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Owl City - Good Time (Acoustic)

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Total Posts
66
Topic Starter
HelloSCV
This beatmap was submitted using in-game submission on 2015년 1월 29일 목요일 at 오후 12:52:54

Artist: Owl City
Title: Good Time (Acoustic)
Tags: The Midsummer Station EP Adam Young Xinely eLtigreXXx KokoroStudiox3
BPM: 122
Filesize: 8347kb
Play Time: 03:29
Difficulties Available:
  1. eLtXXx's Normal (1.77 stars, 257 notes)
  2. Hard (2.74 stars, 389 notes)
  3. Normal (1.65 stars, 268 notes)
  4. Xinely's Easy (1.55 stars, 218 notes)
Download: Owl City - Good Time (Acoustic)
Information: Scores/Beatmap Listing
---------------
cuz it's always a good time
 
better mp3 by onotoleonide
 
Easy - Xinely
Normal - KokoroStudiox3 & HelloSCV
Hard - HelloSCV
Sonnyc
젠장.. 이렇게 긴박감 없는 노래가 되다니
별이 없어서 별은 못쏘네요 ㅋ
Topic Starter
HelloSCV
어서 별을 버시죠 ㄱㄱ
onotoleonide
mp3
Topic Starter
HelloSCV
thanks for mp3, but i think i need better bg than yours orz
AllStar12
Not sure what type of background you're going for (seem like nature during night time) so see if you'll like these :S

scanter
랭크점..
Sonnyc

scanter wrote:

랭크점..
u denied.
onotoleonide
fixed my previous post
Topic Starter
HelloSCV
thanks for offering BG and mp3 guys xDD
happy623
:idea:
CakiP
Nice Nice Nice!!

Owl City!! :)
Minao
Hi!
Good job here! But I have some suggestions:
00:59:529 (1) - I think this circle is too far from the previous circle and/or the next circle. Let me explain: at the end of the previous slider n°3, there is half a time until circle n°4. There is the same time between n°4 blue and n°1 white, but n°1 white is far from n°4 blue compared to how the end of the slider n°3 and circle n°4 are far from. And it's the same from n°1 to n°2 white compared to the rest of the music.. I hope it's clear XD I think you have 2 solutions: 1) You remove circle n°1 blue because it is not something you can hear from the music (this rhythm isn't sang) --- 2) You put n°1 blue near to n°2 blue so it shows clearly that it's a new "sentence" and you delete the space problem between n°1 and n°2.
Or you do nothing if you desagree :3
There is the same kind of problem here:
01:46:742 (1)
01:50:676 (1)
01:54:611 (1)
02:02:480 (1)
You can keep it like it is if you want to make it a part of your map difficulty for the player. Again, it's only my opinion, but like this I think it's not "natural" for the player.
03:21:291 (1) -1) I honestly don't see the point of adding a spinner here; if a music ends without a spinner it's not a problem so I think here it is useless because the music is already over (there is a sound but I don't think it's audible enought to put a spinner here).
2) I don't understand why you put some inherited points at the end, I think you can do without it :D

That's all :) Good luck!
Topic Starter
HelloSCV

Minao wrote:

Hi!
Good job here! But I have some suggestions:
00:59:529 (1) - I think this circle is too far from the previous circle and/or the next circle. Let me explain: at the end of the previous slider n°3, there is half a time until circle n°4. There is the same time between n°4 blue and n°1 white, but n°1 white is far from n°4 blue compared to how the end of the slider n°3 and circle n°4 are far from. And it's the same from n°1 to n°2 white compared to the rest of the music.. I hope it's clear XD I think you have 2 solutions: 1) You remove circle n°1 blue because it is not something you can hear from the music (this rhythm isn't sang) --- 2) You put n°1 blue near to n°2 blue so it shows clearly that it's a new "sentence" and you delete the space problem between n°1 and n°2. i agree about it, moved some notes
Or you do nothing if you desagree :3
There is the same kind of problem here:
01:46:742 (1) ^
01:50:676 (1) ^
01:54:611 (1) ^
02:02:480 (1) but i didn't fix since this current pattern plays good enough imo
You can keep it like it is if you want to make it a part of your map difficulty for the player. Again, it's only my opinion, but like this I think it's not "natural" for the player.
03:21:291 (1) -1) I honestly don't see the point of adding a spinner here; if a music ends without a spinner it's not a problem so I think here it is useless because the music is already over (there is a sound but I don't think it's audible enought to put a spinner here). because i want to give some chances to have variable scores with that spinner
2) I don't understand why you put some inherited points at the end, I think you can do without it :D i added it to give 5% volume sound on the end of spinner

That's all :) Good luck!
thanks :D
Kazuya
Hello, from #modreqs
BAT member map. >_<

Current mood:

My poor, beginner modding:

Ideas!
[Easy]
AR: +1 ?

00:06:414 (3,4) - http://puu.sh/79Kp9.jpg ?
00:19:201 (4) - move: x: 288 - y: 336 ? (better blanket)
00:27:562 (1) - move x: 320, y: 256, and slider center point/tick (white dot) position: x: 404 ,y: 296, last point/tick (white dot, slider end): x: 504, y: 248 ? (better blanket) http://puu.sh/79Kz7.jpg
01:21:168 (4) - move slider to: x: 224, y:164 ? http://puu.sh/79KJw.jpg
01:32:972 (4) - Slider center point/tick (white dot) position: x: 88, y: 208 ? http://puu.sh/79KMu.jpg
02:11:332 (3) - Center point x: 400 y: 204 ? http://puu.sh/79KQv.jpg
03:00:513 (4) - Move: x: 436 y: 300 ? http://puu.sh/79KUG.jpg
03:03:463 (4) - better blanket: Slider center tick/point (white dot) position: x: 348, y: 148 ? http://puu.sh/79KXz.jpg

[Normal (WIP)]
Very easy. :O
AR: +1 ?

Repeat slider suggestions:
01:18:217 (4,5) - replace repeat slider (once)? :| e.g: timeline: http://puu.sh/79La6.jpg
00:27:070 (4,5) - ^
01:26:086 (5,6) - ^
00:49:693 (6,7) - replace 2 slider? (Fast ugly e.g.: http://puu.sh/79LfO.jpg) XD
00:57:562 (3,4) - ^

00:05:922 (3) - Move circle? x: 120, y: 272 ?
00:09:365 (2) - Move slider: x: 152, y: 128 ?

[Hard]
AR -1 ?

00:30:513 (2,3,4) - Move circle x:292 y: 272, and 00:31:004 (4) - CTRL + G ? : http://puu.sh/79Lx2.jpg ?
01:35:922 (4) - CTRL + H and position: x: 56 y: 156 ?
01:36:414 (5) - move: x: 40 y: 316 ?

Sorry, my english is bad = 0. T_T *sama hides*

Good luck. :)
KokoroStudiox3
Topic Starter
HelloSCV
done, sorry for late
guineaQ
한국어 모딩 할 때는 꼭 영어 번역문까지 넣습니다. (이유는 묻지마세여)
English translation included (don't ask why)

이거 m4m 하고 싶은데 지금 맵이 없어서;;; 나중에 서브밋 하면 해주실 있나여 (뭐 어차피 안해준다 하셔도 모딩 할 거지만)

[General]
흠 딱히 말한 건 없네여
Nothing

[Xinely's Easy]

  • Feel free to reject suggestions that would increase the star rating of this difficulty.
  1. 00:22:146 (1,2) - Personally speaking, it doesn't make sense to me that you would use an "easier" pattern when the music is starting to pick up with additional instruments coming in. Besides, you missed some mapped vocal rhythm at the white ticks within this 3/2 reverse slider. SO I SUGGEST
    Having too many circles in a row would increase star rating, so instead of having two circles, i would suggest using a simple 1/1 slider, and then 1/2 reverse slider to capture the vocal and strong piano at the red tick, with a finish touch of the pattern with the circle :3 (longest single pattern mod i ever wrote on easy ftw)
  2. 00:26:572 (3) - ^^^^
  3. 01:50:670 (1,2) - I think it would be cool to make them symmetric to a diagonal line..
  4. One thing that bothers me is how from 02:02:474 - to 02:18:211 - , you suddenly stopped using 1/2 rhythms (you used 1/2 rhythm once in that whole time period contrary to other kiai times so far), maybe you want to rethink about the rhythm density of the kiai time? I know continuing the same 1/2 rhythm would be a disaster for star rating (but you already exceeded 1.5 :S), but I don't think it makes good sense to reduce the note density back to a verse level on a kiai >w<

