Rainbow Dash wrote:
http://puu.sh/aQCjQ/75fa5c88cb.osu
so many pointless things~
Xleonq wrote:
thx for your mod guys ;w;
currently this is my 2nd map,so i still learning ;w;
still i accept all mod
5k NM: http://puu.sh/aQrPG/66e33467d9.txt
5k Another: http://puu.sh/aQsng/1f6db7c06e.txt
Updated all. Thanks, everyone!Miyamoto Usagi wrote:
lordraika wrote:
Request Mod from my Modding Queue
nice banner raika.. *-* teach meeh..
update! (changed GD ers name, and tag.. =w= take your time to change the whole tags blocko.. xP)
http://puu.sh/aPW9p.osu
Thank you so much for modding, Usagi!Miyamoto Usagi wrote:
5k mod for happy end of the lzenxl.. =w=)/
going to mod 5k EZ until 5K Insane (i've mod xleonq 5k another.. with a wall of cry.. ;-;)
1/2/3/4/5
[5K EZ]
00:31:016 (31016|3) - move to 5? Done
00:40:490 (40490|2) - 00:40:806 release here.. (you know, auto convert effect *me slapped*) Seems better to leave it like this. No change.
01:21:227 missing note here? I made that part around that into an LN instead.
02:06:385 (126385|4) - split into 2 LN, or 2 notes.. (you need more 1/1 pattern, especially for transition.. =w=).. Done
02:11:437 (131437|4) - 02:16:490 (136490|3) - same case with above Done
04:33:684 (273684|2,274000|1) - push 1 column to left, hand balance owo Nice. (pushed)
04:38:736 (278736|2,279052|3,279368|1,279368|0) - http://puu.sh/aPWYX.jpg Done, but I moved 1 note to another place.
04:59:579 (299579|3) - add notes on 5 Done
05:14:105 (314105|1,314105|2,314736|3,314736|0) - add 1/3 notes for 'weightier' ending... http://puu.sh/aPX9B.png Turned into 1 LN instead.
05:23:579 (323579|4,323894|3,324210|2,324526|1) - turn into LN, for intense ending.. xp Done. It'll be intense, but it'll be hard for beginners to hit and release accurately. Hoping to see what other modders think about this.
orz, i will mod the other diff later.. ;-; too much pain.. sorry orz
I'll PM you when you're available. Thank you very much!lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Thanks Raika! o/ Update~lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
Column |1-8|Full ModNO comment on the hitsound since you guys use hitsound copier...
but tell me if u need to recheck on which dif is this hitsound is copied for all...
[Kami's 8K Easy]That's all ^^b
- 00:35:122 (35122|5,35437|4,35753|3,36069|2) - Ctrl+H Done
- 00:38:753 (38753|2,39701|3) - hammer this... I don't think that this is a good idea to hammer only those two, either I'd hammer them all or leave it as it is right now. I'll leave for now
- 00:44:911 (44911|0) - move to 3 Seems like a good idea
01:10:174 (70174|1,70595|3,71016|1) - move to 1 , 2 , 3 Done, also moved 01:11:437 (71437|3) - one grid right so it'll make stair pattern
01:59:858 (119858|0,120279|0) - move to 3 and 6 Those scratches are for bells, kinda IIDX styl-ish, no change
03:07:315 (187315|4) - move to 4 or 3 3rd is a good idea
03:18:526 (198526|3) - move to 6 Done
03:28:000 (208000|5,208315|7) - to 5, 6 I like this stair, keeping it for now
04:08:421 (248421|4) - move to 6 Keeping the stair
04:13:473 (253473|7) - to 4 ^
04:54:526 (294526|2) - to 4 Oops- 00:56:911 (56911|2,56911|4,56911|6) - add whistle to one of them Added to all #rebel
- 02:22:174 - add 1 note at 1 or 7 with finish Added scratch
- 03:40:631 (220631|0) - turn this into LN Good idea
- 03:47:736 (227736|0,228210|1,228526|2,228842|3) - hold ctrl and drag them 1 col to the right Moved three stair notes, left scratch because reasons
GL everyone ^^b
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Thanks for big mod raika!!!lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
Column |1-8|
[RC's 8K The World]yeah.. you know, my abillities of listening a song was not so good, so i can't heard this much. But well, i will make like the others so thanks!
- 00:25:806 (25806|2,25806|0) - remove one and move the other one to 2? i don't think if there was so much problem...
- 00:29:595 (29595|0) - move to 2 make it like a jackhammer sounds not good for this case..
- either by...
00:32:911 (32911|1,32911|3) - hold ctrl and drag them 1 column to the left or... done
00:33:069 (33069|5,33069|7) - hold ctrl and drag them 1 column to the left- 00:55:016 (55016|2) - to 2 done
- 01:18:069 (78069|2,78069|4) - drag them 1 column to the right and 01:18:385 (78385|5) - to 5 re-arrange the pattern...
- 01:20:911 (80911|5,80911|7,80911|1,81227|4,81227|6,81227|0,81227|1) - i expect at least 2 of the chord is hammer... because of their same piano pitch sound... like this ^^ 04:23:579 (263579|7,263579|1,263894|7,263894|1) - it should be better.. thanks
- 01:25:332 - add 1 to 8 ok
- 02:07:016 (127016|1) - move to 7
02:12:069 (132069|2) - to 5
03:13:473 (193473|3) - to 6
04:37:947 (277947|4) - to 4
05:23:973 (323973|3) - to 6 done all!- 02:53:263 - from here , the pattern is great but try to adjust more on hand balance XD if not... reading the pattern will be very very hard...
as some of them need to keep on hammering on the same hand... it should be done now~- 03:46:789 (226789|3,226789|4,226789|1) - Ctrl+H and 03:46:947 (226947|6,226947|3) - move to 2 3 ok
- 04:29:263 (269263|6,269263|2,269263|3) - Ctrl+H ok
04:34:315 (274315|2,274315|3) - ^ but this might destroy the pattern i don't mind. i accept and agree with your suggestion- 04:39:368 - add 1 to 5 , chord with finish like this usually have 4 chord... maybe i forgot about these.. thanks for remembering~
- finally... 06:06:878 - why not mapped all the way till the end like the others dif...
even at 8K easy, they mapped this XD
That's all ^^
Updated.Remillion Cross wrote:
Thanks for big mod raika!!!
updated : http://puu.sh/aTMXa/dcbd6f069e.osu
thanks for the mod!lordraika wrote:
[Fullerene's 6K Grand Finale]No comment for the rest of the pattern... some of the pattern seems random to me... wouldn't be surprised if you thought that since that's my first 6K chart lmao
- 00:25:964 (25964|4,25964|1) - move to 1 and 6 done
- 00:28:648 (28648|4,28806|3) - hold CTRL and drag them 1 column to the left minijack here because of the hi-hats
- 00:35:437 (35437|3) - pls move this to 1 done
- 01:03:227 (63227|3) - change into normal notes? this LN doesn't really emphasize any long sound to me it's a guitar slide in the background, i'll make it shorter
- 01:19:016 (79016|0) - extend this till 01:20:911 - while moving 01:20:911 (80911|0) - to 4 , 01:21:016 (81016|3,81122|2,81385|3,81543|2) - CTRL+H afteer that...
04:21:684 (261684|0) - extend it , the path to the top is clear till 04:23:579 - done both- 02:46:947 (166947|5) - move to 3 done
- 02:52:000 (172000|3,172315|2,172631|3) - Ctrl+H done
- 03:23:579 - add 1 note or make one of this note into LN done
- 03:40:315 (220315|0) - move to 2 and make this LN ( electric guitar drop sound ) done
- 03:44:263 (224263|0,224263|1,224263|3,224421|1,224421|0,224421|3) - Ctrl+H breaks pitch relevancy
03:46:789 (226789|4,226789|1,226789|2,226947|4,226947|2,226947|1) - ^ same as above
[Fullerene's 4K Happy Apocalypse]
i won't give too much mod, just a quick check since this has the same mapping style XD
- 00:13:964 (13964|1) - move to 1 trying to follow left-to-right patterns following PR
05:16:158 (316158|0) - to 2 done
02:41:636 (161636|2) - to 1 done
03:03:684 (183684|2) - to 2 didn't move this specifically but changed patterns around it
04:42:210 (282210|0) - to 3 same as above
05:15:684 (315684|0) - to 2 note anchorhere to emphasize the snare hit
05:16:158 (316158|0) - to 2 wat it's already there lol- 00:15:858 (15858|0,16174|1,16490|2) - Ctrl+H breaks pitch relevancy
- 00:35:858 (35858|3,35964|3,36069|2) - move to 2 , 3 , 4 i like this jack to the toms
- 02:29:753 (149753|0,149779|2) - hold ctrl and drag them 1 col to the right done
- remove 3 and make 1 a short LN ???
02:46:947 (166947|0,166947|3) - remove 4 and make 1 a short LN already have LNs for the bass guitar here- 02:56:579 (176579|2,176736|0,176736|1,176894|2) - Ctrl+H and 02:56:421 (176421|3) - to 3 pattern looks fine now
- 03:58:947 (238947|2,239105|1) - Ctrl+H feels better the way it is now
05:12:131 (312131|3,312210|0,312210|1,312210|2) - ^ doneThat's all, as well.. it cant be help for lots of hammer since this is 4K XD for the rest, the pattern is great... thanks
Updated!Fullerene- wrote:
thanks for the mod!
grand finale: http://puu.sh/aZGFj.osu
happy apocalypse: http://puu.sh/aZGD3.osu
Thank you very much for modding, Rainbow Dash!Rainbow Dash wrote:
i decided to mod
columns 1 2 3 4 blahblahblah
[4K Easy]
00:32:911 (32911|3) - move to 2
00:33:543 (33543|0) - move to 3
00:34:174 (34174|1) - move to 4
(pitch relevancy)
All done!
[4K Normal]
00:13:964 (13964|3) - move to 3
Done!
[4K Hard]
02:20:911 (140911|2) - 1/4 stream until 02:21:227 - plz fix It sounded more like 1/3, 1/3, 1/4 and 1/3 in that measure.. No change.
[4K Insane]
00:10:174 (10174|1) - move to 1, pitch relevancy 2014 Done!
01:29:437 (89437|1) - move to 4 Done!
01:30:858 (90858|0) - ^ Done!
01:31:016 (91016|3) - move to 1 Done!
01:31:122 (91122|0) - move to 4 Done!
01:34:648 (94648|0) - remove tomato There's a somewhat faint drum sound there. No change.
01:34:885 (94885|0) - move to 3 Done!
01:34:964 (94964|2) - move to 4 Done!
02:20:911 (140911|0) - same thing as 4k hard Same reason as 4K Hard.
[Fullerene's 4K Happy Apocalypse]
i cant mod this it's too beutifuel
w
[RD's 4K Another]
wtf this map is disgusting
Calling RD... ohh idk how he'll react when he sees this...
04:24:210 - delete everything between this and 05:24:842 - it's horrible
02:01:964 - ^ between 03:23:579 - please delete horrible shitmap is shitttttt
03:45:842 (225842|1) - delete this random note idk why
change od to 10 and remove all lns
where are all the sv changes!?!?!?!?! this map sucks
i think this map is really disgusting and whoever made it should remap it blocko please remove shitmap unrankable -1/0 its too hard change hp drain to 3
end of mod
asdf blocko pls teach me how to mod a map properly
and how to not be lazy
and mod 1 note
at a time
a
Thank you very much for modding, Marirose!Marirose wrote:
hi from queue![]()
@@ this song is so long but great![]()
i choose 5K Hard
column=1,2,3,4,55K Hard00:07:490 (7490|2) - move to 2 better Done!
00:17:437 (17437|2) - move to 4 better Done!
00:25:016 (25016|2) - delete, not strong soundAlrighty.
00:25:332 (25332|0) - ^ I want to emphasize those 2 notes, so no change.
00:35:753 - add at 5 Added to 1 and rearranged the pattern around that instead.
02:46:000 (166000|2) - move to 2 Preferred it to make that sound stay at just one column..
02:47:263 (167263|2) - move to 5 Same reason as above.
02:48:210 (168210|4) - LN end at 02:50:421 - Doesn't end there to me. No change.
03:59:579 (239579|2) - delete,not strong sound Alright, deleted.
nice map and music !![]()
Good luck
Thank you so much, hutunohito!hutunohito wrote:
Hi~from queue
column S1234567
[8K Insane]
00:30:464 (30464|3,30543|2) - 1/3 woops. Fixed!
01:59:858 (119858|2) - https://osu.ppy.sh/ss/2002614 Applied.
04:02:947 (242947|1,242947|5,242947|7,243158|7,243158|3,243158|1) - same The World thing They're cymbals and crashes for that part.
Good Luck~
Oh, please do! It'll take a while but I appreciate it, tbonedavis13!tbonedavis13 wrote:
Hey Blocko, if you'd like me to, I'd be happy to mod the 6k hard difficulty.
Thank you very much for modding, Tristan!Tristan97 wrote:
Mod time!
6k Hard:
This is mapped so well! I love the style, and had trouble finding anything to point out, but here are my suggestions:
At 01:19:964 and 01:20:122 consider switching the hits from columns 1 and 4 to 3 and 6, (to be more like the style of the rest of the song) I sort of rearranged those chords to a more 'rigid' patterning with less movement instead. They're all nearly in the same pitch, so switching columns seem to break pitch relevancy.
Also, at 05:45:044 consider making column 4 a grace note Done! Applied this suggestion in other difficulties as well.
Good luck with rank!
Thank you very much for modding, DE-CADE!DE-CADE wrote:
Hi Blocko o/
Here's Mod for your Chart owo
xi <3
[6K Insane]00:24:385 (24385|2) - Move to 1, just like this 00:21:227 Rearranged that part around to be a little more pitch relevant.
00:25:964 (25964|1) - Move to 1 Done.
00:31:016 (31016|1) - ^ ^
^ i prefer col 1 for cymbal and it's good
00:39:543 (39543|4,39701|4) - Move to 4 like this 00:38:595 Sort of rearranged to a more rigid pattern instead.
01:46:385 (106385|0,106385|4,106385|3) - Ctrl H, the beat is like the above one Done and rearranged.
03:15:684 - 03:15:763 - Add note for piano sounds Done.
03:42:210 (222210|4,222368|4) - Move to 4 like this 03:41:263 Sort of rearranged to a more rigid pattern instead.
05:39:953 (339953|0,339992|1,340031|2) - Move here 05:39:914 why not stack it with the LN on col 4 The piano notes would start early, so I didn't stack it with the LN there. No change.
[8K Hard]Coloumn : |S|1|2|3|4|5|6|7|
00:36:069 (36069|2,36069|6) - Move to 1 n 7, very high pitch Would break PR, and there's another set of notes that's even higher than this pitch. No change.
00:45:543 (45543|5) - Move to 7 , i prefer stairs Alrighty.
01:16:490 - Add to 4 Done
01:59:122 (119122|4) - Change to double at 2 n 6 Done
02:03:227 (123227|3) - Move to 1 , just like the other one Done
02:20:279 (140279|6) - Delete, Double is enough oops, thanks for catching that
02:20:911 (140911|6) - Delete Alright
02:22:174 (142174|5) - Move to 6, The beat is lower than this 02:21:858 (141858|7,141858|3) and In IIDX that's should be good Alrighty, done!
I'm Sorry that i cant Mod other diff, since i really busy, so sorryThat's alright! Even a mod that contains 1 diff in it is better than nothing!
Awesome Map, Good Luck hope it's Ranked <3
Agka wrote:
this mod is not finished yet lolfirst, resize your background to 1366x768
20:51 Agka: quote 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen). unquote Done
20:52 Blocko: alright, got it
20:52 Agka: 5k easy 03:18:289 - around this section notes are loaded to the right side Moved some notes 1 column to the right
20:53 Agka: 03:46:315 (226315|0,226789|2,227263|4) - since you've used finishes for double notes, I'd recommend you for consistency to either keep the double notes on finishes; or to remove the finishes completely I think I'll leave it just as it is, double notes for finishes in Easy seems a bit much..
20:53 Agka: (well this is going to be a hell of a couple hours..)
20:53 Blocko: i'll be ready
20:55 Agka: moving onto
20:55 *Agka is editing [http://osu.ppy.sh/b/454327 xi - Happy End of the World [6K Easy]]
20:55 Agka: 00:03:858 (3858|4) - I suggest you to replace this long note; the audio cue doesn't last that long Changed to a note
20:56 Agka: 00:48:069 (48069|4,48701|2) - swap to 1 and 5 for pitch relevancy Done
20:57 Agka: 01:00:069 (60069|3,60701|4) - same double note thing as the previous difficulty What I did was basically made some 2/1 notes to double notes if they have finishes. Not the 1/3 ones though.
20:57 Agka: finishes etc
20:57 Blocko: hm
20:57 Blocko: by that, do you mean add another note to each of the finishes?
20:58 Agka: either that or removing the finishes, to which I personally prefer the first
20:58 Agka: 01:15:227 (75227|3,76069|0) - keep on same lane for PR Moved the last note of that suggestion 1 column to the left
20:59 Agka: 02:09:543 (129543|1) - double note thing Done
20:59 Agka: 02:14:595 (134595|0) - and here Done
20:59 Agka: (mostly because otherwise you downplay the other similar patterns)
20:59 Agka: (or rather hitsound placement)
21:00 Agka: 02:33:227 - if you want to keep the contrast between layers in this empty section and want to map the bell; add it to the right hand side Done
21:00 Agka: 02:36:141 - here on the left hand side Done, i think
21:01 Agka: 03:02:263 (182263|1,182263|4) - for the way you've mapped the song so far, putting this on the red tick is a bit jarring Following the music, they need to be there to give a strong feedback to the easy players.
21:01 Agka: 03:10:315 (190315|0) - switch to lane 3 for PR Done
21:02 Agka: like you did 03:15:368 (195368|2,197894|2) - on these two :p
21:02 Blocko: woops thanks for catching that
21:02 Agka: 03:34:315 - map the piano on here to stay consistent through this verse with 03:36:210 (216210|2,216842|1,216842|4) - Done
21:05 Agka: ah I see you repeated that long note I was talking about at the start
21:05 Agka: okay nevermind, points for consistency
21:08 Agka: onto
21:08 *Agka is editing [http://osu.ppy.sh/b/426445 xi - Happy End of the World [4K Easy]]
21:08 Agka: 03:46:315 (226315|1,226789|2) - once again the doubles thing Double notes on 1/3 seems a bit much here..
21:10 *Agka is editing [http://osu.ppy.sh/b/426448 xi - Happy End of the World [7K Easy]]
21:10 Agka: 00:39:069 (39069|5,39543|4,40016|2) - I think I moved around notes in here, can't remember though oops
21:10 Agka: I have this ideal of having the piano keep to the same lane as long as it keeps the same pitch
21:11 Agka: so I just keep pointing these out
21:11 Blocko: oh i see
21:11 Agka: and so far I've seen and I understand the case for using a whistle and a single note as opposed to a hitnormal and a singlenote instead of a single note, and a double
21:11 Agka: and having the hitsounds as an afterthought
21:12 Agka: but it is still pretty jarring; I don't see newbies from this specific game playing without hitsounds
21:12 Agka: but people coming from others might
21:12 Agka: ... but that's just a quirk
21:12 Agka: 00:55:648 (55648|6) - set to left hand Done
21:13 Agka: 00:56:279 (56279|2,56279|5) - set one of these to center to keep PR consistency Done
21:13 Agka: 01:02:595 (62595|1,63227|5) - having these the same as the couple before invokes the feeling of an echo of the previous two notes
21:13 Agka: which is probably not intended Prooobably. Rearranged the patterns around that.
