Holy crap you did all this... (and RC)
Good luck guys
Good luck guys

Thank you, Liiraye! And for the star, too!Liiraye wrote:
Holy crap you did all this... (and RC)
Good luck guys
Thank you for the star, RC!Remillion Cross wrote:
i give you star for help this ranked easier
5k normal,hard and another diff?Blocko wrote:
Fullereneshift's 4K GD is in the making!Sure. You'll have to make a 5K Easy/Normal diff though, and another Hard diff, because of ranking criteria.Xleonq wrote:
still accept GD?
i wan make 5k Another
Or have me make those two. You decide!
Yeah.Xleonq wrote:
5k normal,hard and another diff?Blocko wrote:
Fullereneshift's 4K GD is in the making!
Sure. You'll have to make a 5K Easy/Normal diff though, and another Hard diff, because of ranking criteria.
Or have me make those two. You decide!
Thank you, Fullerene!Fullereneshift wrote:
Boop. More correct offset would 701, resnap the notes.
4K GD: http://puu.sh/95jM5/6a7c41cfae.osu
Thanks a bunch, Kamikaze!-Kamikaze- wrote:
All key set of one of best songs out there, it's like a miracle come true, starred and call me for mod once you have full set
Fullerene- wrote:
Since you're not online right now I'll post this update to my GD here.
http://puu.sh/9inQY.osu
Thank you to you both!Rainbow Dash wrote:
i shall do the same
http://puu.sh/9isvJ/3cea4af126.osu
^ absolute chaos that definitely needs modding
Thus "suggestions"Rainbow Dash wrote:
also half the things you mentioned were pretty unnecessary :L
Thanks for modding god of wind (-Kamikaze-) lol-Kamikaze- wrote:
*gets energy drinks and lots of food*
ALRIGHT, LET'S DO THIS!
Right now doing mod for only 17 diffs, since you asked me do it now, and rest later
My mods are mostly suggestions so feel free to reject them if you don't like them, but please write down why you rejected things
This will be the largest mod done myself in a while, I'm sure of itAlso I discovered what saving draft actually does, and how handy it can be #helpfulthings
You should make a warning in beatmap page that say something about build up of bpm here and that you should set yourself for 190 bpm, it'll help for begginers, because they can go "oh, this is so slow at the beggining I'll speed it up" and then "wtf is this" causing potential butthurt. And we don't want that to happen, right?![]()
don't use my wording tho orz
Side note: (Q) is where I just don't understand why something is there and I'd love to hear reasons for it. I don't mean that it should be changed in any way
Side note 2: Playtesting only harder than Hards since it wouild take me too damn long to playtest them all :v
AIMod says, that this mapset needs at least one easy/normal difficulty. I rofl'd so hard that I fell off my chair
8KSPOILERColumns are: |Scratch|1|2|3|4|5|6|7| (IIDX reference)
[RC's Normal]
nononononono, HP7 OD7 i think it's hard for a Normal diff, reminding if this is for practice for newcomers or those players who want to practice 8K. but i will make it to HP6 OD7
I think that this many minijack chords (I call them like that, you should know what I mean) in the buildup section is a little too much for NM diff, but that is perhaps your mapping style so that goes under (Q) i will look up this further, i didn't had the time for this actually, but i will check it soon as i can
02:20:279 (140279|1) - Remove actually that's for representing a drum sound, but yeah.. i will delete it, for easier things
02:31:016 - No scratch there? added, maybe i forgot to add this before
02:52:947 - Add LN at scratch until 02:53:263 and remove note from there cool, added
03:02:105 (182105|0,182263|0) - Change those into LN (more fitting for kick imo) cool idea, i will re-arrange the pattern
04:10:947 (250947|0) - Remove i think i want to follow the piano, so no changes
04:10:947 (250947|0) - Add scratch ^
05:24:842 - Add at 4th ok
05:33:669 - Add scratch ok
06:06:859 (366859|0,366859|7) - Those should be at 06:06:543 change the pattern instead
[RC's 8K The World]
I'm too tired by now to even playtest this diff, don't beat me ;w; but from what I'm seeing from auto it's very nice to play, and I'll certanly going to play it in future i even just play one time in this lol
00:34:174 (34174|3) - Move to 5th i know what you mean, changed
00:45:543 - Missing notes for drums in bg, probably short 1/4 stream thanks for check about this, added
00:52:490 - Add scratch ok
01:32:911 - Add scratch (the bell) ok
01:33:227 (93227|0) - Move to 4th my fault, changed
01:41:122 - Add scratch for bell again (I get that this is what you map on scratch for this section) ok
01:50:279 - ^
01:50:437 - ^
01:50:990 - ^
01:51:437 - ^
03:58:315 - Add scratch
03:59:579 - ^
04:04:158 - 04:05:579 and 04:06:684 - 04:07:631 - Those chords could use boosting by one note (powerful piano) ^added all of scratchy things here
05:34:821 (334821|1,334821|6) - Those should be at 05:34:886 - it's 1/16 before next ones (as in Blocko's diffs which I believe are accurate about that) i see.. very well, changed
06:06:662 - You should end this with mapping that sound more throughfully, to give it that unique finishing touch
And this is where I met my Happy End *cries tears of joy*
FINALLY I DID IT,my hands hurt, my brain stopped working, my eyes hurt, but I'm so fuckin happy about doing this mod that I don't care.If I only had determination like that for mapping.. orz
Shot another 3 stars btw, because I got attached to this map and it must me ranked by any means necessary =w=)bStatistics for myselfStarted at 11:20
13:09 - Finished 4K. I need a break.
15:05 - Going back to it
15:43 - Done 5/6K (whatever was ready to mod)
16:11 - My eyes hurt ;w; 10/17 diffs done
17:10 - 5 min break 12/17 done
17:56 - Whoosh, 7k's done, only 8k's left
19:25 - HAPPY END!
Modding time: 8hrs 25 mins - 1h 55 mins of break = 6hrs and 30 mins of pure playtesting and modding. Beat that xD
Thanks a HUGE bunch for this HUGE mod!-Kamikaze- wrote:
*gets energy drinks and lots of food*
ALRIGHT, LET'S DO THIS!
HELL YEAH!
Right now doing mod for only 17 diffs, since you asked me do it now, and rest later
My mods are mostly suggestions so feel free to reject them if you don't like them, but please write down why you rejected things
This will be the largest mod done myself in a while, I'm sure of itAlso I discovered what saving draft actually does, and how handy it can be #helpfulthings
Very useful. I accidentally closed out of this without saving draft, so I have to do this again
You should make a warning in beatmap page that say something about build up of bpm here and that you should set yourself for 190 bpm, it'll help for begginers, because they can go "oh, this is so slow at the beggining I'll speed it up" and then "wtf is this" causing potential butthurt. And we don't want that to happen, right?![]()
don't use my wording tho orz
Added warning
Side note: (Q) is where I just don't understand why something is there and I'd love to hear reasons for it. I don't mean that it should be changed in any way
Side note 2: Playtesting only harder than Hards since it wouild take me too damn long to playtest them all :v
AIMod says, that this mapset needs at least one easy/normal difficulty. I rofl'd so hard that I fell off my chair
Too hard for AIMod
4KSPOILERColumns are: |1|2|3|4|
[Easy]
HP7 OD7 Kinda makes it a little harder than it should be. No change.
00:00:700 - Add note Added
00:10:806 - ^ Added
00:14:990 - ^ Added
03:02:263 - Change those notes into short LN's starting at 03:02:105 - or add 2 notes at :105 on 2nd and 3rd lane Added 1 note.
Very nice idea with 1/1 mapping, it'll certanly be passable for anyone, and a it's good starting point for begginers and argument against those who say that o!m diffs are too hard lol
Thank you![]()
[Normal]
00:20:911 - Add at 4th? Added
02:26:279 - Add note Added
02:26:595 - ^ Added
02:26:911 - ^ Sound this hearable should be mapped in NM imo, especially that you map it later [color=green ]Added[/color]
02:52:631 (172631|2) - Maybe remove and move shorter LN to 3rd? I feel that this (somewhat) hidden LN will be breaking point for NM players Changed it to this https://osu.ppy.sh/ss/1707355
03:17:263 - Why the pause here? (Q) Added note. I missed that one oops
03:45:052 (225052|0) - Remove, or move 03:44:894 (224894|2) - to 2nd Removed
04:21:684 - [url]Something like this?[/url] There's nothing there.
04:38:421 (278421|1) - Remove, kinda breaks the flow Removed
04:44:421 - Add at 3rd (POWERRRRRRRRR-ish sound) Added
04:58:631 - Add note for flow Added
05:57:971 - Add note for stronger piano Added
05:58:679 - ^ Added
Again nice idea with 1/2\o/
[Hard]
00:01:332 (1332|2) - Change into LN until 00:01:964 Changed
00:01:964 (1964|1) - Change into 2/1 LN Changed
00:03:227 (3227|1) - Change into LN until 00:03:648 -ish (I mean so it ends 2/3-3/4 before next one, up to you where to end it) Changed
00:03:858 (3858|3) - Change into LN until 00:04:490 -ish Changed
00:12:069 (12069|2) - Same story, end at 00:13:016 Changed
00:13:332 (13332|0,13332|2) - I'd change both of these into LN with same spacing as before, but one is fine too Changed but only 1 LN
00:13:964 (13964|1,13964|3) - ^ Changed but only 1 LN
00:56:437 - 01:00:069 - Mix those holds maybe? If you're following pitch there then ignore it Following the pitch flow
01:51:016 (111016|0,111437|2) - (Q) There're bells there
02:26:279 - Missing note 50$ reward Added
02:26:595 - ^ Added
02:26:911 - ^ Added
03:27:684 - ^ Added
03:28:000 - ^ Added
03:28:315 - ^ Added
03:45:684 - There should be stair stream, not 1/2 stairs Added
04:44:421 - Add at 2nd (POWERRRRRRRRR-ish sound) Changed to this https://osu.ppy.sh/ss/1707562
[RD's Another]
OD9
You should try to change some notes into LN's for longer sounds, but seeing how you mapped it all, it's not neccesary
01:25:490 (85490|2) - (Q), because it was breaking point for me
01:26:753 (86753|2) - Another (Q) I feel like those 2 notes are unneeded because there is a slight pause in melody
03:02:105 (182105|3,182105|0) - Change those two into 1/2 LN's and remove notes at 03:02:263 (more fitting for the sound)
03:02:263 - Add LN at 3rd for increasing sound in background until 03:03:368
03:02:736 - Add note
03:03:052 - ^
03:03:368 - Move one note from 3rd to 2nd
03:16:631 (196631|1) - Move to 4th
03:20:263 (200263|1) - Move to 4th
03:45:526 (225526|3) - Remove or (Q)
04:29:894 (269894|1) - Move to 4th
05:01:000 - (Q) What's this weird change of rhythm?
calling Rainbow Dash
[Fullerene's 4K Happy Apocalypse]
Best diff name I saw in a while >w<)b
And this must be the single best 4K diff I've played in 1 and a half year since I started playing o!m, but I have some complaints anyway
You should try to change some notes into LN's for longer sounds, but seeing how you mapped it all, it's not neccesary (same as with RD's diff)
00:24:543 (24543|0) - This note is kinda hard to read on slowjam
00:25:332 - Same goes for this section
00:30:069 - And this is The Widowmaker of slowjam weaklings such as myself, try to make them easier to read
Other than slowjam stuff I see absolutely nothing wrong with this one, it plays wonderfully
calling Fullerene-
That concludes 4K diffs, damn 12 more to go... orz
I think you missed 4K Insane..
5KSPOILER[Hard]
One thing you need to know about me, is that I'm god at accuraccy /me cries
Very simple and easy to understand diff I only nitpick about one thing:
03:45:684 - There should be 1/4 stream (drumz) Done
I'll do other two once they're done
6KSPOILERColumns are: |1|2|3|4|5|6|
[Normal]
AIMod gets butthurt about letterbox conflicting with other diffs on my end, but I feel like it's bugged
02:46:315 - Add note for flow Added
02:48:210 - Add at 1st Added
02:58:315 - Add at 5th Added
03:13:158 (193158|1) - Remove Removed
03:15:684 (195684|4) - ^ Removed
04:14:105 - Add at 5th Added
Once again kudos for 1/1 mapping idea \o/
[Hard]
Same as 5K hard, I see that they are very alike and that's good imo, and same nitpick to do:
03:45:684 - There should be 1/4 stream (drumz) Done
I'll do Agka's diff once finished
7KSPOILER[Easy]
Letterboxes'n stuff
HP7 OD7 Kinda makes it a little harder than it should be. No change.
00:00:700 - Add note Added
00:10:806 - ^ Added
00:14:990 - ^ Added
00:17:437 - ^ Added
03:02:105 - Add 1/2 LN's on 1st and 7th like in 4K and then delete notes from 03:02:263 - I kinda did this instead https://osu.ppy.sh/ss/1707693
I see some wrongly snapped notes (going under metronome, dunno why)
05:32:373 (332373|6,332373|0) -
05:33:630 (333630|5) -
05:34:258 (334258|1) -
05:34:886 (334886|4,334886|2) -
05:40:899 (340899|6,341531|0) -
05:43:742 (343742|1,343742|5) -
Forgot to rearrange them after getting a better offset. oops.
Snapped
[Normal]
02:27:227 - Add note Added
02:29:753 - ^ Added
02:34:806 - ^ Added
02:35:475 - ^ Added
03:45:052 - Add LN until 03:45:368 on 4th and remove note from there Did this instead https://osu.ppy.sh/ss/1707668
04:39:052 (279052|3) - Remove Removed
[Hard]
00:55:016 - Add note Added
00:55:648 - ^ Added
01:08:911 - ^ Added
01:13:964 - ^ Added
03:18:052 - Why pause in flow here? (Q) No piano sound there
03:57:526 - Change those chords into LN's ending where next chord is Like this? https://osu.ppy.sh/ss/1707654
[Insane]
Another very solid and well constructed diff \o/
01:10:174 - Change those into symmetrical stairs? Changed
04:44:421 - Add at 5th There's already a 5th note there
05:50:083 (350083|2,350123|3) - Move those to the other hand Moved
05:55:260 (355260|3,355305|4) - ^ Moved
[Happy End]
I still can't pass this one orz
02:10:806 (130806|3) - Move to 7th Changed into...
02:10:964 (130964|6) - Move to 6th ...something like this https://osu.ppy.sh/ss/1707493
02:53:268 - Add at 7th Added
03:02:105 - Add LN until 03:02:263 on 3rd (RC allows it since it's release of key and it's the POWEEEEER-ish sound xD) and then chane notes on 2nd and 6th same way (more fitting for the kick) Added LN on 4th, but no change on the second suggestion.
04:44:421 - Add note at 1st I think this makes it have a power overload... No change.
05:27:368 - Add at 6th Makes it inconsistent with this 05:28:000 (328000|3,328000|5) No change.
Those 1/16's at the end are very hard to hit because earlier note is in middle of ones we need to press next (at least for me), get some opinons on them, I'd switch them around so they'll be more comfortable to hit, it's relax zone goddammit! xD
But grace notes... I'll ask more people about it, though.
8KSPOILERFINALLY I DID IT,my hands hurt, my brain stopped working, my eyes hurt, but I'm so fuckin happy about doing this mod that I don't care.Columns are: |Scratch|1|2|3|4|5|6|7| (IIDX reference)
[RC's Normal]
nononononono, HP7 OD7
I think that this many minijack chords (I call them like that, you should know what I mean) in the buildup section is a little too much for NM diff, but that is perhaps your mapping style so that goes under (Q)
02:20:279 (140279|1) - Remove
02:31:016 - No scratch there?
02:52:947 - Add LN at scratch until 02:53:263 and remove note from there
03:02:105 (182105|0,182263|0) - Change those into LN (more fitting for kick imo)
04:10:947 (250947|0) - Remove
04:10:947 (250947|0) - Add scratch
05:24:842 - Add at 4th
05:33:669 - Add scratch
06:06:859 (366859|0,366859|7) - Those should be at 06:06:543
calling Remillion Cross
[Hard]
I feel like this is not fitting the gap between NM and The World that good, it's a bit too easy and/or NM's a bit too hard
00:56:911 - Add scratch Added
01:08:279 (68279|4) - Move to scratch Moved
01:08:911 (68911|4) - ^ Moved
01:21:543 - Arrange it this way maybe? https://osu.ppy.sh/ss/1707042 Done
02:06:385 - No 1/4 stream there? Fits better with 1/3 stream. Changed along with 02:11:437 and 02:16:490
02:53:105 - Add LN at scratch until 02:53:263 - and delete or move note from there Done. there goes my no ln diff
03:02:105 - ^ but until 03:02:263 - Sorry, I don't like it. No change.
03:14:579 (194579|1) - Move to scratch Moved
03:20:065 (200065|4) - ^ Moved
03:59:421 - Add at scratch Moved
04:40:907 (280907|4) - Move to scratch Moved
04:44:421 - 4-chord at least Done
04:51:368 - Add at scratch Added
[RC's The World]
I'm too tired by now to even playtest this diff, don't beat me ;w; but from what I'm seeing from auto it's very nice to play, and I'll certanly going to play it in future
00:34:174 (34174|3) - Move to 5th
00:45:543 - Missing notes for drums in bg, probably short 1/4 stream
00:52:490 - Add scratch
01:32:911 - Add scratch (the bell)
01:33:227 (93227|0) - Move to 4th
01:41:122 - Add scratch for bell again (I get that this is what you map on scratch for this section)
01:50:279 - ^
01:50:437 - ^
01:50:990 - ^
01:51:437 - ^
03:58:315 - Add scratch
03:59:579 - ^
04:04:158 - 04:05:579 and 04:06:684 - 04:07:631 - Those chords could use boosting by one note (powerful piano)
05:34:821 (334821|1,334821|6) - Those should be at 05:34:886 - it's 1/16 before next ones (as in Blocko's diffs which I believe are accurate about that)
06:06:662 - You should end this with mapping that sound more throughfully, to give it that unique finishing touch
calling Remillion Cross
And this is where I met my Happy End *cries tears of joy*If I only had determination like that for mapping.. orz
Shot another 3 stars btw, because I got attached to this map and it must me ranked by any means necessary =w=)b
Can't thank you enough for this.Statistics for myselfStarted at 11:20
13:09 - Finished 4K. I need a break.
15:05 - Going back to it
15:43 - Done 5/6K (whatever was ready to mod)
16:11 - My eyes hurt ;w; 10/17 diffs done
17:10 - 5 min break 12/17 done
17:56 - Whoosh, 7k's done, only 8k's left
19:25 - HAPPY END!
Modding time: 8hrs 25 mins - 1h 55 mins of break = 6hrs and 30 mins of pure playtesting and modding. Beat that xD
kamimod2stronk
Thanks! Update here: http://puu.sh/9qVU3.osu-Kamikaze- wrote:
4KSPOILERColumns are: |1|2|3|4|
[Fullerene's 4K Happy Apocalypse]
Best diff name I saw in a while >w<)b wwwwwww
And this must be the single best 4K diff I've played in 1 and a half year since I started playing o!m, but I have some complaints anyway
You should try to change some notes into LN's for longer sounds, but seeing how you mapped it all, it's not neccesary (same as with RD's diff)
00:24:543 (24543|0) - This note is kinda hard to read on slowjam moved this out of the way of the LN end
00:25:332 - Same goes for this section the minijack is intentional to emphasize the snare cutting in here
00:30:069 - And this is The Widowmaker of slowjam weaklings such as myself, try to make them easier to read also moved this so it doesn't look too heavy on the right column
Other than slowjam stuff I see absolutely nothing wrong with this one, it plays wonderfully
That concludes 4K diffs, damn 12 more to go... orz
Thank you for the mod, lZenxl!lZenxl wrote:
#breakosuthread2014
COLUMN : 1 2 3 4 5 6 7 8
Btw mods are suggestions, not instructions, if you feel unconfortable reading these comments you can just ignore my mod
Comments are opinions, don't hesitate to rebut them
I tend to talk to myself, so some explanations might be just me being really high on weed
Don't worry about it, I can understand you just fine.
