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Becky(CV:Saitou Chiwa) - Ponytail no Shijuu ~TV Size~

posted
Total Posts
74
Topic Starter
Lanturn
This beatmap was submitted using in-game submission on February-13-15 at 8:44:57 AM

Artist: Becky(CV:Saitou Chiwa)
Title: Ponytail no Shijuu ~TV Size~
Source: のうりん
Tags: samplefish Sonnyc Nourin No-Rin Ending Bekki Natsume 戸次菜摘 Forty AKB40
BPM: 160
Filesize: 19927kb
Play Time: 01:50
Difficulties Available:
  1. Easy (1.03 stars, 59 notes)
  2. Gaia (4.08 stars, 261 notes)
  3. Hard (2.71 stars, 192 notes)
  4. samplefish's Normal (1.67 stars, 122 notes)
  5. Sonnyc's Insane (3.52 stars, 210 notes)
Download: Becky(CV:Saitou Chiwa) - Ponytail no Shijuu ~TV Size~
Download: Becky(CV:Saitou Chiwa) - Ponytail no Shijuu ~TV Size~ (no video)
Information: Scores/Beatmap Listing
---------------
Use both SB and Video for the intended experience!
If you don't use video, then you might as well disable storyboard so you get the BG to appear.
------------------------------
SB by Lanturn
Easy by Lanturn
Normal by samplefish
Hard by Lanturn
Insane by Sonnyc
Gaia by Lanturn
samplefish
Topic Starter
Lanturn
^ pure win

omg <3
samplefish
hohohohohohoho

hohohoho
osu file format v13

[General]
AudioFilename: AKB40 40.mp3
AudioLeadIn: 0
PreviewTime: 81861
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Ponytail no Shijuu
TitleUnicode:ポニーテールの四十
Artist:Saitou Chiwa
ArtistUnicode:千和斎藤
Creator:Lanturn
Version:samplefish's Normal
Source:のうりん
Tags:Nourin No-Rin Ending Bekki Natsume 戸次菜摘 Gaia Becky Forty AKB40
BeatmapID:441488
BeatmapSetID:184420

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Nourin-08-encode-94d78bf7_001_32163.jpg",0,0
Video,115892,"Screen.avi"
//Break Periods
2,15913,20755
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Julie
[Easy]
  • 01:24:955 (1) and 00:44:455 (3) - same y?

    OMG ARE THOSE MUSTACHES?!?!
[samplefish's normal]
  • 01:24:955 (1) - better blanket
[Insane]
  • 00:56:080 (5) - better blanket
    00:57:955 (1) - better blanket, add a note at the end of the slider 00:57:580 (6) so it help you do a better blanket :D, then delete the note ofc~
    01:00:017 (3) - ^ same trick as above if you're trying to blanket here
    01:11:080 (4) - better blanket
    01:36:955 (1) - same trick as 00:57:955 (1)
    01:43:705 (3) - better blanket
Kyaaa I shiiip SampleXLanturn SO HARD <3
Good luck :D
Topic Starter
Lanturn
Julie

Julie wrote:

[Easy]
  • 01:24:955 (1) and 00:44:455 (3) - same y?

    OMG ARE THOSE MUSTACHES?!?! um no they aren... I mean of course. yes.. Mustache Sliders... Exactly ... 8-)

[Insane]
  • 00:56:080 (5) - better blanket This isn't intended to blanket with the upcoming note. The red pattern is supposed to be with the red pattern I guess.

    00:57:955 (1) - better blanket, add a note at the end of the slider 00:57:580 (6) so it help you do a better blanket :D, then delete the note ofc~ Slightly fixed this

    01:00:017 (3) - ^ same trick as above if you're trying to blanket here I honestly don't remember what I did when I fixed these next few. Some I left and some I fixed. Thanks.
    01:11:080 (4) - better blanket probably fixed
    01:36:955 (1) - same trick as 00:57:955 (1) ^
    01:43:705 (3) - better blanket ^
Kyaaa I shiiip SampleXLanturn SO HARD <3
Good luck :D
oh my <3

