Suerte con el mapa manux , por todo tu esfuerzo ojala te lo aprueben !!!
Dariano wrote:
Hola
[General]
En todos los mapas en español que he jugado, la dificiltad "Normal" la llaman "Medio", y no sé, pues en mi opinión para mantener la tradición podrías cambiarle el nombre. Revise los mapas en español y solo encontre Mediano >.> capaz te confundiste XD en la mayoría decía Normal ademas :3
Al parecer estas imágenes no están siendo usadas en el mapa, y están dentro de la carpeta de la canción:
- lyrics13.png
- lyrics16.png
- sb\lyrics9.png
En la carpeta además, solo una parte de las letras están dentro de la carpeta SB. Para arreglar ese desorden, entra todas esas imágenes dentro de la carpeta SB, y luego, entra al archivo .osb ubicado en la carpeta de la canción, y sustituye los nombres de las imágenes, de la forma:
SB/"nombre de la imagen"
Ejemplo:
Como puedes ver hay una llama SB/Lyrics1.png <--- Está bien
y la de más abajo se llama Lyrics10.png <--- Está mal
Deberia quedar SB/Lyrics10.png
Entra todas las imágenes excepto el fondo del mapa, en la carpeta SB y haz lo que te acabo de explicar.
Voy a hablar con Sensualdango porque no entendí nada XD
[Timing]
En todas las dificultades el offset es 440 excepto la "Normal" que tiene 462.
Kiai time
El kiai time se le pone normalmente en el coro del mapa, que es donde está la mejor parte de la canción, la que tiene más emoción.
El correcto para tu mapa sería:
Kiai1: Comienza en 00:58:976 (5) - y termina en 01:21:171 - .
Kiai2: Comienza en 01:24:342 - y termina en 01:46:537 - .
Kiai3: Comienza en 02:38:488 - y termina en 03:00:683 - . Ya lo corregí :v
[Difícil]
00:35:805 (1,1) - ¿Por qué 2 new combo? Con 1 basta, y además estos sliders se ven algo raros, te recomiendo que los intercambies de posición en el tiempo, o sea, el 1ero de los 2 ponlo de 2ndo, y el el 2ndo de 1ero. Oki :33 se me paso lo del NC y cambie la forma >_<
00:39:220 (4,5) - Ese salto es un poco exagerado, además esto es "Dificil/Hard", hazlo menos grande. No está bien así :c
00:41:171 (9,1) - Tambien algo exagerado, intenta ponerlo en x:64 y:40. Ok -3-
00:44:830 (9,1) - Lo mismo ^ Oka ewe
Ya no te diré cuales más, tú sabes cuales son, para esos saltos, usa el Distance snap spacing en x2.0 Lo tendré en cuenta ewe
[Normal]
00:32:657 (1) - Esto no está snappeado, te das cuenta porque el slider está fuera de los tick. Oka, se me paso XD
[Fácil]
01:25:074 (1) - Difícil de tocar, porque está en un tick rojo, y eso es más para hards e insane. Mueve ese slider a 01:25:318 - y terminalo en 01:26:293 - oki
Y agrega un círculo en 01:24:830 - . listo
01:45:805 (1) - Mueve eso a la marca blanca anterior, para que el espacio entre spinner-nota sea más grande, porque los noobies no pueden girar un spinner y clickear una nota asi de rápido. bueno XD
02:10:318 (1) - Mueve el spinner a la marca blanca anterior, haz que termine en 02:12:147 - y borra este slider 02:12:147 (1) - Nope D:
Bueno, espero que esto haya ayudado en algo. No me fije mucho en la apariencia del mapa, porque esos son toques finales, me concentré más en cosas generales.
Felicidades, buen mapa, tienen el ritmo perfecto, los circulos y sliders van muy bien con la canción. [b]Gracias por todo o3o/
[/b]
Raiku wrote:
Couple of playability issues thats all
NC = New Combo.