Going to post difficulty by difficulty through edit, so that i don't lose progress
K I think 2 diff.s are enough for now,will edit more in a bit i guesswill mod tommorow, I'm lazy
[Comments]
4K Easy - You overlap the unique rhythms with rigid rhythms too much, it feels like you are comprimising the dynamism of the chart ( holy crap vocabulary )
- If you think that the unique rhythms, such as 1/3s 3/4s 3/2s are too hard for easy players, use the multiples of them so as to cut down the notes by half
- Eg. 1/3s -> 2/3s ; 3/4s -> 3/2s ; 3/2s -> 3/1s etc.
- It fits the music more imo
7K Easy - A ton of patterns being used here, really like it, put in some LNs to create more variety though
[4K Easy]
AiMod pls Checked and fixed errors
00:14:911 (14911|2) - Make this a LN that ends at 00:15:858 - | You are missing quite a few strong instument notes here, I suggest to cover it up with a LN
- Changed
00:21:543 (21543|1,22174|3) - Ctrl+H | Fits Pitch relevancy better imo Changed
00:27:227 (27227|2) - Move left by 1 column | Pitch relevancy of piano since 00:25:964 (25964|2,26595|0,27227|2,27858|0) - These 2 patterns do not have the same piano, I recommend to not repeat the pattern Moved and changed
00:28:490 (28490|3) - Move left by 1 column | Same idea as above | 00:28:490 (28490|3,29122|1,29753|3,30385|1) - Since 00:29:753 (29753|3) - is higher in pitch Moved and changed
00:38:595 (38595|3,39227|2,39858|1,40490|0) - Highly recommend to not overlap a unique rhythm ( 1.5/1 ) with a standard rhythm ( 2/1 ) | This may confuse the player who has heard the song quite a lot of times, use 1.5/1 mapping here - I don't mean using hammers btw, just notes every 1.5 white lines Rearranged
00:40:490 - Following that, put a 2/1 LN here to cover the reverse crash ( the high-pitch build up instrument thing ) Changed
00:49:964 (49964|0,50595|3) - Convert to 2/1 LNs, make some variation, this might get boring for them Converted
- You may want to cut the LN mentioned above at 00:50:911 - so as to add more notes to increase the note density due to the intensifying instruments I think the LN already covers that
01:10:174 - Use a 4/3 rhythm here to follow the instrument thingy, make some var iations, or the 2/1 rhythm might just get really really monotonous Changed
01:15:227 - Same here Changed
01:19:016 (79016|0) - CTRL + H | It might look minor, but I suggest to not end a LN with a note here on 1 hand, it may be difficult to Easy players, balance it out on both hands CTRL + H'd
01:19:016 - TO 01:21:543 - Use 3/2 rhythm here or multiples of it Done
01:46:174 (106174|3) - Convert to 2/1 LN to cover the strong 1/3 instruments Converted
01:50:595 - Follow unique rhythm on the high-pitch instrument here Done
-
02:01:964 - You might want to convert all the notes in the kiai time to LNs, it gives a very nice variation from your 2/1 single notes imo, but on the other hand it decreases the players accuracy, so you might want to think about it before you apply this mod here
- If you didn't convert to LNs,
- 02:11:437 (131437|1) - Change to LN for the violin I did this instead of the above suggestion along with the other ones like this https://osu.ppy.sh/ss/1711946 so it has more variety to it.
- 02:21:543 (141543|3) - Change to LN for reverse crash Changed
-
03:02:263 (182263|3,182263|0,182263|1) - Change to a quad chord ( 4note-chord ) | This is easier for Easy players to read imo, since they just have to smash all the keys, gives a ton of satisfaction also Changed
03:41:263 - TO 03:44:736 - Use 3/2 rhythm here Done
03:46:789 - Add a note for 3/2 rhythm Added
03:49:473 (229473|1,230105|2,230736|3,231368|2,232000|1,232631|2) - Change all to LN to represent the piano Changed and rearranged
04:08:421 (248421|1) - Change to LN for the strong instrument Changed
04:09:684 (249684|1,250315|2) - Change to LN for piano, omitted the 3rd one due to it having a unique rhythm it might be confusing Changed
04:39:842 (279842|0,280315|1,280631|2,281263|3,281579|0,281894|3,282210|0,282526|3,282842|0) - Use a rigid rhythm here, the rhythm in the music is very very vague, I can't seem to get a strong rhythm out of it, use white lines only here so that the player will be able to hit the notes at the correct time Changed. I originally have that for bells but with further thought it might confuse new players.
04:46:947 (286947|3,286947|2,287579|1,288210|2,288210|3,288842|0) - I suggest to use a hammering 2 note chord here that hits all the important points in the music, it makes the pattern here more interesting and it is also simple to execute due to the unchanging chord Changed
05:03:368 (303368|3,303368|2) - Convert both to LNs, Easy players might not even know how to deal with a note and LN appearing at the same time, they might just get confused here, using both as LNs gives the Easy players an easier job of processing on what to press down Converted. Deleted the note 05:04:000 (304000|0) - so it's easier to read
05:10:158 - Pretty sure you should have a note here instead of 05:10:315 (310315|1) - since you used an unique rhythm to map previously Thanks for catching that. Changed.
06:06:760 (366760|1,366839|2) - Put both notes on 1 hand or just make it a chord, Easy players might find it hard to coordinate their hands one after another during slowjam here Done
For the BPM changes at the back, use a constant SV, the fluctuating SVs are rather unpredictable, causing some misses for easy players
Will do.
EDIT: I'll put a slight SV change on it (for the sake of mood), but put a smoother transition in the ending. The same goes for all diffs, since I've seen people tend to miss in the ending.
[7K Easy]
AiMod Pls Checked and fixed errors
00:01:964 (1964|2,3227|3,3858|4,10806|2,11437|3,12069|4) - Since it's Easy, 7K players that are new to this would treat the centre key like a special key, I suggest to not involve it in quick patterns like these and instead, use them separately like 00:18:385 (18385|3) - Rearranged
00:38:595 - Same comment stuffs Use 3/2 rhythm Done
01:00:069 (60069|0) - Change to LN for the cymbals in the music Changed
01:05:122 (65122|4,65753|6) - Swap columns for pitch relevancy in piano Swapped
01:10:174 - Use unique rhythm Done
01:19:016 - ^ Done and rearranged
01:41:122 (101122|6) - Move to centre and change to LN | This to map to the drums, using a LN on the centre represents the drum better due to it being strong Moved and changed
01:55:648 (115648|3) - Move right by 1 column | The alternating hand pattern here might be ruined since those players which press the centre key with their left hand will press 3 notes consecutively 01:55:016 (115016|0,115648|3,116279|2) - Moved
02:06:385 (126385|4) - Move to centre | It feels that this LN is pretty "special" compared to the other LNs, moving it into the centre key will be more appropriate Moved
02:11:437 (131437|1) - Move to centre | ^ Moved
02:19:648 (139648|5) - Move left by 1 column AND 02:20:911 (140911|1) - Move right by 1 column | Players might find 02:20:911 (140911|1,142174|0) - The transition between the middle and ring finger rather awkward, I suggest to move it to a move comfortable finger transition ( index to ring ) Moved
02:46:947 (166947|3,167579|2) - Move left by 1 | This is to make the high-pitched instrument here used by only one hand, it feels better imo and it's more accurate due to the change in pitch in between those 2 notes being very minimal Moved
03:02:263 (182263|6,182263|3,182263|0) - This chord is pretty hard to play and judge which keys to press due to it being spread out, I suggest to just have notes on 3 and 5 Done, but I didn't remove the spacebar so the notes are strong with the music.
03:05:894 - TO 03:07:789 - Use LNs here and map to the unique rhythm, it provides more variety Done
03:11:579 (191579|1) - Change to LN for piano Changed
03:20:421 (200421|6,200736|0,201052|6,201368|0,201684|6,202000|0) - Move to index finger, it feels more comfortable Moved
03:22:315 (202315|4,202947|2) - Change to LN for piano Done
03:41:263 - Map to unique rhythm Done
03:43:789 - TO 03:47:579 - Same thing for these other parts Done
04:08:421 (248421|6,248736|3,249052|0) - I suggest to not overlap a 1/3 rhythm with 1/2, it's rather confusing, use a LN to cover the 1/3 instead Done
04:17:894 (257894|4,258736|2) - These 2 are of the same pitch, use the same column, probably use columns 1 2 3 so as to use the left hand Moved those two to the left columns
04:46:947 (286947|2,286947|4,287579|1,287579|5,288210|6,288210|0,288842|5,288842|1) - Use 3/2 rhythm here, it feels better, use hammer if you think that it's too hard or just use single notes I used the suggestion you gave at 4K Easy instead.
05:10:315 (310315|3) - Same thing as 4K Easy, move 1/2 earlier Moved
06:02:490 (362490|3,362657|0) - Move them closer, they are not so far in pitch Moved
06:06:760 (366760|2,366839|4) - Put both notes on 1 hand or just make it a chord, Easy players might find it hard to coordinate their hands one after another during slowjam here Made it a chord
For the BPM changes at the back, use a constant SV, the fluctuating SVs are rather unpredictable, causing some misses for easy players
Will do.
EDIT: I'll put a slight SV change on it (for the sake of mood), but put a smoother transition in the ending. The same goes for all diffs, since I've seen people tend to miss in the ending.
Oh, I'll start modding once you get your hitsounds done.... since i'm better with itBlocko wrote:
I just figured out how to hitsound.![]()
Hitsounds for this map are coming soon!
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264105,-333.333333333333,4,2,0,25,0,0
Thank you for the mods, ArcherLove (and star!) and Level 51!Level 51 wrote:
In 5K Hard, 02:50:342 (170342|2) seems to be a bit off? Fixed, thank you for catching that.
lZenxl wrote:
#breakosuthread2014
COLUMN : 1 2 3 4 5 6 7 8
Btw mods are suggestions, not instructions, if you feel unconfortable reading these comments you can just ignore my mod
Comments are opinions, don't hesitate to rebut them
I tend to talk to myself, so some explanations might be just me being really high on weed
Don't worry about it, I can understand you just fine.
[4K Normal]
Aight, back to modding
AiMod
00:01:964 (1964|3,3858|2) - Swap Columns | Pitch relevancy Done
00:01:648 (1648|1) - Following that, move this left by 1 column | Pitch relevancy with respect to 00:03:227 (3227|1) - Done
00:10:806 (10806|1,11122|2,11437|3) - Move left by 1 AND 00:12:069 (12069|2) - Move right by 1 | Pitch relevancy | Since you used a hammer with the same pitch at 00:09:227 (9227|3,9543|3) - , I assume hammering this 00:10:490 (10490|0) - and the following note will be ok Done
00:17:437 (17437|2,17595|0) - Move right by 2 columns | This is so that both notes are on a single hand, and the pitch relevancy will be more accurate due to the high pitch | I suggest to put both notes in 1 hand because the pitch between the notes is rather small Done
00:48:701 - Chord here, add on 3 Done
00:55:648 (55648|2,56279|3,56911|2) - Chord all 3 of them? on 4 and 3 and 4 respectively Sorry, no change on this.
01:08:279 (68279|2) - Remove | I don't think this sounds like a chord, it just sounds like a strong single note, I suggest to remove the note here since 01:08:911 (68911|2,68911|3) - is stronger than it Done
01:46:174 (106174|2) - Change to 2/1 LN for strong cymbals in the music? Nah, it's good to have more pattern for this one.
02:20:911 - Since this is near the ending, I suggest to add more notes here : Highlighted notes are the added notes/Moved notes Done
Image
02:27:227 (147227|2) - Move this to the far left OR add a note on 1 | A note on Column 1 is to account for the strong bass instrument Added note to 1
02:28:806 (148806|2,148964|1) - Move to right hand | Since the pitch difference is small, it's more "accurate" to put on 1 hand Done
02:39:187 (159187|2,159361|1) - ^Done
03:26:105 (206105|0,206736|3) - Remove | It feels rather weird to have these notes here, since you didn't map to the other bells in the section here I added the other bells instead.
03:30:368 - Might want to add a note here for the piano Done
03:46:315 (226315|0,226473|0,226789|0,226947|0) - Move to 3 | You have had 2 hammers in succesion on the left hand already 03:43:789 Done
(223789|1,223947|1,224263|1,224421|1) - , you might want to move to the right hand for balance Done, but I rearranged a few notes below it.
04:53:263 (293263|1,293263|2) - Change this chord pattern here, it should be different from 04:52:631 (292631|1,292631|2) - due to the difference in pitch Done
05:39:992 (339992|0) - Move to far left | This is for pitch relevancy I think this is the leftmost of the left in 4K
05:56:656 (356656|2) - Move to far right | For pitch relevancy Done
[6K Normal]
AiMod
00:10:174 (10174|1,10490|0) - Move right by 1 Column AND 00:10:806 (10806|1) - Move left by 1 column | For pitch relevancy since the pitch goes down on 00:10:490 (10490|0,10806|1) - Done
00:15:543 (15543|0,15858|1,16174|2,16490|3) - Same idea here, 00:15:543 (15543|0) - Move right by 1 column | 00:15:858 (15858|1,16174|2,16490|3) - Move left by 1 column Done, but not for 16490|3.
00:24:069 (24069|4) - Move right by 1 column | Pitch relevancy with respect to 00:23:437 (23437|4) - Done
01:19:174 (79174|0,79648|5) - Move towards the centre by 2 columns | I suggest to not use the ring finger too much during strong notes like these, the ring finger is not as strong as the middle and index Done
02:19:648 - I'm not sure if this is too hard for Normal Players | Broken stair streams are rather hard to read and if you want to keep this pattern, 02:20:806 (140806|4,141016|4) - I suggest to not have any kind of hammering here Rearranged to a more readable pattern.
03:02:263 (182263|5,182263|0) - Move to the centre | Ring finger doesn't provide much emphasis Done
03:30:210 (210210|5,210526|4) - Fit in a 1/2 stream here for the piano somehow Done
04:08:421 - I suggest to have a 2/3 hammer chord here, overlapping a 1/1 over this feels weird imo Done
05:24:052 (324052|5,324131|4,324210|3,324289|2) - This start of the stream feels wierd due to the weird beat it starts on, I suggest to have 2 streams on 05:23:579 - AND 05:24:210 - separately Done.. I think.
05:44:097 (344097|3) - Move to far right | This note is pretty high in pitch, I suggest to put it on the rightmost column Done
[RC's 8K Normal]
Calling RC. I wonder how he's doing right now..
00:00:701 (701|3) - Move left by 1 column | Pitch relevancy with respect to 00:01:332 (1332|3) -
00:01:964 (1964|7,1964|0,3227|7,3227|0) - These 2 chords are not of the same pitch, make them different
00:03:227 (3227|7,3858|4) - Following that, fix the pitch relevancy here
00:07:332 (7332|0,7490|0) - I don't suggest a special key hammer here if this is 7K+1 especially at the intro | Players might find it hard to execute it
00:11:437 (11437|4,11437|7,12069|4,12069|1) - Fix pitch relevancy
00:13:332 (13332|7,13964|1,13964|5) - ^
00:14:911 (14911|4,15227|6) - ^ and a lot of other pitch relevancy errors, please do fix them even if they are minor
00:17:437 (17437|0,17595|0) - Don't really recommend to hammer at the start of the song, it is too hard and intense
00:37:332 (37332|1) - Don't get why is this overmap needed
00:38:595 (38595|7,38753|7,39069|7,39227|7,39543|7,39701|7,40016|7,40174|7,40490|7,40806|7,41122|7) - I don't suggest to have many chord hammers in succession here, it may be too hard for normal players to play it
00:42:701 (42701|0) - Don't get why a special key is needed here , I suggest to move it to 00:43:648 - instead
00:50:595 (50595|3,50753|6,50911|2,51069|5) - Ctrl + H and Move right by 1 column | It fits pitch relevancy better
00:54:069 (54069|2,54069|5,54385|3,54385|6,54701|5,54701|2) - I don't get the 1/1 chord here, it doesn't seem to emphasize anything
01:14:279 (74279|1,74279|4,74437|1,74437|4) - Don't think a chord hammer is needed here, use a single note hammer instead
01:15:648 (75648|7,75648|1) - Change this chord, it is different in pitch with respect to 01:15:227 (75227|1,75227|7,76069|1,76069|7) -
01:20:911 (80911|7,80911|5,81227|6,81227|4) - Hammer these, they are of the same pitch
01:30:701 (90701|2,91016|4,91332|6) - This note should stair the other way due to pitch relevancy
01:55:964 (115964|4,116122|2,117227|2,117227|6,117385|6,117385|2) - It feels weird to have the same sounds having different patterns
02:17:437 (137437|6,137437|2,137595|6,137595|4,137911|2,137911|6,138069|4,138069|2,138385|1,138385|4,138543|6,138543|3,138858|3,138858|7,139016|7,139016|2) - I don't get what are the chords emphasizing in particular, i don't think this pattern suits this section at all
02:27:543 (147543|4,147858|3,148174|2,148490|1) - Stair the other way for pitch relevancy
02:32:279 (152279|5,152911|3,153543|1) - ^
03:02:105 (182105|4,182105|0,182263|2,182263|4,182263|7) - This might be overkill for Normal, this pattern is way too hard, chord & LN & hammer on 1/2s are way too confusing for normal players
03:19:473 (199473|7,199473|5,199631|5,199631|7) - I don't get this chord hammer here
03:33:368 (213368|6,213526|6,213684|7,213684|5) - Don't think a hammer bracket here is easy to execute, use another pattern here
03:39:368 (219368|6,219368|7,219368|0) - Remove 1 note here | This chord doesn't have a cymbal, while 03:38:736 (218736|7,218736|0,218736|6) - this does, I suggest to make 03:39:368 (219368|6,219368|7,219368|0) - have less notes
03:43:789 - These doublet chords feel very inconsistent, some are hammers while some are just doublet stairs, it gives a totally different feeling when playing those 2 chords even when the sound effects are close in similarity
03:58:473 (238473|7,238631|7,238789|7) - I don't get what needs to be emphasized here?
03:59:105 (239105|3,239263|3,239421|3) - Same here, this chord hammer is hard to execute but there's nothing here in the music that indicates the need for this pattern
04:18:315 (258315|7,258315|5) - Change this chord pattern, it is different in pitch with respect to 04:17:894 (257894|7,257894|5,258684|7,258684|5) -
04:28:158 (268158|4,268158|1,268315|6,268315|3) - Swap Columns | Pitch relevancy
04:38:263 (278263|4,278421|4) - Move right by 2 columns | Players who press the center key with their left hand may find this pattern harder to execute compared to those who press the center key with their right hand, it creates more balance here
04:44:421 - I don't get how is this not a kiai time, it is way more intense than the previous section
05:46:939 (346939|1,347255|1) - I don't get this overmap here?
