Hiiiii, as per your in-game request!
It's better for me to not be lazy and start modding again...
Okay! So here we go:
General
Insane
Hard
Both normals seem ok-ish... though quite unpolished. Try and fix the aesthetic aspects yourself, for example potential blankets like:
which is from 00:13:742 (3,4) of Iman's Normal.
Fixing fairly trivial things like this will contribute to the overall quality of your map. It will help improve the look of the map and how it plays. I suggest you try test all difficulties more (and more!) to try and discern where flow and spacing can be improved.
Not bad though! These are just some suggestions and my opinions to help you on your way. Don't hesitate to chat to me in-game if you don't understand something or if you need extra advice
Good luck~
It's better for me to not be lazy and start modding again...
Okay! So here we go:
General
- You might want to get a timing check, since the off-timing starts to be apparent at around 00:28:123. Maybe I'm just hearing things, but get a check just to be sure (I can't help you here I'm sorry)
- Disable widescreen support etc.
- The song ends pretty abruptly... Is this because of a truncation by you or is it part of the song?
Insane
- 00:00:639 (3,4) - Here, I would keep spacing consistent with 00:00:000 (1,2,3) for the sake of readability. The current spacing between the 2 notes essentially creates an anti-jump and is unnecessary in my opinion.
- 00:03:515 (1) - This slider is a little too curved for my liking. Maybe stretch it out more and perhaps blanket 00:04:154 (2)
- 00:05:752 (2,3,4) - I suggest you keep spacing consistent here unless you have some reason for this.
- 00:08:309 (4) - The slider comes off at a funny angle from the previous note. To improve the flow here, maybe move 00:08:149 (3) up slightly and rotate 00:08:309 (4) counter-clockwise slightly.
Something like this plays much smoother in my opinion and involves just a continuous movement of the cursor. - 00:12:783 (3,4) - Spacing inconsistency.
- 00:16:138 (3) - I would try to avoid a double reverse slider where possible, unless it is crucial that you have one there. The same effect you're going for can be achieved by simply removing 1 reverse and adding a note at 00:16:618.
- 00:24:607 (4) - Move this down a bit in order to have a sort of circular flow with the slider.
- 00:27:803 (1,3) - Swap new combos for the start of the new measure (big white tick).
- 00:30:679 (4) - New combo really should be here instead.
- 00:32:597 (3) - Again, move this slider down for flow purposes.
- 00:37:391 - Timing is really off hahah xD
- 00:40:107 (7) - I recommend removing this note since there is no music that I can hear to support this.
Hard
- 00:02:876 (4,5) - You should probably try a different distance snap since the sliders are touching! This goes for the whole difficulty; try using a larger DS to avoid unnecessary overlap. Maybe 1.0 or 1.2x
- 00:08:628 (6,1) - Potential blanket here.
- 00:26:844 (2,3) - This spacing doesn't make sense... Please increase the spacing to reflect the gap in the timeline ;w;
This diff is quite messy in my opinion. Reason being, is because of your choice of distance snap and various spacing inconsistencies.
Both normals seem ok-ish... though quite unpolished. Try and fix the aesthetic aspects yourself, for example potential blankets like:
which is from 00:13:742 (3,4) of Iman's Normal.
Fixing fairly trivial things like this will contribute to the overall quality of your map. It will help improve the look of the map and how it plays. I suggest you try test all difficulties more (and more!) to try and discern where flow and spacing can be improved.
Not bad though! These are just some suggestions and my opinions to help you on your way. Don't hesitate to chat to me in-game if you don't understand something or if you need extra advice
Good luck~