#breakosuthread2014
COLUMN : 1 2 3 4 5 6 7 8Btw mods are suggestions, not instructions, if you feel uncomfortable reading these comments you can just ignore my mod
Comments are opinions, don't hesitate to rebut them
I tend to talk to myself, so some explanations might be just me being really high on weed
Going to post difficulty by difficulty through edit, so that I don't lose progress
K I think 2 diff.s are enough for now,
will edit more in a bit I guess will mod tomorrow, I'm lazy
[Comments]
4K Easy - You overlap the unique rhythms with rigid rhythms too much, it feels like you are compromising the dynamism of the chart ( holy crap vocabulary )
- If you think that the unique rhythms, such as 1/3s 3/4s 3/2s are too hard for easy players, use the multiples of them so as to cut down the notes by half
- E.g. 1/3s -> 2/3s ; 3/4s -> 3/2s ; 3/2s -> 3/1s etc.
- It fits the music more imo
7K Easy - A ton of patterns being used here, really like it, put in some LNs to create more variety though
[4K Easy]
AiMod pls
00:14:911 (14911|2) - Make this a LN that ends at 00:15:858 - | You are missing quite a few strong instrument notes here, I suggest to cover it up with a LN
-
00:21:543 (21543|1,22174|3) - Ctrl+H | Fits Pitch relevancy better imo
00:27:227 (27227|2) - Move left by 1 column | Pitch relevancy of piano since 00:25:964 (25964|2,26595|0,27227|2,27858|0) - These 2 patterns do not have the same piano, I recommend to not repeat the pattern
00:28:490 (28490|3) - Move left by 1 column | Same idea as above | 00:28:490 (28490|3,29122|1,29753|3,30385|1) - Since 00:29:753 (29753|3) - is higher in pitch
00:38:595 (38595|3,39227|2,39858|1,40490|0) - Highly recommend to not overlap a unique rhythm ( 1.5/1 ) with a standard rhythm ( 2/1 ) | This may confuse the player who has heard the song quite a lot of times, use 1.5/1 mapping here - I don't mean using hammers btw, just notes every 1.5 white lines
00:40:490 - Following that, put a 2/1 LN here to cover the reverse crash ( the high-pitch build up instrument thing )
00:49:964 (49964|0,50595|3) - Convert to 2/1 LNs, make some variation, this might get boring for them
- You may want to cut the LN mentioned above at 00:50:911 - so as to add more notes to increase the note density due to the intensifying instruments
01:10:174 - Use a 4/3 rhythm here to follow the instrument thingy, make some variations, or the 2/1 rhythm might just get really really monotonous
01:15:227 - Same here
01:19:016 (79016|0) - CTRL + H | It might look minor, but I suggest to not end a LN with a note here on 1 hand, it may be difficult to Easy players, balance it out on both hands
01:19:016 - TO 01:21:543 - Use 3/2 rhythm here or multiples of it
01:46:174 (106174|3) - Convert to 2/1 LN to cover the strong 1/3 instruments
01:50:595 - Follow unique rhythm on the high-pitch instrument here
-
02:01:964 - You might want to convert all the notes in the kiai time to LNs, it gives a very nice variation from your 2/1 single notes imo, but on the other hand it decreases the players accuracy, so you might want to think about it before you apply this mod here
- If you didn't convert to LNs,
- 02:11:437 (131437|1) - Change to LN for the violin
- 02:21:543 (141543|3) - Change to LN for reverse crash
-
03:02:263 (182263|3,182263|0,182263|1) - Change to a quad chord ( 4note-chord ) | This is easier for Easy players to read imo, since they just have to smash all the keys, gives a ton of satisfaction also
03:41:263 - TO 03:44:736 - Use 3/2 rhythm here
03:46:789 - Add a note for 3/2 rhythm
03:49:473 (229473|1,230105|2,230736|3,231368|2,232000|1,232631|2) - Change all to LN to represent the piano
04:08:421 (248421|1) - Change to LN for the strong instrument
04:09:684 (249684|1,250315|2) - Change to LN for piano, omitted the 3rd one due to it having a unique rhythm it might be confusing
04:39:842 (279842|0,280315|1,280631|2,281263|3,281579|0,281894|3,282210|0,282526|3,282842|0) - Use a rigid rhythm here, the rhythm in the music is very very vague, I can't seem to get a strong rhythm out of it, use white lines only here so that the player will be able to hit the notes at the correct time
04:46:947 (286947|3,286947|2,287579|1,288210|2,288210|3,288842|0) - I suggest to use a hammering 2 note chord here that hits all the important points in the music, it makes the pattern here more interesting and it is also simple to execute due to the unchanging chord
05:03:368 (303368|3,303368|2) - Convert both to LNs, Easy players might not even know how to deal with a note and LN appearing at the same time, they might just get confused here, using both as LNs gives the Easy players an easier job of processing on what to press down