05:51:399 - You probably missed a note here
05:57:971 (357971|0,357971|7,358679|0,358679|7) - Make 1 of these chords different, they are of different pitches
Nothing else, except pitch relevancy, it will be a long list if I would to point them out
[7K Normal]
00:01:332 (1332|2,1964|3) - Move to right hand | I feel that those notes stand out from 00:00:701 (701|0,1016|1,1648|1) - | Separating them follows the music better Done
00:03:227 (3227|4,3858|5) - Move right by 1 | To follow pitch relevancy with respect to the notes stated ^ Done
00:11:437 (11437|3,12069|4) - Same as first mod Done
01:08:279 (68279|5,68279|1) - Remove 1 note here | 01:08:911 (68911|6,68911|0) - This chord must have more notes than that chord since it has more piano notes Done
01:40:806 (100806|0,101122|5,101437|1) - Shouldn't this stair to the left according to pitch relevancy? Rearranged
01:50:911 (110911|4,111227|5,111543|3) - ^ Rearranged
02:39:187 (159187|2,159361|1) - Move to right hand? | This doublet here seems to be very far in pitch with respect to 02:38:838 (158838|0) - Done
03:02:263 (182263|0,182263|6) - Move towards the centre by 2 columns | I feel the chording with the index finger feels more impactful Done and added a space for more impact
03:13:158 (193158|1,193158|3) - I don't get why there's a chord here? It's for the bells.
03:15:684 (195684|5,195684|3) - ^ For the bells.
03:18:210 (198210|3) - Remove the note here, it feels out of place due to it being in the middle of a 2/3 rhythm Done
03:30:368 - Add a note here for the piano Done
03:36:842 - Add a note on the left hand | This is due to the drums here Done
04:33:368 (273368|6) - Move to index, putting this on a ring with the middle finger on a LN might be awkward to play for Normal players Done
I suggest to put chords on the stronger points in the music like : 04:47:421- 04:48:052- 04:48:526- Instead of overlaying them with 1/1 Rhythms, it might get boring Done. I also applied this suggestion to other diffs, so thank you for that.
04:48:842 - Have a 1/2 stream here? | For the piano Done
05:10:158 - Have a chord here for the piano, similar to what you did previously 05:05:894 (305894|2,305894|4,306368|5,306368|1) - Done
06:06:681 (366681|2,366760|4,366839|6) - Move all to 1 hand, it flows better Done
[5K Hard]
01:00:279 (60279|3,60279|1,60490|2,60490|0,60701|3,60701|1) - I think it's better to hammer these, having brackets here create too much flow when playing it, besides, they are all the same sound effects Done
01:05:753 (65753|4,65832|3,65911|4) - Trill with the ring and middle finger may feel awkward, I suggest to move it somewhere else I think it's fine as it is.
01:41:753 (101753|0,102069|1,102385|2,102701|3,103016|0,103332|1,103648|2,103964|3) - Don't think a stair pattern is suitable for the fluctuating pitch of the guitar Rearranged
01:50:595 (110595|4,110911|3,111016|0,111227|1,111437|4,111543|0) - Not sure about overlapping 2 rhythms together, it's rather confusing, I suggest to just stick to 1 rhythm here and map it Done
02:50:342 (170342|2) - Misplaced note oops
03:11:579 (191579|0,191658|1,191736|2,191815|0,191894|3,191973|4,192052|2,192052|1) - I suggest to change to |1|2|3|1|2|3|45| ( Refer to the Note below ), it looks better and fits the pitch relevancy better imo Done
Note :
03:49:473 (229473|0,229552|1,229631|2,229710|3,229789|4,229868|0) - This means |1|2|3|4|5|1|
03:50:658 (230658|2,230736|4,230736|3,230894|0) - This means |3|45|_|1|
03:15:605 (195605|3,195605|1,195842|4,195842|2) - Swap columns of chords for more accurate pitch relevancy Done
03:14:894 (194894|0,194894|1) - I don't know what this chord is emphasizing? owo Removed a note after some thought.
03:18:052 - I suggest to overmap here with a note on 5 03:17:973 (197973|4) - Move this to the left by 1 | This flows better since the break here might confuse the 1/4 stream rhythm here Done. Did this on other diffs, too.
03:45:684 (225684|0,225763|1,225842|2,225921|3,226000|4) - This pattern doesn't seem to fit the drums, it's has too much flow imo | I suggest to use |4|2|4|2|5| Done. Did this on other diffs, too.
04:36:447 (276447|3,276447|1,276684|4,276684|2) - Swap Columns | For a more accurate pitch relevancy Done
Will edit more
04:44:421 - Add a note on 4 | This chord needs more emphasis imo Done
05:11:789 (311789|1,311894|1) - Don't think you should be hammering this since it is rather close together Rearranged
====
End of Mod
====
Got to actually deal with other mod requests, don't really feel like spending 1 whole week on this
Sorry that took a lot of time from your mod requests..![]()
ArcherLove wrote:
asdasdasdasfjskahflsajhfjsagaslhjkashgkljasgas6g4ds654gh65ws41g56ad41g5da4hg53ad4h3da1
You already did a mod for the 7Ks, but thanks!ZENPAI TELL ME TO DO DIS SO I DO DIScollumn always 1~8
[General]
01:21:543 - Kiai Start ~ 02:01:648 - Kiai Off Doesn't seem to be strong on that part..
04:44:421 - why Kiai Off ? Move to 05:04:473 - I might move that, but I'll ask more people about this.
05:24:842 ~ 05:29:887 - hmm why this KIAI ?????????????????? DELETE IT ! It's pretty much the ending of the song. I put it there as a congratulatory approach for people making it that far in the song, kind of like 'Congratulations, you made it through the end of the world! Here's your happy ending!'
I might shorten it, though.
[6K Normal]
00:03:858 (3858|5) - move 5 Done
00:04:806 (4806|3) - move 6 Kinda breaks pitch relevancy..
00:05:437 (5437|5) - move 5 Kinda breaks pitch relevancy..
00:09:858 (9858|3) - move 5 Done
00:15:227 (15227|3) - ^ Move it to 4 instead.
00:15:543 (15543|0,15858|1) - Ctrl J Done
[6K Hard]
01:55:964 (115964|0,116122|0) - move 2 Done
02:34:806 (154806|3) - move 3 Done
02:35:475 (155475|2) - move 4 Done
Hmm 1/8 ? ok ~
[7K Easy - Normal - Hard]
OK w
[7K Insane]
00:11:437 (11437|5,12069|6) - move 1 collumn to the left Done and rearranged.
00:13:332 (13332|5) - move 4 Done
00:15:858 (15858|3) - move 2 Done
01:51:016 (111016|2) - end -> 01:51:543 - here I kinda rearranged this pattern instead.
[7K Happy End]
can't find anything wrong \:D/
[8K RC Normal]
01:15:227 (75227|7,76069|7) - move 7
01:20:911 (80911|5,81227|4) - move 2
Calling RC... in rest.ALL IS OKAY
EDIT 2 : : : :
[8K Hard]
02:37:475 - add note in 1 Done, but on 2.
03:04:552 - add note Kinda unnecessary..
05:09:052 - add note in 1 Done, but on 2.
[RC's 8K The World]
00:02:595 (2595|2,2911|2) - < WHAT IS THIS FOR ? no sound ._. instead of this note why not change 00:01:964 (1964|5,1964|7) - this into LN ?
00:07:490 (7490|4,7490|7) - move 1 collumn to the left
00:12:701 (12701|6,13016|6) - < THIS TOO ? 00:12:069 (12069|4,12069|7) - Change to LN instead
00:17:595 (17595|5,17595|7) - move 1 collumn to the left
00:27:701 (27701|5) - move 4
01:41:437 (101437|2,101437|5,101543|6,101543|3,101648|7,101648|4) - -> http://puu.sh/9Hjbd/a21e8fcd32.jpg ? if yes 01:41:753 (101753|6) - move to 8
02:28:964 (148964|7,148964|0) - move to 2-7
03:30:368 (210368|5,210368|7) - move 1 collumn to the left
Calling RC... in rest.SV[SV's]
about sugestion deleting note, if you don't want to delete it, it's still read-able ~
Sorry, but I don't like putting 'jumpy' SVs on those parts. I have tested them, but it seems that it makes the map harder and have unnecessary SVs...
No change on SVs.
00:38:595 ~ 00:40:490 - how about this ? but if you want to apply this I highly recommend delete 00:39:858 (39858|3) - and 00:40:332 (40332|5) - <<--38595,-66.6666666666667,4,2,0,15,0,0
38701,-333.333333333333,4,2,0,15,0,0
38753,-66.6666666666667,4,2,0,15,0,0
38964,-333.333333333333,4,2,0,15,0,0
39069,-66.6666666666667,4,2,0,15,0,0
39174,-333.333333333333,4,2,0,15,0,0
39227,-66.6666666666667,4,2,0,15,0,0
39437,-333.333333333333,4,2,0,15,0,0
39543,-66.6666666666667,4,2,0,15,0,0
39648,-333.333333333333,4,2,0,15,0,0
39701,-66.6666666666667,4,2,0,15,0,0
39911,-333.333333333333,4,2,0,15,0,0
40016,-66.6666666666667,4,2,0,15,0,0
40122,-333.333333333333,4,2,0,15,0,0
40174,-66.6666666666667,4,2,0,15,0,0
40385,-333.333333333333,4,2,0,15,0,0
40490,-133.333333333333,4,2,0,15,0,0
01:19:016 ~ 01:20:911 - I suggest you delete 01:20:753 (80753|5) - if you apply this and delete 0.7579016,-66.6666666666667,4,2,0,25,0,0
79122,-333.333333333333,4,2,0,25,0,0
79174,-66.6666666666667,4,2,0,25,0,0
79385,-333.333333333333,4,2,0,25,0,0
79490,-66.6666666666667,4,2,0,25,0,0
79595,-333.333333333333,4,2,0,25,0,0
79648,-66.6666666666667,4,2,0,25,0,0
79858,-333.333333333333,4,2,0,25,0,0
79964,-66.6666666666667,4,2,0,25,0,0
80069,-333.333333333333,4,2,0,25,0,0
80122,-66.6666666666667,4,2,0,25,0,0
80332,-333.333333333333,4,2,0,25,0,0
80437,-66.6666666666667,4,2,0,25,0,0
80543,-333.333333333333,4,2,0,25,0,0
80595,-66.6666666666667,4,2,0,25,0,0
80806,-333.333333333333,4,2,0,25,0,0
80911,-133.333333333333,4,2,0,25,0,0
03:41:263 ~ 03:43:158 - 03:42:526 (222526|2,223000|6) - delete first :p then221263,-66.6666666666667,4,2,0,25,0,0
221264,-66.6666666666667,4,2,0,25,0,0
221368,-333.333333333333,4,2,0,25,0,0
221421,-66.6666666666667,4,2,0,25,0,0
221631,-333.333333333333,4,2,0,25,0,0
221736,-66.6666666666667,4,2,0,25,0,0
221842,-333.333333333333,4,2,0,25,0,0
221894,-66.6666666666667,4,2,0,25,0,0
222105,-333.333333333333,4,2,0,25,0,0
222210,-66.6666666666667,4,2,0,25,0,0
222315,-333.333333333333,4,2,0,25,0,0
222368,-66.6666666666667,4,2,0,25,0,0
222579,-333.333333333333,4,2,0,25,0,0
222684,-66.6666666666667,4,2,0,25,0,0
222789,-333.333333333333,4,2,0,25,0,0
222842,-66.6666666666667,4,2,0,25,0,0
223052,-333.333333333333,4,2,0,25,0,0
223158,-133.333333333333,4,2,0,25,0,0
04:04:000 ~ 04:07:789244000,-66.6666666666667,4,2,0,30,0,0
244105,-333.333333333333,4,2,0,30,0,0
244158,-66.6666666666667,4,2,0,30,0,0
244368,-333.333333333333,4,2,0,30,0,0
244473,-66.6666666666667,4,2,0,30,0,0
244579,-333.333333333333,4,2,0,30,0,0
244631,-66.6666666666667,4,2,0,30,0,0
244842,-333.333333333333,4,2,0,30,0,0
244947,-66.6666666666667,4,2,0,30,0,0
245052,-333.333333333333,4,2,0,30,0,0
245105,-66.6666666666667,4,2,0,30,0,0
245315,-333.333333333333,4,2,0,30,0,0
245421,-66.6666666666667,4,2,0,30,0,0
245526,-333.333333333333,4,2,0,30,0,0
245579,-66.6666666666667,4,2,0,30,0,0
245789,-333.333333333333,4,2,0,30,0,0
245894,-133.333333333333,4,2,0,30,0,0
246526,-66.6666666666667,4,2,0,30,0,0
246631,-333.333333333333,4,2,0,30,0,0
246684,-66.6666666666667,4,2,0,30,0,0
246894,-333.333333333333,4,2,0,30,0,0
247000,-66.6666666666667,4,2,0,30,0,0
247105,-333.333333333333,4,2,0,30,0,0
247158,-66.6666666666667,4,2,0,30,0,0
247368,-333.333333333333,4,2,0,30,0,0
247473,-66.6666666666667,4,2,0,30,0,0
247579,-333.333333333333,4,2,0,30,0,0
247631,-66.6666666666667,4,2,0,30,0,0
247736,-333.333333333333,4,2,0,30,0,0
247789,-100,4,2,0,30,0,0
04:21:684 ~ 04:24:210 - here too ~261684,-66.6666666666667,4,2,0,25,0,0
261789,-333.333333333333,4,2,0,25,0,0
261842,-66.6666666666667,4,2,0,25,0,0
262052,-333.333333333333,4,2,0,25,0,0
262158,-66.6666666666667,4,2,0,25,0,0
262263,-333.333333333333,4,2,0,25,0,0
262315,-66.6666666666667,4,2,0,25,0,0
262526,-333.333333333333,4,2,0,25,0,0
262631,-66.6666666666667,4,2,0,25,0,0
262736,-333.333333333333,4,2,0,25,0,0
262789,-66.6666666666667,4,2,0,25,0,0
263000,-333.333333333333,4,2,0,25,0,0
263105,-66.6666666666667,4,2,0,25,0,0
263210,-333.333333333333,4,2,0,25,0,0
263263,-66.6666666666667,4,2,0,25,0,0
263473,-333.333333333333,4,2,0,25,0,0
263579,-66.6666666666667,4,2,0,25,0,0
263789,-333.333333333333,4,2,0,25,0,0
263894,-66.6666666666667,4,2,0,25,0,0
264105,-333.333333333333,4,2,0,25,0,0
ok I'm pro
VERY ET
Thank you very much for the mods, ArcherLove and lZenxl!Fullerene- wrote:
6K Epilogue: http://puu.sh/acxee.osu
Over 5 stars, let's go
Boop. Will add on difficulty roster later. Thanks for the GD!
LOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
Thanks for the GD, will update soon.-Kamikaze- wrote:
Update on my diff: http://puu.sh/agOuc/d8697d9697.osu
A little scratch training hue
Around 44% done, should be done in a week at maxLOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
you're too slow, kaze..-Kamikaze- wrote:
Update on my diff: http://puu.sh/agOuc/d8697d9697.osu
A little scratch training hue
Around 44% done, should be done in a week at maxLOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
orzajeemaniz wrote:
you're too slow, kaze..
GD added to the mapset.ajeemaniz wrote:
blocko, GD from retarted rebbit it's here.. >:I
Still not done with it yet. Gotta work on 8K Insane, and the hitsounds.Stefan wrote:
mother of osu!mania Diffs
Updated along with the others.ajeemaniz wrote:
update, applied some kool mods from -kaze-
http://puu.sh/atr4z.osu
huehuehue... xDlordraika wrote:
GL on ur beatmap ^^b
WHAT THE HELL KAMI now it's over 5.5-Kamikaze- wrote:
[Fullerene's 6K Epilogue]
00:01:332 (1332|4) - This note feels better at 4th imho done, changed some other patterns around
00:10:174 (10174|1) - I don't feel like there's stronger sound to accent with another note there is
00:35:437 - Those jacks are glorious. Don't you ever change them (:
01:19:016 (79016|0) - Make that LN start earlier so it'll be easier to read SV, you'll have to move note before it tho (I 3 out of 3 times there) moved the note before but kept the LN position, it's going to the guitar wail
02:37:752 (157752|0) - Badly snapped, snap to next 1/4 line oops
02:52:315 (172315|1) - Start this LN at 02:52:000 - for two reasons: first is SV and second is that sound starts there the LNs were to the bass but ok, removed the LNs on bass and layered them as notes and added the LN there
03:00:842 - Any reason why this isn't full hand trill on right hand? It might boost star rating, it's not harder and WILL GIVE MORE PP HUEHUEHEUHEUHEUH there's a bell/piano chord at the 1/2 points but i'll add the notes and make it a full [456] chord (because more pp sdifusdgrhukiwebrnhkigt hopefully BATs don't notice rip)
03:03:052 (183052|0) - Make it start earlier cuz SV guitar wail so no
IN MEMORY OF TIDEK ripperino
Thank you very much for that double mod, Kami!-Kamikaze- wrote:
Recheck time! \:D/
For those of you who haven't read my previous mod here's how I mod this (I'll drop (Q) one tho)
General: I think you should make scroll speed on all Easy's (also on mine since I can't do that) consistent throughtout whole diff using SV's. Begginer's will not like those. Beginners wouldn't like it, but I think I'll just 'soften' up those SVs instead.
Also DING!DING!DING!DING!DING both 5K Normal and 8K Normal need nerfing to fit into this. Now I'm not entierly sure about this criteria, also this is a approval map, but you should ask BAT's around if those two have to be nerfed. I spend half an hour nerfing my diff to thse bloody 1,5, lel
I'm kinda on the side on nerfing those two normals for a smaller gap in-between Easy and Normal, but I'll still ask.
[5K Easy]
00:07:332 - Add note Done
00:17:437 - ^ Done
Basically it's fine to me
[5K Insane]
00:25:490 - Add note at 3rd for drums Done
00:30:543 - ^ Done
01:15:227 - https://osu.ppy.sh/ss/1865188 (A bit too many notes there imho) I deleted some notes there instead. Switching from chimes to drums that quickly seems kinda off, since this part emphasizes the drums.
Also a couple of unsnapped objects on the end part
Got an idea on fixing those, will fix later.
[6K Easy]
Exactly the same as 5K Easy, so lemme just copypasta suggestions from 5K lol
00:07:332 - Add note Done
00:17:437 - ^ Done
xD w
[6K Insane]
Pro tip: Since you map same difficulty on other key modes almost completely same, if someone mods only one set of diffs, try to use those suggestions for other keymodes as well. It may not work with patterns most of time, but it will with note placement almost all the time
That's kind of what I've been doing since I added more keymodes in the mapset. Thanks for the protip though
00:25:332 (25332|2) - Delete this one, since there are no drums here Done
00:30:393 - 1/4 or 1/3 stream here since there's a drumroll/drumstream (idk which one lol, but you know what I mean) 1/3, done
01:15:385 (75385|1,75385|4,75543|3,75543|0) - Remove those, same reason as in 5K Removed some, same reason as in 5K
Double mod on marathon full spread all key map. ET Now tell me that modding 1 diff 5:30 marathon is hard. IN MEMORY OF TIDEK rip in pieces
Thank you, lordraika! And for the star, too!lordraika wrote:
GL on ur beatmap ^^b
retarded rebbit plz.... >:I-Kamikaze- wrote:
Tertel's wall of cri v2 orz
Updated.ajeemaniz wrote:
(ow(owo)wo) another update... (fixed some undermapped part, and things https://www.dropbox.com/s/wg28vay1a4xdl ... %5D.osu?m= )
orz forget to copy hitsound... =w= if possible, copy from 6k grand finale or 8k the world, ok?
00:09:543 (9543|1) - Move onto scratchAIMod wrote:
Object isn't snapped! 06:06:563
Object isn't snapped! 06:06:681
Object isn't snapped! 06:06:760
Object isn't snapped! 06:06:839This beatmap is over 6 minutes long. Consider shortening it if it's not a marathon-style map.