[General]
The end is missing the rest of the song, add the complete file in so it isn't cut short at the end. Do not know how to do >n<
[Difícil]
00:23:610 (10) - This should be moved up as pictured to fit in with the spacing of the rest of that combo (http://puu.sh/6VgSH.jpg). Ok xD
00:30:439 (1) - New combo here, has more impact (http://puu.sh/6VhHR.jpg). Ok, not bad :3
00:42:879 (5) - I feel this shouldn't repeat and the combo should start on the note that comes after, something like this (I added a little syncopation to fit his voice - http://puu.sh/6VhqF.jpg). no, that's good > __ <
00:51:171 (6) - NC splits the phrase up better. Do not think it's necessary
00:55:805 (1) - Stands nicely as a new combo (http://puu.sh/6VhDw.jpg).
01:39:545 (5) - Triplet needed. Copy how I did it, it is the solo after all so variation is welcome (http://puu.sh/6Vi0O.jpg). It is not too well
01:42:635 (1) - Slider felt so wrong so I shortened the end of it as shown in the screenshot (http://puu.sh/6Viet.jpg), I also added a note after it to start the new combo which I feel fits the song a lot better (http://puu.sh/6Vif9.jpg). Change that part 2 sliders, so I think is better XD
01:46:537 (3) - NC. Ok n.n
01:47:757 (1) - Much better alternative, again the slider feels strange and the repeat doesn't hit the rhythm. This is a better flowy alternative (http://puu.sh/6ViqW.jpg). Try to improve it >_<
02:09:952 (4) - NC =) (I LOVE the way u mapped the harmonica solo) Ok, thanks >w<
02:12:635 (3) - Raise this, it fits the descending tones then ascending up to the A major chord (http://puu.sh/6ViE2.jpg). Ok, I like owo
02:16:537 (1,3) - No new combo on 1. Start on 3 (slider). Ok :3
02:20:196 (1) - No new combo here. No, there okay n3n
02:33:854 (5) - Change to this, fits the guitar (http://puu.sh/6Vjdz.jpg). I do not hear any guitar sound there XD
02:35:317 (4) - NC! ok n.n
02:37:513 (1,2,3,4,5) - I might be insane but the timing sounds like 1ms off somewhere in that combo? Almost sounds like 3 is a little late to the beat. I think it's because the bass and drums are mixed in that part > _ <
Great map! Will star.
Kibbleru wrote:
from our poro queue
[General]
Well some of your drain times are inconsistent, not sure why but i suggest you make them consistent
can only mod standard
[Dificil]
00:06:293 (10) - nc here? Oki, Not bad o3o
00:01:171 (2) - i recommend angle this up or some sort to flow better onto 00:01:903 (1) - Ok
00:05:074 (6,7,1,2) - stack? cuz why not I do not like is
00:09:708 (3,4,5) - why the slight curve here? Okey
00:11:171 (2,4) - (2) is at x427 and (4) is at x426, i recommend making them the same?
00:11:415 (3,5) - ^ What? XD if it is not well
00:13:610 (5) - i recommend you rotate it counterclockwise a bit (maybe like 20 degrees or so) to improve flow a bit Ok
00:32:635 (1,3,5) - these 3 are not level I did not understand what you meant
00:50:683 (5,6) - the flow here. Ok
01:33:854 (1,2) - ^ Ok
00:49:952 (2,6) - blanket.? No ._.
01:12:635 (6,1) - ^ Ok
00:53:854 (4,4) - stack? No
02:17:757 (2,6) - ^ No
00:59:952 (2,3) - blanket better No xD
01:17:269 (1,2) - ^ No -3-
01:34:830 (3,1) - ^ No
01:10:683 (3) - when you make sliders like this, try to have them blanket something, they look a bit weird alone ok, I'll get it
01:39:586 (5,6) - ctrl g for better flow ok
02:23:610 (9) - ^? No
02:34:098 (1) - ^ Ok
01:52:635 (1,2) - why not just ctrl hj one..? Ok :v
02:04:342 (2,4) - stack better No >-<
02:21:659 (4,5,6) - rhythm here could be done better with sliders Okay so xD
02:56:050 (9) - curve the second part Ok n.n
also add more NCs, keep combos below 10
and use more sliderss
[Normal]
00:02:391 (4,5) - blanket better? I think not
00:08:244 (3,5) - stack better It is so very wrong ._.