05:10:158 - Pretty sure you should have a note here instead of 05:10:315 (310315|1) - since you used an unique rhythm to map previously
06:06:760 (366760|1,366839|2) - Put both notes on 1 hand or just make it a chord, Easy players might find it hard to coordinate their hands one after another during slowjam here
For the BPM changes at the back, use a constant SV, the fluctuating SVs are rather unpredictable, causing some misses for easy players
[7K Easy]
AiMod Pls
00:01:964 (1964|2,3227|3,3858|4,10806|2,11437|3,12069|4) - Since it's Easy, 7K players that are new to this would treat the centre key like a special key, I suggest to not involve it in quick patterns like these and instead, use them separately like 00:18:385 (18385|3) -
00:38:595 - Same comment stuffs Use 3/2 rhythm
01:00:069 (60069|0) - Change to LN for the cymbals in the music
01:05:122 (65122|4,65753|6) - Swap columns for pitch relevancy in piano
01:10:174 - Use unique rhythm
01:19:016 - ^
01:41:122 (101122|6) - Move to centre and change to LN | This to map to the drums, using a LN on the centre represents the drum better due to it being strong
01:55:648 (115648|3) - Move right by 1 column | The alternating hand pattern here might be ruined since those players which press the centre key with their left hand will press 3 notes consecutively 01:55:016 (115016|0,115648|3,116279|2) -
02:06:385 (126385|4) - Move to centre | It feels that this LN is pretty "special" compared to the other LNs, moving it into the centre key will be more appropriate
02:11:437 (131437|1) - Move to centre | ^
02:19:648 (139648|5) - Move left by 1 column AND 02:20:911 (140911|1) - Move right by 1 column | Players might find 02:20:911 (140911|1,142174|0) - The transition between the middle and ring finger rather awkward, I suggest to move it to a move comfortable finger transition ( index to ring )
02:46:947 (166947|3,167579|2) - Move left by 1 | This is to make the high-pitched instrument here used by only one hand, it feels better imo and it's more accurate due to the change in pitch in between those 2 notes being very minimal
03:02:263 (182263|6,182263|3,182263|0) - This chord is pretty hard to play and judge which keys to press due to it being spread out, I suggest to just have notes on 3 and 5
03:05:894 - TO 03:07:789 - Use LNs here and map to the unique rhythm, it provides more variety
03:11:579 (191579|1) - Change to LN for piano
03:20:421 (200421|6,200736|0,201052|6,201368|0,201684|6,202000|0) - Move to index finger, it feels more comfortable
03:22:315 (202315|4,202947|2) - Change to LN for piano
03:41:263 - Map to unique rhythm
03:43:789 - TO 03:47:579 - Same thing for these other parts
04:08:421 (248421|6,248736|3,249052|0) - I suggest to not overlap a 1/3 rhythm with 1/2, it's rather confusing, use a LN to cover the 1/3 instead
04:17:894 (257894|4,258736|2) - These 2 are of the same pitch, use the same column, probably use columns 1 2 3 so as to use the left hand
04:46:947 (286947|2,286947|4,287579|1,287579|5,288210|6,288210|0,288842|5,288842|1) - Use 3/2 rhythm here, it feels better, use hammer if you think that it's too hard or just use single notes
05:10:315 (310315|3) - Same thing as 4K Easy, move 1/2 earlier
06:02:490 (362490|3,362657|0) - Move them closer, they are not so far in pitch
06:06:760 (366760|2,366839|4) - Put both notes on 1 hand or just make it a chord, Easy players might find it hard to coordinate their hands one after another during slowjam here
For the BPM changes at the back, use a constant SV, the fluctuating SVs are rather unpredictable, causing some misses for easy players
[4K Normal]
Aight, back to modding
AiMod
00:01:964 (1964|3,3858|2) - Swap Columns | Pitch relevancy
00:01:648 (1648|1) - Following that, move this left by 1 column | Pitch relevancy with respect to 00:03:227 (3227|1) -
00:10:806 (10806|1,11122|2,11437|3) - Move left by 1 AND 00:12:069 (12069|2) - Move right by 1 | Pitch relevancy | Since you used a hammer with the same pitch at 00:09:227 (9227|3,9543|3) - , I assume hammering this 00:10:490 (10490|0) - and the following note will be ok
00:17:437 (17437|2,17595|0) - Move right by 2 columns | This is so that both notes are on a single hand, and the pitch relevancy will be more accurate due to the high pitch | I suggest to put both notes in 1 hand because the pitch between the notes is rather small
00:48:701 - Chord here, add on 3
00:55:648 (55648|2,56279|3,56911|2) - Chord all 3 of them? on 4 and 3 and 4 respectively
01:08:279 (68279|2) - Remove | I don't think this sounds like a chord, it just sounds like a strong single note, I suggest to remove the note here since 01:08:911 (68911|2,68911|3) - is stronger than it
01:46:174 (106174|2) - Change to 2/1 LN for strong cymbals in the music?