    Welp, well executed diff, can't really improve more at aesthetics/flow level :<

    Oh yeah, you might wanna make this easy EASIER OR make normal harder, since the total difference in object count between easy and normal is only 40ish :S
[eLtXXx's Normal]
  1. 00:05:425 (3,4) - I would just make this into a 1/1 slider because of vocal still ringing through 00:05:425 - to 00:05:916 -
  2. 00:06:408 (5) - and make THIS two circles instead
  3. 00:08:375 - hmm..easy mapped this beat out, how about you do the same?
  4. 00:12:310 - ^^
  5. 00:20:179 (4) - make it a S shape slider for the feels? :S
  6. 00:33:949 (3) - this is not exactly on the same y level as 00:33:457 (2) - , is it intentional?
  7. 00:36:900 (1) - I think you missed a clap here
  8. 00:40:834 (1) - yo this snare is VERY LOUD
    Can you consider using consistent clap hitsound for the part 00:36:900 - to 00:51:654 - ? Or at least fix the custom 1 hitsound volumes, or raise custom 3 histound volumes.
  9. 01:04:687 (2) - x:288 y:264 for better feels flow you shouldn't need to adjust 01:04:933 (3) - that much
  10. 01:24:113 (2) - did you forget a clap at slider head?
  11. 01:26:080 (5) - ^^
  12. 01:42:802 (1) - i think you forgot a clap at slider tail :<
  13. 02:03:949 (4,5) - recheck blankets
  14. 02:04:933 (5,6) - and I don't think these are exactly the same shape either
  15. 02:33:949 (1,2,3) - personally I would have made 3 and 1 symmetric but its your choice
  16. 02:39:359 (2) - is there any reason why this is not directly above 1's slider head?

    that's all she said
    interesting hitsounding (maybe cus im2lazy to do hitsounds like this lel)
[Hardu]
  1. 00:24:360 (2) - 흠, 이 노트를 제거해서 조그마한 휴식 시간을 주는 것도 괜찮을 것 같은데여 //I think it would be neat to remove this note for a small break
  2. 00:45:507 (1,2,3,4) - 이거 잘하시면 3 끝을 1로 담요로 덮으실 수 있을 듯. 어차피 4에서 00:47:721 (1) - 는 점프니 DS에 구애받지도 않은텐데여 //you can blanket 3's end to slider 1, you don't have to worry about rearranging other patterns since its a jump from 4 to 00:47:721 (1) - anyways
  3. 00:55:589 (1,3) - ㄷ-담요 //b-blanket
  4. 00:57:557 (1,2) - 솔직히 2를 1로 하고 1을 2로 하는게 더 나을 듯 한데...이러면 00:57:065 (4) - 에서 1까지 흐름이 망하지만 어차피 1/1 박자의 시간이 있으니 문제없을 듯 // Personally I would swap position of these two. It does screw up the flow from the note before it but come on you have 122bpm 1/1 worth of time to react to it
  5. 02:16:245 (1,2,3) - 이거 3의 각도가 1,2와 매우 쬐에에에에끔 다른듯 // The angle of slope of 3 is SLIIIIGHTLY different from 1,2
  6. 02:33:950 (1,2) - 일부러 담요안한걸로 치겠음...//I'll take it as you didn't want to blanket here;;;
  7. 02:57:803 (2) - DS가 살짝 더 커서 조금 어긋나 보이네요, 최소 1.1x로 줄이는게 더 깔끔해 보일듯 // The DS is slight inconsistent (the difference is about 0.07x WHICH IS NOTICEABLE.), better fix it to 1.1x :3

    아흐흐흐흐흑 이 아름다운 담요들 보쇼 //Look at dem blankets everywhere
    패턴하나 바꾸면 맵 전체 흐름이 망한다 //Change one pattern and map ded
Tarrasky
M4M---> The Ghost Princess of Hakugyokurou

Xinely's Easy


00:07:392 (4) - reposite this slider for a position in angle between 00:06:408 (3) - and 00:08:375 (1) -, next to 20º in clockwise and selection centre
00:14:769 (4) - move this slider more from the left, like this https://osu.ppy.sh/ss/2336528
00:25:588 (2) - make this slider in this form and press ctrl + G in 00:26:572 (3) - https://osu.ppy.sh/ss/2336532
00:30:015 (4) - better angle and flow https://osu.ppy.sh/ss/2336537
00:47:720 (1) - first circle from the slider, the additions Drum is your intention?
01:24:605 (3) - about DS, the prev is 1,22x and the next is 1,16x, maybe you can put this slider in the exactly middle, like x:512 y:220
01:40:834 (3) - move this circle from x:244 y:180 to get a better flow, and the 01:43:293 (1) - can stack in the same point
the distance between 01:56:572 (4) - and 01:58:047 (5) - is 1,6x, unnecessary
the angle of this slider 02:17:228 (5) - not is cool, try this https://osu.ppy.sh/ss/2336574
02:47:228 (3) - the samplest is "Normal", fix to "Auto"
Im not sure if this get a good flow 03:11:818 (3,4) -
03:21:162 (1) - move this from here https://osu.ppy.sh/ss/2336588

eLtXXx's normal


change the name for "eLtXXx's Normal"
maybe 00:36:654 - 00:40:588 - needs a circle, im not sure
01:21:162 - add Drum Clap
the Drum Clap is in 01:25:097 (3) -, not in 01:25:588 (4) -
01:42:802 (1) - in the firstcircle, maybe you can add Drum Clap
01:49:195 (4) - the hitsound sounds strange
02:22:146 (1) - why finish? dont have in 02:26:080 (1) -
move this 02:42:556 (3) - a block underneath
03:09:851 (2) - put the 3 circle the samplest Normal
03:13:785 (2) - /\
03:16:244 (5) - put the samplest Normal

Hard


00:48:704 (3,4,5) - maybe you can change to this https://osu.ppy.sh/ss/2336645

well, more nothing in special, this map is very professional and great in all diffs, nice job and good luck :) :) :) :)
Topic Starter
HelloSCV
i will mod yours as soon as possible. thanks for modding!

그럼 제 큐에 티켓으로 넣어둘테니 나중에 맵이 생기시면 바로 주시면 돼요

guineaQ wrote:

[Hardu]
  1. 00:24:360 (2) - 흠, 이 노트를 제거해서 조그마한 휴식 시간을 주는 것도 괜찮을 것 같은데여 //I think it would be neat to remove this note for a small break 피아노 음도 있고하고 이전 파트에 비해 음도 더 다양해서 일부러 넣은거에요
  2. 00:45:507 (1,2,3,4) - 이거 잘하시면 3 끝을 1로 담요로 덮으실 수 있을 듯. 어차피 4에서 00:47:721 (1) - 는 점프니 DS에 구애받지도 않은텐데여 //you can blanket 3's end to slider 1, you don't have to worry about rearranging other patterns since its a jump from 4 to 00:47:721 (1) - anyways ㅇㅋ
  3. 00:55:589 (1,3) - ㄷ-담요 //b-blanket 글쎄요 굳이 안고쳐도 될듯해요
  4. 00:57:557 (1,2) - 솔직히 2를 1로 하고 1을 2로 하는게 더 나을 듯 한데...이러면 00:57:065 (4) - 에서 1까지 흐름이 망하지만 어차피 1/1 박자의 시간이 있으니 문제없을 듯 // Personally I would swap position of these two. It does screw up the flow from the note before it but come on you have 122bpm 1/1 worth of time to react to it 오 개굿
  5. 02:16:245 (1,2,3) - 이거 3의 각도가 1,2와 매우 쬐에에에에끔 다른듯 // The angle of slope of 3 is SLIIIIGHTLY different from 1,2 제가 저 패턴 만들때 2번 슬라이더 길이를 2배로 늘리고 배치한거라서 같을꺼라고 생각해요 그리고 맞춰봤는데 각도는 같아 보여요. 나만 그런가...
  6. 02:33:950 (1,2) - 일부러 담요안한걸로 치겠음...//I'll take it as you didn't want to blanket here;;; 나름대로 하긴 한건데 ㅠㅠ
  7. 02:57:803 (2) - DS가 살짝 더 커서 조금 어긋나 보이네요, 최소 1.1x로 줄이는게 더 깔끔해 보일듯 // The DS is slight inconsistent (the difference is about 0.07x WHICH IS NOTICEABLE.), better fix it to 1.1x :3 핵굿

Tarrasky wrote:

Hard


00:48:704 (3,4,5) - maybe you can change to this https://osu.ppy.sh/ss/2336645 eh.. sorry but i prefer current pattern
KokoroStudiox3
SPOILER
osu file format v13

