Yo, as requested.
[General]
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Best of luck!
[General]
- Colours (3) and (4) are too similar. Can you make them differ a little more? Example.
Note: you can just poke me if you need the code. - 02:00:085 - This part also feels like a kiai for me. I'm pretty sure you've forgotten to put a kiai here.
- The diff is the easiest, so I would suggest reducing all settings by 1 or a least by 0,5. It will increase playability a lot.
- 00:16:637 (3,4) - mind removing (4) and adding a repeat to (3)? It will make the rhythm easier and make rhythm more consistent. Example
- 00:22:154 (4) - either add a new combo here or remove one from 00:27:671 (1) - in order to keep consistency in comboing.
- 00:59:565 - the beat changes its sound at 00:59:395 - and havng a clickable object here would be great. Replace the repeat with a circle? Example
Note: 01:11:464 (3) - same as above. - 01:49:740 (3) - in order to avoid a tricky 3/2 transition, you can map the beat at 01:50:257 - a simple circle will do. But a pattern like two 1/2 sliders should work, too
Well mapped. I don't have much to say.
- 00:04:568 (5,7) - feels overmapped. I believe that this part of the music was intended to be relaxing, so it's better if you remove these hitobjects. :c
- 00:50:430 (2,4) - isn't x2.6 jump is too big for the diff? I would try to keep DS under x2.3 to keep the set balanced. If you're unsure, get some testplayers' opinions, first.
- 01:24:137 (7) -this is the only 1/4 triplet in this part, it feels really random and unexpected. Can you remove the circle on the blue tick t keep things more consistent?
- 01:38:706 (2) - the slider is placed too high, can we move it down a little? I am pretty sure it gets overlapped with the scores on 4:3 displays.
- 02:21:464 (3,4) - I guess they are supposed to be 1/6 (as 1/3 doubles and plays as 1/6.) But both 1/6 and 1/8 sliders are too fast for a Hyper and might hurt the balance. Can we replace them with simple 1/3s? Examples
I'd get a little more work on rhythm of the diff, but it is fine overall. ъ
- 01:11:809 (1,2) - the music gets kinda calm here and the 1/1 gap represents it. The jump here feels exaggerated.
Note: 01:35:947 (3,4) - same. - 02:12:384 (5,1) - the transition feels sorta forced, try a pattern like this or do something else if you agree that the pattern can get better.
- 02:21:464 (5,6) - I'd say that it's 1/6. Howevrer, I recommend to get someone to confirm it.
That's pretty much it. Nice ejob on this one!
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Best of luck!