21:14 Agka: 01:24:069 (84069|2,84701|4) - and once again, the doubles thingy Done
21:14 Agka: 01:34:174 (94174|1) - you've been using center lane for the bell, now you're switching to lane 2 before the section finishes I don't think I was using the center for the bell. It's more like I'm following 1/1 sounds with a little PR into it.
21:14 Agka: 01:35:437 (95437|4) - same except lane 5 Moved to 5... i think.
21:15 Agka: 01:41:757 - you're marking the end of that section with the ln at 01:41:122 (101122|1) - so start doing it from that point instead Done
21:15 Agka: 01:59:437 (119437|5) - doubles thing again Done
21:15 Agka: 01:56:911 (116911|6,116911|2) - you did just use doubles at 01:56:911 (116911|6,116911|2) -
21:16 Agka: 02:04:490 (124490|2) - move to center lane for PR Moved a note to the center instead.
21:16 Agka: 02:08:279 (128279|6) - to lane 5 Done
21:16 Agka: 02:10:806 (130806|6) - to lane 6 Done
21:16 Agka: 02:13:332 (133332|5) - to lane 4 Placed in lane 5 instead.
21:16 Agka: 02:15:858 (135858|5) - to lane 5 Done
21:17 Agka: 02:17:122 (137122|3,137122|5) - starting off the section with two notes; one I assume marks the bell because of the whistle usage which has been marking the bell so far.. I've been using short LNs for whistles.
21:17 Agka: 02:18:385 (138385|3) - ... but one note here. Added one.
21:17 Agka: 02:19:648 (139648|1) - and here. Here, too.
21:18 Agka: 03:10:315 (190315|0) - to lane 3 for PR Done
21:18 Agka: 03:17:894 (197894|0) - to lane 3 Left it at 2 instead to
21:18 Agka: 03:18:210 (198210|2) - to lane 2 follow the bell's PR
21:19 Agka: 03:46:789 (226789|4) - to lane 3 to match up piano at 03:46:315 (226315|2) - Done
21:20 Agka: because you did just that in 04:06:526 (246526|1,247000|1,247473|2) -
21:20 Agka:
21:20 Agka: 04:18:736 (258736|1) - to lane 3 Done
21:20 Agka: 04:36:842 (276842|4) - two notes perhaps? Added one beside it
21:21 Agka: 05:00:610 - through this section you've always used two notes to emphasize; now that you're on kiai 2 notes is the default; use 3 for emphasis instead? 3 seems a bit much, since it takes some finger independence to hit accurately for beginners.
21:21 Agka: and leave the two default
21:21 Agka: 05:02:105 (302105|6) - one note one finish Done
21:22 Agka: 06:17:363 - even on the easier key modes you used 3 notes at the end Done
21:23 Agka: but here you didn't :O
21:23 Blocko: oops
I know you guys aren't finished modding the whole set (if you're planning to, but take your time with it), but I figured I'd give comments on it sooner than later.Paulmrm wrote:
aite, you told me to post this and then add the rest of the mod later
i'll tell you when I'm done with one part or the other by pm
this is also so i don't have to take every update you do in consideration
8k
still modding it (also i'm trying to figure out how to play stuff considering this is 8k)
7k
1|2|3|4|5|6|7
[7k Happy End]SPOILERBefore we start with the details lemme just point out something I noticed while playing:
04:24:210 - Here on this section you decided to ln some stuff, and that has made the section a lot harder of course. Thing is: you decided to stop doing them from 04:44:421 - on (maybe to fit more notes in there) and that has caused the song to become easier instead of harder there. Normally you'd say it's supposed to get more intense with time. So I suggest you to do it backwards. Try to ignore the layer or express it in another way that isn't LNs at the first section of the kiai, then change to a more ln'ish approach. Third section should be ok the way it is.
Of course, it could also just be me since I'm not very good with LNs. I suggest you go catch some opinions out there about it.
Switched them around, and whoop dee doo it's 6.24 stars now, possibly because I mapped in bells at the first and second section.
Ok, let's get detailed now.
00:35:753 (35753|2,35858|1,35964|0) - Change those so it looks different than 00:35:437 (35437|2,35543|1,35648|0) - since they feel like different sounds. Done.
03:38:421 (218421|2,218526|1,218631|0) - ^ Done.
00:50:832 - Did you ignore those sounds or did you miss them? In case you missed them there are notes on 00:51:016 - and 00:51:122 - too. Oops, added drums on them
01:40:332 - Note missing here Nice find, added.
02:43:158 - that trill was not fun Added a spacing in-between the trills so it goes for index and ring.
03:51:684 - you might want to change this pattern for a bit more of PR here Done.
04:57:921 - pretty sure there should be a note here After hearing it a couple more times, I didn't hear a piano sound there..
05:14:105 - you should make these chords at least a bit different from each other for PR Those chords are in the same pitch if I'm hearing it right, but I'll ask others about it.
05:23:342 (323342|2,323500|6) - if i'm not wrong both layers are on 1/4 rhythm here, change to 2 note chords Alright, changed.
[7k Insane]SPOILER00:33:069 - Add a note here for the snare. Feels weird that there is no note here considering you pretty much charted every snare. Although they were all kinda "out of rhythm". Your choice here. Added all the missing snares on that part.
01:15:622 - Note actually happens here considering the extra note on 01:15:543 - is following the melody. If it isn't, ignore this suggestion. Following the drums here, but I'm sort of ignoring the piano.
02:16:806 (136806|6,136911|5,137016|4) - I suggest you to change those to something else to make it sound different than 02:16:490 (136490|6,136595|5,136701|4) - , kinda like you did with the other drum bursts. Changed
03:16:473 - Pretty sure the stream actually extends the whole way to 03:17:105 - Removed a note in there instead. I couldn't really hear sounds that can make the stream from this time on.
03:24:210 - Add a note here for piano? Alright
04:37:473 - If I'm not wrong the stream should actually start here. I'm streaming the piano for the most part, but not the drums here.
04:29:894 - ^ ^
04:37:473 - ^ ^
04:57:763 - Note missing here. I left out the drum stream there so this diff focuses on the piano, and a little drums added to it.
05:24:526 - A bit cluttered, you might want to rearrange to make it more readable. I couldn't really find a more readable pattern for this orz
I have the impression that a lot of the streams were undercharted here. Although I couldn't really tell because I can't hear the piano clearly. You might want to double-check it.
[7k Hard]SPOILERThe same as Insane about undercharted streams applies to this diff.
01:21:543 - You might want to add more notes to this section and the one at 02:01:964 - just so it feels like it gets more intense with time. I think the buildup of the song is not expressed correctly in this diff. Made it harder.
02:59:736 - Extra note should go here instead of 02:59:894 - Thanks for catching that.
03:59:736 - feel like this pattern doesn't fit at all. i recommend you to use duplets instead, like 67 56 45 to express the melody. Okay.
05:14:105 - same issue as Happy End Chords are in the same pitch iirc
[7k Normal]SPOILERI feel the same way about the buildup of the map in this diff. You might want to either make the beginning easier or the "buildup" harder. Made it a little bit harder.
03:45:842 - add a note here to express the drum burst Added
03:51:684 - add a note here Added
05:04:631 - i think that, to buildup on difficulty, it's ok to use 1/2s to express the streams here. Added just for the intensifying feeling.
[7k Easy]SPOILER00:58:806 (58806|2,59437|4) - make those 2 LNs for the expression of the violin Nice. Done.
01:15:227 - you might want to follow the rhythm of the melody instead of just 1/1ing it here Done.
01:36:385 - add a note here for the expression of the drum burst and for a change of rhythm too. one note every 2 beats gets boring with time Makes it a little harder, but alright. Done to decrease the 'boringness'.
01:51:543 - ^ ^
05:04:631 - you should make this section a bit tougher, it feels a lot easy compared to the second section of the kiai Made it a little harder.
6k
1|2|3|4|5|6
[Fullerene's 4+2k Grand Finale]SPOILER00:40:543 (40543|2) - don't think this note is actually in the song. sure it's nice expression but you might just want to do a simples 123 pattern or something, this feels a bit "overcharted" and confusing considering it has a 1/2 rhythm with it. I'm not saying it's too hard, but for an intro... you get what i mean.
00:50:595 - you should probably separate the drums from the melody in a way. i personally suggest you to do a trill in the middle for the drums and use the outside columns for the melody kinda like this but following PR maybe:
06:06:563 - Small suggestion. Imo it feels better if you just make them all single notes here. Also separate them a bit. Maybe a 12 56 pattern or something like that?
04:18:631 - change the pattern to something like that? just for the sake of the first three note stair really.
05:24:526 (324526|2) - you should remove this note, it makes the burst REEAAAALLY hard to combo
calling fullerini
[6k Insane]SPOILERThe thing about "incomplete" streams applies for this diff too.
00:33:069 - Same as 7k InsaneDone
01:15:622 - Same as 7k Insane Emphasizing the drums here..
05:14:105 - but those are of different pitch ;-; Can't really detect any change of pitch there, sorry
05:24:210 - that wasn't even a try at stairing it, change it to something like this perhaps?
I didn't think about stairing that part, but I rearranged a little bit of that to something else instead.
[6k Hard]SPOILERSame thing about undercharted streams and easy buildup applies to this diff. Buildup made harder.
03:59:736 - same as 7k hard Done
05:14:105 - same as 7k hard same pitch from what i'm hearing
06:06:563 - think 1346 fits better here Alrighty
04:17:894 - i suggest you to express the piano here instead, changing suddenly to expressing the drums might confuse the player, considering how the piano is still the "main sound" at that section. Mapped piano, removed drums.
[6k Normal]SPOILERSame suggestions as 7k. Done them all.
05:14:105 - pls same pitch from what i'm hearing..
[6k Easy]SPOILERSame suggestions as 7k easy except 01:15:227 - .Applied all
06:06:563 - Instead of just doing a chord you could move the note at 1 to this time. Seems to make it harder to hit accurately for newbies, no change.
5k
still modding it
4k
will wait for rd's another before modding it
RD asked me to remove his diff from the mapset, so you can mod it without it.
2014-10-09 04:57 LordRaika: ok, so here goes some pattern suggestion , based on my play
2014-10-09 04:58 LordRaika: 00:39:069 (39069|5,39069|2,39227|2,39227|5,39543|1,39543|4,39701|4,39701|1) - Ctrl+H pls
2014-10-09 04:58 LordRaika: 00:40:806 (40806|0) - Ctrl+H
2014-10-09 04:58 LordRaika: 00:41:122 (41122|6) - to 6 , if u H the abov
2014-10-09 04:59 LordRaika: 00:57:858 (57858|2) - what is this?
2014-10-09 05:00 LordRaika: 00:56:911 (56911|1) - this is piano, but i feel its so much different with this >>> 00:57:858 (57858|2) - , while this is 00:58:806 (58806|3) - cymbal
2014-10-09 05:01 LordRaika: 01:00:279 (60279|6,60279|0,60490|0,60490|6) - to 2 6 , 3 6
2014-10-09 05:02 LordRaika: 01:10:174 - repattern this part? this stairs doesnt seems good for what u map here... especially the ending of the pattern with cymbal here 01:11:437 (71437|3,71437|2) -
2014-10-09 05:10 Blocko: hm
2014-10-09 05:10 Blocko: i was afk a bit earlier, sorry
2014-10-09 05:10 LordRaika: yeah, i would like u to reply on each of my mod ^^'
2014-10-09 05:11 Blocko: alright so
2014-10-09 05:11 Blocko: on the suggestions that involved ctrl + h on the chords, they seem to break PR if it's done
2014-10-09 05:12 LordRaika: what?
2014-10-09 05:12 Blocko: from what i'm hearing
2014-10-09 05:12 LordRaika: is the hammer really the PR?
2014-10-09 05:12 LordRaika: i dont think so...
2014-10-09 05:12 LordRaika: 00:38:595 (38595|2,38595|5,38753|5,38753|2) - this two is not even PR or hammer
2014-10-09 05:13 LordRaika: u wnt PR right? let me show u ^^, 00:38:595 - this same pitch with 00:39:543 -
2014-10-09 05:14 Blocko: oh hold on
2014-10-09 05:14 Blocko: i'm hearing something a little different, but it's rather faint
2014-10-09 05:14 LordRaika: delete the cymbal note
2014-10-09 05:14 LordRaika: u will hear it
2014-10-09 05:15 LordRaika: 00:38:753 - same with 00:39:069 -
2014-10-09 05:15 Blocko: right
2014-10-09 05:15 Blocko: i hear it now
2014-10-09 05:15 Blocko: kinda
2014-10-09 05:16 LordRaika: 00:40:174 - same with 00:39:543 - and 00:38:595 -
2014-10-09 05:17 Blocko: alright, got it
2014-10-09 05:17 LordRaika: http://puu.sh/c4MvT.jpg here is the PR
2014-10-09 05:17 LordRaika: im sure of it
2014-10-09 05:19 Blocko: i'd like to keep the 'hammerness' around that part though
2014-10-09 05:19 LordRaika: okay :D
2014-10-09 05:19 LordRaika: np
2014-10-09 05:20 Blocko: and other suggestions, i applied them all so far
2014-10-09 05:20 LordRaika: okay
2014-10-09 05:20 LordRaika: next
2014-10-09 05:20 LordRaika: btw this part 00:42:069 - doesnt fit stairs
2014-10-09 05:20 LordRaika: 00:43:016 -
2014-10-09 05:21 LordRaika: try this pls.... 00:42:069 (42069|1,42227|2,42385|3,42543|4,42701|5) - 2 5 3 6 4
2014-10-09 05:21 LordRaika: 00:43:016 (43016|2,43174|3,43332|4,43490|5,43648|6) - 7 3 6 2 4
2014-10-09 05:21 LordRaika: end every of them in 4
2014-10-09 05:22 LordRaika: 00:43:964 (43964|0,44122|1,44279|2,44437|3,44595|4) - 2 6 3 5 4
2014-10-09 05:25 LordRaika: 03:02:105 (182105|6,182105|0,182263|2,182263|4) - pls... move them to 3 5 , then 2 6
2014-10-09 05:25 LordRaika: btw , how bout replying my mod orz
2014-10-09 05:25 LordRaika: 03:12:052 (192052|3) - to 1
2014-10-09 05:26 Blocko: oof sorry
2014-10-09 05:26 Blocko: right now i'm just applying what i see fit, and i tend to not reply when that happens
2014-10-09 05:26 LordRaika: u can jst tell me or let me knw XD
2014-10-09 05:27 Blocko: alrighty
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0,232631|5,232710|4) - this two is the same pitch, thus i feel really strange bout this pattern
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0) - this and 03:52:631 (232631|5,232710|4) -
2014-10-09 05:29 LordRaika: 03:52:315 (232315|4,232394|5) - move to 1 and 5
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 1 3 1
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 7 5 7
2014-10-09 05:31 Blocko: i sort of rearranged the pattern around that while keeping pr
2014-10-09 05:31 LordRaika: key
2014-10-09 05:31 LordRaika: 03:59:736 - this pattern is good
2014-10-09 05:31 LordRaika: BUT its a BIG no for HARD
2014-10-09 05:32 Blocko: welp
2014-10-09 05:32 LordRaika: 03:59:736 (239736|5,239894|4,240052|3,240210|2) - move them to 1
2014-10-09 05:32 Blocko: i just applied that through paul's mod
2014-10-09 05:32 LordRaika: 04:00:368 (240368|4,240526|3,240684|2) - to 2
2014-10-09 05:32 LordRaika: really? but its really hard to be execute
2014-10-09 05:33 Blocko: yeah
2014-10-09 05:33 Blocko: but i increased the spacing through your mod so it's a little easier
2014-10-09 05:33 LordRaika: anyway, do whatever a pattern u think its good....
2014-10-09 05:34 LordRaika: but the current one is too much imo
2014-10-09 05:34 LordRaika: okay
2014-10-09 05:34 LordRaika: 04:11:973 (251973|5,252052|1,252289|5,252368|1) - move to 5 3 5 3
2014-10-09 05:34 Blocko: honestly i was having a hard time finding a fitting pattern for it for some reason
2014-10-09 05:34 Blocko: lol
2014-10-09 05:34 Blocko: alright
2014-10-09 05:34 LordRaika: 04:14:105 (254105|6) - to 5
2014-10-09 05:36 Blocko: changed the pattern around it
2014-10-09 05:36 LordRaika: 04:01:158 (241158|2) - btw , delete
2014-10-09 05:37 Blocko: that would make the piano stream a little bit 'unbalanced'
2014-10-09 05:38 LordRaika: here
2014-10-09 05:38 LordRaika: let me show u the PR
2014-10-09 05:38 LordRaika: start from here 03:59:579 -
2014-10-09 05:38 LordRaika: http://puu.sh/c4NUV.jpg
2014-10-09 05:38 LordRaika: because u seems rely on PR too much,
2014-10-09 05:39 LordRaika: but ur PR is ... honestly wrong ;w;
2014-10-09 05:40 LordRaika: got it? :D , thts how it works on piano btw...
2014-10-09 05:40 LordRaika: believe it or not.. its hammer
2014-10-09 05:41 Blocko: orz brb
2014-10-09 05:41 LordRaika: let me finish my mod...
2014-10-09 05:42 LordRaika: 04:16:158 (256158|3) - to 6
2014-10-09 05:42 LordRaika: 04:38:736 (278736|2) - to 4
2014-10-09 05:44 LordRaika: 05:11:420 (311420|3) - to 5
2014-10-09 05:44 LordRaika: thts all ^^
2014-10-09 05:45 Blocko: back
2014-10-09 05:45 LordRaika: u can apply them , or the pattern suggestion to other hard dif as well
2014-10-09 05:48 Blocko: i've been applying other suggestions from a diff to other diffs for awhile now
2014-10-09 05:48 LordRaika: ^^b
2014-10-09 05:49 Blocko: does that technically count as adding mods to other diffs
2014-10-09 05:49 LordRaika: based on what u mapped....
2014-10-09 05:49 LordRaika: YES
2014-10-09 05:49 LordRaika: like... my mapping style... i make all of my hard same on what i mapped
2014-10-09 05:49 LordRaika: if u did so... then its yes
2014-10-09 05:50 LordRaika: btw, do u need it to be posted ? to be count as mod as well?
2014-10-09 05:50 Blocko: i'm just worried since this is just one mod, others might think it's just one mod to one diff even if i applied this mod to other diffs
2014-10-09 05:51 Blocko: i've been doing that ever since i have difficulties that are similar to each other based on difficulty
2014-10-09 05:51 LordRaika: ....
2014-10-09 05:51 Blocko: did i say something wrong?
2014-10-09 05:51 LordRaika: let me give u a quick check on other key... make sure u reply them
2014-10-09 05:51 Blocko: alright
2014-10-09 05:52 LordRaika: apply this the same to 8k ,
2014-10-09 05:52 LordRaika: i aint going to give the same thought
2014-10-09 05:52 LordRaika: so
2014-10-09 05:52 LordRaika: lets move to 6k
2014-10-09 05:52 Blocko: okay
2014-10-09 05:53 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - remember this?
