btw hai xinely ganteng <3
^^ wdw mlah bahasa inggris.. ;w; .. butuh waktu nih bwt update..Xinely wrote:
Hi as requested on my queue. i will mod CtB only here as my rules on queue
General
- nazi, the resolution of BG is 1365x768. make sure to make it perfectly with resolution 16:9 (1366x768)
- remove all of http://puu.sh/8COuC.png, didn't make any effects on play and didn't use it on editor
- you didn't use soft-hitclap,soft-hitfinish and soft-slidertick2 so remove all for them
Platter
- Wrong setting. should be AR 8 (OD same with AR so OD8) and HP 5 here. AR 9 is too fast and hard to read
- the drum sound doesn't fit from begining until 00:19:174 - so i would suggest use S:C1 since the main sound is flute on this song. You can see my GD for how to hitsound
- 00:04:953 (2) - this jump a little bit too hard and feel forced to catch, reduce the spacing around x:420. if you agree, 00:05:113 (3) - x:344
- 00:09:267 (1,2,3,4,5,6,7) - a nice jump pattern but imo the spacing are too far each others. try to reduce each spacing and it would be nice to play
- 00:10:226 (7) - NC, the combo is too long. based music, it should be use NC here
- 00:16:618 (7) - give more movement to make it better x:256
- 00:18:855 (6) - give more consistent spacing of movement here. easier to read. x:192
- 00:19:494 - add 1/2 slider to follow the music? it fits a lot ~
- 00:21:092 (2,4) - really a huge jump. it should be on Rain diff. try this placement instead (reduced the jump) https://osu.ppy.sh/ss/1585084
- 00:23:009 (2) - should be a jump for this one because music forced it same as you did jump on 00:23:329 (3) -. musics are same so do jumps for both objects
- 00:23:968 (4) - reduce jump, too far
- 00:25:886 (4) - more movement x:464
- 00:28:762 (3) - too far jump here. reduce it please
- 00:31:319 (2) - reduce the spacing since the music is calm. a little bit weird to feel
- 00:31:958 (4) - make bigger spacing since the music getting loud
- 00:39:468 (4) - wrong rhythm since the loudest music in 00:39:628 - didn't map it yet. 00:39:468 - add circle here and 00:39:628 - 1/2 slider here
Rain
- the drum sound doesn't fit from begining until 00:19:174 - so i would suggest use S:C1 since the main sound is flute on this song. You can see my GD for how to hitsound
- OD+1 because rules said AR and OD should be same each others
- 00:10:865 (5) - x: 252. too far jump, can't catch with easily and it would be better use same spacing for both next previous of this circle
- 00:03:515 (1,2,3,4) - a little bit see it as trap here imo. better movement http://osu.ppy.sh/ss/1585091
- 00:14:381 (3) - give more movement x:276. if you agree 00:15:339 (4) - x:112
- hmm rhythm is fine but the jumps.. much of them are overjumping. hard to catch example 00:19:814 (7) -, 00:21:412 (2) - and mostly in kiai time. i would suggest replacement the jumps to make it feel better to play (you should do many tests if make the ctb diff)
Good Luck ~
wdw gimana nih.. easy'a udah diambil sama --kozima-senpai...Jekate wrote:
saya booking buat diff easy as requested
btw hai xinely ganteng <3
Unsfamiliar wrote:
Hiiiii, as per your in-game request!
It's better for me to not be lazy and start modding again...
Okay! So here we go:
General
- You might want to get a timing check, since the off-timing starts to be apparent at around 00:28:123. Maybe I'm just hearing things, but get a check just to be sure (I can't help you here I'm sorry)
- Disable widescreen support etc.
- The song ends pretty abruptly... Is this because of a truncation by you or is it part of the song?
Insane
- 00:00:639 (3,4) - Here, I would keep spacing consistent with 00:00:000 (1,2,3) for the sake of readability. The current spacing between the 2 notes essentially creates an anti-jump and is unnecessary in my opinion.