00:08:244 (3,5) - dont overlap. Ok
00:29:220 (1,2,3) - ^ Ok
look for the rest yourself
00:47:269 (6) - slider is ugly Yes D: change it
01:28:976 (1,2) - this jump is a bit high Ok nwn
01:40:439 (8) - don't reverse this 2 times, makes it confusing No d:
02:19:708 (4,1) - bad flow
02:49:221 (6,2) - stack ok o3ó
02:56:050 (4) - ctrl g
flow could use some work in this diff
[Facil]
00:34:098 (2,4) - move these to the same level? No
00:43:854 (2,4) - ^ No
bleh thats all, gl!
-[ SooHanZ ]- wrote:
Hola, Aqui te voy a dejar mi mod
Facil
- 00:41:415 (1) Trata de evitar que tus slidders se salgan del campo del map. Ok :3
- Te Recomiendo que pongas el circle size en 2No >:c
- Y por ultimo que pongas Overall Difficulty en 2. ok
Normal
- Luego de 00:30:439 (4) te recomiendo que pongas un break time. Listo xD se me había olvidado
- 00:35:561 (4) Lo mismo que en Facil, te recomiendo que tengas cuidado con que tus circles y slidders se salgan del campo del map (mas que todo no es por darte mas trabajo, si no que algun BAT te puede dar complicaciones). Oki, no sabía eso lo tendré más en cuenta >-<
- 01:08:244 (3) Lo mismo de arriba. Ok ^^
- 02:49:709 (1) Lo mismo de arriba. Ok
- 03:00:684 (3) Recomiendo un break time. Ok
- Cambia el HP Drain Rate a 4 No >_>
- Por ultimo cambia el Overall Difficulty a 4. no uwu
Dificil
- 00:12:025 (6) Agrega un circle aqui, suena mejor. Ok ouo
- 00:37:391 (6) Agrega un circle aqui. No hay nada ahí e.e
- 01:10:561 (3) Agrega un circle aqui. Ok
- 01:14:464 (4) Agrega un circle aqui. No hay nada ahí e.e
- 01:51:903 (10) Se encuentra fuera del campo. Si ya lo corregí >_<
- 02:15:927 (9) Agrega un circle aqui. Otra vez no hay nada ahí e.e
- 02:16:903 (13) Agrega un circle aqui. Ahí si o3o
- 03:00:684 (5) Break time
No se porque lo pongo y no se guarda uwu
- El HP Drain Rate lo cambiaria a 7. ok
-FireThunder-'s Taiko Muzukashii
- 00:13:610 (8) Ponle Clap.
- 00:13:732 (9) Eliminalo.
- 00:25:439 (47) Eliminalo.
- 00:25:561 (47) Ponle Clap.
- 00:25:805 (48) Quitale el Clap.
- 00:26:293 (51) Ponle Clap.
- 00:28:610 (59) Eliminalo.
- 00:29:342 (62) Agrega un Circle aqui y ponle Clap.
- 00:29:708 (64) Ponle Clap.
- 00:29:830 (65) Eliminalo.
- 00:29:952 (66) Quitale el Clap, pero dejale el finish.
- 00:31:171 (68) Ponle Clap.
- 00:40:196 (11) Agrega un Circle.
- 00:43:732 (23) Eliminalo.
- 00:44:830 (27) Agrega un circle aqui y ponle clap.
- 00:45:074 (28) Eliminalo.
- 00:52:635 (55) Ponle Clap.
- 00:54:586 (62) Ponle Clap.
- En el Offset 00:58:976 (1) te recomiendo que cambies el audio ''Soft'' a ''Normal'' y que despues en el Offset 01:21:171 (87) , lo devuelvas a ''Soft''.