Thank you for the mod, (and the support :D)
samplefish

Julie wrote:

[samplefish's normal]
  • 01:24:955 (1) - better blanket omg yes


Kyaaa I shiiip SampleXLanturn SO HARD <3
Good luck :D
omg yes, me too. thnks a bunch julie, youre the best

eeee
osu file format v13

[General]
AudioFilename: AKB40 40.mp3
AudioLeadIn: 0
PreviewTime: 81861
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Ponytail no Shijuu
TitleUnicode:ポニーテールの四十
Artist:Saitou Chiwa
ArtistUnicode:千和斎藤
Creator:Lanturn
Version:samplefish's Normal
Source:のうりん
Tags:Nourin No-Rin Ending Bekki Natsume 戸次菜摘 Gaia Becky Forty AKB40
BeatmapID:441488
BeatmapSetID:184420

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:4.7
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
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Video,115892,"Screen.avi"
//Break Periods
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//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
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Number5
From Queue.
[Easy]
No problem in this diff!!
[Normal]
00:13:152 (1,1,1,1) - Delete them.
[Hard]
01:35:267 (4,1,2) - kinda difficult
01:38:267 (4,1,2) - ^
[Insane]
No problem in this diff!!
Topic Starter
Lanturn

Number5 wrote:

From Queue.
[Easy]
No problem in this diff!!
[Normal]
00:13:152 (1,1,1,1) - Delete them. Yeah sampy, Delete those :x
[Hard]
01:35:267 (4,1,2) - kinda difficult I'm hoping the similarity from the first pass of this kiai would make it easy enough to read for a hard. 01:23:455 (1,2,3,4) - since they play the same, the player should be able to adjust to how this works. I'll keep these anti-jumps in mind though. thanks.
01:38:267 (4,1,2) - ^
[Insane]
No problem in this diff!!
Thanks for the mod!
Kinshara
Hi! From my Modding Queue. Sorry for late mod!

General

SB is nice, but I suggest having some background because black is really boring. Maybe if you can transition into it? Also if possible, it would be great if you could have the respective characters pop out and say their lines, if possible.

Maybe find a new bg, this bg is creepy o.o lol.

Easy

00:24:955 (1,2) - if possible for you, try blanketing 2 around 1's tail
00:26:455 (2) - not saying you have to do this, but i thought you can also do this as a 1/1 reverse if you want

Samplefish's Normal

00:29:455 (2) - it's suggested that you make wave sliders like this: http://puu.sh/9Q2e4/ca0fc587d2.jpg
01:23:267 (4) - i suggest starting this slider on the next white tick: http://puu.sh/9Q2rg/548a2d07ae.jpg
01:26:267 (3) - here as well ^
01:44:267 (1) - instead of putting a spinner, i suggest mapping this part out

Hard

00:24:017 (3) - it would look nice if you tried something LIKE (not exactly unless you want to): http://puu.sh/9Q2Fl/76f4fdf243.jpg What I am suggesting is a blanket (doesn't matter how you do it).
00:26:455 (3,6) - consider making these the same slider (i mean, angle-wise)
00:50:830 (2,4) - consider ctrl + G so that it doesn't look monotonous and boring
01:12:580 (3,1) - consider covering 1's head with 3 since they are antijump although what it is now works too

Insane

00:25:517 (3) - fix: http://puu.sh/9Q34y/c5c37da94e.jpg
00:45:205 (3,4,5,6) - I don't think jumps fit here
01:18:955 (1,1,1,1,1,1,1,1) - i don't think you need so many NCs here; combine them into one combo

Alright, that's all for me!

Good luck!
Topic Starter
Lanturn
Kinshara

Kinshara wrote:

Hi! From my Modding Queue. Sorry for late mod! Thank you for taking the time. I appreciate it!

General

SB is nice, but I suggest having some background because black is really boring. Maybe if you can transition into it? Also if possible, it would be great if you could have the respective characters pop out and say their lines, if possible. Talked to you about this :D

Maybe find a new bg, this bg is creepy o.o lol. Talked with you about all this :D Becky is one messed up teacher <3

Easy

00:24:955 (1,2) - if possible for you, try blanketing 2 around 1's tail Done.
00:26:455 (2) - not saying you have to do this, but i thought you can also do this as a 1/1 reverse if you want I'd rather keep it as simple as possible, I think the tick does a good enough job picking this up so I'm going to leave this as is.

