Squirrel > thanks for modding!
Squirrel wrote:
sup
GeneralHard
- video's missing in Normal diff
- where's the Easy difficulty? :c
nah, really. there are some confusing/hard to read patterns in Normal. I mean they're fitting for a Normal diff, but imo it's a little too hard for the easiest diff. (I know 2SR etc pp, should be all fine, but it's such a short song, why not map another difficulty so beginners can enjoy it as well?) i am lazy, therefore my laziness > their improvementInsane
- 00:05:424 (2) - sounds off how you suddenly ignore the beat on the red tick, can you split this into slider+circle or change to 1/2 slider + reverse? no, the focus is mainly on drums here.
- 00:07:924 (3) - reverse slider is hidden below 00:06:853 (4) - . not the entire time, so it's visible, but notably later tha usual, please don't cover it up ;-; there's ample time to react, imo.
- 00:14:532 (1) - should be extended til next white tick, that matches better with the vocals changed the 2 1/2 lsiders
- 00:39:710 (2) - sounds better to me if it ends on the red tick and a circle is added on the downbeat. that goes better with vocals and beat i prefer the calmness now
- 01:04:710 (4,5) - I miss emphasis on the blue tick inbetween, like you emphasized 01:07:746 (1,2) - and several others. how about ok
- 01:10:067 (1) - for the same reason this should be split, imo i disagree, softer and calmer part here.
- 01:10:782 (3,4) - gap feels off a bit, cause the vocals go on. how about extending 3 til next white tick? (there's a beat there, too, so I don't see any reson to leave it blank) less dense rhythm, i prefer it this way.
can't say much here. mapset looks good, as I already mentioned I'm just missing an Easy diff. the gap from Normal to Hard is rather big anyway, so it really would be better to add an Easy and increase difficulty of Normal slightly. maybe that's just me, Idk ~ ;-;
- 00:01:496 (1,2,3,4,5,6) - huh. select 2 - 6 and ctrl+g? improves movement slightly nah, pitch-based movement
- 00:06:139 - why's this blank? ;-; I miss a circle here, the current gap doesn't really match the melody ~ drums
- 00:22:032 (2,3) - 3's clearly higher pitched than the rest, how about adding a small jump here? you can move 3 to 488|160 for example thats why its in a sharp turn, i wanna keep the structure.
- 00:27:567 (1,2,3,4,5,6,7,8) - wow, is it just me or are they like super unevenly placed? some circles look much closer than others, you might wanna fix that? wtf lol okay didnt notice
- 00:29:710 (3) - shorten and add circle on downbeat for better emphasis? it's sooo much louder than the other beats ~ >-< calm calm
- 01:26:139 (3,4,5) - meh movement. plays better if you stack 5 below 01:25:782 (1) - , imo it doesn't, its a 'break' of structure to show the end of a pattern.
good luck!