is better if you finish this set soon..
Спасибо!Gordon123 wrote:
Hello~
[Normal][Hard]
00:59:678 (3) - этот слайдер предлагаю сократить и сделать ещё под него сёркл Да, сделал
01:05:907 - 01:06:613 - заполни пространство ,три сёркала подойдут нет, это неранкабильно ;_;
02:02:175 - слушай,сюда кстати можно сунуть сёркл cлабоват бит, пока не буду, может потом[Christmas]
00:44:177 - мб сёркл? по белым тикам вокалы и сильные биты, если я замапаю красный, то звучать будет уныло
00:52:019 (7) - стакнешь со слайдером 00:52:383 (1) - они стакнуты. Игра все равно их анстакнет, а так они хоть выглядят интересно.
00:58:949 (3) - тоже может стакнешь со слайдером 00:59:313 (4) - (или ты это специально делал?) аналогично
01:00:955 - может сделаешь circle ( https://osu.ppy.sh/ss/2008690 ) давай
01:02:231 (2) - стак ин слайдер т/т это и есть стак.
01:15:747 (1,2,3,4) - странное место ,так как дальше ты делаешь совсем по иному! 02:14:232 (3,4,5,6) - как здесь например(странно!) там другой паттерн и даже скорость слайдеров. но да, этот выделяется. Вообще, мне нравится этот паттерн и вписывается он неплохо. Если ещ будут придираться, поменяю.
я тут я просто в ауте(без обид,я просто сложные диффы не очень понимаю) ничего страшного o/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Для этой мапы,так что доведи её до конца!
Good Luck
Синее - исправил, красное - нет. Все, что не отвечено, тоже исправлено. Большое спасибо!Shadren wrote:
Так, я делал его ещё со вчера, и не обращал внимания на мод Gordon123. Так что, будь осторожен.
[box=Мод][General]
- Preview time забыл.
- Думаю, ты не хочешь резать мп3 , просто у тебя в сумме 38% трека не используется (а с конца 19.9 (будто точно попал))
- Во вкладке Design ещё посмотри, я просто не знаю, нужно ли это или нет.
- Alternative в теги ещё можно.
- Теги посмотри, либо твоя задумка, либо ты упустил. В Christmas есть теги, которых нет в других диффах.
[Normal]
- OD + 0,3~0,5
- Можно ещё CS 3,3 Я бы и рад, но настройки поставлены с расчетом на то, что это самая легкая дифа мапсета.
- 00:49:101 (3,1,2) - ^ симметрия убъется ;_;
- 01:15:379 (1) - попытайся его поставить так, чтобы флоу был более закруглённым но я люблю прямые линии с флоу \w/
- 02:11:305 (1,3,4) - Может придать им немного наклона? прямые \w/
[Hard][Christmas]
- На мой взгляд слишком быстрый SV на киаях а мне кажется в самый раз, песня сама по себе очень просит хардкора
- 01:37:668 (1,2) - может заменить начало слайдера на сёркл, а его хвост и (2) на слайдер? мне нравится, как он тут звучит, пока оставлю ;_;
- 02:03:997 (1) - я тут пока слайдер слушал, заметил, что либо слайдер не так стоит, либо оффсет/bpm другой. Прислушайся тайминг, скорее всего. потом поковыряю
[list]
[*]OD+1? Мсье садист
[*]00:55:301 (1,3) - blanket? подправил где смог
[*]02:23:012 - Чё тут пусто то? D:
AlexaBM wrote:
It's my #666 post. It needs a cool banner, I guess \o3o/
Привет, Саша!