[General]
AudioFilename: Owl City - Good Time (Acoustic).MP3
AudioLeadIn: 0
PreviewTime: 151982
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Good Time (Acoustic)
TitleUnicode:Good Time (Acoustic)
Artist:Owl City
ArtistUnicode:Owl City
Creator:HelloSCV
Version:eLtXXx's normal
Source:
Tags:The Midsummer Station Adam Young Xinely eLtigreXXx KokoroStudiox3
BeatmapID:374286
BeatmapSetID:149602

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.3
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,67591,73941
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
507,491.803278688525,4,2,1,40,1,0
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205097,-100,4,2,2,20,0,0
207064,-100,4,2,2,10,0,0
209031,-100,4,2,2,5,0,0


[Colours]
Combo1 : 245,245,245
Combo2 : 191,255,255
Combo3 : 255,162,162
Combo4 : 113,184,255

[HitObjects]
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288,264,64687,1,0,0:0:0:0:
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124,232,193293,5,8,0:3:0:0:
240,240,193785,2,0,L|296:300,2,65,0|0|0,0:0|0:0|1:0,0:0:0:0:
212,48,195261,2,0,P|140:40|96:72,1,130
72,124,195998,1,0,0:0:0:0:
48,176,196244,1,0,1:0:0:0:
136,252,196736,1,0,0:0:0:0:
136,252,197228,6,0,B|178:238|188:224|188:224|223:231|256:219|256:219|284:231|320:223|320:223|335:243|379:251,1,260,8|0,0:3|1:0,0:0:0:0:
436,260,198457,1,0,0:0:0:0:
492,248,198703,1,0,0:0:0:0:
492,132,199195,1,8,0:3:0:0:
388,76,199687,2,0,L|312:32,2,65,8|8|0,0:3|0:3|1:0,0:0:0:0:
336,180,200670,2,0,L|212:104,1,130,0|4,0:0|0:0,0:0:0:0:
256,192,201285,12,0,209031,0:0:0:0:
update :) :) :) :) :)
Topic Starter
HelloSCV
updated, waiting for Xinely :>
scanter
ㅎㅇ

Xinely's Easy
  1. 00:07:392 (4) - HP bar little touching
  2. 00:34:933 - S:C5 clap. I assure you missed it
  3. 00:43:785 (1,2) - just nazi. what about match up sliders way? like this 02:24:113 (2,3)
  4. 01:19:687 (2,3) - blanket? like this 01:30:015 (4,1) lol
  5. 01:58:047 (5) - it has nice distance
  6. 02:45:752 - I can hear kick sound. what about add S:C5 whistle?
eLtXXx's Normal
  1. 01:24:113 (2) - just nazi, what about match up linear slider way?
  2. 01:57:064 (6) - not perfect stacked on
  3. 02:22:638 (3) - I can catch that none but this slider has properly invisible passing way in your map. what about makes this more gentle curve?
  4. 02:29:769 (1) - what about push this to 02:30:015 here and add 1 circle where it was? it seems to better to hold vocals. of course spinner end is same
Hard
  1. 00:33:950 (1) - 디스턴스 안맞음
  2. 00:34:934 (5) - 담요 개선좀
  3. 00:41:573 (1) - 음 지금도 좋은데 이렇게하면 어떨까요? 좀 더 보컬을 강조하는 의미로. 룩 엣 더 5번, 1번. 유일하게 1/4라 좀 꺼려하실수도 있겠네여
  4. 00:45:262 (5) - 거리
  5. 00:53:622 (5) - 뉴콤 빠짐
  6. 00:58:540 (3) - S자같은거로 꼬면 어떨까여 보컬 바이브레이션
  7. 01:28:786 (4,2) - 서클이랑 머리에 드럼 에디션 클랩. 일부러 빼신거라도 좀 어색해지는듯. 이전꺼 때문에
  8. 01:45:753 (3) - 나치모딩 죄송합니다.
  9. 01:48:704 (5) - 뉴콤 빠짐. 첫번째 두번째 키아이는 같은데 세번째가 틀림여.
  10. 02:20:671 (2) - 나름 정적이 흐르는 파트인데 점프가 좀 안 어울린다고 생각합니당 간격을 약간 줄이시는게? 예를들어 x1.6정도?
  11. 03:21:163 (7) - 뉴콤보 맨?
별이나 처머겅
Topic Starter
HelloSCV

scanter wrote:

Hard
  1. 00:33:950 (1) - 디스턴스 안맞음 디스탠스 문제는 제가 이걸 매핑 할 당시에는 소숫점 디스탠스가 지원이 됐엇는데 지금은 클라이언트가 업데이트돼서 그런지 소숫점 디스탠스가 지원이 안되네요, 일단 저거 매핑할때는 1.05x로 잡아서 한거에요
  2. 00:34:934 (5) - 담요 개선좀 ㅇㅋ
  3. 00:41:573 (1) - 음 지금도 좋은데 이렇게하면 어떨까요? 좀 더 보컬을 강조하는 의미로. 룩 엣 더 5번, 1번. 유일하게 1/4라 좀 꺼려하실수도 있겠네여 난이도 자체가 하드이기도하고 1/4도 넣어봤는데 음이 좀 난잡해지는 느낌도 들어서 그냥 냅둘께요
  4. 00:45:262 (5) - 거리
  5. 00:53:622 (5) - 뉴콤 빠짐 내가 이런 실수를!
  6. 00:58:540 (3) - S자같은거로 꼬면 어떨까여 보컬 바이브레이션 안그래도 직선이 좀 어색했는데 개굿
  7. 01:28:786 (4,2) - 서클이랑 머리에 드럼 에디션 클랩. 일부러 빼신거라도 좀 어색해지는듯. 이전꺼 때문에 사실 여기도 많이 고민 했는데 그래도 힛사는 노래에 음이 있을때만 넣자해서 일부러 안넣었어요
  8. 01:45:753 (3) - 나치모딩 죄송합니다. 이건 디스탠스 맞추면서 최대한 담요 씌워놓은거에요 ㅠㅠ
  9. 01:48:704 (5) - 뉴콤 빠짐. 첫번째 두번째 키아이는 같은데 세번째가 틀림여. 굿굿
  10. 02:20:671 (2) - 나름 정적이 흐르는 파트인데 점프가 좀 안 어울린다고 생각합니당 간격을 약간 줄이시는게? 예를들어 x1.6정도? 이건 좀 더 고민해볼께요 브로브님 모딩오면서 같이 고쳤어요
  11. 03:21:163 (7) - 뉴콤보 맨? ㅇㅋㅇㅋ
별이나 처머겅 헐 감 사요
모딩과 별 감사합니다!
Frobe
mod practice

[Hard]
  1. 01:18:212 (6) - 왕복 슬라이더가 이미 01:15:753 (2) - 앞에서 나왔는데 이거 왕복 슬라이더랑 반대 방향으로 놓는게 어떨까요? 점 대칭을 한 후에 x:68 y:288 에 놓으면 제법 괜찮아 보여요.
    또한 위와 연결해서 01:19:688 (2) - 이 노트를 x:64 y:208에 두고 01:19:196 (1) - 이 노트도 x:228 y:236 에 두면 치는 느낌도 보기도 괜찮다고 생각하는데...
  2. 02:15:753 (5) - 슬라이더 끝 드럼-클랩 힛사 누락
  3. 02:20:180 (1,2,3,4,5) - 여긴 둥근 패턴과 슬라를 넣는게 좋지 않을까요? 노래의 분위기가 가라앉는 부분이기도 하고 02:16:245 (1) - 여기서부터 다음 스핀까지 계속 딱딱한 모양의 슬라이더가 나오는데 중간에 한번쯤 둥근 슬라이더들이 들어가는게 좋다고 생각해요.
  4. 02:29:032 (3,4,5) - 이전 노트들과 비슷한 1.4로 디스턴스를 유지하기 보단 1.6~.1.7로 조금 더 거리를 벌려 강조하는 느낌을 주는게 좋을거 같아요. 그러는 편이 박자에 변화가 일어났다는걸 인식하기도 쉽고요.
아 모딩 개어려움

고칠거 있어도 쿠도스 ㄴㄴ
Topic Starter
HelloSCV
fixed all of things that mentioned

모딩 감사합니다~
riffy
Yo, as requested via #modreqs.

