Germany vs Japan on tiebreaker FREEDOM DiVE. That would be something.
Well, it looks like we're coming to the end, so far so good, but do you really think you have what it takes to compete with the mighty scratch perverts ?GladiOol wrote:
to sort out the men, from the boys.
Well this would be pretty much a match between rrtyui and cptnXn, but yeah would still be amazing to see itXytox wrote:
Germany vs Japan on tiebreaker FREEDOM DiVE. That would be something.
Okay. I admit that we picked too much songs from vocaloids. (Make that 5 because 2 are from Utaite or Singer )AmaiHachimitsu wrote:
I'm yet to play the maps from the pool.
What already killed my motivation is the songs.
Too many (7!) vocaloids which are hard to stand. All of them are nauseous.
I can see some bad picks in overall.
naotyu is too short and has like one hard part
Koigokoro is among the most boring maps ever created
Some are just simply not fun to play.
Could be worse though.
let's ban them maps because they're Vocaloids, 10/10 tactical planning xDGladiOol wrote:
finals will get more cohesion between jumps and streams. as far as the ''english'' aspect goes; i can't really work with that. most maps of the right difficulty are either japanese or instrumental. that's just the way it is.
as far as your animo (as the dutch would say) goes amai, i really could not care less. if this maplist would consist of maps that i'd consider fun, nearly 0 of the ones used would be in it, hence it's redundant to even bring the word ''fun'' up. i'm here to create a consistent / good maplist that depicts a certain set of skill appropriate for the round currently being played.
please do remember you can ban maps as well - you are not 100% forced to play a certain map. you have a say in it. in both picking and banning.
plsfartownik wrote:
IMO the tournament would use another mappool solely for the Final and 3rd Place match. Currently the Final mappool will be overplayed by the finalist coming out of Loser's Bracket (if that team is not the loser of Winner's Bracket final, but that also is a problem -> see next sentence). Also, there's a high chance the main Final will be the same as the final of the Winner's Bracket and it would be kinda weird to see the exact same match played with the exact same mappool, but a week later.
The thing is, that many players excel at being consistent at difficulties / speeds where other players break down completely. I don't think "everybody does random misses" is a good point for stopping to increase the difficulty.fartownik wrote:
I guess the difficulty gap is ALREADY fine, even for the finals. There hasn't been much FCs in the losers' bracket and I don't expect a lot in the winners' as well. The only brackets that could get harder and still be FCable/not random "who gets less misses" contests are DoubleTime and the Tiebreaker. The DTs could get faster (in terms of speed and AR) and the tiebreaker could simply get harder as a whole. Rest of the maps seem like everyone can miss and everyone can FC depending on the form of the day (except a few nomods).
The Final of Finals mappool should be at the same level as the Finals mappool (imo). Please add this, it will be so much better with a separate pool for the grand final.
omg not japanese pls removeXanandra wrote:
Yay my map!
Oh sorry must've misread it... Thanks for the reminder.Loctav wrote:
You could simply read my post...
THere is no other mappoolImMadeInChina wrote:
i like how scarlet rose is being saved as the tiebreaker for grand finals