good xDDD
21:50 Oracle: hmm
21:50 Oracle: 01:04:741 (1,2,3,4) - try to ctrl+G on everyone
21:50 Oracle: seperately?
21:51 Oracle: 01:08:684 (1,2,3,4,5) - this is hard as hell
21:51 Oracle: i would use ctrl+G on every one as well
21:51 Oracle: seperately
21:51 M o k o r i: seperately means
21:51 Oracle: means
21:51 Oracle: select one
21:51 Oracle: ctrl+G
21:51 M o k o r i: ctrl+g with 1,3 or 2,4?
21:51 Oracle: then select next one
21:51 Oracle: ctrl+G on 1, then on 2, then on 3
21:52 M o k o r i: oh i got it :D
21:52 Oracle: http://puu.sh/eTFnN/57fc007029.jpg
21:52 Oracle: like this
21:52 Oracle: so the flow is much better to sightread
21:52 Oracle: 01:10:570 (3,4) - we need a larger jump between these
21:52 Oracle: remember: the last note of jumps could be very large
21:53 Oracle: especially when it's a stop sound
21:53 Oracle: 01:15:370 (2) - ctrl+G!
21:53 Oracle: 01:16:056 (5,1) - larger jump!!
21:54 Oracle: http://puu.sh/eTFEr/55c8f78c8b.jpglike this
21:54 Oracle: 01:24:284 (5,1) - this is what we want(large jump on stop-note)
21:55 M o k o r i: fmfm
21:55 Oracle: 01:33:799 (4,1) - you might want to move them closer
21:55 Oracle: the short kick slider is extremely easy to break
21:55 Oracle: and it does not add much on star rating
21:55 Oracle: so it's like"very hard to FC but no pp"
21:55 Oracle: www
21:55 M o k o r i: i seewww
21:56 Oracle: 01:39:199 (1,2,3) - flows bad imo ;_;
21:56 Oracle: try to rearrange them~
21:56 M o k o r i: sure~ :D
21:56 Oracle: 01:50:341 (3) - i would go for ctrl+G for this one
21:57 Oracle: 01:53:427 (1,2,3,1,2,3) - you need hitsound on slider heads
21:57 Oracle: 01:56:341 (1) -
21:57 Oracle: put this one at...
21:58 Oracle: 472,224?
21:58 Oracle: or around there
21:58 Oracle: feels much better to me
21:58 M o k o r i: sure then move there :D
21:58 Oracle: 02:02:513 (1,2,3) - i kind of dislike this kind of anti-flow sliders
21:58 Oracle: not sure if that's only me
21:59 Oracle: i always have trouble playing them
21:59 M o k o r i: fmfm
22:00 Oracle: i'm not sure about this but 02:22:399 (2) -
22:00 Oracle: stack it on 02:21:713 (3) - ?
22:02 Oracle: 02:46:484 (4,1) - again!
22:03 M o k o r i: sure :D
22:04 Oracle: 03:52:056 (1,2) - i was expecting speed up sliders D:
22:05 Oracle: 04:22:399 (1,2,3) - this is somehow wrongly snapped
22:05 Oracle: the slider ends should be on 1/8 tick
22:06 Oracle: ahh
22:06 Oracle: 1/6*!
22:06 Oracle: http://puu.sh/eTHmJ/e213d20133.jpg
22:06 M o k o r i: ok xD
22:06 Oracle: 04:29:770 (1,2,3,4,1,2,3) - OH HI SKYSTAR
22:07 M o k o r i: lol
22:07 Oracle: that would be all i can offer
22:07 Oracle: sorry i couldn't help you further
22:07 Oracle: but atleast i finished modding the set!!! lol
Meg
おらくる~~~~~~ ;w;
Topic Starter
Asahina Momoko
thank you Oracle!! almost fixed, and updated (∩・▽・∩)
Koiyuki
hi I'm taking the place of Oracle here~

General metadata and files check
  1. normal-sliderslide, normal-sliderslide2, normal-sliderslide10, normal-sliderslide11 and soft-sliderslide10.wav is 62byte version which is not completely slienced, you should copy soft-sliderslide.wav(44byte version) to take the place of them.
  2. The background is 1365*768, hmm, make 1366*768 instead?
  3. Sorry but can you show the source of the title? I'm not quite sure about the title...
The complete mod will come in 1~2 days by editing this post, sorry for keep you waiting long.
Topic Starter
Asahina Momoko
hi Yuki(∩・▽・∩)

◆replaced sliderslide.wav to 44 byte ver.
◆changed BG size to 1366*768

and here is the source of this song~

https://soundcloud.com/you-hardcore/fre ... eyou-remix

thanks! :oops:
Koiyuki
Finally a new post instead.
No kds for this.