02:20:911 - Since this is near the ending, I suggest to add more notes here : Highlighted notes are the added notes/Moved notes
02:27:227 (147227|2) - Move this to the far left OR add a note on 1 | A note on Column 1 is to account for the strong bass instrument
02:28:806 (148806|2,148964|1) - Move to right hand | Since the pitch difference is small, it's more "accurate" to put on 1 hand
02:39:187 (159187|2,159361|1) - ^
03:26:105 (206105|0,206736|3) - Remove | It feels rather weird to have these notes here, since you didn't map to the other bells in the section here
03:30:368 - Might want to add a note here for the piano
03:46:315 (226315|0,226473|0,226789|0,226947|0) - Move to 3 | You have had 2 hammers in succesion on the left hand already 03:43:789 (223789|1,223947|1,224263|1,224421|1) - , you might want to move to the right hand for balance
04:53:263 (293263|1,293263|2) - Change this chord pattern here, it should be different from 04:52:631 (292631|1,292631|2) - due to the difference in pitch
05:39:992 (339992|0) - Move to far left | This is for pitch relevancy
05:56:656 (356656|2) - Move to far right | For pitch relevancy
[6K Normal]
AiMod
00:10:174 (10174|1,10490|0) - Move right by 1 Column AND 00:10:806 (10806|1) - Move left by 1 column | For pitch relevancy since the pitch goes down on 00:10:490 (10490|0,10806|1) -
00:15:543 (15543|0,15858|1,16174|2,16490|3) - Same idea here, 00:15:543 (15543|0) - Move right by 1 column | 00:15:858 (15858|1,16174|2,16490|3) - Move left by 1 column
00:24:069 (24069|4) - Move right by 1 column | Pitch relevancy with respect to 00:23:437 (23437|4) -
01:19:174 (79174|0,79648|5) - Move towards the centre by 2 columns | I suggest to not use the ring finger too much during strong notes like these, the ring finger is not as strong as the middle and index
02:19:648 - I'm not sure if this is too hard for Normal Players | Broken stair streams are rather hard to read and if you want to keep this pattern, 02:20:806 (140806|4,141016|4) - I suggest to not have any kind of hammering here
03:02:263 (182263|5,182263|0) - Move to the centre | Ring finger doesn't provide much emphasis
03:30:210 (210210|5,210526|4) - Fit in a 1/2 stream here for the piano somehow
04:08:421 - I suggest to have a 2/3 hammer chord here, overlapping a 1/1 over this feels weird imo
05:24:052 (324052|5,324131|4,324210|3,324289|2) - This start of the stream feels wierd due to the weird beat it starts on, I suggest to have 2 streams on 05:23:579 - AND 05:24:210 - separately
05:44:097 (344097|3) - Move to far right | This note is pretty high in pitch, I suggest to put it on the rightmost column
[RC's 8K Normal]
00:00:701 (701|3) - Move left by 1 column | Pitch relevancy with respect to 00:01:332 (1332|3) -
00:01:964 (1964|7,1964|0,3227|7,3227|0) - These 2 chords are not of the same pitch, make them different
00:03:227 (3227|7,3858|4) - Following that, fix the pitch relevancy here
00:07:332 (7332|0,7490|0) - I don't suggest a special key hammer here if this is 7K+1 especially at the intro | Players might find it hard to execute it
00:11:437 (11437|4,11437|7,12069|4,12069|1) - Fix pitch relevancy
00:13:332 (13332|7,13964|1,13964|5) - ^
00:14:911 (14911|4,15227|6) - ^ and a lot of other pitch relevancy errors, please do fix them even if they are minor
00:17:437 (17437|0,17595|0) - Don't really recommend to hammer at the start of the song, it is too hard and intense
