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Exote wrote:
Sh*t forgot to mention this xD so, Hi! NM from my queue. Hi there ovo/ !Beginner00:23:526 (1,2) - I personally think that those two wavy sliders could be replaced with those instead. I don't think the music here calls for sharp sliders
00:29:012 (1) - Curve the slider a little bit like this so you can get a better blanket, that's right, blankets rule. Improved blanket for the greatness of blanketingness!
00:31:755 (2) - Perhaps you could remove the whistle from this slider, I don't see the point of it. That was a leftover I missed when taking the whistle hitsound off of the slider ghjkl thank you
00:48:212 (2) - If you make this slider look like this , it flows better imo. I see that makes sense alright.
01:34:841 (1) - I also think that this clap on the beginning of the slider doesn't sound good. I think it's better the way it is than having no clap at the start and a clap at a end hereEasy00:18:726 (1) - Consider removing this clap, doesn't sound right. Removing that one doesn't sound quite right either so tried something else ovo
00:55:755 (6) - Move this circle down one time, so it could form a better triangle pattern. Down? one time? A pixel? A grid space? ? ? ?
01:58:155 (3) - Straighten this slider like this, so you could get a better looking blanket. Fixed I thinkNormal00:07:755 (2) - Make this slider like this. I rather like the current slider
00:34:498 (1) - Put a circle instead of this slider, doesn't really sound good. ? I don't think a circle would be better than the slider.
The last two kiai-timed parts, the spacing there looks a bit of a much for a normal difficulty, that's at least what I think. ;;HardOverall this is it. Remember that I'm not a pro modder, I only said my thoughts about the map. Anyway good luck! Thanks and good luck to you too!00:20:784 (1,2) - Those two sliders look a bit loose, don't ya think? Curve them a bit, like this. They're meant to be loose? ovo;
00:24:726 (4,5,6,7,8) - Instead of these elements, try making something like that, looks and sounds better imo. That doesn't sound right to me so no change
00:26:784 (2) - Remove clap? Moved clap
00:29:526 (2) - ^ Moved clap
00:34:498 (9) - A circle instead of this slider and place it here? Again, sounds better. A single hit for a held note like that in the vocals doesn't sit well with me so I'll leave it as is.
01:01:241 (7) - You can make this slider like this, flows and looks better. Am I the only one that thinks that'd look kind of strange
01:14:269 (1) - Remove the clap from the end of this slider. Okay fixed
01:33:469 (5,6,7) - Here, form a blanket like this. They already do their own kind of leading in and out of blanket but I've gone and improved that set up now hopefully.
I heard some random claps throughout the whole hard, but don't really think they are a big problem. ;A;?
Erina wrote:
Hey!!~~ From my mod for voice queue~ Does this mean I get to sing soon ヽ(‘ ∇‘ )ノ
Some suggestions~~~
[General][Hard]
- AIMod seems to show some errors, not sure if they need to be fixed or not though. Last time I centle (cent as in 100 + le like in triple and double this word works right?) checked they seemed ok.
- Consider reducing hitsound volume in the intro (up to 00:12:555), maybe down to 50%? Excellent idea
[Normal]
- Consider applying whistles on just the slider heads rather than the slider bodies like at 00:27:469 (4,5) - . Then you can apply the whistle sound to more areas of the song (like at 00:30:212 (5,6) - ), making the hitsounds much more consistent. Whiistlesss
- The hitsound comments are suggestions, I honestly don't know much about hitsounds and suck at them myself, so yeah those are just my two cents :3 All help is appreciated help 'w'
- 00:13:241 (2) - Consider putting middle point on this slider to 256/312, looks better/more blanket-like Okie dokie that's quite nice
- 00:48:555 (2,3,4) - I feel like this rhythm works better: http://puu.sh/f6swl/848f350142.jpg After much thought I've decided against it, preferring the current rhythm.
- 00:50:955 (1,2) - Whistles here sound kinda obnoxious considering how you used them only a second ago. I feel like you should find a consistent place in each melody to put whistles. Ah I had whistles at other similar parts of the song before removing some with guineaQ's mod, and must have messed up in consistency in my decision making. I've removed these two now.