  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. Just post as a prove of the title: http://www.nicovideo.jp/watch/nm23655854
  2. I tested several times and get Offset+6.
  3. 03:41:427 - i recommend to end your 3rd kiai here in Easy, Normal and ExtRabbit's diff to keep same.
Easy
  1. ar3, 2.5 seems a bit low for a 175bpm easy diff.
  2. 01:02:341 (2,1) - quite hard for newbies to catch the rhythm, recommend to make a slider instead.
  3. 01:12:284 (1,2) - 1.05x?
  4. 02:00:284 (1,2) - blanket better?
  5. 02:20:856 (3,4) - 1.04x?
  6. 02:23:256 (2,3) - keep consistent with 01:15:027 (1,2) - ? so remove 02:23:256 (2) - is better.
  7. 02:36:970 (2) - also recommend to remove this note
  8. 02:45:199 (4) - ^
  9. 02:56:170 (2) - ^
  10. 03:33:884 (3) - start the slider at 03:33:713 - ? end at the same time.
  11. 03:36:627 (1,2,1,2,3) - feel a bit weird on this rhythm, try this? http://puu.sh/fv3Gb/4af8755095.jpg
  12. 04:21:199 (2,3,4,1) - try to keep the rhythm easy to get, like: http://puu.sh/fv3Nd/9e78f9c1fc.jpg ?
  13. 04:44:856 (1,1) - remove the last note and extend the spin to 04:47:599 -

    When making easy diff you should consider for new players, the space of notes should better be 1/1, so the suggestions above all removes the 1/2 beats.
Normal
  1. cs3.5? it can avoid many overlap and make better thread for me.
  2. 01:30:799 (2) - let the tail a bit left? better not touch the tail of 01:29:941 (1) -
  3. 01:41:084 (1) - remove nc
  4. 01:44:684 - add a note? definately clap sound here
  5. 02:12:627 (1) - remove nc
  6. 02:15:541 (1,2) - sounds a bit weird, try this? http://puu.sh/fxUsx/ebe6730bd7.jpg
  7. 02:53:599 (3,4) - 1/1 slider instead?
  8. 03:43:141 (1) - remove nc
  9. 04:10:827 (1) - ^
Hard
  1. OD6, 5.5 is a bit low.
  2. 00:42:113 (1) - why not end at 00:43:484 - ? in fact there are no beat at 00:44:170 -
  3. 00:57:199 - is it really good to miss the beat here? it may cause confusion when playing
  4. 01:06:799 (1,2) - that distance may be misread as 1/2... at least should be like the distance as 01:09:541 (1,2) -
  5. 01:27:541 (4) - nc?
  6. 01:36:970 (1,2) - also the distance
  7. 01:44:856 (1) - not necessary to nc
  8. 01:50:170 (5) - for consistency, nc? or remove nc at 01:39:199 (1) -
  9. 01:58:913 - same as 00:57:199 -
  10. 02:03:370 (2) - why 3/4 repeat slider... unreasonable the rhythm is on 1/2 obviously
  11. 02:04:227 (4,1) - ahh
  12. 02:09:713 (5) - nc?
  13. 02:10:227 (6) - same as 02:03:370 (2) -
  14. 02:11:256 (1) - although it may be your style, but i dont think the slider fits the rhythm here. 02:11:599 - the beat is totally ignored by you.
  15. 02:36:970 (1,2) - ctrl+g?
  16. 02:39:370 (3,4) - nazi blanket
  17. 02:40:227 (1,2,3) - tripet is quite unreasonble here, just like what you did before(01:27:541 (4) - ) is much better here.
  18. 02:48:113 (6) - nc?
  19. 02:59:084 (3) - ^
  20. 03:27:884 (4) - 03:30:627 (3) - 03:33:713 (7) - nc?
  21. 03:36:113 (1) - remove nc?
  22. 03:43:141 - 03:54:117 - same as 00:57:199 -
  23. 03:47:599 (2) - same as 02:03:370 (2) -
  24. 04:07:827 (1,2) - 1.1x?
  25. 04:13:999 - 04:14:341 - definitely the beat here is more obvious than 04:14:170 (5) - ... it plays quite weird now.
  26. 04:16:741 - add a note?
Collab Insane
  1. 01:10:741 (1,2,3) - slider end sounds really unconfortable, also the beat at white tick is more obvious than vocal here imo.
  2. 01:47:256 (1,2,3,4,5,6,7,8) - this overmap cant be passed.
  3. 01:49:741 (3) - tripets start at white tick is really unreasonable, remove the note and try another pattern?
  4. 02:31:141 (4) - nc for better readability?
  5. 02:38:856 (2,3,4,5,6) - the vocal following let me feel tapping nothing when playing
ExtRabbit's
  1. 00:19:827 (7) - are you sure it can be snapped on 1/16? 1/8 is better for me, also consider for taiko playing...
  2. 01:08:684 (1,2,3,4,5) - They should be all snapped on 1/6. I'm sure.
  3. 01:11:427 (1,2,3,1,2) - 01:14:170 (1,2,3,4,5) - ^, also to the following patterns
  4. 01:19:313 (2,2,2,2) - although i think it's very coooool, but it may be hard to get a pass, jump with 1/8 kick sliders can easily cause combo break.
  5. 02:31:827 (1,2,3,4,1,2,3,4) - ^
  6. 03:37:312 (7) - slider end unsnapped.
  7. 04:20:170 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - the stream is quite overdone
  8. 04:47:599 (1) - to 1/8
Honestly, I feel worried about the gap between Normal and Hard. It's like:
E--N------H--I--Ex.

