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Halozy - Kanshou no Matenrou [OsuMania]

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Total Posts
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Topic Starter
Feerum
This beatmap was submitted using in-game submission on Samstag, 2. Mai 2015 at 17:02:30

Artist: Halozy
Title: Kanshou no Matenrou
Source: 東方Project
Tags: aqua trytone cosmic mind emotional Sentimental Skyscraper byakuren hijiri marathon touhou
BPM: 183
Filesize: 11644kb
Play Time: 05:37
Difficulties Available:
  1. World's End - 4Key (4,51 stars, 3580 notes)
Download: Halozy - Kanshou no Matenrou
Information: Scores/Beatmap Listing
---------------
#1st Approval and #1st Ranked Map!

Round of 16 Tiebreaker Map for the Osu!Mania 4k World Cup 2015


CTB by Razor Sharp
Taiko by Stefan
Standard by captin1


Kuo Kyoka #1st
Ichigaki #2nd
Starry-

Special Thanks to Hollow Wings who allows me to use his Hitsounds <3


THANKS DUALSHOCK FOR THE LYRICS, I LOVE YOU

Romanized Lyrics

Romanized Lyrics:

nagai nagai eien no toki
watashi hitori tatazundeta
kurai sekai nukedashitara
me no mae ni hirogaru minamo ga mabushisugiru wa

inochi tsuie ukikusa no you ni ukabu dake no hibi
watashi wa hitori de anata wa mou inai sore dake ga subete

anata to hanareta no wa mou haruka mae

kuroi sekai houmatsu no yume natsu wo tsugete kigi wa sawagu
tonari ni mou anata inai haruka mukashi tooi kanata

ikuseisou sugite ano nukumori ga
kiete shimaisou de kowakute
te wo nobasu keredo shiroi kumo sae nani mo nakatta awai kagerou

watashi hitori nokosareta dakara zutto anata wo matsu no
aa omoidetachi ga umi ni toketeyuku kasumi kieteyuku

kaeranu hibi itaranu hito itsumademo

kuroi sekai houmatsu no yume natsu wo tsugete nami wa odoru
tonari ni mada anata inai kaze ga namida saratteiku

machitsuzukeru watashi kawaranaiyo
sugu ni mitsukete kureru you ni
tada sugoshitai no hateshinai yume wo natsu no tsuzuki wo anata to tomo ni

hasu no hana ga hiraku koro madoromu watashi ni fureta
nami ga anata no nukumori wo tsutaete kureta no sugu ni

osoru osoru furikaeru mabushikute sugata mienai
demo anata da to wakatte ita kara koe wo hitotsu tsumuida

“okaeri”
English Lyrics

English Lyrics

Long long, for an eternal time,
I've been standing alone for this long
If I'd escape from this dark world
Then I'd reach right away for the water surface, crossing the radiance

A broken life is like floating weed, drifting day by day
I'm lonely because you're not here anymore, that's all

You've already gone far away a long time ago

In a dark world, ephemeral dreams, the many trees rustle and announce the summer
You are not next to me anymore, the old days are so far away

Many years have passed away, as well as your warmth
I'm so scared of you disappearing in the end
However I'm stretching my hands, even if only to the white cloud and there was nothing
but a pale haze

I am the only one left behind, so I'll wait for you forever
Ah, these memories are dissolving in the sea, disappearing in a mist

You don't return, day after day, no one arrives, forever

In a dark world, ephemeral dreams, the waves' dance announce the summer
Yet you are not next to me and the wind sweeps away my tears

I'll keep waiting for you all the time
So that I'll see you right away
I just want to go through the endless dream, through the sequel of the summer, together with you

When the lotus flowers bloom, you've touched me when
I dozed off And the waves convey your warmth at once

Timidly I'm turning around, I couldn't recognize this dazzling shape
But I knew that this single voice belongs only to you

"Welcome home"
Thanks to:
-Kamikaze- for 1st Mod & Testplay
Pharos21 for Mod
-Kousei- for Mod
Starry- for Mod
_S u w a k o_ for Mod
Hellgert forMod
Marirose for Mod and 2 Stars
Shikis for Mod
Kruzon for Mod
RuberusuScarlet for Mod
-Kamikaze- for Mod & 1 Star
_Xenophilius_ for Mod
stankill for Mod & Testplay's
Valentrixe for Mod
Blocko for Mod & 1 Star
LordRaika for Hitsound Mod!
- Bad Apple - for Hitsound Mod! & 1 Star
Ichigaki for Mod & STARRED!
playin14 for Mod, Testplay's & 7! Stars
Harbyter for Mod & BN Check
Lenfried- for Mod & 1 Star
RuberusuScarlet for Mod & Meta Data Check!
Outlaww for Mod
Thanks to all Testplayer:
Dualshock
IamBaum
renoxz
-Darnoc-
Chucksal
Phil
Reikokaz
Sala-
Syntx
Kamikaze
Testplay and major stuff IRC mod:
SPOILER
2015-01-01 20:29 Feerum: cant spectate, bancho kicks me everytime <.< but it would be nice if you play it and tell me whats good and whats not so good :)
2015-01-01 20:29 -Kamikaze-: damn I got A
2015-01-01 20:29 -Kamikaze-: I still feel effects of yesterday's/today's party
2015-01-01 20:29 -Kamikaze-: ;_;
2015-01-01 20:30 -Kamikaze-: It's not bad
2015-01-01 20:30 Feerum: haha, it's okay. And what you think about my map? I dont have many exp with mapping and i'm open for all feedback :D
2015-01-01 20:30 -Kamikaze-: I have VERY high standards towards maps, so I won't say it was good either
2015-01-01 20:30 -Kamikaze-: I'll point some stuff
2015-01-01 20:31 -Kamikaze-: firstly, start mapping the piano earlier
2015-01-01 20:31 -Kamikaze-: somewhere like 十十日月[7-STD]
2015-01-01 20:31 -Kamikaze-: FUCK
2015-01-01 20:31 -Kamikaze-: wrong paste
2015-01-01 20:31 -Kamikaze-: 00:09:169 -
2015-01-01 20:32 Feerum: okay
2015-01-01 20:32 -Kamikaze-: LN's like this one 00:15:563 (15563|2) - feel pretty random, better to leave a bit of space then to fill it with ranom holds
2015-01-01 20:32 -Kamikaze-: random*
2015-01-01 20:33 -Kamikaze-: 00:14:087 - no need to put doubles in places like these 00:14:087 -
2015-01-01 20:33 -Kamikaze-: 00:17:038 -
2015-01-01 20:33 -Kamikaze-: 00:19:661 -
2015-01-01 20:33 -Kamikaze-: and so on
2015-01-01 20:33 -Kamikaze-: 00:21:628 - You can add LN here for whoosh sound
2015-01-01 20:34 Feerum: Ok
2015-01-01 20:34 -Kamikaze-: 2/1 LN
2015-01-01 20:34 -Kamikaze-: next thing, start gradually increasing difficulty from here 00:35:399 -
2015-01-01 20:34 -Kamikaze-: it feels too empty
2015-01-01 20:35 -Kamikaze-: like, add some 1/1's at first, then increase to 1/2 after few seconds and so on, until final stream
2015-01-01 20:37 -Kamikaze-: 00:42:776 - I do believe it's 1/8, not 1/4, map it as stairs if you do so
2015-01-01 20:37 -Kamikaze-: not as reversing stairs, but as normal ones
2015-01-01 20:38 Feerum: Okay
2015-01-01 20:38 -Kamikaze-: 00:58:678 (58678|0,58678|1) - unneeded LN's
2015-01-01 20:38 -Kamikaze-: 01:00:481 - missing note
2015-01-01 20:38 -Kamikaze-: 01:01:055 - normal stair is more comfortable to hit, and you've missed a lot of notes there
2015-01-01 20:39 -Kamikaze-: I mean, you've stopped stream too early
2015-01-01 20:39 -Kamikaze-: 01:01:956 (61956|2,61956|1,62120|0,62120|3) - Both as 3-noters
2015-01-01 20:39 -Kamikaze-: 01:02:448 (62448|3,62448|1,62612|0,62612|3) - Replace with LN's maybe?
2015-01-01 20:40 -Kamikaze-: 01:02:940 - Too many LN's
2015-01-01 20:40 Feerum: ok
2015-01-01 20:40 -Kamikaze-: 01:10:686 (70686|3) - 1/8 earlier (it should be beside LN)
2015-01-01 20:41 -Kamikaze-: 01:14:005 (74005|3,74087|0,74169|2) - notes mapped to nothing
2015-01-01 20:41 -Kamikaze-: use 2 LN's instead
2015-01-01 20:41 -Kamikaze-: ^this is also why you should map at silent hitsounds before hitsounding
2015-01-01 20:41 -Kamikaze-: and check at 25% speed if there are really sounds for notes
2015-01-01 20:42 -Kamikaze-: 01:14:907 - Rearrange LN's to tha instrument, listen closely at 25%
2015-01-01 20:43 -Kamikaze-: 01:20:317 - From here on it's pretty much constant 1/4 going on
2015-01-01 20:43 -Kamikaze-: I'll just rain my suggestions onto you and you'll handle them at own pace okay?
2015-01-01 20:44 Feerum: okay
2015-01-01 20:45 -Kamikaze-: 01:22:448 (82448|1) - I know that there's a instrument for this LN, but it ruins the stream
2015-01-01 20:45 -Kamikaze-: from around there there's a 1/8 burst until 01:23:923 -
2015-01-01 20:46 -Kamikaze-: 01:39:251 (99251|3,99292|2,99333|1,99374|0,99415|1) - no 1/8 here
2015-01-01 20:46 Feerum: so i should remove the ln and make one 1/8 stream?
2015-01-01 20:46 -Kamikaze-: yeah
2015-01-01 20:47 -Kamikaze-: 1/8 burst with LN is total pain in the ass for players
2015-01-01 20:48 Feerum: hah okay, now i know it :D
2015-01-01 20:48 -Kamikaze-: general suggestion for note consistency: 01:40:153 - this should be 2 notes, 01:40:317 - 3, 01:40:481 - 3, 01:40:645 - 1
2015-01-01 20:48 -Kamikaze-: take a hint from it to whole map
2015-01-01 20:48 -Kamikaze-: when there are louder instruments or a lot of them put more notes
2015-01-01 20:49 -Kamikaze-: but when there are only quiet ones, put 1
2015-01-01 20:51 -Kamikaze-: 01:44:087 - something like [http://puu.sh/dW8C3/86332051d4.jpg this]
2015-01-01 20:52 -Kamikaze-: do you have this chat saved?
2015-01-01 20:52 Feerum: Yes
2015-01-01 20:52 -Kamikaze-: okay
2015-01-01 20:52 -Kamikaze-: so I can rain suggestions down without worrying xD
2015-01-01 20:53 Feerum: Yes
2015-01-01 20:53 -Kamikaze-: 01:44:907 - First note is not a 2-noter, and stream is 1/8
2015-01-01 20:53 -Kamikaze-: btw try to put diffrent patterns for each stream
2015-01-01 20:53 -Kamikaze-: or reverse of the last one
2015-01-01 20:53 Feerum: Yeah dont worry, bancho kicks me all few minutes but it dont delete's the chat :D
2015-01-01 20:53 Feerum: ok
2015-01-01 20:54 -Kamikaze-: 01:55:891 - LN for whoosh here
2015-01-01 20:54 -Kamikaze-: 02:26:792 - missing note
2015-01-01 20:55 -Kamikaze-: 02:28:145 - missing note
2015-01-01 20:55 -Kamikaze-: and rearrange patterns
2015-01-01 20:56 -Kamikaze-: 02:43:923 - for this section you could make it 4-2-2-4-2-2-4 (4 where you now have 3 and 2 where you now have 1, because it's a quite strong section)
2015-01-01 20:57 -Kamikaze-: keep this up until around 02:49:169 - (02:48:841 - also as 4-noter obviously)
2015-01-01 20:57 Feerum: okay
2015-01-01 20:57 -Kamikaze-: that'd be all the major stuff for now
2015-01-01 20:57 -Kamikaze-: hope it helps :D
2015-01-01 20:58 -Kamikaze-: I'll post log in the map's thread just in case
2015-01-01 20:58 Feerum: it helps so much, thanks a lot :D
2015-01-01 20:58 -Kamikaze-: no problem~
2015-01-01 20:58 -Kamikaze-: it's really not a bad map
2015-01-01 20:58 -Kamikaze-: I've seen a lot worse ones
2015-01-01 20:58 -Kamikaze-: so good luck with it
2015-01-01 20:58 -Kamikaze-: o/
2015-01-01 20:59 Feerum: Thanks :) o/
2015-01-01 20:59 -Kamikaze-: oh and change diff name to something fancier
2015-01-01 20:59 -Kamikaze-: since it'll be a marathon diff
2015-01-01 21:00 -Kamikaze-: MX is kinda boring diff name lol
2015-01-01 21:00 Feerum: yeah i will change the diff name to marathon when the map is finish :D
2015-01-01 21:00 -Kamikaze-: meh, marathon is not good enough >:(
2015-01-01 21:01 Feerum: yeah maybe you'r right... it's a too epic song :D
2015-01-01 21:01 -Kamikaze-: yeah xD
2015-01-01 21:01 -Kamikaze-: World's End maybe?
2015-01-01 21:02 -Kamikaze-: it's part of original song's title
Aste-
OK
HI HI Ho~... ^.^

Sorry for the delay.. ^.^

here the mod.. 1st time handeling marathon >.<

before applying my mod.

uncheck =
*Letterbox During Break (mania don't use this)

The mod
colom
1.2.3.4

MOD
00:32:776 (32776|1,32940|2) - Ctrl J
00:35:727 (35727|2) - move to 2

00:42:011 (42011|0,42066|1,42120|2,42175|3,42229|0,42284|1,42339|2,42393|3,42448|0,42503|1,42557|2,42612|3,42667|0,42721|1,42776|2,42831|3,42885|0,42940|1,42994|2,43049|3,43104|0,43158|1,43213|2,43268|3,43268|1,43268|0) - start at 00:41:956
00:43:213 (43213|1,43213|0) - move to whiteline above

no other problem found..