00:37:332 (37332|1) - Don't get why is this overmap needed
00:38:595 (38595|7,38753|7,39069|7,39227|7,39543|7,39701|7,40016|7,40174|7,40490|7,40806|7,41122|7) - I don't suggest to have many chord hammers in succession here, it may be too hard for normal players to play it
00:42:701 (42701|0) - Don't get why a special key is needed here , I suggest to move it to 00:43:648 - instead
00:50:595 (50595|3,50753|6,50911|2,51069|5) - Ctrl + H and Move right by 1 column | It fits pitch relevancy better
00:54:069 (54069|2,54069|5,54385|3,54385|6,54701|5,54701|2) - I don't get the 1/1 chord here, it doesn't seem to emphasize anything
01:14:279 (74279|1,74279|4,74437|1,74437|4) - Don't think a chord hammer is needed here, use a single note hammer instead
01:15:648 (75648|7,75648|1) - Change this chord, it is different in pitch with respect to 01:15:227 (75227|1,75227|7,76069|1,76069|7) -
01:20:911 (80911|7,80911|5,81227|6,81227|4) - Hammer these, they are of the same pitch
01:30:701 (90701|2,91016|4,91332|6) - This note should stair the other way due to pitch relevancy
01:55:964 (115964|4,116122|2,117227|2,117227|6,117385|6,117385|2) - It feels weird to have the same sounds having different patterns
02:17:437 (137437|6,137437|2,137595|6,137595|4,137911|2,137911|6,138069|4,138069|2,138385|1,138385|4,138543|6,138543|3,138858|3,138858|7,139016|7,139016|2) - I don't get what are the chords emphasizing in particular, i don't think this pattern suits this section at all
02:27:543 (147543|4,147858|3,148174|2,148490|1) - Stair the other way for pitch relevancy
02:32:279 (152279|5,152911|3,153543|1) - ^
03:02:105 (182105|4,182105|0,182263|2,182263|4,182263|7) - This might be overkill for Normal, this pattern is way too hard, chord & LN & hammer on 1/2s are way too confusing for normal players
03:19:473 (199473|7,199473|5,199631|5,199631|7) - I don't get this chord hammer here
03:33:368 (213368|6,213526|6,213684|7,213684|5) - Don't think a hammer bracket here is easy to execute, use another pattern here
03:39:368 (219368|6,219368|7,219368|0) - Remove 1 note here | This chord doesn't have a cymbal, while 03:38:736 (218736|7,218736|0,218736|6) - this does, I suggest to make 03:39:368 (219368|6,219368|7,219368|0) - have less notes
03:43:789 - These doublet chords feel very inconsistent, some are hammers while some are just doublet stairs, it gives a totally different feeling when playing those 2 chords even when the sound effects are close in similarity
03:58:473 (238473|7,238631|7,238789|7) - I don't get what needs to be emphasized here?
03:59:105 (239105|3,239263|3,239421|3) - Same here, this chord hammer is hard to execute but there's nothing here in the music that indicates the need for this pattern
04:18:315 (258315|7,258315|5) - Change this chord pattern, it is different in pitch with respect to 04:17:894 (257894|7,257894|5,258684|7,258684|5) -
04:28:158 (268158|4,268158|1,268315|6,268315|3) - Swap Columns | Pitch relevancy
04:38:263 (278263|4,278421|4) - Move right by 2 columns | Players who press the center key with their left hand may find this pattern harder to execute compared to those who press the center key with their right hand, it creates more balance here
04:44:421 - I don't get how is this not a kiai time, it is way more intense than the previous section
05:46:939 (346939|1,347255|1) - I don't get this overmap here?