2014-10-09 05:53 LordRaika: u dont even map it sstairs here 00:43:964 (43964|2,44122|1,44279|3,44437|0,44595|4) -
2014-10-09 05:53 LordRaika: 00:47:122 (47122|0,47279|2,47437|3,47595|1,47753|4) -
2014-10-09 05:53 LordRaika: 00:48:069 (48069|5,48227|3,48385|2,48543|4,48701|1) -
2014-10-09 05:54 LordRaika: so... yeah... like i said before... stairs doesnt suit that
2014-10-09 05:54 Blocko: alright, i think i'll mix things up there
2014-10-09 05:54 LordRaika: sure,, ur call
2014-10-09 05:55 Blocko: looking at the hards a little more, i realize i have more to fix lol
2014-10-09 05:56 LordRaika: 03:02:105 (182105|0,182105|5) - to 3 4
2014-10-09 05:56 Blocko: got it
2014-10-09 05:57 LordRaika: 2 chord
2014-10-09 05:57 LordRaika: 03:02:105 (182105|5,182105|0) -
2014-10-09 05:57 LordRaika: 00:38:595 - why this part is only 1 note
2014-10-09 05:57 LordRaika: i believe every section have 2 chord
2014-10-09 05:58 LordRaika: wait
2014-10-09 05:58 Blocko: i wanted to have a sort of buildup there
2014-10-09 05:58 LordRaika: wrong link i mean here... 03:41:263 -
2014-10-09 05:58 LordRaika: okay then
2014-10-09 05:58 Blocko: oh lol
2014-10-09 05:59 LordRaika: 03:59:684 - same with 7k, if u change some on 7k, im sure u will need to change it here as well
2014-10-09 06:00 Blocko: gotcha
2014-10-09 06:01 LordRaika: ive test the 6k stream
2014-10-09 06:01 LordRaika: looks better , due to hand balance than some 7k , that i give u some mod
2014-10-09 06:01 LordRaika: i mean,,, it looks fine here.... dont think u should really made some change
2014-10-09 06:02 Blocko: alright
2014-10-09 06:03 Blocko: still applying what you suggested on 7k though
2014-10-09 06:03 LordRaika: key
2014-10-09 06:03 LordRaika: 05:24:210 - jst tthis part
2014-10-09 06:03 LordRaika: the ending seems odd
2014-10-09 06:03 LordRaika: this because it starts from 05:24:210 (324210|4) - 5....
2014-10-09 06:03 Blocko: is it because of the 1/6 stream/burst?
2014-10-09 06:03 LordRaika: make it start from 6 or 1
2014-10-09 06:03 LordRaika: i mean the stairs
2014-10-09 06:03 LordRaika: jst look at ur ending
2014-10-09 06:03 Blocko: ah
2014-10-09 06:04 LordRaika: shouldnt it be like this >>>
2014-10-09 06:04 LordRaika: better look , like this http://puu.sh/c4PCB.jpg
2014-10-09 06:05 LordRaika: or whatever... jst dont suddenly change the direction of the stream
2014-10-09 06:05 Blocko: i get what you mean
2014-10-09 06:06 LordRaika: ^^b
2014-10-09 06:06 LordRaika: thts all for 6
2014-10-09 06:06 LordRaika: thts all for 6k
2014-10-09 06:06 Blocko: alright, thanks!
2014-10-09 06:07 LordRaika: see? ;w; 00:39:069 (39069|3,39227|3,39543|1,39701|1) - u r talking bout PR , but even ur 6k and 5k have different consistency of them
2014-10-09 06:07 LordRaika: 00:42:069 - btw it looks good here , no stairs
2014-10-09 06:07 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - change some? ^^
2014-10-09 06:08 LordRaika: and 00:43:016 (43016|0,43174|4,43332|1,43490|3,43648|2,43964|0,44122|3,44279|1,44437|4,44595|2) - this is what exactly i mean, when i mod on 7k , on where u map the stairs... u dont even map stairs here ( maybe because 5k ) but it fits this way ^^b
2014-10-09 06:10 LordRaika: i prefer u somehow move this 01:36:701 (96701|2) - to 5
2014-10-09 06:10 LordRaika: 01:36:069 (96069|3,96174|2,96279|1,96385|2,96490|3,96595|4) - then drag them 1 column to the left
2014-10-09 06:11 LordRaika: 03:01:473 (181473|0,181552|4,181631|1,181710|3,181789|0,181868|4,181947|1,182026|3) - Ctrl+J+H
2014-10-09 06:12 LordRaika: then 03:02:105 (182105|0,182105|4) - to 2 4
2014-10-09 06:12 LordRaika: 03:21:052 - add 1 to 3?
2014-10-09 06:14 LordRaika: 04:59:500 (299500|3) - to 2
2014-10-09 06:14 LordRaika: 04:59:579 (299579|2,299658|3,299736|4) - or repattern a bit on this
2014-10-09 06:15 LordRaika: 05:18:210 (318210|0,318289|1) - Ctrl+J and 05:18:447 (318447|4,318526|3) - to 4 5
2014-10-09 06:18 LordRaika: 05:24:526 - how bout 3 5 2 4 1 3
2014-10-09 06:18 LordRaika: thts all
2014-10-09 06:19 LordRaika: ACTION is editing [http://osu.ppy.sh/b/426455 xi - Happy End of the World [4K Hard]]
2014-10-09 06:19 LordRaika: 00:51:227 - arent u missing 1 note here?
2014-10-09 06:19 LordRaika: 00:56:279 - ^
2014-10-09 06:20 LordRaika: 01:06:385 - ^
2014-10-09 06:20 LordRaika: 01:11:437 - ^
2014-10-09 06:20 LordRaika: and so on
2014-10-09 06:25 LordRaika: hmm thts all , pattern on 4k is very limited...
2014-10-09 06:26 LordRaika: so.. thts all... GL then
2014-10-09 06:56 Blocko: oof
2014-10-09 06:56 Blocko: i went afk for a looong while
2014-10-09 06:56 Blocko: sorry for wasting some of your time orz
2014-10-09 06:57 LordRaika: ohh.. its okay
2014-10-09 06:57 LordRaika: :)
2014-10-09 06:57 LordRaika: btw do i have to post it be count as mod?
2014-10-09 06:57 Blocko: it's your choice
2014-10-09 06:57 Blocko: if you post it, i'll give kd
2014-10-09 06:57 Blocko: if i post it, well
2014-10-09 06:57 Blocko: yeah lol
2014-10-09 06:57 LordRaika: okay, i will post it... but dont kd
2014-10-09 06:58 Blocko: this mod will be very useful, so thank you very much for your thorough modding!
2014-10-09 06:58 Blocko: alright
2014-10-09 06:58 LordRaika: sure, np
Thanks a bunch, Raika!LordRaika wrote:
osuu~
so here's some quick check of mine on hardHard Mod2014-10-09 04:57 LordRaika: ok, so here goes some pattern suggestion , based on my play
2014-10-09 04:58 LordRaika: 00:39:069 (39069|5,39069|2,39227|2,39227|5,39543|1,39543|4,39701|4,39701|1) - Ctrl+H pls
2014-10-09 04:58 LordRaika: 00:40:806 (40806|0) - Ctrl+H
2014-10-09 04:58 LordRaika: 00:41:122 (41122|6) - to 6 , if u H the abov
2014-10-09 04:59 LordRaika: 00:57:858 (57858|2) - what is this?
2014-10-09 05:00 LordRaika: 00:56:911 (56911|1) - this is piano, but i feel its so much different with this >>> 00:57:858 (57858|2) - , while this is 00:58:806 (58806|3) - cymbal
2014-10-09 05:01 LordRaika: 01:00:279 (60279|6,60279|0,60490|0,60490|6) - to 2 6 , 3 6
2014-10-09 05:02 LordRaika: 01:10:174 - repattern this part? this stairs doesnt seems good for what u map here... especially the ending of the pattern with cymbal here 01:11:437 (71437|3,71437|2) -
2014-10-09 05:10 Blocko: hm
2014-10-09 05:10 Blocko: i was afk a bit earlier, sorry
2014-10-09 05:10 LordRaika: yeah, i would like u to reply on each of my mod ^^'
2014-10-09 05:11 Blocko: alright so
2014-10-09 05:11 Blocko: on the suggestions that involved ctrl + h on the chords, they seem to break PR if it's done
2014-10-09 05:12 LordRaika: what?
2014-10-09 05:12 Blocko: from what i'm hearing
2014-10-09 05:12 LordRaika: is the hammer really the PR?
2014-10-09 05:12 LordRaika: i dont think so...
2014-10-09 05:12 LordRaika: 00:38:595 (38595|2,38595|5,38753|5,38753|2) - this two is not even PR or hammer
2014-10-09 05:13 LordRaika: u wnt PR right? let me show u ^^, 00:38:595 - this same pitch with 00:39:543 -
2014-10-09 05:14 Blocko: oh hold on
2014-10-09 05:14 Blocko: i'm hearing something a little different, but it's rather faint
2014-10-09 05:14 LordRaika: delete the cymbal note
2014-10-09 05:14 LordRaika: u will hear it
2014-10-09 05:15 LordRaika: 00:38:753 - same with 00:39:069 -
2014-10-09 05:15 Blocko: right
2014-10-09 05:15 Blocko: i hear it now
2014-10-09 05:15 Blocko: kinda
2014-10-09 05:16 LordRaika: 00:40:174 - same with 00:39:543 - and 00:38:595 -
2014-10-09 05:17 Blocko: alright, got it
2014-10-09 05:17 LordRaika: http://puu.sh/c4MvT.jpg here is the PR
2014-10-09 05:17 LordRaika: im sure of it
2014-10-09 05:19 Blocko: i'd like to keep the 'hammerness' around that part though
2014-10-09 05:19 LordRaika: okay :D
2014-10-09 05:19 LordRaika: np
2014-10-09 05:20 Blocko: and other suggestions, i applied them all so far
2014-10-09 05:20 LordRaika: okay
2014-10-09 05:20 LordRaika: next
2014-10-09 05:20 LordRaika: btw this part 00:42:069 - doesnt fit stairs
2014-10-09 05:20 LordRaika: 00:43:016 -
2014-10-09 05:21 LordRaika: try this pls.... 00:42:069 (42069|1,42227|2,42385|3,42543|4,42701|5) - 2 5 3 6 4
2014-10-09 05:21 LordRaika: 00:43:016 (43016|2,43174|3,43332|4,43490|5,43648|6) - 7 3 6 2 4
2014-10-09 05:21 LordRaika: end every of them in 4
2014-10-09 05:22 LordRaika: 00:43:964 (43964|0,44122|1,44279|2,44437|3,44595|4) - 2 6 3 5 4
2014-10-09 05:25 LordRaika: 03:02:105 (182105|6,182105|0,182263|2,182263|4) - pls... move them to 3 5 , then 2 6
2014-10-09 05:25 LordRaika: btw , how bout replying my mod orz
2014-10-09 05:25 LordRaika: 03:12:052 (192052|3) - to 1
2014-10-09 05:26 Blocko: oof sorry
2014-10-09 05:26 Blocko: right now i'm just applying what i see fit, and i tend to not reply when that happens
2014-10-09 05:26 LordRaika: u can jst tell me or let me knw XD
2014-10-09 05:27 Blocko: alrighty
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0,232631|5,232710|4) - this two is the same pitch, thus i feel really strange bout this pattern
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0) - this and 03:52:631 (232631|5,232710|4) -
2014-10-09 05:29 LordRaika: 03:52:315 (232315|4,232394|5) - move to 1 and 5
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 1 3 1
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 7 5 7
2014-10-09 05:31 Blocko: i sort of rearranged the pattern around that while keeping pr
2014-10-09 05:31 LordRaika: key
2014-10-09 05:31 LordRaika: 03:59:736 - this pattern is good
2014-10-09 05:31 LordRaika: BUT its a BIG no for HARD
2014-10-09 05:32 Blocko: welp
2014-10-09 05:32 LordRaika: 03:59:736 (239736|5,239894|4,240052|3,240210|2) - move them to 1
2014-10-09 05:32 Blocko: i just applied that through paul's mod
2014-10-09 05:32 LordRaika: 04:00:368 (240368|4,240526|3,240684|2) - to 2
2014-10-09 05:32 LordRaika: really? but its really hard to be execute
2014-10-09 05:33 Blocko: yeah
2014-10-09 05:33 Blocko: but i increased the spacing through your mod so it's a little easier
2014-10-09 05:33 LordRaika: anyway, do whatever a pattern u think its good....
2014-10-09 05:34 LordRaika: but the current one is too much imo
2014-10-09 05:34 LordRaika: okay
2014-10-09 05:34 LordRaika: 04:11:973 (251973|5,252052|1,252289|5,252368|1) - move to 5 3 5 3
2014-10-09 05:34 Blocko: honestly i was having a hard time finding a fitting pattern for it for some reason
2014-10-09 05:34 Blocko: lol
2014-10-09 05:34 Blocko: alright
2014-10-09 05:34 LordRaika: 04:14:105 (254105|6) - to 5
2014-10-09 05:36 Blocko: changed the pattern around it
2014-10-09 05:36 LordRaika: 04:01:158 (241158|2) - btw , delete
2014-10-09 05:37 Blocko: that would make the piano stream a little bit 'unbalanced'
2014-10-09 05:38 LordRaika: here
2014-10-09 05:38 LordRaika: let me show u the PR
2014-10-09 05:38 LordRaika: start from here 03:59:579 -
2014-10-09 05:38 LordRaika: http://puu.sh/c4NUV.jpg
2014-10-09 05:38 LordRaika: because u seems rely on PR too much,
2014-10-09 05:39 LordRaika: but ur PR is ... honestly wrong ;w;
2014-10-09 05:40 LordRaika: got it? :D , thts how it works on piano btw...
2014-10-09 05:40 LordRaika: believe it or not.. its hammer
2014-10-09 05:41 Blocko: orz brb
2014-10-09 05:41 LordRaika: let me finish my mod...
2014-10-09 05:42 LordRaika: 04:16:158 (256158|3) - to 6
2014-10-09 05:42 LordRaika: 04:38:736 (278736|2) - to 4
2014-10-09 05:44 LordRaika: 05:11:420 (311420|3) - to 5
2014-10-09 05:44 LordRaika: thts all ^^
2014-10-09 05:45 Blocko: back
2014-10-09 05:45 LordRaika: u can apply them , or the pattern suggestion to other hard dif as well
2014-10-09 05:48 Blocko: i've been applying other suggestions from a diff to other diffs for awhile now
2014-10-09 05:48 LordRaika: ^^b
2014-10-09 05:49 Blocko: does that technically count as adding mods to other diffs
2014-10-09 05:49 LordRaika: based on what u mapped....
2014-10-09 05:49 LordRaika: YES
2014-10-09 05:49 LordRaika: like... my mapping style... i make all of my hard same on what i mapped
2014-10-09 05:49 LordRaika: if u did so... then its yes
2014-10-09 05:50 LordRaika: btw, do u need it to be posted ? to be count as mod as well?
2014-10-09 05:50 Blocko: i'm just worried since this is just one mod, others might think it's just one mod to one diff even if i applied this mod to other diffs
2014-10-09 05:51 Blocko: i've been doing that ever since i have difficulties that are similar to each other based on difficulty
2014-10-09 05:51 LordRaika: ....
2014-10-09 05:51 Blocko: did i say something wrong?
2014-10-09 05:51 LordRaika: let me give u a quick check on other key... make sure u reply them
2014-10-09 05:51 Blocko: alright
2014-10-09 05:52 LordRaika: apply this the same to 8k ,
2014-10-09 05:52 LordRaika: i aint going to give the same thought
2014-10-09 05:52 LordRaika: so
2014-10-09 05:52 LordRaika: lets move to 6k
2014-10-09 05:52 Blocko: okay
2014-10-09 05:53 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - remember this?
2014-10-09 05:53 LordRaika: u dont even map it sstairs here 00:43:964 (43964|2,44122|1,44279|3,44437|0,44595|4) -
2014-10-09 05:53 LordRaika: 00:47:122 (47122|0,47279|2,47437|3,47595|1,47753|4) -
2014-10-09 05:53 LordRaika: 00:48:069 (48069|5,48227|3,48385|2,48543|4,48701|1) -
2014-10-09 05:54 LordRaika: so... yeah... like i said before... stairs doesnt suit that
2014-10-09 05:54 Blocko: alright, i think i'll mix things up there
2014-10-09 05:54 LordRaika: sure,, ur call
2014-10-09 05:55 Blocko: looking at the hards a little more, i realize i have more to fix lol
2014-10-09 05:56 LordRaika: 03:02:105 (182105|0,182105|5) - to 3 4
2014-10-09 05:56 Blocko: got it
2014-10-09 05:57 LordRaika: 2 chord
2014-10-09 05:57 LordRaika: 03:02:105 (182105|5,182105|0) -
2014-10-09 05:57 LordRaika: 00:38:595 - why this part is only 1 note
2014-10-09 05:57 LordRaika: i believe every section have 2 chord
2014-10-09 05:58 LordRaika: wait
2014-10-09 05:58 Blocko: i wanted to have a sort of buildup there
2014-10-09 05:58 LordRaika: wrong link i mean here... 03:41:263 -
2014-10-09 05:58 LordRaika: okay then
2014-10-09 05:58 Blocko: oh lol
2014-10-09 05:59 LordRaika: 03:59:684 - same with 7k, if u change some on 7k, im sure u will need to change it here as well
2014-10-09 06:00 Blocko: gotcha
2014-10-09 06:01 LordRaika: ive test the 6k stream
2014-10-09 06:01 LordRaika: looks better , due to hand balance than some 7k , that i give u some mod
2014-10-09 06:01 LordRaika: i mean,,, it looks fine here.... dont think u should really made some change
2014-10-09 06:02 Blocko: alright
2014-10-09 06:03 Blocko: still applying what you suggested on 7k though
2014-10-09 06:03 LordRaika: key
2014-10-09 06:03 LordRaika: 05:24:210 - jst tthis part
2014-10-09 06:03 LordRaika: the ending seems odd
2014-10-09 06:03 LordRaika: this because it starts from 05:24:210 (324210|4) - 5....
2014-10-09 06:03 Blocko: is it because of the 1/6 stream/burst?
2014-10-09 06:03 LordRaika: make it start from 6 or 1
2014-10-09 06:03 LordRaika: i mean the stairs
2014-10-09 06:03 LordRaika: jst look at ur ending
2014-10-09 06:03 Blocko: ah
2014-10-09 06:04 LordRaika: shouldnt it be like this >>>
2014-10-09 06:04 LordRaika: better look , like this http://puu.sh/c4PCB.jpg
2014-10-09 06:05 LordRaika: or whatever... jst dont suddenly change the direction of the stream
2014-10-09 06:05 Blocko: i get what you mean
2014-10-09 06:06 LordRaika: ^^b
2014-10-09 06:06 LordRaika: thts all for 6
2014-10-09 06:06 LordRaika: thts all for 6k
2014-10-09 06:06 Blocko: alright, thanks!