- 00:59:220 (2) Quitale el Clap.
- 00:59:464 (3) Ponle Clap.
- 01:08:000 (37) Quitale el Clap.
- 01:08:244 (38) Ponle Clap.
- 01:11:659 (51) Ponle Clap.
- 01:11:903 (52) Quitale el Clap.
- 01:21:903 (88) Ponle Clap.
- 01:27:757 (13) Agrega un Circle aqui y ponle Clap.
- 01:43:366 (20) Agrega un Circle aqui y ponle Clap.
- 01:45:318 (26) Ponle Clap.
- 01:58:000 (33) Agrega un Circle aqui y ponle Clap.
- 01:58:244 (34) Quitale el Clap.
- 01:58:488 (34) Ponle Clap.
- 01:58:732 (35) Eliminalo.
- 02:10:561 (77) Muevelo a 02:10:683 (77) y ponle Clap.
- 02:18:732 (103) , Este Slidder acortalo a 02:18:732 (103)
- 02:19:586 (104) Muevelo a 02:19:464 (104)
- 02:21:903 (113) Ponle Clap.
- 02:36:049 (169) Ponle Clap.
- Nuevamente te recomiendo que en este offset 02:38:488 (177) cambies el audio de ''Soft'' a ''Normal'' y despues en el offset 03:00:683 (262) lo devuelvas al ''Soft''.
- 02:51:659 (226) Ponle Clap.
- 02:52:025 (228) Agrega un Circle aqui.
Hanjamon's Taiko Oni
- En Timing, cambia el Slider Velocity a 1,40, pero para hacer ese cambio tendras que ajustar el slider 02:07:269 (88) , para que se encaje bien con el Timing ya puesto por Hanjamon.
- 00:02:391 (6) Quitale el Clap.
- 00:02:879 (7) Ponle Clap.
- 00:05:561 (15) Ponle Clap y Finish.
- 00:05:805 (16) Ponle Clap.
- 00:16:537 (54) Ponle Clap.
- 00:17:757 (59) Quitale el Clap.
- 00:18:000 (60) Ponle Clap.
- 00:18:976 (64) Quitale el Clap.
- 00:19:220 (65) Ponle Clap.
- 00:22:391 (76) Ponle Clap.
- 00:35:074 (125) Ponle Clap.
- 00:35:318 (126) Quitale el Clap.
- 00:35:805 (127) Quitale el Clap.
- 00:36:049 (128) Ponle Clap.
- 00:41:537 (151) Quitale el Clap.
- 00:41:659 (152) Ponle Clap.
- 00:51:659 (197) Ponle Clap.
- 00:57:513 (15) Ponle Clap.
- En este Offset 00:58:976 (20) , te recomiendo cambiar el audio de ''Soft'' a ''Normal'' y luego en el Offset 01:21:171 (112) devuelvelo a a ''Soft''.
- 01:02:391 (32) Ponle Clap.
- 01:04:098 (40) Ponle Clap.
- 01:25:196 (125) Ponle Clap.
- 01:25:318 (126) Ponle Clap.
- 01:25:439 (127) Quitale Clap.
- 01:25:561 (128) Ponle Clap.
- 01:27:025 (135) Ponle Clap.
- 01:27:269 (136) Quitale el Clap.
- 01:44:464 (216) Ponle Clap.
- 01:44:708 (218) Quitale el Clap.
- 01:58:976 (53) Ponle Clap.
- 01:59:219 (55) Quitale Clap.
- 01:59:464 (57) Ponle Clap.
- 02:09:952 (91) Ponle Clap.
- 02:10:683 (92) Ponle Clap.
- 02:21:781 (141) Agrega un circle aqui.
- 02:26:659 (163) Ponle Clap.
- 02:36:293 (12) Quitale el Clap.
- En este Offset 02:38:488 (20) ponle el audio ''Normal'' y luego en 03:00:683 (119) vuelve a ''Soft''.
- 02:46:415 (59) Ponle Clap.
