Oh, I'll start modding once you get your hitsounds done.... since i'm better with itBlocko wrote:
I just figured out how to hitsound.
Hitsounds for this map are coming soon!
Oh, I'll start modding once you get your hitsounds done.... since i'm better with itBlocko wrote:
I just figured out how to hitsound.
Hitsounds for this map are coming soon!
38595,-66.6666666666667,4,2,0,15,0,0
38701,-333.333333333333,4,2,0,15,0,0
38753,-66.6666666666667,4,2,0,15,0,0
38964,-333.333333333333,4,2,0,15,0,0
39069,-66.6666666666667,4,2,0,15,0,0
39174,-333.333333333333,4,2,0,15,0,0
39227,-66.6666666666667,4,2,0,15,0,0
39437,-333.333333333333,4,2,0,15,0,0
39543,-66.6666666666667,4,2,0,15,0,0
39648,-333.333333333333,4,2,0,15,0,0
39701,-66.6666666666667,4,2,0,15,0,0
39911,-333.333333333333,4,2,0,15,0,0
40016,-66.6666666666667,4,2,0,15,0,0
40122,-333.333333333333,4,2,0,15,0,0
40174,-66.6666666666667,4,2,0,15,0,0
40385,-333.333333333333,4,2,0,15,0,0
40490,-133.333333333333,4,2,0,15,0,0
79016,-66.6666666666667,4,2,0,25,0,0
79122,-333.333333333333,4,2,0,25,0,0
79174,-66.6666666666667,4,2,0,25,0,0
79385,-333.333333333333,4,2,0,25,0,0
79490,-66.6666666666667,4,2,0,25,0,0
79595,-333.333333333333,4,2,0,25,0,0
79648,-66.6666666666667,4,2,0,25,0,0
79858,-333.333333333333,4,2,0,25,0,0
79964,-66.6666666666667,4,2,0,25,0,0
80069,-333.333333333333,4,2,0,25,0,0
80122,-66.6666666666667,4,2,0,25,0,0
80332,-333.333333333333,4,2,0,25,0,0
80437,-66.6666666666667,4,2,0,25,0,0
80543,-333.333333333333,4,2,0,25,0,0
80595,-66.6666666666667,4,2,0,25,0,0
80806,-333.333333333333,4,2,0,25,0,0
80911,-133.333333333333,4,2,0,25,0,0
221263,-66.6666666666667,4,2,0,25,0,0
221264,-66.6666666666667,4,2,0,25,0,0
221368,-333.333333333333,4,2,0,25,0,0
221421,-66.6666666666667,4,2,0,25,0,0
221631,-333.333333333333,4,2,0,25,0,0
221736,-66.6666666666667,4,2,0,25,0,0
221842,-333.333333333333,4,2,0,25,0,0
221894,-66.6666666666667,4,2,0,25,0,0
222105,-333.333333333333,4,2,0,25,0,0
222210,-66.6666666666667,4,2,0,25,0,0
222315,-333.333333333333,4,2,0,25,0,0
222368,-66.6666666666667,4,2,0,25,0,0
222579,-333.333333333333,4,2,0,25,0,0
222684,-66.6666666666667,4,2,0,25,0,0
222789,-333.333333333333,4,2,0,25,0,0
222842,-66.6666666666667,4,2,0,25,0,0
223052,-333.333333333333,4,2,0,25,0,0
223158,-133.333333333333,4,2,0,25,0,0
244000,-66.6666666666667,4,2,0,30,0,0
244105,-333.333333333333,4,2,0,30,0,0
244158,-66.6666666666667,4,2,0,30,0,0
244368,-333.333333333333,4,2,0,30,0,0
244473,-66.6666666666667,4,2,0,30,0,0
244579,-333.333333333333,4,2,0,30,0,0
244631,-66.6666666666667,4,2,0,30,0,0
244842,-333.333333333333,4,2,0,30,0,0
244947,-66.6666666666667,4,2,0,30,0,0
245052,-333.333333333333,4,2,0,30,0,0
245105,-66.6666666666667,4,2,0,30,0,0
245315,-333.333333333333,4,2,0,30,0,0
245421,-66.6666666666667,4,2,0,30,0,0
245526,-333.333333333333,4,2,0,30,0,0
245579,-66.6666666666667,4,2,0,30,0,0
245789,-333.333333333333,4,2,0,30,0,0
245894,-133.333333333333,4,2,0,30,0,0
246526,-66.6666666666667,4,2,0,30,0,0
246631,-333.333333333333,4,2,0,30,0,0
246684,-66.6666666666667,4,2,0,30,0,0
246894,-333.333333333333,4,2,0,30,0,0
247000,-66.6666666666667,4,2,0,30,0,0
247105,-333.333333333333,4,2,0,30,0,0
247158,-66.6666666666667,4,2,0,30,0,0
247368,-333.333333333333,4,2,0,30,0,0
247473,-66.6666666666667,4,2,0,30,0,0
247579,-333.333333333333,4,2,0,30,0,0
247631,-66.6666666666667,4,2,0,30,0,0
247736,-333.333333333333,4,2,0,30,0,0
247789,-100,4,2,0,30,0,0
261684,-66.6666666666667,4,2,0,25,0,0
261789,-333.333333333333,4,2,0,25,0,0
261842,-66.6666666666667,4,2,0,25,0,0
262052,-333.333333333333,4,2,0,25,0,0
262158,-66.6666666666667,4,2,0,25,0,0
262263,-333.333333333333,4,2,0,25,0,0
262315,-66.6666666666667,4,2,0,25,0,0
262526,-333.333333333333,4,2,0,25,0,0
262631,-66.6666666666667,4,2,0,25,0,0
262736,-333.333333333333,4,2,0,25,0,0
262789,-66.6666666666667,4,2,0,25,0,0
263000,-333.333333333333,4,2,0,25,0,0
263105,-66.6666666666667,4,2,0,25,0,0
263210,-333.333333333333,4,2,0,25,0,0
263263,-66.6666666666667,4,2,0,25,0,0
263473,-333.333333333333,4,2,0,25,0,0
263579,-66.6666666666667,4,2,0,25,0,0
263789,-333.333333333333,4,2,0,25,0,0
263894,-66.6666666666667,4,2,0,25,0,0
264105,-333.333333333333,4,2,0,25,0,0
Thank you for the mods, ArcherLove (and star!) and Level 51!Level 51 wrote:
In 5K Hard, 02:50:342 (170342|2) seems to be a bit off? Fixed, thank you for catching that.