2014-10-09 06:07 LordRaika: see? ;w; 00:39:069 (39069|3,39227|3,39543|1,39701|1) - u r talking bout PR , but even ur 6k and 5k have different consistency of them
2014-10-09 06:07 LordRaika: 00:42:069 - btw it looks good here , no stairs
2014-10-09 06:07 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - change some? ^^
2014-10-09 06:08 LordRaika: and 00:43:016 (43016|0,43174|4,43332|1,43490|3,43648|2,43964|0,44122|3,44279|1,44437|4,44595|2) - this is what exactly i mean, when i mod on 7k , on where u map the stairs... u dont even map stairs here ( maybe because 5k ) but it fits this way ^^b
2014-10-09 06:10 LordRaika: i prefer u somehow move this 01:36:701 (96701|2) - to 5
2014-10-09 06:10 LordRaika: 01:36:069 (96069|3,96174|2,96279|1,96385|2,96490|3,96595|4) - then drag them 1 column to the left
2014-10-09 06:11 LordRaika: 03:01:473 (181473|0,181552|4,181631|1,181710|3,181789|0,181868|4,181947|1,182026|3) - Ctrl+J+H
2014-10-09 06:12 LordRaika: then 03:02:105 (182105|0,182105|4) - to 2 4
2014-10-09 06:12 LordRaika: 03:21:052 - add 1 to 3?
2014-10-09 06:14 LordRaika: 04:59:500 (299500|3) - to 2
2014-10-09 06:14 LordRaika: 04:59:579 (299579|2,299658|3,299736|4) - or repattern a bit on this
2014-10-09 06:15 LordRaika: 05:18:210 (318210|0,318289|1) - Ctrl+J and 05:18:447 (318447|4,318526|3) - to 4 5
2014-10-09 06:18 LordRaika: 05:24:526 - how bout 3 5 2 4 1 3
2014-10-09 06:18 LordRaika: thts all
2014-10-09 06:19 LordRaika: ACTION is editing [http://osu.ppy.sh/b/426455 xi - Happy End of the World [4K Hard]]
2014-10-09 06:19 LordRaika: 00:51:227 - arent u missing 1 note here?
2014-10-09 06:19 LordRaika: 00:56:279 - ^
2014-10-09 06:20 LordRaika: 01:06:385 - ^
2014-10-09 06:20 LordRaika: 01:11:437 - ^
2014-10-09 06:20 LordRaika: and so on
2014-10-09 06:25 LordRaika: hmm thts all , pattern on 4k is very limited...
2014-10-09 06:26 LordRaika: so.. thts all... GL then
2014-10-09 06:56 Blocko: oof
2014-10-09 06:56 Blocko: i went afk for a looong while
2014-10-09 06:56 Blocko: sorry for wasting some of your time orz
2014-10-09 06:57 LordRaika: ohh.. its okay
2014-10-09 06:57 LordRaika: :)
2014-10-09 06:57 LordRaika: btw do i have to post it be count as mod?
2014-10-09 06:57 Blocko: it's your choice
2014-10-09 06:57 Blocko: if you post it, i'll give kd
2014-10-09 06:57 Blocko: if i post it, well
2014-10-09 06:57 Blocko: yeah lol
2014-10-09 06:57 LordRaika: okay, i will post it... but dont kd
2014-10-09 06:58 Blocko: this mod will be very useful, so thank you very much for your thorough modding!
2014-10-09 06:58 Blocko: alright
2014-10-09 06:58 LordRaika: sure, np
No kds...
GL for rank ^^/
That one is the tom, the drum and the piano altogether. It may look misplaced but it was intended to be that way (if from what i'm hearing is correct)Level 51 wrote:
hi just a quickie
in 7k happy end, is this supposed to be part of a stair? because it looks like you misplaced one of the notes
05:13:789 (313789|1) - http://puu.sh/c5fib/a3fc3701b6.png
maybe.. if i get my lazy away and i motivate myself probably not a full spread and probably not for rank though-Kamikaze- wrote:
This needs 9k mapset too and 10k and 2k and 3k
thanks paul!Paulmrm wrote:
aite, you told me to post this and then add the rest of the mod later
i'll tell you when I'm done with one part or the other by pm
this is also so i don't have to take every update you do in consideration
5k
[Usagi's 5k Armageddon]
I noticed you did some kinda useles jacks. They didn't need to be positioned there and are only there to make this song harder. Due to the fact that nothing on the song (as far as I can notice) cues those jacks, i'm going to suggest you to remove 'em. Some of them can express impact pretty well though like 05:06:763 (306763|2) - . I'm not going to suggest you to change those, although you're free to in case they were actually not supposed to be there.// lel thanks for noticing those.. xD
00:18:385 - This is a bit too hard for an intro usagi :V I recommend changing or at least making it more doable (easier lns) // oh, okkie..
00:36:701 (36701|1) - Make this an LN // done
00:38:595 - I recommend making the chords of this section jack with each other completely (1234-1234 2345-2345 patterns for example). Those have the same sounds and do it also because it'd be consistent with 00:38:753 (38753|1) - . // ok
01:19:490 - ^ // for vice versa, no change
03:41:263 - ^ // done
04:21:684 - ^ // partly done, some keep for vice versa..
00:45:622 - Note missing here. Don't use 25% to confirm if there is one there, since it's actually harder to hear it on 25% than 100%. // nice catch.. done
02:21:858 - You can try to fit a 1/6 pattern here. // 1/3? done
02:47:736 - You either add the second bass note here or delete this one. Feels strange to play only one considering the second one even catches more
attention than the first. // ^^; my bad, rearranged
03:07:079 (187079|1) - remove this note // done
03:15:368 - add a note here just so it's a 2 note chord like the next // lel, different amount key for representing the pitch relevancy, it's wrong though.. will consider to add if it's really big matter
04:47:184 (287184|0) - move this note to 2 so the jack is removed // lel removed, i forget this one.. ^^;
04:47:105 (287105|1) - Move this to 1 in case you do the suggestion above. // not applied because ^
05:06:763 (306763|2) - Move to 2 // done.. xD
1k
yes // no
Skalim wrote:
[Fullerene's 4K Happy Apocalypse]
00:07:332 - add 1 note, we can make a difference with the other diffs of Blocko
00:07:490 - add 1 note, ^
00:17:437 - add 1 note, ^
00:17:595 - add 1 note, ^ it's only 1 instrument playing here, so i only put one note. i want these sections to be sparse in layering so that there's a proper buildup
00:22:490 (22490|0) - change this to a simple note, i no find evidency of why the LN LNs to sustained hi-hat
00:25:806 (25806|1) - move 1 right, for a best order in the pattern, and i feel the same sound of drum too i used a different pattern from the double before because it's a tom drum hit instead of a snare, so a different pattern is used
00:33:543 - add 1 note, little drum sound and snare, so 2 notes with the LN in that part is perfect doesn't feel strong enough to use 3 notes
00:42:701 (42701|3) - umm i think this LN how a drum is not a good idea, for a bemani rule (or i don´t know, suggestion)
00:45:227 (45227|3) - ^ LNs to sustained hi-hat
00:47:437 (47437|1) - replace with a simple note this LN goes to a guitar slide
00:47:753 (47753|0) - You can replace this with 00:48:069 (48069|2) - for piano sound, just replace, no erase
00:52:806 (52806|3) - you can replace this with 00:52:490 (52490|2) - for piano sound, just replace, no erase
00:55:332 (55332|3) - you can replace this with 00:55:016 (55016|3) - for piano sound, just replace, no erase it's fine right now
00:57:858 (57858|3) - replace with a simple note
01:02:911 (62911|3) - replace with a simple note, again and again, is not a good idea a drum or snare with a LN note, also its feel strange in a gameplay LNs to sustained hi-hat as before
01:05:437 (65437|3) - you can replace this with 01:05:122 (65122|3) - for piano sound, just replace, no erase ^
01:07:964 (67964|0) - replace with a simple note and move to the 3° column ^
01:13:016 (73016|3) - move to 01:13:016 (73016|3) - in white line ^
01:13:648 (73648|3) - move to the 1° column pitch of the drums here goes down, so i started from the right and moved to the left
01:23:122 (83122|1) - replace with 01:22:806 (82806|0) - for piano sound, here you can erase LNs on long hi-hats
01:28:174 (88174|1) - replace with 01:27:858 (87858|0) - for piano sound, and ascendent piano rhythm ^
01:30:701 (90701|1) - replace with a simple note ^
01:31:964 (91964|1) - replace with 01:31:648 (91648|3) - for piano sound ^
01:31:964 (91964|3) - move to the 3° column current pattern reflects the background guitar more
01:33:227 (93227|1) - replace with 01:32:911 (92911|2) - for piano sound, you can erase the note LNs on long hi-hat
01:33:227 (93227|2) - move to the 2° column current pattern is smoother
01:35:753 (95753|1) - erase this, isn´t necessary LNs on hi-hat
Paulmrm wrote:
[Fullerene's 4+2k Grand Finale]
00:40:543 (40543|2) - don't think this note is actually in the song. sure it's nice expression but you might just want to do a simples 123 pattern or something, this feels a bit "overcharted" and confusing considering it has a 1/2 rhythm with it. I'm not saying it's too hard, but for an intro... you get what i mean. the note is there, it's just really hard to hear because of the shitty implementation of slowed down audio here. I did move the 1/12 notes here one column left so the burst is on the left hand, should be easier to read that way.
00:50:595 - you should probably separate the drums from the melody in a way. i personally suggest you to do a trill in the middle for the drums and use the outside columns for the melody kinda like this but following PR maybe:changed it to something that follows the pitch better, left side notes are piano, right side is drums http://puu.sh/ca3Uj.png
06:06:563 - Small suggestion. Imo it feels better if you just make them all single notes here. Also separate them a bit. Maybe a 12 56 pattern or something like that? i like how it is now with left hand playing the lower piano notes and right hand playing the higher. changed the 12 chord to one note
04:18:631 - change the pattern to something like that? just for the sake of the first three note stair really.i went with this instead, follows PR better http://puu.sh/ca4gS.png
05:24:526 (324526|2) - you should remove this note, it makes the burst REEAAAALLY hard to combo
no comment = changedDE-CADE wrote:
[Fullerene's 6K Grand Finale]00:22:490 (22490|0) - Change to Normal Note LNs on sustained hi-hat
00:23:437 (23437|3) - Move to 5
^ To make chord stair and it's suits imo went with this instead
00:30:490 (30490|4,30595|1) - Delete, it should be double according this 00:30:227 (30227|3,30227|5) actually that was supposed to be triple but i forgot
00:35:543 (35543|2,35543|1,35858|4,35858|3) - Ctrl+H, The Jack is good for me but this one should be fun to play, nothing else i can't really think of a pattern that emphasizes the drums better than a jack, sorry
00:36:701 (36701|1) - Move to 1, it's like reversed PR with the last one it's fine now
00:38:595 (38595|2,38753|2) - Move to 1, it's like escalating jack .. i dunno wut to say i moved the 23 chord before to one column left
00:46:174 - Add to 4
02:12:701 (132701|4) - Move to 5, just hand balance
ExUsagi wrote:
thanks paul!
update~ http://puu.sh/c9nBK.osu
Updated.Fullerene- wrote:
4k apocalypse: http://puu.sh/ca4ZO.osu
6k finale: http://puu.sh/ca50D.osu
I'll respond to the other mods tomorrow. For now, I must sleep.Paulmrm wrote:
5k
1|2|3|4|5
[5k Insane]SPOILER00:33:069 - Same as the other Insanes. oops done
05:14:105 - ^ Emphasizing the piano here, no change.
01:31:437 (91437|2) - Change to 2 so the 3rd column isn't more dense than the others. Rearranged that one instead after I found out that I mapped something wrong oops
02:04:490 (124490|2) - Move this to another column so it's different than 02:03:227 - Rearranged.
02:10:806 - ^ in relation to 02:09:543 - although in this case i recommend you to change the earlier one. Rearranged at 02:09:543 instead.
02:14:595 - ^ Rearranged.
03:05:579 - ummm, you probably know why i'm requesting you to change this xp chords should be:
03:05:894 - here
03:06:368 - here
remove the rest of the chords (in this case just turn them into one note ofc)
Uhh, I modified the patterns instead. Mapped in the crash, bell and tom there, so it became harder than before.
03:18:526 - Add a note here Done.
04:20:736 - vary this pattern a bit so it feels more natural Uhh, I'm not quite sure what you meant here, so I rearranged it to a reverting stair.
[5k Hard]SPOILER00:38:122 - Considering the overall difficulty of the chart i think it should be ok to add a note here. Thanks for pointing that out. Somehow I forgot to add a few notes around those parts.
00:55:648 - You might want to differ this chord from the earlier one, considering it's on a different pitch. Rearranged.
00:56:911 (56911|0) - ^ Moved to 3
00:56:911 (56911|0) - ^ Again, moved to 3
02:57:684 - ^ Rearranged.
00:56:911 (56911|0) - move to 3 for the same reason as the suggestion above.Alrighty.
03:26:105 (206105|0,206736|4) - change those 2 notes so they differ from the last 2 notes. Rearranged based on PR... somewhat.
[5k Easy]
Same suggestions as 7k easy except for 1:51 and 1:15 I think I did this through Agka's mod already.
4k
1|2|3|4
[4k Insane]SPOILER1k00:33:069 - Same as the other Insanes. Fixed
01:21:543 - The LN pattern together with some drum bursts feel a bit cramped. You should try rearranging some patterns so a note isn't too close to an LN's end or something like that. Maybe some jacks, at this point of difficulty on 4k, jacks aren't gonna do much harm, mainly if they are 1/3. I wasn't really intending to put jacks on any of my diffs for this song. I did rearrange just a few patterns so the LNs don't feel as 'cramped' though.
04:06:131 (246131|2) - move to 1 so it feels like a trill for the drums. Done
05:03:368 - Suggestion: make a trill that lasts until 05:04:000 - , from then on, do either stairs or the anchors you did. That's for expressing the drums at the first part, and then changing to the piano. Alrighty.
05:11:658 (311658|2) - move to 2 for a bit of hand balance and also so it's easier to read. Done.
[1k Happy End]SPOILERThis difficulty should obviously be one long 1/4 stream. 0/10 soon™
Won't forgive until fixed. 0/10 so mean ;-;
04:17:894 - BURSTS PLS ok
Updated.Xleonq wrote:
most mod are accept
5K Normal : http://puu.sh/calsG/8f237c478c.osu
5K Another : http://puu.sh/calPj/15b9650937.osu
Skalim wrote:
Hi blocko, Its time!! XD (1-2-3-4-5-6-7-8) (yay i learned how to put the times)
4K Mapset[4K Hard]
00:56:911 (3) - you can erase this note, for coherence with the patterns of before, and because i feel a pause of rhythm here This sound can be heard using 25% playback rate. It's rather hard to hear, though. No change.
00:57:069 (0) - erase this too, here continue the pause, but is optional ^
02:32:272 - you can add 1 note for make reference with the next piano note Alright.
02:34:806 - add 1 note in 2° column, piano sound Leaving this one alone for a build-up feel
02:35:475 - add 1 note in 3° column, piano sound, try to not ignore the main sounds of the song Added for intensity.
02:48:210 - add 1 note in 1° column, strong sound, don´t worry, if the peoples feel the rhythm, this shouldn´t be hard Seems sort of unnecessary. It is strong, but I wouldn't want the notes feel mashed up with each other.
03:31:475 (2) - move to the 1° column, we can try to make a descendent pattern here following the music Done, but I rearranged the pattern around it for a descending feeling.
03:32:105 (0) - move to the 3° column, decendent pattern Done, but moved it to column 2 instead.
04:49:000 - https://osu.ppy.sh/ss/2127661, this is like the epic part, so you can follow the music-piano making a descendent and ascendent pattern with minijacks, your choice. Done, but I did that with 05:01:473.
05:01:473 - https://osu.ppy.sh/ss/2127669, try the mirror pattern here Breaks PR for it, no change
[4K Insane]
00:57:069 (57069|2) - erase this, for a little pause of rhythm Same reason with the first suggestion in 4K Hard.
00:57:227 (57227|3) - here too, but is optional &
01:22:648 - add 1 note in 4° column, here i feel a drum sound, and i feel much better this how a jack
01:25:964 - https://osu.ppy.sh/ss/2127721 you can use this for drum stream, just listen with caution here XD, but is your choice Done
01:27:701 - add 1 note in 4 column, drum sound and jack pattern Alright.
01:30:858 (90858|3) - move to the 1° column, here we can try to make the same drum stream pattern, and this is for evade a unnecessary minijack
01:31:016 (91016|0) - move to the 4° columnm drum stream
01:31:122 (91122|3) - move 1 left, ^
01:31:227 (91227|2) - move 1 right, ^
01:31:332 (91332|3) - move 1 left. ^
01:31:437 (91437|1) - move 1 right, ^
Applied the 6 suggestions above. I changed the drum stream on that second half after hearing it correctly. (it's actually 1/2 oops)
01:47:911 - add 1 note in 4° column, drum sound and jack pattern.Not intending to put one here, either...
05:23:894 - add 1 note in 2° column, here i feel the same piano sound of before It sounds rather strong, but there's already a note that represents the piano.
05:23:973 - add 1 note in 3° column, ^ ^5K Mapset[5K Easy]
00:14:911 (14911|3) - this is your choice but i no see necessary put a LN here, try to make a descendent pattern like a stair with 3 notes That LN represents the 3 notes around that section. I'll save the 1/1 patterns later.
and umm..... ZZZZZZZZZ XD (i no find nothing)
[5K Hard]
00:56:911 (56911|4,57069|1) - erase this, paused rhythm There's actually a sound there if you listen closely with 25% playback.
01:01:964 - add 1 note in 1° column, piano sound like the patterns of after Done.
01:59:858 (119858|4) - erase this, the pattern feel a little strange Moved it to 2 instead to accentuate the bell.
02:00:279 (120279|1) - i can´t hear drum here, i recommend erase this No change. It's rather hard to hear the drum in that section, but it's there.
02:00:385 (120385|0) - move 1 right, for mirror pattern Done
02:28:806 (148806|4) - you can move this to 4° pattern, because it other pitch Alright
02:28:964 (148964|3) - move to the 2° column, descendent pitch sound Moved to 3 instead.
THIS IS NOT ENDED, WAIT, but if you want, do the mod lol applied your mod oops
Red: Denied suggestion and reason.Harbyter wrote:
Hi here a MOD from queue request![]()
Colunm ~1-2-3-4~SPOILER4K Insane
00:42:701 - maybe add a note in col 1 Done
00:44:595 - here the same in col 2 Done
00:52:806 - here in col 2 I see what you're getting at here, but there's no high-tom for this one.
00:54:701 - here in col 1 ^
01:02:911 - note in col 1 Done
01:13:016 - here col 1 No high-tom here either.
01:55:806 (115806|2) - this note for? there isn't any sound That note's for the high-tom. It can be heard if listened closely.
02:02:122 (122122|3) - delete note 4 That note is the electric guitar, or e-guitar for short. It'd feel a little empty to delete the notes on it.
02:02:279 (122279|1) - move note 2 in col 3 Rearranged pattern around that instead.
02:02:437 (122437|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:02:595 (122595|1) - move the note 2 in col 4 Creates mini-jack, which is kind of unnecessary.
02:04:016 (124016|2) - delete note 3 Note's e-guitar, same reason for not deleting it.
02:04:174 (124174|1) - move note 2 in col 4 Creates mini-jack, which is sort of unnecessary.
02:04:332 (124332|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:05:753 - add note in col 3 I think that has enough notes to it.
02:05:911 (125911|3) - delete note 4 Note's e-guitar, same reason.
