Modding from my queue. I will focus on modding the lower diffs.
[Overview]
[Beginner]
[Easy]
[Normal]
[Hard]
I think that's all I could find.
Good luck! /o/
[Overview]
- Great map overall. It's good, kinda fun to play and has nice rhythm and is pretty easy to SS. xD This might be a pretty "nazi" mod, since I'll mostly say some things about the placement of gameplay elements.
- Since star ratings of Beginner and Easy are so close to each other, you can erase Beginner diff if you want. I think Easy diff is beginner-friendly enough to work as the lowest diff of the set, but that's up to you.
- I couldn't help but notice you actually use inherited timing sections (the green ones) to change the SV in Beginner and Normal. You shouldn't change SV on the easier diffs because players aren't used to sudden changes in the speed of sliders, which will result in the newbies breaking combos. It's okay to use SV changes on Hard and above, through.
- A question: What does exactly the "7:24" in Tags mean? If it isn't something that may help identify the map, I suggest to delete it from tags.
- Your map exceeds the size cap of 24 MB. You should look for someone to aid you in encoding your video to make it lighter to reduce beatmap overall size.
- You can adjust your Grid Size to be able to place elements with more ease. Just press G until "Grid Size: Tiny" appears, since this is the best grid size to map IMO. I suggest it because it's easier to make complex shapes and create blankets that way.
- Here's a guide that might help you to create a nice flow in your maps. It might be pretty helpful, so give it a shot.
[Beginner]
- Will be modding this diff since... why not? :3 Just in case.
- 00:01:584 (1) - You don't need that many slider anchors to create a curve slider as simple as this one. Modders/mappers usually mark those as ugly. You can delete a slider anchor and keep the same shape if you do slider like this:
- 00:04:326 (2) - You should keep the last slider anchor (the one closer to the tail) right in the center of slider's tail for aesthetics. This is because many modders may come and tell you: "Why did you created that slider like that, when you can make it prettier like this?" or something like that. What I mean is something like this:Click!
Oh, and you should check every slider in every diff for this kind of thing for practice.After all, I don't want to mention all of them since mod will be filled of the same thing, leaving little space for other suggestions.
- 00:04:326 (2,1) - You can actually blanket those sliders.
- 00:23:526 (1,2) - Spacing issue here. In beginner-friendly diffs, you need to keep Distance Snap (DS) the same (in this case, the DS you're using is 0.7x) as you continue mapping to teach players the time-distance equality rule of game (or that's what Ranking Criteria says).
- 00:45:469 (1,2) - ^^ (same as above)
- 00:48:212 (2) - I think the waves on this slider are kinda exaggerated, giving it IMO an ugly shape. I think something like this is more fluid and pretty:Click!
You can make shape like you want, but be careful as to not abuse of the anchors to give it some pretty unreadable shape. - 00:50:955 (3,1,1) - Spacing issues within those three sliders. Move them to avoid those issues.
- 01:04:669 (2) - You should add a reverse to this slider to map 01:06:041 - to add some consistency in rhythm.
- 01:07:412 (1) - If you add a reverse, you'll need to move this slider to fix spacing. Even if you don't add a reverse, you should move it down to make it easier to read, since right now it's too close to 01:04:669 (2) - Also, it's the same as 00:01:584 (1) - you don't need that many slider anchors to create this. This shape works just as fine:
- 01:13:584 - You should place something here to create a consistent rhythm as long as your Kiai lasts, since you were mapping every two beats already.
- 01:17:698 - ^^
- 01:40:326 (1,2,3) - Spacing issues.
- 01:48:555 (3) - This simple shape made me laugh a little, but that's it. (lol)
- What's the point of the timing sections at 01:51:812 - and 01:52:155 - ? If they are to manipulate volume, you can simply move the timing section of 01:51:812 - to 01:51:984 - and the one in 01:52:155 - to 01:52:669 -
- 01:52:669 (2,3) - Check your blanket. It can be improved.
- 01:54:726 - Map this for consistent rhythm.
- 01:57:469 - ^^
- 02:00:212 - ^^
- 02:02:955 - ^^ (those four are enough, you must surely have noticed I'm suggesting you map every two beats on your Kiais). I suggest this because consistent rhythm is easier to read and funnier to play.
- 02:03:641 (1) - Remove New Combo (NC) marker for consistency and add the NC at 02:05:012 (2) -
- Place the timing section of 02:08:955 - on 02:09:126 - and the one in 02:10:326 - on 02:10:155 -
- 02:09:126 (4) - This slider should end on 02:10:498 - for consistent rhythm.
- Just some little reminders:
- If you move a note, be sure to check spacing to correct any issues that may present on the future.
- If you add a note, check your NC before and afterwards for consistency.
- If you change some slider shapes, check the spacing between slider end and next note, since it might get altered.
[Easy]
- Same as Beginner: You have some spacing issues all along this diff. I won't mention them since I don't wanna make a long mod (and I already made such a long wall on Beginner, lol) Better open your AiMod (Ctrl + Shift + A) and check the box called "Check Distance Snap" or something like that. Since my AiMod doesn't mark that box, I'll screenshot it so that you know what I'm talking about.
- 00:23:526 - You should map this beat, since it's quite a strong sound and will help to keep rhythm consistency later.
- 00:32:441 (2,3) - Check the spacing and the blanket.
- 01:08:784 (2,3) - The flow here's kinda weird. You can improve it by making a blanket here, instead of making one on 01:07:412 (1,2) -
- 01:51:298 (1,2,3) - Check the blanket.
[Normal]
- 00:05:355 (3,4) - Check the blanket here.
- 00:12:555 (1,2) - I know you want to make a blanket here, but you can't if that creates a spacing inconsistency. Correct that inconsistency.
- 00:15:298 (1) - I think this shape is very clustered, making it hard to read; and seems to sightly alter slider speed, making it unrankeable. Try to give it a different shape.
- 00:18:041 (1,2) - ^^
- 00:23:526 (1,2) - This flows kinda weird. My suggestion here is to give slider (1) a different shape, so that it aims at circle (2) direction to keep a nice flow.
- 00:26:612 (2,4) - You might want to check this. You can create/improve a blanket here if you want.
- 00:53:698 (1,2) - Flow here is kinda weird, too. Try to check it.
- 00:56:441 (1,2,3,4,5,6) - I like this.
- 01:00:555 (3,4) - Weird flow is weird, alright.
- 01:07:412 (1,2) - You might wanna blanket this.
- 01:11:526 (1,2) - I'm not a fan of this shape, as I already said on 00:15:298 (1) -
- 01:37:584 (1,2) - You might want to check this and see if you can blanket it better.
- 01:40:326 (1,2,3,4,5,6) - I also like this.
- 01:51:984 (2) - This shape... is pretty hard to read. You should change it.
- 01:53:012 (1) - Why this slider has a NC?
- 02:07:755 (1,2) - Check blanket.
- 02:10:498 (1,2) - The flow here's kinda ankward. You should try to improve it by moving slider (2). Remember to move 02:11:869 (1) - if you move that slider (2).
[Hard]
- 00:32:269 (2,4) - You should stack circle (4) under (2) properly for aesthetics. If you can't, just copy circle (2) and paste it where circle (4) is on the timeline.
- 00:52:498 (5,1) - You should also stack those two.
- 01:59:184 - You should add something here. It's such a strong sound, and I think it has to be mapped.
- 02:01:926 - ^^
- I think this Hard has more circles than the average, but it might be just me...
I think that's all I could find.
Good luck! /o/