- 00:03:515 (1) - This slider is a little too curved for my liking. Maybe stretch it out more and perhaps blanket 00:04:154 (2)
- 00:05:752 (2,3,4) - I suggest you keep spacing consistent here unless you have some reason for this.
- 00:08:309 (4) - The slider comes off at a funny angle from the previous note. To improve the flow here, maybe move 00:08:149 (3) up slightly and rotate 00:08:309 (4) counter-clockwise slightly.
Something like this plays much smoother in my opinion and involves just a continuous movement of the cursor.- 00:12:783 (3,4) - Spacing inconsistency.
- 00:16:138 (3) - I would try to avoid a double reverse slider where possible, unless it is crucial that you have one there. The same effect you're going for can be achieved by simply removing 1 reverse and adding a note at 00:16:618.
- 00:24:607 (4) - Move this down a bit in order to have a sort of circular flow with the slider.
- 00:27:803 (1,3) - Swap new combos for the start of the new measure (big white tick).
- 00:30:679 (4) - New combo really should be here instead.
- 00:32:597 (3) - Again, move this slider down for flow purposes.
- 00:37:391 - Timing is really off hahah xD
- 00:40:107 (7) - I recommend removing this note since there is no music that I can hear to support this.
Hard
- 00:02:876 (4,5) - You should probably try a different distance snap since the sliders are touching! This goes for the whole difficulty; try using a larger DS to avoid unnecessary overlap. Maybe 1.0 or 1.2x
- 00:08:628 (6,1) - Potential blanket here.
- 00:26:844 (2,3) - This spacing doesn't make sense... Please increase the spacing to reflect the gap in the timeline ;w;
This diff is quite messy in my opinion. Reason being, is because of your choice of distance snap and various spacing inconsistencies.
Both normals seem ok-ish... though quite unpolished. Try and fix the aesthetic aspects yourself, for example potential blankets like:
which is from 00:13:742 (3,4) of Iman's Normal.
Fixing fairly trivial things like this will contribute to the overall quality of your map. It will help improve the look of the map and how it plays. I suggest you try test all difficulties more (and more!) to try and discern where flow and spacing can be improved.
Not bad though! These are just some suggestions and my opinions to help you on your way. Don't hesitate to chat to me in-game if you don't understand something or if you need extra advice
Good luck~
OblivioN wrote:
From your pm request
[Zima's Easy]
check the distance with Aimod and fix the warnings……the distance snap should be same all the time in easy diff
[Normal]
check the distance with Aimod
[Iman's Normal]
00:11:824 (5) - make the head of 00:11:824 (5) - overlap with 00:09:907 (3) -
00:12:463 to 00:14:700 try this rhythm, It's suit the music 00:23:968 (2,3) - overlap better
00:28:123 sounds uncomfortable……00:27:164 to 00:28:123 try this :00:35:473 (4,2) - overlap better
00:38:989 to 00:40:267 try this :
[Hard]
00:10:546 (2) - try not overlap with 00:09:267 (1) - like this:00:04:793 (2,3,4) - make these away from 00:04:474 (1) - because many players maybe understand
you can make the diff with flow and blanket and overlap. It would be more interesting & beautiful than now.
[Insane]
same suggestion with hard diff……and you can use 25% playback to listening if your rhythms appropriate with the music (Absolutely it's unsuitable) try make BPM 94 like lkx_shore told you. Good luck
samplefish wrote:
hi!
[General]
mp3 file cuts off very abruptly, should try to find a new one.
kiai time is weird. it starts when music gets softer. should take out kiai time, or make it start at 00:35:793 (4) -
[Normal]
should watch your distance snap, it changes a lot, should not be changing this much for a normal!
00:00:000 (1) - no problem really, but starting map with slider makes it easier to hit first note.