GL ^.^
Topic Starter
Feerum

Pharos21 wrote:

OK
HI HI Ho~... ^.^

Sorry for the delay.. ^.^

here the mod.. 1st time handeling marathon >.<

before applying my mod.

uncheck =
*Letterbox During Break (mania don't use this)

The mod
colom
1.2.3.4

MOD
00:32:776 (32776|1,32940|2) - Ctrl J Done
00:35:727 (35727|2) - move to 2 Done

00:42:011 (42011|0,42066|1,42120|2,42175|3,42229|0,42284|1,42339|2,42393|3,42448|0,42503|1,42557|2,42612|3,42667|0,42721|1,42776|2,42831|3,42885|0,42940|1,42994|2,43049|3,43104|0,43158|1,43213|2,43268|3,43268|1,43268|0) - start at 00:41:956
00:43:213 (43213|1,43213|0) - move to whiteline above Done :)

no other problem found..

GL ^.^
Thanks for Mod ^_^
-Kousei-_old
Hi! From My Queue.

Layout
4k: |0|1|2|3|

Worlds End
You should add Kiai times, if you don't know what is this https://osu.ppy.sh/wiki/Kiai_Time
  1. 00:29:005 (29005|2) - Why a jackhammer here? Move this in 0 or 3, 3 is better
  2. 01:16:874 (76874|3) - You're following the sax? Split this LN into 2 to do this. see this
  3. 01:23:923 (83923|0) - This LN is incorrect because the note in the song starts at 01:23:923 (83923|0) - so I think you have to use only 3 columns for streams and one for this note
  4. 04:15:071 - Same as up see this
  5. 04:18:022 - ^ see this
  6. 04:23:268 (263268|3) - I think it sould start here 04:23:268 (263268|3) -
  7. 04:22:284 (262284|0,263268|3,263615|1,263615|2) - Equalize the end of these notes please
  8. 05:36:237 (336237|3) - Make this finish a bit after to make sense of delay see this
Topic Starter
Feerum

-Kousei- wrote:

Hi! From My Queue.

Layout
4k: |0|1|2|3|

Worlds End
You should add Kiai times, if you don't know what is this https://osu.ppy.sh/wiki/Kiai_Time Done
  1. 00:29:005 (29005|2) - Why a jackhammer here? Move this in 0 or 3, 3 is better Done
  2. 01:16:874 (76874|3) - You're following the sax? Split this LN into 2 to do this. see this Done
  3. 01:23:923 (83923|0) - This LN is incorrect because the note in the song starts at 01:23:923 (83923|0) - so I think you have to use only 3 columns for streams and one for this note Done, i think :D
  4. 04:15:071 - Same as up see this Done
  5. 04:18:022 - ^ see thisDone
  6. 04:23:268 (263268|3) - I think it sould start here 04:23:268 (263268|3) - Same Times, dont understand this mod :c
  7. 04:22:284 (262284|0,263268|3,263615|1,263615|2) - Equalize the end of these notes please Done
  8. 05:36:237 (336237|3) - Make this finish a bit after to make sense of delay see this
Done
Thanks for Mod ^_^
Starry-
hi feerum~

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. I don't see the point of a second red timing point. Delete that, and make the first offset slightly earlier. Can't give you exact values right now since no headphones :P.
Audio:
BG:
  1. Irregular aspect ratio for resolution. I suggest you make it 1024x768 or 1366x768.
Metadata:
  1. Add tags. 'Sentimental Skyscraper' is the translation, also add 'emotional' 'cosmic mind' 'aqua trytone' etc.
  2. Diff name Worlds End -> World's End
Preview Point:
AiMod:

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Worlds End]

00:17:858 (17858|3) - Prefer if this little part was to follow pitch. Try:
00:17:858 (17858|3) - Move to 0
00:18:186 (18186|0) - Move to 3


00:21:464 (21464|0) - Quite surprising jackhammer as nothing suggests it in the music. Move to 1.

00:28:678 (28678|1) - Pitch - move this to 3. Then,
00:29:005 (29005|3,29169|2,29333|1) - Move this triple 1 left for playability.

00:30:481 (30481|1,30645|3,30809|1,30973|3) - Random repeat, try:
00:30:809 (30809|1) - Move to 2,
00:30:973 (30973|3) - Move to 0.
00:31:300 (31300|1) - Then I guess you can move this to 3 then, for pitch.

00:33:923 (33923|1) - Move to 2, balance.

00:38:022 (38022|3,38022|2,38022|0) - Keep in mind we're still only mapping to piano and drums, so three notes is unnecessary here.

00:41:874 (41874|0) - This 1/6 pattern starts really abruptly. I suggest doing a build up to it. To do that:
00:40:645 (40645|0) - Make this a 1/4 stream until 00:41:956 (41956) - . Then start using 1/6.
With really fast streams like this, you really need a good buildup. And make sure it always starts on that white tick, not the blue tick before.

00:43:678 (43678|1) - No noise, delete.
00:43:841 (43841|0) - ^
00:44:497 (44497|1) - ^

00:47:530 (47530|3) - Move to 0, plays nicer. Maybe you can rearrange pattern after, too.

00:51:464 (51464|1,51464|3) - Add a note at 0 for consistency.

01:00:317 (60317|0) - Much better example of a buildup into 1/6!

01:04:087 (64087|1) - Add note, noise, at 1.

01:04:989 (64989|3) - No noise, delete.

01:10:481 (70481|0,70645|0,70809|0,70973|0,71137|0) - Too cluttered in this column, maybe put a few notes elsewhere.

01:12:366 (72366|2) - No noise, delete.

01:12:694 (72694|2) - No noise, delete.

01:17:899 (77899|2) - You're mapping lots to the beat, then randomly map this instead. The beat then kinda suddenly stops because of it. If you wanna map an LN here, then sure, but snap it to the red tick and at notes at:
01:17:858 (77858|1) - Add 1
01:17:940 (77940|0) - Add 0
To carry on the beat.

01:19:415 (79415|3) - Add note 3, noise.

01:25:645 (85645|1) - No noise, delete.

01:26:464 (86464|2) - No noise, delete.

01:26:956 (86956|1,87120|1) - Noises are very inaudible here if anything, probably best to delete and make the other notes chords.

Etc.

I'm not going to pick out every single time there isn't a noise, thats just too long :P
You're going to have to do it yourself, just listen carefully in areas like this with lots of triples / streams.
To help, go View -> Volume, then adjust the hitsound volume fairly low. This'll help you listen to the parts without noise.

01:52:284 (112284|3) - Move to 2, then make a jack with the LN on 3. (since this is the style you're going for)

From the 2:07~ section, why randomly go into drum hitsounds? kinda pointless imo.

03:13:760 (193760|0) - Maybe make this a chord at 2-3 instead?

03:43:923 (223923|2,223923|1,223923|0,223923|3) - Defo no need for 4 notes here, remove one.

04:03:432 (243432|1) - Move to 0 for balance.

04:25:910 (265910|0) - Move to 1 or 3, hand balance.

04:27:221 (267221|0,267221|1,267221|2) - In this section I don't see why you use 3 note chords, very quiet/mellow sorta section. Tone it down a bit :P

05:07:713 (307713|0,307713|2,307795|1,307795|3,307877|1,307877|0,307877|2) - Things like these I can't even do. Big diff spike at the end of a 5 min map usually is bad ;w; try to make this a bit more playable. Eg. 05:07:795 (307795|1) - Delete this. Do it for the rest of these patterns too imo.

[]

Overall just try to be consistent in some parts using 4 chords and 3 chords, and also try not to map triples to sections where there's no noise. Pretty good map otherwise though <3 goodluck~
Topic Starter
Feerum

Starry- wrote:

hi feerum~

Hi! From Starry's MANIA Modding Queue!~

[General]

Timing:
  1. I don't see the point of a second red timing point. Delete that, and make the first offset slightly earlier. Can't give you exact values right now since no headphones :P.
Audio:
BG:
  1. Irregular aspect ratio for resolution. I suggest you make it 1024x768 or 1366x768.
Metadata:
  1. Add tags. 'Sentimental Skyscraper' is the translation, also add 'emotional' 'cosmic mind' 'aqua trytone' etc.
  2. Diff name Worlds End -> World's End
Preview Point:
AiMod:

 ___ ___ ___ ___
| 0 | 1 | 2 | 3 | (4K)

[Worlds End]

00:17:858 (17858|3) - Prefer if this little part was to follow pitch. Try:
00:17:858 (17858|3) - Move to 0
00:18:186 (18186|0) - Move to 3 -Done


00:21:464 (21464|0) - Quite surprising jackhammer as nothing suggests it in the music. Move to 1.-Done

00:28:678 (28678|1) - Pitch - move this to 3. Then,
00:29:005 (29005|3,29169|2,29333|1) - Move this triple 1 left for playability. -Done

00:30:481 (30481|1,30645|3,30809|1,30973|3) - Random repeat, try:
00:30:809 (30809|1) - Move to 2,
00:30:973 (30973|3) - Move to 0.
00:31:300 (31300|1) - Then I guess you can move this to 3 then, for pitch. -Done

00:33:923 (33923|1) - Move to 2, balance.-Done

00:38:022 (38022|3,38022|2,38022|0) - Keep in mind we're still only mapping to piano and drums, so three notes is unnecessary here.

00:41:874 (41874|0) - This 1/6 pattern starts really abruptly. I suggest doing a build up to it. To do that:
00:40:645 (40645|0) - Make this a 1/4 stream until 00:41:956 (41956) - . Then start using 1/6.
With really fast streams like this, you really need a good buildup. And make sure it always starts on that white tick, not the blue tick before. Thanks, Danke

00:43:678 (43678|1) - No noise, delete.
00:43:841 (43841|0) - ^
00:44:497 (44497|1) - ^ - All Done

00:47:530 (47530|3) - Move to 0, plays nicer. Maybe you can rearrange pattern after, too. -Done

00:51:464 (51464|1,51464|3) - Add a note at 0 for consistency.-Done

01:00:317 (60317|0) - Much better example of a buildup into 1/6!- Done

01:04:087 (64087|1) - Add note, noise, at 1.-Done

01:04:989 (64989|3) - No noise, delete.-Done

01:10:481 (70481|0,70645|0,70809|0,70973|0,71137|0) - Too cluttered in this column, maybe put a few notes elsewhere.-Done

01:12:366 (72366|2) - No noise, delete.-Done

01:12:694 (72694|2) - No noise, delete.-Done

01:17:899 (77899|2) - You're mapping lots to the beat, then randomly map this instead. The beat then kinda suddenly stops because of it. If you wanna map an LN here, then sure, but snap it to the red tick and at notes at:
01:17:858 (77858|1) - Add 1
01:17:940 (77940|0) - Add 0
To carry on the beat.You'r right, done

01:19:415 (79415|3) - Add note 3, noise.-Done

01:25:645 (85645|1) - No noise, delete.-Done

01:26:464 (86464|2) - No noise, delete.-Done

01:26:956 (86956|1,87120|1) - Noises are very inaudible here if anything, probably best to delete and make the other notes chords.

Etc.

I'm not going to pick out every single time there isn't a noise, thats just too long :P
You're going to have to do it yourself, just listen carefully in areas like this with lots of triples / streams.
To help, go View -> Volume, then adjust the hitsound volume fairly low. This'll help you listen to the parts without noise.
Thanks, Done :)

01:52:284 (112284|3) - Move to 2, then make a jack with the LN on 3. (since this is the style you're going for) -Done

From the 2:07~ section, why randomly go into drum hitsounds? kinda pointless imo. -Done, i think

03:13:760 (193760|0) - Maybe make this a chord at 2-3 instead? -Done

03:43:923 (223923|2,223923|1,223923|0,223923|3) - Defo no need for 4 notes here, remove one.-Done

04:03:432 (243432|1) - Move to 0 for balance.-Done

04:25:910 (265910|0) - Move to 1 or 3, hand balance.-Done

04:27:221 (267221|0,267221|1,267221|2) - In this section I don't see why you use 3 note chords, very quiet/mellow sorta section. Tone it down a bit :P-Done :D

05:07:713 (307713|0,307713|2,307795|1,307795|3,307877|1,307877|0,307877|2) - Things like these I can't even do. Big diff spike at the end of a 5 min map usually is bad ;w; try to make this a bit more playable. Eg. 05:07:795 (307795|1) - Delete this. Do it for the rest of these patterns too imo.-Yeah i was very uncertain when i was mapping this Part, it realy was to hard. So it's done :D

[]

Overall just try to be consistent in some parts using 4 chords and 3 chords, and also try not to map triples to sections where there's no noise. Pretty good map otherwise though <3 goodluck~
Thank you so much for your great Mod! It helps me a lot ^_^
Nanatsu
Hi! Here is modding from forum!

first, i recommand to use 1024x768 or 1366x768 size as BG. your current BG is not reasonable for ranked.

second, you need to change song name. Kanshou no Matenrou is not correct.

since the song is doujin song, you need to follow doujin song title. It's Aqua Trytone.

third, the original song is not theme of reiuji utsuho. so i recommand to change bg something related to hijiri byakuran.

but.. hmm, please don't use original bg of this doujin album.. haha, it's 17+ perhaps..

and. you need to work hitsounding further. it's really important thing.

[World's End]

Click!


  • * 00:01:301 - Well, since you didn't use time break, i suggest to add some notes here. here has sound to emphasize.