- 01:32:098 (1,2,3) - Consider changing rhythm to be like this: http://puu.sh/f6t01/645faf770d.jpg it follows the vocals more accurately (its like what you did here 01:37:584 (1,2,3) - ) Ooh that's cool alright done-dity done 'v'
- 01:36:212 (6) - Try this rhythm: http://puu.sh/f6uAT/ddeb2a5320.jpg I feel like it matches up better with the vocals (ki-ii) Tried it out but I think I prefer the current set up;
- 01:40:497 (2,3,4,5) - Consider making this and subsequent patterns into perfect squares, as that would look better (Compose -> Create Polygon Circles is really helpful if you didn't know already) Not done yet but will be done hopefully as soon as conscious again /o/
For more consistent hitsounding (matching patterns like 01:07:412 (1,2,3,4,5) - )- 01:51:298 (1) - Remove clap from end of this Ok ovob
- 01:51:641 (2) - Add clap to head Alright ouob
- 01:52:326 (5) - Add clap Sounds like a lot of claps-
- 01:52:155 (4,6) - Remove claps Oh I see now okay got it done.
You don't have to follow this exactly, but the hitsounds on that part currently sound kinda awkward. Try matching it up to your other patterns like at 01:07:412. I did because I'm just poor at keeping track of / checking my own patterns thank you quq- 01:53:355 (4,3) - oooo this is cool Yaay :>
- 01:57:812 (3,4,5) - Having all three stacked together doesn't give proper emphasis on the 5th circle (which has a hitsound on it too). Consider moving 5 out to 296/184, 6 to 360/128, and 7 to 280/104. Tried something else instead /o/
- 02:04:326 (3) - Maybe add drum clap at head? Ah how did I miss that one okay fixed ovo/
- 02:05:355 (2) - Add clap? Similar to 01:54:384 (3) - Okay cool ouo/
[Easy]
- 01:09:126 (1) - Feels weird, like you're missing something. Consider this rhythm: http://puu.sh/f6Yfb/3ad40c4b74.jpg I considered it but I'd want to keep the long slider if possible to help with the easing into kiai sv and with how it bounces to the beat ♪♪
- 01:40:326 (1,2,3,4,5,6) - This pattern is great :3 (ノ◕ヮ◕)ノ*:・゚✧ It's so well liked with it's beauty and symmetry what joy this gives me thank you
- 01:54:041 (1,2,3) - This looks better imo if you move the middle tick of 1 to 112/138 That's already where it is though, 2 to 176/272, and 3 to 280/360 (blanket between 1 and 2 Oh I see I'll fix 1 to become a blanket myself then ovo, triangle between 2-3-4) Alright done /o/ This is a very cool set up now woa
- 01:58:498 (1) - Consider copying 01:58:498 (4) - but Ctrl+H, and move it to 304/144, then move the next slider to form a blanket with 4.
01:58:498 (4) - and 01:58:498 (1) - are giving the same time I'm confused who is this mysterious 4Ah yes talked with you about this mystery in PM but instead of making the 01:58:498 (1) - do a thing with with 01:57:812 (3) - I think I'll fix the intended symmetry between these two 01:56:784 (1,3) -Not gonna comment on Beginner because I don't think I have anything useful to contribute :< I'll take that as a good comment in itself hehe
- Some of the NCs in the chorus part don't seem consistent.
- I'll NC mod the chorus parts, and you can decide whether or not you want to apply it~
- 01:10:155 (3,1) - Switch NCs Ok
- 01:13:584 (2,1) - Switch NCs Okie
- 01:15:641 (2) - Add NC Okie dokie
- 01:54:041 (1) - Add NC Okay
- 01:55:412 (3) - Remove NC Alright
- 01:59:526 (4) - Add NC Kay
- 02:05:012 (4) - Add NC Alrikay
I feel like these emphasis the beginning of a new melodic phrase better, but it's up to you of course!~ Fixed all of the NCs in the chorus parts as you suggested thank you 'w'
Didn't really notice anything else about this map. (ノ◕ヮ◕)ノ*:・゚✧
Nice map, and really catchy song! I'll contact you later so we can confirm what you're singing :3 (ノ◕ヮ◕)ノ*:・゚✧ Alright I'll be waiting
aaaaaand right after I post I also realize that there's another difficulty to this map that I didn't see. rip, i'll take a look at it and mod it later. It's like looking for food just to realize you've been holding it the entire timeosupls
i swear to god why does this keep happening the next thing i know the sliders in the map start disappearing and then osu just force quits why peppy WHY BECAUSE CIRCLE CLICKING qaq