00:01:278 (3,4,1) - watch the distance, playable but still consider a fix
00:06:391 (1,2) - fix distance between these two, maybe something like this http://puu.sh/8DRv2.jpg
00:14:061 (2) - 3 reverse probably too hard for a normal, and doesnt play nice. maybe something like this will be more readable and playable http://puu.sh/8DRBX.jpg
00:25:566 (2,3,4,5) - must fix distance
00:30:679 (7,1) - distance
[Hard]
00:04:793 (2,3,4) - closer together, like 00:02:237 (1,2,3) -
00:15:339 (1,2,3) - not readable, 1 goes to 2 very slowly, then 2 jumps to 3. not good
[Insane]
very very hard to read if a note is 1/2 or 1/4. really need to clean up on this diff to make it more readable. i mention a few spots below.
00:07:350 (5,1,3,4) - too far, should put closer together
00:08:948 (6,1) - should make farther distance so it is more readable
00:11:824 (5,6) - farther distance
00:12:783 (3,4) - farther distance
00:14:381 (1,2,3) - a little closer together, so you can actually read 00:14:700 (3,4) -
00:15:339 (6,1) - farther distance
good luck!!
Sankyu...--Kozima wrote:
Nice Map ^^
^vahn10 wrote:
[Normal]
All your symmetry issues will be fixed by learning how to do it by reading : t/37194
00:20:403 (1) - Symmetry changed to symetry slider
00:22:318 (3) - ^ ^
00:23:914 (5) - Remove whistle on head and add whistle on tail instead fixed
00:26:148 (3) - add whistle added
00:27:424 (5) - ^ ^
00:29:978 (6) - whistle on tail ^
00:36:680 (3) - whistle ^
00:39:552 (5) - ^ ^
[hard]
00:20:403 (1) - whistle on head added
00:21:680 (3) - whistle ^
00:27:744 (4) - whistle on tail
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osu file format v12
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Thank for updateXinely wrote:
fixed cup and salad.. but i didn't fix the NC.. first because the music, second because stanzaSaladosu file format v12
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update..alienflybot wrote:
CTB Mod on request!
[Platter]
00:02:212 (1) - Remove NC Fixed
00:02:850 (4) - NC Fixed
00:04:765 (1) - Remove NC Fixed
00:05:403 (4) - NC Fixed
00:09:233 (1) - Remove NC Sorry,No~
00:12:424 (1) - ^ Sorry,No~
00:13:063 (2) - NC Sorry,No~
00:25:190 (1) - Remove NC Fixed
00:25:829 (4) - NC Fixed
00:40:190 (6) - Remove the circle and exchange in slider to make it ended at 00:40:829
[Rain]
00:02:212 (1) - Remove NC Fixed
00:02:850 (4) - NC Fixed
00:03:488 (1) - Remove NC Fixed
00:07:318 (1) - ^ Sorry,No~
00:07:956 (2) - NC Fixed
00:10:509 (4) - ^ Fixed
00:11:148 (1) - Remove NC Fixed
00:16:573 (7) - NC Fixed
00:16:892 (1) - Remove NC Fixed
00:39:871 (1) - IMO spinner should end at 00:40:829 because it is the end where the sound is silent
Good luck! Yay~~~
AFB
Okay.. Remove Space in song title.. and waiting [_crystal]'s mod tommorow..[_Crystal] wrote:
in-game request
[General]
not sure if you should delete the space on title (Plaza!) okay i always forgot to remove the space
will continue tomorrow Yay~~ Waiting.. mod tommorow , kds tommorow too.... lol~
Thank for the Mod Riari...Riari wrote:
CTB ModPlatter
- Kiai again ?
- HP up to 5/6 changed to 5
- 00:20:431 (1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5) - You could map the whistling here I guess I'm just missed some point,but Added
- 00:30:963 (1,2,3,4,5,6,1,2,3,4,5,6) - ^^ ^^
Platter Wait platter again ? oh it's Rain I guess
- Kiai again ?
- Hp up to 6/7 Changed to 6
That's all for now.