Hard
00:24:017 (3) - it would look nice if you tried something LIKE (not exactly unless you want to): http://puu.sh/9Q2Fl/76f4fdf243.jpg What I am suggesting is a blanket (doesn't matter how you do it). If I blanketed how you suggested, it'd be too much spacing and would pretty much be considered a jump. I think I'll leave it how it currently is, but I changed a few positionings of notes around this anyways.
00:26:455 (3,6) - consider making these the same slider (i mean, angle-wise) yes. Done.
00:50:830 (2,4) - consider ctrl + G so that it doesn't look monotonous and boring Alright I suppose. I didn't think it was that bad, but I'll give this a shot. It looks like it might play better anyways.
01:12:580 (3,1) - consider covering 1's head with 3 since they are antijump although what it is now works too I definitely prefer to keep this as is for now. thanks for the suggestion though.

Insane

00:25:517 (3) - fix: http://puu.sh/9Q34y/c5c37da94e.jpg I'm actually quite satisfied how this turned out as it is. I don't want to keep it centered. I'd rather the tail stick out to the left a tiny bit.
00:45:205 (3,4,5,6) - I don't think jumps fit here You're absolutely right. I reduced the spacing between these notes a bunch.
01:18:955 (1,1,1,1,1,1,1,1) - i don't think you need so many NCs here; combine them into one combo I honestly like how this turned out so it keeps the same colors on each side. For now I'll keep this, but if more say about this, I'll change it.

Alright, that's all for me!

Good luck!

Thanks for the mod!

(I forgot to KD lol. Sorry about that! ;_;)
samplefish

Kinshara wrote:

Hi! From my Modding Queue. Sorry for late mod!

General

Maybe find a new bg, this bg is creepy o.o lol. precisely

Samplefish's Normal

00:29:455 (2) - it's suggested that you make wave sliders like this: http://puu.sh/9Q2e4/ca0fc587d2.jpg my spoon is too big
01:23:267 (4) - i suggest starting this slider on the next white tick: http://puu.sh/9Q2rg/548a2d07ae.jpg my spoon is too big!
01:26:267 (3) - here as well ^ my spoon is too big
01:44:267 (1) - instead of putting a spinner, i suggest mapping this part out my spoon is too big

Alright, that's all for me!

Good luck!
my spoon is too big
osu file format v13

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TitleUnicode:ポニーテールの四十
Artist:Saitou Chiwa
ArtistUnicode:千和斎藤
Creator:Lanturn
Version:samplefish's Normal
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xxdeathx
what happened to your kill la kill mako picture that you shared with samplefish

[General]
  1. 01:43:705 (3,4) - add "anime" to tags
  2. why do you have the red timing section at 00:13:153
[Easy]
  1. 00:36:580 put something here, the beat is strong
  2. 01:04:892 ^
  3. 01:23:830 ^
  4. 01:26:830 01:27:580
[Normal]
  1. it's a bit easy...1.66 star rating. you can make it harder by using 1/2 beat more often and increase slider speed
  2. 00:47:267 insert a circle here
  3. 00:54:205 (4) - it's okay to map all the 1/2 ticks here, since it's strong
[Hard]
  1. 01:35:267 (4,1,2) - extremely hard to read
  2. 01:38:267 (4,1,2) - ^
[Insane]
  1. 01:24:955 (1,2,3) - rearrange for better flow
  2. 01:33:673 (7,9) - overmapped. turn the playback speed to 25%, don't hear anything
  3. 01:34:517 (2,3,4) - blanket better
  4. 01:43:705 (3,4) - ^
Topic Starter
Lanturn
xxdeathx

xxdeathx wrote:

what happened to your kill la kill mako picture that you shared with samplefish It's time for a change really. We've been using that icon for a couple months now :P