[General]
  1. The set itself i sorta unbalanced. We could try to add a Normal+ or improve the balance by simplifying Hard and adding more 1/2s to Normal. As you can see, the Normal is too easy and it feels more like an advanced Easy.
  2. What is the reason to have a pink combo colour? I would say that it looks weird on your background as it's 90% blue. @.@ Also, as far as I know, it is recommended to avoid using pure-white combo colour and similar ones.
  3. Please, disable the widescreen support. It's a storyboard-only feature and there is no point in keeping it enabled.
[Xinely's Easy]
  1. 00:07:392 (4) - minor - the slider is a little too high. Try to move it down to avoid overlaps with HP Bars on 4:3 displays.
  2. 00:14:277 - the word down wich is placed on the downbeat is unstressed (unclickable) and it makes your rhythm feel weak. Replacing 00:13:785 (3) - with two circle to make 00:14:277 - clickable would be ideal.
    Note: 00:25:588 (2) - sorta similar.
  3. 01:39:359 (1,3) - (3) appears too soon, beginners might get confused by it and hit (3) too early. Maybe we can improve it somehow? Example.
    Note: 01:53:621 (5,1) - 02:55:097 (4,6) - same.
  4. 02:47:228 (3) - I am sure that this Normal-whistle is a mistake, replace it with a soft one?
  5. 03:13:785 (2,3) - quite an unusual pattern, you didn't use anything like this before. Try to replace this with a 3/2 slider + repeat, this will sound much more naturally, I believe.

    Just a couple of minor things I did not agree with, quite a nice diff. :)
[eLtXXx's normal]

  • To begin with, you should consuider adding more 1/2 and making the diff harder in terms of rhythm. The set is not well-balanced as the diff feels too much like an Easy.
  1. Try Circle Size 3,5 and higher diff settings? As you will add more 1/2s faster AR and harder OD/HP will make much more sense, so I suggest you to consider changing the settings now. :)
  2. Try to pay more attention to music? Beats like 00:24:113 - or 00:14:277 - 00:37:884 - can and probably should be clickable and stressed. Non-kiai parts need more 1/2s in general.
    Note: I am no going into details as I believe that you can figure out how to fix that on your own. However, if you have any problems/questions you're welcome to ask me in-game for help. :)

    I am leaving only general suggestions as I hope that you re-consider your rhythm and make some serious changes to it. Feel free to ask me for a more detailed mod afterwards.
[Hard]
  1. 01:01:490 (1,3) - minor - the overlap looks a little untidy. You might want to stack them as it would look considerably better.
    Note: 01:22:638 (7,2) - same. It's really up to you, but I would stack them as there are a lot of stacked sliders and those two looked a bit out place.
  2. 01:43:786 (3,4) - ctrl+g them? This would create a more natural jump, which should be a nice introduction to the upcoming kiai-time.
  3. 01:58:540 (1,2,3,4,5,6) - more like a personal opinion, but I think that jump>stack>jump>stack pattern is too choppy for a relaxing rhythm of the song. Could ou reduce the DS or break the stacks, maybe? I am sure that this would work better.
    Note: alternatively, you can replace circles with 1/2 sliders just like you did before. The slider-patterns you use are brilliant!

    Great diff, you did really well!
Well, I think that Normal could get a bit harder to fix the balance of the set, but otherwise, that's a pretty enjoyable map.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
Topic Starter
HelloSCV

-Bakari- wrote:

Yo, as requested via #modreqs. yay

[General]
  1. The set itself i sorta unbalanced. We could try to add a Normal+ or improve the balance by simplifying Hard and adding more 1/2s to Normal. As you can see, the Normal is too easy and it feels more like an advanced Easy. this is what i've worried. maybe i'll make additional diff for it
  2. What is the reason to have a pink combo colour? I would say that it looks weird on your background as it's 90% blue. @.@ Also, as far as I know, it is recommended to avoid using pure-white combo colour and similar ones. adjusted combbo colours
  3. Please, disable the widescreen support. It's a storyboard-only feature and there is no point in keeping it enabled. disabled on both Easy and Normal
[Hard]
  1. 01:01:490 (1,3) - minor - the overlap looks a little untidy. You might want to stack them as it would look considerably better. sure
    Note: 01:22:638 (7,2) - same. It's really up to you, but I would stack them as there are a lot of stacked sliders and those two looked a bit out place.
  2. 01:43:786 (3,4) - ctrl+g them? This would create a more natural jump, which should be a nice introduction to the upcoming kiai-time. i didn't put jump pattern on those notes because of the patterns i placed on previous same part. also, i think 01:44:770 (1) - this jump is working nicely as a nice introduction
  3. 01:58:540 (1,2,3,4,5,6) - more like a personal opinion, but I think that jump>stack>jump>stack pattern is too choppy for a relaxing rhythm of the song. Could ou reduce the DS or break the stacks, maybe? I am sure that this would work better. nice! reduced DS instead of adding sliders (
    Note: alternatively, you can replace circles with 1/2 sliders just like you did before. The slider-patterns you use are brilliant! \xD/ thanks! but adding too many sliders is kind of boring imo, so i adjusted the placement of those notes

    Great diff, you did really well! thanks hehe
Well, I think that Normal could get a bit harder to fix the balance of the set, but otherwise, that's a pretty enjoyable map. yea i'll solve this problem as soon as possible

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Best of luck!
thanks for modding!
Ozato Fumika
[하드]
  1. 01:00:261 (3,4) - 이 작은 스페이싱 에러는 intended? 진균그켬
  2. 01:18:211 (6) - 진균그켬처럼 생겼는데 그냥 커브로 하시는게 어떄요? 너무 딱딱해보임 슬라가 진균그켬
  3. 02:37:392 (3,2) - 이거 슬라들 02:38:621 (3) - 이걸 이용해서 꾸며보시는건 어떰?
    대충 이런식 진균그켬
  4. 집을게 없잖아요 아나
[Normal]
  1. 00:40:343 (2,3,4) - I'm a 리틀 걱정하다 about this 오버래프. I had to change something like this for my normal diff once 진균그켬
  2. 00:59:769 (2) - dodo 한척 하지말고 very little 기울여서 멋지게 하는건 어떰? 진균그켬
  3. 01:07:392 (1) - almost 만지다 hp바를 진균그켬
  4. 01:23:129 (1,2) - now 까지 이렇게 서클 사용하신적없는데 슬라로 대체하심이 어떰? 진균그켬
  5. 02:09:359 (6) - 직선이라 맹맹한 느낌인데 02:10:588 (2) - 이거랑 모양 맞추시는게 어떰? 진균그켬
  6. 03:10:343 (3) - 이것도 위와 마찬가징 진균그켬
  7. 집을게 없잖아 진균그켬

I'll finish the rest later g2g 진균그켬
Xinely
orz i lost my reply mod

literally fixed all from scanter's bakari's , rejected 2 from Tarrasky and for guineaQ i cant agree if i need to nerf my diff (just pm me if you need reply Q_Q)

thanks 4 mod all~

SPOILER
osu file format v13

[General]
AudioFilename: Owl City - Good Time (Acoustic).MP3
AudioLeadIn: 0
PreviewTime: 151982
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20185,35922,51660,67398,75267,91004,106742,138217,185431
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Good Time (Acoustic)
TitleUnicode:Good Time (Acoustic)
Artist:Owl City
ArtistUnicode:Owl City
Creator:HelloSCV
Version:Xinely's Easy
Source:
Tags:The Midsummer Station Adam Young Xinely eLtigreXXx KokoroStudiox3
BeatmapID:374019
BeatmapSetID:149602