`3` Fuko da ... Update and waiting Bakanely Update..for Update againGenocide wrote:
[Platter]
00:09:261 - Gk terlalu susah? Ok Dipermudah
[Rain]
Lumayan bagus
tp sound effectnya gk puas ane Biarin
masih 30% wkwk kalo mau kasih saran dong
Sekian dan terimakasih lol
thank bwt full mod'a neng Vhy... tapi maaf update'a besok.. keyboard lagi rusak.. jadi cuma bisa main diwarnet..Vhy wrote:
hi hi Marinska ~
as your req in my queue. modding this because it has CtB diff along with Xinely's... or should i say bakanely too?
[Jekate's Easy]
00:00:006 (1,2,3,4) - masih awal lagu tapi kamu make banyak 1/2 note disini yang mana kurang pantes untuk easy diff. kebanyakan orang nanti pasti mikir diff ini akan lebih susah nanti nya. coba ritme nya dibikin lebih simpel atau dipermudah
00:07:665 (3) - NC disini ngikutin stanza?
00:17:878 (3) - ^
00:22:984 (3) - ^
00:33:197 (3) - ^
00:38:303 - gap nya lumayan disni dan kerasa aneh aja kalo dibiarkan kosong, musik nya juga masih berhubungan sama note sebelum nya. coba kasih 1/1 slider disini buat ngisi gap nya. trus sekalian di kasih circle di 00:37:984 mungkin bagus
[Normal]
pastikan kamu aktvin distance snap yang sama di setiap note. engga baik pake distance yang variatip
trus untuk peletakan NC nya agak random disini. lebih baik pasang NC di setiap stanza seperti pada umum nya
00:19:154 (5) - lebih baik diganti dengan slider sampe 00:19:793 karena suara piano berhenti disitu
00:28:091 (1,2,3,4,5,6,7) - pattern disini agak membosankan coba ganti yang lebih menarik
[Hard]
masalah NC sama seperti normal
00:07:984 (2,3,4) - bikin distance nya sama
[Xinely's Cup]
00:00:006 (1,2,3,4,5) - sangat nazi dan ga penting tapi imo distance nya lebih baik dibikin sama di tiap not untuk memberi kesan "mudah" buat pemain. mumpung masih awal lagu juga. and also coba 00:01:282 (5) ditaruh di tempat x yang sama dengan 00:00:644 (3) xD
00:05:112 (1,2) - lower this distance a bit. just a bit
00:13:729 (2) - idk tapi kalo aku mending delete not ini trus kasih not di 00:15:006
00:22:665 (3,1) - tambah distance nya. x:100 mungkin biar flow lebih enak
00:38:303 (1) - nah loh knp spinner disini?
[Xinely's Salad]
00:04:154 (4,5,6,1) - distance nya agak kejauhan untuk salad nih. coba dikurangin dikit. untuk perbedaan DS bisa dipertahankan
00:10:857 (1) - kurang suka sama bentuk slider panjang yang mengarah ke atas kaya gini, agak membosankan. apalagi pake reverse .__. i'd better to divide this into two notes or else
00:14:367 - unused greenline
00:17:718 - kasih not disini?
00:26:814 (4) - lupa kasih whistle di tail?
00:34:154 - kasih not disini?
