The proposed max combo scaling would be an improvement over the pp system, but considering the effort it would take to implement it (adding it to the difficulty calculator, storing some kind of approximation of the combo scaling graph in the database etc.) other gamemodes should still be at a higher priority at the moment I think.Drezi wrote:
Well, we discussed a few of ideas here that have potential imo, I'd be interested in seeing some kind of feedback at this point.
From my tests with alternative weighting of scores I still find that the current weight performs best, so there likely won't be a change in that regard.
Judging from other general feedback in here my general plans for standard are to slightly increase the value of small hitcircles, weight fast streams a bit higher compared to spaced streams and improve the accuracy weighting formula to better represent a probabilistic model. I think those changes would improve the current situation commonly perceived as "hardrock needs to be buffed versus doubletime".
I've been occupied with other things than osu! in the last few weeks and I don't know when I will find the time to further tune pp again, but I am still regularily reading the posts in the feedback threads.