although you can change cs in normal to 3.5, the gap still exists.
Make hard with more sliders and less 1/2 notes can be better. Also I recommend to remove the 03:15:027 (1,2,3,4,5) - .
If you dont want to make the Hard easier, then make the normal harder is also ok.

Good luck!
If you decide to make some change, then call me back to recheck this.
The ExtRabbit's diff is really cool, I love it very much.
Meg

Minakami Yuki wrote:

Finally a new post instead.
No kds for this.

Collab Insane
  1. 01:10:741 (1,2,3) - slider end sounds really unconfortable, also the beat at white tick is more obvious than vocal here imo. fixed
  2. 01:47:256 (1,2,3,4,5,6,7,8) - this overmap cant be passed. fixed
  3. 01:49:741 (3) - tripets start at white tick is really unreasonable, remove the note and try another pattern? only deleted (3). stacked 2 circles
  4. 02:31:141 (4) - nc for better readability? fixed
  5. 02:38:856 (2,3,4,5,6) - the vocal following let me feel tapping nothing when playing umm i want to pick vocal and this is the best for me
Honestly, I feel worried about the gap between Normal and Hard. It's like:
E--N------H--I--Ex.

although you can change cs in normal to 3.5, the gap still exists.
Make hard with more sliders and less 1/2 notes can be better. Also I recommend to remove the 03:15:027 (1,2,3,4,5) - .
If you dont want to make the Hard easier, then make the normal harder is also ok.

Good luck!
If you decide to make some change, then call me back to recheck this.
The ExtRabbit's diff is really cool, I love it very much.
ゆきちゃんありがとう ٩( ˘ω˘ )و
http://puu.sh/fyglL.zip
Topic Starter
Asahina Momoko

Minakami Yuki wrote:

Finally a new post instead.
No kds for this.