02:07:174 (127174|1) - this too better to delete it Note's e-guitar, same reason.
02:07:332 - add note in col 4 Creates a mini-jack, which is kinda unnecessary.
02:07:490 (127490|3) - delete note 4 Note's e-guitar, same reason.
02:07:806 (127806|3) - delete note 4 ^
02:08:753 (128753|3) - ~ ^
02:09:069 (129069|3) - ~ ^
02:09:227 (129227|0) - move note 1 in col 4 Creates a mini-jack, which is kinda unnecessary.
02:09:385 (129385|3) - delete note 4 Note's e-guitar, same reason.
02:09:701 (129701|3) - ~ ^
02:12:227 (132227|3) - ~ ^
02:12:543 (132543|3) - ~ ^
02:12:858 (132858|2) - delete note 3 ^
02:13:806 (133806|3) - delete note 4 ^
02:13:964 (133964|0) - move note 1 in col 3 Creates a mini-jack, which is kinda unnecessary.
02:14:122 (134122|2) - delete note 3 Note's e-guitar, same reason.
02:14:437 (134437|3) - delete note 4 ^
02:14:753 (134753|3) - delete note 4 ^
02:15:385 (135385|3) - delete note 4 ^
02:16:016 (136016|3) - delete note 4 ^
02:37:433 (157433|0,157475|1,157516|2,157558|3) - add note 1? Has enough notes for this quick stair. Adding one more would be quite uncomfortable.
03:03:684 - missing note Didn't map in another note for the tom here for a buildup of this section. That is present in the later parts, though.
03:04:947 - here too ^
03:08:736 - ~ ^
03:10:631 - ~ ^
03:12:052 (192052|3) - turn the note 4 in a LN till here 03:12:368 - I wasn't intending to put any LNs on this section.
03:12:368 (192368|3) - delete note 4 It'd feel less intense to delete it since that chord represents the drum and the piano.
03:12:526 - add note in col 2 Same reason for not mapping in another note for the tom.
03:13:789 - there another missing note ^
03:15:052 - same here ^
03:16:315 - ~ ^
03:18:842 - ~ ^
03:19:710 - add note in col 2 This will confuse the player just a bit since this section barely has any drums mapped in for a reason.
03:20:065 (200065|1) - ??? That's the piano sound.
04:18:105 (258105|3,258158|2,258210|1,258263|0,258315|3,258526|0,258579|1,258631|2,258684|3,258736|0,258947|3,259000|2,259052|1,259105|0) - better change this pattern lol Well... alright.
04:20:815 - add note Don't wanna add notes for this one. It'd feel like I smooshed those notes in, and it'd also feel cramped.
04:20:894 - ~ ^
04:20:973 - ~ ^
04:38:947 (278947|1) - ? That's the bell.
04:39:131 (279131|3,279158|2,279210|1) - ??? That's the bell and the piano altogether.
04:53:736 (293736|1) - if you want you can move the note 2 in col 3 I think it's better to leave it this way for a descending pattern.
05:01:118 (301118|2) - delete note 3? Piano sound, don't wanna delete that.
05:30:202 (330202|0,330518|3) - like in the fullerene'mod you put notes in these small sound,so why don't put notes in others too? > I think this ending already has all of the notes mapped in, but not the echo.
05:38:411 - Not mapping the echo here. It seems a bit much.
05:38:736 - ^
05:46:623 - ^
05:46:939 - ^
05:47:889 - ^
05:48:527 - ^
05:48:846 - ^
05:55:647 - ^
05:58:304 - ^
05:59:012 - ^
05:59:345 - ^
anyway nice song and good luck for the rankThank you!
hope my mod will be helpfull!
Once again, thank you for the hitsound mod, Raika!LordRaika wrote:
Here's some hitsound suggestion...
well..... i wish u good luck ... hitsounding is COOL stuff but YESSSSSSSS indeed u will spend lots of time just to hitsound it....
so... GOOD luck~special Hitsound mod by request ^^/2014-11-01 04:50 LordRaika: my hitsound recommendation is not something small
2014-11-01 04:50 LordRaika: i mean,
2014-11-01 04:50 LordRaika: if u are going to HS it, it will be crazily detailed
2014-11-01 04:50 LordRaika: XD still wnt to do it?
2014-11-01 04:51 Blocko: yes
2014-11-01 04:51 LordRaika: cool
2014-11-01 04:51 LordRaika: lets start with
2014-11-01 04:52 LordRaika: 00:22:490 (22490|5) - for this kind of HAT sound, use [https://www.dropbox.com/s/a9w04no1q5pdsei/LR_Hat%20Synth.wav?dl=0 this]
2014-11-01 04:52 LordRaika: 40-60% will do
2014-11-01 04:52 LordRaika: all of those hat , apply for the note like this 00:23:437 (23437|0) -
2014-11-01 04:52 LordRaika: 00:24:069 -
2014-11-01 04:52 LordRaika: 00:27:543 -
2014-11-01 04:52 Blocko: apply it on all the hi-hats?
2014-11-01 04:52 LordRaika: 00:28:806 - and so on
2014-11-01 04:52 LordRaika: NO
2014-11-01 04:53 Blocko: o
2014-11-01 04:53 LordRaika: not every hat synth is sound like that
2014-11-01 04:53 LordRaika: HERE 00:42:701 -
2014-11-01 04:53 LordRaika: 00:42:701 - can u hear it???? its here.... ssshhhhhhh sound
2014-11-01 04:53 LordRaika: 00:45:227 -
2014-11-01 04:53 Blocko: yeah
2014-11-01 04:53 LordRaika: ^^b
2014-11-01 04:53 LordRaika: next
2014-11-01 04:54 LordRaika: 00:25:332 - for this kind of hihat
2014-11-01 04:55 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 found it... here]
2014-11-01 04:55 LordRaika: imo... its 90% sync perfectly ^^
2014-11-01 04:56 LordRaika: for this part
2014-11-01 04:56 Blocko: okay!
2014-11-01 04:56 Blocko: my internet is rather slow so sorry if i reply rather late
2014-11-01 04:56 LordRaika: 00:25:490 - this part and this kind of sound, pls memorized it that we wwill useee this
2014-11-01 04:57 LordRaika: no no no, same here XD btw im typing, while checking hitsound, testing, get my link, and well whole process might take a while, XD ahahaha
2014-11-01 04:58 Blocko: it's alright, i appreciate the fact that you're helping me out o/
2014-11-01 04:58 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 04:58 LordRaika: or jst choose one
2014-11-01 04:59 LordRaika: well,, its okayim fine with it.....
2014-11-01 04:59 Blocko: alright
2014-11-01 04:59 LordRaika: also, ur msg, u wnt to reply some big appreciation or whatever.... errr its not necessary XD haha.... just becamingone of my great friend is osu is cool ^^b
2014-11-01 05:00 LordRaika: 00:25:648 (25648|6) - this type is repeating of previous hihat
2014-11-01 05:00 LordRaika: (jst reminder)
2014-11-01 05:00 Blocko: alright, got it
2014-11-01 05:02 LordRaika: [https://www.dropbox.com/s/bfdo1909o2ske0f/LR_Drum%20Kick%20Low.wav?dl=0 this] is for 00:25:806 - this type of sound.... USE it with low volume
2014-11-01 05:03 LordRaika: do wnt another cymbal sound?
2014-11-01 05:03 Blocko: a low volume?
2014-11-01 05:04 LordRaika: then ,.... [https://www.dropbox.com/s/y99plagmppborxl/LR_Drum%20Crush%20FInish.wav?dl=0 this cymbal] is the most suitable for this type 00:25:964 -
2014-11-01 05:04 LordRaika: yeah
2014-11-01 05:04 LordRaika: use the drum kick low with volume around total 20-40%
2014-11-01 05:04 Blocko: okay
2014-11-01 05:05 Blocko: i'm hearing a little difference on the cymbals on that part, so i think i'll use that
2014-11-01 05:06 LordRaika: key
2014-11-01 05:06 LordRaika: do u have the drum rpd fast?
2014-11-01 05:06 Blocko: i don't think so
2014-11-01 05:06 LordRaika: u can use it [00:29:279 (29279|0,29595|0) - here
2014-11-01 05:06 LordRaika: hmm?
2014-11-01 05:06 LordRaika: i link it to u before
2014-11-01 05:06 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 05:07 Blocko: oh that
2014-11-01 05:07 Blocko: yeah i have it oops
2014-11-01 05:07 LordRaika: 00:29:279 (29279|0,29595|0) - u can use it here, with low volume , yeah around 30-45%
2014-11-01 05:07 LordRaika: sometimes u dont even need 100% even the sound is 100% compatible
2014-11-01 05:08 LordRaika: its too loud that might be overkill XD
2014-11-01 05:08 LordRaika: like the drum clap sn, IS already loud..... i use around 40-60% at the max
2014-11-01 05:10 Blocko: sounds loud ll
2014-11-01 05:10 Blocko: lol*
2014-11-01 05:11 LordRaika: 00:30:227 - hey u can use the drum rpd fast here
2014-11-01 05:11 LordRaika: as well
2014-11-01 05:12 LordRaika: 00:30:385 - use the drum clap sn ( low volume )
2014-11-01 05:13 LordRaika: then 00:30:490 (30490|5,30490|1) - drum rpd fast
2014-11-01 05:13 LordRaika: 00:30:595 (30595|4,30595|2) - drum clap sn
2014-11-01 05:13 LordRaika: 00:30:701 - kick low might be good here ( low volume )
2014-11-01 05:14 Blocko: sounds good
2014-11-01 05:14 LordRaika: ^^b
2014-11-01 05:14 LordRaika: mostly... if it doesnt sounds good.. then u are using or forcing the hitsound's sound too loud
2014-11-01 05:15 LordRaika: thts why i suggest low volume, while still have the same frequency effect.... blend with the song
2014-11-01 05:15 LordRaika: then , for me... at least it sounds good <3
2014-11-01 05:15 Blocko: yeah, the intro is rather calm so it's preferred to use low volume
2014-11-01 05:16 LordRaika: 00:33:069 - remember the same sound where u can use both drum sn along with rpd fast... or jst one of them
2014-11-01 05:16 LordRaika: 00:35:437 (35437|0,35437|3,35543|1,35648|2,35753|1,35753|3) - this is same as previous suggestion and
2014-11-01 05:17 LordRaika: 00:35:753 (35753|6) - use [https://www.dropbox.com/s/g6vcy550cgbq7my/LR_Drum%20Rpd.wav?dl=0 drum rpd] and
2014-11-01 05:18 LordRaika: [https://www.dropbox.com/s/li072ox35rc7tj6/LR_Tom%20Hit%202.wav?dl=0 tom 2] for 00:35:858 (35858|5) -
2014-11-01 05:18 LordRaika: 00:35:964 (35964|4) - [https://www.dropbox.com/s/7th5e5pbeu1ojp0/LR_Tom%20Hit%203.wav?dl=0 tom 3]
2014-11-01 05:19 Blocko: you're really detailed at this
2014-11-01 05:19 Blocko: wow
2014-11-01 05:20 LordRaika: yeah XD i am
2014-11-01 05:20 LordRaika: like i said... crazily detailed >.<
2014-11-01 05:20 LordRaika: huehue
2014-11-01 05:20 LordRaika: [https://www.dropbox.com/s/amxop2adoh8turd/LR_Drum%20Barrel%20Hit.wav?dl=0 this] for 00:37:964 - , with low volume, but u can combine it with other drum as well
2014-11-01 05:22 LordRaika: 00:38:122 (38122|4,38122|2,38437|2,38437|4) - dont forget kick..... use [https://www.dropbox.com/s/c7ambknt4uh3fvl/LR2_KickDBeatBass.wav?dl=0 this with 33% volume] total 66%
2014-11-01 05:22 LordRaika: 00:38:279 - usual hihat ^^
2014-11-01 05:23 LordRaika: 00:38:595 - nothing new, u can combine drum sound with cymbal , it will sounds really cool, now u can even try the drum barrel here as well ^^
2014-11-01 05:23 LordRaika: either default soft cymbal, or custom
2014-11-01 05:24 Blocko: okay, got it!
2014-11-01 05:24 LordRaika: 00:42:069 (42069|3,42543|0) - try kickdbass , then 00:42:385 (42385|2) - hat , 00:42:227 (42227|5) - usual snare u use
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat on what u are using... for consistency
2014-11-01 05:26 LordRaika: 00:49:964 - for this part, you can use 1 hitsound type of drum... but i like use lots combination.... maybe when i finished this hitsound thingy.... and u upload it... and i will redownload and test it or check the hitsound u r using.... then i can tell u more detailed if u wnt XD
2014-11-01 05:27 Blocko: please do
2014-11-01 05:27 LordRaika: then , later when u upload it... i will test it with the total hitsound inside
2014-11-01 05:29 LordRaika: https://www.dropbox.com/s/58u77cigo9gys ... g.wav?dl=0
2014-11-01 05:29 LordRaika: this one might be useful in some drumroll like this >>> 01:11:122 (71122|3,71122|6,71227|1,71227|5,71332|4,71332|0) -
2014-11-01 05:30 LordRaika: 01:10:174 (70174|3,70174|6,70279|2,70279|5,70385|1,70385|4,70490|6,70490|3,70595|5,70595|2,70701|0,70701|4,70806|2,70806|5,70911|3,70911|6,71016|4,71016|0) - while all of this, absolutely combination from previous drum that ive suggest.... but yeah... i will try it when i redownload
2014-11-01 05:33 Blocko: alright
2014-11-01 05:33 Blocko: oof i'm lagging a lot orz
2014-11-01 05:33 LordRaika: [https://www.dropbox.com/s/zaakjee56oynixi/LR_HiHat%20SClick%202.wav?dl=0 hat] for 02:43:473 - this section
2014-11-01 05:34 LordRaika: different hat sound
2014-11-01 05:34 LordRaika: and, its okay XD as long as u receive my msg
2014-11-01 05:35 Blocko: nice
2014-11-01 05:35 LordRaika: [https://www.dropbox.com/s/r35bk9ly8qrnzdh/LR_Chm%20loong.wav?dl=0 dont hate me for this crazily detailed!!!!!!! i warn u.....] since this is for this kind of 02:50:736 - sound ^^
2014-11-01 05:36 LordRaika: dont use too much volume, since that one is already loud as well
2014-11-01 05:36 LordRaika: 02:52:000 - u can use that here as well, 02:52:631 - and so on... even the same pitch whil ethe song have a bit shift in pitch, no worry still the same sound type
2014-11-01 05:36 LordRaika: yep, low volume
2014-11-01 05:37 LordRaika: 03:03:368 - nothing new... drum sequence that can be hitsound with all ur previous drum
2014-11-01 05:40 Blocko: lol alright
2014-11-01 05:40 Blocko: hey uhh, i gtg make some food
2014-11-01 05:40 Blocko: still gonna be around?
2014-11-01 05:40 LordRaika: btw
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: and
2014-11-01 05:41 LordRaika: I THINK thts all
2014-11-01 05:41 LordRaika: ahahaha
2014-11-01 05:41 Blocko: that's it? lol
2014-11-01 05:41 LordRaika: with all the drum equipment ive suggest, u can combine it for all drumroll and stuff
2014-11-01 05:41 Blocko: and the rest is just use the previous suggestions?
2014-11-01 05:41 LordRaika: heheehe, yeah, how much hitsound is there?
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: yepppppppppp
2014-11-01 05:41 Blocko: not a lot
2014-11-01 05:41 LordRaika: okay
2014-11-01 05:42 LordRaika: u can let me test it later....
2014-11-01 05:42 LordRaika: iafter i redownload i mena
2014-11-01 05:42 LordRaika: and check some of ur hitsound
2014-11-01 05:42 LordRaika: that u apply on ur own
2014-11-01 05:42 Blocko: okay then
2014-11-01 05:42 Blocko: thank you very much, raika!
2014-11-01 05:42 LordRaika: should i post this too?
2014-11-01 05:42 LordRaika: ^^ np
2014-11-01 05:43 Blocko: i guess you can do that, but it's your choice lol
2014-11-01 05:43 LordRaika: i will posst it, count it hitsound mod
2014-11-01 05:43 LordRaika: but i DONT post it demanding kudosu
2014-11-01 05:44 Blocko: if only i can give you kudosu for it, but you're only doing this to help my big project out
Yeah, im not here for kudosu XD
so dont worry bout it ^^
When I get every difficulty hitsounded by every detail and have every difficulty in the mapset to be at top condition.[Nemesis] wrote:
Holy sh-
When approved?
If only i can work so fast on this, I bet it'll get approved this year.-Kamikaze- wrote:
It will be approved this year #believe
Can't you just use Hitsound Copier? : oBlocko wrote:
2muchdiffs2hitsound
I could, and I have used it before. But the copier can inadvertently mess up the hitsounding for the diff being copied on. Some difficulties in this mapset were copied from what I was copying from with the copier, and they have mixed hitsounds (2 separate notes of drum and auto-whistle can combine into one drum-whistle), misplaced hitsounds and even hitsounds that were 'overhitsounded' (one finish-hitsound note can become three finish-hitsound notes, which is very loud.)Pappy wrote:
Can't you just use Hitsound Copier? : oBlocko wrote:
2muchdiffs2hitsound
all done, thanks ijin!.. xDiJinjin wrote:
Huhuhuhuhuhuhuhhuhuhuhuhuhuhu Blocko~ o/
H-Here's t-the m-m-mod that y-you requested from me ><;;
Reasons for modding these particular difficulties below: Trying to give mods to difficulties that still haven't fulfilled their "5 mods needed" requirement yet
Columns (If used at all):
4K |1|2|3|4|
5K |1|2|3|4|5|
6K |1|2|3|4|5|6|
7K |1|2|3|4|5|6|7|
[Usagi's 5K Armageddon]SPOILER01:13:964 (73964|3,73964|2,73964|4,73964|0,73964|1) - I think 4-note chord will be enough for the part here
01:58:174 (118174|4,118174|3) - Add a note (because overall volume is similar to those where you mapped triple chord)
01:58:964 (118964|2,118964|1) - ^
03:15:368 (195368|3) - Add a note to 2(piano here is playing a chord)
03:15:605 (195605|2,195605|3) - Move to 4, 5
03:30:210 (210210|4,210368|3,210526|2) - Can be doubles because I hear the piano hitting notes in octaves here
05:27:368 (327368|2) - Add note at 1
05:33:983 (333983|0) - Delete one
05:34:611 (334611|0,334611|2) - ^
05:55:305 (355305|2) - Add a note
05:58:679 (358679|4) - ^
05:59:745 (359745|3,360097|2,360450|0) - ^
06:02:490 (362490|4) - Add to 4
06:02:657 (362657|1) - Add to 1
06:04:999 (364999|1,364999|4,364999|3) - Delete one
Going to add more later
thx for moddingIJinjin wrote:
[Xleonq 5K normal]
00:44:911 - Recommend: http://puu.sh/cQSR5/69ab60f6ec.jpg sorry,gonna reject
02:43:158 to 02:53:263 - I don't think the doublenote chord when bells are heard here is not necessary, as this is Normal difficulty. I think it's best to have this portion as all 1 note stream it ok for 5k
will removeDoujinshiDesu wrote:
I love when O!M mappers realize that not everyone plays 7k or that 4k can still have insane modes. Thank you for including each diffuculty for 4-8k and even a 9k and 10k map!