Thank you for the final check, Kaze!-Kamikaze- wrote:
THE FINAL CHECK!!!111oneoenoen
nokdok
I was hoping to get M4M for this one, but I've encountered some unexpected offset problems, so I'll just poke you when I get it done :3
You're welcome to do an M4M with me anytime!
Columns are: |Scratch|1|2|3|4|5|6|7|
[8K Insane]00:09:543 (9543|1) - Move onto scratch No change, sorryAIMod wrote:
Object isn't snapped! 06:06:563
Object isn't snapped! 06:06:681
Object isn't snapped! 06:06:760
Object isn't snapped! 06:06:839
Finally fixed the unsnapped problem!This beatmap is over 6 minutes long. Consider shortening it if it's not a marathon-style map.orz
00:29:753 (29753|1) - ^ The strong note doesn't really warrant a scratch.. No change.
01:10:174 - Add scratch Moved a note to scratch instead
01:10:595 - ^ ^
01:11:016 - ^ ^
01:13:964 - Move one to scratch Done
01:15:227 - Accent piano with notes or scratches Done with scratches
01:15:858 - https://osu.ppy.sh/ss/1900250 Done
01:25:964 - https://osu.ppy.sh/ss/1900254 Done
01:41:753 - 01:45:858 - Don't hold those notes together, scatter those chords around, so it'll be more fun Scattered
02:58:316 - 03:00:842 - ^ ^
03:00:842 - This right hand stair is totally aids for me, random stream fits here better imho Scattered
Generally your note placement is good, but you have a bit boring patterns. They're not wrong technically, but this can be so much more fun if you'd just scatter notes around on chords and some chordstreams.
Don't mind me, I'll just apply this mod to other diffs.
There goes another one calling me with the worse half of my nickname sup tertel orzBlocko wrote:
Kaze!
nice banner raika.. *-* teach meeh..lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
[ajee's 5K Armageddon]That's all ^^
- 00:07:016 (7016|4) - to 3
00:29:753 (29753|3) - to 1
00:36:069 (36069|2) - to 2
01:08:279 (68279|1) - to 3
02:17:122 (137122|1) - to 5
02:45:684 (165684|2) - to 5
// all done here- 00:34:648 (34648|1,34806|2) - hold ctrl and drag them 1 col to the right // done
- 02:28:490 (148490|4,148806|2) - swap their column(like ctrl+j but dont do so, as it reverse the hitsound) // done
- 03:46:158 (226158|3) - remove and move the other one to 3 // o_o no change
- 03:47:421 (227421|4,227579|3) - swap their column // done.. :3
- 04:23:105 (263105|1,263263|1,263421|2) - drag them 1 col to the left , and 04:23:105 (263105|3,263263|3) - to 5 // hmm.. considered.. no change..
- 05:58:304 (358304|0,358679|4,359054|4) - dont hammer them // echo? o_o no change
- 06:17:469 (377469|1) - move to 3 and delete this 06:17:363 (377363|2,377469|3,377575|2) - dont forget the normal whistle after this XD
reason : overchord for a very very low sound , also... this ending part should be calm and easy// sure, but that's the Armageddon part.. *me slapped*
Hammer... Hammer everywhere~ haha XD but it cant be help, THIS IS 5K
GL everyone ^^b
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Rainbow Dash wrote:
http://puu.sh/aQCjQ/75fa5c88cb.osu
so many pointless things~
Xleonq wrote:
thx for your mod guys ;w;
currently this is my 2nd map,so i still learning ;w;
still i accept all mod
5k NM: http://puu.sh/aQrPG/66e33467d9.txt
5k Another: http://puu.sh/aQsng/1f6db7c06e.txt
Updated all. Thanks, everyone!Miyamoto Usagi wrote:
lordraika wrote:
Request Mod from my Modding Queue
nice banner raika.. *-* teach meeh..
update! (changed GD ers name, and tag.. =w= take your time to change the whole tags blocko.. xP)
http://puu.sh/aPW9p.osu
Thank you so much for modding, Usagi!Miyamoto Usagi wrote:
5k mod for happy end of the lzenxl.. =w=)/
going to mod 5k EZ until 5K Insane (i've mod xleonq 5k another.. with a wall of cry.. ;-;)
1/2/3/4/5
[5K EZ]
00:31:016 (31016|3) - move to 5? Done
00:40:490 (40490|2) - 00:40:806 release here.. (you know, auto convert effect *me slapped*) Seems better to leave it like this. No change.
01:21:227 missing note here? I made that part around that into an LN instead.
02:06:385 (126385|4) - split into 2 LN, or 2 notes.. (you need more 1/1 pattern, especially for transition.. =w=).. Done
02:11:437 (131437|4) - 02:16:490 (136490|3) - same case with above Done
04:33:684 (273684|2,274000|1) - push 1 column to left, hand balance owo Nice. (pushed)
04:38:736 (278736|2,279052|3,279368|1,279368|0) - http://puu.sh/aPWYX.jpg Done, but I moved 1 note to another place.
04:59:579 (299579|3) - add notes on 5 Done
05:14:105 (314105|1,314105|2,314736|3,314736|0) - add 1/3 notes for 'weightier' ending... http://puu.sh/aPX9B.png Turned into 1 LN instead.
05:23:579 (323579|4,323894|3,324210|2,324526|1) - turn into LN, for intense ending.. xp Done. It'll be intense, but it'll be hard for beginners to hit and release accurately. Hoping to see what other modders think about this.
orz, i will mod the other diff later.. ;-; too much pain.. sorry orz
I'll PM you when you're available. Thank you very much!lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Thanks Raika! o/ Update~lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
Column |1-8|Full ModNO comment on the hitsound since you guys use hitsound copier...
but tell me if u need to recheck on which dif is this hitsound is copied for all...
[Kami's 8K Easy]That's all ^^b
- 00:35:122 (35122|5,35437|4,35753|3,36069|2) - Ctrl+H Done
- 00:38:753 (38753|2,39701|3) - hammer this... I don't think that this is a good idea to hammer only those two, either I'd hammer them all or leave it as it is right now. I'll leave for now
- 00:44:911 (44911|0) - move to 3 Seems like a good idea
01:10:174 (70174|1,70595|3,71016|1) - move to 1 , 2 , 3 Done, also moved 01:11:437 (71437|3) - one grid right so it'll make stair pattern
01:59:858 (119858|0,120279|0) - move to 3 and 6 Those scratches are for bells, kinda IIDX styl-ish, no change
03:07:315 (187315|4) - move to 4 or 3 3rd is a good idea
03:18:526 (198526|3) - move to 6 Done
03:28:000 (208000|5,208315|7) - to 5, 6 I like this stair, keeping it for now
04:08:421 (248421|4) - move to 6 Keeping the stair
04:13:473 (253473|7) - to 4 ^
04:54:526 (294526|2) - to 4 Oops- 00:56:911 (56911|2,56911|4,56911|6) - add whistle to one of them Added to all #rebel
- 02:22:174 - add 1 note at 1 or 7 with finish Added scratch
- 03:40:631 (220631|0) - turn this into LN Good idea
- 03:47:736 (227736|0,228210|1,228526|2,228842|3) - hold ctrl and drag them 1 col to the right Moved three stair notes, left scratch because reasons
GL everyone ^^b
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Thanks for big mod raika!!!lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
Column |1-8|
[RC's 8K The World]yeah.. you know, my abillities of listening a song was not so good, so i can't heard this much. But well, i will make like the others so thanks!
- 00:25:806 (25806|2,25806|0) - remove one and move the other one to 2? i don't think if there was so much problem...
- 00:29:595 (29595|0) - move to 2 make it like a jackhammer sounds not good for this case..
- either by...
00:32:911 (32911|1,32911|3) - hold ctrl and drag them 1 column to the left or... done
00:33:069 (33069|5,33069|7) - hold ctrl and drag them 1 column to the left- 00:55:016 (55016|2) - to 2 done
- 01:18:069 (78069|2,78069|4) - drag them 1 column to the right and 01:18:385 (78385|5) - to 5 re-arrange the pattern...
- 01:20:911 (80911|5,80911|7,80911|1,81227|4,81227|6,81227|0,81227|1) - i expect at least 2 of the chord is hammer... because of their same piano pitch sound... like this ^^ 04:23:579 (263579|7,263579|1,263894|7,263894|1) - it should be better.. thanks
- 01:25:332 - add 1 to 8 ok
- 02:07:016 (127016|1) - move to 7
02:12:069 (132069|2) - to 5
03:13:473 (193473|3) - to 6
04:37:947 (277947|4) - to 4
05:23:973 (323973|3) - to 6 done all!- 02:53:263 - from here , the pattern is great but try to adjust more on hand balance XD if not... reading the pattern will be very very hard...
as some of them need to keep on hammering on the same hand... it should be done now~- 03:46:789 (226789|3,226789|4,226789|1) - Ctrl+H and 03:46:947 (226947|6,226947|3) - move to 2 3 ok
- 04:29:263 (269263|6,269263|2,269263|3) - Ctrl+H ok
04:34:315 (274315|2,274315|3) - ^ but this might destroy the pattern i don't mind. i accept and agree with your suggestion- 04:39:368 - add 1 to 5 , chord with finish like this usually have 4 chord... maybe i forgot about these.. thanks for remembering~
- finally... 06:06:878 - why not mapped all the way till the end like the others dif...
even at 8K easy, they mapped this XD
That's all ^^
Updated.Remillion Cross wrote:
Thanks for big mod raika!!!
updated : http://puu.sh/aTMXa/dcbd6f069e.osu
thanks for the mod!lordraika wrote:
[Fullerene's 6K Grand Finale]No comment for the rest of the pattern... some of the pattern seems random to me... wouldn't be surprised if you thought that since that's my first 6K chart lmao
- 00:25:964 (25964|4,25964|1) - move to 1 and 6 done
- 00:28:648 (28648|4,28806|3) - hold CTRL and drag them 1 column to the left minijack here because of the hi-hats
- 00:35:437 (35437|3) - pls move this to 1 done
- 01:03:227 (63227|3) - change into normal notes? this LN doesn't really emphasize any long sound to me it's a guitar slide in the background, i'll make it shorter
- 01:19:016 (79016|0) - extend this till 01:20:911 - while moving 01:20:911 (80911|0) - to 4 , 01:21:016 (81016|3,81122|2,81385|3,81543|2) - CTRL+H afteer that...
04:21:684 (261684|0) - extend it , the path to the top is clear till 04:23:579 - done both- 02:46:947 (166947|5) - move to 3 done
- 02:52:000 (172000|3,172315|2,172631|3) - Ctrl+H done
- 03:23:579 - add 1 note or make one of this note into LN done
- 03:40:315 (220315|0) - move to 2 and make this LN ( electric guitar drop sound ) done
- 03:44:263 (224263|0,224263|1,224263|3,224421|1,224421|0,224421|3) - Ctrl+H breaks pitch relevancy
03:46:789 (226789|4,226789|1,226789|2,226947|4,226947|2,226947|1) - ^ same as above
[Fullerene's 4K Happy Apocalypse]
i won't give too much mod, just a quick check since this has the same mapping style XD
- 00:13:964 (13964|1) - move to 1 trying to follow left-to-right patterns following PR
05:16:158 (316158|0) - to 2 done
02:41:636 (161636|2) - to 1 done
03:03:684 (183684|2) - to 2 didn't move this specifically but changed patterns around it
04:42:210 (282210|0) - to 3 same as above
05:15:684 (315684|0) - to 2 note anchorhere to emphasize the snare hit
05:16:158 (316158|0) - to 2 wat it's already there lol- 00:15:858 (15858|0,16174|1,16490|2) - Ctrl+H breaks pitch relevancy
- 00:35:858 (35858|3,35964|3,36069|2) - move to 2 , 3 , 4 i like this jack to the toms
- 02:29:753 (149753|0,149779|2) - hold ctrl and drag them 1 col to the right done
- remove 3 and make 1 a short LN ???
02:46:947 (166947|0,166947|3) - remove 4 and make 1 a short LN already have LNs for the bass guitar here- 02:56:579 (176579|2,176736|0,176736|1,176894|2) - Ctrl+H and 02:56:421 (176421|3) - to 3 pattern looks fine now
- 03:58:947 (238947|2,239105|1) - Ctrl+H feels better the way it is now
05:12:131 (312131|3,312210|0,312210|1,312210|2) - ^ doneThat's all, as well.. it cant be help for lots of hammer since this is 4K XD for the rest, the pattern is great... thanks
Updated!Fullerene- wrote:
thanks for the mod!
grand finale: http://puu.sh/aZGFj.osu
happy apocalypse: http://puu.sh/aZGD3.osu
Thank you very much for modding, Rainbow Dash!Rainbow Dash wrote:
i decided to mod
columns 1 2 3 4 blahblahblah
[4K Easy]
00:32:911 (32911|3) - move to 2
00:33:543 (33543|0) - move to 3
00:34:174 (34174|1) - move to 4
(pitch relevancy)
All done!
[4K Normal]
00:13:964 (13964|3) - move to 3
Done!
[4K Hard]
02:20:911 (140911|2) - 1/4 stream until 02:21:227 - plz fix It sounded more like 1/3, 1/3, 1/4 and 1/3 in that measure.. No change.
[4K Insane]
00:10:174 (10174|1) - move to 1, pitch relevancy 2014 Done!
01:29:437 (89437|1) - move to 4 Done!
01:30:858 (90858|0) - ^ Done!
01:31:016 (91016|3) - move to 1 Done!
01:31:122 (91122|0) - move to 4 Done!
01:34:648 (94648|0) - remove tomato There's a somewhat faint drum sound there. No change.
01:34:885 (94885|0) - move to 3 Done!
01:34:964 (94964|2) - move to 4 Done!
02:20:911 (140911|0) - same thing as 4k hard Same reason as 4K Hard.
[Fullerene's 4K Happy Apocalypse]
i cant mod this it's too beutifuel
w
[RD's 4K Another]
wtf this map is disgusting
Calling RD... ohh idk how he'll react when he sees this...
04:24:210 - delete everything between this and 05:24:842 - it's horrible
02:01:964 - ^ between 03:23:579 - please delete horrible shitmap is shitttttt
03:45:842 (225842|1) - delete this random note idk why
change od to 10 and remove all lns
where are all the sv changes!?!?!?!?! this map sucks
i think this map is really disgusting and whoever made it should remap it blocko please remove shitmap unrankable -1/0 its too hard change hp drain to 3
end of mod
asdf blocko pls teach me how to mod a map properly
and how to not be lazy
and mod 1 note
at a time
a
Thank you very much for modding, Marirose!Marirose wrote:
hi from queue![]()
@@ this song is so long but great![]()
i choose 5K Hard
column=1,2,3,4,55K Hard00:07:490 (7490|2) - move to 2 better Done!
00:17:437 (17437|2) - move to 4 better Done!
00:25:016 (25016|2) - delete, not strong soundAlrighty.
00:25:332 (25332|0) - ^ I want to emphasize those 2 notes, so no change.
00:35:753 - add at 5 Added to 1 and rearranged the pattern around that instead.
02:46:000 (166000|2) - move to 2 Preferred it to make that sound stay at just one column..
02:47:263 (167263|2) - move to 5 Same reason as above.
02:48:210 (168210|4) - LN end at 02:50:421 - Doesn't end there to me. No change.
03:59:579 (239579|2) - delete,not strong sound Alright, deleted.
nice map and music !![]()
Good luck
Thank you so much, hutunohito!hutunohito wrote:
Hi~from queue
column S1234567
[8K Insane]
00:30:464 (30464|3,30543|2) - 1/3 woops. Fixed!
01:59:858 (119858|2) - https://osu.ppy.sh/ss/2002614 Applied.
04:02:947 (242947|1,242947|5,242947|7,243158|7,243158|3,243158|1) - same The World thing They're cymbals and crashes for that part.
Good Luck~
Oh, please do! It'll take a while but I appreciate it, tbonedavis13!tbonedavis13 wrote:
Hey Blocko, if you'd like me to, I'd be happy to mod the 6k hard difficulty.
Thank you very much for modding, Tristan!Tristan97 wrote:
Mod time!
6k Hard:
This is mapped so well! I love the style, and had trouble finding anything to point out, but here are my suggestions:
At 01:19:964 and 01:20:122 consider switching the hits from columns 1 and 4 to 3 and 6, (to be more like the style of the rest of the song) I sort of rearranged those chords to a more 'rigid' patterning with less movement instead. They're all nearly in the same pitch, so switching columns seem to break pitch relevancy.
Also, at 05:45:044 consider making column 4 a grace note Done! Applied this suggestion in other difficulties as well.
Good luck with rank!
Thank you very much for modding, DE-CADE!DE-CADE wrote:
Hi Blocko o/
Here's Mod for your Chart owo
xi <3
[6K Insane]00:24:385 (24385|2) - Move to 1, just like this 00:21:227 Rearranged that part around to be a little more pitch relevant.
00:25:964 (25964|1) - Move to 1 Done.
00:31:016 (31016|1) - ^ ^
^ i prefer col 1 for cymbal and it's good
00:39:543 (39543|4,39701|4) - Move to 4 like this 00:38:595 Sort of rearranged to a more rigid pattern instead.
01:46:385 (106385|0,106385|4,106385|3) - Ctrl H, the beat is like the above one Done and rearranged.
03:15:684 - 03:15:763 - Add note for piano sounds Done.
03:42:210 (222210|4,222368|4) - Move to 4 like this 03:41:263 Sort of rearranged to a more rigid pattern instead.
05:39:953 (339953|0,339992|1,340031|2) - Move here 05:39:914 why not stack it with the LN on col 4 The piano notes would start early, so I didn't stack it with the LN there. No change.
[8K Hard]Coloumn : |S|1|2|3|4|5|6|7|
00:36:069 (36069|2,36069|6) - Move to 1 n 7, very high pitch Would break PR, and there's another set of notes that's even higher than this pitch. No change.
00:45:543 (45543|5) - Move to 7 , i prefer stairs Alrighty.
01:16:490 - Add to 4 Done
01:59:122 (119122|4) - Change to double at 2 n 6 Done
02:03:227 (123227|3) - Move to 1 , just like the other one Done
02:20:279 (140279|6) - Delete, Double is enough oops, thanks for catching that
02:20:911 (140911|6) - Delete Alright
02:22:174 (142174|5) - Move to 6, The beat is lower than this 02:21:858 (141858|7,141858|3) and In IIDX that's should be good Alrighty, done!
I'm Sorry that i cant Mod other diff, since i really busy, so sorryThat's alright! Even a mod that contains 1 diff in it is better than nothing!
Awesome Map, Good Luck hope it's Ranked <3
Agka wrote:
this mod is not finished yet lolfirst, resize your background to 1366x768
20:51 Agka: quote 1366x768 pixels for 16:9. Although 1366x768 (16:9) is recommended, most background ratios that are 4:3 or 16:9 should also work reasonably well (for example, 800x600 or 852x480). Using an image with a different ratio is fine, but will result in letterboxing (black bars at the top/bottom of the screen) or upscaling (resized image to fill the whole screen). unquote Done
20:52 Blocko: alright, got it
20:52 Agka: 5k easy 03:18:289 - around this section notes are loaded to the right side Moved some notes 1 column to the right
20:53 Agka: 03:46:315 (226315|0,226789|2,227263|4) - since you've used finishes for double notes, I'd recommend you for consistency to either keep the double notes on finishes; or to remove the finishes completely I think I'll leave it just as it is, double notes for finishes in Easy seems a bit much..
20:53 Agka: (well this is going to be a hell of a couple hours..)