  1. Just some complaints.
  2. My personal suggestions.
  3. Highly recommended.
  4. Unrankable, you have to fix it.

General
  1. Just post as a prove of the title: http://www.nicovideo.jp/watch/nm23655854
  2. I tested several times and get Offset+6.
  3. 03:41:427 - i recommend to end your 3rd kiai here in Easy, Normal and ExtRabbit's diff to keep same.
Easy
  1. ar3, 2.5 seems a bit low for a 175bpm easy diff.
  2. 01:02:341 (2,1) - quite hard for newbies to catch the rhythm, recommend to make a slider instead.
  3. 01:12:284 (1,2) - 1.05x?
  4. 02:00:284 (1,2) - blanket better?
  5. 02:20:856 (3,4) - 1.04x?
  6. 02:23:256 (2,3) - keep consistent with 01:15:027 (1,2) - ? so remove 02:23:256 (2) - is better.
  7. 02:36:970 (2) - also recommend to remove this note
  8. 02:45:199 (4) - ^
  9. 02:56:170 (2) - ^
  10. 03:33:884 (3) - start the slider at 03:33:713 - ? end at the same time.
  11. 03:36:627 (1,2,1,2,3) - feel a bit weird on this rhythm, try this? http://puu.sh/fv3Gb/4af8755095.jpg
  12. 04:21:199 (2,3,4,1) - try to keep the rhythm easy to get, like: http://puu.sh/fv3Nd/9e78f9c1fc.jpg ?
  13. 04:44:856 (1,1) - remove the last note and extend the spin to 04:47:599 -

    When making easy diff you should consider for new players, the space of notes should better be 1/1, so the suggestions above all removes the 1/2 beats.
    all fixed!
Normal
  1. cs3.5? it can avoid many overlap and make better thread for me.
  2. 01:30:799 (2) - let the tail a bit left? better not touch the tail of 01:29:941 (1) -
  3. 01:41:084 (1) - remove nc
  4. 01:44:684 - add a note? definately clap sound here
  5. 02:12:627 (1) - remove nc
  6. 02:15:541 (1,2) - sounds a bit weird, try this? http://puu.sh/fxUsx/ebe6730bd7.jpg
  7. 02:53:599 (3,4) - 1/1 slider instead? to fix difficulty gap between N-H, i decided to decrease hard difficulty. so i keep it due to keep Normal difficulty.
  8. 03:43:141 (1) - remove nc
  9. 04:10:827 (1) - ^
    fixed all of no commented!
Hard
  1. OD6, 5.5 is a bit low.
  2. 00:42:113 (1) - why not end at 00:43:484 - ? in fact there are no beat at 00:44:170 -
  3. 00:57:199 - is it really good to miss the beat here? it may cause confusion when playing
  4. 01:06:799 (1,2) - that distance may be misread as 1/2... at least should be like the distance as 01:09:541 (1,2) -
  5. 01:27:541 (4) - nc?
  6. 01:36:970 (1,2) - also the distance
  7. 01:44:856 (1) - not necessary to nc
  8. 01:50:170 (5) - for consistency, nc? or remove nc at 01:39:199 (1) -
  9. 01:58:913 - same as 00:57:199 -
  10. 02:03:370 (2) - why 3/4 repeat slider... unreasonable the rhythm is on 1/2 obviously
  11. 02:04:227 (4,1) - ahh
  12. 02:09:713 (5) - nc?
  13. 02:10:227 (6) - same as 02:03:370 (2) -
  14. 02:11:256 (1) - although it may be your style, but i dont think the slider fits the rhythm here. 02:11:599 - the beat is totally ignored by you.
  15. 02:36:970 (1,2) - ctrl+g?
  16. 02:39:370 (3,4) - nazi blanket
  17. 02:40:227 (1,2,3) - tripet is quite unreasonble here, just like what you did before(01:27:541 (4) - ) is much better here.
  18. 02:48:113 (6) - nc?
  19. 02:59:084 (3) - ^
  20. 03:27:884 (4) - 03:30:627 (3) - 03:33:713 (7) - nc?
  21. 03:36:113 (1) - remove nc?
  22. 03:43:141 - 03:54:117 - same as 00:57:199 -
  23. 03:47:599 (2) - same as 02:03:370 (2) -
  24. 04:07:827 (1,2) - 1.1x?
  25. 04:13:999 - 04:14:341 - definitely the beat here is more obvious than 04:14:170 (5) - ... it plays quite weird now.
  26. 04:16:741 - add a note? to make consistency, keep it ;w;
    fixed all of no commented!
Collab Insane
  1. 01:10:741 (1,2,3) - slider end sounds really unconfortable, also the beat at white tick is more obvious than vocal here imo.
  2. 01:47:256 (1,2,3,4,5,6,7,8) - this overmap cant be passed.
  3. 01:49:741 (3) - tripets start at white tick is really unreasonable, remove the note and try another pattern?
  4. 02:31:141 (4) - nc for better readability?
  5. 02:38:856 (2,3,4,5,6) - the vocal following let me feel tapping nothing when playing
ExtRabbit's
  1. 00:19:827 (7) - are you sure it can be snapped on 1/16? 1/8 is better for me, also consider for taiko playing...
  2. 01:08:684 (1,2,3,4,5) - They should be all snapped on 1/6. I'm sure. yes you're right, i've not noticed at all :o
  3. 01:11:427 (1,2,3,1,2) - 01:14:170 (1,2,3,4,5) - ^, also to the following patterns
  4. 01:19:313 (2,2,2,2) - although i think it's very coooool, but it may be hard to get a pass, jump with 1/8 kick sliders can easily cause combo break.
  5. 02:31:827 (1,2,3,4,1,2,3,4) - ^
  6. 03:37:312 (7) - slider end unsnapped. ooomg
  7. 04:20:170 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - the stream is quite overdone
  8. 04:47:599 (1) - to 1/8
    all fixed!

