Because putting Ar10 on slow songs is stupid and finding fast songs that dont sound like shit is also hard.
Accurately single tapping and streaming 260 and doing triangle patterns whilst doing awkward time stacks isn't hard?FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
I mean't the map isn't very complex compared to others in its Star range. Image except for the triangels, 1-2 notes and deathstreams is basically slider -> circle -> slider but very fast. The only thing going for image material is the speed.Loves wrote:
Accurately single tapping and streaming 260 and doing triangle patterns whilst doing awkward time stacks isn't hard?FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
wot?
Easy to read =/= Easy to playFlyingKebab wrote:
I mean't the map isn't very complex compared to others in its Star range. Image except for the triangels, 1-2 notes and deathstreams is basically slider -> circle -> slider but very fast. The only thing going for image material is the speed.
not anymorejesus1412 wrote:
ITT: Nooblords.
I lose 1 IQ every time I read something this guy posts.FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
Freedom Dive isn't hard aswell, except a couple of 222BPM deathstreams.FlyingKebab wrote:
Image material is just fast single taps with 260 Streaming, the map isn't hard except for a few parts like the death stream or the BS fast 1-2 notes in the middle.
Dat AR though.winber1 wrote:
the only hard map in this game is the tutorial
You are on a fun ride to retardation then, my friend.thedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
master overlord have you come to our rescue pls teach us the path to transcendencewinber1 wrote:
i'm here
praise me
AR 20.102410493049230590495604 too OPjesus1412 wrote:
Dat AR though.winber1 wrote:
the only hard map in this game is the tutorial
What Airman do you play?!exozion wrote:
airman aint hard either
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
rekt.Rewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Rewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Are they shitty in general, or are they shitty because they are ar10?CDFA wrote:
Maybe if people didn't map ar10 so shitty we'd have more ranked ar10 maps.
It is HARD[Air Man] wrote:
Probably not me, heh.
Anyways, "Can't Defeat Airman" is not insanely hard, if you are decent at the jump patterns. IMO, the AR 10 is not much of a problem there, just another matter of practice. I passed it myself, but my accuracy is awful, because I simply suck at those polygon circles, so yeah.. not very hard to pass.
It's not a psychological thing, it's fullscreen jump spam and annoying patterns at 200 bpm.FlyingKebab wrote:
Airman and maps like it are more of a psychological thing to overcome certain patterns and how you follow them. But the people who overcome these barriers have a lot less problems in completing those maps well.
XDRewben2 wrote:
Didn't know IQ went into the negativesthedamntrain wrote:
I lose 1 IQ every time I read something this guy posts.
Now see the whole forum arguing for 6942 years to define what can be considered "good".Maxis wrote:
I feel there should be a new rule saying that you can't call a map easy if you can't pass it satisfactorily--as in, achieve a score the community would agree to be "good" (to compensate for issues like Airman's HP3).
Getting note locked on a full stream and getting x15 50s in 2 sec and ending up with 93% B on https://osu.ppy.sh/b/91037 is probably what I'd consider my argument.CalignoBot wrote:
If you're getting a B, you're bad at the map. I don't really see how this can be argued outside of fringe cases on maps with like 10 objects.
Basically, if you're getting enough 100s or 50s that you're not getting at least an A, you don't have the rhythm down. If you're getting a ton of misses, you're not good enough to hit the notes.