Hi
[General]
Consider changing the brown Combo Color. It blends with the BG and players will have some trouble seeing it/b]
[Relaxing]
[b]How about AR3 to follow the calmness of this song better.
00:16:079 (4,1) - Not a big deal, but this overlap (which doesn't look good) is bothering me
00:47:897 (2,1) - Unrankable. All reverse arrow must be visible.
01:12:443 (2) - this 1/2 reverse is ruining your pattern consistency. Why not use 1/1 slider?
01:47:897 (1,2) - again, this overlap..
01:50:624 (2) - Check distance. which probably will solve the problem above
01:55:170 (1) - check distance
02:00:624 (2) - ^
02:01:533 (3) - ^
[Heavy]
I see some inconsistent spacing in this diff.. and you should fix these.
00:08:806 (5,2) - Why not stack this? its causing inconsistent spacing and weird blanket
00:16:988 (1,2) - I don't think they were meant to be blanket, but move 00:17:897 (2) - a bit more to the left for better flow and structure
00:24:033 (1,2,3,4) - space them out just a little bit so the overlap is gone?
00:26:079 (4,1,2) - I don't think this is a good flow. and this overlap is pretty ugly.
00:27:897 (2,3) - possible blanket?
00:30:624 (5,1) - I don't think this is a good place to have a jump. There is nothing to emphasize. Consider reducing distance.
00:31:534 (1,2) - shouldn't they merge and be 3/4 slider according to 00:27:897 (2,3,4,5) -
00:36:079 (3,4) - try to cover 00:36:988 (4) - perfectly. It looks ugly like this
00:46:761 (1,2,3) - I think you should use 1 or 1.1 spacing here. Suddenly increasing the difficulty isn't such a good idea.. And I don't think this is timed correctly.
00:48:806 (5,6,1) - Here as well, consider reducing distance. I don't think you need to use 1.6 here. This is going against the diff's overall difficulty.
01:05:170 (2,3,4) - same opinion as above.
01:16:079 (3) - why did the spacing increase by .2 here
01:22:897 (1,2,3) - this anti jump does not fit at all. I strongly recommend you fix this
01:30:170 (1,2,3) - same opinion as above
01:32:215 (4,5) - I would just stack this.
01:41:079 (1,2,3) - bad flow and anti jumps. consider changing the curve on slider the other way.
01:44:261 (6,1) - check distance please
01:45:852 (5,6) - consider reducing distance a bit. a good place to emphasize with a jump, but this might be too much
I'm going to stop pointing out these anti jumps.
02:09:261 (4) - check distance
Good luck!
[General]
Consider changing the brown Combo Color. It blends with the BG and players will have some trouble seeing it/b]
[Relaxing]
[b]How about AR3 to follow the calmness of this song better.
00:16:079 (4,1) - Not a big deal, but this overlap (which doesn't look good) is bothering me
00:47:897 (2,1) - Unrankable. All reverse arrow must be visible.
01:12:443 (2) - this 1/2 reverse is ruining your pattern consistency. Why not use 1/1 slider?
01:47:897 (1,2) - again, this overlap..
01:50:624 (2) - Check distance. which probably will solve the problem above
01:55:170 (1) - check distance
02:00:624 (2) - ^
02:01:533 (3) - ^
[Heavy]
I see some inconsistent spacing in this diff.. and you should fix these.
00:08:806 (5,2) - Why not stack this? its causing inconsistent spacing and weird blanket
00:16:988 (1,2) - I don't think they were meant to be blanket, but move 00:17:897 (2) - a bit more to the left for better flow and structure
00:24:033 (1,2,3,4) - space them out just a little bit so the overlap is gone?
00:26:079 (4,1,2) - I don't think this is a good flow. and this overlap is pretty ugly.
00:27:897 (2,3) - possible blanket?
00:30:624 (5,1) - I don't think this is a good place to have a jump. There is nothing to emphasize. Consider reducing distance.
00:31:534 (1,2) - shouldn't they merge and be 3/4 slider according to 00:27:897 (2,3,4,5) -
00:36:079 (3,4) - try to cover 00:36:988 (4) - perfectly. It looks ugly like this
00:46:761 (1,2,3) - I think you should use 1 or 1.1 spacing here. Suddenly increasing the difficulty isn't such a good idea.. And I don't think this is timed correctly.
00:48:806 (5,6,1) - Here as well, consider reducing distance. I don't think you need to use 1.6 here. This is going against the diff's overall difficulty.
01:05:170 (2,3,4) - same opinion as above.
01:16:079 (3) - why did the spacing increase by .2 here
01:22:897 (1,2,3) - this anti jump does not fit at all. I strongly recommend you fix this
01:30:170 (1,2,3) - same opinion as above
01:32:215 (4,5) - I would just stack this.
01:41:079 (1,2,3) - bad flow and anti jumps. consider changing the curve on slider the other way.
01:44:261 (6,1) - check distance please
01:45:852 (5,6) - consider reducing distance a bit. a good place to emphasize with a jump, but this might be too much
I'm going to stop pointing out these anti jumps.
02:09:261 (4) - check distance
Good luck!