    * 00:15:235 - 00:17:038 - Move some notes to 3 for pattern balance

    * 00:19:661 - down green line timing to here, the timing doesn't follow beatsnap.

    * 00:47:803 (47803|3) - move to 1/4 correct beatsnap

    * 00:59:005 - i suggest to start to use 1/4 stream from here. i guess it will be better to fit and represent song.

    * 00:59:579 (59579|2,59661|1) - Ctrl + H for pattern balance

    * 01:02:448 - http://puu.sh/eeMKZ/acd1af875e.jpg hmm nvm if you don't like

    * 01:02:940 - add notes here too

    * 01:10:645 (70645|1) - move to 1 01:10:809 (70809|0) - move to 2

    * 01:14:333 (74333|2,74415|1) - Ctrl + H

    * 01:17:038 (77038|2) - if you follow instrument, you should delete it and 01:16:874 (76874|3) - increase LN length to 01:17:202 - here

    * 01:23:869 - add on 3 and delete 01:23:923 (83923|2) - it

    * 01:23:923 - down yellow timing line here.

    * 01:25:235 - ^ green

    * 01:46:219 - ^

    * 01:50:645 - http://puu.sh/eeNND/9d9274b06c.jpg

    * 01:46:219 - 02:07:202 - i don't recommend to use hitnormal sound here.. it's not fit, and check green line

    * 02:07:202 - green line problem

    * 02:15:235 (135235|2) - move to 2 cuz u using 3 notes on 3 column

    * 02:25:563 - i think stream starting is here

    * 02:45:891 - 02:46:546 - here has good instrument sound to emphasize. don't leave notes here. i recommand to add more

    * 02:51:300 (171300|0,171464|2) - same reasona as above instrument sound suggestion.

    * 03:01:137 (181137|1) - contract LN length to 03:01:300 - here cuz of short instrument sound

    * 03:03:923 (183923|0) - increase LN length to 03:04:251 - here

    * 03:49:333 (229333|2,229415|2) - i think there is no good sound to emphasize sound by putting jackhammer. re-arrange please

    * 03:57:858 - add notes

    * 04:00:153 - add note and it can follow vocal sound

    * 04:05:727 (245727|2) - move to 4

    * 04:07:038 (247038|2) - Ctrl + H

    * 04:13:596 - http://puu.sh/eePlr/8a5daa5766.jpg it should be like it to follow instrument sound or re-arrange. i just pointed out timing

    * 04:18:760 - add on 1

    * 04:23:615 - hmm, i don't know why u used red line here. delete please and consider about this 04:23:514 (263514|1,263615|1) - jackhammar

    * 04:54:762 - http://puu.sh/eePLj/4ff1c86208.jpg

    * 05:26:565 - i don't recommend to use normal hitsound sound here too

    * 05:36:237 (336237|3) - i prefer to contract LN length 05:37:057 - here

gl
Topic Starter
Feerum

_S u w a k o_ wrote:

Hi! Here is modding from forum!

first, i recommand to use 1024x768 or 1366x768 size as BG. your current BG is not reasonable for ranked.-Sone

second, you need to change song name. Kanshou no Matenrou is not correct.

since the song is doujin song, you need to follow doujin song title. It's Aqua Trytone.-Done

third, the original song is not theme of reiuji utsuho. so i recommand to change bg something related to hijiri byakuran.

but.. hmm, please don't use original bg of this doujin album.. haha, it's 17+ perhaps..-Done

and. you need to work hitsounding further. it's really important thing.

[World's End]

Click!


  • * 00:01:301 - Well, since you didn't use time break, i suggest to add some notes here. here has sound to emphasize.

    * 00:15:235 - 00:17:038 - Move some notes to 3 for pattern balance -Done

    * 00:19:661 - down green line timing to here, the timing doesn't follow beatsnap.-Done

    * 00:47:803 (47803|3) - move to 1/4 correct beatsnap -Done

    * 00:59:005 - i suggest to start to use 1/4 stream from here. i guess it will be better to fit and represent song. -Done

    * 00:59:579 (59579|2,59661|1) - Ctrl + H for pattern balance -Done

    * 01:02:448 - http://puu.sh/eeMKZ/acd1af875e.jpg hmm nvm if you don't like -Well, i think as is is now it's good, but thanks

    * 01:02:940 - add notes here too -Done

    * 01:10:645 (70645|1) - move to 1 01:10:809 (70809|0) - move to 2 -Done

    * 01:14:333 (74333|2,74415|1) - Ctrl + H -Done

    * 01:17:038 (77038|2) - if you follow instrument, you should delete it and 01:16:874 (76874|3) - increase LN length to 01:17:202 - here -Done

    * 01:23:869 - add on 3 and delete 01:23:923 (83923|2) - it -Done

    * 01:23:923 - down yellow timing line here. -There it was! But i change it 30min ago! Okay done

    * 01:25:235 - ^

    * 01:46:219 - ^ - both done

    * 01:50:645 - http://puu.sh/eeNND/9d9274b06c.jpg -Done

    * 01:46:219 - 02:07:202 - i don't recommend to use hitnormal sound here.. it's not fit, and check green line

    * 02:07:202 - green line problem -Done

    * 02:15:235 (135235|2) - move to 2 cuz u using 3 notes on 3 column -Done

    * 02:25:563 - i think stream starting is here -Your right, done

    * 02:45:891 - 02:46:546 - here has good instrument sound to emphasize. don't leave notes here. i recommand to add more -Done

    * 02:51:300 (171300|0,171464|2) - same reasona as above instrument sound suggestion. -Done

    * 03:01:137 (181137|1) - contract LN length to 03:01:300 - here cuz of short instrument sound -Done

    * 03:03:923 (183923|0) - increase LN length to 03:04:251 - here -Done

    * 03:49:333 (229333|2,229415|2) - i think there is no good sound to emphasize sound by putting jackhammer. re-arrange please-Done

    * 03:57:858 - add notes

    * 04:00:153 - add note and it can follow vocal sound -both done

    * 04:05:727 (245727|2) - move to 4 -Done

    * 04:07:038 (247038|2) - Ctrl + H -Done

    * 04:13:596 - http://puu.sh/eePlr/8a5daa5766.jpg it should be like it to follow instrument sound or re-arrange. i just pointed out timing

    * 04:18:760 - add on 1 -Done

    * 04:23:615 - hmm, i don't know why u used red line here. delete please and consider about this 04:23:514 (263514|1,263615|1) - jackhammar - Yeah.. while mapping it sounds like there was a diff offset, i delete it now it's fine

    * 04:54:762 - http://puu.sh/eePLj/4ff1c86208.jpg Done

    * 05:26:565 - i don't recommend to use normal hitsound sound here too

    * 05:36:237 (336237|3) - i prefer to contract LN length 05:37:057 - here -Done

gl
Thank you very much for the Mod!
To the Hitsounds, it's my first map and i realy don't know where do i get other hitsounds that would fit :c
Hellgert


from Queue

will not mention diff name becuase it was only 1

00:22:284 - add note on 2
00:32:612 (32612|3) - move to 1
00:35:891 (35891|1,36055|2) - ctrl+h
00:44:743 (44743|0) - move to 4
01:00:317 (60317|0,60372|1,60426|2,60481|3,60535|2,60590|1,60645|0,60699|1,60754|2,60809|3) - suggest to remap
01:22:503 (82503|1,82557|2,82612|3,82667|2,82721|1,82776|0,82831|1,82885|2,82940|3,82994|2,83049|1,83104|0,83158|1,83213|2,83268|3,83322|2,83377|1,83432|0,83486|1,83541|2,83596|3,83650|2,83705|1,83760|0,83814|1,83869|2) - and this too,really hard to read this thought
02:02:776 (122776|0,122940|1,123104|0,123268|1,123432|0) - reverse those
02:06:055 - you forget to put 1 note
02:25:563 - add note
03:12:940 - ^
03:16:874 - ^
03:20:809 - ^
03:22:120 - ^
03:27:366 - ^
04:07:858 - 04:12:776 - those section has no triple,so turn those quad to triple to make easy
05:17:366 - add triple
05:19:989 - ^
05:22:612 - ^
Hellgert
dont forget add byakuren hijirin on tag
Topic Starter
Feerum

Hellgert wrote:



from Queue

will not mention diff name becuase it was only 1

00:22:284 - add note on 2 -Done
00:32:612 (32612|3) - move to 1 -Done
00:35:891 (35891|1,36055|2) - ctrl+h -Done
00:44:743 (44743|0) - move to 4 -Done
01:00:317 (60317|0,60372|1,60426|2,60481|3,60535|2,60590|1,60645|0,60699|1,60754|2,60809|3) - suggest to remap -Done
01:22:503 (82503|1,82557|2,82612|3,82667|2,82721|1,82776|0,82831|1,82885|2,82940|3,82994|2,83049|1,83104|0,83158|1,83213|2,83268|3,83322|2,83377|1,83432|0,83486|1,83541|2,83596|3,83650|2,83705|1,83760|0,83814|1,83869|2) - and this too,really hard to read this thought -i think the stream is good, but thanks :)
02:02:776 (122776|0,122940|1,123104|0,123268|1,123432|0) - reverse those -Done
02:06:055 - you forget to put 1 note -Done
02:25:563 - add note -Done
03:12:940 - ^ -Done
03:16:874 - ^ -Done
03:20:809 - ^ -Done
03:22:120 - ^ -Done
03:27:366 - ^ -Done
04:07:858 - 04:12:776 - those section has no triple,so turn those quad to triple to make easy -Done
05:17:366 - add triple -Done
05:19:989 - ^ -Done
05:22:612 - ^ -Done
Thank you very much for the Mod it helps a lot ^_^
Marirose
Hey Feerum o/
from my queue
here's the mod :)

col=1,2,3,4
World's End
00:42:721 - the stream here,i think it should be 1/12 here lol
00:49:497 - sound here is similar as 00:48:841 - (actually a bit different,but its not really heavy sound,so i recommand to use double notes here
,remove 00:49:497 (49497|2) -
00:50:809 (50809|2) - same reason,remove
00:51:956 - according to ur idea,it must be double right?
00:52:120 (52120|1) - remove this
00:53:268 (53268|2,53268|1,53268|0,53432|0,53432|2,53432|3) - umm,all right this pattern is okay, 00:53:268 (53268|0) - remove this will better
then the strong beat start at 00:53:760 - ,i think you could use 3 notes for heavy hit from here
00:54:743 - if i were you, i ll use double here for better play experience
00:55:071 - advice w/ http://puu.sh/ermvV/6e74b70a7b.jpg
complain:

00:55:399 (55399|3,55399|2,55399|0) - 3notes for the strong beat,
00:55:071 - and 00:55:235 -each line double notes is okay

:D

00:56:792 (56792|2) - i think you follow the drum sound here,its correct but not comfortable,use 50% speed to here, you ll find it is clearly start at 00:58:022 -
but,it is also not very comfortable...so,i recommand you can try to catch this beat start 00:59:005 - ←really really strong beat and vocal start,better to play :D

01:00:372 (60372|3,60426|2,60535|0,60590|3,60699|1,60754|0,60863|2,60918|1,61027|3,61137|1) - you make the pattern as stream,but attention,these note are "ghost"notes,cuz no sound here,plz remove

01:01:300 - 1/6 started here is right


01:00:317 - until 01:01:628 - here's my advice http://puu.sh/erocz/0f08c3c474.jpg

01:02:612 - a LN starts here,try to change 01:02:612 (62612|2,62940|2) - them

01:04:087 - a bass(plz dont ignore this sound,just like 01:07:038 (67038|2) - ,

01:18:841 - a sax slap( :o (try short LN?

01:22:120 (82120|3,82284|2) - and 01:21:792 (81792|3,81956|2) - are different,make them different pattern :D

01:22:831 (82831|1,82885|2,82940|3,82994|2,83049|1,83104|0,83158|1,83213|2) - 1/4 STREAM BURST,NOT 1/6 AT ALL lol

01:24:579 (84579|3,84579|1) - sax slap ( >< ,make it as http://puu.sh/eroRV/a8ea4c62eb.jpg,the LN start at 01:24:661 -

01:35:399 (95399|3,95481|2,95563|1,95645|0) - i think here you can try alternate not stream stair,http://puu.sh/erp3P/600b8b7984.jpg

01:38:186 - you follow the main piano sound here,make it double

01:40:481 (100481|2) - remove

01:44:087 (104087|3) - remove ,soft sound compare with 01:44:251 (104251|3,104251|2) -

01:44:907 - fix some 1/6 to 1/4

01:51:464 - not really fits jack here, http://puu.sh/erppT/b7ef064fd9.jpg

02:26:765 (146765|1,146820|0) - unsnap,1/4 plz

02:26:710 - add to 3 not for the really strong beat


thats all ,great map XD
nice map for app
here's my star w/
Good Luck XD
Topic Starter
Feerum

Marirose wrote:

Hey Feerum o/
from my queue
here's the mod :)

col=1,2,3,4
World's End
00:42:721 - the stream here,i think it should be 1/12 here lol -I think i let the stream how it is ^_^
00:49:497 - sound here is similar as 00:48:841 - (actually a bit different,but its not really heavy sound,so i recommand to use double notes here
,remove 00:49:497 (49497|2) - Done
00:50:809 (50809|2) - same reason,remove -Done
00:51:956 - according to ur idea,it must be double right? -Done
00:52:120 (52120|1) - remove this -Done
00:53:268 (53268|2,53268|1,53268|0,53432|0,53432|2,53432|3) - umm,all right this pattern is okay, 00:53:268 (53268|0) - remove this will better
then the strong beat start at 00:53:760 - ,i think you could use 3 notes for heavy hit from here -Done
00:54:743 - if i were you, i ll use double here for better play experience -Done
00:55:071 - advice w/ http://puu.sh/ermvV/6e74b70a7b.jpg
complain:

00:55:399 (55399|3,55399|2,55399|0) - 3notes for the strong beat,
00:55:071 - and 00:55:235 -each line double notes is okay

:D -This is great! Thanks!!

