An average rank makes slightly more sense (but still is nearly pointless), but a rank determined by simply adding your ranks for each mode together makes no sense at all. Each gamemode has a variable number of players active, meaning ranks in each mode have different levels of value. If you're ranked 3k in std, that is worth a LOT more than 3k in mania. Also, how do you handle players who only play some of the modes, but not all?
baraatje123 wrote:
2.) It shows who is the best all-rounder
This assumes that ranks are actually a useful measure of skill. They aren't.
baraatje123 wrote:
3.) Adds a new ranking to the game
A new ranking that is entirely tied to other rankings, which makes it lose most of it's meaning.
baraatje123 wrote:
4.) Supports people to play all modes, like me
Assuming everyone cares about ranking in the first place. It hardly adds any real value to the game since it's just doing a bit of math for you.
It doesn't add any new mechanics to the game, nor does it add anything particularly useful (such as editor improvements, new mods, etc.). I suppose the one thing it has going for it is that it would be relatively easy to implement.