20:53 Blocko: i'll be ready
20:55 Agka: moving onto
20:55 *Agka is editing [http://osu.ppy.sh/b/454327 xi - Happy End of the World [6K Easy]]
20:55 Agka: 00:03:858 (3858|4) - I suggest you to replace this long note; the audio cue doesn't last that long Changed to a note
20:56 Agka: 00:48:069 (48069|4,48701|2) - swap to 1 and 5 for pitch relevancy Done
20:57 Agka: 01:00:069 (60069|3,60701|4) - same double note thing as the previous difficulty What I did was basically made some 2/1 notes to double notes if they have finishes. Not the 1/3 ones though.
20:57 Agka: finishes etc
20:57 Blocko: hm
20:57 Blocko: by that, do you mean add another note to each of the finishes?
20:58 Agka: either that or removing the finishes, to which I personally prefer the first
20:58 Agka: 01:15:227 (75227|3,76069|0) - keep on same lane for PR Moved the last note of that suggestion 1 column to the left
20:59 Agka: 02:09:543 (129543|1) - double note thing Done
20:59 Agka: 02:14:595 (134595|0) - and here Done
20:59 Agka: (mostly because otherwise you downplay the other similar patterns)
20:59 Agka: (or rather hitsound placement)
21:00 Agka: 02:33:227 - if you want to keep the contrast between layers in this empty section and want to map the bell; add it to the right hand side Done
21:00 Agka: 02:36:141 - here on the left hand side Done, i think
21:01 Agka: 03:02:263 (182263|1,182263|4) - for the way you've mapped the song so far, putting this on the red tick is a bit jarring Following the music, they need to be there to give a strong feedback to the easy players.
21:01 Agka: 03:10:315 (190315|0) - switch to lane 3 for PR Done
21:02 Agka: like you did 03:15:368 (195368|2,197894|2) - on these two :p
21:02 Blocko: woops thanks for catching that
21:02 Agka: 03:34:315 - map the piano on here to stay consistent through this verse with 03:36:210 (216210|2,216842|1,216842|4) - Done
21:05 Agka: ah I see you repeated that long note I was talking about at the start
21:05 Agka: okay nevermind, points for consistency
21:08 Agka: onto
21:08 *Agka is editing [http://osu.ppy.sh/b/426445 xi - Happy End of the World [4K Easy]]
21:08 Agka: 03:46:315 (226315|1,226789|2) - once again the doubles thing Double notes on 1/3 seems a bit much here..
21:10 *Agka is editing [http://osu.ppy.sh/b/426448 xi - Happy End of the World [7K Easy]]
21:10 Agka: 00:39:069 (39069|5,39543|4,40016|2) - I think I moved around notes in here, can't remember though oops
21:10 Agka: I have this ideal of having the piano keep to the same lane as long as it keeps the same pitch
21:11 Agka: so I just keep pointing these out
21:11 Blocko: oh i see
21:11 Agka: and so far I've seen and I understand the case for using a whistle and a single note as opposed to a hitnormal and a singlenote instead of a single note, and a double
21:11 Agka: and having the hitsounds as an afterthought
21:12 Agka: but it is still pretty jarring; I don't see newbies from this specific game playing without hitsounds
21:12 Agka: but people coming from others might
21:12 Agka: ... but that's just a quirk
21:12 Agka: 00:55:648 (55648|6) - set to left hand Done
21:13 Agka: 00:56:279 (56279|2,56279|5) - set one of these to center to keep PR consistency Done
21:13 Agka: 01:02:595 (62595|1,63227|5) - having these the same as the couple before invokes the feeling of an echo of the previous two notes
21:13 Agka: which is probably not intended Prooobably. Rearranged the patterns around that.
21:14 Agka: 01:24:069 (84069|2,84701|4) - and once again, the doubles thingy Done
21:14 Agka: 01:34:174 (94174|1) - you've been using center lane for the bell, now you're switching to lane 2 before the section finishes I don't think I was using the center for the bell. It's more like I'm following 1/1 sounds with a little PR into it.
21:14 Agka: 01:35:437 (95437|4) - same except lane 5 Moved to 5... i think.
21:15 Agka: 01:41:757 - you're marking the end of that section with the ln at 01:41:122 (101122|1) - so start doing it from that point instead Done
21:15 Agka: 01:59:437 (119437|5) - doubles thing again Done
21:15 Agka: 01:56:911 (116911|6,116911|2) - you did just use doubles at 01:56:911 (116911|6,116911|2) -
21:16 Agka: 02:04:490 (124490|2) - move to center lane for PR Moved a note to the center instead.
21:16 Agka: 02:08:279 (128279|6) - to lane 5 Done
21:16 Agka: 02:10:806 (130806|6) - to lane 6 Done
21:16 Agka: 02:13:332 (133332|5) - to lane 4 Placed in lane 5 instead.
21:16 Agka: 02:15:858 (135858|5) - to lane 5 Done
21:17 Agka: 02:17:122 (137122|3,137122|5) - starting off the section with two notes; one I assume marks the bell because of the whistle usage which has been marking the bell so far.. I've been using short LNs for whistles.
21:17 Agka: 02:18:385 (138385|3) - ... but one note here. Added one.
21:17 Agka: 02:19:648 (139648|1) - and here. Here, too.
21:18 Agka: 03:10:315 (190315|0) - to lane 3 for PR Done
21:18 Agka: 03:17:894 (197894|0) - to lane 3 Left it at 2 instead to
21:18 Agka: 03:18:210 (198210|2) - to lane 2 follow the bell's PR
21:19 Agka: 03:46:789 (226789|4) - to lane 3 to match up piano at 03:46:315 (226315|2) - Done
21:20 Agka: because you did just that in 04:06:526 (246526|1,247000|1,247473|2) -
21:20 Agka:
21:20 Agka: 04:18:736 (258736|1) - to lane 3 Done
21:20 Agka: 04:36:842 (276842|4) - two notes perhaps? Added one beside it
21:21 Agka: 05:00:610 - through this section you've always used two notes to emphasize; now that you're on kiai 2 notes is the default; use 3 for emphasis instead? 3 seems a bit much, since it takes some finger independence to hit accurately for beginners.
21:21 Agka: and leave the two default
21:21 Agka: 05:02:105 (302105|6) - one note one finish Done
21:22 Agka: 06:17:363 - even on the easier key modes you used 3 notes at the end Done
21:23 Agka: but here you didn't :O
21:23 Blocko: oops
I know you guys aren't finished modding the whole set (if you're planning to, but take your time with it), but I figured I'd give comments on it sooner than later.Paulmrm wrote:
aite, you told me to post this and then add the rest of the mod later
i'll tell you when I'm done with one part or the other by pm
this is also so i don't have to take every update you do in consideration
8k
still modding it (also i'm trying to figure out how to play stuff considering this is 8k)
7k
1|2|3|4|5|6|7
[7k Happy End]SPOILERBefore we start with the details lemme just point out something I noticed while playing:
04:24:210 - Here on this section you decided to ln some stuff, and that has made the section a lot harder of course. Thing is: you decided to stop doing them from 04:44:421 - on (maybe to fit more notes in there) and that has caused the song to become easier instead of harder there. Normally you'd say it's supposed to get more intense with time. So I suggest you to do it backwards. Try to ignore the layer or express it in another way that isn't LNs at the first section of the kiai, then change to a more ln'ish approach. Third section should be ok the way it is.
Of course, it could also just be me since I'm not very good with LNs. I suggest you go catch some opinions out there about it.
Switched them around, and whoop dee doo it's 6.24 stars now, possibly because I mapped in bells at the first and second section.
Ok, let's get detailed now.
00:35:753 (35753|2,35858|1,35964|0) - Change those so it looks different than 00:35:437 (35437|2,35543|1,35648|0) - since they feel like different sounds. Done.
03:38:421 (218421|2,218526|1,218631|0) - ^ Done.
00:50:832 - Did you ignore those sounds or did you miss them? In case you missed them there are notes on 00:51:016 - and 00:51:122 - too. Oops, added drums on them
01:40:332 - Note missing here Nice find, added.
02:43:158 - that trill was not fun Added a spacing in-between the trills so it goes for index and ring.
03:51:684 - you might want to change this pattern for a bit more of PR here Done.
04:57:921 - pretty sure there should be a note here After hearing it a couple more times, I didn't hear a piano sound there..
05:14:105 - you should make these chords at least a bit different from each other for PR Those chords are in the same pitch if I'm hearing it right, but I'll ask others about it.
05:23:342 (323342|2,323500|6) - if i'm not wrong both layers are on 1/4 rhythm here, change to 2 note chords Alright, changed.
[7k Insane]SPOILER00:33:069 - Add a note here for the snare. Feels weird that there is no note here considering you pretty much charted every snare. Although they were all kinda "out of rhythm". Your choice here. Added all the missing snares on that part.
01:15:622 - Note actually happens here considering the extra note on 01:15:543 - is following the melody. If it isn't, ignore this suggestion. Following the drums here, but I'm sort of ignoring the piano.
02:16:806 (136806|6,136911|5,137016|4) - I suggest you to change those to something else to make it sound different than 02:16:490 (136490|6,136595|5,136701|4) - , kinda like you did with the other drum bursts. Changed
03:16:473 - Pretty sure the stream actually extends the whole way to 03:17:105 - Removed a note in there instead. I couldn't really hear sounds that can make the stream from this time on.
03:24:210 - Add a note here for piano? Alright
04:37:473 - If I'm not wrong the stream should actually start here. I'm streaming the piano for the most part, but not the drums here.
04:29:894 - ^ ^
04:37:473 - ^ ^
04:57:763 - Note missing here. I left out the drum stream there so this diff focuses on the piano, and a little drums added to it.
05:24:526 - A bit cluttered, you might want to rearrange to make it more readable. I couldn't really find a more readable pattern for this orz
I have the impression that a lot of the streams were undercharted here. Although I couldn't really tell because I can't hear the piano clearly. You might want to double-check it.
[7k Hard]SPOILERThe same as Insane about undercharted streams applies to this diff.
01:21:543 - You might want to add more notes to this section and the one at 02:01:964 - just so it feels like it gets more intense with time. I think the buildup of the song is not expressed correctly in this diff. Made it harder.
02:59:736 - Extra note should go here instead of 02:59:894 - Thanks for catching that.
03:59:736 - feel like this pattern doesn't fit at all. i recommend you to use duplets instead, like 67 56 45 to express the melody. Okay.
05:14:105 - same issue as Happy End Chords are in the same pitch iirc
[7k Normal]SPOILERI feel the same way about the buildup of the map in this diff. You might want to either make the beginning easier or the "buildup" harder. Made it a little bit harder.
03:45:842 - add a note here to express the drum burst Added
03:51:684 - add a note here Added
05:04:631 - i think that, to buildup on difficulty, it's ok to use 1/2s to express the streams here. Added just for the intensifying feeling.
[7k Easy]SPOILER00:58:806 (58806|2,59437|4) - make those 2 LNs for the expression of the violin Nice. Done.
01:15:227 - you might want to follow the rhythm of the melody instead of just 1/1ing it here Done.
01:36:385 - add a note here for the expression of the drum burst and for a change of rhythm too. one note every 2 beats gets boring with time Makes it a little harder, but alright. Done to decrease the 'boringness'.
01:51:543 - ^ ^
05:04:631 - you should make this section a bit tougher, it feels a lot easy compared to the second section of the kiai Made it a little harder.
6k
1|2|3|4|5|6
[Fullerene's 4+2k Grand Finale]SPOILER00:40:543 (40543|2) - don't think this note is actually in the song. sure it's nice expression but you might just want to do a simples 123 pattern or something, this feels a bit "overcharted" and confusing considering it has a 1/2 rhythm with it. I'm not saying it's too hard, but for an intro... you get what i mean.
00:50:595 - you should probably separate the drums from the melody in a way. i personally suggest you to do a trill in the middle for the drums and use the outside columns for the melody kinda like this but following PR maybe:
06:06:563 - Small suggestion. Imo it feels better if you just make them all single notes here. Also separate them a bit. Maybe a 12 56 pattern or something like that?
04:18:631 - change the pattern to something like that? just for the sake of the first three note stair really.
05:24:526 (324526|2) - you should remove this note, it makes the burst REEAAAALLY hard to combo
calling fullerini
[6k Insane]SPOILERThe thing about "incomplete" streams applies for this diff too.
00:33:069 - Same as 7k InsaneDone
01:15:622 - Same as 7k Insane Emphasizing the drums here..
05:14:105 - but those are of different pitch ;-; Can't really detect any change of pitch there, sorry
05:24:210 - that wasn't even a try at stairing it, change it to something like this perhaps?
I didn't think about stairing that part, but I rearranged a little bit of that to something else instead.
[6k Hard]SPOILERSame thing about undercharted streams and easy buildup applies to this diff. Buildup made harder.
03:59:736 - same as 7k hard Done
05:14:105 - same as 7k hard same pitch from what i'm hearing
06:06:563 - think 1346 fits better here Alrighty
04:17:894 - i suggest you to express the piano here instead, changing suddenly to expressing the drums might confuse the player, considering how the piano is still the "main sound" at that section. Mapped piano, removed drums.
[6k Normal]SPOILERSame suggestions as 7k. Done them all.
05:14:105 - pls same pitch from what i'm hearing..
[6k Easy]SPOILERSame suggestions as 7k easy except 01:15:227 - .Applied all
06:06:563 - Instead of just doing a chord you could move the note at 1 to this time. Seems to make it harder to hit accurately for newbies, no change.
5k
still modding it
4k
will wait for rd's another before modding it
RD asked me to remove his diff from the mapset, so you can mod it without it.
2014-10-09 04:57 LordRaika: ok, so here goes some pattern suggestion , based on my play
2014-10-09 04:58 LordRaika: 00:39:069 (39069|5,39069|2,39227|2,39227|5,39543|1,39543|4,39701|4,39701|1) - Ctrl+H pls
2014-10-09 04:58 LordRaika: 00:40:806 (40806|0) - Ctrl+H
2014-10-09 04:58 LordRaika: 00:41:122 (41122|6) - to 6 , if u H the abov
2014-10-09 04:59 LordRaika: 00:57:858 (57858|2) - what is this?
2014-10-09 05:00 LordRaika: 00:56:911 (56911|1) - this is piano, but i feel its so much different with this >>> 00:57:858 (57858|2) - , while this is 00:58:806 (58806|3) - cymbal
2014-10-09 05:01 LordRaika: 01:00:279 (60279|6,60279|0,60490|0,60490|6) - to 2 6 , 3 6
2014-10-09 05:02 LordRaika: 01:10:174 - repattern this part? this stairs doesnt seems good for what u map here... especially the ending of the pattern with cymbal here 01:11:437 (71437|3,71437|2) -
2014-10-09 05:10 Blocko: hm
2014-10-09 05:10 Blocko: i was afk a bit earlier, sorry
2014-10-09 05:10 LordRaika: yeah, i would like u to reply on each of my mod ^^'
2014-10-09 05:11 Blocko: alright so
2014-10-09 05:11 Blocko: on the suggestions that involved ctrl + h on the chords, they seem to break PR if it's done
2014-10-09 05:12 LordRaika: what?
2014-10-09 05:12 Blocko: from what i'm hearing
2014-10-09 05:12 LordRaika: is the hammer really the PR?
2014-10-09 05:12 LordRaika: i dont think so...
2014-10-09 05:12 LordRaika: 00:38:595 (38595|2,38595|5,38753|5,38753|2) - this two is not even PR or hammer
2014-10-09 05:13 LordRaika: u wnt PR right? let me show u ^^, 00:38:595 - this same pitch with 00:39:543 -
2014-10-09 05:14 Blocko: oh hold on
2014-10-09 05:14 Blocko: i'm hearing something a little different, but it's rather faint
2014-10-09 05:14 LordRaika: delete the cymbal note
2014-10-09 05:14 LordRaika: u will hear it
2014-10-09 05:15 LordRaika: 00:38:753 - same with 00:39:069 -
2014-10-09 05:15 Blocko: right
2014-10-09 05:15 Blocko: i hear it now
2014-10-09 05:15 Blocko: kinda
2014-10-09 05:16 LordRaika: 00:40:174 - same with 00:39:543 - and 00:38:595 -
2014-10-09 05:17 Blocko: alright, got it
2014-10-09 05:17 LordRaika: http://puu.sh/c4MvT.jpg here is the PR
2014-10-09 05:17 LordRaika: im sure of it
2014-10-09 05:19 Blocko: i'd like to keep the 'hammerness' around that part though
2014-10-09 05:19 LordRaika: okay :D
2014-10-09 05:19 LordRaika: np
2014-10-09 05:20 Blocko: and other suggestions, i applied them all so far
2014-10-09 05:20 LordRaika: okay
2014-10-09 05:20 LordRaika: next
2014-10-09 05:20 LordRaika: btw this part 00:42:069 - doesnt fit stairs
2014-10-09 05:20 LordRaika: 00:43:016 -
2014-10-09 05:21 LordRaika: try this pls.... 00:42:069 (42069|1,42227|2,42385|3,42543|4,42701|5) - 2 5 3 6 4
2014-10-09 05:21 LordRaika: 00:43:016 (43016|2,43174|3,43332|4,43490|5,43648|6) - 7 3 6 2 4
2014-10-09 05:21 LordRaika: end every of them in 4
2014-10-09 05:22 LordRaika: 00:43:964 (43964|0,44122|1,44279|2,44437|3,44595|4) - 2 6 3 5 4
2014-10-09 05:25 LordRaika: 03:02:105 (182105|6,182105|0,182263|2,182263|4) - pls... move them to 3 5 , then 2 6
2014-10-09 05:25 LordRaika: btw , how bout replying my mod orz
2014-10-09 05:25 LordRaika: 03:12:052 (192052|3) - to 1
2014-10-09 05:26 Blocko: oof sorry
2014-10-09 05:26 Blocko: right now i'm just applying what i see fit, and i tend to not reply when that happens
2014-10-09 05:26 LordRaika: u can jst tell me or let me knw XD
2014-10-09 05:27 Blocko: alrighty
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0,232631|5,232710|4) - this two is the same pitch, thus i feel really strange bout this pattern
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0) - this and 03:52:631 (232631|5,232710|4) -
2014-10-09 05:29 LordRaika: 03:52:315 (232315|4,232394|5) - move to 1 and 5
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 1 3 1
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 7 5 7
2014-10-09 05:31 Blocko: i sort of rearranged the pattern around that while keeping pr
2014-10-09 05:31 LordRaika: key
2014-10-09 05:31 LordRaika: 03:59:736 - this pattern is good
2014-10-09 05:31 LordRaika: BUT its a BIG no for HARD
2014-10-09 05:32 Blocko: welp
2014-10-09 05:32 LordRaika: 03:59:736 (239736|5,239894|4,240052|3,240210|2) - move them to 1
2014-10-09 05:32 Blocko: i just applied that through paul's mod
2014-10-09 05:32 LordRaika: 04:00:368 (240368|4,240526|3,240684|2) - to 2
2014-10-09 05:32 LordRaika: really? but its really hard to be execute
2014-10-09 05:33 Blocko: yeah
2014-10-09 05:33 Blocko: but i increased the spacing through your mod so it's a little easier
2014-10-09 05:33 LordRaika: anyway, do whatever a pattern u think its good....
