tryaway wrote:
I think Japan lost because they didn't have their starplayer (rrtyui) at the moment versus Sweden.
As much as I'd like to agree with this, I just can't.
I see people mentioning rrtyui all the time all over the place; that he is the reason why Sweden was able to win. But you have to remember a team is compromised of 4 players, not rrtyui. He is a very good player no doubt about it, and he proved it in his last match like, god I don't even know what to say about his performance. But a single player can't carry an entire team on his shoulders, especially not with the mappool that we went up against them with, and this is what most don't seem to understand.
I know someone is gonna bite me for saying this, but I am very sure we would still have won, or at the very least, had a
very decent chance at beating Japan even if rrtyui was around to play for them. Why? Because the maps were fairly easy, and we had as much a risk of missing as they had. We had the sufficient skills to FC these maps, just like Japan had. It was a matter of who made the most chokes.
If we met Japan with the same mappool as Germany did, Japan's skill level would have shined much brighter. They still have a risk of choking on maps of course, but they would have the skills necessary to play those maps consistently, while Sweden wouldn't. So we would probably end up missing on many more maps compared to Japan.
See where I'm getting at?