EDIT: holy shti 1k lol
Thanks a lot!pwhk wrote:
For M4M
| 0 - 7 |
[ Kami's 8K Easy - 8Key ]
To be honest I wasn't really going for PR here, more for finger ballance, but I'm going to fix most of it anyways, it doesn't hurt, does it?
00:11:437 (11437|4,12069|3) - swap column for this two notes Sure
00:14:911 (14911|1,15227|7,15543|1,15858|7) - different pitch should goes to different columns. I suggest 6,4,2,1 Done for first three notes, left (7) where it was because it's a diffrent sound
00:25:016 (25016|7) - move to 4 ...
00:25:648 (25648|4) - ... and this to 6 dude nice
00:28:490 (28490|1,28806|3,29122|5,29437|7) - pitch is other way round, Ctrl-G I like how this pattern flows so nah
00:31:648 (31648|3) - move to 2 sure
00:35:122 (35122|2,35437|3,35753|4) - pitch is other way round again, 4, 3, 2 I think? Leaving it as it is since it's easier to understand for newcomers
00:41:753 (41753|6) - move to 7 Done
00:48:069 (48069|7) - move to 3. Different pitch goes to different column k
00:53:753 (53753|1) - move to 2. Not at 1 due to another piano being lower pitch, and 6 beats later sure
00:56:911 (56911|2,56911|6,56911|4) - triple is too much, and no sound to emphasize. remove the one at 4 I think. Actually you're right, fixd
01:03:858 (63858|2) - remove, no reason for double I think Stronger piano here
01:08:279 (68279|7,68911|7) - ^ First okay, second stays
01:21:543 - 02:19:648 - I strongly suggest this part to be all LNs, due to obvious difference in terms of instruments and mood. I don't quite understand why ALL LN's and why would I even think about it in a Easy diff. It's supossed to be as easy to read as possible, also with scratches it will be pure pain in the ass for newcomers. I have to refuse.
01:24:701 (84701|5) - remove. Can be confusing for beginners (Cymbals go to 0, so this? Notes in 0-7 around are for piano...) Nope. Special sounds that I deem right for scratch go to 0, and rest goes to 1-7, meaning that not only piano goes there.
01:27:858 (87858|5) - remove, no double here. a'ight
01:29:122 (89122|1) - ^ ^
01:31:648 (91648|7) - move to 6 It's fine imo
01:36:701 (96701|5) - move to 6? ^ see 01:34:174 (94174|7,95437|6,96701|5) - this is exactly how I wanted this to be
01:45:543 (105543|2) - remove, no double here done
01:50:279 - add note at 5? Added at 3rd
01:57:543 (117543|5) - move to 4 Ctrl+H 01:57:858 (117858|5,118174|2) - instead
02:01:332 (121332|7) - move to 1 `kay
02:05:753 - missing note Yeah, noticed that before looking at your suggestion
02:11:437 - add note at 0? ^
02:14:595 - missing note dammit younger me why did you forget about those notes
02:15:858 - ^ ^
02:16:490 - add note at 0 again? ^
02:17:122 (137122|3) - move to 2 I want it to be on the same finger for both hands so no change
02:29:753 (149753|2) - move to 3 `kay
02:30:701 - add note for piano? `kay
02:32:911 (152911|5) - move to 6 sounds good
02:56:421 (176421|6) - move to 4 Moved to 5 instead for better pattern
03:12:368 - add note to 4 ...
03:12:526 (192526|7) - and remove this Done, but added on 6th for finger ballance with 03:12:052 (192052|2) -
03:21:052 (201052|1) - move to 0 for cymbals Moved 03:20:105 (200105|1) - instead to keep 0 on the same sound there
03:22:315 - add note at 0 for cymbals again ^, also I wouldn't add it anyway, because 0+LN on 1 is pain in the ass for newcomers
03:32:421 (212421|7) - move to 1? sure
04:16:631 (256631|7) - move to 2 Changed this chord to [26]
04:27:842 (267842|1) - move to 2? Easier to hit that way, keeping
04:30:842 (270842|7) - shorten this LN to 1 beat, the piano does not last that long nice catch!
04:36:684 (276684|6) - move to 5 Also seems better to play, done
04:46:315 (286315|3) - move to 4 `kay
04:52:631 (292631|6) - shorten this LN to 3/2 beat
04:53:579 (293579|5) - move 1/2 beat earlier both done
05:10:947 (310947|5) - remove, or add note at 05:12:210 - Removed
05:27:368 (327368|6) - move to 4 5 instead, looks better
05:31:465 (331465|7) - move to 6 imho it's easier to hit as it is, no change
05:36:182 (336182|1) - move to 5 I don't like the idea of this being connected with next 3 notes, but it seems better anyway
05:46:307 (346307|3) - move to 6 too biased on right hand, gonna keep this
05:53:654 (353654|7) - move to 6 I like that
06:03:490 (363490|6) - move to 7 Done
Epic song! Good luck~
No problem! I love this song to the point of mapping in each keymode and making sure it has Easy, Normal, Hard, Insane and Extra lolDoujinshiDesu wrote:
I love when O!M mappers realize that not everyone plays 7k or that 4k can still have insane modes. Thank you for including each diffuculty for 4-8k and even a 9k and 10k map!
EDIT: holy shti 1k lol
yeah, thanks hutunohito, i accepted your mods except the ss one, but i will remember it too make the better patternhutunohito wrote:
Hi~from queue
column S1234567
[RC's 8K The World]
00:01:332 (1332|3) - add S
00:07:490 (7490|7,7490|4) - move to 36?
02:11:543 (131543|2,131648|1) - 1/2?
03:15:579 (195579|6,195579|5,195579|1,195579|3) - https://osu.ppy.sh/ss/2002576
04:02:947 (242947|0,242947|3,242947|7,243158|3,243158|0,243158|6) - which instrument following?
04:18:684 (258684|7,258684|2,258684|0) - move to 04:18:736
[8K Insane]
00:30:464 (30464|3,30543|2) - 1/3
01:59:858 (119858|2) - https://osu.ppy.sh/ss/2002614
04:02:947 (242947|1,242947|5,242947|7,243158|7,243158|3,243158|1) - same The World thing
Good Luck~
now do it for each keymodeiJinjin wrote:
Wow so beautiful ;w;
my graph will be forever embedded in this thread =w=
Thanks a bunch for the mods, Tidek!Tidek wrote:
Columns 1|2|3|4 , [12] = chord4K Hard
- 00:25:016 - add 2 Done
- 00:34:174 - add note, like you were doing before for crash sounds forgot about that, oops
- 00:56:122 (56122|1) - move 4 and 00:56:279 (56279|2,56279|0) - add 2 Done
- 00:58:806 - add 2 Done
- 01:18:701 (78701|0) - I think it will be better if u move it here 01:18:543 - Well, alright, gonna rearrange those in for the kicks.
- 02:00:543 - considering add 1 here, it feels empty and strange in rhythm Added.
- 02:06:385 - http://puu.sh/eksPZ/3af3c57bc4.jpg ? same in 02:11:437 - and 02:16:490 - will be more interesting, because there is significant change in music Great idea. Done.
- 02:30:701 - add 1? Done
- 02:58:315 - add 2 Done
- 03:04:315 (184315|1,184394|3,184473|0,184473|2) - since most of patterns in that part are stairs, try to rearrange it in stair similar pattern, atm it looks really weird Rearranged to a more manageable pattern
- 04:17:342 - i think u missing note here I'm not really hearing any instrument at that time there.
- 04:45:368 (285368|2,285368|0,285447|3,285526|1,285526|0) - thats very uncomfortable to play, suggesting this http://puu.sh/eku4p/6aa3249eb0.jpg Alrighty.
- 04:55:947 (295947|0,295947|2) - idk why chord is here, suggest to delete 1 note It's for the piano and the kick, it'd feel weird if both of them were to be one note.
- 05:33:355 - add note? Done
- 05:38:087 - hmm, here you used 2-chord, but here 02:35:475 - u used 3-chord. the same here 02:32:279 (152279|1,152279|0,152279|3) - 3-chord, but here 05:34:926 - u accented piano, both parts sounds the same and you used different patternts, fix that inconsistency.(Try to find yourself more of those places, because in last calm part u accented full piano, but in 1st calm u used chords only) oops. Nice catch.
- 06:03:449 (363449|1,363490|2,363490|0,363535|3) - ohh no, that kind of pattern on hard, ppl will randomly click it because of slow scroll, make it simple to read Rearranged to something that is easier to read... I think.
4K Insane
- 00:56:279 - add note (crash) Added
- 01:00:069 (60069|1,60069|3,60279|0,60279|2,60490|1,60490|3) - make 3 chords? like u did here 01:46:174 - Only made a 3-chord on the first one since there's a bell in there
- 01:06:385 - add note (crash) Added
- 01:13:964 - ^ Added
- 01:15:543 (75543|3) - move to 2 and 01:15:701 (75701|1) - move to 3 Done
- 01:51:858 - add note, crash Added
- 02:17:122 - 02:19:648 - I would like to see that part a little more harder than rest, music is getting a lot more intensive because of drums and you are using the same patterns over and over Remapped that part to something harder.
- 02:30:701 - like in hard, add note Added
- 02:47:736 - http://puu.sh/ekx0N/500ec085f6.jpg ? Very nice suggestion. Applied.
- 03:15:842 (195842|0,195842|2,195842|3) - delete 1 note Alright, removed
- 03:37:473 (217473|1,217473|0) - why chord? suggesting delete 1 oops
- 03:45:368 - add 1? Added
- 04:18:210 (258210|0) - move to 3 Done
- 05:33:355 - add note Done
- 05:35:554 - add 4 Added
- 05:36:182 - add 2 Added
- 06:03:449 (363449|1,363490|0,363490|2,363535|3) - same like in hard Sort of want to leave this as it is so it's has a difference with Hard.
- 06:04:999 (364999|0,364999|1,364999|2,364999|3) - idk 4-chord is really neccesary here, suggesting delete 1note Removed one.
Nice one!TBLKitten wrote:
either the first or one of the first no-mod passes
my hand
Wow, 2 ranked plays that are weighted 100%iJinjin wrote:
So I came from the future and this is indeed very good map pls rank
LOLOLOLiJinjin wrote:
So I came from the future and this is indeed very good map pls rank
Danks NivNivrad00 wrote:
hooray 8k mod (except The World because it already has six and i'm tired >.>)
bloqo you need to change RC's difficulty names in the map description
1|2|3|4|5|6|7|8|
[Kami's 8K Easy]
I would say something about the difficulty curve in this diff but it's so easy I can't tell >.>
01:01:964 - move towards the right for balance Moved to 6th since that lane wasn't used in a while
01:18:385 - add note if you want Added on 1st since I kinda mapped note before for that sound on 1st too
01:37:648 - this note seems kind of random? it could be a drum sound but it's not a unique drum sound or anything Mistimed whoops, should be 1/2 later
01:49:648 - p random too Drum I guess, I don't really remember what I did here, but it sounds like a drum note
01:42:858 - delete maybe. the same sound happens a bunch of times (aka a snare one 1/2 snap before a melody note) but this is the only place you've charted it. then again this is a noob chart and no one is even going to care It's mapped to clap-like sound lol, no change
02:58:315 - wow what an anticlimactic buildup b: Star rating is hell-of-a painful thing, sorry :V I added another LNs to those longer ones, hope it recompensates it even slightly
03:15:052 - i was expecting this note to be piano and it felt weird >.> Deleted
03:19:789 and 03:19:947 - there's not really a sound at either of these places... maybe move the LN end and the single note to 03:19:631 Done
03:20:421 - umm spread out this pattern more? you will killplayersleft hands wow why did I think that this is easy enough back then ;_;I should put HP9 OD9 now. Spread pattern on both hands
03:17:579 and 03:40:631 and 03:22:315 and 03:52:631 and a bunch of other places that i don't want to list - lmao nice LN endings. i would try to avoid LNs that end 1/2 or 1/1 before a single note because it's awkward for beginners, but i assume you want them like that so i won't complain Hmm, actually I think (or thought at the time at least) that it's easier to hit if you have 1/2 break between release and another note. I'll leave it for now.
04:30:842 - this one is definitely the wrong length though fixd
04:39:052 - move the single note to lane 3 so the noobs don't have to do the "hold down a LN, press a single note on the same hand, then let go of the LN" thing fixd
04:50:894 - there's no sound here i think Kick here
05:14:105 - spread out the pattern to the left hand a little Spread out the first stair and moved second to left hand
amazing maps, great spread, love the SV and storyboard. You're going to get ranked and it's going to be the happiest day ever. cheers o/
Razorflamekun wrote:
Here's your mod as promised Blocko4K NMOverall, the difficulty is a bit high for an NM due to the many SVs and some awkward placements of notes. I'd recommend changing it to an NM+. Asked other people about this, and to them they think this is fine. Left the difficulty name as it is.
Also, I'm revamping the SVs in all difficulties to make it a bit easier and more gradual, so stay tuned for that.
00:01:964 (1964|2) - Change to LN that goes flush with the next note. This is a nice idea, but I did this on the other diffs to make a difference between the difficulties. We're starting off in the intro, so using LNs here would be a bit intense since the mood here is pretty calm.
00:03:227 (3227|0) - ^ ^
00:03:858 (3858|3) - ^ ^
00:12:069 (12069|3) - ^ ^
00:13:332 (13332|1) - ^ ^
00:13:964 (13964|2) - ^ ^
00:22:174 (22174|3) - - Change to chord (two note) This sounds like a chorded instrument, but I intend to leave it as a single note because I think it's strong enough, and having notes at the left-most or right-most columns accommodates its strength.
00:23:437 (23437|3) - ^ ^
00:24:069 (24069|3) - ^ + move two columns left. ^
00:28:806 (28806|1) - Change to chord (two note) ^
00:29:753 (29753|3) - ^ Didn't want to map the hi-hat here.
00:32:595 (32595|0) - ^ ^
00:33:543 (33543|3) - ^ Didn't want to map the drums here either. Only just a single instrument.
00:37:964 (37964|3) - ^ I think 1 note is enough for the snare.
00:41:753 (41753|0,41753|3) - Add clap hitsound. Soft claps will feel off for this part. Also, I'm working on the hitsounds for all diffs based on 7K Happy End, so stay tuned.
00:43:648 (43648|3,43648|2) - ^ ^
00:44:911 (44911|3,44911|1) - ^ ^
00:45:543 (45543|1,45543|0) - ^ ^
00:46:174 (46174|0,46174|3) - Why is the Finish hitsound on only one of the notes in the chord? It would be loud and jarring for this part if it has 2 finish hitsounds.
00:48:701 (48701|2,48701|3) - Repetitive, change placement. Moved to 2.
00:49:016 (49016|0) - ^ I rearrange the patterns around it for hand balance, but I didn't move this note.
00:51:543 (51543|1,51858|2,52174|1,52490|3,52490|2) - ^ Ehhh... It's mapped that way to add more variety to the difficulty.
00:59:437 (59437|2,59437|0) - ^ Changed the patterns around it.
01:04:174 (64174|1,64490|2,64806|1,65122|3,65122|0) - ^ I'm sorry, I kinda don't get what you mean here.
01:14:279 (74279|0) - ^ ^
01:16:490 (76490|0,76490|3,77753|1,77753|2,79016|0) - This pattern here is very awkward, especially with the SV coming up. I'd suggest changing something with this pattern to make it less awkward. I think it's alright. It's arranged this way to give more impact with the music.
01:22:806 (82806|2,82806|0) - Suggest changing this to clap hitsound. Soft claps is jarring, and soft whistles suit the bells imo.
01:21:858 (81858|3,82174|0,82490|3,82806|2,82806|0,83122|3,83437|0,83753|3) - Suggest changing this pattern to be less repetitive. But they're all in the same pitch...
01:24:069 (84069|1,84069|0) - Suggest changing this to clap hitsound. Soft-whistle for bell and soft-finish for crash. Again, adding claps would make it feel off for this part.
01:24:701 (84701|3,84701|1) - ^ ^
01:25:332 (85332|0,85332|1) - ^ ^
01:25:648 (85648|2) - Suggest changing placement to be less repetitive. Not gonna change 'em because of the e-guitar.
01:26:279 (86279|2) - Suggest changing this to single note at beginning of this LN. The LN adds variety to the difficulty, and it also represents the drum roll.
01:30:701 (90701|2) - Suggest changing this to LN for a 1/1 beat time period. Mapped the e-guitars as singles, no change.
01:31:016 (91016|1) - Suggest changing this to single note at beginning of this LN. The LNs here are the drum rolls. Also makes this part less boring imo
01:31:332 (91332|0) - ^ ^
01:35:753 (95753|3,96069|1,96385|2) - Same as the last three suggestions for these three respectively (first change to LN, second and third change to single note at beginning of LN. Same reasoning to the last three suggestions. E-guitar is mapped as a regular note, and the LNs represent the drum roll here.
01:42:385 (102385|1,102701|2,103016|3,103016|0,103332|1,103648|2,103964|1) - Suggest changing placement of notes to be less repetitive. I kinda don't get how this is repetitive, sorry.
01:44:279 (104279|0,104279|3,104595|2,104911|1,105227|2) - ^ That pattern acts as a mirror to the previous pattern to add variety.
01:46:174 (106174|3) - Change to chord (two note) It is strong enough for a 2-note, but this will make this part have a big difficulty spike, which is something I don't really want since we're not in the second half of the song yet.
01:46:385 (106385|2) - ^ ^
01:46:595 (106595|1) - ^ ^
01:47:122 (107122|2,107437|1,107753|3,108069|0,108069|1,108385|2,108701|1,109016|3) - Suggest changing pattern to be less repetitive. Changed the patterns around it.
01:52:174 (112174|2) - Change to LN until next note. Intended e-guitar as regular notes, no change.
01:53:437 (113437|1) - ^ ^
02:01:964 (121964|0,121964|1,122279|2,122595|0,122911|2,123227|0,123543|2,123858|0,124174|2) - Really important: Please change this pattern. It is too repetitive. Rearranged the patterns. Just now I realized I didn't do this except for the other diffs. oops.
02:05:122 (125122|0,125437|3,125753|0,126069|3,126385|0) - ^ ^
02:06:701 (126701|1,127016|2,127016|3,127332|0,127648|2,127964|0,128279|2,128595|0) - ^ ^
02:08:911 (128911|2,129227|0,129543|2,129543|3,129858|1,130174|2) - ^ ^
02:10:806 (130806|2,131122|1) - ^ ^
02:12:069 (132069|3,132385|0,132701|3,133016|0,133332|3,133648|0) - ^ ^
02:13:964 (133964|3,134279|0,134595|2,134595|3,134911|1,135227|3,135543|1,135858|3,136174|1) - ^ ^
02:20:911 (140911|3,140911|0,141227|2,141227|1,141543|3,141543|0,141858|1,141858|2) - Remove all of these and change to a pair of LNs starting at the marker at beginning of this suggestion in columns 2 and 3. It'd be anti-climatic if I do that. This is a build up to the grand finish of the first half of the song.
02:24:701 (144701|1) - Change to LN until next note. We're in one of the calm parts of the song. LNs would kinda ruin the idea since they're generally harder to accurately hit and release.
02:25:332 (145332|2) - ^ ^
02:34:806 (154806|0,154806|2) - ^ 2-notes as LNs would feel off for the calm part. No change.