2014-10-09 05:34 LordRaika: but the current one is too much imo
2014-10-09 05:34 LordRaika: okay
2014-10-09 05:34 LordRaika: 04:11:973 (251973|5,252052|1,252289|5,252368|1) - move to 5 3 5 3
2014-10-09 05:34 Blocko: honestly i was having a hard time finding a fitting pattern for it for some reason
2014-10-09 05:34 Blocko: lol
2014-10-09 05:34 Blocko: alright
2014-10-09 05:34 LordRaika: 04:14:105 (254105|6) - to 5
2014-10-09 05:36 Blocko: changed the pattern around it
2014-10-09 05:36 LordRaika: 04:01:158 (241158|2) - btw , delete
2014-10-09 05:37 Blocko: that would make the piano stream a little bit 'unbalanced'
2014-10-09 05:38 LordRaika: here
2014-10-09 05:38 LordRaika: let me show u the PR
2014-10-09 05:38 LordRaika: start from here 03:59:579 -
2014-10-09 05:38 LordRaika: http://puu.sh/c4NUV.jpg
2014-10-09 05:38 LordRaika: because u seems rely on PR too much,
2014-10-09 05:39 LordRaika: but ur PR is ... honestly wrong ;w;
2014-10-09 05:40 LordRaika: got it? :D , thts how it works on piano btw...
2014-10-09 05:40 LordRaika: believe it or not.. its hammer
2014-10-09 05:41 Blocko: orz brb
2014-10-09 05:41 LordRaika: let me finish my mod...
2014-10-09 05:42 LordRaika: 04:16:158 (256158|3) - to 6
2014-10-09 05:42 LordRaika: 04:38:736 (278736|2) - to 4
2014-10-09 05:44 LordRaika: 05:11:420 (311420|3) - to 5
2014-10-09 05:44 LordRaika: thts all ^^
2014-10-09 05:45 Blocko: back
2014-10-09 05:45 LordRaika: u can apply them , or the pattern suggestion to other hard dif as well
2014-10-09 05:48 Blocko: i've been applying other suggestions from a diff to other diffs for awhile now
2014-10-09 05:48 LordRaika: ^^b
2014-10-09 05:49 Blocko: does that technically count as adding mods to other diffs
2014-10-09 05:49 LordRaika: based on what u mapped....
2014-10-09 05:49 LordRaika: YES
2014-10-09 05:49 LordRaika: like... my mapping style... i make all of my hard same on what i mapped
2014-10-09 05:49 LordRaika: if u did so... then its yes
2014-10-09 05:50 LordRaika: btw, do u need it to be posted ? to be count as mod as well?
2014-10-09 05:50 Blocko: i'm just worried since this is just one mod, others might think it's just one mod to one diff even if i applied this mod to other diffs
2014-10-09 05:51 Blocko: i've been doing that ever since i have difficulties that are similar to each other based on difficulty
2014-10-09 05:51 LordRaika: ....
2014-10-09 05:51 Blocko: did i say something wrong?
2014-10-09 05:51 LordRaika: let me give u a quick check on other key... make sure u reply them
2014-10-09 05:51 Blocko: alright
2014-10-09 05:52 LordRaika: apply this the same to 8k ,
2014-10-09 05:52 LordRaika: i aint going to give the same thought
2014-10-09 05:52 LordRaika: so
2014-10-09 05:52 LordRaika: lets move to 6k
2014-10-09 05:52 Blocko: okay
2014-10-09 05:53 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - remember this?
2014-10-09 05:53 LordRaika: u dont even map it sstairs here 00:43:964 (43964|2,44122|1,44279|3,44437|0,44595|4) -
2014-10-09 05:53 LordRaika: 00:47:122 (47122|0,47279|2,47437|3,47595|1,47753|4) -
2014-10-09 05:53 LordRaika: 00:48:069 (48069|5,48227|3,48385|2,48543|4,48701|1) -
2014-10-09 05:54 LordRaika: so... yeah... like i said before... stairs doesnt suit that
2014-10-09 05:54 Blocko: alright, i think i'll mix things up there
2014-10-09 05:54 LordRaika: sure,, ur call
2014-10-09 05:55 Blocko: looking at the hards a little more, i realize i have more to fix lol
2014-10-09 05:56 LordRaika: 03:02:105 (182105|0,182105|5) - to 3 4
2014-10-09 05:56 Blocko: got it
2014-10-09 05:57 LordRaika: 2 chord
2014-10-09 05:57 LordRaika: 03:02:105 (182105|5,182105|0) -
2014-10-09 05:57 LordRaika: 00:38:595 - why this part is only 1 note
2014-10-09 05:57 LordRaika: i believe every section have 2 chord
2014-10-09 05:58 LordRaika: wait
2014-10-09 05:58 Blocko: i wanted to have a sort of buildup there
2014-10-09 05:58 LordRaika: wrong link i mean here... 03:41:263 -
2014-10-09 05:58 LordRaika: okay then
2014-10-09 05:58 Blocko: oh lol
2014-10-09 05:59 LordRaika: 03:59:684 - same with 7k, if u change some on 7k, im sure u will need to change it here as well
2014-10-09 06:00 Blocko: gotcha
2014-10-09 06:01 LordRaika: ive test the 6k stream
2014-10-09 06:01 LordRaika: looks better , due to hand balance than some 7k , that i give u some mod
2014-10-09 06:01 LordRaika: i mean,,, it looks fine here.... dont think u should really made some change
2014-10-09 06:02 Blocko: alright
2014-10-09 06:03 Blocko: still applying what you suggested on 7k though
2014-10-09 06:03 LordRaika: key
2014-10-09 06:03 LordRaika: 05:24:210 - jst tthis part
2014-10-09 06:03 LordRaika: the ending seems odd
2014-10-09 06:03 LordRaika: this because it starts from 05:24:210 (324210|4) - 5....
2014-10-09 06:03 Blocko: is it because of the 1/6 stream/burst?
2014-10-09 06:03 LordRaika: make it start from 6 or 1
2014-10-09 06:03 LordRaika: i mean the stairs
2014-10-09 06:03 LordRaika: jst look at ur ending
2014-10-09 06:03 Blocko: ah
2014-10-09 06:04 LordRaika: shouldnt it be like this >>>
2014-10-09 06:04 LordRaika: better look , like this http://puu.sh/c4PCB.jpg
2014-10-09 06:05 LordRaika: or whatever... jst dont suddenly change the direction of the stream
2014-10-09 06:05 Blocko: i get what you mean
2014-10-09 06:06 LordRaika: ^^b
2014-10-09 06:06 LordRaika: thts all for 6
2014-10-09 06:06 LordRaika: thts all for 6k
2014-10-09 06:06 Blocko: alright, thanks!
2014-10-09 06:07 LordRaika: see? ;w; 00:39:069 (39069|3,39227|3,39543|1,39701|1) - u r talking bout PR , but even ur 6k and 5k have different consistency of them
2014-10-09 06:07 LordRaika: 00:42:069 - btw it looks good here , no stairs
2014-10-09 06:07 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - change some? ^^
2014-10-09 06:08 LordRaika: and 00:43:016 (43016|0,43174|4,43332|1,43490|3,43648|2,43964|0,44122|3,44279|1,44437|4,44595|2) - this is what exactly i mean, when i mod on 7k , on where u map the stairs... u dont even map stairs here ( maybe because 5k ) but it fits this way ^^b
2014-10-09 06:10 LordRaika: i prefer u somehow move this 01:36:701 (96701|2) - to 5
2014-10-09 06:10 LordRaika: 01:36:069 (96069|3,96174|2,96279|1,96385|2,96490|3,96595|4) - then drag them 1 column to the left
2014-10-09 06:11 LordRaika: 03:01:473 (181473|0,181552|4,181631|1,181710|3,181789|0,181868|4,181947|1,182026|3) - Ctrl+J+H
2014-10-09 06:12 LordRaika: then 03:02:105 (182105|0,182105|4) - to 2 4
2014-10-09 06:12 LordRaika: 03:21:052 - add 1 to 3?
2014-10-09 06:14 LordRaika: 04:59:500 (299500|3) - to 2
2014-10-09 06:14 LordRaika: 04:59:579 (299579|2,299658|3,299736|4) - or repattern a bit on this
2014-10-09 06:15 LordRaika: 05:18:210 (318210|0,318289|1) - Ctrl+J and 05:18:447 (318447|4,318526|3) - to 4 5
2014-10-09 06:18 LordRaika: 05:24:526 - how bout 3 5 2 4 1 3
2014-10-09 06:18 LordRaika: thts all
2014-10-09 06:19 LordRaika: ACTION is editing [http://osu.ppy.sh/b/426455 xi - Happy End of the World [4K Hard]]
2014-10-09 06:19 LordRaika: 00:51:227 - arent u missing 1 note here?
2014-10-09 06:19 LordRaika: 00:56:279 - ^
2014-10-09 06:20 LordRaika: 01:06:385 - ^
2014-10-09 06:20 LordRaika: 01:11:437 - ^
2014-10-09 06:20 LordRaika: and so on
2014-10-09 06:25 LordRaika: hmm thts all , pattern on 4k is very limited...
2014-10-09 06:26 LordRaika: so.. thts all... GL then
2014-10-09 06:56 Blocko: oof
2014-10-09 06:56 Blocko: i went afk for a looong while
2014-10-09 06:56 Blocko: sorry for wasting some of your time orz
2014-10-09 06:57 LordRaika: ohh.. its okay
2014-10-09 06:57 LordRaika: :)
2014-10-09 06:57 LordRaika: btw do i have to post it be count as mod?
2014-10-09 06:57 Blocko: it's your choice
2014-10-09 06:57 Blocko: if you post it, i'll give kd
2014-10-09 06:57 Blocko: if i post it, well
2014-10-09 06:57 Blocko: yeah lol
2014-10-09 06:57 LordRaika: okay, i will post it... but dont kd
2014-10-09 06:58 Blocko: this mod will be very useful, so thank you very much for your thorough modding!
2014-10-09 06:58 Blocko: alright
2014-10-09 06:58 LordRaika: sure, np
Thanks a bunch, Raika!LordRaika wrote:
osuu~
so here's some quick check of mine on hardHard Mod2014-10-09 04:57 LordRaika: ok, so here goes some pattern suggestion , based on my play
2014-10-09 04:58 LordRaika: 00:39:069 (39069|5,39069|2,39227|2,39227|5,39543|1,39543|4,39701|4,39701|1) - Ctrl+H pls
2014-10-09 04:58 LordRaika: 00:40:806 (40806|0) - Ctrl+H
2014-10-09 04:58 LordRaika: 00:41:122 (41122|6) - to 6 , if u H the abov
2014-10-09 04:59 LordRaika: 00:57:858 (57858|2) - what is this?
2014-10-09 05:00 LordRaika: 00:56:911 (56911|1) - this is piano, but i feel its so much different with this >>> 00:57:858 (57858|2) - , while this is 00:58:806 (58806|3) - cymbal
2014-10-09 05:01 LordRaika: 01:00:279 (60279|6,60279|0,60490|0,60490|6) - to 2 6 , 3 6
2014-10-09 05:02 LordRaika: 01:10:174 - repattern this part? this stairs doesnt seems good for what u map here... especially the ending of the pattern with cymbal here 01:11:437 (71437|3,71437|2) -
2014-10-09 05:10 Blocko: hm
2014-10-09 05:10 Blocko: i was afk a bit earlier, sorry
2014-10-09 05:10 LordRaika: yeah, i would like u to reply on each of my mod ^^'
2014-10-09 05:11 Blocko: alright so
2014-10-09 05:11 Blocko: on the suggestions that involved ctrl + h on the chords, they seem to break PR if it's done
2014-10-09 05:12 LordRaika: what?
2014-10-09 05:12 Blocko: from what i'm hearing
2014-10-09 05:12 LordRaika: is the hammer really the PR?
2014-10-09 05:12 LordRaika: i dont think so...
2014-10-09 05:12 LordRaika: 00:38:595 (38595|2,38595|5,38753|5,38753|2) - this two is not even PR or hammer
2014-10-09 05:13 LordRaika: u wnt PR right? let me show u ^^, 00:38:595 - this same pitch with 00:39:543 -
2014-10-09 05:14 Blocko: oh hold on
2014-10-09 05:14 Blocko: i'm hearing something a little different, but it's rather faint
2014-10-09 05:14 LordRaika: delete the cymbal note
2014-10-09 05:14 LordRaika: u will hear it
2014-10-09 05:15 LordRaika: 00:38:753 - same with 00:39:069 -
2014-10-09 05:15 Blocko: right
2014-10-09 05:15 Blocko: i hear it now
2014-10-09 05:15 Blocko: kinda
2014-10-09 05:16 LordRaika: 00:40:174 - same with 00:39:543 - and 00:38:595 -
2014-10-09 05:17 Blocko: alright, got it
2014-10-09 05:17 LordRaika: http://puu.sh/c4MvT.jpg here is the PR
2014-10-09 05:17 LordRaika: im sure of it
2014-10-09 05:19 Blocko: i'd like to keep the 'hammerness' around that part though
2014-10-09 05:19 LordRaika: okay :D
2014-10-09 05:19 LordRaika: np
2014-10-09 05:20 Blocko: and other suggestions, i applied them all so far
2014-10-09 05:20 LordRaika: okay
2014-10-09 05:20 LordRaika: next
2014-10-09 05:20 LordRaika: btw this part 00:42:069 - doesnt fit stairs
2014-10-09 05:20 LordRaika: 00:43:016 -
2014-10-09 05:21 LordRaika: try this pls.... 00:42:069 (42069|1,42227|2,42385|3,42543|4,42701|5) - 2 5 3 6 4
2014-10-09 05:21 LordRaika: 00:43:016 (43016|2,43174|3,43332|4,43490|5,43648|6) - 7 3 6 2 4
2014-10-09 05:21 LordRaika: end every of them in 4
2014-10-09 05:22 LordRaika: 00:43:964 (43964|0,44122|1,44279|2,44437|3,44595|4) - 2 6 3 5 4
2014-10-09 05:25 LordRaika: 03:02:105 (182105|6,182105|0,182263|2,182263|4) - pls... move them to 3 5 , then 2 6
2014-10-09 05:25 LordRaika: btw , how bout replying my mod orz
2014-10-09 05:25 LordRaika: 03:12:052 (192052|3) - to 1
2014-10-09 05:26 Blocko: oof sorry
2014-10-09 05:26 Blocko: right now i'm just applying what i see fit, and i tend to not reply when that happens
2014-10-09 05:26 LordRaika: u can jst tell me or let me knw XD
2014-10-09 05:27 Blocko: alrighty
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0,232631|5,232710|4) - this two is the same pitch, thus i feel really strange bout this pattern
2014-10-09 05:29 LordRaika: 03:52:473 (232473|2,232552|0) - this and 03:52:631 (232631|5,232710|4) -
2014-10-09 05:29 LordRaika: 03:52:315 (232315|4,232394|5) - move to 1 and 5
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 1 3 1
2014-10-09 05:29 LordRaika: so my suggestion is , 03:52:473 (232473|2,232552|0,232631|5) - move this to 7 5 7
2014-10-09 05:31 Blocko: i sort of rearranged the pattern around that while keeping pr
2014-10-09 05:31 LordRaika: key
2014-10-09 05:31 LordRaika: 03:59:736 - this pattern is good
2014-10-09 05:31 LordRaika: BUT its a BIG no for HARD
2014-10-09 05:32 Blocko: welp
2014-10-09 05:32 LordRaika: 03:59:736 (239736|5,239894|4,240052|3,240210|2) - move them to 1
2014-10-09 05:32 Blocko: i just applied that through paul's mod
2014-10-09 05:32 LordRaika: 04:00:368 (240368|4,240526|3,240684|2) - to 2
2014-10-09 05:32 LordRaika: really? but its really hard to be execute
2014-10-09 05:33 Blocko: yeah
2014-10-09 05:33 Blocko: but i increased the spacing through your mod so it's a little easier
2014-10-09 05:33 LordRaika: anyway, do whatever a pattern u think its good....
2014-10-09 05:34 LordRaika: but the current one is too much imo
2014-10-09 05:34 LordRaika: okay
2014-10-09 05:34 LordRaika: 04:11:973 (251973|5,252052|1,252289|5,252368|1) - move to 5 3 5 3
2014-10-09 05:34 Blocko: honestly i was having a hard time finding a fitting pattern for it for some reason
2014-10-09 05:34 Blocko: lol
2014-10-09 05:34 Blocko: alright
2014-10-09 05:34 LordRaika: 04:14:105 (254105|6) - to 5
2014-10-09 05:36 Blocko: changed the pattern around it
2014-10-09 05:36 LordRaika: 04:01:158 (241158|2) - btw , delete
2014-10-09 05:37 Blocko: that would make the piano stream a little bit 'unbalanced'
2014-10-09 05:38 LordRaika: here
2014-10-09 05:38 LordRaika: let me show u the PR
2014-10-09 05:38 LordRaika: start from here 03:59:579 -
2014-10-09 05:38 LordRaika: http://puu.sh/c4NUV.jpg
2014-10-09 05:38 LordRaika: because u seems rely on PR too much,
2014-10-09 05:39 LordRaika: but ur PR is ... honestly wrong ;w;
2014-10-09 05:40 LordRaika: got it? :D , thts how it works on piano btw...
2014-10-09 05:40 LordRaika: believe it or not.. its hammer
2014-10-09 05:41 Blocko: orz brb
2014-10-09 05:41 LordRaika: let me finish my mod...
2014-10-09 05:42 LordRaika: 04:16:158 (256158|3) - to 6
2014-10-09 05:42 LordRaika: 04:38:736 (278736|2) - to 4
2014-10-09 05:44 LordRaika: 05:11:420 (311420|3) - to 5
2014-10-09 05:44 LordRaika: thts all ^^
2014-10-09 05:45 Blocko: back
2014-10-09 05:45 LordRaika: u can apply them , or the pattern suggestion to other hard dif as well
2014-10-09 05:48 Blocko: i've been applying other suggestions from a diff to other diffs for awhile now
2014-10-09 05:48 LordRaika: ^^b
2014-10-09 05:49 Blocko: does that technically count as adding mods to other diffs
2014-10-09 05:49 LordRaika: based on what u mapped....
2014-10-09 05:49 LordRaika: YES
2014-10-09 05:49 LordRaika: like... my mapping style... i make all of my hard same on what i mapped
2014-10-09 05:49 LordRaika: if u did so... then its yes
2014-10-09 05:50 LordRaika: btw, do u need it to be posted ? to be count as mod as well?
2014-10-09 05:50 Blocko: i'm just worried since this is just one mod, others might think it's just one mod to one diff even if i applied this mod to other diffs
2014-10-09 05:51 Blocko: i've been doing that ever since i have difficulties that are similar to each other based on difficulty
2014-10-09 05:51 LordRaika: ....
2014-10-09 05:51 Blocko: did i say something wrong?
2014-10-09 05:51 LordRaika: let me give u a quick check on other key... make sure u reply them
2014-10-09 05:51 Blocko: alright
2014-10-09 05:52 LordRaika: apply this the same to 8k ,
2014-10-09 05:52 LordRaika: i aint going to give the same thought
2014-10-09 05:52 LordRaika: so
2014-10-09 05:52 LordRaika: lets move to 6k
2014-10-09 05:52 Blocko: okay
2014-10-09 05:53 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - remember this?
