But -GN https://osu.ppy.sh/b/27638?m=0Riince wrote:
what im saying is, on all maps where HT is relevant and nomod is as well, all cases are unacceptable. in all maps where both DT and nomod clash, it's not all unacceptable.
But -GN https://osu.ppy.sh/b/27638?m=0Riince wrote:
what im saying is, on all maps where HT is relevant and nomod is as well, all cases are unacceptable. in all maps where both DT and nomod clash, it's not all unacceptable.
put it this way, theres a lot of DT maps where a modless FC is more impressive than DT decent combo/pass. The ones where a DT pass is more impressive than a modless FC are a MINORITY, and these are on the maps that push players limits like run dmc, which is what i meant by difficulty not being linear, things suddenly get magnitudes harder as bpm reaches a certain pointsilmarilen wrote:
it's exactly the same thing except that the mods are reversed, your point doesnt make sense.
no, a DT getting outscode by a nomod is exactly the same as a nomod getting outscored by a HT.Riince wrote:
put it this way, theres a lot of DT maps where a modless FC is more impressive than DT decent combo/pass. The ones where a DT pass is more impressive than a modless FC are a MINORITY, and these are on the maps that push players limits like run dmc, which is what i meant by difficulty not being linear, things suddenly get magnitudes harder as bpm reaches a certain pointsilmarilen wrote:
it's exactly the same thing except that the mods are reversed, your point doesnt make sense.
However, there's no cases where HT isnt jewing more deserving scores because these maps in their modless form fit the difficulty level of those maps with the more impressive dt clears being better than a modless fc.
is it coming together
you will find that the DT getting outscored with nomod is a much larger percentage than HT outscoring nomod.Riince wrote:
its relative as ive already said. compare all maps that have modless and dt competing and a much smaller percentage of it is problematic than maps where HT and modless are competing.
That massive majority in the second case is grounds for a change.
Because it's all relative, im not saying DT couldnt use a small buff, only that HT is more often a problem in cases where it is applicable.Drezi wrote:
also are you fucking kidding me, HT is already ONLY 0,3 compared to 1,0!!! while DT is just 1,12 over 1,0
so please, IF A HT SCORE BEAT NOMOD WITH 0,3 OF THE VALUE, how can it be not deserving, while you think that 1,0 nomods not beaten by 1,12 DT's are alright..... LOL
Obviously DT is underrated in score, and cases where DT gets pushed down is FAR more common. How can you even think that HT is the most serious offender here, not nomod.
you'll find much less maps where a dt pass/decent combo is More Impressive than a normal speed FC WHEN COMPARED to the number of maps where the opposite is true, when looking at all ranked maps.silmarilen wrote:
you will find that the DT getting outscored with nomod is a much larger percentage than HT outscoring nomod.Riince wrote:
its relative as ive already said. compare all maps that have modless and dt competing and a much smaller percentage of it is problematic than maps where HT and modless are competing.
That massive majority in the second case is grounds for a change.
if you think that i have no reason to argue with you because that's just plain retarded.Riince wrote:
you'll find much less maps where a dt pass/decent combo is More Impressive than a normal speed FC WHEN COMPARED to the number of maps where the opposite is true, when looking at all ranked maps.
you will find no maps where a ht score is more deserving because of non-linear difficulty than playing it at normal speed yet still occupies a spot in the scoreboard
realize there are tens of thousands of ranked beatmaps, hundreds is NOT that many.silmarilen wrote:
if you think that i have no reason to argue with you because that's just plain retarded.Riince wrote:
you'll find much less maps where a dt pass/decent combo is More Impressive than a normal speed FC WHEN COMPARED to the number of maps where the opposite is true, when looking at all ranked maps.
you will find no maps where a ht score is more deserving because of non-linear difficulty than playing it at normal speed yet still occupies a spot in the scoreboard
you're getting ahead of yourself again, i said where a DT PASS SLASH DECENT COMBO is more impressive than an fc, sure i can DT that stupid ronald mcdonald insanity map and pass it, well i dont think thats near as impressive as actually FCing it normally, i could say the same for just about every map in the easy normal hard light insane range which make up most ranked maps, and the same can be said even for a portion of insanes.Drezi wrote:
He's arguing against his very own mod and skillset - speed at this point, simply out of the desire to prove us wrong and be able to hold on to his point against HT.
This is how you make a speed player say that NOMODS beating all the DT scores on scoreboards is alright. Pretty amusing.
if hundreds is already not many, how many is 5?Riince wrote:
realize there are tens of thousands of ranked beatmaps, hundreds is NOT that many.silmarilen wrote:
if you think that i have no reason to argue with you because that's just plain retarded.