[General]
  1. 01:43:705 (3,4) - add "anime" to tags Anime will be set as genre so I don't need to add this to the tags.
  2. why do you have the red timing section at 00:13:153 This is to keep my storyboard snapped. It will be removed later on.
[Easy]
  1. 00:36:580 put something here, the beat is strong The reason why I'm not putting notes in these spots is mostly because I want to keep it simple and easy to play for new players. The only time I really feel the need to use 1/1 is with sliders joining. This is also to help keep the difficulty balance with samplefish's difficulty. Thanks for the suggestions though. I might try to make adjustments later on in if more people keep pointing these spots out.
  2. 01:04:892 ^
  3. 01:23:830 ^
  4. 01:26:830 01:27:580
[Hard]
  1. 01:35:267 (4,1,2) - extremely hard to read Hmm. Thanks for the input, seems like these anti's might be a little too hard. I'll keep them for a bit longer as I personally don't think they're a problem.
  2. 01:38:267 (4,1,2) - ^
[Insane]
  1. 01:24:955 (1,2,3) - rearrange for better flow Hmm, how so? I personally don't really feel any thing that breaks flow badly here.
  2. 01:33:673 (7,9) - overmapped. turn the playback speed to 25%, don't hear anything I personally feel this overmap suits and even compliments the song. If I honestly removed all of the overmapping. I would only have ibe part to use 1/4 notes in the whole entire song. 01:39:861 (7) - for example is overmapped, but compliments the feel well. This is touchy, and I agree overmapping sucks. I just feel this overmapping I've done actually benefits the song / difficulty as a whole. If other people mention stuff about this. I'll go ahead and change it.
  3. 01:34:517 (2,3,4) - blanket better Done. Changed minor things elsewhere as well
  4. 01:43:705 (3,4) - ^ Fixed as well.

Thank you for the mod!
samplefish

xxdeathx wrote:

what happened to your kill la kill mako picture that you shared with samplefish he doesnt like me anymore ;_;

[General]
  1. 01:43:705 (3,4) - add "anime" to tags itll be put in the anime category nyways
  2. why do you have the red timing section at 00:13:153 epicness
[Normal]
  1. it's a bit easy...1.66 star rating. you can make it harder by using 1/2 beat more often and increase slider speed i suck at mapping
  2. 00:47:267 insert a circle here dont see a reason to
  3. 00:54:205 (4) - it's okay to map all the 1/2 ticks here, since it's strong okay
thanks for the mod!!

oops i forgot
osu file format v13

[General]
AudioFilename: AKB40 40.mp3
AudioLeadIn: 0
PreviewTime: 81861
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Ponytail no Shijuu
TitleUnicode:ポニーテールの四十
Artist:Saitou Chiwa
ArtistUnicode:千和斎藤
Creator:Lanturn
Version:samplefish's Normal
Source:のうりん
Tags:Nourin No-Rin Ending Bekki Natsume 戸次菜摘 Gaia Becky Forty AKB40
BeatmapID:456753
BeatmapSetID:184420

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:4
ApproachRate:4.7
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Nourin-08-encode-94d78bf7_001_32163.jpg",0,0
Video,0,"AKB40.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
13153,480,4,1,0,100,1,0
21955,375,4,1,1,70,1,0
81205,-100,4,1,1,40,0,0
81580,-100,4,1,1,55,0,0
81955,-100,4,1,1,70,0,1
107455,-100,4,1,1,5,0,0
108205,-100,4,1,1,15,0,0


[Colours]
Combo1 : 0,99,198
Combo2 : 255,255,0
Combo3 : 0,64,128
Combo4 : 179,0,0

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Rare
Artist "斎藤千和"
AiMod found file missing. you can check it.

[samplefish]
01:17:455 (3) - pref end this at 01:18:205 -
01:21:205 - 01:21:580- don't need inherited points.
00:54:392 (2,3) - flow is not good. try to Ctrl+G them.
01:06:205 (2) - pref remove whistle to end because i don't hear similar to whistle.

