I've got a question about aim pp/stars
How exactly does CS affect it?
let's assume we have a 200 BPM jump map that has a certain "base" aim difficulty defined by the speed and spacing of the jumps
Now we have CS4 on this map and we get the star rating 5.2 or something
What exactly in the calculation changes when we switch to CS5 or higher (e.g. HR) now?
As it seems now higher CS only gives a linear, minor boost to the base difficultym which woule explain why it is so underrated when it actually adds a lot to the difficulty
How exactly does CS affect it?
let's assume we have a 200 BPM jump map that has a certain "base" aim difficulty defined by the speed and spacing of the jumps
Now we have CS4 on this map and we get the star rating 5.2 or something
What exactly in the calculation changes when we switch to CS5 or higher (e.g. HR) now?
As it seems now higher CS only gives a linear, minor boost to the base difficultym which woule explain why it is so underrated when it actually adds a lot to the difficulty