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
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//Storyboard Layer 1 (Fail)
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212,56,30998,2,0,L|176:4,2,50,2|0|0,0:0|0:0|0:0,0:0:0:0:
244,172,31982,5,2,0:0:0:0:
332,248,32474,2,0,B|376:260|406:235|406:235|432:272|476:268,2,150,0|2|2,0:0|0:0|0:0,0:0:0:0:
252,336,34441,1,0,3:0:0:0:
132,356,34933,2,0,P|72:368|16:344,1,100,8|0,0:0|0:0,0:0:0:0:
72,244,35916,5,2,0:0:0:0:
16,136,36408,1,0,0:0:0:0:
84,36,36900,2,0,L|196:36,1,100,8|0,0:0|0:0,0:0:0:0:
300,68,37884,2,0,P|324:140|296:216,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
204,140,39851,5,2,0:0:0:0:
108,68,40343,1,0,0:0:0:0:
48,172,40834,2,0,L|60:292,1,100,8|0,0:0|0:0,0:0:0:0:
156,344,41818,2,0,P|224:364|304:328,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
108,236,43785,6,0,L|96:120,1,100,2|0,0:0|0:0,0:0:0:0:
188,56,44769,2,0,L|200:168,1,100,8|0,0:0|0:0,0:0:0:0:
248,268,45752,2,0,B|288:272|316:244|316:244|340:272|392:268,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
244,152,47720,6,0,P|232:104|252:40,1,100,6|0,2:3|0:0,0:0:0:0:
352,104,48703,2,0,L|412:104,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
244,152,49687,2,0,B|248:192|232:220|232:220|244:264,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
308,52,51162,1,0,0:0:0:0:
404,124,51654,6,0,P|405:155|412:192,1,50,4|0,0:0|0:0,0:0:0:0:
420,232,52146,2,0,P|368:248|324:244,1,100,2|8,0:0|0:0,0:0:0:0:
208,208,53129,1,2,0:0:0:0:
132,116,53621,2,0,L|136:8,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
64,216,55097,2,0,L|108:272,1,50,2|0,0:0|0:0,0:0:0:0:
136,300,55588,6,0,P|184:308|248:288,1,100,2|2,0:0|0:0,0:0:0:0:
312,208,56572,1,8,0:0:0:0:
252,104,57064,1,2,0:0:0:0:
164,188,57556,2,0,L|108:176,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
268,248,58539,2,0,B|308:248|336:236|336:236|384:248,1,100,8|2,0:0|0:0,0:0:0:0:
464,312,59523,5,2,0:0:0:0:
480,192,60015,2,0,L|488:120,2,50,2|0|8,0:0|0:0|0:0,0:0:0:0:
464,312,60998,1,2,0:0:0:0:
348,344,61490,2,0,B|308:348|308:348|276:336|236:336,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
412,244,62966,2,0,P|410:211|412:184,1,50,2|0,0:0|0:0,0:0:0:0:
436,140,63457,6,0,P|384:132|336:143,1,100,2|2,0:0|0:0,0:0:0:0:
260,236,64441,2,0,L|265:285,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
160,172,65425,2,0,P|108:180|60:168,1,100,2|2,0:0|0:0,0:0:0:0:
112,64,66408,1,8,0:0:0:0:
228,92,66900,2,0,L|280:88,2,50,2|0|4,0:0|0:0|0:0,0:0:0:0:
100,344,75261,5,2,0:0:0:0:
216,320,75752,2,0,L|332:320,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
132,236,77228,2,0,P|120:184|136:132,1,100,2|0,0:0|0:0,0:0:0:0:
220,60,78211,2,0,L|212:0,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
308,140,79195,5,2,0:0:0:0:
288,260,79687,2,0,P|268:316|224:352,1,100,0|8,0:0|0:0,0:0:0:0:
168,248,80670,1,0,0:0:0:0:
260,172,81162,2,0,P|312:172|360:200,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
164,248,82638,1,0,0:0:0:0:
236,344,83129,5,2,0:0:0:0:
356,336,83621,2,0,P|408:340|460:320,1,100,0|8,0:0|0:0,0:0:0:0:
508,216,84605,1,0,0:0:0:0:
432,128,85097,2,0,P|340:96|248:164,1,200,2|8,0:0|0:0,0:0:0:0:
200,252,86572,1,0,0:0:0:0:
280,340,87064,5,2,0:0:0:0:
400,340,87556,2,0,B|448:304|448:304|436:256|476:204,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
280,344,89523,1,0,0:0:0:0:
188,268,90015,2,0,P|180:216|196:160,1,100,8|0,0:0|0:0,0:0:0:0:
300,224,90998,5,2,0:0:0:0:
364,124,91490,1,0,0:0:0:0:
300,20,91982,2,0,P|248:12|196:20,1,100,8|0,0:0|0:0,0:0:0:0:
96,76,92966,5,0,0:0:0:0:
24,172,93457,2,0,L|24:328,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
96,76,95425,5,0,0:0:0:0:
180,160,95916,2,0,L|180:232,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
248,60,96900,1,2,0:0:0:0:
352,120,97392,2,0,P|424:148|500:116,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
252,56,99359,5,0,0:0:0:0:
144,112,99851,2,8,P|136:64|148:8,1,100,8|0,0:0|0:0,0:0:0:0:
252,56,100834,1,2,0:0:0:0:
348,124,101326,2,0,B|400:116|400:116|448:132|448:132|516:116,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
252,196,103293,5,0,0:0:0:0:
352,260,103785,2,0,L|352:328,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
400,152,104769,2,0,P|452:144|504:160,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
312,232,106244,1,0,0:0:0:0:
396,320,106736,5,4,0:0:0:0:
464,224,107228,2,0,L|460:112,1,100,0|8,0:0|0:0,0:0:0:0:
384,32,108211,1,2,0:0:0:0:
276,88,108703,2,0,L|156:96,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
292,208,110179,2,0,P|300:232|308:272,1,50,2|0,0:0|0:0,0:0:0:0:
308,316,110670,6,0,P|356:324|416:312,1,100,2|2,0:0|0:0,0:0:0:0:
492,232,111654,2,0,P|474:186|434:140,1,100,8|2,0:0|0:0,0:0:0:0:
344,76,112638,1,2,0:0:0:0:
248,152,113129,1,2,0:0:0:0:
168,60,113621,1,8,0:0:0:0:
92,152,114113,2,0,L|88:204,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
168,60,115097,5,2,0:0:0:0:
284,36,115588,1,8,0:0:0:0:
356,132,116080,1,2,0:0:0:0:
368,252,116572,2,0,B|376:304|376:304|372:364,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
356,132,118047,1,2,0:0:0:0:
260,64,118539,5,2,0:0:0:0:
168,140,119031,1,2,0:0:0:0:
156,256,119523,2,0,L|276:256,1,100,8|2,0:0|0:0,0:0:0:0:
360,308,120507,2,0,P|372:256|360:200,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
256,364,121982,1,2,0:0:0:0:
160,296,122474,5,4,0:0:0:0:
168,176,122966,2,0,L|156:60,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,260,124441,2,0,P|304:268|364:252,1,100,2|2,0:0|0:0,0:0:0:0:
461,207,125425,2,0,P|472:255|460:304,1,100,8|2,0:0|0:0,0:0:0:0:
352,356,126408,5,2,0:0:0:0:
252,284,126900,1,2,0:0:0:0:
328,188,127392,2,0,L|324:76,1,100,8|2,0:0|0:0,0:0:0:0:
212,44,128375,2,0,P|128:84|112:200,1,200,2|8,0:0|0:0,0:0:0:0:
156,292,129851,1,2,0:0:0:0:
240,208,130343,5,2,0:0:0:0:
284,320,130834,1,2,0:0:0:0:
392,260,131326,2,0,P|404:208|388:148,1,100,8|2,0:0|0:0,0:0:0:0:
284,212,132310,2,0,P|240:232|176:220,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
220,112,133785,2,0,L|156:96,1,50,2|0,0:0|0:0,0:0:0:0:
112,84,134277,6,0,L|88:196,1,100,2|2,0:0|0:0,0:0:0:0:
204,220,135261,2,0,L|208:336,1,100,8|2,0:0|0:0,0:0:0:0:
324,348,136244,1,2,0:0:0:0:
392,252,136736,1,2,0:0:0:0:
316,160,137228,2,0,L|308:44,1,100,8|2,0:0|0:0,0:0:0:0:
204,120,138211,6,0,L|104:127,2,100,4|0|2,0:0|0:0|0:0,0:0:0:0:
400,256,140179,2,0,P|384:303|392:356,1,100,2|0,0:0|0:0,0:0:0:0:
504,316,141162,1,2,0:0:0:0:
484,196,141654,1,0,0:0:0:0:
424,92,142146,6,0,L|324:80,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
224,224,144113,2,0,L|220:323,1,100,2|0,0:0|0:0,0:0:0:0:
124,252,145097,2,0,L|127:152,1,100,2|0,0:0|0:0,0:0:0:0:
188,48,146080,5,2,0:0:0:0:
300,96,146572,1,0,0:0:0:0:
408,48,147064,1,2,0:0:0:0:
312,268,148047,2,0,P|264:280|204:268,1,100,2|0,0:0|0:0,0:0:0:0:
140,176,149031,1,2,0:0:0:0:
256,144,149523,1,0,0:0:0:0:
256,192,150015,12,0,151982,0:0:0:0:
120,288,153949,6,0,P|184:312|304:252,1,200,4|8,0:0|0:0,0:0:0:0:
348,152,155425,1,2,0:0:0:0:
248,88,155916,2,0,P|196:72|140:76,1,100,2|2,0:0|0:0,0:0:0:0:
68,160,156900,1,8,0:0:0:0:
152,244,157392,2,0,P|176:240|224:248,1,50,2|0,0:0|0:0,0:0:0:0:
256,268,157884,6,0,L|332:180,1,100,2|2,0:0|0:0,0:0:0:0:
392,96,158867,1,8,0:0:0:0:
292,28,159359,1,2,0:0:0:0:
192,92,159851,2,0,L|128:100,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
272,180,160834,1,8,0:0:0:0:
372,244,161326,2,0,P|400:242|432:232,1,50,2|0,0:0|0:0,0:0:0:0:
476,212,161818,6,0,L|476:328,1,100,2|2,0:0|0:0,0:0:0:0:
368,360,162802,2,0,L|268:360,1,100,8|2,0:0|0:0,0:0:0:0:
156,324,163785,2,0,B|148:276|148:276|160:212,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
272,292,165261,2,0,L|324:264,1,50,2|0,0:0|0:0,0:0:0:0:
364,232,165752,6,0,P|372:176|356:116,1,100,2|2,0:0|0:0,0:0:0:0:
280,48,166736,1,8,0:0:0:0:
220,152,167228,1,2,0:0:0:0:
284,252,167720,2,0,L|288:368,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
352,152,169195,1,2,0:0:0:0:
280,56,169687,5,4,0:0:0:0:
164,92,170179,2,0,B|112:80|112:80|48:96,1,100,2|8,0:0|0:0,0:0:0:0:
32,208,171162,1,2,0:0:0:0:
104,304,171654,2,0,L|216:328,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
116,184,173129,6,0,L|112:120,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
212,256,174113,1,2,0:0:0:0:
292,168,174605,1,8,0:0:0:0:
364,264,175097,1,2,0:0:0:0:
428,164,175588,2,0,P|440:112|428:56,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
364,264,177064,1,2,0:0:0:0:
256,320,177556,5,2,0:0:0:0:
188,220,178047,2,0,P|172:168|184:120,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
292,164,179523,2,0,P|340:152|400:164,1,100,2|0,0:0|0:0,0:0:0:0:
444,268,180507,2,0,P|396:280|336:268,1,100,8|2,0:0|0:0,0:0:0:0:
292,164,181490,5,2,0:0:0:0:
220,260,181982,1,2,0:0:0:0:
176,148,182474,2,0,P|188:104|236:56,1,100,8|2,0:0|0:0,0:0:0:0:
292,164,183457,2,0,P|380:196|476:148,1,200,2|8,0:0|0:0,0:0:0:0:
376,72,184933,1,2,0:0:0:0:
292,164,185425,5,4,0:0:0:0:
312,280,185916,2,0,P|388:292|476:264,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,208,187884,1,2,0:0:0:0:
128,284,188375,2,0,L|120:344,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
68,180,189359,5,2,0:0:0:0:
132,76,189851,2,0,P|204:52|280:80,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
204,172,191818,1,2,0:0:0:0:
284,260,192310,2,0,L|387:236,1,100,8|2,0:0|0:0,0:0:0:0:
488,296,193293,5,2,0:0:0:0:
472,176,193785,2,0,P|452:112|484:20,2,150,2|2|0,0:0|0:0|0:0,0:0:0:0:
404,276,195752,1,2,0:0:0:0:
304,212,196244,1,8,0:0:0:0:
188,236,196736,2,0,P|184:264|176:300,1,50
156,340,197228,6,0,L|269:340,1,100,2|2,0:0|0:0,0:0:0:0:
372,368,198211,1,8,0:0:0:0:
480,312,198703,1,2,0:0:0:0:
460,196,199195,2,0,L|472:88,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
384,292,200670,1,2,0:0:0:0:
284,228,201162,5,4,0:0:0:0:
Topic Starter
HelloSCV