[General][Normal]
- Тут как бы, это самое. У тебя чуть больше минуты неиспользованного мп3 ~40 сек в начале и 30 в конце. Было бы неплохо убрать и начало и конец. Если ну ОЧЕНЬ хочешь оставить начало, то конец обрежь и сделай затухание где-то после спиннера. Там повторяется почти одна и та же мелодия, нет смысла оставлять концовку. Интро может быть любым, а в конце нужно заканчивать где-то за 80%. У меня 80,1% так что все ранкабильно. Место жрет, да, но яхочу, чтоб песня была именно такой и имею право на это
[Hard]
- 00:49:465 (1,2) - All blankets should be fixed, you know. У кого-то руки неоттуда, проблема в ассиметричности слайдера. А это мне не в силу пофиксить /shrugs
- 01:11:356 (1) - Не совсем понимаю, зачем тут НК. Ну правда, в нем нет смысла. Там стоит линия, такого же цвета, как и эта фраза. А значит, там смен БПМ. О ней я предупреждаю поставив НК
[Christmas]
- 01:18:692 (3) - Прослеживается асимметрия. Fix that, please o/ I TRIED SO HARD
- Lemme help you with NCs:
01:50:834 - add, 01:52:298 (1) - delete,01:53:954 (3) - add, 02:11:305 (5) - add, 02:12:769 (1) - delete, 02:14:232 - add, 02:20:451 - add, 02:21:549 (1) - delete, 02:23:012 - add, 02:24:110 (1) - delete fixed 'em all o/- 02:54:117 - сюда можно влепить серкл с антиджампом, как ты делал раньше, слишком пусто. перед внезапным "взрывом" оставляю затишье для усиления эффекта
Собственно, все :3 Удачи, ghbyw o/ ghbywtccf!
- 01:35:473 (7) - Почему бы не ctrl+g? По флоу лучше пойдет. Конечно.
- 01:44:997 (1,2,1) - Может, сделать тут одинаковое расстояние? Там разница х0,01 ;_;
- 02:11:305 (3,4) - Вот этот бланкет просто не могу не упомянуть :3 Мяу, исправил.
- НК стафф:
02:09:842 (1) - delete, 02:11:305 - add, 02:12:769 (1) - delete, 02:14:232 - add, 02:18:622 (1) - delete, 02:20:086 - add, 02:21:549 - delete поправил
Thank you so much! I will update and take care of hitsounds later.Asagi wrote:
Im gonna mod this because Bakari is baka o3o[Christmas]
- 01:04:055 (1) - i dont like that you skip the drum roll here 01:05:907 - it feels weird for some reason ,try to reduce the spinner until 01:05:555 (1) - and add 1/3 sliders like this. I did something else here, but the main idea was to stress the vocals
- 02:21:915 (4,5,6) - how bout speeding them up? it fits well because of the high pitch vocals I sorta love how the slowdown gets a little forced here, it matches better with the vocals, imo
[Hard]I checked normal and i cant point out anything ;w; how2mapAlmost perfect, but the hitsound is incomplete on the last half ;w;
- 01:12:414 - how about adding circle here? the gap between 01:11:356 (1,1) - is kinda long and it feels empty but there is a rhythm there I did it to give some recovery time and stress the upcoming part of the vocals
- 02:54:117 - add note here then add finish hitsound too? not sure if the hitsound fits I'll consider that \w/
Sorry for the poor mod, hope it helps
Merry Christmas o3o
Thank you!Kazuya wrote:
Hi \o It's only Ideas.
[Insane]
Use AR: 9, and CS 4 >_<
00:44:906 (4,1,2,3,4) - Okay. I think, please follow the vocal: Timeline example: http://puu.sh/dDqJQ/b6f0ea70b0.jpg
Use this similar, because the vocal stronger! I did change this one but in another way
00:48:371 (3,4,5) - Same as above. I think, please follow the vocal, because the vocal stronger! Timeline example: sorry, I'll keep this one. I really love the rhythm here for some reason.
00:50:742 (4,1,2,3,1,2,3,4,5) - Same as above. Vocal is stronger! ^-^; okay \w/
02:02:543 (1) - Please, map drums. :3
02:25:939 (1) - ^ I am not really interested in long 1/3 streams/slider-streams, so the spinner here would work better in these cases, I believe
[Hard]
Use AR: 7, and OD 6 okay, OD is set to 6. I'll keep the AR for the sake of balance, though.