Honestly, I feel worried about the gap between Normal and Hard. It's like:
E--N------H--I--Ex.

although you can change cs in normal to 3.5, the gap still exists.
Make hard with more sliders and less 1/2 notes can be better. Also I recommend to remove the 03:15:027 (1,2,3,4,5) - .
If you dont want to make the Hard easier, then make the normal harder is also ok.

Good luck!
If you decide to make some change, then call me back to recheck this.
The ExtRabbit's diff is really cool, I love it very much.
thanks for full mod Yuki ;w;

about adjusting diff gap between N-H, i tried to decrease difficulty of Hard.
as you said replaced stream to reverse slider, make distance snap consistently etc..
maybe it's solved gap, but i'm not sure the gap between H-I :(
anyway, it's so helpful for me! thanks again :oops:
Topic Starter
Asahina Momoko
updated all(∩・▽・∩)
Swerro
Hi looks good


ExtRabbit's difficulty

01:17:090 you might want to consider increasing the length of the slider by 1 tick. The same length as almost all other short sliders. since it's the same sound effecty like the others

01:44:690 same as above

01:44:862 same as above

02:29:776 same as above

04:24:462 (and the three 1/8 sliders after) same as above

maybe there are more 1/8 sliders that should be 1/4 sliders. i changed them myself and it looks much better in my opinion
Topic Starter
Asahina Momoko

Swerro wrote:

Hi looks good


ExtRabbit's difficulty

01:17:090 you might want to consider increasing the length of the slider by 1 tick. The same length as almost all other short sliders. since it's the same sound effecty like the others

01:44:690 same as above

01:44:862 same as above

02:29:776 same as above

04:24:462 (and the three 1/8 sliders after) same as above

maybe there are more 1/8 sliders that should be 1/4 sliders. i changed them myself and it looks much better in my opinion
thanks for a suggestion Swerro!
but those short sliders are put for emphasis, of course with following vocal or some sounds...
so i keep it, but i keep your suggestion in mind! :oops:
Topic Starter
Asahina Momoko

M o k o r i wrote:

Swerro wrote:

Hi looks good


ExtRabbit's difficulty

01:17:090 you might want to consider increasing the length of the slider by 1 tick. The same length as almost all other short sliders. since it's the same sound effecty like the others

01:44:690 same as above

01:44:862 same as above

02:29:776 same as above

04:24:462 (and the three 1/8 sliders after) same as above

maybe there are more 1/8 sliders that should be 1/4 sliders. i changed them myself and it looks much better in my opinion
thanks for a suggestion Swerro!
but those short sliders are put for emphasis, of course with following vocal or some sounds...
so i keep them, but i keep your suggestion in mind! :oops:
Koiyuki
~Recheck~