lZenxl wrote:
#breakosuthread2014
COLUMN : 1 2 3 4 5 6 7 8
Btw mods are suggestions, not instructions, if you feel unconfortable reading these comments you can just ignore my mod
Comments are opinions, don't hesitate to rebut them
I tend to talk to myself, so some explanations might be just me being really high on weed
Don't worry about it, I can understand you just fine.
[4K Normal]
Aight, back to modding
AiMod
00:01:964 (1964|3,3858|2) - Swap Columns | Pitch relevancy Done
00:01:648 (1648|1) - Following that, move this left by 1 column | Pitch relevancy with respect to 00:03:227 (3227|1) - Done
00:10:806 (10806|1,11122|2,11437|3) - Move left by 1 AND 00:12:069 (12069|2) - Move right by 1 | Pitch relevancy | Since you used a hammer with the same pitch at 00:09:227 (9227|3,9543|3) - , I assume hammering this 00:10:490 (10490|0) - and the following note will be ok Done
00:17:437 (17437|2,17595|0) - Move right by 2 columns | This is so that both notes are on a single hand, and the pitch relevancy will be more accurate due to the high pitch | I suggest to put both notes in 1 hand because the pitch between the notes is rather small Done
00:48:701 - Chord here, add on 3 Done
00:55:648 (55648|2,56279|3,56911|2) - Chord all 3 of them? on 4 and 3 and 4 respectively Sorry, no change on this.
01:08:279 (68279|2) - Remove | I don't think this sounds like a chord, it just sounds like a strong single note, I suggest to remove the note here since 01:08:911 (68911|2,68911|3) - is stronger than it Done
01:46:174 (106174|2) - Change to 2/1 LN for strong cymbals in the music? Nah, it's good to have more pattern for this one.
02:20:911 - Since this is near the ending, I suggest to add more notes here : Highlighted notes are the added notes/Moved notes Done
Image
02:27:227 (147227|2) - Move this to the far left OR add a note on 1 | A note on Column 1 is to account for the strong bass instrument Added note to 1
02:28:806 (148806|2,148964|1) - Move to right hand | Since the pitch difference is small, it's more "accurate" to put on 1 hand Done
02:39:187 (159187|2,159361|1) - ^Done
03:26:105 (206105|0,206736|3) - Remove | It feels rather weird to have these notes here, since you didn't map to the other bells in the section here I added the other bells instead.
03:30:368 - Might want to add a note here for the piano Done
03:46:315 (226315|0,226473|0,226789|0,226947|0) - Move to 3 | You have had 2 hammers in succesion on the left hand already 03:43:789 Done
(223789|1,223947|1,224263|1,224421|1) - , you might want to move to the right hand for balance Done, but I rearranged a few notes below it.
04:53:263 (293263|1,293263|2) - Change this chord pattern here, it should be different from 04:52:631 (292631|1,292631|2) - due to the difference in pitch Done
05:39:992 (339992|0) - Move to far left | This is for pitch relevancy I think this is the leftmost of the left in 4K
05:56:656 (356656|2) - Move to far right | For pitch relevancy Done
[6K Normal]
AiMod
00:10:174 (10174|1,10490|0) - Move right by 1 Column AND 00:10:806 (10806|1) - Move left by 1 column | For pitch relevancy since the pitch goes down on 00:10:490 (10490|0,10806|1) - Done
00:15:543 (15543|0,15858|1,16174|2,16490|3) - Same idea here, 00:15:543 (15543|0) - Move right by 1 column | 00:15:858 (15858|1,16174|2,16490|3) - Move left by 1 column Done, but not for 16490|3.
00:24:069 (24069|4) - Move right by 1 column | Pitch relevancy with respect to 00:23:437 (23437|4) - Done
01:19:174 (79174|0,79648|5) - Move towards the centre by 2 columns | I suggest to not use the ring finger too much during strong notes like these, the ring finger is not as strong as the middle and index Done
02:19:648 - I'm not sure if this is too hard for Normal Players | Broken stair streams are rather hard to read and if you want to keep this pattern, 02:20:806 (140806|4,141016|4) - I suggest to not have any kind of hammering here Rearranged to a more readable pattern.
03:02:263 (182263|5,182263|0) - Move to the centre | Ring finger doesn't provide much emphasis Done
03:30:210 (210210|5,210526|4) - Fit in a 1/2 stream here for the piano somehow Done
04:08:421 - I suggest to have a 2/3 hammer chord here, overlapping a 1/1 over this feels weird imo Done
05:24:052 (324052|5,324131|4,324210|3,324289|2) - This start of the stream feels wierd due to the weird beat it starts on, I suggest to have 2 streams on 05:23:579 - AND 05:24:210 - separately Done.. I think.