No Dap wrote:

[하드]
  1. 01:00:261 (3,4) - 이 작은 스페이싱 에러는 intended? 진균그켬 예아 이츠 인텐디드
  2. 01:18:211 (6) - 진균그켬처럼 생겼는데 그냥 커브로 하시는게 어떄요? 너무 딱딱해보임 슬라가 진균그켬 ㅇㅋ
  3. 02:37:392 (3,2) - 이거 슬라들 02:38:621 (3) - 이걸 이용해서 꾸며보시는건 어떰? 굿독
    대충 이런식 진균그켬
  4. 집을게 없잖아요 아나 ㅋㅋ
[Normal]
  1. 00:40:343 (2,3,4) - I'm a 리틀 걱정하다 about this 오버래프. I had to change something like this for my normal diff once 진균그켬 i think 댓 디스 씸즈 괜챃아 보이다
  2. 00:59:769 (2) - dodo 한척 하지말고 very little 기울여서 멋지게 하는건 어떰? 진균그켬 ㅇㅋ!!!
  3. 01:07:392 (1) - almost 만지다 hp바를 진균그켬 올롸잇
  4. 01:23:129 (1,2) - now 까지 이렇게 서클 사용하신적없는데 슬라로 대체하심이 어떰? 진균그켬 oh 댓츠 굿아디아
  5. 02:09:359 (6) - 직선이라 맹맹한 느낌인데 02:10:588 (2) - 이거랑 모양 맞추시는게 어떰? 진균그켬 이건 별로인듯 진균그켬
  6. 03:10:343 (3) - 이것도 위와 마찬가징 진균그켬 ^
  7. 집을게 없잖아 진균그켬 ^^

I'll finish the rest later g2g 진균그켬


모딩 감사합니다!

sorry for late, updated
pkhg
from mod reqs o/

[General]
Fine~

[Xinely's Easy]

00:24:605 (1) - move the 3rd point 1 grid down
00:35:916 (1) - move to x84 y244 for better blanket with 00:34:933 (4) -
01:22:638 (5) - move 1 grid right
01:39:359 (1,2) - stack (1) on 01:36:900 (3) - and move (2) 1 grid up, stack this too 01:40:834 (3) - on (1)

[Normal]
Disable widescreen support

00:40:343 (2,3,4) - i feel this a bit awkward, the placement i mean :/

[eLtXXx's Normal]
Delete these greenlines: 00:38:867 - 00:38:990 - 00:42:802 - 00:42:925 - 00:46:736 - 00:46:859 - 01:28:047 - 01:28:170 - 01:33:949 - 01:34:072 - 01:37:884 - 01:38:007 - 01:41:818 - 01:41:941 - 01:49:441 - 01:49:564 - 02:13:047 - 02:13:170 - 02:36:654 - 02:36:777 - 02:44:523 - 02:44:646 -

00:38:867 (5) - you forgot a clap here, on head
00:42:802 (5) - ^
00:46:490 (3) - clap on tail
01:27:064 (1) - ^
01:33:949 (4) - clap on head
01:37:884 (4) - ^
01:41:572 (4) - clap on tail
01:49:195 (4) - drum-hitclap on reverse
01:53:621 (5) - normal sampleset

[Hard]

01:06:408 (3) - move 1 grid up
01:23:621 (2) - move to x420 y40 maybe?
01:33:457 (2,3) - move(2) to x448 y96, (3) to x452 y184 and stack this 01:34:687 (5) - on (3)'s tail
01:34:933 (1) - move it a bit to the left to avoid a overlap with 01:33:703 (3) -
01:45:261 (2) - ctrl+g then move the 2nd point to x238 y240 and ctrl+g again. Better blanket with 01:45:752 (3) - owo
02:29:400 (4) - add whistle?
03:19:195 (1,2,3,4,5) - wow <3

Great map as always :3

Good luck :D
Topic Starter
HelloSCV

pkhg wrote:

from mod reqs o/ \o

[Normal]
Disable widescreen support whoooops

00:40:343 (2,3,4) - i feel this a bit awkward, the placement i mean :/ yea i agree with it but i cannot find better placement & rhythm ;_;

[Hard]

01:06:408 (3) - move 1 grid up current one seems fine
01:23:621 (2) - move to x420 y40 maybe? eh.. i prefer current stack
01:33:457 (2,3) - move(2) to x448 y96, (3) to x452 y184 and stack this 01:34:687 (5) - on (3)'s tail adjusted the placement a bit
01:34:933 (1) - move it a bit to the left to avoid a overlap with 01:33:703 (3) - hmmmmmmmmmmmmmm maybe it's fine
01:45:261 (2) - ctrl+g then move the 2nd point to x238 y240 and ctrl+g again. Better blanket with 01:45:752 (3) - owo i tried changing the pattern by following you suggestions...but i don't know what you tried to show me orz
02:29:400 (4) - add whistle? sure
03:19:195 (1,2,3,4,5) - wow <3 xD

Great map as always :3 thanks hehe

Good luck :D
thanks for mod!
VINXIS
asdf I'm alive i just never got time to mod since the past week
from me moddin q
Xinely
00:06:408 (3) - tilt this as much as u tilted 00:07:392 (4) ?
00:08:375 (1,4) - stack 4 aesthetic
00:22:146 (1) - remove nc
00:32:474 (2) - i know u mapped with the guitar plucks but tbh I'd say mapping it with the snare is better idk
01:20:670 (3,5) - imperfect stack
01:27:064 (1,3) - ^
02:28:047 (4) - blenket 02:26:080 (1,2,3) . it looks better m8
02:53:129 (1) - remove nc
02:54:113 (2) - nc
03:16:736 (5) - curve more tbh
NM
02:24:113 (4,5) - parallel, it does look good at 02:27:802 (4,5,6) but it doesn't look good here
it's a damn nice map though dam n
eltxXxXxXXXxxXXXX
00:08:375 (7) - remove nc
00:08:867 (1) - nc
00:12:310 (6,1) - same thing as before
00:20:179 (4,1) - and this
e.t.c. e.t.c. e.t.c.