00:37:665 (3,4) - naaah walaupun ini not terakhir tapi distance nya ampir 2x lipat dari sebelum nya. bisa kurangin dikit mba :3
00:38:303 (1) - same as cup
[Platter]
HP+1 karena platter lebih susah dari salad
00:00:963 (4,5) - bikin 2 slider ini saling menjauh. 2x Distance kalo perlu. 2 slider ini terlalu mudah buat di tangkep
00:02:559 (8) - perbesar distance nya. x:424 cocok disini
00:03:516 (3,4) - geser mereka ke kanan untuk flow yang lebih bagus
00:06:708 (5,6) - kamu tukar posisi mereka supaya 00:07:027 (6) menjadi HDash
00:10:059 (6,7) - sama kaya atas, tukar posisi mereka
00:17:240 (9) - pindah ke x:488
00:18:197 (4) - ^ ke x:352
00:18:835 (6,7) - ^ (6) ke x:276, (7) ke x:80
00:23:303 (3) - geser ke kanan lagi
00:25:218 (7,8) - pindah (7) ke x:80, (8) ke:268
00:28:729 (3,4,5) - harus nya distance tiap not disini makin diperbesar bukan nya diperkecil. dan kalo bisa 00:29:367 (4) dibikin HDash
00:31:920 (4) - pindah ke x:440
00:34:154 (3) - ctrl+g trus pindah ke x:244
00:35:431 (6) - pindah ke x:480
00:35:750 (1) - ^ ke x:216
00:36:708 (2,4) - tukar posisi mereka
00:39:580 (5) - ^ ke x:160
[Rain]
HP+1 untuk diff spread yang lebih baik
00:04:154 (5,6) - geser lebih kekiri
00:09:899 (7) - ilangin reverse nya trus kasih circle di 00:10:218 taruh x:168 karena disini cocok untuk HDash
00:12:452 (6,7,8) - geser lagi ke kanan
00:15:644 (1) - pindah ke x:420
00:16:282 (5) - ^ ke x:84 biar HDash muncul disini
00:28:729 (3) - ^ ke x:152
00:30:325 (6) - rubah slider ini jadi 2 circle karena 00:30:325 lebih cocok untuk HDash. 1st circle di x:104, 2nd circle di x:476
00:31:282 (2) - pindah ke x:64 uktuk efek Dash juga flow yang lebih bagus
00:34:474 (3) - geser lebih ke kiri
00:39:420 (8) - pindah ke x:120 CTB diff bukanya Jumping Map tanpa HyperFruit... kok malah mau banyakin... HDash sih..
Btw some problem Fix
well i think that's all
good luck Vhy-chan Arigatou....
Genocide wrote:
[Xinely's Cup]
00:37:027 - ctrl + g , terus pindahin ke x=128 ga kegampangan tuh?
[Xinely's Salad]
00:09:580 (3) - Apus any reason why need remove here?
00:10:537 - Taro 1 disitu , 1 Slidder Balik x=180http://puu.sh/8FDjt.png too hard imo
00:10:537 - Taro 1 Disitu juga note etto saya gak paham
00:14:367 - taro 1 di x=168 kesusahan as usual
00:14:686 (4,5) - Apus any reason why need remove here?
00:14:686 - di x=56 wtf abis nyuruh hapus skrg pindah x:56
Sekian dan terimakasih lol
Riari wrote:
CTB ModXinley's Cup
- Kiai is for just under half the map, seems a bit too long. blame the music imo here, i just try consistency with mapper
- 00:01:282 (5) - no change, should follow 00:00:006 (1,2,3,4) - changing still doesn't make sense. same flow imo
- 00:07:346 - Place a note here? Missing out. as cup diff, i tried to make simple rhythms as i can with emphasize the main music still
- 00:08:623 - Missing out.
- 00:10:537 - ^^
- 00:12:452 - ^^ same reason as above. belong for all "missing out" here
- 00:15:006 - ^^ ok
- 00:22:984 (1) - 1/2 too short? simple rhythm is the best
Xinley's Salad
- Kiai time again.
- 00:07:984 - Missing. since salad still normal. simple rhythm
- 00:10:537 - ^^ ^
- 00:25:537 - Make 1/1 Slider to 00:26:176 (2) - and remove the note. circle fits better here imo
- 00:34:154 - Missing. ok for this
- 00:38:303 (1) - Bit too short in my opinion. same as cup. nothing to worry
That's all for now.