05:44:097 (344097|3) - Move to far right | This note is pretty high in pitch, I suggest to put it on the rightmost column Done
[RC's 8K Normal]
Calling RC. I wonder how he's doing right now..
00:00:701 (701|3) - Move left by 1 column | Pitch relevancy with respect to 00:01:332 (1332|3) -
00:01:964 (1964|7,1964|0,3227|7,3227|0) - These 2 chords are not of the same pitch, make them different
00:03:227 (3227|7,3858|4) - Following that, fix the pitch relevancy here
00:07:332 (7332|0,7490|0) - I don't suggest a special key hammer here if this is 7K+1 especially at the intro | Players might find it hard to execute it
00:11:437 (11437|4,11437|7,12069|4,12069|1) - Fix pitch relevancy
00:13:332 (13332|7,13964|1,13964|5) - ^
00:14:911 (14911|4,15227|6) - ^ and a lot of other pitch relevancy errors, please do fix them even if they are minor
00:17:437 (17437|0,17595|0) - Don't really recommend to hammer at the start of the song, it is too hard and intense
00:37:332 (37332|1) - Don't get why is this overmap needed
00:38:595 (38595|7,38753|7,39069|7,39227|7,39543|7,39701|7,40016|7,40174|7,40490|7,40806|7,41122|7) - I don't suggest to have many chord hammers in succession here, it may be too hard for normal players to play it
00:42:701 (42701|0) - Don't get why a special key is needed here , I suggest to move it to 00:43:648 - instead
00:50:595 (50595|3,50753|6,50911|2,51069|5) - Ctrl + H and Move right by 1 column | It fits pitch relevancy better
00:54:069 (54069|2,54069|5,54385|3,54385|6,54701|5,54701|2) - I don't get the 1/1 chord here, it doesn't seem to emphasize anything
01:14:279 (74279|1,74279|4,74437|1,74437|4) - Don't think a chord hammer is needed here, use a single note hammer instead
01:15:648 (75648|7,75648|1) - Change this chord, it is different in pitch with respect to 01:15:227 (75227|1,75227|7,76069|1,76069|7) -
01:20:911 (80911|7,80911|5,81227|6,81227|4) - Hammer these, they are of the same pitch
01:30:701 (90701|2,91016|4,91332|6) - This note should stair the other way due to pitch relevancy
01:55:964 (115964|4,116122|2,117227|2,117227|6,117385|6,117385|2) - It feels weird to have the same sounds having different patterns
02:17:437 (137437|6,137437|2,137595|6,137595|4,137911|2,137911|6,138069|4,138069|2,138385|1,138385|4,138543|6,138543|3,138858|3,138858|7,139016|7,139016|2) - I don't get what are the chords emphasizing in particular, i don't think this pattern suits this section at all
02:27:543 (147543|4,147858|3,148174|2,148490|1) - Stair the other way for pitch relevancy
02:32:279 (152279|5,152911|3,153543|1) - ^
03:02:105 (182105|4,182105|0,182263|2,182263|4,182263|7) - This might be overkill for Normal, this pattern is way too hard, chord & LN & hammer on 1/2s are way too confusing for normal players
03:19:473 (199473|7,199473|5,199631|5,199631|7) - I don't get this chord hammer here
03:33:368 (213368|6,213526|6,213684|7,213684|5) - Don't think a hammer bracket here is easy to execute, use another pattern here
03:39:368 (219368|6,219368|7,219368|0) - Remove 1 note here | This chord doesn't have a cymbal, while 03:38:736 (218736|7,218736|0,218736|6) - this does, I suggest to make 03:39:368 (219368|6,219368|7,219368|0) - have less notes
03:43:789 - These doublet chords feel very inconsistent, some are hammers while some are just doublet stairs, it gives a totally different feeling when playing those 2 chords even when the sound effects are close in similarity
03:58:473 (238473|7,238631|7,238789|7) - I don't get what needs to be emphasized here?
03:59:105 (239105|3,239263|3,239421|3) - Same here, this chord hammer is hard to execute but there's nothing here in the music that indicates the need for this pattern
04:18:315 (258315|7,258315|5) - Change this chord pattern, it is different in pitch with respect to 04:17:894 (257894|7,257894|5,258684|7,258684|5) -
04:28:158 (268158|4,268158|1,268315|6,268315|3) - Swap Columns | Pitch relevancy
04:38:263 (278263|4,278421|4) - Move right by 2 columns | Players who press the center key with their left hand may find this pattern harder to execute compared to those who press the center key with their right hand, it creates more balance here
04:44:421 - I don't get how is this not a kiai time, it is way more intense than the previous section
05:46:939 (346939|1,347255|1) - I don't get this overmap here?
05:51:399 - You probably missed a note here
05:57:971 (357971|0,357971|7,358679|0,358679|7) - Make 1 of these chords different, they are of different pitches
Nothing else, except pitch relevancy, it will be a long list if I would to point them out
[7K Normal]
00:01:332 (1332|2,1964|3) - Move to right hand | I feel that those notes stand out from 00:00:701 (701|0,1016|1,1648|1) - | Separating them follows the music better Done
00:03:227 (3227|4,3858|5) - Move right by 1 | To follow pitch relevancy with respect to the notes stated ^ Done
00:11:437 (11437|3,12069|4) - Same as first mod Done
01:08:279 (68279|5,68279|1) - Remove 1 note here | 01:08:911 (68911|6,68911|0) - This chord must have more notes than that chord since it has more piano notes Done
01:40:806 (100806|0,101122|5,101437|1) - Shouldn't this stair to the left according to pitch relevancy? Rearranged
01:50:911 (110911|4,111227|5,111543|3) - ^ Rearranged
02:39:187 (159187|2,159361|1) - Move to right hand? | This doublet here seems to be very far in pitch with respect to 02:38:838 (158838|0) - Done
03:02:263 (182263|0,182263|6) - Move towards the centre by 2 columns | I feel the chording with the index finger feels more impactful Done and added a space for more impact
03:13:158 (193158|1,193158|3) - I don't get why there's a chord here? It's for the bells.