00:18:211 (2,4) - make it look like a kind of a blanket but not really a blanket u feel me (something like how u did 02:47:228 (3,4) - )
00:30:998 (5,1) - try 2 blanket this if ur able to
01:06:900 (6) - try something like this instead?
01:18:211 (3,4,5) - change 2 slider 4 aesthetic
01:55:588 (4,6) - imperfect stack
02:22:638 (3,5) - use the same slider pls
02:51:162 (4) - tbh it looks eh when it's directly under the circle but that's personal preference, i'd move it more right but yea
03:05:916 (2,4) - take the curve out, OR add curve to 03:03:949 (4) - and 03:09:851 (2,2) -
HD
00:19:195 (3,1) - imperfect stack
00:26:080 (1,2) - ^
00:30:015 (1,3) - ^
e.t.c. but most of them are unnoticeable (there's a lot though)
00:41:326 (4,3) - try 2 stack
01:00:507 (4,1) - try 2 blanket
01:18:211 (6,2) - make the spacing between this the same as 01:17:966 (5,1) -
01:44:769 (1,3) - this imperfect stack is rlly noticeable
02:51:162 (4,3) - try 2 stack by moving 02:52:884 (2) - up a little

nice mapset m8s
good luck lmao
Topic Starter
HelloSCV

VINXIS wrote:

NM
02:24:113 (4,5) - parallel, it does look good at 02:27:802 (4,5,6) but it doesn't look good here sure
it's a damn nice map though dam n :)

HD
00:19:195 (3,1) - imperfect stack k
00:26:080 (1,2) - ^ ^
00:30:015 (1,3) - ^ i think it's already stacked perfectly
e.t.c. but most of them are unnoticeable (there's a lot though) fixed some of them
00:41:326 (4,3) - try 2 stack nah it seems that it isn't really necessary
01:00:507 (4,1) - try 2 blanket ^
01:18:211 (6,2) - make the spacing between this the same as 01:17:966 (5,1) - i'll consider about it
01:44:769 (1,3) - this imperfect stack is rlly noticeable um i don't think so :/
02:51:162 (4,3) - try 2 stack by moving 02:52:884 (2) - up a little current placement seems better

nice mapset m8s thanks hehe
good luck lmao
thanks for modding
Natsu
Hello

General:

  1. white combo colour should be changed, seems like there was some unranks cause of this lol.
  2. drum-hitfinish2 has a little delay and a big empty part at the end, use this one instead http://puu.sh/eX1nD/2867c2b6ec.wav (this apply to all your soft finish as well, since is the same file)
Hard:

  1. after playing this a lot I have the feel that AR 7 is better for this diff, 7.5 feel too fast IMO
  2. 01:27:802 (2,3) - this blanket is a bit off, fix if you feel like, since kinda not noticeable
  3. 01:32:720 (1,2) - ^
  4. 01:59:769 (6,7) - spacing feel too short after the jumpy pattern, maybe continue with it?
  5. Nice diff, basically nothing to say
Normal:

  1. 00:24:605 (2,3,4) - just a bit wonder, why did you reduce the spacing for 1/2 beats? usually people try to avoid overlaps instead of making the close D:
  2. 00:40:343 (2,3,4) - this will be a combo breaker imo, since the sliders doesn't play well in the actual pattern, normal diff players will have problems reading this T-T
  3. 00:53:621 (4) - this is offscreen
eLtXXx's normal:

  1. OD and HP +1 is obvious that this normal diff is harder than the other one.
  2. AR 5 or 4.5 feel better for this diff
  3. CS 3.5 works awesome in normal diffs and considering this is harder than the other one, will be nice IMO
  4. 00:20:179 (4,1) - your NC is supposed to be in 00:20:670 - but is a slider tail..., swap the rhythm 00:20:179 (4,1) - like this:
    http://puu.sh/eWZV9/1048b10fbd.jpg
  5. 00:23:621 (7) - same problem as above, your nc should be in 00:24:605 - but is a slider tail as well, just make the slider shorter to 00:24:113 - and add a circle with NC in 00:24:605 - and remove NC from 00:25:097 (1) - like:
  6. 00:27:556 (6) - same problem as above
Xinely's Easy:

  1. 00:51:654 (1) - this rhythm is not consistent with 01:46:736 (1) -
mmm did you guys check this mod: p/2895397 since you didn't kudos him, but no one reply to his mod >:
send me a forum or in game pm when you reply to this. (btw can you show me where did you get the metadata for this song?)
Topic Starter
HelloSCV

Natsu wrote:

Hello

General:

  1. white combo colour should be changed, seems like there was some unranks cause of this lol. since one of my beatmap was ranked with current white color, maybe it's still rankable imo
  2. drum-hitfinish2 has a little delay and a big empty part at the end, use this one instead http://puu.sh/eX1nD/2867c2b6ec.wav (this apply to all your soft finish as well, since is the same file) sure :>
Hard:

  1. after playing this a lot I have the feel that AR 7 is better for this diff, 7.5 feel too fast IMO hmm alright
  2. 01:27:802 (2,3) - this blanket is a bit off, fix if you feel like, since kinda not noticeable fixed
  3. 01:32:720 (1,2) - ^ ^
  4. 01:59:769 (6,7) - spacing feel too short after the jumpy pattern, maybe continue with it? can't agree more
  5. Nice diff, basically nothing to say thanks hehe
Normal:

  1. 00:24:605 (2,3,4) - just a bit wonder, why did you reduce the spacing for 1/2 beats? usually people try to avoid overlaps instead of making the close D: for better playing, i feel a kind of difficulty (or awkwardness) when i play some Normal diffs due to spacing, so i prefer reducing distance for 1/2 beats. annnnnnnnd no one will notice them
  2. 00:40:343 (2,3,4) - this will be a combo breaker imo, since the sliders doesn't play well in the actual pattern, normal diff players will have problems reading this T-T hmmmmmmmmmmmmmm ok! fixed
  3. 00:53:621 (4) - this is offscreen whoops
mmm did you guys check this mod: p/2895397 since you didn't kudos him, but no one reply to his mod >: maybe they will
send me a forum or in game pm when you reply to this. (btw can you show me where did you get the metadata for this song?) https://itunes.apple.com/us/album/midsu ... d675794296
http://www.amazon.com/The-Midsummer-Sta ... s_ep_dpi_3
http://puu.sh/eXrqH/7ce23ee00e.jpg
thanks for modding! waiting for GD mappers
Xinely
thanks 4 mods, checked all mods until Natsu's mod and fixed all unless what i mention below

VINXIS wrote:

00:32:474 (2) - i know u mapped with the guitar plucks but tbh I'd say mapping it with the snare is better idk that's why i use slidertick lol
02:28:047 (4) - blenket 02:26:080 (1,2,3) . it looks better m8 i prefer this way, sorry
03:16:736 (5) - curve more tbh i dont want breaks the flow[/box]
SPOILER
osu file format v13

[General]
AudioFilename: Owl City - Good Time (Acoustic).MP3
AudioLeadIn: 0
PreviewTime: 151982
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 20185,35922,51660,67398,75267,91004,106742,138217,185431
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Good Time (Acoustic)
TitleUnicode:Good Time (Acoustic)
Artist:Owl City
ArtistUnicode:Owl City
Creator:HelloSCV
Version:Xinely's Easy
Source:
Tags:The Midsummer Station EP Adam Young Xinely eLtigreXXx KokoroStudiox3
BeatmapID:374019
BeatmapSetID:149602