2014-10-09 05:53 LordRaika: u dont even map it sstairs here 00:43:964 (43964|2,44122|1,44279|3,44437|0,44595|4) -
2014-10-09 05:53 LordRaika: 00:47:122 (47122|0,47279|2,47437|3,47595|1,47753|4) -
2014-10-09 05:53 LordRaika: 00:48:069 (48069|5,48227|3,48385|2,48543|4,48701|1) -
2014-10-09 05:54 LordRaika: so... yeah... like i said before... stairs doesnt suit that
2014-10-09 05:54 Blocko: alright, i think i'll mix things up there
2014-10-09 05:54 LordRaika: sure,, ur call
2014-10-09 05:55 Blocko: looking at the hards a little more, i realize i have more to fix lol
2014-10-09 05:56 LordRaika: 03:02:105 (182105|0,182105|5) - to 3 4
2014-10-09 05:56 Blocko: got it
2014-10-09 05:57 LordRaika: 2 chord
2014-10-09 05:57 LordRaika: 03:02:105 (182105|5,182105|0) -
2014-10-09 05:57 LordRaika: 00:38:595 - why this part is only 1 note
2014-10-09 05:57 LordRaika: i believe every section have 2 chord
2014-10-09 05:58 LordRaika: wait
2014-10-09 05:58 Blocko: i wanted to have a sort of buildup there
2014-10-09 05:58 LordRaika: wrong link i mean here... 03:41:263 -
2014-10-09 05:58 LordRaika: okay then
2014-10-09 05:58 Blocko: oh lol
2014-10-09 05:59 LordRaika: 03:59:684 - same with 7k, if u change some on 7k, im sure u will need to change it here as well
2014-10-09 06:00 Blocko: gotcha
2014-10-09 06:01 LordRaika: ive test the 6k stream
2014-10-09 06:01 LordRaika: looks better , due to hand balance than some 7k , that i give u some mod
2014-10-09 06:01 LordRaika: i mean,,, it looks fine here.... dont think u should really made some change
2014-10-09 06:02 Blocko: alright
2014-10-09 06:03 Blocko: still applying what you suggested on 7k though
2014-10-09 06:03 LordRaika: key
2014-10-09 06:03 LordRaika: 05:24:210 - jst tthis part
2014-10-09 06:03 LordRaika: the ending seems odd
2014-10-09 06:03 LordRaika: this because it starts from 05:24:210 (324210|4) - 5....
2014-10-09 06:03 Blocko: is it because of the 1/6 stream/burst?
2014-10-09 06:03 LordRaika: make it start from 6 or 1
2014-10-09 06:03 LordRaika: i mean the stairs
2014-10-09 06:03 LordRaika: jst look at ur ending
2014-10-09 06:03 Blocko: ah
2014-10-09 06:04 LordRaika: shouldnt it be like this >>>
2014-10-09 06:04 LordRaika: better look , like this http://puu.sh/c4PCB.jpg
2014-10-09 06:05 LordRaika: or whatever... jst dont suddenly change the direction of the stream
2014-10-09 06:05 Blocko: i get what you mean
2014-10-09 06:06 LordRaika: ^^b
2014-10-09 06:06 LordRaika: thts all for 6
2014-10-09 06:06 LordRaika: thts all for 6k
2014-10-09 06:06 Blocko: alright, thanks!
2014-10-09 06:07 LordRaika: see? ;w; 00:39:069 (39069|3,39227|3,39543|1,39701|1) - u r talking bout PR , but even ur 6k and 5k have different consistency of them
2014-10-09 06:07 LordRaika: 00:42:069 - btw it looks good here , no stairs
2014-10-09 06:07 LordRaika: 00:41:279 (41279|1,41437|2,41595|3,41753|4) - change some? ^^
2014-10-09 06:08 LordRaika: and 00:43:016 (43016|0,43174|4,43332|1,43490|3,43648|2,43964|0,44122|3,44279|1,44437|4,44595|2) - this is what exactly i mean, when i mod on 7k , on where u map the stairs... u dont even map stairs here ( maybe because 5k ) but it fits this way ^^b
2014-10-09 06:10 LordRaika: i prefer u somehow move this 01:36:701 (96701|2) - to 5
2014-10-09 06:10 LordRaika: 01:36:069 (96069|3,96174|2,96279|1,96385|2,96490|3,96595|4) - then drag them 1 column to the left
2014-10-09 06:11 LordRaika: 03:01:473 (181473|0,181552|4,181631|1,181710|3,181789|0,181868|4,181947|1,182026|3) - Ctrl+J+H
2014-10-09 06:12 LordRaika: then 03:02:105 (182105|0,182105|4) - to 2 4
2014-10-09 06:12 LordRaika: 03:21:052 - add 1 to 3?
2014-10-09 06:14 LordRaika: 04:59:500 (299500|3) - to 2
2014-10-09 06:14 LordRaika: 04:59:579 (299579|2,299658|3,299736|4) - or repattern a bit on this
2014-10-09 06:15 LordRaika: 05:18:210 (318210|0,318289|1) - Ctrl+J and 05:18:447 (318447|4,318526|3) - to 4 5
2014-10-09 06:18 LordRaika: 05:24:526 - how bout 3 5 2 4 1 3
2014-10-09 06:18 LordRaika: thts all
2014-10-09 06:19 LordRaika: ACTION is editing [http://osu.ppy.sh/b/426455 xi - Happy End of the World [4K Hard]]
2014-10-09 06:19 LordRaika: 00:51:227 - arent u missing 1 note here?
2014-10-09 06:19 LordRaika: 00:56:279 - ^
2014-10-09 06:20 LordRaika: 01:06:385 - ^
2014-10-09 06:20 LordRaika: 01:11:437 - ^
2014-10-09 06:20 LordRaika: and so on
2014-10-09 06:25 LordRaika: hmm thts all , pattern on 4k is very limited...
2014-10-09 06:26 LordRaika: so.. thts all... GL then
2014-10-09 06:56 Blocko: oof
2014-10-09 06:56 Blocko: i went afk for a looong while
2014-10-09 06:56 Blocko: sorry for wasting some of your time orz
2014-10-09 06:57 LordRaika: ohh.. its okay
2014-10-09 06:57 LordRaika: :)
2014-10-09 06:57 LordRaika: btw do i have to post it be count as mod?
2014-10-09 06:57 Blocko: it's your choice
2014-10-09 06:57 Blocko: if you post it, i'll give kd
2014-10-09 06:57 Blocko: if i post it, well
2014-10-09 06:57 Blocko: yeah lol
2014-10-09 06:57 LordRaika: okay, i will post it... but dont kd
2014-10-09 06:58 Blocko: this mod will be very useful, so thank you very much for your thorough modding!
2014-10-09 06:58 Blocko: alright
2014-10-09 06:58 LordRaika: sure, np
No kds...
GL for rank ^^/
That one is the tom, the drum and the piano altogether. It may look misplaced but it was intended to be that way (if from what i'm hearing is correct)Level 51 wrote:
hi just a quickie
in 7k happy end, is this supposed to be part of a stair? because it looks like you misplaced one of the notes
05:13:789 (313789|1) - http://puu.sh/c5fib/a3fc3701b6.png
maybe.. if i get my lazy away and i motivate myself probably not a full spread and probably not for rank though-Kamikaze- wrote:
This needs 9k mapset too and 10k and 2k and 3k
thanks paul!Paulmrm wrote:
aite, you told me to post this and then add the rest of the mod later
i'll tell you when I'm done with one part or the other by pm
this is also so i don't have to take every update you do in consideration
5k
[Usagi's 5k Armageddon]
I noticed you did some kinda useles jacks. They didn't need to be positioned there and are only there to make this song harder. Due to the fact that nothing on the song (as far as I can notice) cues those jacks, i'm going to suggest you to remove 'em. Some of them can express impact pretty well though like 05:06:763 (306763|2) - . I'm not going to suggest you to change those, although you're free to in case they were actually not supposed to be there.// lel thanks for noticing those.. xD
00:18:385 - This is a bit too hard for an intro usagi :V I recommend changing or at least making it more doable (easier lns) // oh, okkie..
00:36:701 (36701|1) - Make this an LN // done
00:38:595 - I recommend making the chords of this section jack with each other completely (1234-1234 2345-2345 patterns for example). Those have the same sounds and do it also because it'd be consistent with 00:38:753 (38753|1) - . // ok
01:19:490 - ^ // for vice versa, no change
03:41:263 - ^ // done
04:21:684 - ^ // partly done, some keep for vice versa..
00:45:622 - Note missing here. Don't use 25% to confirm if there is one there, since it's actually harder to hear it on 25% than 100%. // nice catch.. done
02:21:858 - You can try to fit a 1/6 pattern here. // 1/3? done
02:47:736 - You either add the second bass note here or delete this one. Feels strange to play only one considering the second one even catches more
attention than the first. // ^^; my bad, rearranged
03:07:079 (187079|1) - remove this note // done
03:15:368 - add a note here just so it's a 2 note chord like the next // lel, different amount key for representing the pitch relevancy, it's wrong though.. will consider to add if it's really big matter
04:47:184 (287184|0) - move this note to 2 so the jack is removed // lel removed, i forget this one.. ^^;
04:47:105 (287105|1) - Move this to 1 in case you do the suggestion above. // not applied because ^
05:06:763 (306763|2) - Move to 2 // done.. xD
1k
yes // no
Skalim wrote:
[Fullerene's 4K Happy Apocalypse]
00:07:332 - add 1 note, we can make a difference with the other diffs of Blocko
00:07:490 - add 1 note, ^
00:17:437 - add 1 note, ^
00:17:595 - add 1 note, ^ it's only 1 instrument playing here, so i only put one note. i want these sections to be sparse in layering so that there's a proper buildup
00:22:490 (22490|0) - change this to a simple note, i no find evidency of why the LN LNs to sustained hi-hat
00:25:806 (25806|1) - move 1 right, for a best order in the pattern, and i feel the same sound of drum too i used a different pattern from the double before because it's a tom drum hit instead of a snare, so a different pattern is used
00:33:543 - add 1 note, little drum sound and snare, so 2 notes with the LN in that part is perfect doesn't feel strong enough to use 3 notes
00:42:701 (42701|3) - umm i think this LN how a drum is not a good idea, for a bemani rule (or i don´t know, suggestion)
00:45:227 (45227|3) - ^ LNs to sustained hi-hat
00:47:437 (47437|1) - replace with a simple note this LN goes to a guitar slide
00:47:753 (47753|0) - You can replace this with 00:48:069 (48069|2) - for piano sound, just replace, no erase
00:52:806 (52806|3) - you can replace this with 00:52:490 (52490|2) - for piano sound, just replace, no erase
00:55:332 (55332|3) - you can replace this with 00:55:016 (55016|3) - for piano sound, just replace, no erase it's fine right now
00:57:858 (57858|3) - replace with a simple note
01:02:911 (62911|3) - replace with a simple note, again and again, is not a good idea a drum or snare with a LN note, also its feel strange in a gameplay LNs to sustained hi-hat as before
01:05:437 (65437|3) - you can replace this with 01:05:122 (65122|3) - for piano sound, just replace, no erase ^
01:07:964 (67964|0) - replace with a simple note and move to the 3° column ^
01:13:016 (73016|3) - move to 01:13:016 (73016|3) - in white line ^
01:13:648 (73648|3) - move to the 1° column pitch of the drums here goes down, so i started from the right and moved to the left
01:23:122 (83122|1) - replace with 01:22:806 (82806|0) - for piano sound, here you can erase LNs on long hi-hats
01:28:174 (88174|1) - replace with 01:27:858 (87858|0) - for piano sound, and ascendent piano rhythm ^
01:30:701 (90701|1) - replace with a simple note ^
01:31:964 (91964|1) - replace with 01:31:648 (91648|3) - for piano sound ^
01:31:964 (91964|3) - move to the 3° column current pattern reflects the background guitar more
01:33:227 (93227|1) - replace with 01:32:911 (92911|2) - for piano sound, you can erase the note LNs on long hi-hat
01:33:227 (93227|2) - move to the 2° column current pattern is smoother
01:35:753 (95753|1) - erase this, isn´t necessary LNs on hi-hat
Paulmrm wrote:
[Fullerene's 4+2k Grand Finale]
00:40:543 (40543|2) - don't think this note is actually in the song. sure it's nice expression but you might just want to do a simples 123 pattern or something, this feels a bit "overcharted" and confusing considering it has a 1/2 rhythm with it. I'm not saying it's too hard, but for an intro... you get what i mean. the note is there, it's just really hard to hear because of the shitty implementation of slowed down audio here. I did move the 1/12 notes here one column left so the burst is on the left hand, should be easier to read that way.
00:50:595 - you should probably separate the drums from the melody in a way. i personally suggest you to do a trill in the middle for the drums and use the outside columns for the melody kinda like this but following PR maybe:changed it to something that follows the pitch better, left side notes are piano, right side is drums http://puu.sh/ca3Uj.png
06:06:563 - Small suggestion. Imo it feels better if you just make them all single notes here. Also separate them a bit. Maybe a 12 56 pattern or something like that? i like how it is now with left hand playing the lower piano notes and right hand playing the higher. changed the 12 chord to one note
04:18:631 - change the pattern to something like that? just for the sake of the first three note stair really.i went with this instead, follows PR better http://puu.sh/ca4gS.png
05:24:526 (324526|2) - you should remove this note, it makes the burst REEAAAALLY hard to combo
no comment = changedDE-CADE wrote:
[Fullerene's 6K Grand Finale]00:22:490 (22490|0) - Change to Normal Note LNs on sustained hi-hat
00:23:437 (23437|3) - Move to 5
^ To make chord stair and it's suits imo went with this instead
00:30:490 (30490|4,30595|1) - Delete, it should be double according this 00:30:227 (30227|3,30227|5) actually that was supposed to be triple but i forgot
00:35:543 (35543|2,35543|1,35858|4,35858|3) - Ctrl+H, The Jack is good for me but this one should be fun to play, nothing else i can't really think of a pattern that emphasizes the drums better than a jack, sorry
00:36:701 (36701|1) - Move to 1, it's like reversed PR with the last one it's fine now
00:38:595 (38595|2,38753|2) - Move to 1, it's like escalating jack .. i dunno wut to say i moved the 23 chord before to one column left
00:46:174 - Add to 4
02:12:701 (132701|4) - Move to 5, just hand balance
ExUsagi wrote:
thanks paul!
update~ http://puu.sh/c9nBK.osu
Updated.Fullerene- wrote:
4k apocalypse: http://puu.sh/ca4ZO.osu
6k finale: http://puu.sh/ca50D.osu
I'll respond to the other mods tomorrow. For now, I must sleep.Paulmrm wrote:
5k
1|2|3|4|5
[5k Insane]SPOILER00:33:069 - Same as the other Insanes. oops done
05:14:105 - ^ Emphasizing the piano here, no change.
01:31:437 (91437|2) - Change to 2 so the 3rd column isn't more dense than the others. Rearranged that one instead after I found out that I mapped something wrong oops
02:04:490 (124490|2) - Move this to another column so it's different than 02:03:227 - Rearranged.
02:10:806 - ^ in relation to 02:09:543 - although in this case i recommend you to change the earlier one. Rearranged at 02:09:543 instead.
02:14:595 - ^ Rearranged.
03:05:579 - ummm, you probably know why i'm requesting you to change this xp chords should be:
03:05:894 - here
03:06:368 - here
remove the rest of the chords (in this case just turn them into one note ofc)
Uhh, I modified the patterns instead. Mapped in the crash, bell and tom there, so it became harder than before.
03:18:526 - Add a note here Done.
04:20:736 - vary this pattern a bit so it feels more natural Uhh, I'm not quite sure what you meant here, so I rearranged it to a reverting stair.
[5k Hard]SPOILER00:38:122 - Considering the overall difficulty of the chart i think it should be ok to add a note here. Thanks for pointing that out. Somehow I forgot to add a few notes around those parts.
00:55:648 - You might want to differ this chord from the earlier one, considering it's on a different pitch. Rearranged.
00:56:911 (56911|0) - ^ Moved to 3
00:56:911 (56911|0) - ^ Again, moved to 3
02:57:684 - ^ Rearranged.
00:56:911 (56911|0) - move to 3 for the same reason as the suggestion above.Alrighty.
03:26:105 (206105|0,206736|4) - change those 2 notes so they differ from the last 2 notes. Rearranged based on PR... somewhat.
[5k Easy]
Same suggestions as 7k easy except for 1:51 and 1:15 I think I did this through Agka's mod already.
4k
1|2|3|4
[4k Insane]SPOILER1k00:33:069 - Same as the other Insanes. Fixed
01:21:543 - The LN pattern together with some drum bursts feel a bit cramped. You should try rearranging some patterns so a note isn't too close to an LN's end or something like that. Maybe some jacks, at this point of difficulty on 4k, jacks aren't gonna do much harm, mainly if they are 1/3. I wasn't really intending to put jacks on any of my diffs for this song. I did rearrange just a few patterns so the LNs don't feel as 'cramped' though.
04:06:131 (246131|2) - move to 1 so it feels like a trill for the drums. Done
05:03:368 - Suggestion: make a trill that lasts until 05:04:000 - , from then on, do either stairs or the anchors you did. That's for expressing the drums at the first part, and then changing to the piano. Alrighty.
05:11:658 (311658|2) - move to 2 for a bit of hand balance and also so it's easier to read. Done.
[1k Happy End]SPOILERThis difficulty should obviously be one long 1/4 stream. 0/10 soon™
Won't forgive until fixed. 0/10 so mean ;-;
04:17:894 - BURSTS PLS ok
Updated.Xleonq wrote:
most mod are accept
5K Normal : http://puu.sh/calsG/8f237c478c.osu
5K Another : http://puu.sh/calPj/15b9650937.osu
Skalim wrote:
Hi blocko, Its time!! XD (1-2-3-4-5-6-7-8) (yay i learned how to put the times)
4K Mapset[4K Hard]
00:56:911 (3) - you can erase this note, for coherence with the patterns of before, and because i feel a pause of rhythm here This sound can be heard using 25% playback rate. It's rather hard to hear, though. No change.
00:57:069 (0) - erase this too, here continue the pause, but is optional ^
02:32:272 - you can add 1 note for make reference with the next piano note Alright.
02:34:806 - add 1 note in 2° column, piano sound Leaving this one alone for a build-up feel
02:35:475 - add 1 note in 3° column, piano sound, try to not ignore the main sounds of the song Added for intensity.
02:48:210 - add 1 note in 1° column, strong sound, don´t worry, if the peoples feel the rhythm, this shouldn´t be hard Seems sort of unnecessary. It is strong, but I wouldn't want the notes feel mashed up with each other.
03:31:475 (2) - move to the 1° column, we can try to make a descendent pattern here following the music Done, but I rearranged the pattern around it for a descending feeling.
03:32:105 (0) - move to the 3° column, decendent pattern Done, but moved it to column 2 instead.
04:49:000 - https://osu.ppy.sh/ss/2127661, this is like the epic part, so you can follow the music-piano making a descendent and ascendent pattern with minijacks, your choice. Done, but I did that with 05:01:473.
05:01:473 - https://osu.ppy.sh/ss/2127669, try the mirror pattern here Breaks PR for it, no change
[4K Insane]
00:57:069 (57069|2) - erase this, for a little pause of rhythm Same reason with the first suggestion in 4K Hard.
00:57:227 (57227|3) - here too, but is optional &
01:22:648 - add 1 note in 4° column, here i feel a drum sound, and i feel much better this how a jack
01:25:964 - https://osu.ppy.sh/ss/2127721 you can use this for drum stream, just listen with caution here XD, but is your choice Done
01:27:701 - add 1 note in 4 column, drum sound and jack pattern Alright.
01:30:858 (90858|3) - move to the 1° column, here we can try to make the same drum stream pattern, and this is for evade a unnecessary minijack
01:31:016 (91016|0) - move to the 4° columnm drum stream
01:31:122 (91122|3) - move 1 left, ^
01:31:227 (91227|2) - move 1 right, ^
01:31:332 (91332|3) - move 1 left. ^
01:31:437 (91437|1) - move 1 right, ^
Applied the 6 suggestions above. I changed the drum stream on that second half after hearing it correctly. (it's actually 1/2 oops)
01:47:911 - add 1 note in 4° column, drum sound and jack pattern.Not intending to put one here, either...
05:23:894 - add 1 note in 2° column, here i feel the same piano sound of before It sounds rather strong, but there's already a note that represents the piano.