05:51:399 - You probably missed a note here
05:57:971 (357971|0,357971|7,358679|0,358679|7) - Make 1 of these chords different, they are of different pitches
Nothing else, except pitch relevancy, it will be a long list if I would to point them out
[7K Normal]
00:01:332 (1332|2,1964|3) - Move to right hand | I feel that those notes stand out from 00:00:701 (701|0,1016|1,1648|1) - | Separating them follows the music better
00:03:227 (3227|4,3858|5) - Move right by 1 | To follow pitch relevancy with respect to the notes stated ^
00:11:437 (11437|3,12069|4) - Same as first mod
01:08:279 (68279|5,68279|1) - Remove 1 note here | 01:08:911 (68911|6,68911|0) - This chord must have more notes than that chord since it has more piano notes
01:40:806 (100806|0,101122|5,101437|1) - Shouldn't this stair to the left according to pitch relevancy?
01:50:911 (110911|4,111227|5,111543|3) - ^
02:39:187 (159187|2,159361|1) - Move to right hand? | This doublet here seems to be very far in pitch with respect to 02:38:838 (158838|0) -
03:02:263 (182263|0,182263|6) - Move towards the centre by 2 columns | I feel the chording with the index finger feels more impactful
03:13:158 (193158|1,193158|3) - I don't get why there's a chord here?
03:15:684 (195684|5,195684|3) - ^
03:18:210 (198210|3) - Remove the note here, it feels out of place due to it being in the middle of a 2/3 rhythm
03:30:368 - Add a note here for the piano
03:36:842 - Add a note on the left hand | This is due to the drums here
04:33:368 (273368|6) - Move to index, putting this on a ring with the middle finger on a LN might be awkward to play for Normal players
I suggest to put chords on the stronger points in the music like : 04:47:421- 04:48:052- 04:48:526- Instead of overlaying them with 1/1 Rhythms, it might get boring
04:48:842 - Have a 1/2 stream here? | For the piano
05:10:158 - Have a chord here for the piano, similar to what you did previously 05:05:894 (305894|2,305894|4,306368|5,306368|1) -
06:06:681 (366681|2,366760|4,366839|6) - Move all to 1 hand, it flows better
[5K Hard]
01:00:279 (60279|3,60279|1,60490|2,60490|0,60701|3,60701|1) - I think it's better to hammer these, having brackets here create too much flow when playing it, besides, they are all the same sound effects
01:05:753 (65753|4,65832|3,65911|4) - Trill with the ring and middle finger may feel awkward, I suggest to move it somewhere else
01:41:753 (101753|0,102069|1,102385|2,102701|3,103016|0,103332|1,103648|2,103964|3) - Don't think a stair pattern is suitable for the fluctuating pitch of the guitar
01:50:595 (110595|4,110911|3,111016|0,111227|1,111437|4,111543|0) - Not sure about overlapping 2 rhythms together, it's rather confusing, I suggest to just stick to 1 rhythm here and map it
02:50:342 (170342|2) - Misplaced note
03:11:579 (191579|0,191658|1,191736|2,191815|0,191894|3,191973|4,192052|2,192052|1) - I suggest to change to
|1|2|3|1|2|3|45| ( Refer to the Note below ), it looks better and fits the pitch relevancy better imo
Note :
03:49:473 (229473|0,229552|1,229631|2,229710|3,229789|4,229868|0) - This means |1|2|3|4|5|1|
03:50:658 (230658|2,230736|4,230736|3,230894|0) - This means |3|45|_|1|03:15:605 (195605|3,195605|1,195842|4,195842|2) - Swap columns of chords for more accurate pitch relevancy
03:14:894 (194894|0,194894|1) - I don't know what this chord is emphasizing? owo
03:18:052 - I suggest to overmap here with a note on 5 03:17:973 (197973|4) - Move this to the left by 1 | This flows better since the break here might confuse the 1/4 stream rhythm here
03:45:684 (225684|0,225763|1,225842|2,225921|3,226000|4) - This pattern doesn't seem to fit the drums, it's has too much flow imo | I suggest to use |4|2|4|2|5|
04:36:447 (276447|3,276447|1,276684|4,276684|2) - Swap Columns | For a more accurate pitch relevancy
Will edit more
04:44:421 - Add a note on 4 | This chord needs more emphasis imo
05:11:789 (311789|1,311894|1) - Don't think you should be hammering this since it is rather close together
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End of Mod
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Got to actually deal with other mod requests, don't really feel like spending 1 whole week on this