00:44:906 (5,1,2,3,4) - Same as insane. Please, follow the vocal. :3 I'd rather focus on the music as it provides more regular rhythm >.<
00:49:465 (1) - I think move slider here: 00:49:283 - , and change slider end here: 00:49:648 - Timeline example:
http://puu.sh/dDr7Z/4e70e8c993.jpg Because vocal start here: 00:49:283 - Currently conception is bad, and weird. yeah, I got the point, but I'd rather follow the insturuments here, sorry.
^-^;
-----------------------
00:50:195 (3) - I think, please, remove reverse, and put 1/1 slider here: 00:50:742 - , and remove 00:51:107 (4) - isn't it the same as above? I guess that's somewhat similar so I'll go on with the same rhythm
circle. Timeline: http://puu.sh/dDrck/d037fdffb7.jpg
00:51:654 (6) - Move slider here: 00:51:471 - , and put 1/2 slider here: 00:51:836 - , and remove 00:52:019 (7) -
circle. Timeline: http://puu.sh/dDrfR/5a89452dcf.jpg
I think my suggestion is good, because this vocal is stronger. Please follow the vocal. :3 Use this similar. vocals are strong, indeed. However, I'd prefer to keep the rhythm as it is because of the instruments @.@ sorry
-----------------------
00:53:660 (3,4,5) - Same as above. Timeline example: http://puu.sh/dDrk4/d3fa339e5a.jpg
00:57:125 (5,6) - Same as above. Timeline example: http://puu.sh/dDrmk/90acf0ccfe.jpg
00:59:313 (4,5) - Same as aove. Map the vocal. >_< same as above ;_;
01:49:005 (4,5) - Follow the vocal, please. :3 Don't use 1/3 here, because this vocal is stronger! Timeline: yup, 1/3 wasn't working well there. replaced it with 1/1, though.
02:15:695 (1) - I think, spinner is not fit here. Please, map the drums. Use reverse sliders.
02:25:939 (1) - ^ that's my way of mapping the drumrolls in the musing. I'll think about changing them, but I am afraid that the balance will be ruined. :c
[Normal]
Use AR5. I think better, and this song is 160 BPM. but that's the easiest diff + it has lots of long sliders, let's keep it this way
02:54:891 (1) - This spinner is not too long/tiring? Change spinner start here: 02:59:391 - and end here: 03:00:891 nah, I think it's fine. the spinner isn't too long, anyway
-
Sorry, good. x'D
Good Luck!
osu file format v14
[General]
AudioFilename: MCR - All I Want for Christmas is You.mp3
AudioLeadIn: 0
PreviewTime: 66966
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1
[Editor]
Bookmarks: 73894,162269
DistanceSpacing: 0.9
BeatDivisor: 2
GridSize: 4
TimelineZoom: 3.199999
[Metadata]
Title:All I Want For Christmas Is You
TitleUnicode:All I Want For Christmas Is You
Artist:My Chemical Romance
ArtistUnicode:My Chemical Romance
Creator:-Bakari-
Version:Bonsai's Timing
Source:
Tags:Gift Wrapped aiwfciy mcr emo punk gerard way matt pelissier ray toro mikey frank iero
BeatmapID:0
BeatmapSetID:-1
[Difficulty]
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CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
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204,31,94736,2,0,P|70:114|76:272,1,330,0|8,0:0|0:0,0:0:0:0:
160,328,96190,6,0,P|176:280|160:208,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
256,296,97294,1,8,0:0:0:0:
352,328,97662,6,0,P|336:280|352:208,1,110,4|8,0:0|0:0,0:0:0:0:
440,172,98398,1,0,0:0:0:0:
432,72,98766,1,8,0:0:0:0:
336,48,99134,6,0,P|256:112|176:48,1,220,0|0,0:0|0:0,0:0:0:0:
80,72,100218,1,8,0:0:0:0:
116,164,100579,2,0,L|112:284,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
192,104,101676,1,8,0:0:0:0:
256,180,102054,5,4,0:0:0:0:
320,104,102422,1,8,0:0:0:0:
396,164,102790,2,0,L|400:284,1,110,0|8,0:0|0:0,0:0:0:0:
308,312,103526,1,8,0:0:0:0:
204,312,103894,1,8,0:0:0:0:
112,273,104262,2,0,L|116:164,1,110,0|8,0:0|0:0,0:0:0:0:
256,192,104998,12,0,106471,0:0:0:0:
20,48,107894,6,0,P|76:184|208:112,1,330,4|8,0:0|0:0,0:0:0:0:
305,117,109357,2,0,P|436:183|492:48,1,330,0|8,0:0|0:0,0:0:0:0:
402,89,110820,6,0,B|401:228|401:228|432:320,1,220,4|0,0:0|0:0,0:0:0:0:
344,356,111918,1,8,0:0:0:0:
256,308,112284,2,0,L|256:76,1,220
180,28,113374,1,8,0:0:0:0:
112,92,113738,6,0,P|84:128|12:140,1,110,4|8,0:0|0:0,0:0:0:0:
23,241,114469,2,0,P|76:251|112:292,1,110,0|0,0:0|0:0,0:0:0:0:
200,336,115201,2,0,L|416:280,1,220,0|0,0:0|0:0,0:0:0:0:
452,192,116292,1,0,0:0:0:0:
412,103,116651,6,0,L|200:48,1,220
120,108,117757,1,0,0:0:0:0:
172,192,118126,2,0,L|284:192,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
120,276,119232,1,0,0:0:0:0:
196,340,119601,6,0,P|428:192|184:52,1,660,0|0,0:0|0:0,0:0:0:0:
256,192,122540,12,0,123957,0:0:0:0:
112,332,125448,6,0,L|44:240,1,110
46,140,126188,2,0,L|112:52,1,110
208,16,126929,2,0,B|320:16|320:16|464:16|464:160,1,330
464,240,128381,6,0,B|464:368|320:371|320:371|208:371,1,330,0|0,0:0|0:0,0:0:0:0:
127,319,129839,2,0,P|40:191|128:64,1,330,0|0,0:0|0:0,0:0:0:0:
216,104,131298,6,0,L|336:104,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
168,192,132393,1,0,0:0:0:0:
216,280,132757,2,0,L|336:280,1,110,0|0,0:0|0:0,0:0:0:0:
376,192,133487,2,0,L|496:192,1,110,0|0,0:0|0:0,0:0:0:0:
448,96,134216,5,0,0:0:0:0:
256,40,134946,1,0,0:0:0:0:
64,96,135675,2,0,L|64:208,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
192,248,137134,6,0,P|192:288|144:336,2,110,0|0|0,0:0|0:0|0:0,0:0:0:0:
256,168,138252,1,0,0:0:0:0:
320,248,138617,2,0,P|320:288|368:336,1,110,0|0,0:0|0:0,0:0:0:0:
448,280,139342,2,0,L|456:160,1,110,0|0,0:0|0:0,0:0:0:0:
392,96,140067,5,0,0:0:0:0:
308,152,140429,2,0,L|316:264,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
204,152,141517,2,0,L|196:264,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
120,96,142604,1,0,0:0:0:0:
24,64,142967,6,0,B|0:128|43:172|80:192|80:192|72:280,1,220
136,336,144074,1,0,0:0:0:0:
208,272,144443,6,0,B|215:206|215:206|256:194|307:160|299:90,1,220,0|0,0:0|0:0,0:0:0:0:
200,104,145551,1,0,0:0:0:0:
256,192,145920,12,0,147361,0:0:0:0:
64,176,160685,6,0,L|72:48,2,110,4|8|0,0:0|0:0|0:0,0:0:0:0:
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160,144,163058,1,0,0:0:0:0:
352,144,163847,5,0,0:0:0:0:
384,240,164246,2,0,L|391:349,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
448,168,165443,2,0,L|440:58,1,110,4|8,0:0|0:0,0:0:0:0:
344,32,166239,2,0,L|336:144,1,110,4|0,0:0|0:0,0:0:0:0:
256,200,167036,5,4,0:0:0:0:
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336,140,169820,1,2,0:0:0:0:
256,84,170214,5,0,0:0:0:0:
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256,84,174120,1,0,0:0:0:0:
256,192,174865,12,0,180876,0:0:0:0:
Mao wrote:
Oh yay, it's back o/
I did, however, go through the map but couldn't really find any places where 1/2 beats would be necessary apart from 01:52:884 - that you have mentioned. Will try to gather opinions and see if it's still something that can compete with 2016 mapping.Hobbes2 wrote:
waiting for mods, you say?