03:15:684 (195684|5,195684|3) - ^ For the bells.
03:18:210 (198210|3) - Remove the note here, it feels out of place due to it being in the middle of a 2/3 rhythm Done
03:30:368 - Add a note here for the piano Done
03:36:842 - Add a note on the left hand | This is due to the drums here Done
04:33:368 (273368|6) - Move to index, putting this on a ring with the middle finger on a LN might be awkward to play for Normal players Done
I suggest to put chords on the stronger points in the music like : 04:47:421- 04:48:052- 04:48:526- Instead of overlaying them with 1/1 Rhythms, it might get boring Done. I also applied this suggestion to other diffs, so thank you for that.
04:48:842 - Have a 1/2 stream here? | For the piano Done
05:10:158 - Have a chord here for the piano, similar to what you did previously 05:05:894 (305894|2,305894|4,306368|5,306368|1) - Done
06:06:681 (366681|2,366760|4,366839|6) - Move all to 1 hand, it flows better Done
[5K Hard]
01:00:279 (60279|3,60279|1,60490|2,60490|0,60701|3,60701|1) - I think it's better to hammer these, having brackets here create too much flow when playing it, besides, they are all the same sound effects Done
01:05:753 (65753|4,65832|3,65911|4) - Trill with the ring and middle finger may feel awkward, I suggest to move it somewhere else I think it's fine as it is.
01:41:753 (101753|0,102069|1,102385|2,102701|3,103016|0,103332|1,103648|2,103964|3) - Don't think a stair pattern is suitable for the fluctuating pitch of the guitar Rearranged
01:50:595 (110595|4,110911|3,111016|0,111227|1,111437|4,111543|0) - Not sure about overlapping 2 rhythms together, it's rather confusing, I suggest to just stick to 1 rhythm here and map it Done
02:50:342 (170342|2) - Misplaced note oops
03:11:579 (191579|0,191658|1,191736|2,191815|0,191894|3,191973|4,192052|2,192052|1) - I suggest to change to |1|2|3|1|2|3|45| ( Refer to the Note below ), it looks better and fits the pitch relevancy better imo Done
Note :
03:49:473 (229473|0,229552|1,229631|2,229710|3,229789|4,229868|0) - This means |1|2|3|4|5|1|
03:50:658 (230658|2,230736|4,230736|3,230894|0) - This means |3|45|_|1|
03:15:605 (195605|3,195605|1,195842|4,195842|2) - Swap columns of chords for more accurate pitch relevancy Done
03:14:894 (194894|0,194894|1) - I don't know what this chord is emphasizing? owo Removed a note after some thought.
03:18:052 - I suggest to overmap here with a note on 5 03:17:973 (197973|4) - Move this to the left by 1 | This flows better since the break here might confuse the 1/4 stream rhythm here Done. Did this on other diffs, too.
03:45:684 (225684|0,225763|1,225842|2,225921|3,226000|4) - This pattern doesn't seem to fit the drums, it's has too much flow imo | I suggest to use |4|2|4|2|5| Done. Did this on other diffs, too.
04:36:447 (276447|3,276447|1,276684|4,276684|2) - Swap Columns | For a more accurate pitch relevancy Done
Will edit more
04:44:421 - Add a note on 4 | This chord needs more emphasis imo Done
05:11:789 (311789|1,311894|1) - Don't think you should be hammering this since it is rather close together Rearranged
====
End of Mod
====
Got to actually deal with other mod requests, don't really feel like spending 1 whole week on this
Sorry that took a lot of time from your mod requests..
ArcherLove wrote:
asdasdasdasfjskahflsajhfjsagaslhjkashgkljasgas6g4ds654gh65ws41g56ad41g5da4hg53ad4h3da1
You already did a mod for the 7Ks, but thanks!ZENPAI TELL ME TO DO DIS SO I DO DIScollumn always 1~8
[General]
01:21:543 - Kiai Start ~ 02:01:648 - Kiai Off Doesn't seem to be strong on that part..
04:44:421 - why Kiai Off ? Move to 05:04:473 - I might move that, but I'll ask more people about this.
05:24:842 ~ 05:29:887 - hmm why this KIAI ?????????????????? DELETE IT ! It's pretty much the ending of the song. I put it there as a congratulatory approach for people making it that far in the song, kind of like 'Congratulations, you made it through the end of the world! Here's your happy ending!'
I might shorten it, though.
[6K Normal]
00:03:858 (3858|5) - move 5 Done
00:04:806 (4806|3) - move 6 Kinda breaks pitch relevancy..
00:05:437 (5437|5) - move 5 Kinda breaks pitch relevancy..
00:09:858 (9858|3) - move 5 Done
00:15:227 (15227|3) - ^ Move it to 4 instead.