5 out of 5 is a lot more than hundreds out of tens of thousands.silmarilen wrote:
if hundreds is already not many, how many is 5?
it didnt, we are trying to show you why it's stupid to completely abolish HT as a ranked mod because nomod vs DT has exactly the same problem.Riince wrote:
when did this stop being about HT
im talking about the very best players, their skill level is the only applicable variable when talking about plays that end up on scoreboards. Whether a map goes from 130 to 195 bpm with DT, or whether it is already that modless, or whatever doesn't really matter, scoreboards on maps like that are usually going to saturate.Drezi wrote:
omg your difficulty is not linear argument is wrong on so many levels
HT -> nomod -> DT
it's not linear thus the difficulty on the same map will increase exponentially and thus the difference will be bigger the higher you go, thus you can see that nomod->DT is the bigger difference, not HT->nomod on the same map. If HT is the same speed as nomod of an other map, than it's the same relative point, except DT is still a bigger increase in speed.... your point is 100% nonsense.
I see this, 5 is a smaller number that hundreds, but lets be relativesilmarilen wrote:
it is SO MANY TIMES MORE COMMON THAT A DT SCORE THAT IS MORE IMPRESSIVE THAN THE NOMOD SCORE GETS PUSHED OUT OF TOP50
when are you going to see this
Correct. Because getting a half combo 95% on Baby Sweet Berry Love (TV Size) [Vicho's Snoozefest] is not deserving of being above a modless SS. You can say this about more maps than where its not the case, even if there are a LOT of maps where its not the case, relatively speaking, its less.Drezi wrote:
according to you:
HT x1,33 = nomod -> HT pushes out nomod -> "UNACCEPTABLE IN 100% cases".
nomod x1,5 = DT -> nomod pushes out DT -> "yeah sure, it's only a few cases where it's bad".
Drezi wrote:
omg your difficulty is not linear argument is wrong on so many levels
HT -> nomod -> DT
it's not linear thus the difficulty on the same map will increase exponentially and thus the difference will be bigger the higher you go, thus you can see that nomod->DT is the bigger difference, not HT->nomod on the same map. If HT is the same speed as nomod of an other map, than it's the same relative point, except DT is still a bigger increase in speed.... your point is 100% nonsense.
just like how a 200 combo on scarlet freedom black material [holy shit it's gay pony] is not supposed to go over a HT fc.Riince wrote:
Correct. Because getting a half combo 95% on Baby Sweet Berry Love (TV Size) [Vicho's Snoozefest] is not deserving of being above a modless SS. You can say this about more maps than where its not the case, even if there are a LOT of maps where its not the case, relatively speaking, its less.
And now were right back to where i started, Like I said, maps like this should have scoreboards where the best people are competing, people who cant compete shouldnt be taking spots away from people who can, plain and simple. Unless were talking about ranking Tenshi or something, the best players are not going to be competing in HT scores.silmarilen wrote:
just like how a 200 combo on scarlet freedom black material [holy shit it's gay pony] is not supposed to go over a HT fc.
and if you say otherwise you're basically telling us your point is bad.
No HT score where the map is so hard that only the best players are going to set decent scores on it is going to be worth more than a nomod score, i truly believe this, playing at a far level lower [again, the gap between 260 bpm and 195 bpm is incredible] even if its at high consistency isn't more impressiveDrezi wrote:
HT->nomod is 1,33 speed increase.
DT is 1,5 speed increase.
If no HT score can be better than a nomod score, it would mean no nomod score can be better than a DT score (ESPECIALLY since diff isn't linear), so unrank nomod too.
every easy normal hard out there, and quite a few insanes have it where a high acc normal speed fc beats some 95% half-combo play in impressiveness.silmarilen wrote:
there isnt a single map like that
unless you can give me an example of a map where comboing 90% of the map with DT is less impressive than nomod fc.Okay, buff DT slightly to fix a problem that affects the minority of maps where this is happening regularly, fair enough, im all for it. The game will be better for it. DT is the hardest mod after all
Drezi wrote:
Riince you simply pick individual examples that seem to justify your points and you fail to see the system and the concept as a whole.
Drezi wrote:
you seem to fail at basic concepts of logic, really.
whether the map is harder or not is irrelevant in that example, the score is just more impressive so should be worth more. Neither the DT or the modless on such maps are going anywhere near the level of play on maps where HT is an issue, so even drawing the comparison is sillysilmarilen wrote:
if you cant even beat a score worth 0.3x the nomod score then you suck and arent competing at the top anyway.
and no, just because you dont have the patience to wait for a hitcircle to close doesnt mean the map is harder on nomod.
The map would then become a part of the minority of maps where DT being underweighted is a problem, and become another reason to buff DT's worth a bit.CXu wrote:
Imagine Image Material being a 195bpm map, and that all HT scores on said map are with nomod, and all nomod plays on said map are DT scores.
Would you still have a problem with it?