[General]
Hitsound:
Gameplay:
Song Setup:
hitsound:
00:17:658 (7,8,1) - I don't know why you did this part 1.00x this made me confuse play, could fix original your spacing like 1.50x or 1.20 is really good like you did other pattern like this 00:24:876 (1,2,3,4)
00:35:703 (1,2,3) - ^ same
00:40:215 (1,2,3,4,5,6,7,8,9,10) - again, 1.50x is really good like you did,
there more, I know this is "hard" but is hard to play...
still more work
[Hatsukoi]
hitsound:
Gameplay:
Very impressive, still more work
Any question ask me so i can explain better
I wish good luck
- Why using slider tick is 2? you can listen this music very carefully, that 2 tick is 70% overmapped, could use 1 tick, is really better IMO
- in tags why you need this Sphere ? there already Artist so people will be easy search this song, remove this Sphere
- add AudioLeadIn: 1000 look better for this music
- Disable Widescreen Support for all diff's there no SB
- Disable Letterbox during break for all diff's there no Break
- That Color combo is default? is unfit this music IMO try this http://puu.sh/ciOqt/5c9b6fb5c2.png or change you own
[Colours]
Combo1 : 255,192,0
Combo2 : 255,128,64
Combo3 : 255,100,255
Combo4 : 43,43,255
Hitsound:
- 00:28:034 (4) - no change auto to normal from in sampleset the both (start and end) ? there beat that i can hear, also could fix you pattern
- 00:43:373 (2) - could change auto to normal in sampleset, missing change
- 00:46:982 (6) - in addiition why drum and clap ? not sense really, change to auto and sampleset change to normal
- 00:51:042 (2) - that normal could change end to start, better, could fix you pattern
- 00:51:944 (3) - in end, could change auto to normal in sampleset, look like you are missing this
- 00:58:260 (3) - no add finish in start ? vocal+beat strong
- 01:12:696 (3) - ^ same
Gameplay:
- 00:25:328 (2) - could grid 1 left to perfect blanket with 00:23:974 (1)
- 00:37:057 (4,1,2,3,4) - I feel this bad flow, that 00:37:508 (1,2,3,4) - could grid 7 right could better flow (can't puush.... site is screw up) if you do that care spacing other parts
- 00:37:057 (4,1) - inconsistency spacing
- 01:07:282 (4) - could grid 1 down to perfect align with 01:06:831 (3) also would perfect blanket with 01:06:380 (2) too
- 01:12:245 (2,3) - could improve blanket Can't show you picture, puush is down...
- 01:15:854 (1,2) - inconsistency spacing
not big problem, just nazi
Song Setup:
- I wanna see Ar+1 really good for this diff you can testplay
- 00:01:418 (2) - could grid 1 left to perfect blanket with 00:00:516 (1), if you do that care spacing
- 00:08:636 (2) - I feel this flow could improve more, move place to x:260 y:220, that could really good, you can try test play
- 00:10:440 (5) - still need improve flow
- 00:10:891 (6) - this still need perfect stack with 00:12:245 (2)
- 00:18:561 (1) - you sure wanna keep this ? look weird and also bad flow with 00:19:914 (2)
- 00:25:779 (1) - need grid 1 down to perfect align with 00:23:974 (4) just improve gameplay
- 00:26:681 (2,4) - I not really like this overlaps, change this pattern pls, bad overlaps and hard read for this diff
- 00:33:899 (3) - still possible to make blanket with 00:33:448 (2)
- 00:35:027 (4) - really hard when I did test play, is hard to read with 00:33:899 (3), could change place or move shape
- 00:37:508 (3) - really unsymentrical shape, try this code
156,32,37508,2,0,B|202:24|251:49|251:49|300:24|348:32,1,200,2|2,0:0|0:0,0:0:0:0:
if you do that care spacing in 00:38:861 (4,5) - 00:57:358 (5) - I'm sorry this is very bad curve, pls improve more curve
- 01:01:418 (5) - could blanket with 01:00:064 (4), if you do that carefully spacing in 01:01:869 (1,2)
- 01:01:869 (1,2) - that (1) in tail could improve blanket with 01:02:771 (2)
- 01:15:403 (5,6) - really unstack, need perfect stack with 0.0x spacing
Still need improve gameplays, also didn't mod hitsound look consistency for me
hitsound:
- 00:02:320 (4) - in begin, that sampleset "normal" look not sense this music, this part music is relax and only melody, could change to auto
- 00:15:403 at 00:57:007 - I know there whistle lot, but sometime I feel is lack hitsound, where Normal hit ? like other diff's, this could add more hitsound... Fell lack hitsound, can't mod
- 01:13:598 (9) - that whistle could un start and clap in end, sound better
- 01:13:147 (6) - remove whistle and clap, sound better
Still need more hitsound
- 00:07:734 (5) - you missing add NC there, could fix you pattern style
- 00:19:463 (2) - very unsymentric shape, try perfect symentric
00:17:658 (7,8,1) - I don't know why you did this part 1.00x this made me confuse play, could fix original your spacing like 1.50x or 1.20 is really good like you did other pattern like this 00:24:876 (1,2,3,4)
00:35:703 (1,2,3) - ^ same
00:40:215 (1,2,3,4,5,6,7,8,9,10) - again, 1.50x is really good like you did,
there more, I know this is "hard" but is hard to play...
still more work
[Hatsukoi]
hitsound:
- 00:00:516 (1) - missing add finish in begin
- 00:01:418 (3) - could add whistle in begin, there melody, that very well fit IMO
Gameplay:
- 00:10:215 (2) - still need stack with 00:09:087 (6)
- 00:23:974 (1) - can be improve more curve ? like this 00:25:779 (1)?
- 00:30:741 (8) - I really not like overlaps with this part 00:31:869 (4,5,6) too hard read with skin default you have change pattern that part 00:30:741 (8,1,2,3,4,5,6,7,8) or do something
- 00:39:538 (2) - still possible blanket with 00:38:410 (1) if you do that care pattern in 00:39:538 (2,3,4)
- 00:54:651 (1) - why don't more blanket with 00:54:425 (8) ? like you did this 01:00:064 (1), just improve gameplay
- 00:58:937 (2,3) - ^ same
Very impressive, still more work
Any question ask me so i can explain better
I wish good luck