star
Where do you come from? I'm considering make hitsound better now.ztrot wrote:
Just passing by I saw that the hitsounds samples are quite repitive you could easly make some nice custom hitsounds I don't think the whistle spam is such a good move.
this map is working in progress now, nobody know about that hitsounds will be fixed how yet.ztrot wrote:
Just passing by I saw that the hitsounds samples are quite repitive you could easly make some nice custom hitsounds I don't think the whistle spam is such a good move.
Thanks for your mod and star.Sushi971 wrote:
Snow Angel <3
[Easy]
02:45:636 (5,1) - align? // fixed
[Normal]
01:22:930 (2) - better on red tick (01:22:871), imo. // I withhold it. I wanna listen more other's opinions. >_<
02:50:459 (2) - ^
03:37:871 (1) - finish ^
[Hard]
01:22:929 (2) - better on red tick (01:22:871), imo.
02:00:106 (1,3) - symetry // fixed
02:01:400 (5,6) - center these? // fixed
02:50:400 (2) - better on red tick, imo.
03:38:459 (2) - ^
nice map. go for it.
Thanks for your mod and star.DJPop wrote:
~Easy~
00:25:871 (2) - looks weird imo
01:47:754 (2) - ^
~Normal~
01:59:048 (5) - looks weird imo
02:20:459 (6) - move up 6 grids (Lv3) // omg! fixed >_<
03:27:871 (3) - start on red tick // fixed
~Hard~
02:21:459 (4) - move 1/6 left (put on red tick) // fixed
Those sliders are just only weird for me, you don't have to change them.
+Star
Thanks for your mod and stars!YGOkid8 wrote:
General
IMO, the song sounds better with Soft sounds instead of Normal sounds.
Actually besides that, the rest is fine. Beautiful song. Star ~ ☆ + Kudosu! Star ~ ☆
Thanks for your mod and star~Lizbeth wrote:
hihi!! n.n
Nice map! loved the skin
how about changing the color of the play-warningarrow too?? // changed to bluish
General
Capitalize song name // no. http://www.ivesound.jp/music/db/database.cgi?cmd=dp&Tfile=Data&num=151
Hard
00:14:577 - add note // changed to slider
00:33:636 (4,5,6,7) - space this more evenly // fixed
00:34:577 (8) - too close to prev circle imo // fixed
01:58:341 (2) - this is partially hide by drain bar in hard rock mode... please move it up a bit // fixed. But I think no one succeed with hard rock. XD
Normal and Easy
Flawless, nice job
Star!! ^^
This is a 1/3 song...VanMoNky wrote:
1. Use 1/4 beat snap divisor. There are so many 1/3 beat notes. Fix this!
Dusty wrote:
[Normal]
00:37:518 (2,3,4,5,6,1,2,3,4,5) - The white combo goes around in a triangle, but the light blue combo overlaps itself in a different way, it's awkward // fixed to same way
[Hard]
8 drain is a lot. // fixed to 7
03:41:048 (4) - ^, look how much the drain bar decreases on this slider
VanMoNky wrote:
As your request. Sorry for the delay.
Read this first for the icon explanation.
- [?] Asking for a second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.[General]Star.
Add some tags please. You can add "winter" and something else.
[Storyboarding]
What is null.png? Delete the .osb file and the null image. // No. For continue BG video when last note finished.
[Easy]
Use 1/4 beat snap divisor. // No
01:41:401 (1) - Too far from the spinner center. It's hard for an easy diff. // fixed
02:20:459 (5) - Should be on 02:20:401.
[Normal]
Use 1/4 beat snap divisor. // No
00:53:283 (4) - Should be on 00:53:224.
00:54:695 (2) - Should be on 00:54:636.
00:56:107 (4) - Should be on 00:56:048.
01:22:930 (2) - Should be on 01:22:871.
02:20:459 (6) - Should be on 02:20:401.
02:22:224 (2) - Should be on 02:22:165.
02:23:636 (4) - Should be on 02:23:577.
02:50:459 (2) - Should be on 02:50:401.
03:40:695 (3) - Add finish.
[Hard]
1. Use 1/4 beat snap divisor. There are so many 1/3 beat notes. Fix this! // No... this song is based on 1/3 beat.
2. The spacing is too wide...
00:14:107 (2) - Should be on 00:14:048.
00:14:460 (4) - Should be on 00:14:401.
00:16:930 (1) - Should be on 00:16:871.