00:15:543 (15543|0,15858|1) - Ctrl J Done
[6K Hard]
01:55:964 (115964|0,116122|0) - move 2 Done
02:34:806 (154806|3) - move 3 Done
02:35:475 (155475|2) - move 4 Done
Hmm 1/8 ? ok ~
[7K Easy - Normal - Hard]
OK w
[7K Insane]
00:11:437 (11437|5,12069|6) - move 1 collumn to the left Done and rearranged.
00:13:332 (13332|5) - move 4 Done
00:15:858 (15858|3) - move 2 Done
01:51:016 (111016|2) - end -> 01:51:543 - here I kinda rearranged this pattern instead.
[7K Happy End]
can't find anything wrong \:D/
[8K RC Normal]
01:15:227 (75227|7,76069|7) - move 7
01:20:911 (80911|5,81227|4) - move 2
Calling RC... in rest.ALL IS OKAY
EDIT 2 : : : :
[8K Hard]
02:37:475 - add note in 1 Done, but on 2.
03:04:552 - add note Kinda unnecessary..
05:09:052 - add note in 1 Done, but on 2.
[RC's 8K The World]
00:02:595 (2595|2,2911|2) - < WHAT IS THIS FOR ? no sound ._. instead of this note why not change 00:01:964 (1964|5,1964|7) - this into LN ?
00:07:490 (7490|4,7490|7) - move 1 collumn to the left
00:12:701 (12701|6,13016|6) - < THIS TOO ? 00:12:069 (12069|4,12069|7) - Change to LN instead
00:17:595 (17595|5,17595|7) - move 1 collumn to the left
00:27:701 (27701|5) - move 4
01:41:437 (101437|2,101437|5,101543|6,101543|3,101648|7,101648|4) - -> http://puu.sh/9Hjbd/a21e8fcd32.jpg ? if yes 01:41:753 (101753|6) - move to 8
02:28:964 (148964|7,148964|0) - move to 2-7
03:30:368 (210368|5,210368|7) - move 1 collumn to the left
Calling RC... in rest.SV[SV's]
about sugestion deleting note, if you don't want to delete it, it's still read-able ~
Sorry, but I don't like putting 'jumpy' SVs on those parts. I have tested them, but it seems that it makes the map harder and have unnecessary SVs...
No change on SVs.
00:38:595 ~ 00:40:490 - how about this ? but if you want to apply this I highly recommend delete 00:39:858 (39858|3) - and 00:40:332 (40332|5) - <<--38595,-66.6666666666667,4,2,0,15,0,0
38701,-333.333333333333,4,2,0,15,0,0
38753,-66.6666666666667,4,2,0,15,0,0
38964,-333.333333333333,4,2,0,15,0,0
39069,-66.6666666666667,4,2,0,15,0,0
39174,-333.333333333333,4,2,0,15,0,0
39227,-66.6666666666667,4,2,0,15,0,0
39437,-333.333333333333,4,2,0,15,0,0
39543,-66.6666666666667,4,2,0,15,0,0
39648,-333.333333333333,4,2,0,15,0,0
39701,-66.6666666666667,4,2,0,15,0,0
39911,-333.333333333333,4,2,0,15,0,0
40016,-66.6666666666667,4,2,0,15,0,0
40122,-333.333333333333,4,2,0,15,0,0
40174,-66.6666666666667,4,2,0,15,0,0
40385,-333.333333333333,4,2,0,15,0,0
40490,-133.333333333333,4,2,0,15,0,0
01:19:016 ~ 01:20:911 - I suggest you delete 01:20:753 (80753|5) - if you apply this and delete 0.7579016,-66.6666666666667,4,2,0,25,0,0
79122,-333.333333333333,4,2,0,25,0,0
79174,-66.6666666666667,4,2,0,25,0,0
79385,-333.333333333333,4,2,0,25,0,0
79490,-66.6666666666667,4,2,0,25,0,0
79595,-333.333333333333,4,2,0,25,0,0
79648,-66.6666666666667,4,2,0,25,0,0
79858,-333.333333333333,4,2,0,25,0,0
79964,-66.6666666666667,4,2,0,25,0,0
80069,-333.333333333333,4,2,0,25,0,0
80122,-66.6666666666667,4,2,0,25,0,0
80332,-333.333333333333,4,2,0,25,0,0
80437,-66.6666666666667,4,2,0,25,0,0
80543,-333.333333333333,4,2,0,25,0,0
80595,-66.6666666666667,4,2,0,25,0,0
80806,-333.333333333333,4,2,0,25,0,0
80911,-133.333333333333,4,2,0,25,0,0
03:41:263 ~ 03:43:158 - 03:42:526 (222526|2,223000|6) - delete first :p then221263,-66.6666666666667,4,2,0,25,0,0
221264,-66.6666666666667,4,2,0,25,0,0
221368,-333.333333333333,4,2,0,25,0,0
221421,-66.6666666666667,4,2,0,25,0,0
221631,-333.333333333333,4,2,0,25,0,0
221736,-66.6666666666667,4,2,0,25,0,0
221842,-333.333333333333,4,2,0,25,0,0
221894,-66.6666666666667,4,2,0,25,0,0
222105,-333.333333333333,4,2,0,25,0,0
222210,-66.6666666666667,4,2,0,25,0,0
222315,-333.333333333333,4,2,0,25,0,0
222368,-66.6666666666667,4,2,0,25,0,0
222579,-333.333333333333,4,2,0,25,0,0
222684,-66.6666666666667,4,2,0,25,0,0
222789,-333.333333333333,4,2,0,25,0,0
222842,-66.6666666666667,4,2,0,25,0,0
223052,-333.333333333333,4,2,0,25,0,0
223158,-133.333333333333,4,2,0,25,0,0
04:04:000 ~ 04:07:789244000,-66.6666666666667,4,2,0,30,0,0
244105,-333.333333333333,4,2,0,30,0,0
244158,-66.6666666666667,4,2,0,30,0,0
244368,-333.333333333333,4,2,0,30,0,0
244473,-66.6666666666667,4,2,0,30,0,0
244579,-333.333333333333,4,2,0,30,0,0
244631,-66.6666666666667,4,2,0,30,0,0
244842,-333.333333333333,4,2,0,30,0,0
244947,-66.6666666666667,4,2,0,30,0,0
245052,-333.333333333333,4,2,0,30,0,0
245105,-66.6666666666667,4,2,0,30,0,0
245315,-333.333333333333,4,2,0,30,0,0
245421,-66.6666666666667,4,2,0,30,0,0
245526,-333.333333333333,4,2,0,30,0,0