thanks 4 allVhy wrote:
hi hi Marinska ~
[Xinely's Cup]
00:00:006 (1,2,3,4,5) - sangat nazi dan ga penting tapi imo distance nya lebih baik dibikin sama di tiap not untuk memberi kesan "mudah" buat pemain. mumpung masih awal lagu juga. and also coba 00:01:282 (5) ditaruh di tempat x yang sama dengan 00:00:644 (3) xD justru awal2 itu ga boleh lgsg agak susah2, kan yang main msh pemanasan/gak siap. also spacing 3 sama 5 sama jadi gak masalah imo, just keeping better flow imo
00:05:112 (1,2) - lower this distance a bit. just a bit ok
00:13:729 (2) - idk tapi kalo aku mending delete not ini trus kasih not di 00:15:006 rada masuk akal, ok
00:22:665 (3,1) - tambah distance nya. x:100 mungkin biar flow lebih enak sure
00:38:303 (1) - nah loh knp spinner disini? krn musik, dan kedua tanpa spin ga seru buat dimainin soalnya gak nampak skill jago spinner. just my opinion though
[Xinely's Salad]
00:04:154 (4,5,6,1) - distance nya agak kejauhan untuk salad nih. coba dikurangin dikit. untuk perbedaan DS bisa dipertahankan etto, ini lagu relax jadi ini aja gak termasuk jump dikit imo, msh gue acceptable dengan mudahnya
00:10:857 (1) - kurang suka sama bentuk slider panjang yang mengarah ke atas kaya gini, agak membosankan. apalagi pake reverse .__. i'd better to divide this into two notes or else ksh movement dikit deh
00:14:367 - unused greenline ups, removed
00:17:718 - kasih not disini? wtf 1/4.. hmm krn msh salad. saya coba sebisa mgkn ritme ga bikin susah. consider dlu deh
00:26:814 (4) - lupa kasih whistle di tail? ganti ritme jadi should be ok now
00:34:154 - kasih not disini? di fix disebelumnya
00:37:665 (3,4) - naaah walaupun ini not terakhir tapi distance nya ampir 2x lipat dari sebelum nya. bisa kurangin dikit mba :3 diskon 10% only
00:38:303 (1) - same as cup same jg
well i think that's all
good luck
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Title:Plaza!
TitleUnicode:Plaza!
Artist:Tiritomato
ArtistUnicode:チリトマト
Creator:Marinska
Version:Xinely's Salad
Source:Cosmic Break
Tags:Video Game Cosmic Break sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan iman25 Xinely --Kozima Jekate
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ArtistUnicode:チリトマト
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Tags:Video Game Cosmic Break sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan iman25 Xinely --Kozima Jekate
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Okay sry for many problem.. but i'll Fix some your suggest[_Crystal] wrote:
in-game request
[General]
not sure if you should delete the space on title (Plaza!) Fixed
check letterbox settings through all diffs check
i think your hitsounds in kiai time isn't that good, it makes me feel the kiai is calmer. so maybe you should change the hitsound at kiai, or cancel kiai time (no kiais is also rankable) i'll thinking about it latter
[Insane]
00:01:601 (1) - remove NC, then NC on 00:02:240 (2) - Fix
00:07:665 (1,2,3,4) - you may use a pattern like this to keep DS the same (just as you did through the map)
Fixed
00:09:261 (1,2,3,4,5,6,7) - 3sliders+1circle instead? this pattern is really hard to play okay.. Fixed
00:11:654 (4) - overmapped, there's no sound on it checked
00:15:644 (1,2,3) - maybe 3 sliders with no reverse Fix
00:39:580 (6) - increase the length of this slider to fit the music better (to 00:40:218) I change it to Hard Diff.. then the Hard has been deleted
[Iman's Normal]
every beat is unsnapped.. check it first
00:00:006 - missing beat
00:13:410 (2) - DS here is different (unrankable in normal)
*also, check DS problems through the whole map Like Insane This Diff has been Removed
[Normal]
same as Iman's Normal, check unsnapped notes and DS problems
00:06:389 (1,2) - blanket?
not much to say Thx
im not a experienced ctb modder, so sorry i can't give suggestions on them
good luck~!
Okay Thank..Celizavia wrote:
hi! thanks for using my Q
well this is my mod based on my own personal opinon.So it just up too you
i can't mod ctb so i'll just mod standard
Jekate's EasyNormal
- the 2nd kiai is kinda unnecessary
- 00:01:442 (4) its too close from the prev object
- isn't it better to put spinner at 00:38:303 instead of the slider?
