留给他的,难度都搞好了跑过来说只搞到hard实在是萨比,而且他总有办法挑spread,也是个蛋疼人物Pururut wrote:
我怎么可能会end on hard .问了一下tic他硬说要加easy,那就没办法了
留给他的,难度都搞好了跑过来说只搞到hard实在是萨比,而且他总有办法挑spread,也是个蛋疼人物Pururut wrote:
我怎么可能会end on hard .问了一下tic他硬说要加easy,那就没办法了
我已经超光速做好了easy 并且留下了一堆艹点,等人助攻中233Sellenite wrote:
留给他的,难度都搞好了跑过来说只搞到hard实在是萨比,而且他总有办法挑spread,也是个蛋疼人物Pururut wrote:
我怎么可能会end on hard .问了一下tic他硬说要加easy,那就没办法了
命不久矣Zweib wrote:
he lou xia zu he zhe kan
[Kamiya] wrote:
form to in-game
[E]
00:29:410 (1,2) - please add the Whistle
00:35:538 (5) - please add the Whistle too~ ok
01:28:644 (3,4) - fix blanket plz~ fixed
01:30:687 (1,2) - ^ fixed
02:03:368 (4,5) - ^ fixed
02:58:517 (1,2) - ^ fixed
04:14:091 (1,2) - ^ fixed
↑that's all~
good luck and good job~
Zweib wrote:
zi ji kan zhe gai 0.0 尽量从降星角度考虑 he lou xia zu he zhe kan
[Easy]
delete the useless green line? ok
00:12:049 (2) - end at 174,147 ok
00:46:772 (4) - you didn't follow the vocal strictly, so add a circle? ok
01:01:580 (3) - remove this and move 01:01:836 (4) to here ok
01:07:708 (3) - remove this? ok
01:09:495 (3) - ^ ok
01:27:623 (2) - revese it and remove 01:28:644 (3) ok
01:30:687 (1,2) - make better blanket fixed
01:36:814 (5,1,1,2,1) - remove these, reverse 01:35:793 (4) - and let the break start at 01:38:857 ok
01:58:772 (2) - remove this? ok
02:20:219 (5,6) - use reverse slider? no
02:32:985 (4) - reverse it and remove (1) ok
02:43:708 (3,1) - better blanket fixed
02:48:304 (1) - ^ fixed
02:58:006 (3) - remove it ok
03:10:772 (1) - start at 03:10:517 end at 03:13:836 ok
03:18:942 (1) - add a 2/1 slider here and 03:20:985 (2) and 3/2 slider 03:23:027 (3) and 1/2 slider 03:24:559 (4)
and break start here: 03:27:112 nice
03:59:793 (3) - end at 04:01:325 ? no
04:18:176 (1) - end at 04:24:304 ? no
04:26:346 (1) - end at 04:28:389 no
emorhconom wrote:
Hello~ Merry Christmas!
As you request
[Easy]
00:08:985 (1) - remove NC? fixed
00:13:070 (1) - ^ ^
00:24:814 (1) - ^ ^
00:26:602 (1) - ^ ^
00:27:878 (2,1) - swap NC? ^
00:35:538 (5) - NC? ^
01:08:219 (1) - remove NC ^
01:12:304 (1) - ^ ^
01:16:389 (1) - ^ ^
01:18:432 (4,1) - swap NC? ^
01:32:729 (1,3) - ^ ^
01:57:240 (1,3) - ^ ^
02:03:368 (4,1) - ^ ^
02:44:219 (1) - remove NC? ^
02:48:304 (1,3) - swap NC? ^
02:52:389 (1,3) - ^ ^
02:56:474 (1) - remove NC ^
03:00:559 (1) - ^ ^
03:49:580 (1) - ^ ^
04:07:963 (1) - ^ ^
04:12:049 (1) - ^ ^
00:23:283 (1,2) - no stack? ^
00:48:304 (3) - use reverse slider and add a circle at 00:49:836 (4) , delete slider 00:49:325 (4) hmm,no
01:11:283 (2,1) - too close ?