245579,-66.6666666666667,4,2,0,30,0,0
245789,-333.333333333333,4,2,0,30,0,0
245894,-133.333333333333,4,2,0,30,0,0
246526,-66.6666666666667,4,2,0,30,0,0
246631,-333.333333333333,4,2,0,30,0,0
246684,-66.6666666666667,4,2,0,30,0,0
246894,-333.333333333333,4,2,0,30,0,0
247000,-66.6666666666667,4,2,0,30,0,0
247105,-333.333333333333,4,2,0,30,0,0
247158,-66.6666666666667,4,2,0,30,0,0
247368,-333.333333333333,4,2,0,30,0,0
247473,-66.6666666666667,4,2,0,30,0,0
247579,-333.333333333333,4,2,0,30,0,0
247631,-66.6666666666667,4,2,0,30,0,0
247736,-333.333333333333,4,2,0,30,0,0
247789,-100,4,2,0,30,0,0
04:21:684 ~ 04:24:210 - here too ~261684,-66.6666666666667,4,2,0,25,0,0
261789,-333.333333333333,4,2,0,25,0,0
261842,-66.6666666666667,4,2,0,25,0,0
262052,-333.333333333333,4,2,0,25,0,0
262158,-66.6666666666667,4,2,0,25,0,0
262263,-333.333333333333,4,2,0,25,0,0
262315,-66.6666666666667,4,2,0,25,0,0
262526,-333.333333333333,4,2,0,25,0,0
262631,-66.6666666666667,4,2,0,25,0,0
262736,-333.333333333333,4,2,0,25,0,0
262789,-66.6666666666667,4,2,0,25,0,0
263000,-333.333333333333,4,2,0,25,0,0
263105,-66.6666666666667,4,2,0,25,0,0
263210,-333.333333333333,4,2,0,25,0,0
263263,-66.6666666666667,4,2,0,25,0,0
263473,-333.333333333333,4,2,0,25,0,0
263579,-66.6666666666667,4,2,0,25,0,0
263789,-333.333333333333,4,2,0,25,0,0
263894,-66.6666666666667,4,2,0,25,0,0
264105,-333.333333333333,4,2,0,25,0,0
ok I'm pro
VERY ET
Thank you very much for the mods, ArcherLove and lZenxl!Fullerene- wrote:
6K Epilogue: http://puu.sh/acxee.osu
Over 5 stars, let's go
Boop. Will add on difficulty roster later. Thanks for the GD!
LOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
Thanks for the GD, will update soon.-Kamikaze- wrote:
Update on my diff: http://puu.sh/agOuc/d8697d9697.osu
A little scratch training hue
Around 44% done, should be done in a week at maxLOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
you're too slow, kaze..-Kamikaze- wrote:
Update on my diff: http://puu.sh/agOuc/d8697d9697.osu
A little scratch training hue
Around 44% done, should be done in a week at maxLOL, playing while my hands hurt is best, I'm getting hardest skillbumps that way XDBlocko wrote:
Note: If your arms and hands get tired or start hurting while doing this marathon, take a break. Take care not to hurt yourself, and don't force yourself to pass something while your arms and hands are hurting.
orzajeemaniz wrote:
you're too slow, kaze..
GD added to the mapset.ajeemaniz wrote:
blocko, GD from retarted rebbit it's here.. >:I
Still not done with it yet. Gotta work on 8K Insane, and the hitsounds.Stefan wrote:
mother of osu!mania Diffs
Updated along with the others.ajeemaniz wrote:
update, applied some kool mods from -kaze-
http://puu.sh/atr4z.osu
huehuehue... xDlordraika wrote:
GL on ur beatmap ^^b
WHAT THE HELL KAMI now it's over 5.5-Kamikaze- wrote:
[Fullerene's 6K Epilogue]
00:01:332 (1332|4) - This note feels better at 4th imho done, changed some other patterns around
00:10:174 (10174|1) - I don't feel like there's stronger sound to accent with another note there is
00:35:437 - Those jacks are glorious. Don't you ever change them (:
01:19:016 (79016|0) - Make that LN start earlier so it'll be easier to read SV, you'll have to move note before it tho (I 3 out of 3 times there) moved the note before but kept the LN position, it's going to the guitar wail
02:37:752 (157752|0) - Badly snapped, snap to next 1/4 line oops
02:52:315 (172315|1) - Start this LN at 02:52:000 - for two reasons: first is SV and second is that sound starts there the LNs were to the bass but ok, removed the LNs on bass and layered them as notes and added the LN there
03:00:842 - Any reason why this isn't full hand trill on right hand? It might boost star rating, it's not harder and WILL GIVE MORE PP HUEHUEHEUHEUHEUH there's a bell/piano chord at the 1/2 points but i'll add the notes and make it a full [456] chord (because more pp sdifusdgrhukiwebrnhkigt hopefully BATs don't notice rip)
03:03:052 (183052|0) - Make it start earlier cuz SV guitar wail so no
IN MEMORY OF TIDEK ripperino
Thank you very much for that double mod, Kami!-Kamikaze- wrote:
Recheck time! \:D/
For those of you who haven't read my previous mod here's how I mod this (I'll drop (Q) one tho)
General: I think you should make scroll speed on all Easy's (also on mine since I can't do that) consistent throughtout whole diff using SV's. Begginer's will not like those. Beginners wouldn't like it, but I think I'll just 'soften' up those SVs instead.