[Gaia]
01:33:580 (6,7,8,9,1) - overmapping because don't hear stream sound at all.


sinch playing
[Gaia]
00:26:080 (4,5,1) - not good flow
01:09:580 (3,4,1) - ^
01:10:330 (2) - ^
00:35:830 (3,4) - just not stack here. suggestion, https://osu.ppy.sh/ss/1827643
Topic Starter
Lanturn
Changed Artist (I actually don't know how that got reversed, thanks for pointing that out.)'

File is there. It's used for animation as scene0.png and so on.

Leaving the overmapping due to reasons explained before. (The whole intro has some issues and all but one of the 1/4 patterns lol)

I don't see any issues with the flow during the test plays you did so no changes there, but I moved the stacked note as suggested thanks!
CPLs
AR 4.7 and 5 doesn't make much differences, either use 4.5 or 5 instead ;) (normal)

no this is not mod
Gaia
why do people ask me if I got my name from Nourin D:

nice diff name huhu (y)
Tari
go.

log
08:39 Tari: YOUR map needs modding
08:40 Lanturn: hi
08:40 Lanturn: which one?
08:40 Tari: GAIA
08:41 Lanturn: oh
08:41 Lanturn: I guess it does yeah :3
08:41 Tari: hahaha
08:41 Tari: I am just kidding yo
08:41 Lanturn: :(
08:41 Tari: every map really needs some mods
08:41 Lanturn: My maps need mods
08:41 Lanturn: :D
08:42 Lanturn: damnit riya can't keep a metronome :(
08:45 Tari: timing is fun
08:45 Tari: can't use negative offsets lol
08:46 Lanturn: maps still get ranked with negative offsets iirc XD
08:46 Tari: don't really matter
08:46 Lanturn: but yeah, it's something you have to change in the editor which isn't allowed
08:46 Tari: just the metronome gets fked up in ightcore
08:46 Lanturn: err .osu file
08:46 Lanturn: lol
08:46 Tari: it considers a mod
08:46 Tari: that's all
08:46 Lanturn: oh yes
08:47 Lanturn: metadata = not a mod
08:47 Lanturn: timing = a mod
08:47 Lanturn: remember that
08:50 Tari: can I do irc
08:50 Tari: D:
08:50 Tari: I don;t have the time anymore
08:51 Lanturn: irc for?
08:51 Tari: The map
08:51 Tari: silly!
08:51 Lanturn: sure :3
08:53 Tari: 00:29:080 (3,4) - Change to a slider.
08:53 Tari: matched well with what you did at 00:23:080 (3) -
08:53 Tari: simple as that.
08:53 Lanturn: because of the silent sound?
08:54 Tari: 4 is more quiet them 3
08:54 Tari: and shouldn't require any clicking.
08:54 Tari: and it's not silent
08:54 Tari: there are no silent sounds after the music starts
08:54 Tari: just preferred places to map
08:55 Tari: silent sound contradicts each other in the same sentence
08:55 Tari: LOL
08:55 Lanturn: there is definitely nothing playing at 00:29:267 - besides a held piano note :P
08:55 Tari: yeah
08:56 Tari: change 3 to a slider
08:56 Tari: o.o
08:56 Tari: 3 and 4 -> slider
08:56 Lanturn: anyways fixed
08:56 Tari: 00:33:392 (1) - wtf
08:56 Tari: creativitiy?
08:56 Tari: long slider would be better
08:56 Tari: or a stream
08:56 Tari: just make it correspond with the music change
08:56 Lanturn: huh?
08:57 Tari: cause the way you mapped it
08:57 Tari: it seems that there is no music change at 1
08:57 Tari: 00:33:955 (1) -
08:57 Tari: 00:33:955 (1) - music change here
08:57 Tari: you can hear it
08:57 Tari: there needs to be someway for us to transition
08:57 Tari: you can't map with just using simple spacing
08:57 Tari: there no way to tell the difference
08:57 Tari: so if all of a sudden I go 1.00 sv
08:57 Tari: to 1.50 SV
08:57 Tari: and I use the same spacing as the 1.00 sv notes
08:57 Tari: not going to cut it
08:58 Lanturn: uh. It's just lead-in
08:58 Lanturn: lead-in shouldn't be any different from the next set of notes
08:58 Tari: well it should be changed.
08:58 Lanturn: 00:33:392 (1) - lead-in to 00:33:955 (1) -
