@Tess my only issue with NF is that if it was 1.0x there would be no reason NOT to use it, assuming the pp penalty would also be gone.
@Drezi koigokoro going from 140 to 210 bpm is.. not really that much, i mean one is harder but despite the increase being larger than the decrease between 260 and 195, the difficulty change is much more drastic for the latter. Human playing ability, etc. etc. difficulty is far from linear. take image material, 1.33x speed you say? in what world is 195 bpm streams even 0.45x as difficult as 260 bpm streams? It's not even close. Not even in the same dimension.
the same holds true for any map people are getting on the scoreboard with HT for, these maps push the limit of what people can do which is why its happening in the first place, these things that are pushing people (typically BPM and how its being applied) vanish entirely when HT is applied.
Don't make HT ranked anymore. It's tragic to see impressive modless plays on fantastically hard maps being pushed down by people who play a different map of rather typical 'extra' difficulty
@Drezi koigokoro going from 140 to 210 bpm is.. not really that much, i mean one is harder but despite the increase being larger than the decrease between 260 and 195, the difficulty change is much more drastic for the latter. Human playing ability, etc. etc. difficulty is far from linear. take image material, 1.33x speed you say? in what world is 195 bpm streams even 0.45x as difficult as 260 bpm streams? It's not even close. Not even in the same dimension.
the same holds true for any map people are getting on the scoreboard with HT for, these maps push the limit of what people can do which is why its happening in the first place, these things that are pushing people (typically BPM and how its being applied) vanish entirely when HT is applied.
Don't make HT ranked anymore. It's tragic to see impressive modless plays on fantastically hard maps being pushed down by people who play a different map of rather typical 'extra' difficulty