Also DING!DING!DING!DING!DING both 5K Normal and 8K Normal need nerfing to fit into this. Now I'm not entierly sure about this criteria, also this is a approval map, but you should ask BAT's around if those two have to be nerfed. I spend half an hour nerfing my diff to thse bloody 1,5, lel
I'm kinda on the side on nerfing those two normals for a smaller gap in-between Easy and Normal, but I'll still ask.
[5K Easy]
00:07:332 - Add note Done
00:17:437 - ^ Done
Basically it's fine to me
[5K Insane]
00:25:490 - Add note at 3rd for drums Done
00:30:543 - ^ Done
01:15:227 - https://osu.ppy.sh/ss/1865188 (A bit too many notes there imho) I deleted some notes there instead. Switching from chimes to drums that quickly seems kinda off, since this part emphasizes the drums.
Also a couple of unsnapped objects on the end part
Got an idea on fixing those, will fix later.
[6K Easy]
Exactly the same as 5K Easy, so lemme just copypasta suggestions from 5K lol
00:07:332 - Add note Done
00:17:437 - ^ Done
xD w
[6K Insane]
Pro tip: Since you map same difficulty on other key modes almost completely same, if someone mods only one set of diffs, try to use those suggestions for other keymodes as well. It may not work with patterns most of time, but it will with note placement almost all the time
That's kind of what I've been doing since I added more keymodes in the mapset. Thanks for the protip though
00:25:332 (25332|2) - Delete this one, since there are no drums here Done
00:30:393 - 1/4 or 1/3 stream here since there's a drumroll/drumstream (idk which one lol, but you know what I mean) 1/3, done
01:15:385 (75385|1,75385|4,75543|3,75543|0) - Remove those, same reason as in 5K Removed some, same reason as in 5K
Double mod on marathon full spread all key map. ET Now tell me that modding 1 diff 5:30 marathon is hard. IN MEMORY OF TIDEK rip in pieces
Thank you, lordraika! And for the star, too!lordraika wrote:
GL on ur beatmap ^^b
retarded rebbit plz.... >:I-Kamikaze- wrote:
Tertel's wall of cri v2 orz
Updated.ajeemaniz wrote:
(ow(owo)wo) another update... (fixed some undermapped part, and things https://www.dropbox.com/s/wg28vay1a4xdl ... %5D.osu?m= )
orz forget to copy hitsound... =w= if possible, copy from 6k grand finale or 8k the world, ok?
00:09:543 (9543|1) - Move onto scratchAIMod wrote:
Object isn't snapped! 06:06:563
Object isn't snapped! 06:06:681
Object isn't snapped! 06:06:760
Object isn't snapped! 06:06:839This beatmap is over 6 minutes long. Consider shortening it if it's not a marathon-style map.
Thank you for the final check, Kaze!-Kamikaze- wrote:
THE FINAL CHECK!!!111oneoenoen
nokdok
I was hoping to get M4M for this one, but I've encountered some unexpected offset problems, so I'll just poke you when I get it done :3
You're welcome to do an M4M with me anytime!
Columns are: |Scratch|1|2|3|4|5|6|7|
[8K Insane]00:09:543 (9543|1) - Move onto scratch No change, sorryAIMod wrote:
Object isn't snapped! 06:06:563
Object isn't snapped! 06:06:681
Object isn't snapped! 06:06:760
Object isn't snapped! 06:06:839
Finally fixed the unsnapped problem!This beatmap is over 6 minutes long. Consider shortening it if it's not a marathon-style map.orz
00:29:753 (29753|1) - ^ The strong note doesn't really warrant a scratch.. No change.
01:10:174 - Add scratch Moved a note to scratch instead
01:10:595 - ^ ^
01:11:016 - ^ ^
01:13:964 - Move one to scratch Done
01:15:227 - Accent piano with notes or scratches Done with scratches
01:15:858 - https://osu.ppy.sh/ss/1900250 Done
01:25:964 - https://osu.ppy.sh/ss/1900254 Done
01:41:753 - 01:45:858 - Don't hold those notes together, scatter those chords around, so it'll be more fun Scattered
02:58:316 - 03:00:842 - ^ ^
03:00:842 - This right hand stair is totally aids for me, random stream fits here better imho Scattered
Generally your note placement is good, but you have a bit boring patterns. They're not wrong technically, but this can be so much more fun if you'd just scatter notes around on chords and some chordstreams.
Don't mind me, I'll just apply this mod to other diffs.