General
  1. Preview time unsnapped because of the offset change.
Collab Insane
  1. 02:38:005 (1,2) - I'm not sure that snap these on 1/6 here is right or not, for safe I recommend to change the pattern here.
Meg

Minakami Yuki wrote:

~Recheck~

General
  1. Preview time unsnapped because of the offset change.
Collab Insane
  1. 02:38:005 (1,2) - I'm not sure that snap these on 1/6 here is right or not, for safe I recommend to change the pattern here. changed
sorry mokori
http://puu.sh/fCdnp.zip
Topic Starter
Asahina Momoko

Minakami Yuki wrote:

~Recheck~

General
  1. Preview time unsnapped because of the offset change. aaa fixed QAQ
Collab Insane
  1. 02:38:005 (1,2) - I'm not sure that snap these on 1/6 here is right or not, for safe I recommend to change the pattern here.
thanks for recheck, updated~
Koiyuki
Topic Starter
Asahina Momoko
!!



thank you yuki~~!!
BeatofIke
moe o3o
Topic Starter
Asahina Momoko

BeatofIke wrote:

moe o3o
so cute o3o
Meg
ゆきちゃんすき
Little
- ❤️ -
Hi.

[General]
  1. The current background image has low quality. Here is a better version: http://puu.sh/fE3cr/55c9c6a07e.jpg
[Easy]
  1. 01:51:890 (2) - Add a clap on the head. It matches with 03:04:576 (2)
  2. 01:36:976 (1) - Remove clap from the end? It doesn't seem to fit. You didn't use it at 02:50:347
  3. 03:41:433 (1) - Combo here should match with 01:57:205 (5)
  4. 04:44:862 (1) - How about adding normal finish on this spinner? (hitsound will be on end of the spinner)
[Normal]
  1. 01:59:947 (4,2) - To avoid covering the repeat on (2), can you move (4) like this? http://puu.sh/fE72J/efd65fcc1a.jpg This is to make sure the player can clearly see the repeat on (2).
  2. 03:10:062 (1) - Can make this shape look nicer if you move the second point like this: http://puu.sh/fE5yd/cf4f0a098e.jpg
  3. 03:41:433 (1) - Combo here should match with 01:57:205 (4)
  4. 04:44:862 (1) - Add a whistle on the spinner?
  5. 04:47:605 (1) - A finish will sound good here.
[Hard]
  1. 00:24:976 (4,1) - It's better to put larger distance between these. It looks too much like 1/2 beat.
  2. 00:31:147 (1) - This doesn't look good, and can cause issues for gameplay. I recommend widening the angle like this: http://puu.sh/fEb5N/5bca718980.jpg
  3. 00:36:633 (1) - Missing a whistle on head.
  4. 00:49:490 - There doesn't seem to be any reason to stretch the break warning here. Set it back to the default?
  5. 01:17:605 (1,1) - Weird to use two combos here... It can be confusing, so just choose one of them to use NC on?
  6. 02:30:290 (1,1) - Same here.
  7. 02:52:405 (1) - Finish on head.
  8. 04:10:576 (1) - Same as 00:31:147 (1) Please change it: http://puu.sh/fEdn7/d451c3bc0a.jpg
  9. 04:39:376 (1) - http://puu.sh/fEdxd/fb39024f2b.jpg
  10. 04:44:862 (1,1) - Same suggestions are Normal.
[Insane]
  1. 03:32:176 - I think it's better to make all this part kiai time like this: http://puu.sh/fEjev/fa4ab0bc74.jpg
  2. 00:06:805 (1,1,1) - It's better to reverse the direction of these since it's similar to 00:05:433 (1,1,1) Do this: http://puu.sh/fEfmp/b6543caa49.jpg
  3. 01:07:662 (5) - This doesn't fit the rhythm of the song. Please reduce it to a 1/2 beat slider so it matches the drum rhythm: http://puu.sh/fEfPR/20548e653b.jpg or if you really want a note on that tick, http://puu.sh/fEfV9/334a143dcc.jpg
  4. 01:36:462 (1,2,3) - The way this is stacked makes it confusing to read because the approach circles overlap in a really weird way. I think it's better to either stack them directly http://puu.sh/fEh1f/3677887586.jpg or scale it up like this: http://puu.sh/fEheF/ddb72f9ebe.jpg
  5. 01:57:890 (2) - This is touching the hp bar. Try to avoid that.
  6. 04:18:462 (4) - Missing clap.
  7. 04:19:834 (4) - Missing clap.
[Extra]
  1. 00:05:090 (1,2,1,2) - I think it's better to add some hitsounds on these too.
  2. 00:16:062 (1,2,3,4) - Same here.
  3. 00:49:662 (1) - There doesn't seem to be any reason to stretch the break warning here. Set it back to the default?
  4. 01:01:319 (1) - Curve here is a bit too tight in my opinion. It makes the direction a bit ambiguous. Adjust it a bit like this so it's clearer: http://puu.sh/fElS1/39b565cff2.jpg
  5. 04:03:376 (1,1) - This spacing is awkward to play. How about you stack it like you did with 02:29:776 (1,1)
  6. 04:20:176 (1) - Add a finish?
  7. 04:47:605 (1) - Add a finish on the head?
Good map. Call me back when you are ready.
xxdeathx
Lolicons >w<
Topic Starter
Asahina Momoko
thanks for mod cloud!!
i'll reply after guests fix collab(∩・▽・∩)