00:56:792 (56792|2) - i think you follow the drum sound here,its correct but not comfortable,use 50% speed to here, you ll find it is clearly start at 00:58:022 -
but,it is also not very comfortable...so,i recommand you can try to catch this beat start 00:59:005 - ←really really strong beat and vocal start,better to play :D Yeah.. for now i let it how it is.. when a 2nd mod says the same i will change it!

01:00:372 (60372|3,60426|2,60535|0,60590|3,60699|1,60754|0,60863|2,60918|1,61027|3,61137|1) - you make the pattern as stream,but attention,these note are "ghost"notes,cuz no sound here,plz remove - Thanks! Done!

01:01:300 - 1/6 started here is right Yes!


01:00:317 - until 01:01:628 - here's my advice http://puu.sh/erocz/0f08c3c474.jpg Thanks *-*

01:02:612 - a LN starts here,try to change 01:02:612 (62612|2,62940|2) - them I try it, hope it's right xD

01:04:087 - a bass(plz dont ignore this sound,just like 01:07:038 (67038|2) - , -Done

01:18:841 - a sax slap( :o (try short LN? -Done for now.. hope its right

01:22:120 (82120|3,82284|2) - and 01:21:792 (81792|3,81956|2) - are different,make them different pattern :D Done!

01:22:831 (82831|1,82885|2,82940|3,82994|2,83049|1,83104|0,83158|1,83213|2) - 1/4 STREAM BURST,NOT 1/6 AT ALL lol -Done

01:24:579 (84579|3,84579|1) - sax slap ( >< ,make it as http://puu.sh/eroRV/a8ea4c62eb.jpg,the LN start at 01:24:661 - Done!

01:35:399 (95399|3,95481|2,95563|1,95645|0) - i think here you can try alternate not stream stair,http://puu.sh/erp3P/600b8b7984.jpg -Done :)

01:38:186 - you follow the main piano sound here,make it double -Done

01:40:481 (100481|2) - remove -Done

01:44:087 (104087|3) - remove ,soft sound compare with 01:44:251 (104251|3,104251|2) - Yes, sounds great!

01:44:907 - fix some 1/6 to 1/4 -Done!

01:51:464 - not really fits jack here, http://puu.sh/erppT/b7ef064fd9.jpg -Done :3

02:26:765 (146765|1,146820|0) - unsnap,1/4 plz -Done

02:26:710 - add to 3 not for the really strong beat -Done


thats all ,great map XD
nice map for app
here's my star w/
Good Luck XD
Thanks so much for this great Mod! And especially for the Stars ^_^
SReisen
(/>w<)/ From My Queue\(>w<\)

Column : 1 2 3 4

open it
[Comment]

sorry , i cant mod much on longer song , but ill try my best

[World's End]

00:35:399 - to - 00:40:481 - highly suggest you do LN + single note , follow the piano , and i think those double and triple note are unnecessary
00:41:300 (41300|2,41382|3,41464|2,41546|1,41628|0,41710|1,41792|2,41874|3) - this does not follow this - 00:40:645 (40645|0,40727|1,40809|2,40891|3,40973|2,41055|1,41137|0,41219|1) - and , 00:41:382 (41382|3,41464|2,41546|1,41628|0,41710|1,41792|2,41874|3) - remove - 00:41:300 (41300|2) - LN until - 00:41:956 -
00:42:557 (42557|3,42612|0,42667|1,42721|2,42776|3,42831|0,42885|1,42940|2,42994|3,43049|0,43104|1,43158|2,43213|3,43268|1,43268|0) - ctrl +h , change of phase
00:45:235 (45235|3) - move to - 00:45:317 -
00:46:219 (46219|2,46219|1) - you didnt add before on drum? remove 1
00:46:874 - add
00:43:596 - ^
00:44:251 - ^
00:44:907 - add to 1
00:48:022 (48022|3) - move to 3
00:48:514 (48514|3) - remove
00:49:661 (49661|0,49825|0) - remove
00:50:153 (50153|1) - remove
00:50:973 (50973|0,51137|0) - remove
00:52:120 - add
00:52:284 (52284|3,52448|2) - remove
00:54:743 - add 2 note , snare
00:55:727 (55727|1) - remove
00:56:055 - add
00:57:530 (57530|0,57530|3) - remove
00:57:694 - add , kick
00:57:858 - ^ kick
00:58:022 - add 2 note , rearrange , balance it
00:58:350 (58350|1) - remove , no kick
00:58:514 (58514|1) - remove
00:58:678 - add , rearrange
00:59:005 (59005|0) - move to - 00:59:333 -
00:59:825 - add , kick
01:00:153 (60153|3) - remove
01:00:809 (60809|0) - ^
01:00:973 (60973|0) - ^
01:01:519 (61519|1,61574|2,61628|1) - ctrl + h
that 1/8 start form here - 01:01:137 -

stop modding ,

[2nd Comment]

you better rethink you kick and snare what note density should you used
better remapped with more balancing pattern , but still ... is an awesome chart :D

sorry :/
Topic Starter
Feerum
Hi! ^_^

ShikiNoHollow wrote:

(/>w<)/ From My Queue\(>w<\)

Column : 1 2 3 4

open it
[Comment]

sorry , i cant mod much on longer song , but ill try my best Every Mod helps! :)

[World's End]

00:35:399 - to - 00:40:481 - highly suggest you do LN + single note , follow the piano , and i think those double and triple note are unnecessary
00:41:300 (41300|2,41382|3,41464|2,41546|1,41628|0,41710|1,41792|2,41874|3) - this does not follow this - 00:40:645 (40645|0,40727|1,40809|2,40891|3,40973|2,41055|1,41137|0,41219|1) - and , 00:41:382 (41382|3,41464|2,41546|1,41628|0,41710|1,41792|2,41874|3) - remove - 00:41:300 (41300|2) - LN until - 00:41:956 -
00:42:557 (42557|3,42612|0,42667|1,42721|2,42776|3,42831|0,42885|1,42940|2,42994|3,43049|0,43104|1,43158|2,43213|3,43268|1,43268|0) - ctrl +h , change of phase I have think about it.. and i think i let it how it is, when another Mod says something to this i will change it!
00:45:235 (45235|3) - move to - 00:45:317 - Done!
00:46:219 (46219|2,46219|1) - you didnt add before on drum? remove 1 Done!
00:46:874 - add Done
00:43:596 - ^ Done
00:44:251 - ^ Done
00:44:907 - add to 1 Done
00:48:022 (48022|3) - move to 3 Done
00:48:514 (48514|3) - remove Done
00:49:661 (49661|0,49825|0) - remove Done
00:50:153 (50153|1) - remove Done
00:50:973 (50973|0,51137|0) - remove Done
00:52:120 - add Done
00:52:284 (52284|3,52448|2) - remove Done
00:54:743 - add 2 note , snare Done
00:55:727 (55727|1) - remove Done
00:56:055 - add Done
00:57:530 (57530|0,57530|3) - remove Done
00:57:694 - add , kick Done
00:57:858 - ^ kick Done
00:58:022 - add 2 note , rearrange , balance it Done
00:58:350 (58350|1) - remove , no kick Done
00:58:514 (58514|1) - remove Done
00:58:678 - add , rearrange Done
00:59:005 (59005|0) - move to - 00:59:333 - Done
00:59:825 - add , kick Done
01:00:153 (60153|3) - remove Done
01:00:809 (60809|0) - ^ Done
01:00:973 (60973|0) - ^ Done
01:01:519 (61519|1,61574|2,61628|1) - ctrl + h Done
that 1/8 start form here - 01:01:137 - Yes, have change it, Done!

stop modding ,

[2nd Comment]

you better rethink you kick and snare what note density should you used
better remapped with more balancing pattern , but still ... is an awesome chart :D

sorry :/
Thanks so much for the Mod! It realy Helps! :)
Kruzon



-Hi, it's been 2 weeks i guess, and sorry i could not gather most of the team mates to mod along, since they hate marathon lol
-Before I begin, the following is my modding column format: 1 l 2 l 3 l 4
-Oh god, it's stretching so damn long thanks to the links, you might want to do some horizontal scrolling to see the rest of the statements >>>>

World's End

00:22:284 (22284|2) - I suggest move this to 2, for better flow
00:22:448 (22448|1,22612|2) - Press Ctrl + J
00:31:137 (31137|2) - move to 2, emphasize consistent patterns 00:29:989 (29989|0,30153|1,30973|0,31137|1,31792|0,31956|1) -
00:51:137 (51137|2) - move to 1, try to form a 3-jacks note instead of 2 00:51:137 (51137|0,51300|0,51464|0) - and consistent as this 00:52:284 (52284|2,52366|1,52448|0,52448|3,52612|0,52612|2,52776|1,52776|0,52776|3) -

00:53:104 (53104|0,53268|0,53432|0) - Nay, you may stop the 3 jacks now. spread one of them away. Perhaps 00:53:104 (53104|0) - move to 2
01:01:792 (61792|0,61792|2,61792|3,61956|2,61956|1,61956|3,62120|3,62120|0,62120|1) - messy, gives out obscure vibes on the current notes.
Since the rhythm felt ascending, perhaps Press Ctrl + H on 01:01:792 (61792|2,62120|1) -

01:01:956 (61956|3) - You might want to delete this, however this is optional

01:05:399 (65399|1,65399|3,65399|2) - Unnecessary pressure here, doesn't have to put 3 notes here, besides it break your notes consistency.
Just plot through following this pattern consistency 01:04:415 (64415|2,64579|3,64579|0,64579|1,64743|3,64743|1,64907|1,64907|0,64907|2) -
1 - 3 - 1 - 3, .. 1 Note is enough

01:14:333 (74333|1,74415|2) - awkward to press- How about Ctrl + J these notes? even neat flow
01:18:678 (78678|3) - has to be a long note, and chain along these long notes 01:18:841 (78841|1,79005|3,79169|2,79333|0) - The tension was rising high here and there's no abrupt stop or pause at the moment

01:20:973 (80973|3,80973|1,80973|0) - this ruined the pattern, i believe a stair notes should be in effect here. I suggest resume plotting these stairs 01:20:399 (80399|3,80481|2,80563|1,80645|0,80727|1,80809|2) -

01:23:186 (83186|3,83268|2,83322|1,83377|0,83432|1,83486|2,83541|3,83596|2,83650|1,83705|0,83760|1,83814|2,83869|3,83923|0,83923|1,83923|2) -
Very nice, the stair fit well with the high tension vibes, yes?

01:28:841 (88841|2,88841|0,89005|0,89005|2,89169|2,89169|0) - boring and rigid, you've been using jackhammers here and there, maybe it's time for
new pattern.

01:29:333 (89333|1,89333|2,89333|3,89497|0,89497|1,89497|2,89661|1,89661|3,89661|0) - Inconsistent, you could have just follow the 3 1 3 1 step.
Besides, some of them are not even that strong to have 3 notes

01:45:399 (105399|3,105454|2,105508|1,105563|0,105617|1,105672|2,105727|3,105781|2,105836|1,105891|0,105945|1,106000|2,106055|3,106109|2,106164|1) - splendid beat, nice one with this

Starting from here, 03:39:005 (219005|0) - until 03:43:268 (223268|2) - If you follow her voice, then you will noticed that applying several long notes, chained along is very fitting and nice to use here. I'll leave it to your imagination on how to plot them, but it should be at least like several long notes
surrounded with stair of single notes.

05:07:858 (307858|1,307858|0,307858|2,308022|2,308022|3,308022|0,308186|0,308186|2,308186|3,308186|1,308350|1,308350|2,308514|3,308514|2,308678|1,308678|2,308841|1,308841|0,308841|2,309005|1,309005|0,309169|2,309169|1,309169|3,309333|1,309333|2,309333|3,309333|0) -
rigid and boring + inconsistent- do something about it c:

05:12:940 (312940|3,312940|1,313022|0,313104|2,313104|1,313104|3,313268|2,313268|0,313432|2,313432|0,313432|1,313432|3,313596|3,313596|1,313760|2,313760|0,313760|1,313923|2,313923|3,314087|3,314087|1,314087|0,314251|0,314251|2,314415|3,314415|1,314415|2) -
these seems nice since there were less or close to none unnecessary density in notes

05:28:514 (328514|2,328678|2) - mm.. 05:28:514 (328514|2) - move to 4 perhaps
05:30:973 (330973|2) - move to 4, better flow

05:31:792 (331792|1) - move to 4
05:31:956 (331956|3) - move to 3
05:32:120 (332120|2) - move to 2

-world ended-

watch out for your notes density, avoid rigid pattern if possible-
good luck with your map C:
Topic Starter
Feerum

Kruzon wrote:




-Hi, it's been 2 weeks i guess, and sorry i could not gather most of the team mates to mod along, since they hate marathon lolIt's okay better late than never :D
-Before I begin, the following is my modding column format: 1 l 2 l 3 l 4
-Oh god, it's stretching so damn long thanks to the links, you might want to do some horizontal scrolling to see the rest of the statements >>>>

World's End

00:22:284 (22284|2) - I suggest move this to 2, for better flow Done
00:22:448 (22448|1,22612|2) - Press Ctrl + J Done
00:31:137 (31137|2) - move to 2, emphasize consistent patterns 00:29:989 (29989|0,30153|1,30973|0,31137|1,31792|0,31956|1) - Done
00:51:137 (51137|2) - move to 1, try to form a 3-jacks note instead of 2 00:51:137 (51137|0,51300|0,51464|0) - and consistent as this 00:52:284 (52284|2,52366|1,52448|0,52448|3,52612|0,52612|2,52776|1,52776|0,52776|3) - Done