There goes another one calling me with the worse half of my nickname sup tertel orzBlocko wrote:
Kaze!
nice banner raika.. *-* teach meeh..lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
[ajee's 5K Armageddon]That's all ^^
- 00:07:016 (7016|4) - to 3
00:29:753 (29753|3) - to 1
00:36:069 (36069|2) - to 2
01:08:279 (68279|1) - to 3
02:17:122 (137122|1) - to 5
02:45:684 (165684|2) - to 5
// all done here- 00:34:648 (34648|1,34806|2) - hold ctrl and drag them 1 col to the right // done
- 02:28:490 (148490|4,148806|2) - swap their column(like ctrl+j but dont do so, as it reverse the hitsound) // done
- 03:46:158 (226158|3) - remove and move the other one to 3 // o_o no change
- 03:47:421 (227421|4,227579|3) - swap their column // done.. :3
- 04:23:105 (263105|1,263263|1,263421|2) - drag them 1 col to the left , and 04:23:105 (263105|3,263263|3) - to 5 // hmm.. considered.. no change..
- 05:58:304 (358304|0,358679|4,359054|4) - dont hammer them // echo? o_o no change
- 06:17:469 (377469|1) - move to 3 and delete this 06:17:363 (377363|2,377469|3,377575|2) - dont forget the normal whistle after this XD
reason : overchord for a very very low sound , also... this ending part should be calm and easy // sure, but that's the Armageddon part.. *me slapped*
Hammer... Hammer everywhere~ haha XD but it cant be help, THIS IS 5K
GL everyone ^^b
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Rainbow Dash wrote:
http://puu.sh/aQCjQ/75fa5c88cb.osu
so many pointless things~
Xleonq wrote:
thx for your mod guys ;w;
currently this is my 2nd map,so i still learning ;w;
still i accept all mod
5k NM: http://puu.sh/aQrPG/66e33467d9.txt
5k Another: http://puu.sh/aQsng/1f6db7c06e.txt
Updated all. Thanks, everyone!Miyamoto Usagi wrote:
lordraika wrote:
Request Mod from my Modding Queue
nice banner raika.. *-* teach meeh..
update! (changed GD ers name, and tag.. =w= take your time to change the whole tags blocko.. xP)
http://puu.sh/aPW9p.osu
Thank you so much for modding, Usagi!Miyamoto Usagi wrote:
5k mod for happy end of the lzenxl.. =w=)/
going to mod 5k EZ until 5K Insane (i've mod xleonq 5k another.. with a wall of cry.. ;-;)
1/2/3/4/5
[5K EZ]
00:31:016 (31016|3) - move to 5? Done
00:40:490 (40490|2) - 00:40:806 release here.. (you know, auto convert effect *me slapped*) Seems better to leave it like this. No change.
01:21:227 missing note here? I made that part around that into an LN instead.
02:06:385 (126385|4) - split into 2 LN, or 2 notes.. (you need more 1/1 pattern, especially for transition.. =w=).. Done
02:11:437 (131437|4) - 02:16:490 (136490|3) - same case with above Done
04:33:684 (273684|2,274000|1) - push 1 column to left, hand balance owo Nice. (pushed)
04:38:736 (278736|2,279052|3,279368|1,279368|0) - http://puu.sh/aPWYX.jpg Done, but I moved 1 note to another place.
04:59:579 (299579|3) - add notes on 5 Done
05:14:105 (314105|1,314105|2,314736|3,314736|0) - add 1/3 notes for 'weightier' ending... http://puu.sh/aPX9B.png Turned into 1 LN instead.
05:23:579 (323579|4,323894|3,324210|2,324526|1) - turn into LN, for intense ending.. xp Done. It'll be intense, but it'll be hard for beginners to hit and release accurately. Hoping to see what other modders think about this.
orz, i will mod the other diff later.. ;-; too much pain.. sorry orz
I'll PM you when you're available. Thank you very much!lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD
Thanks Raika! o/ Update~lordraika wrote:
Request Mod from my Modding Queue
osuu~
sry for the delay , still having around 12 request in my queue ^^'
but... here is my full mod as request :
Column |1-8|Full ModNO comment on the hitsound since you guys use hitsound copier...
but tell me if u need to recheck on which dif is this hitsound is copied for all...
[Kami's 8K Easy]That's all ^^b
- 00:35:122 (35122|5,35437|4,35753|3,36069|2) - Ctrl+H Done
- 00:38:753 (38753|2,39701|3) - hammer this... I don't think that this is a good idea to hammer only those two, either I'd hammer them all or leave it as it is right now. I'll leave for now
- 00:44:911 (44911|0) - move to 3 Seems like a good idea
01:10:174 (70174|1,70595|3,71016|1) - move to 1 , 2 , 3 Done, also moved 01:11:437 (71437|3) - one grid right so it'll make stair pattern
01:59:858 (119858|0,120279|0) - move to 3 and 6 Those scratches are for bells, kinda IIDX styl-ish, no change
03:07:315 (187315|4) - move to 4 or 3 3rd is a good idea
03:18:526 (198526|3) - move to 6 Done
03:28:000 (208000|5,208315|7) - to 5, 6 I like this stair, keeping it for now
04:08:421 (248421|4) - move to 6 Keeping the stair
04:13:473 (253473|7) - to 4 ^
04:54:526 (294526|2) - to 4 Oops- 00:56:911 (56911|2,56911|4,56911|6) - add whistle to one of them Added to all #rebel
- 02:22:174 - add 1 note at 1 or 7 with finish Added scratch
- 03:40:631 (220631|0) - turn this into LN Good idea
- 03:47:736 (227736|0,228210|1,228526|2,228842|3) - hold ctrl and drag them 1 col to the right Moved three stair notes, left scratch because reasons
GL everyone ^^b
btw Blocko, for your dif, i prefer IRC mod since we are often online together, posting and writing really tooks time....
so... just PM me in-game , hopefully when im idle XD