08:58 Lanturn: I don't see any issue
08:58 Tari: there's an issue
08:58 Tari: cause
08:59 Tari: it's totally not readable
08:59 Tari: not the best readable thing you can do.
08:59 Lanturn: how isn't it readable? :S
08:59 Tari: because
08:59 Tari: you can't expect
08:59 Tari: for
08:59 Tari: 00:33:955 (1) -
08:59 Tari: to be
08:59 Tari: filled with all this different music
09:00 Tari: because obviously
09:00 Tari: 00:33:955 (1) -
09:00 Tari: is faster than the previous piano part
09:00 Lanturn: there is an SV change of 1.0 to 1.2
09:00 Tari: Whatever its your choice.
09:00 Lanturn: is that good enough?
09:00 Tari: I thought a slowdown slider would work well
09:00 Tari: and than a sudden bam at
09:01 Tari: 00:33:955 (1) -
09:01 Tari: because the music actually does go bam there
09:01 Lanturn: I actually prefer them to be more supportive of each other to be honest :P
09:01 Lanturn: so I'll leave as is
09:03 Tari: also when you do these blanket designs
09:03 Tari: I would consider you clean them up more..
09:03 Tari: 00:34:517 (2,3) -
09:03 Tari: I know your trying to make them be blanketed by 1
09:03 Tari: but oh my goodness
09:03 Tari: that is super noticeable
09:03 Tari: if you don't get them blanketed the same way
09:03 Lanturn: I thought it ended up pretty well :3
09:03 Tari: uh
09:04 Tari: 2 is way closer than 3
09:04 Tari: if you look at it
09:04 Tari: what I mean is the space between the blanket and the note
09:04 Lanturn: I don't think it is. They're both 1/2 approach blanketed
09:05 Lanturn: (put the approach circle 1/2 back from the time the note gets hit)
09:05 Tari: 00:39:955 (1) - Also
09:05 Tari: you need to curve this one.
09:06 Tari: what you guys don't notice is
09:06 Tari: you don't really use the same slider designs in 1 combo
09:06 Tari: and that's probably the main reason your blankets are off
09:06 Tari: all you really need to do is rotate some sliders around.
09:07 Lanturn: I curved it for the balance of the (3) I think
09:07 Lanturn: so it gets the circular feeling
09:08 Lanturn: straight slider would be a little odd :3
09:08 Tari: 00:45:955 (1,2) - the f
09:08 Tari: first of all
09:09 Tari: if your going flows that move back and forth
09:09 Tari: you better have a good pattern for this
09:09 Tari: 00:47:080 (3) - What I'm really concerned is what you did at 00:47:080 (3) -
09:10 Tari: your movements were switching from left and right , up and down
09:10 Tari: like opposites
09:10 Tari: it was all good
09:10 Tari: till that came up.
09:10 Lanturn: and what should I do with the (3)?
09:10 Lanturn: stack it under the (1) tail?
09:14 Tari: http://puu.sh/aV1Qu.jpg
09:14 Tari: Simple pattern.
09:14 Tari: simple stuff work well with high spacing.
09:16 Lanturn: alright done
09:17 Tari: 00:54:205 (3) - New combo? the jump would be more readable
09:18 Lanturn: I guess yeah, I did it ahead with a few other jumps
09:18 Lanturn: done
09:18 Tari: 00:54:205 (3) - I found this more fun if you ctrl+g it
09:19 Lanturn: control+G one note? 0_o
09:19 Tari: 01:10:517 (3) - I mean this
09:20 Lanturn: erp really?
09:20 Tari: yeah :D
09:20 Lanturn: I'm worried that might be a little too big of a gap
09:20 Lanturn: lol
09:20 Tari: how?
09:20 Tari: you would ctlrl+g it anyway
09:20 Tari: this pattern is your favorite
09:20 Tari: jk!
09:20 Tari: but
09:20 Tari: its easy to read pattern for me
09:20 Lanturn: 3.71 jump for a pretty laid back piece of music X_x
09:20 Lanturn: lol
09:21 Tari: lol
09:21 Lanturn: I should just
09:21 Lanturn: change it
09:21 Tari: reverse sliders than jump
09:21 Tari: not hard to play at all
09:21 Tari: lmao
09:21 Tari: trust me
09:22 Tari: 01:21:205 (1,2,3,4,5,6,7,8) -