00:53:104 (53104|0,53268|0,53432|0) - Nay, you may stop the 3 jacks now. spread one of them away. Perhaps 00:53:104 (53104|0) - move to 2 Done
01:01:792 (61792|0,61792|2,61792|3,61956|2,61956|1,61956|3,62120|3,62120|0,62120|1) - messy, gives out obscure vibes on the current notes.
Since the rhythm felt ascending, perhaps Press Ctrl + H on 01:01:792 (61792|2,62120|1) - Done

01:01:956 (61956|3) - You might want to delete this, however this is optional I'll leave it as it is but thanks :)

01:05:399 (65399|1,65399|3,65399|2) - Unnecessary pressure here, doesn't have to put 3 notes here, besides it break your notes consistency.
Just plot through following this pattern consistency 01:04:415 (64415|2,64579|3,64579|0,64579|1,64743|3,64743|1,64907|1,64907|0,64907|2) -
1 - 3 - 1 - 3, .. 1 Note is enough Yes, done

01:14:333 (74333|1,74415|2) - awkward to press- How about Ctrl + J these notes? even neat flow Done
01:18:678 (78678|3) - has to be a long note, and chain along these long notes 01:18:841 (78841|1,79005|3,79169|2,79333|0) - The tension was rising high here and there's no abrupt stop or pause at the moment Done, i think :D

01:20:973 (80973|3,80973|1,80973|0) - this ruined the pattern, i believe a stair notes should be in effect here. I suggest resume plotting these stairs 01:20:399 (80399|3,80481|2,80563|1,80645|0,80727|1,80809|2) - I hope i have do it right, Done

01:23:186 (83186|3,83268|2,83322|1,83377|0,83432|1,83486|2,83541|3,83596|2,83650|1,83705|0,83760|1,83814|2,83869|3,83923|0,83923|1,83923|2) -
Very nice, the stair fit well with the high tension vibes, yes? <3

01:28:841 (88841|2,88841|0,89005|0,89005|2,89169|2,89169|0) - boring and rigid, you've been using jackhammers here and there, maybe it's time for
new pattern. Yes, done

01:29:333 (89333|1,89333|2,89333|3,89497|0,89497|1,89497|2,89661|1,89661|3,89661|0) - Inconsistent, you could have just follow the 3 1 3 1 step.
Besides, some of them are not even that strong to have 3 notes Done

01:45:399 (105399|3,105454|2,105508|1,105563|0,105617|1,105672|2,105727|3,105781|2,105836|1,105891|0,105945|1,106000|2,106055|3,106109|2,106164|1) - splendid beat, nice one with this <3

Starting from here, 03:39:005 (219005|0) - until 03:43:268 (223268|2) - If you follow her voice, then you will noticed that applying several long notes, chained along is very fitting and nice to use here. I'll leave it to your imagination on how to plot them, but it should be at least like several long notes
surrounded with stair of single notes. Very Nice, i rly try it, thanks!!

05:07:858 (307858|1,307858|0,307858|2,308022|2,308022|3,308022|0,308186|0,308186|2,308186|3,308186|1,308350|1,308350|2,308514|3,308514|2,308678|1,308678|2,308841|1,308841|0,308841|2,309005|1,309005|0,309169|2,309169|1,309169|3,309333|1,309333|2,309333|3,309333|0) -
rigid and boring + inconsistent- do something about it c: Done ^_^

05:12:940 (312940|3,312940|1,313022|0,313104|2,313104|1,313104|3,313268|2,313268|0,313432|2,313432|0,313432|1,313432|3,313596|3,313596|1,313760|2,313760|0,313760|1,313923|2,313923|3,314087|3,314087|1,314087|0,314251|0,314251|2,314415|3,314415|1,314415|2) -
these seems nice since there were less or close to none unnecessary density in notes <3

05:28:514 (328514|2,328678|2) - mm.. 05:28:514 (328514|2) - move to 4 perhaps Done
05:30:973 (330973|2) - move to 4, better flow Done

05:31:792 (331792|1) - move to 4
05:31:956 (331956|3) - move to 3
05:32:120 (332120|2) - move to 2 All three Done!

-world ended-

watch out for your notes density, avoid rigid pattern if possible-
good luck with your map C:
Thank you sooooo much for the Mod Kruzon! <3
RuberusuScarlet
hi Feerum ~

little mod

|1|2|3|4|

[World's End]
01:15:563 (75563|3) - end to 01:15:727 -
01:16:055 (76055|2) - move to 4?

03:03:432 - add 4

04:18:186 (258186|2) - end to 04:18:514 -
04:18:350 (258350|0) - delete

05:26:710 - (SV)Audio 30%~40%

good luck >w</
Topic Starter
Feerum

RuberusuScarlet wrote:

hi Feerum ~

little mod

|1|2|3|4|

[World's End]
01:15:563 (75563|3) - end to 01:15:727 - Done
01:16:055 (76055|2) - move to 4? Yes

03:03:432 - add 4 Done

04:18:186 (258186|2) - end to 04:18:514 - Done
04:18:350 (258350|0) - delete Done

05:26:710 - (SV)Audio 30%~40% Thanks, done :)

good luck >w</
Thank you RuberusuScarlet for your Mod, it was a little mod but everyone Helps ^_^
Kamikaze
So I'm here for the second time, this time officially

THOSE WHO REQUEST SHALL GET THEIR SALVATION


General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Unrankable stuff
Highly recommended various stuff
Rest of shite
Things after // comments about proposed stuff

First things first, metadata is wrong.
Title: 感傷の摩天楼
Romanized Title: Kanshou no Matenrou
See this post for explanation: p/3299479
Tags: Add "marathon" "hijirin"->"hijiri"
Background: 1024x768 is okay, but I've found larger version of it, made it suitable for widescreen players and added few touches here and there, hope you like it :P
Linkerino
Offset: 1371 (+70), change it after applying mod though. Also don't forget to re-snap notes and green lines

Columns are: |1|2|3|4|

[World's End]
You have few LNs so consider raising OD to 8,5
I gotta say, this map came a really long way since I first saw it, it's so much better now :D

00:09:989 (9989|0,10153|2,10317|3) - Ctrl+H for pitch
00:12:940 (12940|2) - Move to 1st (pitch)
00:23:432 (23432|3,23923|0) - Ctrl+H
00:36:710 - Add on 4th for beat going in
00:37:858 - Add here too
00:39:333 - Add one here
00:45:235 (45235|0,45235|1) - Delete, not enough sounds for this (see 00:46:546 - )
01:01:137 - First of all this burst is 1/8, not 1/6. Second of all, don't use those zig-zag (reverse) stairs all the time, try to make it more random or just normal stair, it's more fun for players. I'll give you 2 examples:
01:05:071 - Why pause here?
01:09:497 (69497|0) - Change into normal note
01:12:284 - 01:12:612 - It's quite weird to see those notes as singles when there are only triples/doubles here, add at them or nerf rest of doubles
01:13:923 (73923|1) - Not needed LN
01:14:907 (74907|0,75235|0,75563|3) - Replace with normal notes, expressing every single saxophone sound with LNs is awkward to play, because of how cramped 4K is so I recommend adding LNs only to very strong longer sounds
01:16:219 (76219|2,76546|2,76874|3) - ^ Also last LN is too long
01:17:858 (77858|2) - Extend by 1/2 and delete 01:18:678 (78678|3) -
01:18:760 - Add one note
01:18:841 (78841|1) - Replace with normal note
01:19:169 (79169|2) - Same thing as before, too low sound to use LN on 4k. I'll stop mentioning similar cases from now on, so you have to fix them by yourself
01:21:300 - It's a better idea to throw LNs away, and continue the 1/4 stream
01:22:612 - 1/8 burst here, since it's longer I recommend you to make it a simple stair
01:23:923 (83923|3,83923|2) - No need for those, express saxophone with LNs here
01:23:923 (83923|0) - Move to 3rd, or to the next lane after 01:23:882 - note if you arranged diffrently and make it end at 01:24:251 -
01:24:251 - Add LN until 01:24:579 -
01:24:661 (84661|3) - It should start on 01:24:579 -
01:24:579 (84579|2) - Remove
====Density check, apply to this whole section====
01:25:399 (85399|1) - Remove, not enough sounds
01:25:891 - Remove one
01:26:055 - Add one
01:26:710 - Remove one
01:26:874 - Add one
====End of density check (ofc feel free to deny if you don't like it)====
01:32:940 (92940|1) - Please don't use LNs for vocals. Not in 4k. Even in 7k that's bad most of the time
01:35:399 - Jumptrill here? [34]->[12]->[34]->[12]
01:36:874 - Missing piano note
01:38:514 - Missing note
01:42:448 - ^
01:44:743 (104743|1,104743|0) - Delete
01:44:907 - It's not a bad idea to make 1/4 and then higher, but it might feels a little bit weird to play. Second thing, same zig-zag pattern again. Rearrange please. Third thing, it's 1/8, not 1/6.
01:47:366 (107366|2) - Normal note, apply to all notes like this one. Pause in piano is intentional. And make it a single note, not double.
01:54:415 (114415|0) - Move to 4th, awkward jack
02:19:005 - Missing note
02:24:251 - ^
02:25:399 - ^
02:25:481 - ^
02:26:792 - 1/8 instead of 1/6 And again, patterns
02:34:743 (154743|3) - LN vocal, no please
02:38:022 - You probably know what to do at this point
02:39:169 - Use LNs for diffrent sounds than vocals
02:49:333 - Apply my suggestion from 01:14:907

I don't have time to finish the mod today, so apply this, I'll see your response and then edit post with second part of the mod.
Also throwing a star, because you deserve it :D

======PART 2======

BG Update, it should be fine now :D

Feerum wrote:

I have find the Time today to change a little bit the next part Kami, particularly all streams So you dont need to mention it again
Sure thing :P
I consulted offset with my friend and he says it's fine as it is, so idk, maybe it's just me. Try asking someone good at timing to check it tho, just to be sure
Also I'll recheck first part before getting into second one

01:00:973 - 1/8 starts here imo
01:13:923 (73923|3) - Change to normal note and add another note at 3rd, similar to 01:13:268 -
01:16:628 (76628|0) - To 2nd and then 01:16:710 (76710|1,76710|3,76792|0,76874|2) - Ctrl+H
01:21:219 - Missing note
01:24:743 - Hmm, I hear a 1/4 piano stair here, I suggest to make something like this (test it out before applying it, idk if it will play good):
01:35:399 - I meant something like this:
01:44:907 - I'm still not sure if this should be like that, or if it should be a constant 1/8, ask someone specifically about this thing
01:57:858 (117858|0) - Suggestion about making those pianos a normal note still stands and in fact it stays throughout the whole song ayyy
02:26:792 - Hmm, it's okay, but the change to normal stairs at the end might confuse players, try to experiment more with patterns, make it more random :P
02:28:104 - Missing note tho
02:39:169 - Nope, that's not it, listen closely to longer instrument sounds and work with them. Try to make notes easy to hit when LNs are present too
02:52:120 (172120|1) - 1/2 LN should fit into sax here
02:53:268 (173268|1,173268|3,173432|3,173432|1,173432|2,173596|1) - Try to avoid patterns like this, because you have jacks on both hands, hold on left and then you change to hold on right which is also in the middle of jacks, it kinda ruins your reading if you aren't that good with LNs. Solution to this pattern would be Ctrl+H'ing 02:53:268 (173268|1,173432|2,173432|1,173596|1) - and/or removing the LN (I think that it will play better with LN turned into normal note tbh)
02:53:760 (173760|2) - If you did exactly what I mentioned above, move this to 1st
02:59:005 - This LN fits into sax well, but I feel that this will be more fun:
03:20:317 - Use similar trill pattern as I mentioned ^ (ofc I mean for that second part of it) Side note, what you have mapped here is a standard trill and in the spoilerbox, first pattern is alternate trills and second one is jumptrills/handtrills :P
03:41:137 (221137|0) - If you really want to express that sound with LN, it should start at 03:40:973 - leave it on same column, then remove 03:40:973 (220973|1) - and move 03:40:809 (220809|0) - to 2nd
03:41:628 - Add
03:50:809 - Try to randomise it more
04:03:432 (243432|3,243596|2) - Try to avoid shielding like this (shield is when you have note on the same column just before/after LN), it's okay for note just before, but for the one after first LN it's very awkward. Also according to pitch LNs should be like 3->2->1
04:07:858 - Density is conflicting with 02:43:923 -
04:13:760 (253760|2) - 1/2 LN
04:18:514 - 1/4 starts here, also from now on Do not add LNs in the middle of stream like this, this is completely shit to play
04:20:891 - Missing note
04:33:104 - Not layering the 1/8 here?
04:36:546 - Missing note
04:40:809 - Missing note
04:44:497 (284497|3,284497|0,284579|0,284579|3) - Do something about this. By that I mean change burst pattern so that you don't have double jack here, single jack is okay imo
04:54:743 - Jumptrill?
05:06:874 - Missing note
05:09:497 - ^
05:12:120 - ^

One general thing about density: You have very random chord density throughout the map. For example 04:58:841 - is a 4-chord, while 05:00:153 - is a 3-chord when both have almost exactly same sound. You should turn your hitsounds to 0% (maybe save as new diff for backup) and check whole map by yourself and see what sound to map with 4-notes, with 3-notes, with 2-notes and what with single note. Then call someone who's good at density checks (try asking Fullerene-) to mod it. I didn't really go through it, because this mod would be 2-3 times longer. It's fun to play as it is, but you have to match the music's intensity and instruments well to get it approved.
Once again, good luck! \:D/
Topic Starter
Feerum

-Kamikaze- wrote:

So I'm here for the second time, this time officially

THOSE WHO REQUEST SHALL GET THEIR SALVATION


General outline of what my mods contain:
>My thoughts about mapset
>Some advices
>Harsh opinions about map if I feel like it needs more work
>Complaining about mapstyle (sometimes even shouting)
>Commenting on 90% of things I mention
>Funny maymay arrows
>w33d
>Random images
>All the bad shit you may not expect
Keep in mind that all harsh things I say, not because I hate stuff, but because I care about every single map I mod and want to help you get it ranked. I'm voicing all of my opinions without restraint. Please don't rage at me because of this, I don't mean to offend you in any way. Also do note that I'm still learning, so I might misunderstand some things. and I'm terrible at naming instruments orz

Unrankable stuff
Highly recommended various stuff
Rest of shite
Things after // comments about proposed stuff

First things first, metadata is wrong.
Title: 感傷の摩天楼
Romanized Title: Kanshou no Matenrou I KNEW IT! Why i have change it q_q
See this post for explanation: p/3299479
Tags: Add "marathon" "hijirin"->"hijiri" Done
Background: 1024x768 is okay, but I've found larger version of it, made it suitable for widescreen players and added few touches here and there, hope you like it :P
Like?! LIKE?! I LOVE IT!!!!
Offset: 1371 (+70), change it after applying mod though. Also don't forget to re-snap notes and green lines Okay Kami, I believe in your skill as mapper/modder but +70? I have asked a friend and he told me that +70 is really too many.. i dont have change the offset and i will wait for your reply

Columns are: |1|2|3|4|

[World's End]
You have few LNs so consider raising OD to 8,5 Done!
I gotta say, this map came a really long way since I first saw it, it's so much better now :D Thanks :)

00:09:989 (9989|0,10153|2,10317|3) - Ctrl+H for pitch Done
00:12:940 (12940|2) - Move to 1st (pitch) Done
00:23:432 (23432|3,23923|0) - Ctrl+H Done
00:36:710 - Add on 4th for beat going in Done
00:37:858 - Add here too Done
00:39:333 - Add one here Done
00:45:235 (45235|0,45235|1) - Delete, not enough sounds for this (see 00:46:546 - ) Done
01:01:137 - First of all this burst is 1/8, not 1/6. Second of all, don't use those zig-zag (reverse) stairs all the time, try to make it more random or just normal stair, it's more fun for players. I'll give you 2 examples:
i was not sure and the #osumania told me with 1/6 Streams it's better to play, i feel like you that the 1/8 streams are maybe harder, but it's better for this song, so.. Done :3
01:05:071 - Why pause here? Done
01:09:497 (69497|0) - Change into normal note Done
01:12:284 - 01:12:612 - It's quite weird to see those notes as singles when there are only triples/doubles here, add at them or nerf rest of doubles Added Notes!
01:13:923 (73923|1) - Not needed LN Done
01:14:907 (74907|0,75235|0,75563|3) - Replace with normal notes, expressing every single saxophone sound with LNs is awkward to play, because of how cramped 4K is so I recommend adding LNs only to very strong longer sounds Allright, done
01:16:219 (76219|2,76546|2,76874|3) - ^ Also last LN is too long Done
01:17:858 (77858|2) - Extend by 1/2 and delete 01:18:678 (78678|3) - Done
01:18:760 - Add one note Okay
01:18:841 (78841|1) - Replace with normal note Done
01:19:169 (79169|2) - Same thing as before, too low sound to use LN on 4k. I'll stop mentioning similar cases from now on, so you have to fix them by yourself Done and, okay.. i realy try it :x
01:21:300 - It's a better idea to throw LNs away, and continue the 1/4 stream
01:22:612 - 1/8 burst here, since it's longer I recommend you to make it a simple stair
Okay, i try it i make something that maybe is more "fun" to play, tell me please your feedback to this part :)
01:23:923 (83923|3,83923|2) - No need for those, express saxophone with LNs here
01:23:923 (83923|0) - Move to 3rd, or to the next lane after 01:23:882 - note if you arranged differently and make it end at 01:24:251 -
01:24:251 - Add LN until 01:24:579 -
01:24:661 (84661|3) - It should start on 01:24:579 -
01:24:579 (84579|2) - Remove Okay to this part, i was now sitting for 20min in front of the editor and try to make it so .. xD i hate myself for my bad english.. next Mod pls i Polish maybe i understand it better haha (no.. please no, i never go to school in poland.. It was a Joke.. A JOKE!)
====Density check, apply to this whole section====
01:25:399 (85399|1) - Remove, not enough sounds
01:25:891 - Remove one
01:26:055 - Add one
01:26:710 - Remove one
01:26:874 - Add one
====End of density check (ofc feel free to deny if you don't like it)==== i like, done :3
01:32:940 (92940|1) - Please don't use LNs for vocals. Not in 4k. Even in 7k that's bad most of the time Okay :D
01:35:399 - Jumptrill here? [34]->[12]->[34]->[12] That way, right?
01:36:874 - Missing piano note Done
01:38:514 - Missing note Done
01:42:448 - ^ Done
01:44:743 (104743|1,104743|0) - Delete Done
01:44:907 - It's not a bad idea to make 1/4 and then higher, but it might feels a little bit weird to play. Second thing, same zig-zag pattern again. Rearrange please. Third thing, it's 1/8, not 1/6. Okay i try to make it right, for the last 1/4 i used your suggestion for "burst" so i this time use stairs (i.. now it's a little bit embarrassing for me now but i still dont know all words for all pattern :x)
01:47:366 (107366|2) - Normal note, apply to all notes like this one. Pause in piano is intentional. And make it a single note, not double. Done!
01:54:415 (114415|0) - Move to 4th, awkward jack
02:19:005 - Missing note
02:24:251 - ^
02:25:399 - ^
02:25:481 - ^ All done
02:26:792 - 1/8 instead of 1/6 And again, patterns i try to make a mix with burst and stairs, is it okay? Playable? When not please tell it me!
02:34:743 (154743|3) - LN vocal, no please Okay :D
02:38:022 - You probably know what to do at this point Yes... i like this burst thing. (when i'm using it to often please tell me :x)
02:39:169 - Use LNs for diffrent sounds than vocals Mh.. i try it.. realy, tell me your feedback to this part.
02:49:333 - Apply my suggestion from 01:14:907 i try it, the good audible sax i have with LN's.. tell me your feedback, when it's "not" perfect tell it me, but dont tell me which LN's i should change, i will try it by myself (have to learn it ^_^)

I don't have time to finish the mod today, so apply this, I'll see your response and then edit post with second part of the mod.
Also throwing a star, because you deserve it :D
Kami i thank you soooo much for this first half Mod!
(I will give you the Kudosu for the 2nd Part, because its One Mod (in two part's) .. or?)

Oh good... Help me Kami q_q i have added your new Background but.. how you maybe see.. there is a part missing and i dont now why :(
i realy realy realy love your background..
Kamikaze
About BG: it's not missing, it's cut off in not widescreen windows, I think I came up with solution to this, will post with rest of the mod
EDIT: Done, update in earlier post.
Topic Starter
Feerum
I have find the Time today to change a little bit the next part Kami, particularly all streams So you dont need to mention it again :P

Can't wait for next Mod :3
Topic Starter
Feerum

-Kamikaze- wrote:

======PART 2======

BG Update, it should be fine now :D

Feerum wrote:

I have find the Time today to change a little bit the next part Kami, particularly all streams So you dont need to mention it again
Sure thing :P
I consulted offset with my friend and he says it's fine as it is, so idk, maybe it's just me. Try asking someone good at timing to check it tho, just to be sure
Also I'll recheck first part before getting into second one

01:00:973 - 1/8 starts here imo Done
01:13:923 (73923|3) - Change to normal note and add another note at 3rd, similar to 01:13:268 - Okay, done
01:16:628 (76628|0) - To 2nd and then 01:16:710 (76710|1,76710|3,76792|0,76874|2) - Ctrl+H Done
01:21:219 - Missing note Done
01:24:743 - Hmm, I hear a 1/4 piano stair here, I suggest to make something like this (test it out before applying it, idk if it will play good):
It sound's not bad, i will make it so :)
01:35:399 - I meant something like this:
Oh okay, it's done!
01:44:907 - I'm still not sure if this should be like that, or if it should be a constant 1/8, ask someone specifically about this thing Okay i'll leave it how it is and ask someone for that ^_^
01:57:858 (117858|0) - Suggestion about making those pianos a normal note still stands and in fact it stays throughout the whole song ayyy Forget :c Done!
02:26:792 - Hmm, it's okay, but the change to normal stairs at the end might confuse players, try to experiment more with patterns, make it more random :P Okay i try
02:28:104 - Missing note tho Done
02:39:169 - Nope, that's not it, listen closely to longer instrument sounds and work with them. Try to make notes easy to hit when LNs are present too Okay i'm realy not sure how i should do this part but i think now it's okay
02:52:120 (172120|1) - 1/2 LN should fit into sax here Done
02:53:268 (173268|1,173268|3,173432|3,173432|1,173432|2,173596|1) - Try to avoid patterns like this, because you have jacks on both hands, hold on left and then you change to hold on right which is also in the middle of jacks, it kinda ruins your reading if you aren't that good with LNs. Solution to this pattern would be Ctrl+H'ing Ctrl+H dont work here, so i change it a little bit 02:53:268 (173268|1,173432|2,173432|1,173596|1) - and/or removing the LN (I think that it will play better with LN turned into normal note tbh) LN is gone aaaand
02:53:760 (173760|2) - If you did exactly what I mentioned above, move this to 1st Yes!
02:59:005 - This LN fits into sax well, but I feel that this will be more fun:
i'll take the 2nd one because i dont use those patterns yet
03:20:317 - Use similar trill pattern as I mentioned ^ (ofc I mean for that second part of it) Side note, what you have mapped here is a standard trill and in the spoilerbox, first pattern is alternate trills and second one is jumptrills/handtrills :P Done
03:41:137 (221137|0) - If you really want to express that sound with LN, it should start at 03:40:973 - leave it on same column, then remove 03:40:973 (220973|1) - and move 03:40:809 (220809|0) - to 2nd All Done
03:41:628 - Add Done
03:50:809 - Try to randomise it more Hope i do it right
04:03:432 (243432|3,243596|2) - Try to avoid shielding like this (shield is when you have note on the same column just before/after LN), it's okay for note just before, but for the one after first LN it's very awkward. Also according to pitch LNs should be like 3->2->1 i Try, have change it a little bit
04:07:858 - Density is conflicting with 02:43:923 - I knew that this would be a problem, i just thing that it would be "funny" when this will be a little bit different, well, i change it again to 4->2->2->4
04:13:760 (253760|2) - 1/2 LN Done
04:18:514 - 1/4 starts here, also from now on Do not add LNs in the middle of stream like this, this is completely shit to playi knew this would be a problem xD No modder has say something to this so i let it.. but i tell to myself if only one persone say's that this is bad i will change it! So Done!
04:20:891 - Missing note Done
04:33:104 - Not layering the 1/8 here? i have add patterns for the 1/8 here but i think it starts at 04:33:432 -
04:36:546 - Missing note Done
04:40:809 - Missing note Done
04:44:497 (284497|3,284497|0,284579|0,284579|3) - Do something about this. By that I mean change burst pattern so that you don't have double jack here, single jack is okay imo Done
04:54:743 - Jumptrill? Done
05:06:874 - Missing note Done
05:09:497 - ^ Done
05:12:120 - ^ Done

One general thing about density: You have very random chord density throughout the map. For example 04:58:841 - is a 4-chord, while 05:00:153 - is a 3-chord when both have almost exactly same sound. You should turn your hitsounds to 0% (maybe save as new diff for backup) and check whole map by yourself and see what sound to map with 4-notes, with 3-notes, with 2-notes and what with single note. Then call someone who's good at density checks (try asking Fullerene-) to mod it. I didn't really go through it, because this mod would be 2-3 times longer. It's fun to play as it is, but you have to match the music's intensity and instruments well to get it approved.
Once again, good luck! \:D/
Thank you so much Kami. Your mod was great and thank you very much for this epic Background!

Edit: I don't know why.. but i think this Map dont Like this Background, again theres a problem xD but i will try to solve the problem
Xenophilius
Hi! From _andreamtr & _Xenophilius_'s modding Queue.

Layout:

4k: |0|1|2|3|

World's End
  1. 01:13:268 (73268|3,73596|3) - I suggest you can meke them LN
  2. 01:13:923 (73923|1,73923|0,73923|3,74251|3,74251|0,74251|1) - Same ^ chose 2 notes
  3. 01:17:858 (77858|1) - Also from this point to the note after ^
  4. 01:32:448 (92448|3) - Move to 0
  5. 02:48:841 (168841|2,168841|3,168841|0,168841|1) - Delete a note
  6. 03:09:497 (189497|2) - Maybe you can extend this and remove the note after
stankill
Hi Feerum :D



Layout: 1.2.3.4



The stream at 01:45:563 - 01:46:219 should look like this https://osu.ppy.sh/ss/2617969
01:46:219 : move note from 3 to 4
The stream at 02:27:530 - 02:28:186 should look like this https://osu.ppy.sh/ss/2618047
02:28:186 : move note from 3 to 2
The stream at 03:51:587 - 03:52:038 should look like this https://osu.ppy.sh/ss/2618057
The stream at 04:33:432 - 04:34:046 should look like this https://osu.ppy.sh/ss/2618119
04:34:087 : move note from 1 to 4 and delete note at 2
The stream at 04:43:268 - 04:44:538 should look like this https://osu.ppy.sh/ss/2618157
04:44:579 : move note from 4 to 2 and delete note at 3
The stream at 05:04:251 - 05:05:194 should look like this https://osu.ppy.sh/ss/2618181
05:05:235 : move note from 1 to 3



It's a good map and it's fun to play :D
goodluck with your map :*
Topic Starter
Feerum

_Xenophilius_ wrote:

Hi! From _andreamtr & _Xenophilius_'s modding Queue.

