not anymorejesus1412 wrote:
ITT: Nooblords.
not anymorejesus1412 wrote:
ITT: Nooblords.
I lose 1 IQ every time I read something this guy posts.FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
Freedom Dive isn't hard aswell, except a couple of 222BPM deathstreams.FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
Dat AR though.winber1 wrote:
the only hard map in this game is the tutorial
You are on a fun ride to retardation then, my friend.thedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
master overlord have you come to our rescue pls teach us the path to transcendencewinber1 wrote:
i'm here
praise me
AR 20.102410493049230590495604 too OPjesus1412 wrote:
Dat AR though.winber1 wrote:
the only hard map in this game is the tutorial
What Airman do you play?!exozion wrote:
airman aint hard either
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
rekt.Rewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Rewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Are they shitty in general, or are they shitty because they are ar10?CDFA wrote:
Maybe if people didn't map ar10 so shitty we'd have more ranked ar10 maps.
It is HARD[Air Man] wrote:
Probably not me, heh.
Anyways, "Can't Defeat Airman" is not insanely hard, if you are decent at the jump patterns. IMO, the AR 10 is not much of a problem there, just another matter of practice. I passed it myself, but my accuracy is awful, because I simply suck at those polygon circles, so yeah.. not very hard to pass.
It's not a psychological thing, it's fullscreen jump spam and annoying patterns at 200 bpm.FlyingKebab wrote:
Airman and maps like it are more of a psychological thing to overcome certain patterns and how you follow them. But the people who overcome these barriers have a lot less problems in completing those maps well.
XDRewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Now see the whole forum arguing for 6942 years to define what can be considered "good".Maxis wrote:
I feel there should be a new rule saying that you can't call a map easy if you can't pass it satisfactorily--as in, achieve a score the community would agree to be "good" (to compensate for issues like Airman's HP3).
Getting note locked on a full stream and getting x15 50s in 2 sec and ending up with 93% B on https://osu.ppy.sh/b/91037 is probably what I'd consider my argument.CalignoBot wrote:
If you're getting a B, you're bad at the map. I don't really see how this can be argued outside of fringe cases on maps with like 10 objects.
Basically, if you're getting enough 100s or 50s that you're not getting at least an A, you don't have the rhythm down. If you're getting a ton of misses, you're not good enough to hit the notes.
Sorry to continue the off-topic / derail here but I think a lot of people would agree with me when I say that <95% accuracy shouldn't be considered good on a map . 10 misses also seems like a lot. Being able to get a B or less than 10 misses or just to be able to pass airman at all might make you a decent / good player overall, but it doesn't mean you can play airman at a "really good" level.FlyingKebab wrote:
I would reckon that a pass with less than 10 misses and at least 90% acc so technically a strong B would be considered enough to argue about something? Getting only like 10 misses on Airman would be really good actually.
Just fix the note lock.thedamntrain wrote:
Getting note locked on a full stream and getting x15 50s in 2 sec and ending up with 93% B on https://osu.ppy.sh/b/91037 is probably what I'd consider my argument.
FlyingKebab wrote:
Airman and maps like it are more of a psychological thing to overcome certain patterns and how you follow them. But the people who overcome these barriers have a lot less problems in completing those maps well.
So I could have the joy of searching for my replies in 1 year an see how right/wrong I was at the time. It's gonna be a blast reading then.Ichi wrote:
Like how in the hell are you able to make such deductions about this game, are you trying to reassure yourself? are you multiacc?
2 months into joining the game and you are already making psycological assumptions and talking about the hardest maps like if you´ve been playing those for a long time... not trying to offend you here im just surprised you do because i didn´t even know what Ar meant 2 months after joining in, i was busy trying to learn the game.
It's fun to theorycraft and even more fun to see other people react to that. I do gain knowledge by posting my opinion and then seeing counterarguments and other opinions/criticism.GoldenWolf wrote:
You could also note these things on notepad instead of trying to theorycraft on something you know little about on a forum
Unless you like people lecturing you?
One year is plenty enough to pass something that isn't limited by ones physical limits like stream speed or tapping speed. Getting better aim or accuracy is easier than getting better physically or at least that's how it is for me.Maxis wrote:
And not to mention, you're going to be at the skill level to satisfactorily pass Airman in 1 year to be able to then deem if you were right or not? lol
I mean, I guess 1 year is theoretically possible if you've got over 10k plays a month or you gain skill wicked fast, but both scenarios are pretty unlikely.