02:35:475 (155475|1,155475|3) - ^ ^
02:53:263 (173263|1,173263|3) - Suggest remove one of these notes. Those two notes are for the crash and the kick. Leaving them as it is.
03:02:263 (182263|3,182263|2,182263|0) - Suggest removing one of these notes. It's a bit too awkward to hit a three note chord after the 1/2nd stream. It'd be less impactful if I remove one of the notes here. 2-noters are quite weak to accent the strength here.
03:03:368 (183368|3,183368|1,183368|0) - Suggest removing one of these notes. Again, it'd be less impactful if I removed one of them. 3-noters are enough to accent the strength.
03:21:684 (201684|2,201684|3,201842|0,202000|1,202158|2,202315|0,202315|3,202473|2,202631|3,202631|1,202789|0,202947|3) - Suggest the simplification of this pattern. It's a bit hard for an NM. If I can remember, I asked players on a 2-star level to test this diff. They said that it was manageable to do even if it's this hard, so no change on this.
03:23:579 (203579|1,203579|2) - Suggest changing these LNs iinto regular two note chord. Didn't actually turn them to regular notes, but I ended the LN at the 3rd column earlier to emphasize the e-guitar better.
03:24:210 (204210|0) - Change to LN until next note. Regular notes are suitable for these instruments, and I don't think LNs would fit them.
03:24:842 (204842|3) - ^ ^
03:26:105 (206105|0) - ^ ^
03:26:736 (206736|3) - ^ ^
03:38:736 (218736|2,218736|1) - ^ Mapped it as regular notes for the e-guitar later on.
03:39:368 (219368|0,219368|3) - ^ ^
03:40:631 (220631|0) - Shorten this LN to the red note. The e-guitar doesn't end there. It ends on the double-bar line.
03:43:789 (223789|1,223947|1) - Change placement to another column, preferably 1 or 4. Left it there for pitch relevancy.
03:46:315 (226315|2,226473|2) - Change placement to another column, preferably 2 or 4. Moved the hammer after that to the 2nd column for hand balance.
03:47:421 (227421|3) - Move into line with the previous note. The pitch changes here, and that's why it's on the right side.
04:04:000 (244000|1,244158|1) - Change placement to another column, preferably 1 or 4. Moved to 3 for movement, and rearranged patterns below them.
04:04:947 (244947|2,245105|2) - ^ Moved to the 4th column.
04:05:894 (245894|2) - Change to two note chord instead of LN. Done, as it gives more impact with the crash.
04:06:526 (246526|0,246684|0) - Change to another column, preferably 2 or 4. Didn't change this, but moved the patterns around these notes.
04:07:631 (247631|3) - Move in line with previous note. The pitch changes here, so I left this as it is for pitch relevancy.
04:08:421 (248421|3,248631|3,248842|2) - Change all three of these to chords and change placement to be less repetitive. They're single notes because chords would make it harder and have a difficulty spike for this part. Also, I still don't understand how these patterns are repetitive, since I mapped them based on piano pitch.
04:20:421 (260421|1,260421|2) - Shorten LN to third white note. Left as it is to give the transition a bigger impact
04:21:684 (261684|0,261684|3,261842|3,261842|0) - Change placement to a different column, preferably 2 or 3. It would create overlap with the LNs! No change.
04:23:105 (263105|2,263105|1,263263|2,263263|1) - Change placement to a different column, preferrably 1 or 4. Mapped this based on piano pitch, leaving them as it is.
04:23:579 (263579|0,263579|3,263894|0,263894|3) - Change placement. Mapped based on pitch, no change.
04:44:105 - In my opinion, there's no need to stop the Kiai section here and start a new one. Just keep it throughout. I started a new Kiai section here to emphasize the change of pace in this part. It's just there for the effects and emphasis.
04:44:421 (284421|3,284421|2,284421|1) - While I know that this was meant for emphasis, a three note chord here, especially after the 1/2nd note stream, is a bit difficult for a NM difficulty. If it is changed to a NM+, these can stayLeft them as it is to have more impact to the transition. Also it's to accent the crash here.
04:44:736 - In my opinion, starting here, you should make the note placement a lot more dynamic and not as repetitive as it is currently. Definitely would help outThey're placed based on pitch relevancy with the piano, and for this section I added more notes for the crashes so it has a noticeable difference among the other Kiais.
05:03:368 (303368|3) - Get rid of this LN. It makes the current pattern way to awkward for an NM difficulty. Also, change the pattern of all notes within the LN to make it less repetitive after removing the LN. Saw your reasoning through this, changed.
05:07:473 (307473|2) - Change to two note chord. I think a single note is enough for this barrel-hit.
05:14:105 (314105|2,314105|1,314342|1,314342|2,314579|1,314579|2) - Again, too repetitive. Change note placement to be less repetitive. They're all in the same pitch, though, and I arranged it like this based on pitch. Also for a bigger variety of patterns in the difficulty.
05:17:579 (317579|2) - Change to two note chord. A single note should be enough for this barrel-hit to prevent overnotes
05:14:105 - Again, starting here, please make the patterns less repetitive and more dynamicMapped them based on pitch relevancy. If I break them, it'd give a worse feedback when the note's placement is erratic and doesn't follow pitch relevancy.
05:15:684 (315684|2) - Change to two note chord. Same reason about this note as the barrel hit.
05:16:947 (316947|1) - ^ ^
05:23:579 (323579|2,323579|0,323736|3,323894|0,323894|1,324052|2,324210|0,324210|3,324368|1,324368|2,324526|0,324526|3,324684|2,324684|1) - Simplify pattern to make it more NM friendly. Right now, it isn't very NM friendly. I want this moment to be a buildup to the grand finish of the song, so I mapped them to be as intense as possible while not producing any difficulty spikes, but just bumps.
05:29:887 (329887|2,329887|1) - Delete one of these notes. That's the piano chord, but I'll think about that since the song is in the ending.
06:06:602 (366602|0) - Change placement of this note to here. Makes more sense and is easier. Uhh, the note you highlighted isn't there, but I get where you intended to highlight it. They're mapped in an ascending pattern based on piano pitch.
06:17:590 (377590|3) - Remove whistle hitsound. Distracts from the ambiance and atmosphere. Changed to a similar soft-whistle hitsound. (I really need to do this to the other difficulties.)
Jesus, didn't think I'd be suggesting THAT many changes O_O Cheers! cheers m8
Thank you so much for modding, guys!Nivrad00 wrote:
hooray 8k mod (except The World because it already has six and i'm tired >.>)
bloqo you need to change RC's difficulty names in the map descriptionMan, how did I forget about that..
1|2|3|4|5|6|7|8|
[8K Hard]
i like the alternating-left-and-right-hand 1/2 snap patterns, and those 1/4 streams flow really naturally! \o/
03:37:315 - i don't hear a sound here >.> It's the hi-hat click. Barely audible though.
04:10:000 (250000|1) - this pattern throws me off because this note is on a 1/1 snap, while 04:10:394 (250394|1) and 04:10:710 (250710|1) are on 1/4 snaps. maybe rearrange the pattern so that 04:10:000 (250000|1) falls on 04:10:079 instead Rearranged as you suggested.
[8K Insane]
the patterns here are b e a u t i f u l. this is a masterpiece \o/
05:24:684 (324684|7) - i think this pattern would be much better without this note It would sort of feel incomplete if I removed that since it's both the piano and the drum.
watch out for the pattern [2][13] during difficult 1/4 streams.... 04:39:368 for example Got that.
anyways blocko I told u I wouldn't find anything wrong with ur diffsI just needed to make sure.
amazing maps, great spread, love the SV and storyboard. I didn't add any storyboard, but thank you!
You're going to get ranked and it's going to be the happiest day ever. cheers o/ It will be the happiest day of my life if that happens. Thank you for your support!
Thank you very much for the high quality mod, iJinjin!iJinjin wrote:
Ok time for modderino for my personal ET Blocko >.< i'm not ET
Your 7K Happy end is so good ;-; there's really not much stuff to point out, but oh well here goes nothing;;
And you told me you were not gonna find anything to suggest lmao
[7K Happy End]
00:01:964 (1964|0) - If you are concerned about relative pitch, this note should be higher up (to the right). Alright, moved to 3.
00:03:858 (3858|0) - This note should be higher up too, maybe you can try Ctrl+J these two notes 00:03:227 (3227|2,3858|0) - I was going for the pitch to be going away from the center column, but your suggestion plays better.
00:11:437 (11437|1) - Bring this note more to the right Done, rearranged patterns around that, too.
00:21:227 (21227|5,21227|1,21543|2,21543|3,21543|4,21858|5,21858|1) - This pattern, while it does work, is kinda weak: it does not convey the feeling of the piano + percussion combination well. Through a musical standpoint, those double chords should be more closely together and the 3 note chord on the 3-4-5 column should be spread more far apart like for example 00:22:174 (22174|0,22174|3,22174|6) - . This gives an overall better feel to the music Nice suggestion. Applied.
00:23:122 (23122|1) - Move to column 4 for pitch relevance Hm.. I think I'll leave this as it is. I'd like to see the concept of a higher pitch going from the center to appear in some instances.
IF you applied my previous suggestion:
00:23:437 (23437|3) - move this more to the right Didn't apply, so I couldn't apply this.
00:25:332 (25332|2,25332|4) - Again, make this more spread apart so that the percussion notes feel more clumped and the piano notes feel more spread out. Rearranged the patterns around it, following your suggestion.
01:00:069 (60069|2,60069|4,60069|6,60279|3,60279|5,60279|1,60490|2,60490|0,60490|4) - I think it would be better if these were all in the same column. These three cymbal crashes would fit better with the emphasis in the repetition in the notes Alrighty then. I had to rearrange the patterns below to give a better buildup to these guys.
01:00:701 (60701|4,60701|0,60701|6,60701|2) - I think up to this point, you used this note pattern a lot (column 1-3-5-7). Maybe give it a little change and make the pattern into something like this? Did a variation of your suggestion instead, just to keep drum pitch in check
01:08:753 (68753|5) - Move to column 3: the percussion in these parts 01:08:279 (68279|6,68437|5,68595|4,68753|5) - sound like they are descending in pitch. Moved.
01:11:437 (71437|1) - This long note should follow the ascending pitch of the bells like the previous three long notes used for emphasis on those pitches. You might want to rearrange the patterns a bit to achieve this (or just invert these two 01:11:437 (71437|1,71437|3) - ) Inverted those two instead, I intend to keep the pattern going for consistency
01:13:016 (73016|4,73016|6,73016|2,73016|0) - I think this 4 note emphasis might be too much for this specific part. What are those two long notes representing in the music? Similarly, 01:07:964 (67964|2,67964|4) - this part has the same issue. If your intent was to emphasize the hi-hat, I guess your method might work, but having a lot of much 4 note chords in the "relaxing" part of this marathon map can be reduced in my opinionI was actually unsure about these if I was mapping it a bit much, but I reduced at least 1 regular note for these parts to keep the relaxing concept.
01:16:174 (76174|5,76174|1,76279|6,76279|0) - Ctrl + J: This is to make it coherent with that previous part at 00:35:437 - Also at a percussion standpoint, the pitch and the volume feels like this particular part should be inverted Inverted.
01:17:753 (77753|6,77753|0) - Don't really feel the need for these two notes, the two long notes convey the bells that are present at this part of the music
instead, I think that 01:18:069 (78069|3) - this can be emphasized with more notes. My reasoning is that 01:18:543 (78543|5,78543|1,78858|1,78858|5) - these notes that follow are two notes and have the exact same sound as the part that I just mentioned. Applied this suggestion. I somehow forgot to check the patterns around this part since I mapped this months ago.
01:27:701 (87701|2) - Doesn't this note feel like it should be more to the right? I normally put the higher emphasis on the rightmost columns. You can keep it this way, but if we were to go into detail, this might be a nice change. You might have to rearrange the next few notes tho Rearranged a few notes around just for this one.
01:29:122 (89122|1,89122|0) - Since the bells here are in a complete octave, you might want to spread either the long note or the regular notes. Or you can also change one of the current regular notes into a long note and vice versa Separated the long notes so they're not next to them.
01:30:543 (90543|0) - This note is barely audible in the music, I suggest deleting it It is, but I kinda want to leave it there to emphasize the kick.
01:46:174 (106174|2,106174|1,106385|6,106385|5,106595|4,106595|5) - Again, I feel that this could be better if these cymbals could be emphasized by putting all the notes into the same column. Might have to find a way to rearrange the notes so that the long notes are in different columns whilst placing the cymbal notes at the same column Applied this. Long notes are on the left, cymbals on the right.
01:48:069 (108069|0,108069|1,108227|2) - This is just a minor suggestion (it honestly doesn't have to change) but I think this pattern might be a bit unenjoyable (also 01:49:332 (109332|4,109332|5,109648|6,109648|4) - this part is similar too). Maybe change the long note positions to columns 3 and 5 instead of the current 2 and 6?) again, this is very minor, just bit of playability suggestion. Since this is a 6*+ difficulty, I think some challenging patterns should definitely be considered Even if this is a 6*+ diff, I can at least go for comfortability here, so I applied this suggestion.
01:51:543 (111543|1,111858|0) - Switch columns for these notes: the guitar progression that you charted with these long notes 01:50:595 (110595|1,110911|0,111227|2,111543|1,111858|0) - in order to keep the maximum pitch relevancy, the 3rd degree jump from E to C should have a two column gap. In addition, applying this change allows you to make these long notes 01:51:858 (111858|2,112174|1,112490|2) - in pitch. Been trying to find a way to fix that, thanks!
02:01:964 (121964|2,122595|2,123227|2,123858|2) - you should change these single long notes into double long notes to account for the multiple string pitch that is heard here. Similar to what you did in 02:04:490 (124490|3,124490|2) - here, for example. The single LN is just for the string, and I mapped in double for the string and hi-hat synth combined.
02:07:016 (127016|6) - I guess you can leave this part as single note cuz of the density of other notes that represent various parts of the music :/ (no change at all) Oh.. huh.
02:08:122 (128122|5,128122|6) - If I am listening correctly, this part and 02:07:806 (127806|5) - this part has the same volume, I suggest you make these two note intensities equal They don't seem to be equal in volume from what I'm hearing.
02:08:595 (128595|3,128753|5) - A quick suggestion after hearing this song in repeat: this percussion section where you have a hat-release, i think a long note release might be appropriate. For example: This image This LN expresses the hat synth, adding a 1/2 LN right beside it seems unnecessary imo
From what I hear, 02:10:174 (130174|4,130174|1,130174|3) - these percussion parts should be higher in pitch than 02:10:332 (130332|5,130332|6) - these notes Rearranged patterns around for the pitch
02:21:543 (141543|3,141858|3) - Instead of having these two notes, why not make a long note starting from 02:21:543 - for that buildup in the cymbal? I guess you'd have to find a way to alter the next part that follows :/ Added the long note. Removed the 4th column LN after this one for playability
02:22:806 (142806|1,143437|2) - I honestly think that it would be okay to make these into two notes (the bell sounds are two separate pitches in each part) Leaving this as it is. Even though they have two separate pitches, it might be a bit much since they're sort of drowned out.
02:27:227 (147227|5,147227|4) - Move one of these notes to the left hand column, the music here feels like it should be more heavily favored on the bass clef Move one of them to the left side
03:02:736 (182736|0,182736|6,182736|4,182736|2,183052|1,183052|3,183052|5) - Seems to heavy for me. I understand that you are trying to continue on the buildup from that last part as it is too awkward to reduce these notes into 2 note chords, but I think the first 4-note long note chord can be reduced down to 3 Reduced them to 3.
03:06:368 (186368|3,186368|5,186368|0) - Add a note to 7; this part has equal volume as 03:05:894 (185894|1,185894|3,185894|0,185894|6) - this part and some parts that follow after Added. Had to rearrange some patterns around for playability
03:22:526 (202526|2) - I think this should be snapped to the 1/8 (try hearing it at 25% speed to confirm) They sound more exact snapped in 1/3 to me.
03:30:210 (210210|5,210210|2,210368|1,210526|4) - If you aren't planning to make all these into 2 note chords, they should still be in pitch :p I got what you mean here after rereading this a few times lol (rearranged for pitch)
03:54:526 (234526|5,234526|6,234526|1) - 03:54:684 (234684|4,234684|0,234684|2) - I think these two chords should be in the same column, try to rearrange the notes for that to happen Rearranged it based on playability instead.
04:02:736 (242736|1,242736|5,242736|0,242736|6) - Add a note to column 4: this is to keep the volume intensity equal to the following note: 04:03:368 (243368|5,243368|3,243368|6,243368|1,243368|0) - Added
04:06:526 (246526|6,246526|5,246684|5,246684|6,247000|6,247000|5,247158|6,247158|5) - Maybe try shifting one column to the left so that you could make this part 04:07:473 (247473|5,247473|0,247473|1,247473|6,247631|6,247631|3,247631|1,247631|4) - in pitch (the first chord would be 1-2-5-6 and the second chord would be 2-3-6-7-) Ooh, nice. Done.
04:19:158 (259158|6,259158|0,259158|2,259158|3) - this can be 5 chords in terms of note density Don't want to add 1/3 jacks there.
04:40:908 (280908|3) - If you added this note here, I think it's adequate to add a note 04:39:408 - here too (try listening to it at 25%) I don't really hear anything on what you suggested. Is it just me or the song?
04:41:894 (281894|5,281894|6,281894|1,281894|0) - Don't you think this note should be heavier in terms of intensity than this note? 04:41:579 (281579|1,281579|3,281579|4,281579|2) - ? I mapped them based on technicality, but I think you're right. I think I just needed some assurance. Suggestion applied
04:42:684 (282684|6,282684|0,282684|5,282684|3) - Here it's the opposite from the previous suggestion: don't you think this should be lighter in intensity compared to the previous chord at 04:42:526 (282526|3,282526|0,282526|6,282526|1) - ? Again, I think you're right. Mapped them based on technicality, but somehow that didn't work out as I intended. Applied suggestion anyway.
04:45:842 (285842|0) - Move to 7: this should again be in the same column for emphasis of repetition of the same instrument Moved
04:57:921 - Add a note here for the percussion Added
04:59:815 - ^ I don't really hear anything there..
05:04:947 - Since this is Happy end, aka the hardest difficulty, I think it would be a nice touch if you could somehow incorporate the small electric guitar glissando that you hear here into a triplet (occurs in various places after this too) Hmm.. I kinda don't get what you mean here. Will have to talk to you by IRC about this.
05:14:342 (314342|4,314342|0,314342|2,314342|6,314579|2,314579|6,314579|4,314579|0) - The piano part here slightly descends in pitch, maybe show that by differing the columns? They do, but I'd like to emphasize the more audible ones and make them repetitive since they're pretty audible compared to those notes.
That's about it, I hope my suggestions helped a bit ;-; They did, actually. Even more than a bit. I can easily understand your reasoning behind these suggestions in great detail, which is really good!
HAPPY END ACHIEVED!!!!! \o/
Thank you, and cheers ^^Nivrad00 wrote:
hooray 8k mod (except The World because it already has six and i'm tired >.>)
bloqo you need to change RC's difficulty names in the map description
1|2|3|4|5|6|7|8|
[Million's 8K Normal]
really nice looking patterns here ^^ thanks ><
00:36:069 - PINKIE BRACKETS lol
00:38:595 - this pattern is a lot harder than 03:41:263 and 04:21:684 despite being the same music and coming earlier in the song. might be better to get rid of the jacks re-arrange both pattern in three section that you mentioned
00:39:543 - the left hand is completely empty for like one and a half measures. b: rearrange pattern maybe already in previous mod
02:19:648 - this is weird but kind of cool? because i had no idea what to do (?)