09:22 Tari: Why didn't you use a reverse slider here?
09:22 Tari: that's so overmapped
09:23 Lanturn: on an insane?
09:23 Lanturn: (and the insane being the hardest diff in this set)
09:23 Tari: yeah
09:23 Tari: there not much there in the music
09:23 Lanturn: Huh? The drums go crazy here
09:25 Tari: I prefer you simply it
09:25 Tari: use sliders instead?
09:25 Lanturn: 1/4 sliders?
09:25 Tari: yeah
09:26 Tari: unless you want to change
09:26 Lanturn: definitely not. I hate them :p
09:26 Lanturn: 1/4 sliders in general
09:26 Tari: 00:33:392 (1) - to http://puu.sh/aV2xI.jpg
09:26 Tari: I did a sv change of 0.80 there.
09:26 Lanturn: that looks like it ends on a blue tick
09:27 Tari: duh
09:27 Tari: sound last till blue tick
09:27 Lanturn: lol
09:28 Lanturn: i'm following the thumping noise :p
09:28 Tari: the f
09:28 Lanturn: not the cymbal slide
09:28 Tari: there only 1 sound there silly
09:28 Lanturn: or whatever its called
09:28 Lanturn: huh?
09:28 Tari: yeah 1 sound.
09:28 Lanturn: I hear three thumps
09:28 Tari: 00:33:392 (1) -
09:28 Tari: has only 1 side.
09:28 Tari: the f
09:28 Lanturn: 00:33:392 - 00:33:580 - 00:33:767 -
09:29 Tari: o.O
09:29 Lanturn: idk :D
09:29 Lanturn: I think it sounds correct from my side, because of those sounds
09:29 Tari: I hear a long drum side
09:29 Tari: there last till the blue tick
09:30 Lanturn: the cymbal effect right?
09:30 Lanturn: anyways, I plan on leaving as is. Got any other suggestions? :)
09:32 Tari: 01:17:080 (4) - strange vocals.
09:32 Lanturn: Actually, I'm not really satisfied with this
09:32 Lanturn: 01:38:830 (2) -
09:32 Lanturn: are?
09:32 Tari: 01:17:080 (4) - there a blue tick vocal.
09:32 Lanturn: I can't follow the vocals because they're off cue
09:32 Lanturn: I don't think it should be followed
09:34 Tari: 01:26:455 (1) -
09:34 Tari: WTF
09:34 Tari: talk about easy kiai
09:34 Tari: :D
09:35 Lanturn: yeah that's a bit easy but whatever
09:35 Lanturn: lots of songs have those relax sliders
09:35 Tari: 01:36:580 (5,1,2) -
09:36 Tari: http://puu.sh/aV390.jpg
09:36 Tari: <3
09:36 Lanturn: ahhh
09:36 Tari: amazing
09:36 Lanturn: 4 and 5 are supposed to be matching, 1, 2 are different :P
09:37 Tari: they are matching
09:37 Tari: the only thing I did
09:37 Tari: was slightly move them
09:37 Tari: lol
09:39 Tari: the only thing you have to change is 2
09:40 Lanturn: I actually like the straight slider. could just be me though X_X
09:42 Lanturn: anyways, changed. Flows better with your suggestion
09:44 Tari: uhhhh
09:44 Tari: 01:38:830 (2) -
09:45 Tari: http://puu.sh/aV3GH.jpg
09:45 Lanturn: I tried this
09:45 Lanturn: yeah
09:45 Lanturn: actually taht's pretty much what I did XD
09:46 Lanturn: what do you think about stacking (5) under the (2)'s tail?
09:46 Lanturn: or is that too big of a jump to the triplet coming up?
09:46 Tari: 01:43:705 (3) - Same.
09:46 Tari: Ctrl+G
09:46 Tari: nits fine.
09:46 Lanturn: sure
09:46 Lanturn: done
09:50 Tari: 01:45:955 (1,2,3,4) - Ctrl+G this whole thing?
09:52 Lanturn: I had it like that before, but then I decided I wanted to move it to the top right because I like to move down and right instead of up+ left :P
09:52 Lanturn: feels much better to play this way
09:53 Tari: o.o
09:53 Tari: mkay
09:53 Tari: thats it
09:53 Tari: good job lanturn!
09:53 Lanturn: (Do you actually believe this is Saitou Chiwa? :P)
09:53 Lanturn: post post
09:53 Lanturn: ty :3
09:54 Lanturn: I hope you like the non non biyori reference in it :P
09:54 Lanturn: lol
Topic Starter
Lanturn
Thanks Tari <3
Mint
pending?!?!?!
Topic Starter
Lanturn
Yup... Time to get this wtf map rolling again after half a year.