Layout:

4k: |0|1|2|3|

World's End
  1. 01:13:268 (73268|3,73596|3) - I suggest you can meke them LN Nope, it WAS an LN but without it's better to play :)
  2. 01:13:923 (73923|1,73923|0,73923|3,74251|3,74251|0,74251|1) - Same ^ chose 2 notes Same as ^
  3. 01:17:858 (77858|1) - Also from this point to the note after ^ Same^
  4. 01:32:448 (92448|3) - Move to 0 Done
  5. 02:48:841 (168841|2,168841|3,168841|0,168841|1) - Delete a note Done
  6. 03:09:497 (189497|2) - Maybe you can extend this and remove the note after Nah, i think it's better how it is, but thanks :/
Thanks for your Mod :)
Topic Starter
Feerum

stankill wrote:

Hi Feerum :D



Layout: 1.2.3.4



The stream at 01:45:563 - 01:46:219 should look like this https://osu.ppy.sh/ss/2617969 Done
01:46:219 : move note from 3 to 4 Yes, Done
The stream at 02:27:530 - 02:28:186 should look like this https://osu.ppy.sh/ss/2618047 Done
02:28:186 : move note from 3 to 2 Done
The stream at 03:51:587 - 03:52:038 should look like this https://osu.ppy.sh/ss/2618057 Done :)
The stream at 04:33:432 - 04:34:046 should look like this https://osu.ppy.sh/ss/2618119 Done
04:34:087 : move note from 1 to 4 and delete note at 2 Yes, sir!
The stream at 04:43:268 - 04:44:538 should look like this https://osu.ppy.sh/ss/2618157 Done
04:44:579 : move note from 4 to 2 and delete note at 3 Done!
The stream at 05:04:251 - 05:05:194 should look like this https://osu.ppy.sh/ss/2618181 Done
05:05:235 : move note from 1 to 3 aaaand Done!


It's a good map and it's fun to play :D Thanks :3
goodluck with your map :*
Thank you so much stankill for your Mod it helps me a lot <3
Valentrixe
From Moddar Huehue Team Mania

it's just a suggestion mod so you can reject if you think my mod doesn't fit, but please tell me the reason
huehue Click me Click me Click me huehue
[General]
no issues

[World's End]
|1|2|3|4|

seems fine at earlier part, but..
00:35:408 - from this section you should keep using 1 note because the music consistency still same, instead move this section pattern to 00:38:031 - like this
00:36:719 (36719|3) - ghost note, delete
00:40:654 - change the stair pattern in this section, the piano still stronger than 'sound that you follow now' i don't know what's that as stair, so i suggest you to change it like previous section, then you can start the stair at 00:41:637
you shouldn't use 1/6 stair, use 1/4.. then at 00:42:785 - use 1/8 stair
this is the example :
part 1
part 2
00:56:801 (56801|2) - ghost note
00:58:113 (58113|1) - ^
00:58:769 (58769|2) - ^
00:59:424 (59424|1) - ^
01:00:080 (60080|2) - ^
01:00:736 (60736|1) - ^ lol
also from 00:57:375 - the pattern getting weirder imo
01:02:949 - too loud
01:09:342 - no hs?
01:15:326 (75326|3) - ghost, again
01:16:637 (76637|1) - ^
01:25:162 - you can use 1/8 here, following piano (optional)
01:29:014 - may use LN to follow piano (once again, optional)
01:55:900 (115900|2) - delete
02:00:818 - add 1 note
02:39:178 - ^
02:39:506 - ^
02:41:801 - ^
02:42:129 - ^
02:43:932 - nice pattern at this section, like it ~
03:14:096 (194096|2,194424|1) - delete? (optional)
03:25:408 - add 2 note
04:03:113 - add 1 note
04:03:441 - ^
04:05:736 - ^
04:06:064 - ^
04:14:424 (254424|1) - ghost note, delete
04:18:113 - add 1 note (optional)
04:18:277 - ^
04:25:408 - not good imo
04:37:211 (277211|2) - delete, the sound's too hazy imo (optional)
04:48:850 (288850|3) - ^
04:43:277 - use 1/4, use 1/8 at 04:44:424
04:58:523 - add 1 note
05:37:047 (337047|2) - delete

okay, overall this map is good
but due to long drain time, you shouldn't make repetitive pattern so it wouldn't make this map boring to play
good luck huehue :D
Topic Starter
Feerum

Valentrixe wrote:

From Moddar Huehue Team Mania

it's just a suggestion mod so you can reject if you think my mod doesn't fit, but please tell me the reason
huehue Click me Click me Click me huehue
[General]
no issues

[World's End]
|1|2|3|4|

seems fine at earlier part, but..
00:35:408 - from this section you should keep using 1 note because the music consistency still same, instead move this section pattern to 00:38:031 - like this Okay, done
00:36:719 (36719|3) - ghost note, delete Done
00:40:654 - change the stair pattern in this section, the piano still stronger than 'sound that you follow now' i don't know what's that as stair, so i suggest you to change it like previous section, then you can start the stair at 00:41:637
you shouldn't use 1/6 stair, use 1/4.. then at 00:42:785 - use 1/8 stair
this is the example :
part 1
part 2 i make it a little bit different but yes, have change it
00:56:801 (56801|2) - ghost note
00:58:113 (58113|1) - ^
00:58:769 (58769|2) - ^
00:59:424 (59424|1) - ^
01:00:080 (60080|2) - ^
01:00:736 (60736|1) - ^ lol To this all^ Are you absolutely sure? i hear with 25% Speed drums at all this notes.
also from 00:57:375 - the pattern getting weirder imo Yeah your right, i have change the pattern a little bit :3
01:02:949 - too loud Done i think
01:09:342 - no hs? fixed
01:15:326 (75326|3) - ghost, again
01:16:637 (76637|1) - ^ Again, i hear the sound, this are not ghost notes :)
01:25:162 - you can use 1/8 here, following piano (optional) Not 1/8 but i heard there were two ghosts
01:29:014 - may use LN to follow piano (once again, optional) Nope, thanks :)
01:55:900 (115900|2) - delete Done
02:00:818 - add 1 note
02:39:178 - ^
02:39:506 - ^
02:41:801 - ^
02:42:129 - ^ these all, i realy was not sure yesterday so thanks to you, now added <3
02:43:932 - nice pattern at this section, like it ~ Hauu~ <3
03:14:096 (194096|2,194424|1) - delete? (optional) Nope, for the flow :3
03:25:408 - add 2 note Yes! Great!
04:03:113 - add 1 note
04:03:441 - ^
04:05:736 - ^
04:06:064 - ^ Same thing, was not sure, thank you :D
04:14:424 (254424|1) - ghost note, delete Oh my god, how i cant hear this, thanks :D
04:18:113 - add 1 note (optional) Nope
04:18:277 - ^ Yes!
04:25:408 - not good imo Have change it :)
04:37:211 (277211|2) - delete, the sound's too hazy imo (optional) Nope
04:48:850 (288850|3) - ^ Mh, no :/
04:43:277 - use 1/4, use 1/8 at 04:44:424 When i listen closely i head this all is good with 1/8 but thanks
04:58:523 - add 1 note Yes ^_^
05:37:047 (337047|2) - delete Okay!

okay, overall this map is good
but due to long drain time, you shouldn't make repetitive pattern so it wouldn't make this map boring to play
good luck huehue :D

Thank you for your Mod, it helps me a lot! :)
Blocko
You know what osu!mania needs?
MORE MARATHONS!






[General]
Hitsounds: I noticed that you used at least 1 type of hitsound for each row of notes in the song. That can be quite jarring and loud, especially if a 4-chord is filled with drum-hitfinish and it drowns out the music. Try to remove some hitsounds on the chords so the player can hear the music better without the hitsounds drowning it out.

Also, using other hitsounds such as soft-hitfinish and normal-hitfinish would make this map a lot better based on hearing it, so I think you should add those hitsounds in the notes so it sounds more 'natural'. Using soft-whistle in the song would be a nice addition, too.

4K Column:
| 1 | 2 | 3 | 4 |
[World's End]
Mod suddenly appears when you click this
- You might wanna check the note technicality in this difficulty. Some of the notes were a bit overchorded, some were underchorded and some parts have missing notes in them.
- Try to arrange the patterns to be based on pitch relevancy to give out the best effect of playability for the player.

00:00:982 to 00:01:310 - At the start, you could map in this pattern for the mappable sounds here. You can leave it as it is if you want the notes to start later, though.

00:09:178 to 00:38:031 - Try to rearrange the patterns here so it matches the pitch relevancy of the piano. It will give a better feedback for the player if the patterns were to go along with the pitch, and it would give a feeling that the player is playing a piano. Here's an example of notes mapped based on pitch relevancy. http://puu.sh/fjvgr/af8ceb8e0f.jpg
You can do variations of this to add variety to the mapset, so keep that in mind.

00:38:031 to 00:41:309 - 2 to 3-chords might be a bit too intense for this part because chords tend to give off a lot more impact than streams. Since we're building up to the next part of the music, maybe try to reduce some notes so it's building up at a right pace.

00:41:965 to 00:43:277 - The streams here are in 1/8th, but are mapped in 1/6th. It'd be better if this were to be in 1/8ths so it's technically correct along with the music.

00:44:588 (44588|1,44588|3) - Move these notes 1 column to the left for better flow in pattern.

00:49:670 (49670|2,49752|1,49834|2) - Move the notes 1 column to the left for hand balance

00:52:621 (52621|0) - Move to 2 to make a difference to the pattern at the previous measure

00:53:441 (53441|2) - Move to 2 for hand balance

00:55:654 - Add a note here for consistency

01:05:572 (65572|0,65900|1) - These notes are pretty inconsistent when the notes on the white lines commonly have 2 or 3-chords. Maybe map some notes here to fix their consistency.

01:06:637 (66637|2,66801|3) - These notes don't have sounds to accomodate them, so I think you should remove them.

01:09:342 (69342|0,69670|3,69998|0) - Remove? They're pretty overchorded imo. Or you can move these to the white lines for consistency, the choice is yours.

01:11:309 (71309|2) - Move to 2, hand balance

01:11:391 (71391|3) - No actual sound here to highlight this note, remove

01:13:605 (73605|1,73769|3) - Move both of these notes to 3 to put a little pitch relevancy in the chords.

01:14:916 (74916|1,74916|0,74916|2) - 3-chords might be a bit much for the sax and the kick. Remove one of the notes?

01:16:228 (76228|1,76228|3,76228|2) - Same suggestion as above

01:18:359 (78359|1) - Move to 1 for finger balance

01:19:998 - Add a note here to accent the crash

01:20:162 (80162|1,80162|0,80162|3) - 3-chords might be a bit intense for the kick and sax. It'd be better to remove one of them to lessen their impact.

01:21:309 to 01:22:621 - Map the kicks and snares here, just like what you did previously.

01:23:932 (83932|1) - Delete? One LN is enough to express the sax. Same suggestion for 01:24:260 (84260|3) -

01:25:244 (85244|2) - One of the notes should be soft-hitfinish or normal-hitfinish so it sounds better and feels like a part of the song.

01:25:736 (85736|2) - Move to 2 for pattern flow

01:28:031 - I think you're missing a note for the sound heard here. Same suggestion for 01:30:654 - .

01:32:785 (92785|0) - Move to 3 for hand balance

01:33:605 (93605|3) - Move to 2 for better pattern synergy

01:34:752 (94752|3) - Move to 3 for finger balance

01:37:375 (97375|2) - Move to 2, flow in pattern

01:39:178 (99178|3) - 4-chord might be a bit strong here. Remove it to be consistent for the pattern in the next measure.

01:43:359 - Missing note here

01:44:424 (104424|2,104424|3) - Only hearing 1 sound here, and it's pretty quiet. Remove one note?

01:52:949 (112949|0,113113|3) - Rearrange to 4,3 respectively for pitch

01:53:441 (113441|2,113605|3) - Ctrl + J for piano pitch relevancy

01:54:424 (114424|3,114588|0,114916|3) - Ctrl + H for pitch

02:05:736 - Missing snare note here

02:10:654 (130654|1,130818|2) - Ctrl + H for a better pattern flow

02:12:129 (132129|1,132293|0) - Ctrl + J for pitch

02:12:785 (132785|2) - Move to 1, same reason as above

02:19:342 - Missing kick here.

02:22:293 (142293|0) - Move to 4 for better pattern flow

02:31:965 (151965|1,152293|1) - Move both notes to 2 for note balance in each column

02:32:785 (152785|1,152949|2) - Ctrl + H for pitch relevancy

02:37:539 - Add a note here for consistency

02:39:014 (159014|2,159342|1,159670|0) - The LNs here don't really express the e-guitar correctly. It would play better if it were two 1/1 LNs, one on the red line and one on the white, which is something like this.

02:41:637 (161637|1,161965|2,162293|0) - Same suggestion as above

02:49:014 (169014|1,169014|3) - Ghost notes, remove.
If you applied the suggestion above, move 02:48:850 (168850|2) - to 2 for finger balance

02:59:178 (179178|3) - Move to 3 for pattern flow

03:01:146 (181146|3) - Move to 3 for pitch and flow

03:03:277 (183277|1) - Remove? I assume this note follows the saxophone echo, which is somewhat unnecessary

03:06:719 (186719|1,186883|0,187047|1) - Switch these around by column for pitch relevancy and note count balance between columns

03:07:211 - Missing 1/4 drum triplet here.

