Totally not. This fits and you know it.Shiirn wrote:
AR+2 at the least
Volume: 90% -> 70%. Not extraneous at all.Shiirn wrote:
01:16:839 - Extraneous timing section spotted, sir!
I moved (1, 2, 3, 4) down 2 grids so (5) doesn't overlap the following yellow objects. They were supposed to be rotationally symmetric but I guess that's unnoticeable anyway.Zelos wrote:
00:28:115 (5) - move this up one tick so the center of the slider is even with note 4? its more symmetrical looking and fits inis.
basically kind of like this:
See response to Sakura Hana. This keeps (1) centered when you play the map because of stacking. Observe when happens when I make your change. Not changing this.Zelos wrote:
01:10:414 (1,2,3) - move up 1 and to the left 1 to make symmetrical.
These are all repeats of the above.Zelos wrote:
01:23:800 (5) - move this up one tick so the center of the slider is even with note 4? its more symmetrical looking and fits inis.
01:40:933 (5) - ^^ im noticing a trend here so maybe he did it on purpose? im not sure.
02:06:098 (1,2,3) - move up 1 and to the left 1 to make symmetrical.
02:47:326 (1,2) - turn off distance snap, and grid snap this into the center to make symmetrical.
03:01:783 (1,2,3) - move up 1 and left 1 to make symmetrical.
You needn't flatter yourself. You found one "issue" which was actually intentional.Zelos wrote:
I honestly didn't think I would fine this many symmetrical issues for iNiS style.
Download: NSYNC - I Want You Back (RemmyX25) [MM's Easy].osu