Guess there is a TV Size..



According to VGMDB. It's called: ポニーテールの四十 ~TVサイズ~
Leeham
From modding queue.
[General]
Comic Sans, really? :D
The facial expressions are incredible

[Hard]
00:33:392 (1,1) - Please line up this it's bugging me :x
01:23:642 - Put a note here
01:24:017 - ^

[Gaia]
00:48:017 (2) - Seems to go to the guitar better http://puu.sh/dZxcz.jpg
01:06:955 (1) - Move slider end up to blanket better (possibly move 01:07:517 (2) left also)
01:16:517 (3) - Change to double onto a slider to fit with the vocal http://puu.sh/dZvvz.jpg
01:21:955 (1) - Move this to the left to align with stream http://puu.sh/dZAtZ.jpg
01:29:455 (1) - Make this into one long slider http://puu.sh/dZuxn.jpg (Not super important, it just fits with vocals better, although the original fit with the little sound effect)

Great map here, I really struggled to pick out problems, so feel free to ignore all of my suggestions. I'll shoot you a kudosu though! :D
Topic Starter
Lanturn

Beardaru wrote:

From modding queue.
[General]
Comic Sans, really? :D
The facial expressions are incredible Haha yeah. It makes the song all that more epic XD

[Hard]
00:33:392 (1,1) - Please line up this it's bugging me :x Done.
01:23:642 - Put a note here This follows a certain pattern I've set up through this whole kiai so I want to keep the 1/1 spacings. This is so the map isn't overspammed by 1/2s for a hard, and the next half of the kiai is also easier to read because of it.
01:24:017 - ^

[Gaia]
00:48:017 (2) - Seems to go to the guitar better http://puu.sh/dZxcz.jpg This part I'm not to happy with either I guess. I don't really think the solution you have will work much in this case. It'd preferably be another 3/2 slider or something. I'm gonna leave this as is for now. Thanks for the input though.
01:06:955 (1) - Move slider end up to blanket better (possibly move 01:07:517 (2) left also) Hmm. I already considered this perfectly blanketed. I used the approach circle for it.
01:16:517 (3) - Change to double onto a slider to fit with the vocal http://puu.sh/dZvvz.jpg The vocal here is pretty much offbeat so it can't be mapped to. I chose to ignore it since it'd be annoying to play/map perfectly.
01:21:955 (1) - Move this to the left to align with stream http://puu.sh/dZAtZ.jpg I actually do this intentionally. Mostly to show the start of the Kiai, and also to make note a change in music that happens.
01:29:455 (1) - Make this into one long slider http://puu.sh/dZuxn.jpg (Not super important, it just fits with vocals better, although the original fit with the little sound effect) Sure, changed this to a longer one.

Great map here, I really struggled to pick out problems, so feel free to ignore all of my suggestions. I'll shoot you a kudosu though! :D
Thanks for the mod :) Made a few other changes outside of this. (oh and, thanks for the star!)
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