05:23:973 - add 1 note in 3° column, ^ ^5K Mapset[5K Easy]
00:14:911 (14911|3) - this is your choice but i no see necessary put a LN here, try to make a descendent pattern like a stair with 3 notes That LN represents the 3 notes around that section. I'll save the 1/1 patterns later.
and umm..... ZZZZZZZZZ XD (i no find nothing)
[5K Hard]
00:56:911 (56911|4,57069|1) - erase this, paused rhythm There's actually a sound there if you listen closely with 25% playback.
01:01:964 - add 1 note in 1° column, piano sound like the patterns of after Done.
01:59:858 (119858|4) - erase this, the pattern feel a little strange Moved it to 2 instead to accentuate the bell.
02:00:279 (120279|1) - i can´t hear drum here, i recommend erase this No change. It's rather hard to hear the drum in that section, but it's there.
02:00:385 (120385|0) - move 1 right, for mirror pattern Done
02:28:806 (148806|4) - you can move this to 4° pattern, because it other pitch Alright
02:28:964 (148964|3) - move to the 2° column, descendent pitch sound Moved to 3 instead.
THIS IS NOT ENDED, WAIT, but if you want, do the mod lol applied your mod oops
Red: Denied suggestion and reason.Harbyter wrote:
Hi here a MOD from queue request![]()
Colunm ~1-2-3-4~SPOILER4K Insane
00:42:701 - maybe add a note in col 1 Done
00:44:595 - here the same in col 2 Done
00:52:806 - here in col 2 I see what you're getting at here, but there's no high-tom for this one.
00:54:701 - here in col 1 ^
01:02:911 - note in col 1 Done
01:13:016 - here col 1 No high-tom here either.
01:55:806 (115806|2) - this note for? there isn't any sound That note's for the high-tom. It can be heard if listened closely.
02:02:122 (122122|3) - delete note 4 That note is the electric guitar, or e-guitar for short. It'd feel a little empty to delete the notes on it.
02:02:279 (122279|1) - move note 2 in col 3 Rearranged pattern around that instead.
02:02:437 (122437|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:02:595 (122595|1) - move the note 2 in col 4 Creates mini-jack, which is kind of unnecessary.
02:04:016 (124016|2) - delete note 3 Note's e-guitar, same reason for not deleting it.
02:04:174 (124174|1) - move note 2 in col 4 Creates mini-jack, which is sort of unnecessary.
02:04:332 (124332|3) - delete note 4 Note's e-guitar, same reason for not deleting it.
02:05:753 - add note in col 3 I think that has enough notes to it.
02:05:911 (125911|3) - delete note 4 Note's e-guitar, same reason.
02:07:174 (127174|1) - this too better to delete it Note's e-guitar, same reason.
02:07:332 - add note in col 4 Creates a mini-jack, which is kinda unnecessary.
02:07:490 (127490|3) - delete note 4 Note's e-guitar, same reason.
02:07:806 (127806|3) - delete note 4 ^
02:08:753 (128753|3) - ~ ^
02:09:069 (129069|3) - ~ ^
02:09:227 (129227|0) - move note 1 in col 4 Creates a mini-jack, which is kinda unnecessary.
02:09:385 (129385|3) - delete note 4 Note's e-guitar, same reason.
02:09:701 (129701|3) - ~ ^
02:12:227 (132227|3) - ~ ^
02:12:543 (132543|3) - ~ ^
02:12:858 (132858|2) - delete note 3 ^
02:13:806 (133806|3) - delete note 4 ^
02:13:964 (133964|0) - move note 1 in col 3 Creates a mini-jack, which is kinda unnecessary.
02:14:122 (134122|2) - delete note 3 Note's e-guitar, same reason.
02:14:437 (134437|3) - delete note 4 ^
02:14:753 (134753|3) - delete note 4 ^
02:15:385 (135385|3) - delete note 4 ^
02:16:016 (136016|3) - delete note 4 ^
02:37:433 (157433|0,157475|1,157516|2,157558|3) - add note 1? Has enough notes for this quick stair. Adding one more would be quite uncomfortable.
03:03:684 - missing note Didn't map in another note for the tom here for a buildup of this section. That is present in the later parts, though.
03:04:947 - here too ^
03:08:736 - ~ ^
03:10:631 - ~ ^
03:12:052 (192052|3) - turn the note 4 in a LN till here 03:12:368 - I wasn't intending to put any LNs on this section.
03:12:368 (192368|3) - delete note 4 It'd feel less intense to delete it since that chord represents the drum and the piano.
03:12:526 - add note in col 2 Same reason for not mapping in another note for the tom.
03:13:789 - there another missing note ^
03:15:052 - same here ^
03:16:315 - ~ ^
03:18:842 - ~ ^
03:19:710 - add note in col 2 This will confuse the player just a bit since this section barely has any drums mapped in for a reason.
03:20:065 (200065|1) - ??? That's the piano sound.
04:18:105 (258105|3,258158|2,258210|1,258263|0,258315|3,258526|0,258579|1,258631|2,258684|3,258736|0,258947|3,259000|2,259052|1,259105|0) - better change this pattern lol Well... alright.
04:20:815 - add note Don't wanna add notes for this one. It'd feel like I smooshed those notes in, and it'd also feel cramped.
04:20:894 - ~ ^
04:20:973 - ~ ^
04:38:947 (278947|1) - ? That's the bell.
04:39:131 (279131|3,279158|2,279210|1) - ??? That's the bell and the piano altogether.
04:53:736 (293736|1) - if you want you can move the note 2 in col 3 I think it's better to leave it this way for a descending pattern.
05:01:118 (301118|2) - delete note 3? Piano sound, don't wanna delete that.
05:30:202 (330202|0,330518|3) - like in the fullerene'mod you put notes in these small sound,so why don't put notes in others too? > I think this ending already has all of the notes mapped in, but not the echo.
05:38:411 - Not mapping the echo here. It seems a bit much.
05:38:736 - ^
05:46:623 - ^
05:46:939 - ^
05:47:889 - ^
05:48:527 - ^
05:48:846 - ^
05:55:647 - ^
05:58:304 - ^
05:59:012 - ^
05:59:345 - ^
anyway nice song and good luck for the rankThank you!
hope my mod will be helpfull!
Once again, thank you for the hitsound mod, Raika!LordRaika wrote:
Here's some hitsound suggestion...
well..... i wish u good luck ... hitsounding is COOL stuff but YESSSSSSSS indeed u will spend lots of time just to hitsound it....
so... GOOD luck~special Hitsound mod by request ^^/2014-11-01 04:50 LordRaika: my hitsound recommendation is not something small
2014-11-01 04:50 LordRaika: i mean,
2014-11-01 04:50 LordRaika: if u are going to HS it, it will be crazily detailed
2014-11-01 04:50 LordRaika: XD still wnt to do it?
2014-11-01 04:51 Blocko: yes
2014-11-01 04:51 LordRaika: cool
2014-11-01 04:51 LordRaika: lets start with
2014-11-01 04:52 LordRaika: 00:22:490 (22490|5) - for this kind of HAT sound, use [https://www.dropbox.com/s/a9w04no1q5pdsei/LR_Hat%20Synth.wav?dl=0 this]
2014-11-01 04:52 LordRaika: 40-60% will do
2014-11-01 04:52 LordRaika: all of those hat , apply for the note like this 00:23:437 (23437|0) -
2014-11-01 04:52 LordRaika: 00:24:069 -
2014-11-01 04:52 LordRaika: 00:27:543 -
2014-11-01 04:52 Blocko: apply it on all the hi-hats?
2014-11-01 04:52 LordRaika: 00:28:806 - and so on
2014-11-01 04:52 LordRaika: NO
2014-11-01 04:53 Blocko: o
2014-11-01 04:53 LordRaika: not every hat synth is sound like that
2014-11-01 04:53 LordRaika: HERE 00:42:701 -
2014-11-01 04:53 LordRaika: 00:42:701 - can u hear it???? its here.... ssshhhhhhh sound
2014-11-01 04:53 LordRaika: 00:45:227 -
2014-11-01 04:53 Blocko: yeah
2014-11-01 04:53 LordRaika: ^^b
2014-11-01 04:53 LordRaika: next
2014-11-01 04:54 LordRaika: 00:25:332 - for this kind of hihat
2014-11-01 04:55 LordRaika: [https://www.dropbox.com/s/41mbco3g1t2h422/LR_HiHat%20Click.wav?dl=0 found it... here]
2014-11-01 04:55 LordRaika: imo... its 90% sync perfectly ^^
2014-11-01 04:56 LordRaika: for this part
2014-11-01 04:56 Blocko: okay!
2014-11-01 04:56 Blocko: my internet is rather slow so sorry if i reply rather late
2014-11-01 04:56 LordRaika: 00:25:490 - this part and this kind of sound, pls memorized it that we wwill useee this
2014-11-01 04:57 LordRaika: no no no, same here XD btw im typing, while checking hitsound, testing, get my link, and well whole process might take a while, XD ahahaha
2014-11-01 04:58 Blocko: it's alright, i appreciate the fact that you're helping me out o/
2014-11-01 04:58 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 04:58 LordRaika: or jst choose one
2014-11-01 04:59 LordRaika: well,, its okayim fine with it.....
2014-11-01 04:59 Blocko: alright
2014-11-01 04:59 LordRaika: also, ur msg, u wnt to reply some big appreciation or whatever.... errr its not necessary XD haha.... just becamingone of my great friend is osu is cool ^^b
2014-11-01 05:00 LordRaika: 00:25:648 (25648|6) - this type is repeating of previous hihat
2014-11-01 05:00 LordRaika: (jst reminder)
2014-11-01 05:00 Blocko: alright, got it
2014-11-01 05:02 LordRaika: [https://www.dropbox.com/s/bfdo1909o2ske0f/LR_Drum%20Kick%20Low.wav?dl=0 this] is for 00:25:806 - this type of sound.... USE it with low volume
2014-11-01 05:03 LordRaika: do wnt another cymbal sound?
2014-11-01 05:03 Blocko: a low volume?
2014-11-01 05:04 LordRaika: then ,.... [https://www.dropbox.com/s/y99plagmppborxl/LR_Drum%20Crush%20FInish.wav?dl=0 this cymbal] is the most suitable for this type 00:25:964 -
2014-11-01 05:04 LordRaika: yeah
2014-11-01 05:04 LordRaika: use the drum kick low with volume around total 20-40%
2014-11-01 05:04 Blocko: okay
2014-11-01 05:05 Blocko: i'm hearing a little difference on the cymbals on that part, so i think i'll use that
2014-11-01 05:06 LordRaika: key
2014-11-01 05:06 LordRaika: do u have the drum rpd fast?
2014-11-01 05:06 Blocko: i don't think so
2014-11-01 05:06 LordRaika: u can use it [00:29:279 (29279|0,29595|0) - here
2014-11-01 05:06 LordRaika: hmm?
2014-11-01 05:06 LordRaika: i link it to u before
2014-11-01 05:06 LordRaika: [https://www.dropbox.com/s/4trmd2ah5ctfy3h/LR_Drum%20Hit%20Clap%20Sn.wav?dl=0 this] and [https://www.dropbox.com/s/bhnxi8s4z0ij6hs/LR_Drum%20Rpd%20Fast%20.wav?dl=0 this] , BOTH works like 00:25:490 - , u can use or combine both, ^^ ( i usually did so ) but YEAH , remember that will take looots of works
2014-11-01 05:07 Blocko: oh that
2014-11-01 05:07 Blocko: yeah i have it oops
2014-11-01 05:07 LordRaika: 00:29:279 (29279|0,29595|0) - u can use it here, with low volume , yeah around 30-45%
2014-11-01 05:07 LordRaika: sometimes u dont even need 100% even the sound is 100% compatible
2014-11-01 05:08 LordRaika: its too loud that might be overkill XD
2014-11-01 05:08 LordRaika: like the drum clap sn, IS already loud..... i use around 40-60% at the max
2014-11-01 05:10 Blocko: sounds loud ll
2014-11-01 05:10 Blocko: lol*
2014-11-01 05:11 LordRaika: 00:30:227 - hey u can use the drum rpd fast here
2014-11-01 05:11 LordRaika: as well
2014-11-01 05:12 LordRaika: 00:30:385 - use the drum clap sn ( low volume )
2014-11-01 05:13 LordRaika: then 00:30:490 (30490|5,30490|1) - drum rpd fast
2014-11-01 05:13 LordRaika: 00:30:595 (30595|4,30595|2) - drum clap sn
2014-11-01 05:13 LordRaika: 00:30:701 - kick low might be good here ( low volume )
2014-11-01 05:14 Blocko: sounds good
2014-11-01 05:14 LordRaika: ^^b
2014-11-01 05:14 LordRaika: mostly... if it doesnt sounds good.. then u are using or forcing the hitsound's sound too loud
2014-11-01 05:15 LordRaika: thts why i suggest low volume, while still have the same frequency effect.... blend with the song
2014-11-01 05:15 LordRaika: then , for me... at least it sounds good <3
2014-11-01 05:15 Blocko: yeah, the intro is rather calm so it's preferred to use low volume
2014-11-01 05:16 LordRaika: 00:33:069 - remember the same sound where u can use both drum sn along with rpd fast... or jst one of them
2014-11-01 05:16 LordRaika: 00:35:437 (35437|0,35437|3,35543|1,35648|2,35753|1,35753|3) - this is same as previous suggestion and
2014-11-01 05:17 LordRaika: 00:35:753 (35753|6) - use [https://www.dropbox.com/s/g6vcy550cgbq7my/LR_Drum%20Rpd.wav?dl=0 drum rpd] and
2014-11-01 05:18 LordRaika: [https://www.dropbox.com/s/li072ox35rc7tj6/LR_Tom%20Hit%202.wav?dl=0 tom 2] for 00:35:858 (35858|5) -
2014-11-01 05:18 LordRaika: 00:35:964 (35964|4) - [https://www.dropbox.com/s/7th5e5pbeu1ojp0/LR_Tom%20Hit%203.wav?dl=0 tom 3]
2014-11-01 05:19 Blocko: you're really detailed at this
2014-11-01 05:19 Blocko: wow
2014-11-01 05:20 LordRaika: yeah XD i am
2014-11-01 05:20 LordRaika: like i said... crazily detailed >.<
2014-11-01 05:20 LordRaika: huehue
2014-11-01 05:20 LordRaika: [https://www.dropbox.com/s/amxop2adoh8turd/LR_Drum%20Barrel%20Hit.wav?dl=0 this] for 00:37:964 - , with low volume, but u can combine it with other drum as well
2014-11-01 05:22 LordRaika: 00:38:122 (38122|4,38122|2,38437|2,38437|4) - dont forget kick..... use [https://www.dropbox.com/s/c7ambknt4uh3fvl/LR2_KickDBeatBass.wav?dl=0 this with 33% volume] total 66%
2014-11-01 05:22 LordRaika: 00:38:279 - usual hihat ^^
2014-11-01 05:23 LordRaika: 00:38:595 - nothing new, u can combine drum sound with cymbal , it will sounds really cool, now u can even try the drum barrel here as well ^^
2014-11-01 05:23 LordRaika: either default soft cymbal, or custom
2014-11-01 05:24 Blocko: okay, got it!
2014-11-01 05:24 LordRaika: 00:42:069 (42069|3,42543|0) - try kickdbass , then 00:42:385 (42385|2) - hat , 00:42:227 (42227|5) - usual snare u use
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat
2014-11-01 05:24 LordRaika: 00:42:701 - and repeat on what u are using... for consistency
2014-11-01 05:26 LordRaika: 00:49:964 - for this part, you can use 1 hitsound type of drum... but i like use lots combination.... maybe when i finished this hitsound thingy.... and u upload it... and i will redownload and test it or check the hitsound u r using.... then i can tell u more detailed if u wnt XD
2014-11-01 05:27 Blocko: please do
2014-11-01 05:27 LordRaika: then , later when u upload it... i will test it with the total hitsound inside
2014-11-01 05:29 LordRaika: https://www.dropbox.com/s/58u77cigo9gys ... g.wav?dl=0
2014-11-01 05:29 LordRaika: this one might be useful in some drumroll like this >>> 01:11:122 (71122|3,71122|6,71227|1,71227|5,71332|4,71332|0) -
2014-11-01 05:30 LordRaika: 01:10:174 (70174|3,70174|6,70279|2,70279|5,70385|1,70385|4,70490|6,70490|3,70595|5,70595|2,70701|0,70701|4,70806|2,70806|5,70911|3,70911|6,71016|4,71016|0) - while all of this, absolutely combination from previous drum that ive suggest.... but yeah... i will try it when i redownload
2014-11-01 05:33 Blocko: alright
2014-11-01 05:33 Blocko: oof i'm lagging a lot orz
2014-11-01 05:33 LordRaika: [https://www.dropbox.com/s/zaakjee56oynixi/LR_HiHat%20SClick%202.wav?dl=0 hat] for 02:43:473 - this section
2014-11-01 05:34 LordRaika: different hat sound
2014-11-01 05:34 LordRaika: and, its okay XD as long as u receive my msg
2014-11-01 05:35 Blocko: nice
2014-11-01 05:35 LordRaika: [https://www.dropbox.com/s/r35bk9ly8qrnzdh/LR_Chm%20loong.wav?dl=0 dont hate me for this crazily detailed!!!!!!! i warn u.....] since this is for this kind of 02:50:736 - sound ^^
2014-11-01 05:36 LordRaika: dont use too much volume, since that one is already loud as well
2014-11-01 05:36 LordRaika: 02:52:000 - u can use that here as well, 02:52:631 - and so on... even the same pitch whil ethe song have a bit shift in pitch, no worry still the same sound type
2014-11-01 05:36 LordRaika: yep, low volume
2014-11-01 05:37 LordRaika: 03:03:368 - nothing new... drum sequence that can be hitsound with all ur previous drum
2014-11-01 05:40 Blocko: lol alright
2014-11-01 05:40 Blocko: hey uhh, i gtg make some food
2014-11-01 05:40 Blocko: still gonna be around?
2014-11-01 05:40 LordRaika: btw
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: and
2014-11-01 05:41 LordRaika: I THINK thts all
2014-11-01 05:41 LordRaika: ahahaha
2014-11-01 05:41 Blocko: that's it? lol
2014-11-01 05:41 LordRaika: with all the drum equipment ive suggest, u can combine it for all drumroll and stuff
2014-11-01 05:41 Blocko: and the rest is just use the previous suggestions?
2014-11-01 05:41 LordRaika: heheehe, yeah, how much hitsound is there?
2014-11-01 05:41 LordRaika: yep
2014-11-01 05:41 LordRaika: yepppppppppp
2014-11-01 05:41 Blocko: not a lot
2014-11-01 05:41 LordRaika: okay
2014-11-01 05:42 LordRaika: u can let me test it later....
2014-11-01 05:42 LordRaika: iafter i redownload i mena
2014-11-01 05:42 LordRaika: and check some of ur hitsound
2014-11-01 05:42 LordRaika: that u apply on ur own
2014-11-01 05:42 Blocko: okay then
2014-11-01 05:42 Blocko: thank you very much, raika!
2014-11-01 05:42 LordRaika: should i post this too?
2014-11-01 05:42 LordRaika: ^^ np
2014-11-01 05:43 Blocko: i guess you can do that, but it's your choice lol
2014-11-01 05:43 LordRaika: i will posst it, count it hitsound mod
2014-11-01 05:43 LordRaika: but i DONT post it demanding kudosu
2014-11-01 05:44 Blocko: if only i can give you kudosu for it, but you're only doing this to help my big project out
Yeah, im not here for kudosu XD
so dont worry bout it ^^