Normal
00:49:493 (1) - This would be a neat shape if you got symmetrical over the x axis, because then you could have its blanket with 00:49:126 (3) - and 00:50:952 (2) - be the exact same. they are practically the same, I might be just tired but I don't really see anything I could do with the pattern
01:07:003 (1) - Line up the red nodes in the slidertick? So that the slider changes directions on the beats which is kinda cool
01:08:486 (1) - ^
01:14:331 (2) - would NC here, helps distinguish this symmetrical slider pattern thingy as its own pattern, also I'd move the NC of 01:15:425 (1) - to 01:15:789 (2) - instead.
02:22:659 (4,1) - This blanket could improved a bit if you want to.
02:48:691 (3,4) - Noticeably off blanket, also 02:48:691 (3) - is not symmetrical if you intended it to be.
03:01:981 - Looks like 20% of the song at the end is unmapped, I think you'll need to cut the mp3.
Hard
00:45:119 (1) - I don't like how you're ignoring the vocal on 00:45:300, seems important enough to be worth mapping. there isn't much I can do as I don't want to overuse 1/2 stuff and I can't sip the downbeat. So, I guess this is kind of a compromise
Okay so I'm not really a fan of this diff. For one, I think the SV is too high, and I also dislike the many 1/1 gaps. For example, 00:51:500; why is there a gap here? There's even a vocal there. When the SV is this high for a hard, you cant exactly just have a constant stream of notes every 1/2 note, obviously, because that would make it too hard. If you lower the SV a bit, it gives you some more lenience in terms of not having to undermap so that the diff isn't too hard.
tl;dr I disagree with how this diff is mapped. I guess I have to explain the way spread works, and the way difficulties are mapped. This, is more of a Hard+ as the velocity goes, but in terms of the rhythm it's like an Advanced. Put these two together and you get a fairly well-done Hard. Most of the stuff tries to fit with the main instruments/vocals without overloading them. THis is also why Insane feels unusual and the SV gaps in general are so big, it might (not) work for 2016 Standards, but I believe the way it is mapped to be perfectly reasonable
Some more examples of things I don't like;
00:53:507 (2,3,4,5,6) - First off, the 1/1 gap and the jump from 2 to 3 have similar spacing, which is a bit misleading. Second, this plays really weird; It goes from fast gameplay to pause to fast gameplay to pause, and I'm not a fan. but that's exactly how I want the map to go and this is what I hear in the song. Besides, the spacing appears to be readable, though I will try to gather more opinions on it to make sure
00:58:267 (1,2,3,4,5,6) - Again, way too many 1/1 gaps. Makes it feel like play;pause;play;pause which just feels lame to me. I do not want to turn it into 1/2 dudududududududud map, that would just ruin the song to me, so I try to work my way around the difficulty and emphasise things as I can
Might just be that since I'm a newer mapper I'm more used to the moddern mapping style, and this is an older map, but yeah I just disagree with how this is mapped. I don't want to say "remap pls" because you know, that's up to you, but take what I'm talking about into consideration.
To be clear, I get that this song doesn't do many favors in terms of allowing you to map the 1/2 beats constantly (because there aren't even sounds there a lot of the time), but when you're skipping prominent vocals (another example: 01:49:229 , 01:52:156 - , 01:52:884 - etc)
The christmas diff has a lot of these problems as well and I don't really know how to mod these difficulties, sorry :/
Sorry if my mod came off as "what is this 2014 mapping style delete pls" but ignoring the mapping style, the 1/1 gaps feel like severe undermapping and the SVs for the Hard (and Insane even) feel way too big.
Good luck!