01:13:325 (2,1) - ^ ^
01:55:197 (1,2) - no stack? ok
02:21:240 (6) - distance snap fixed
02:36:049 (3) - replace it with a circle ok
02:46:261 (1) - ^ ok
03:47:538 (1) - move it up by a bit ok
04:01:836 (1,2) - blanket? ok
126 wrote:
Hi~
From your in-game request
[easy]
00:58:006 (3) - try curve this slider? ok
01:01:580 (3,4) - stack ok
01:28:644 (3,4) - blanket? ok
02:12:559 (2,3) - ^ ok
02:20:219 (5,6,1,2) - use same distance ok
02:29:921 (1) - nearly off-screen ok
02:31:963 (3,4) - better blanket fixed
02:44:219 (1) - ^ fixed
02:53:410 (2,3) - ^ fixed
04:07:963 (1) - move right by 1 grid fixed
04:14:091 (1,2) - blanket perfectly i'm try
sorry poor mod all nazi issues
Frey wrote:
Free mod not for kd
[Easy]
· 00:13:070 (1) - NC? 好
· 00:20:219 (2) - 个人建议,形状和00:18:176 (4) - 一样最好 好
· 00:26:602 (1) - NC? 好
· 00:34:517 (4) - Blanket可以包的更好看一点 好
· 00:40:134 (2,3) - 我还没想到怎么改,但是我想问一下为什么这附近只有这里用了Drum音效 好象是漏了normal也补了
· 01:09:495 (3) - 小P你不是说你只开1/1吗,这里很奇怪的用了1/2,我建议还是删掉这个滑条,然后在01:09:751放个圆圈 罪魁祸首就是滚轮
· 01:12:304 (1,2) - 之间的DS有一些问题,你只需要稍微挪动一下这两个滑条,因为它们并不在格点上。挪动之后,DS会好一点(个人认为如果大于0.05就需要修改) 好了
· 02:17:921 (3,4) - 如果你本来打算做Blanket的话,那么你需要稍微美化一下这里 ok
· 02:20:219 (5) - 为了美观,建议和02:17:921 (3) - 一样(你只需要复制粘贴然后反转就行) ok
· 02:21:240 (6,1) - 这里DS需要统一一下。 ok
· 02:23:793 (3,4) - 这两个滑条,互相平行的话更好看。ok
· 02:25:836 (1) - 从Flow上来说,放到大概X148 y140更好 ok
· 02:28:644 (2,1) - 这里的blanket需要美化 ok
· 02:54:432 (3) - NC,因为这里有Finish,也是音乐Kiai的开始。 ok
· 03:06:687 (1) - 如果是我的话,我会选择一个对称的弧形滑条。我觉得现在蛮好的
· 03:18:942 - 03:27:112 没用的绿线可以删了 ok
· 04:14:091 (1,2) - 实话说,这个Blanket没有包好。1,放到x172 y256; 2, 放到x124 y180 ok爱你<3,但是P总你可以做的更稳的。
thank you very much-Nanaka- wrote:
ok...ok...
red: unrankable issue.
blue: maybe unrankable issue.
bold: should fix.
[General]
Normal SV Too high
SV1.08 SV1.48 ??? SV1.5
Poor balance SV1.28 The remake around normal locked 1.28sv now
[Easy][Normal]
- Aimod check plz fixed
- 00:42:176 (4,5) - Slightly above ok
- 01:06:176 (1,2,3,4) - Why do different here only with the other...02:38:091 (1,2,3,4) - I think that it can be arranged fixed
- 01:19:453 (2) - hmm.....It's suddenly even if in small, end point Sampleset Normal? other points ok
- 01:34:772 (1,2,3,4) - I can be a little more beautiful i'm try
- 02:16:644 (2,3,4) - This rhythm is Hard,try ok
- 03:24:814 (1) - end point 03:26:091 - Vol40%gleen line add Finish? ok
- 03:49:580 (2) - NC ok
- 03:55:708 (2) - ^ ok
- 04:26:346 (1) - Less desirable....width side movement? redrawed
ok
- Aimod check plz ok
- 00:23:283 - Remove 0.5 line Should not be shifting SV1.0 Lock fixed ok
- 01:06:176 - ^Not 1.2
this difficulty needs more work still I will see again 1.28sv now adjusted all note
[Hard]ok
- add whisle 01:47:027 - 01:48:049 (2) - All point 01:49:070 (3) - hed end point 01:50:857 - ok
- 01:51:112 - Vol10%? Why to strong sound... 50% now
- 03:25:325 (1,2,3,4) - try nice
- 00:35:538 (1) - Remove NC ok
- 02:12:049 (2,4) - Stack ok
- 04:01:325 (8) - NC 1.5 SV
Nice Hard
Please be consistent with hitsound and volume
mod time:1 hour
love you ♥-Nanaka- wrote:
Normal Check No Kd
[Normal]Gogo
- OD+1 HP+0.5 ok
- DS check ok
- 01:30:687 (1,2) - rhythm suggestion hmmm,maybe is fine?