03:07:867 (187867|2,188031|3,188359|2) - Switch these around by column for pitch relevancy

03:15:572 - Missing note here

03:21:309 (201309|0) - Move to 3 for pitch relevancy

03:23:277 - Add a note here for bigger impact

03:23:441 - I think you're missing a piano note.

03:31:801 (211801|2,211965|1) - Ctrl + H for pitch relevancy

03:33:441 (213441|2,213605|3) - Move 2 columns to the left for pitch and hand balance

03:41:473 (221473|3) - Move to 3 for better pattern flow

03:41:637 - Add a note here for a bigger impact

04:02:621 - Same suggestion as above

04:02:949 (242949|2,243277|1,243605|0) - Same thing about the LNs as the e-guitar. They don't really express the e-guitar correctly, and it would play better if it were two 1/1 LNs, one on the red line and one on the white. Something like this.

04:04:260 to 04:04:916 - I don't think 3-chords is suitable enough for this part. It's too strong imo
Also, 3-notes that all have normal-hitclap is quite jarring as they're generally loud, so remove some hitsound at those notes so they don't drown the music out.

04:05:572 (245572|1,245900|2,246228|3) - Same suggestion about the incorrectly expressing LNs for the e-guitar.

04:06:883 to 04:07:539 - Same suggestion about the 3-notes and hitclaps.

04:14:424 - Missing kick here

04:14:588 (254588|1,254752|2,254916|1) - Ctrl + H for better pattern flow

04:15:408 (255408|3) - Move to 2, same reason as above

04:17:867 (257867|3,258031|2) - Ctrl + J, same reason as above

04:22:293 (262293|1,262293|2) - Remove these two notes as one LN is enough to express the vocal.

04:23:523 - Add a note here for the piano. Though it adds a minijack, I think players at this level should be able to handle them.

04:26:064 - Missing kick here. Same for 04:26:146 - .

04:31:473 (271473|3) - Move to 2 for hand balance

04:31:801 (271801|1) - Move to 3 for better flow

04:34:916 (274916|3,275080|2) - Ctrl + J, same reason as above

04:36:883 - Missing note here

04:38:687 (278687|3,278687|0,278850|3,278850|0) - These chords are inconsistent with the other chords similar to this part. Add 1 or 2 notes in for the chords to fix inconsistencies.

04:44:752 - If I'm hearing it right, there's an audible sound here that can be mapped. Same for 04:46:064 - , 04:47:375 - and 04:48:523 - ,

04:49:834 - Add a note here for consistency

04:52:129 (292129|3) - Remove? 2-note is enough for the snare imo

04:54:424 (294424|1) - Add a note here for kick and consistency

04:55:244 - Missing note? Same for 04:56:555 - .

04:56:228 - Add a note here to express the change of instrument pitch

04:57:703 - Add a note for impact

05:01:637 (301637|1) - Add a note here for better flow of pattern

05:06:228 (306228|1) - Move to 3, same reason as above

05:23:769 (323769|0) - Move to 2 for pitch

05:24:588 (324588|1,324752|2) - Ctrl + H for pitch relevancy

05:28:850 (328850|3,329014|1,329178|2) - Rearrange to 2,3,4 for piano pitch

05:33:769 (333769|2) - Move to 4. No need to hammer the notes here since the piano constantly changes pitch

05:34:916 (334916|1) - Move to 3, same reason as above

05:36:555 (336555|2,336719|1,336883|2,337047|1) - Ctrl + H for pitch


This song's good. Plus, it's a marathon. Even better.
I hope my suggestions helped! Good luck on approval!
Topic Starter
Feerum

Blocko wrote:

You know what osu!mania needs?
MORE MARATHONS!






[General]
Hitsounds: I noticed that you used at least 1 type of hitsound for each row of notes in the song. That can be quite jarring and loud, especially if a 4-chord is filled with drum-hitfinish and it drowns out the music. Try to remove some hitsounds on the chords so the player can hear the music better without the hitsounds drowning it out.

Also, using other hitsounds such as soft-hitfinish and normal-hitfinish would make this map a lot better based on hearing it, so I think you should add those hitsounds in the notes so it sounds more 'natural'. Using soft-whistle in the song would be a nice addition, too.

4K Column:
| 1 | 2 | 3 | 4 |
[World's End]
Mod suddenly appears when you click this
- You might wanna check the note technicality in this difficulty. Some of the notes were a bit overchorded, some were underchorded and some parts have missing notes in them.
- Try to arrange the patterns to be based on pitch relevancy to give out the best effect of playability for the player.

00:00:982 to 00:01:310 - At the start, you could map in this pattern for the mappable sounds here. You can leave it as it is if you want the notes to start later, though. For now i leave it as it is, but thanks :)

00:09:178 to 00:38:031 - Try to rearrange the patterns here so it matches the pitch relevancy of the piano. It will give a better feedback for the player if the patterns were to go along with the pitch, and it would give a feeling that the player is playing a piano. Here's an example of notes mapped based on pitch relevancy. http://puu.sh/fjvgr/af8ceb8e0f.jpg
You can do variations of this to add variety to the mapset, so keep that in mind. Ok i have try it ^.^

00:38:031 to 00:41:309 - 2 to 3-chords might be a bit too intense for this part because chords tend to give off a lot more impact than streams. Since we're building up to the next part of the music, maybe try to reduce some notes so it's building up at a right pace. Have reduce some notes :)

00:41:965 to 00:43:277 - The streams here are in 1/8th, but are mapped in 1/6th. It'd be better if this were to be in 1/8ths so it's technically correct along with the music. Done!

00:44:588 (44588|1,44588|3) - Move these notes 1 column to the left for better flow in pattern. Done

00:49:670 (49670|2,49752|1,49834|2) - Move the notes 1 column to the left for hand balance Done

00:52:621 (52621|0) - Move to 2 to make a difference to the pattern at the previous measure Done

00:53:441 (53441|2) - Move to 2 for hand balance Done!

00:55:654 - Add a note here for consistency Yes, done!

01:05:572 (65572|0,65900|1) - These notes are pretty inconsistent when the notes on the white lines commonly have 2 or 3-chords. Maybe map some notes here to fix their consistency. Great, done

01:06:637 (66637|2,66801|3) - These notes don't have sounds to accomodate them, so I think you should remove them. Yes!

01:09:342 (69342|0,69670|3,69998|0) - Remove? They're pretty overchorded imo. Or you can move these to the white lines for consistency, the choice is yours. moved to white line :3

01:11:309 (71309|2) - Move to 2, hand balance Done

01:11:391 (71391|3) - No actual sound here to highlight this note, remove Doe

01:13:605 (73605|1,73769|3) - Move both of these notes to 3 to put a little pitch relevancy in the chords. Done

01:14:916 (74916|1,74916|0,74916|2) - 3-chords might be a bit much for the sax and the kick. Remove one of the notes? Yes

01:16:228 (76228|1,76228|3,76228|2) - Same suggestion as above Done!

01:18:359 (78359|1) - Move to 1 for finger balance Done

01:19:998 - Add a note here to accent the crash Done

01:20:162 (80162|1,80162|0,80162|3) - 3-chords might be a bit intense for the kick and sax. It'd be better to remove one of them to lessen their impact. Done

01:21:309 to 01:22:621 - Map the kicks and snares here, just like what you did previously. Done

01:23:932 (83932|1) - Delete? One LN is enough to express the sax. Same suggestion for 01:24:260 (84260|3) - Done

01:25:244 (85244|2) - One of the notes should be soft-hitfinish or normal-hitfinish so it sounds better and feels like a part of the song. Ohhhh that sounds great, thanks!

01:25:736 (85736|2) - Move to 2 for pattern flow Yes

01:28:031 - I think you're missing a note for the sound heard here. Same suggestion for 01:30:654 - . Done

01:32:785 (92785|0) - Move to 3 for hand balance Done

01:33:605 (93605|3) - Move to 2 for better pattern synergy Done

01:34:752 (94752|3) - Move to 3 for finger balance Done

01:37:375 (97375|2) - Move to 2, flow in pattern Done

01:39:178 (99178|3) - 4-chord might be a bit strong here. Remove it to be consistent for the pattern in the next measure. Yes, sir!

01:43:359 - Missing note here Done

01:44:424 (104424|2,104424|3) - Only hearing 1 sound here, and it's pretty quiet. Remove one note? Done

01:52:949 (112949|0,113113|3) - Rearrange to 4,3 respectively for pitch Done

01:53:441 (113441|2,113605|3) - Ctrl + J for piano pitch relevancy Done

01:54:424 (114424|3,114588|0,114916|3) - Ctrl + H for pitch Done

02:05:736 - Missing snare note here Done

02:10:654 (130654|1,130818|2) - Ctrl + H for a better pattern flow Yes

02:12:129 (132129|1,132293|0) - Ctrl + J for pitch Done!

02:12:785 (132785|2) - Move to 1, same reason as above Done

02:19:342 - Missing kick here. Done

02:22:293 (142293|0) - Move to 4 for better pattern flow Done

02:31:965 (151965|1,152293|1) - Move both notes to 2 for note balance in each column Done i think :o

02:32:785 (152785|1,152949|2) - Ctrl + H for pitch relevancy Done

02:37:539 - Add a note here for consistency Done

02:39:014 (159014|2,159342|1,159670|0) - The LNs here don't really express the e-guitar correctly. It would play better if it were two 1/1 LNs, one on the red line and one on the white, which is something like this. Done

02:41:637 (161637|1,161965|2,162293|0) - Same suggestion as above Done

02:49:014 (169014|1,169014|3) - Ghost notes, remove.
If you applied the suggestion above, move 02:48:850 (168850|2) - to 2 for finger balance Done, how i cant hear that :D

02:59:178 (179178|3) - Move to 3 for pattern flow Done

03:01:146 (181146|3) - Move to 3 for pitch and flow Done

03:03:277 (183277|1) - Remove? I assume this note follows the saxophone echo, which is somewhat unnecessary Done

03:06:719 (186719|1,186883|0,187047|1) - Switch these around by column for pitch relevancy and note count balance between columns Done

03:07:211 - Missing 1/4 drum triplet here. Done

03:07:867 (187867|2,188031|3,188359|2) - Switch these around by column for pitch relevancy Done?

03:15:572 - Missing note here Yes

03:21:309 (201309|0) - Move to 3 for pitch relevancy Done

03:23:277 - Add a note here for bigger impact Done

03:23:441 - I think you're missing a piano note. Yes

03:31:801 (211801|2,211965|1) - Ctrl + H for pitch relevancy Done

03:33:441 (213441|2,213605|3) - Move 2 columns to the left for pitch and hand balance Done

03:41:473 (221473|3) - Move to 3 for better pattern flow Done

03:41:637 - Add a note here for a bigger impact Done

04:02:621 - Same suggestion as above

04:02:949 (242949|2,243277|1,243605|0) - Same thing about the LNs as the e-guitar. They don't really express the e-guitar correctly, and it would play better if it were two 1/1 LNs, one on the red line and one on the white. Something like this. Done

04:04:260 to 04:04:916 - I don't think 3-chords is suitable enough for this part. It's too strong imo
Also, 3-notes that all have normal-hitclap is quite jarring as they're generally loud, so remove some hitsound at those notes so they don't drown the music out. Done

04:05:572 (245572|1,245900|2,246228|3) - Same suggestion about the incorrectly expressing LNs for the e-guitar. Done

04:06:883 to 04:07:539 - Same suggestion about the 3-notes and hitclaps. Done

04:14:424 - Missing kick here Done

04:14:588 (254588|1,254752|2,254916|1) - Ctrl + H for better pattern flow Done

04:15:408 (255408|3) - Move to 2, same reason as above Done

04:17:867 (257867|3,258031|2) - Ctrl + J, same reason as above Done

04:22:293 (262293|1,262293|2) - Remove these two notes as one LN is enough to express the vocal.Done

04:23:523 - Add a note here for the piano. Though it adds a minijack, I think players at this level should be able to handle them. okay

04:26:064 - Missing kick here. Same for 04:26:146 - . Done

04:31:473 (271473|3) - Move to 2 for hand balance Done

04:31:801 (271801|1) - Move to 3 for better flow Done

04:34:916 (274916|3,275080|2) - Ctrl + J, same reason as above Done

04:36:883 - Missing note here Done

04:38:687 (278687|3,278687|0,278850|3,278850|0) - These chords are inconsistent with the other chords similar to this part. Add 1 or 2 notes in for the chords to fix inconsistencies. Done

04:44:752 - If I'm hearing it right, there's an audible sound here that can be mapped. Same for 04:46:064 - , 04:47:375 - and 04:48:523 - , All done!

04:49:834 - Add a note here for consistency Done

04:52:129 (292129|3) - Remove? 2-note is enough for the snare imo Done

04:54:424 (294424|1) - Add a note here for kick and consistency Done

04:55:244 - Missing note? Same for 04:56:555 - . Done

04:56:228 - Add a note here to express the change of instrument pitch Done

04:57:703 - Add a note for impact Done

05:01:637 (301637|1) - Add a note here for better flow of pattern Done

05:06:228 (306228|1) - Move to 3, same reason as above Done

05:23:769 (323769|0) - Move to 2 for pitch Done

05:24:588 (324588|1,324752|2) - Ctrl + H for pitch relevancy Done

05:28:850 (328850|3,329014|1,329178|2) - Rearrange to 2,3,4 for piano pitch Done

05:33:769 (333769|2) - Move to 4. No need to hammer the notes here since the piano constantly changes pitch Done

05:34:916 (334916|1) - Move to 3, same reason as above Done

05:36:555 (336555|2,336719|1,336883|2,337047|1) - Ctrl + H for pitch Done


This song's good. Plus, it's a marathon. Even better.
I hope my suggestions helped! Good luck on approval!
Thank you so much for this great Mod Blocko <3
The Hitsounds i will change next Time when i have a little bit more Time ^.^
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