00:17:283 (2) - Should be on 00:17:224.
00:17:636 (3) - Should be on 00:17:577.
00:20:459 (5) - Should be on 00:20:401.
00:21:165 (6) - Should be on 00:21:107.
00:21:518 (8) - Should be on 00:21:459.
00:22:224 (2) - Should be on 00:22:165.
00:22:930 (4) - Should be on 00:22:871.
00:23:636 (6) - Should be on 00:23:577 or 00:23:665.
Sorry, but I stopped at here. But don't think there will be no mistake anymore. Fix these notes yourself, I believe you can.
Thanks for your mods and stars, Dusty, VanMoNky and Shulin.Shulin wrote:
This is a 1/3 song...VanMoNky wrote:
1. Use 1/4 beat snap divisor. There are so many 1/3 beat notes. Fix this!
Easy:
02:34:342 (8) - Silence the return? Red tick return sounds strange.
02:45:636 (5) - ^
Normal:
02:03:989 (1) - Remove new combo? // fixed
03:26:812 (2) - Should start on 1/3. Some of the beats may hit 1/6 later though :/
Hard:
-- Imo lower the OD and HP drain by 1 tick, at the moment it plays like an Insane and since this is a relaxing song I'm not sure the high OD fits.
// I made this map like as hollow. But yes.. this is just Hard diff. So I decreased only HP Drain by 1 tick. >_<
00:25:165 (1) - Right one square. // fixed
01:25:636 (1) - Start on 1/3, looks better imo, end same point.
02:53:106 (1) - Start this on 1/3 instead of 1/8, end same point.
03:26:812 (5) - 1/3.
03:27:048 (6) - ^
03:27:518 (8) - 1/3? Not sure about this one. But 1/6 sounds off to me.
Great maps, but I'd double check the snaps and get a second opinion I might have missed some. I liked the way you mapped this
// Some notes were snapped by 1/4. I think they are fine. Because DJPop didn't point them. lol
~ Star.
sonnyc wrote:
IMO, what about Snow Angel? // Please check this web page. http://www.ivesound.jp/music/db/database.cgi?cmd=dp&Tfile=Data&num=151
If not, never mind..
Real mod later
Thanks for your mod and starYes wrote:
bleh sorry i'm so late with mod ;_; i forgot!
hard
01:41:989 (4,5) - whistle at end // fixed
01:53:283 (4) - whistle beginning // fixed
02:02:224 (8) - (nazi) make this symmetric please. looks a little uneven // fixed
02:08:224 (2) - whistle beginning
02:11:048 (3) - whistle
hmm. i dont like the combination of normal hit + soft whistle :/
other difficulties I can't really find anything ^^ nice maps!!
Thanks a lot Lokamp.Lokamp wrote:
Easy
Excellent!
Normal
See upper
Hard
00:20:224 (4,5) - quite forced jump... // fixed
Well,I seldon see such a well-storyboarded and mapped song like this one...
Let's incentivize it with another Proto-bubble!
I tried using each Beat Snap Divisors(1/3, 1/4, 1/8) at those parts so many times since when I started mapping this song.Card N'FoRcE wrote:
- General:- Easy:
- 02:55:00 - 03:17:00 - long break, i hope you won't be troubled about this.
Also: i know this map can be mapped with 1/3 snap, but there are somethings that should be fixed with 1/4. There's a list of what I'm sure is wrong, but i think they may be some other beats here and there.- Normal:
- .Errors/Mistakes:
02:20:459 (5) - must start on red tick (1/4 snap divisor) // fixed it with 1/8 snap divisor- Hard:
- .Errors/Mistakes:
00:53:283 (4) - must start on red tick (1/4 snap divisor)
00:54:695 (2) - ^
00:56:107 (4) - ^
02:20:459 (6) - ^ // fixed it with 1/8 snap divisor
02:22:224 (2) - ^
02:23:636 (4) - ^These sliders are all offtimed, you have to fix them.
- .Errors/Mistakes:
00:53:283 (6) - must start on red tick (1/4 snap divisor)
02:20:401 (1,2,3,4) - all these must be on red tick (1/4 snap divisor) // fixed it with 1/8 snap divisor
02:22:224 (2) - must start on red tick (1/4 snap divisor)
02:23:636 (2) - ^
I hate low quality video. But... I did it for rankable. ;_; 19.9MB now.minyeob wrote:
Reduce video size if you can....?
(20MB) is out of criteria.