- 02:13:325 - add Note ok
- 02:21:751 - additions soft whistle ok
- 02:33:751 (4,1,2,3,4) - hmmm....be packed also 02:36:049 (3,4) - incompatibility try hmmm, ok i'm try
- 02:33:751 - Finish 02:36:049 - whistle ok
- 02:50:346 (1,2,3,4,5) - Better you to another rhythm ..i think is fine don't slap me
- 02:55:453 (3,4) - rhythm suggestion ok
- 03:00:304 (3,4) - 03:00:559 - 1/1 slider hmm, i'm added a note
- 03:02:602 (1,2) - 01:30:687 (1,2) - same rhythm i'm added a 1/2 slider
- 03:17:410 (4,5,6) - rhythm suggestion ok
- 03:24:559 (4) - NC ok
- 03:27:112 (2) - add whistle ok
- 03:50:346 (2) - NC ok
- 03:50:602 (3,4) - 03:51:623 - add whistle ok
- 03:54:687 (2,3,4) - NC ok
- 04:10:006 (1,2) - 02:55:453 (3,4) - same rhythm same?
- 04:16:134 - sampl Normal 04:16:644 - Clap ok
- 00:53:921 (3) - 02:25:836 (3) - Add soft Finish ok
- 02:27:878 (1) - 00:55:963 (1) - Same Hitsound ok
thank baka cbCherry Blossom wrote:
Fixed inconsistent NCs and hitsounds.
Now this map can be qualified.
Congratz, first Ranked Map !
Frey wrote:
兔饼群又一个毕业啦~!
gxytcgxytc wrote:
恭喜rank!
Garven wrote:
Hey Pururut,
We need to disqualify your map for the following reason:
[Extra]
01:22:006 (1,2,3,4,5,6) - These should be 1/4, not 1/3 ok
These are other issues that came up during the review process:
[Easy]
00:47:027 (4) - This could have been mapped more beginner-friendly. Try to not have random 1.5 beat changes where there isn't much calling for it in the music. i delete this note,add a 1/1 silder at 00:46:772
The spinner use is questionable just because there are several that are really long and have ambiguous starts. i delete some spinner
Same sentiment about the spinner use in the Normal. do some adjustment
[Hard]
02:55:453 (3,1,2,3) - Not sure what's going on with this sudden increased spacing ok,
04:10:006 (1) - Not sure if that hitsound was intended remove finish
[Insane]
02:06:942 (2) - Missing clap added
[Extra]
02:50:346 (1,2,3,4) - Not sure what's going on with this spacing here 1.2ds now
03:04:644 (1) - This part's flow is really poor and should be redesigned. do some adjustment
Overall, the hitsounds really need tending to. There were holes and inconsistencies all over. It's hard to do with such a long map, but please be careful with it. uhhh,i think the hitsounds is fine,i asked a lot of people,they agree with me
Extra also should have more modding done on it - pay special attention to flow and spacing consistency.
gratzz 1st disqualifyyyyy 233Minakami Yuki wrote:
gratzz 1st qualifyyyyy
sure,if you willing help me :3Okoratu wrote:
so do you want/need help with hitsoundthings or