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
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352,260,103785,2,0,L|352:328,2,50,8|0|0,0:0|0:0|0:0,0:0:0:0:
400,152,104769,2,0,P|452:144|504:160,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
312,232,106244,1,0,0:0:0:0:
396,320,106736,5,4,0:0:0:0:
464,224,107228,2,0,L|460:112,1,100,0|8,0:0|0:0,0:0:0:0:
384,32,108211,1,2,0:0:0:0:
276,88,108703,2,0,L|156:96,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
292,208,110179,2,0,P|300:232|308:272,1,50,2|0,0:0|0:0,0:0:0:0:
308,316,110670,6,0,P|356:324|416:312,1,100,2|2,0:0|0:0,0:0:0:0:
492,232,111654,2,0,P|474:186|434:140,1,100,8|2,0:0|0:0,0:0:0:0:
344,76,112638,1,2,0:0:0:0:
248,152,113129,1,2,0:0:0:0:
168,60,113621,1,8,0:0:0:0:
92,152,114113,2,0,L|88:204,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
168,60,115097,5,2,0:0:0:0:
284,36,115588,1,8,0:0:0:0:
356,132,116080,1,2,0:0:0:0:
368,252,116572,2,0,B|376:304|376:304|372:364,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
356,132,118047,1,2,0:0:0:0:
260,64,118539,5,2,0:0:0:0:
168,140,119031,1,2,0:0:0:0:
156,256,119523,2,0,L|276:256,1,100,8|2,0:0|0:0,0:0:0:0:
360,308,120507,2,0,P|372:256|360:200,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
256,364,121982,1,2,0:0:0:0:
160,296,122474,5,4,0:0:0:0:
168,176,122966,2,0,L|156:60,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
256,260,124441,2,0,P|304:268|364:252,1,100,2|2,0:0|0:0,0:0:0:0:
461,207,125425,2,0,P|472:255|460:304,1,100,8|2,0:0|0:0,0:0:0:0:
352,356,126408,5,2,0:0:0:0:
252,284,126900,1,2,0:0:0:0:
328,188,127392,2,0,L|324:76,1,100,8|2,0:0|0:0,0:0:0:0:
212,44,128375,2,0,P|128:84|112:200,1,200,2|8,0:0|0:0,0:0:0:0:
156,292,129851,1,2,0:0:0:0:
240,208,130343,5,2,0:0:0:0:
284,320,130834,1,2,0:0:0:0:
392,260,131326,2,0,P|404:208|388:148,1,100,8|2,0:0|0:0,0:0:0:0:
284,212,132310,2,0,P|240:232|176:220,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
220,112,133785,2,0,L|156:96,1,50,2|0,0:0|0:0,0:0:0:0:
112,84,134277,6,0,L|88:196,1,100,2|2,0:0|0:0,0:0:0:0:
204,220,135261,2,0,L|208:336,1,100,8|2,0:0|0:0,0:0:0:0:
324,348,136244,1,2,0:0:0:0:
392,252,136736,1,2,0:0:0:0:
316,160,137228,2,0,L|308:44,1,100,8|2,0:0|0:0,0:0:0:0:
204,120,138211,6,0,L|104:127,2,100,4|0|2,0:0|0:0|0:0,0:0:0:0:
400,256,140179,2,0,P|384:303|392:356,1,100,2|0,0:0|0:0,0:0:0:0:
504,316,141162,1,2,0:0:0:0:
484,196,141654,1,0,0:0:0:0:
424,92,142146,6,0,L|324:80,2,100,2|0|2,0:0|0:0|0:0,0:0:0:0:
224,224,144113,2,0,L|220:323,1,100,2|0,0:0|0:0,0:0:0:0:
124,252,145097,2,0,L|127:152,1,100,2|0,0:0|0:0,0:0:0:0:
188,48,146080,5,2,0:0:0:0:
300,96,146572,1,0,0:0:0:0:
408,48,147064,1,2,0:0:0:0:
312,268,148047,2,0,P|264:280|204:268,1,100,2|0,0:0|0:0,0:0:0:0:
140,176,149031,1,2,0:0:0:0:
256,148,149523,1,0,0:0:0:0:
256,192,150015,12,0,151982,0:0:0:0:
120,288,153949,6,0,P|184:312|304:252,1,200,4|8,0:0|0:0,0:0:0:0:
348,152,155425,1,2,0:0:0:0:
248,88,155916,2,0,P|196:72|140:76,1,100,2|2,0:0|0:0,0:0:0:0:
68,160,156900,1,8,0:0:0:0:
152,244,157392,2,0,P|176:240|224:248,1,50,2|0,0:0|0:0,0:0:0:0:
256,268,157884,6,0,L|332:180,1,100,2|2,0:0|0:0,0:0:0:0:
392,96,158867,1,8,0:0:0:0:
292,28,159359,1,2,0:0:0:0:
192,92,159851,2,0,L|128:100,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
272,180,160834,1,8,0:0:0:0:
372,244,161326,2,0,P|400:242|432:232,1,50,2|0,0:0|0:0,0:0:0:0:
476,212,161818,6,0,L|476:328,1,100,2|2,0:0|0:0,0:0:0:0:
368,360,162802,2,0,L|268:360,1,100,8|2,0:0|0:0,0:0:0:0:
156,324,163785,2,0,B|148:276|148:276|160:212,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
272,292,165261,2,0,L|324:264,1,50,2|0,0:0|0:0,0:0:0:0:
364,232,165752,6,0,P|372:176|356:116,1,100,2|2,0:0|0:0,0:0:0:0:
280,48,166736,1,8,0:0:0:0:
220,152,167228,1,2,0:0:0:0:
284,252,167720,2,0,L|288:368,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
352,152,169195,1,2,0:0:0:0:
280,56,169687,5,4,0:0:0:0:
164,92,170179,2,0,B|112:80|112:80|48:96,1,100,2|8,0:0|0:0,0:0:0:0:
32,208,171162,1,2,0:0:0:0:
104,304,171654,2,0,L|216:328,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
116,184,173129,2,0,L|112:120,2,50,2|0|2,0:0|0:0|0:0,0:0:0:0:
212,256,174113,5,2,0:0:0:0:
292,168,174605,1,8,0:0:0:0:
364,264,175097,1,2,0:0:0:0:
428,164,175588,2,0,P|440:112|428:56,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
364,264,177064,1,2,0:0:0:0:
256,320,177556,5,2,0:0:0:0:
188,220,178047,2,0,P|172:168|184:120,2,100,2|8|2,0:0|0:0|0:0,0:0:0:0:
292,164,179523,2,0,P|340:152|400:164,1,100,2|0,0:0|0:0,0:0:0:0:
444,268,180507,2,0,P|396:280|336:268,1,100,8|2,0:0|0:0,0:0:0:0:
292,164,181490,5,2,0:0:0:0:
220,260,181982,1,2,0:0:0:0:
176,148,182474,2,0,P|188:104|236:56,1,100,8|2,0:0|0:0,0:0:0:0:
292,164,183457,2,0,P|380:196|476:148,1,200,2|8,0:0|0:0,0:0:0:0:
376,72,184933,1,2,0:0:0:0:
292,164,185425,5,4,0:0:0:0:
312,280,185916,2,0,P|388:292|476:264,2,150,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,208,187884,1,2,0:0:0:0:
128,284,188375,2,0,L|120:344,2,50,8|0|2,0:0|0:0|0:0,0:0:0:0:
68,180,189359,5,2,0:0:0:0:
132,76,189851,2,0,P|204:52|280:80,2,150,2|0|2,0:0|0:0|0:0,0:0:0:0:
204,172,191818,1,2,0:0:0:0:
284,260,192310,2,0,L|387:236,1,100,8|2,0:0|0:0,0:0:0:0:
488,296,193293,5,2,0:0:0:0:
472,176,193785,2,0,P|452:112|484:20,2,150,2|2|0,0:0|0:0|0:0,0:0:0:0:
404,276,195752,1,2,0:0:0:0:
304,212,196244,1,8,0:0:0:0:
188,236,196736,2,0,P|184:264|176:300,1,50
156,340,197228,6,0,L|269:340,1,100,2|2,0:0|0:0,0:0:0:0:
372,368,198211,1,8,0:0:0:0:
480,312,198703,1,2,0:0:0:0:
460,196,199195,2,0,L|472:88,2,100,2|2|8,0:0|0:0|0:0,0:0:0:0:
384,292,200670,1,2,0:0:0:0:
284,228,201162,5,4,0:0:0:0:
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