Hard
- why dont make the CS 4 instead? since its normal
- the kiai its too long
need to sync with the ctb diffs for the mapset
- weird hitsounds, and the first part of the song is stacked closely but at the chorus it becomes "boring"(idk how to say it)
- love the mickey mouse style btw
check AiMod to make sure your beats are properly placed, it might be too far/too short from the prev object
but overall its a really nice map, i like it alot
thats all my mod, hope it helps
[Vincent] wrote:
Hello! =)
Feel free to ignore the suggestions!
For standard only
[box=Jakete's easy]00:04:154 (2,1) -
00:14:367 (2,1) -
00:29:367 (2,1) - You can blanket these better (Yes I love my blankets)
00:25:218 (1,2) - and 00:35:431 (1,2) - Not sure if stacking on easy is a great idea but up to you if decide to change it (same goes with the other stacks)
00:38:303 (4) - Add a note here?
Other than that, it looks good to me!
Xinely wrote:
saladosu file format v12
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Tags:Video Game Cosmic Break sawasaki yoshihiro mituo ikusa JAPAN BGM STG SAM kanpan iman25 Xinely --Kozima Jekate
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Lol ... lagian Vacum 4 hari .. lolJekate wrote:
gonna check the mods later kinda busy atm
banjir mod gila
osu file format v12
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Soal Note di awal .. itu emang dari sana otomatis kehapus ane cuma mau..benerin beberapa timming point.. tidak ada yang ane ganti bener.. `3`Jekate wrote:
My UpdateNothing to changes, since you all did not really mod my diffosu file format v12
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To creator, update my diff into that one and if there's a mod just let me know, since YOU DON'T HAVE RIGHT TO EDIT MY DIFF OR ANY GD ON YOUR OWN.
^^ iya.. takut'a agan ngambek gtu.. `3`Jekate wrote:
gpp kok gans cuma ngingetin doang siapa tau lupa wkwk
Genocide wrote:
Sound Effect Rain : Cuma Sound Effect doang , note gk dipindahin Kayaknya.. Lebih enak hitsound ane.. deh.. maaf tidk saya terapin hitsound agan... tapi thank udh mau luangin waktu..
Mod Dikit :
00:12:133 - nc Why ?Sry No!
00:18:516 - nc Here too Why? Sry No!
Thank for Mod.. `3`wcx19911123 wrote:
from my queue
[General]
though I don't know if the comboburst-3 can be used alone or not, it sounds not that fit the song imo, I suggest to remove it lol,i like the combobrust.. but it's so anoying.. Deleted
remove "Cosmic Break" from tags please, it's already in the source Removed
remove wildscreen support for all diffs since there's no sb in the mapset I think , I've disable all widescreen supp in all diff
why not add a silenced drum-sliderslide.wav? the slider sounds odd at drum hitsounds part added `3`
in standard mode, only the highest diff can use custom diff name. don't know if the rules work for CTB too k..
[Hard]
00:05:112 (6,1,2) - the spacing makes me confused.. why not use normal spacing here? the song didn't change much imo sure..fixed
00:12:771 (3,4,5,6) - ^ ^
00:38:623 (1,2,3,4,5,6,7) - this pattern is too hard to play imo, it's already an Insane diff here. hope you can reduce the difficulty for this pattern
this diff's spacing is really mess imo. since the song is really short and without any big changing, I suggest to use 1.2x spacing at the whole diff
good luck
Thanks wcxwcx19911123 wrote:
from my queue
[Jekate's Easy]
the difficulty setting is too high to this diff imo, I suggest to reduce HP and OD by 1 Ok
00:00:644 (2,3) - this jump in an Easy diff is unacceptable, it's too hard to read for newbies.. I suggest to use normal spacing here Already fixed, I use 1.00 DS maybe you just mod the previous version
00:38:303 - 00:38:942 - I strongly suggest you to add a slider here, fit the song very well imo Already fixed, maybe you just mod the previous version
good luck