03:23:105 - i think you should add a note because this part doesn't sound like it has a break ok
04:41:894 - i really like what you did in this measure ^^ thanks ><
05:19:789 - it's a shame the climax is so easy ): ok, harder the climax so it would be fun, but still should be lower than 2.25 star rating
05:46:939 - no sound here deleted
06:06:878 - this note doesn't match up with the piano x: because it unsnapped. Re-snapped the notes, thanks for mentioning it
anyways blocko I told u I wouldn't find anything wrong with ur diffs![]()
amazing maps, great spread, love the SV and storyboard. You're going to get ranked and it's going to be the happiest day ever. cheers o/
...Oh.Harbyter wrote:
yo blocko
Hitsound LR_HiHat Click duration under 100ms ,unrankable
fix it?
Nivrad00 wrote:
I hate to ask for a M4M with such tiny mods, so I'm going to do the 5K too (eventually p:)
|1|2|3|4|5|6|
[6K Easy]
01:29:201 - hm..... something's wrong here.................... woops thanks for catching that
01:59:437 - maybe move a note to lane 6 to match the last three cymbal crashes Done. Rearranged some notes around it for more impact.
03:02:105 - eh about this pattern... doesn't really fit and beginners might find it hard to follow I couldn't really find a way to express the instruments here, so I patterned out a 1/1 stream with a delayed chord after it.
[6K Normal]
coolio streams .o.
04:55:947 - the note at 04:56:105 seems to be a lot more prominent than this one I emphasized the piano a lot more than the drums (even though they are that prominent) so it gives more impact based on the piano.
05:14:894 - maybe move this note to make the pattern smoother Done.
[6K Hard]
03:57:684 - breaks are cool but this one feels kinda short and arbitrary. maybe chart the 1/2 drums or something Done. Did this for the other diffs, too.
04:10:631 - this chord shouldn’t be the same as at 04:10:947 Nice catch. Done.
[6K Insane]
02:19:964 - maybe change these chords because they’re the same as the chord right before them Done
04:11:736 - same Done
note for both Blocko and Fullerene:
the use of 1/12 snap to delay drum notes (like at 00:30:858 /) is inconsistent across the spread. Only Blocko's 4K diffs, Blocko's 7K diffs, and Fullerene’s GDs use it (also the 1K P:). But, Blocko delays some notes that Fullerene doesn’t and I think Fullerene may have delayed some notes that Blocko didn’t. And I think both of you maybe missed it at places like 03:33:368 ? Those things are a bother ;_;
I use Fullerene's GDs as reference to that, but it seems like I'll have to find them all to fix the drum snaps since some are still incorrectly snapped.
personally I don’t really mind (or notice) so I didn’t bother hunting down each of the discrepancies >.>
Again, good luck getting ranked!Thanks, Nivvyraddo!
Thanks for the helpful mod, Nivradino!Nivrad00 wrote:
No kudosu on this one, thanks ^^
Blockooo the name for 5K Normal needs to be changed in the description x: Woops done
|1|2|3|4|5|
[5K Easy]
03:02:105 - I mentioned changing this pattern when I modded 6K Easy, but now I think it's probably okay >.> Yeeaaah.. Same reason on 6K Easy.
[Hell's 5K Normal]
Applied this mod with Hellgert's permission.
00:46:174 - there aren't any notes in lane 1 for seven measures here. maybe spread the pattern out Done.
01:10:648 (70648|0,71043|1) - these should be on 1/3 snaps Done.
01:15:701 (75701|3,76174|2) - same Done.
01:51:858 - watch out for 1/2 snap jacks or shields that come right after one another in several lanes, I think. might be harder than necessary Completely did an overhaul on that part of the map. Should be easier to do now
03:58:947 - I don't hear any sound here x: Removed the ghost note
05:20:736 - maybe move to lanes 1 and 3 Rearranged the whole pattern
[5K Hard]
03:59:579 - I think you should limit this part to just the piano layer, because the alternating-left-and-right-hands thing doesn't look accurate when you add those drum notes Done. Did this on the other diffs, too.
[5K Insane]
ummmmm no suggestions good job o/ \o
Thanks, man! Glad you like it!Daniel Segura wrote:
one of the best maps i played. You've did a great job, Blocko (and others)
go go BlockoBlocko wrote:
Not gonna leave this in the graveyard forever.
;w; rip got errand, its half done rite now.. will update soonNivrad00 wrote:
[Usagi's 5K Armageddon]
00:00:069 - uhhh weird way to start? // ok removed
00:03:543 - I don't think you should chart echoes... they're pretty hard to hear. Personally I didn't notice them until I looked at an earlier mod where you explained IRC what you were charting // removed
00:13:648 - another echo // ^
00:33:227 - maybe these jacks are a little too harsh for just hi hat? // moved
00:56:437 - nerf some of these jacks maybe? it’s really hard compared to the sections around it >.> // lel that's on purpose, though it's rearranged
01:46:411 (106411|0,106411|4,106411|2,106648|2,106648|0,106648|1) - should be 1/3 snap // ok
02:01:437 (121437|1,121543|1,121753|0,121858|0) - this is a little unnecessary. It sounds pretty similar to parts like 01:56:279 but due to the LN+jack it's a lot harder // rearranged
02:12:069 - the second half of this kiai section shouldn't be so easy compared to the first half... the music sounds pretty similar in both parts // ok
02:35:122 - echoes again
02:35:808 - echo
02:36:141 - echo
03:00:842 - this pattern doesn’t really feel right... // rearranged LOL
03:24:210 - a bunch of echoes here // audible echoes, keep
05:24:842 - also echoes here at the ending // ok
from 01:21:543 to 02:01:964 there are a lot of 1/2 snap notes that I can't hear. also, during the dense streamy bits, there are a ton of 1/4 snap notes that I don't hear either. 03:03:763 and 03:04:236 for example. Maybe this is just a style thing, but if it was an accident you should look over it // blame old map i need to fix these soon.. thanks for noticing!
Bloco can you handle that? owoJamesHappy15 wrote:
yo blocko can I request BN check too :3
sorry for more than half a month late mod
only mod 5K, 6K, and some 8K thoughcolumn |1|2|3|4|5|
|1|2|3|4|5|6|
|1|2|3|4|5|6|7|8|
[Kami's 8K easy]
check AImod (unsnapped note)
other than that, no problem here
and sorry if my mod is not good enough (I'm still a newbie in modding though)
that's all GL
Thanks a bunch for the mod!JamesHappy15 wrote:
yo blocko can I request BN check too :3 Yeah. Look at my userpage for the full info about them, though.
sorry for more than half a month late mod sorry for the 3 and a half week late reply ;_;
only mod 5K, 6K, and some 8K thoughmod herecolumn |1|2|3|4|5|
|1|2|3|4|5|6|
|1|2|3|4|5|6|7|8|
[5K Easy]
check aimod (unsnapped note)
02:03:227 - add one? Following the violin and crashes here. I'd add it there if I followed the bell, though.
04:18:743 (258743|0) - move to red line (i'm not sure, but i listen closely at 25%) The piano chords are in 1/3, so I mapped it that way.
nice diff \o/
[Hell's 5K Normal]
01:30:385 (90385|4,90701|3) - why not turn this into LN? The LNs represent the drum rolls in the whole section.
04:55:947 (295947|0,295947|3) - move this to 04:56:105 if you follow the sound from 04:55:631 (295631|4,295631|1) - The notes are following the piano there.
06:10:551 (370551|0) - i swear no sound here oops
[5K Hard]
03:09:289 (189289|1) - am i only one who didn't heard this part The piano is pretty faint in that part, but it's there.
[5K Insane]
04:44:210 (284210|1,284210|3,284315|2) - 1/4(?) The drums sound like 1/4, but I double-streamed the piano instead for easier playability.
[6K Easy]
check aimod (one unsnapped note) Thanks!
03:58:789 (238789|3,238789|4) - move to 5 and 6 (same sound as 03:57:526 (237526|5,237526|4) - ) Moved.
04:47:421 (287421|2,287421|3) - move to 2 and 5 (different sound(?)) Moved.
[6K Normal]
01:05:122 (65122|1,65437|2) - move to 3 and 4 (i'm following your pattern based on 01:03:858 (63858|0,63858|3,64174|1) - ) Rearranged the whole pattern instead for some hand balance.
01:12:701 (72701|4) - move to 3 (pattern) Done
01:26:595 (86595|1) - move to 1 (balance) Done
01:49:332 (109332|1) - ^ Done
02:08:279 - add note (bell) Done
02:10:806 - ^ ^
02:13:332 - ^ ^
02:15:858 - ^ ^
02:18:385 - ^ ^
02:19:648 - ^ ^
03:14:894 (194894|1) - delete (not too loud) Alrighty.
04:35:736 (275736|1) - ^ Deleted
04:56:421 - add one (strong piano) Done
[6K Hard]
00:19:964 (19964|3,20279|2,20595|1) - add another note Ehh, naaah.. It's a bit too strong for a Hard diff here.
02:08:279 - add? I put 2-note chords there for the synth + bell, and the others 3-note chords for bell + crash + synth for some consistency.
02:10:806 - ^ ^
02:08:279 - ^ ^
04:39:447 (279447|2,279526|3) - delete (barely audible) They seem audible enough at my side...
[6K Insane]
check Aimod (unsnapped) Gotcha.
03:33:158 (213158|4,213263|3) - can you make it double? It's layered like this to be consistent with the other drums.
03:46:000 - add one Added.
03:54:368 (234368|4,234684|4,235000|4) - delete (not too loud) I was having the idea of layering the piano as two-note chords to emphasize the music's intensity here, so I'm leaving it as it is.
03:55:631 (235631|0,235947|5) - ^ I layered it like that for the 2-note chord with the piano + kick during the streams.
04:42:447 - add one Added
04:42:684 (282684|4) - delete (not too loud) 2-note chord for piano + drum tom, leaving it as it is
04:44:210 (284210|1,284210|4,284315|0,284315|3) - am i only one who can heard in 1/4 ? Sounds more like 1/3. 1/4 will make the notes hit too early or too late depending on their location.
[Fullerene's 6K Grand Finale]
04:41:815 (281815|3,281973|2) - delete (no sound or barely audible)
[Kami's 8K easy]
check AImod (unsnapped note) Done.
other than that, no problem here
[Million's 8K Normal]
check AImod (unsnapped note) Done.
00:51:227 - add one
04:45:052 - ^
05:31:465 (331465|7,331465|0,331623|0,331623|7) - one note is enough cause not too loud like 05:41:568 (341568|7,341726|7) -
[8K Hard and Insane]
I think it's good enough
[Million's 8K The World]
05:46:937 (346937|1,347253|1,347887|2) - delete (barely audible)
and sorry if my mod is not good enough (I'm still a newbie in modding though)
that's all GL
Got you covered, my man.-Kamikaze- wrote:
Bloco can you handle that? owoJamesHappy15 wrote:
yo blocko can I request BN check too :3
sorry for more than half a month late mod
only mod 5K, 6K, and some 8K thoughcolumn |1|2|3|4|5|
|1|2|3|4|5|6|
|1|2|3|4|5|6|7|8|
[Kami's 8K easy]
check AImod (unsnapped note)
other than that, no problem here
and sorry if my mod is not good enough (I'm still a newbie in modding though)
that's all GL
Working on it.O2MasterFX wrote:
It's a shame if 9k diff will be unranked... :/
I'll remove the unranked difficulties when everything is ready. That includes the 1K diff, 10K diff and Zenx's 7K GD.Daniel Segura wrote:
I feel like the 10K maps should be removed :T I fear it will keep it from the rank
21:20 Shoegazer: oh whoops
21:20 Shoegazer: could you retype what you said just now, the first two statements?
21:20 inteliser: ok
21:20 Shoegazer: because I wanted to look at it on the editor as well but I forgot that I have to stop spectating you first
21:20 Shoegazer: sorry about that
21:21 inteliser: BPM40等 になるところで、降ってくる速度が遅くて少しやりづらかった
21:22 inteliser: and I felt insane part is not nearly the problem
21:23 Shoegazer: so you think only the very slow speed changes are the problem?
21:25 inteliser: I think to be not much of a problem without changing the chart
21:26 Shoegazer: oh ok
21:27 Shoegazer: I'm actually not too sure what you mean
21:27 Shoegazer: it's not much of a problem even when it is not changed?
21:28 inteliser: sorry, I write in Japanese again
21:28 Shoegazer: sure
21:28 inteliser: 私は遅く降ってくるところはやりづらく感じたが、変えるべきほどの問題では無いと思った
21:29 Shoegazer: alright, I got it
21:31 Shoegazer: anything else about the map that you think might be a little bit too difficult?
21:31 Shoegazer: feel free to type in japanese
21:32 inteliser: Sorry, can I play chart again?
21:32 Shoegazer: go ahead
21:40 inteliser: 3:02:263 の BPMga
21:40 inteliser: 3:02:263 の BPMがx3.00になるところが少し不快に感じました
21:41 Shoegazer: alright, told him that
21:41 Shoegazer: (translated)
21:43 inteliser: 他の場所については 5:23:579 - 5:24:210 この辺りがやりづらく感じました
21:44 Shoegazer: could you explain how it was difficult to hit?
21:45 Shoegazer: or rather
21:45 Shoegazer: do you know a way to make it much easier?
21:45 inteliser: 入りが23578に対してその前が258 - 69 と来てるので
21:46 Shoegazer: alright
21:46 inteliser: 23578 - 19 - 357 - 19 - ... のところを
21:46 inteliser: 12345 - 789 - 12345 - 789 - ... 等に変えるといいかなと思いました
21:47 inteliser: oh, i missed
21:47 inteliser: 12345 - 789 - 123 - 789 - ...
21:48 Shoegazer: alright, told him that
21:51 Shoegazer: that should be all?
21:51 Shoegazer: he's changing the map right now - [https://osu.ppy.sh/ss/3240689 would this be fine?]
21:52 inteliser: plz wait
21:52 Shoegazer: take your time
21:55 inteliser: I think this is better
21:56 Shoegazer: alright
21:59 Shoegazer: thanks for helping out, he didn't have many people who could play the chart
22:00 inteliser: np :P
22:01 inteliser: I've played a fun 9K chart for the first time in a long time :D
22:02 Shoegazer: yeah, this really does look fun
Wow, this is actually a really sick play, nice job man!CircusGalop wrote:
I love this 10K beatmap.
https://youtu.be/t8lM2564RPo
yus thank you very much niv!Nivrad00 wrote:
No pp please
here's where I think there should be 1/12 instead of 1/2:
00:30:885 -
00:46:043 -
00:49:832 -
00:55:832 -
01:29:937 -
01:31:516 -
02:00:569 -
02:10:358 -
03:33:552 -
you and fullerene used 1/12 here, but I think it should just be 1/2:
01:06:253 -
01:10:020 -
the second half of the map has kinda indistinct drums and not a lot of 1/2 drum patterns, so I didn't think I would find any 1/12s there. you and fullerene didn't use any 1/12s there either. i looked over it once and I didn't find any... but idk maybe?
this is the section i'm most worried about, bc there's lots of 1/2 drums and it's really quiet. might have missed some
01:21:543 - 02:22:174
okay that's all gl ^^ sorry if i missed one (tbh you should probably get someone else to look too)
so uh i also noticed the drum breaks in ur diffs and fullerene's diffs still have some conflicting snaps so maybe you should look at that too
for example
00:45:779 -
01:20:757 -
01:05:994 -
probably others, didn't look at the entire map
Applied everything there while managing Remillion's diffs.ExUsagi wrote:
8K
S/2/3/4/5/6/7/8
[RC's The World.. scary are you even]
00:02:595 (2595|2,2911|2) - ok previously i layered these echoes too.. but now i removed them since i guess it's rather counts as ghost notes.. better to remove it
00:03:227 (3227|5,3227|7,3543|5,3858|4,3858|2) - 35 5 68
00:05:437 (5437|0) - nope remove, it's not downbeat, the beat more quiet here
00:07:332 (7332|0,7490|0) - ^
00:12:701 (12701|1,13016|3) - not going to repeat what i said above about echoes..
00:14:911 (14911|1,14911|4,15227|1,15227|6,15543|0,15543|3) - move 1 column right?
00:17:437 (17437|0,17595|0) - remove?
00:22:016 (22016|3,22332|2) - echoes again, now it's clearer that there's no sound.. ==a i guess you know
00:25:332 (25332|5,25648|6) - both to 4, then 00:25:490 (25490|2,25490|0) - 68
00:27:701 (27701|5,27701|7,27858|4) - move to left 1 column
00:28:332 (28332|2) - remove
00:29:911 - i hear something, since previous part & next part you layers the drum, you can add at 8
00:32:437 (32437|5) - remove
00:33:385 remove
00:45:543 (45543|1,45701|1) - move to right 1 column
01:06:543 - i hear something
01:11:122 (71122|4,71122|6,71227|5,71227|3,71332|2,71332|4) - here comes bracket.. T-T spread em pls
01:11:595 - i hear something, add?
01:18:385 (78385|4,78385|2,78543|5,78701|2,78858|4) - http://puu.sh/hLupa.jpg
01:31:437 (91437|4,91543|5) - 1/2
01:39:069 (99069|4) - remove
01:44:122 (104122|3) - ^
01:50:990 (110990|0) - 1/6 at 01:51:016 -
01:51:648 (111648|3,111753|2) - 1/2
01:53:911 (113911|5,113911|1) - remove
02:11:595 (131595|5,131595|2) - 1/3
02:16:648 (136648|5) - 1/3
02:53:263 (173263|4) - add 1
02:55:789 (175789|6) - ^
02:58:315 (178315|1) - ^
welp to be continued
Thank you guys for the mods!NlHIL wrote:
9K NM00:41:122 - how about adding a note? Done.
01:16:490 - ^ Done. Rearranged some parts to accomodate the change.
01:39:227 - ^ As much as I'd like to add a note there, I'll keep it that way for consistency.
02:01:964 - ^ Done.
03:09:684 - ^ Layering only the bell there. Would be a 2-note chord if there's a crash.
03:19:631 - ^ I'd like to keep a single note there. It's audible enough but I don't think it warrants a 2-note chord.
03:20:065 - ^ Same as above.
03:38:736 - ^ Done.
03:47:894 - how about deleting a note?
03:48:842 - ^
03:53:736 - ^
03:58:789 - ^
04:08:105 - ^
04:09:052 - ^
04:14:105 - ^
04:38:105 - how about adding a note? It'll reduce the impact of the chords, no change there.
04:40:473 - ^ Same reason with 03:19:631 -
04:44:263 - ^ I don't hear any 1/2 notes there.
04:49:473 - how about deleting a note?
04:55:947 - move notes to 04:56:105 Following the piano there instead of the drums.
04:57:052 - how about deleting a note?
04:59:579 - ^
05:01:118 - move note to 05:01:158 But muh piano ;;
05:02:105 - how about deleting a note?
05:02:736 - ^
05:04:473 - how about adding a note? Don't hear a 1/2 note there.
05:09:684 - how about deleting a note?
06:06:732 - add Done.
You should ignore my "how about deleting a note?"Alright uhh I ignored them (nothing done and replied)