xxdeathx wrote:

Lolicons >w<
iMage-- is lolicon ww
Meg

CloudSplash16 wrote:

- ❤️ -
Hi.

[Insane]
  1. 03:32:176 - I think it's better to make all this part kiai time like this: http://puu.sh/fEjev/fa4ab0bc74.jpg
  2. 00:06:805 (1,1,1) - It's better to reverse the direction of these since it's similar to 00:05:433 (1,1,1) Do this: http://puu.sh/fEfmp/b6543caa49.jpg
  3. 01:07:662 (5) - This doesn't fit the rhythm of the song. Please reduce it to a 1/2 beat slider so it matches the drum rhythm: http://puu.sh/fEfPR/20548e653b.jpg or if you really want a note on that tick, http://puu.sh/fEfV9/334a143dcc.jpg
  4. 01:36:462 (1,2,3) - The way this is stacked makes it confusing to read because the approach circles overlap in a really weird way. I think it's better to either stack them directly http://puu.sh/fEh1f/3677887586.jpg or scale it up like this: http://puu.sh/fEheF/ddb72f9ebe.jpg
  5. 01:57:890 (2) - This is touching the hp bar. Try to avoid that.
  6. 04:18:462 (4) - Missing clap.
  7. 04:19:834 (4) - Missing clap.
Good map. Call me back when you are ready.
all fixed, thank you for modding, cloud chan.
cloud chan suki

http://puu.sh/fGnpZ.zip

and to Mokori and death:
I AM NOT LOLICON AND LOLICON IS YOU
NEVER GIVE UP
Topic Starter
Asahina Momoko

CloudSplash16 wrote:

- ❤️ -
Hi.

[General]
  1. The current background image has low quality. Here is a better version: http://puu.sh/fE3cr/55c9c6a07e.jpg
[Easy]
  1. 01:51:890 (2) - Add a clap on the head. It matches with 03:04:576 (2)
  2. 01:36:976 (1) - Remove clap from the end? It doesn't seem to fit. You didn't use it at 02:50:347
  3. 03:41:433 (1) - Combo here should match with 01:57:205 (5)
  4. 04:44:862 (1) - How about adding normal finish on this spinner? (hitsound will be on end of the spinner)
[Normal]
  1. 01:59:947 (4,2) - To avoid covering the repeat on (2), can you move (4) like this? http://puu.sh/fE72J/efd65fcc1a.jpg This is to make sure the player can clearly see the repeat on (2).
  2. 03:10:062 (1) - Can make this shape look nicer if you move the second point like this: http://puu.sh/fE5yd/cf4f0a098e.jpg
  3. 03:41:433 (1) - Combo here should match with 01:57:205 (4)
  4. 04:44:862 (1) - Add a whistle on the spinner?
  5. 04:47:605 (1) - A finish will sound good here.
[Hard]
  1. 00:24:976 (4,1) - It's better to put larger distance between these. It looks too much like 1/2 beat.
  2. 00:31:147 (1) - This doesn't look good, and can cause issues for gameplay. I recommend widening the angle like this: http://puu.sh/fEb5N/5bca718980.jpg
  3. 00:36:633 (1) - Missing a whistle on head.
  4. 00:49:490 - There doesn't seem to be any reason to stretch the break warning here. Set it back to the default?
  5. 01:17:605 (1,1) - Weird to use two combos here... It can be confusing, so just choose one of them to use NC on?
  6. 02:30:290 (1,1) - Same here.
  7. 02:52:405 (1) - Finish on head.
  8. 04:10:576 (1) - Same as 00:31:147 (1) Please change it: http://puu.sh/fEdn7/d451c3bc0a.jpg
  9. 04:39:376 (1) - http://puu.sh/fEdxd/fb39024f2b.jpg
  10. 04:44:862 (1,1) - Same suggestions are Normal.
[Insane]
  1. 03:32:176 - I think it's better to make all this part kiai time like this: http://puu.sh/fEjev/fa4ab0bc74.jpg
  2. 00:06:805 (1,1,1) - It's better to reverse the direction of these since it's similar to 00:05:433 (1,1,1) Do this: http://puu.sh/fEfmp/b6543caa49.jpg
  3. 01:07:662 (5) - This doesn't fit the rhythm of the song. Please reduce it to a 1/2 beat slider so it matches the drum rhythm: http://puu.sh/fEfPR/20548e653b.jpg or if you really want a note on that tick, http://puu.sh/fEfV9/334a143dcc.jpg
  4. 01:36:462 (1,2,3) - The way this is stacked makes it confusing to read because the approach circles overlap in a really weird way. I think it's better to either stack them directly http://puu.sh/fEh1f/3677887586.jpg or scale it up like this: http://puu.sh/fEheF/ddb72f9ebe.jpg
  5. 01:57:890 (2) - This is touching the hp bar. Try to avoid that.
  6. 04:18:462 (4) - Missing clap.
  7. 04:19:834 (4) - Missing clap.
[Extra]
  1. 00:05:090 (1,2,1,2) - I think it's better to add some hitsounds on these too.
  2. 00:16:062 (1,2,3,4) - Same here.
  3. 00:49:662 (1) - There doesn't seem to be any reason to stretch the break warning here. Set it back to the default?
  4. 01:01:319 (1) - Curve here is a bit too tight in my opinion. It makes the direction a bit ambiguous. Adjust it a bit like this so it's clearer: http://puu.sh/fElS1/39b565cff2.jpg
  5. 04:03:376 (1,1) - This spacing is awkward to play. How about you stack it like you did with 02:29:776 (1,1)
  6. 04:20:176 (1) - Add a finish?
  7. 04:47:605 (1) - Add a finish on the head?
Good map. Call me back when you are ready.
thanks for mod and clear BG cloud! all fixed(∩・▽・∩)


and thanks iMage--, uploaded~
Little
Qualified!
Len
^LOL first
Topic Starter
Asahina Momoko
!!!



thanks cloud!!!
ShiraKai
:) おめです :)
iyasine
Mokori is GOD
Gamu
Satellite
おめでとございます!
Koiyuki
╭( ・ㅂ・)و
Xilver15
.
Topic Starter
Asahina Momoko
thanks everyone! (∩・▽・∩)
sheela
You did it! Congrats!
FencerTJ
Is it nitpicky to point out there should be a space before the parentheses, since that's the title for the soundcloud? Or is it irrelevant, since on the provided mp3 it's without the space, even though that's just the file name, not necessarily the song?
VINXIS
AFTER 50 YEARS GODDAMN
Little

FencerTJ wrote:

Is it nitpicky to point out there should be a space before the parentheses, since that's the title for the soundcloud? Or is it irrelevant, since on the provided mp3 it's without the space, even though that's just the file name, not necessarily the song?
Uhh.. I think you should look more carefully. There is no space in the title on SoundCloud.
CodeS
Gz ^^
show more
Please sign in to reply.

New reply