- Los mods de taiko se los dejare a los creadores >-<
General
- Tu Storyboard, esta muy buen de acuerdo al timing.
- Ya le hice un chequeo al BPM y al timing y esta perfecto, yo no le haria ningun cambio.
- En general tu mapa esta muy bien echo, los diffs de taiko los encontre un poco desfasados, pero con esto espero que se arreglen.
Este es mi mod, espero que te haya servido :3
shankishiro wrote:
Hola , mod ( tenes todo el derecho de ignorar mis sugerencias , ya que son eso SUGERENCIAS , no soy muy bueno esto )
Easy:
00:18:488 (3) - sinceramente esta nota nose , como que no queda muy bien ahi no fluye bien , trata de moverla hacia abajo Oki :3
00:23:854 (1,3) - estas 2 notas nose , no queda bien imo , talvez asi? es solo porque hacer volver las notas hacia el comienzo del slider nada mas xD Bueno aunque hice otra cosa xD
00:32:635 (1) - remove nc --- 00:34:098 (1) - nc se siente mas imo Ok e.é
00:36:049 (4) - remove nc --- 00:38:000 (2) - nc lo mismo de arriva Ok -3-
01:27:269 (4,5) - no queda muy bien en una easy , asi talves? es una forma , pero hay varias busca la que mas te guste :p Lo tendré en cuenta![]()
01:33:122 (2,3,4,5) - esta mal el spacing , y es medio aburrido el combo asi , trata de cambiarlo Oka :v
01:51:659 (4) - esta nota nose si te te coloco sola o que , no queda bien movela a el anterior tick blanco y en el siguiente en 01:52:147 - te recomiendo que pongas una nota , quedaria asi Bueno ewe
02:38:976 (2,3,4,5,1,2) - aburrido (? , trata de poner 1 slider al menos xD Vale :v
Not bad imo
Normal :
Te recomiendo fuertemente que el spacin lo cambies a 0,8 o 0,9 (tene en cuenta que si haces esto tenes que mover todas las notas) para hacerlo apreta alt y en donde dice "Beat snap divisor" saldra distance spacing
hp -1
00:15:561 (4) - movela a x:292 y:156 queda mas bonito Lo cambie de lugar ewe
00:34:098 (1) - remove nc --- 00:34:098 (1) - nc better imo Ok
00:59:464 (1) - remove nc No
01:25:074 (1) - remove nc No
01:49:220 (3) - *nazi * esta feo D: mejor asi ? Lo cambie xD algo parecido a lo tuyo :v
02:13:610 (1) - remove nc Nope
02:29:708 (2,3,4,5,1,2,3) - aburrido imo , algun slider de tick a tick capas? Naaa así esta bien
02:37:513 (1) - el clap drum del final removelo el tambor suena en el tick rojo anterior , sino acorta el slider hasta ese tick (no te recomiendo lo ultimo) Oka :v
02:45:562 (1) - remove el nc XD
02:49:709 (1,2) - esto es mas mio.. no recomiendo stackear en easy y normal , ya que son dificultades mas para nuevos , se supone.. wtf ._.
no te recomiendo mapear "esquivando" el spacing determinado al menos en normal y easy , pequeño tip xD
Hard:
00:19:708 (5,1) - este salto , un poco extremista no? move el 5 a x:240 y:184 Un poco de dificultad no le viene mal al mapa :3
01:10:561 (3) - este tres esta de mas creo , y el salto lo mismo de arriva un poco extremista No, yo también creía lo mismo hasta que escuche mejor la canción
02:28:488 (10,1) - ^ Lo mismo de arriba :v
no pienso decirte de los nc porque tenes un quilombo barbaro en la hard , y tampoco profundice mucho ya que como te habia dicho no se hacer hard
Gracias por todo :3
Suerte y espero haber sido de ayuda
Cosmolade wrote:
Hola o3o)/
Aqui te dejo el mod que me pediste (*ノ´□`)ノ
(las coordenadas de cada nota son opcionales, tu decides si ponerlas exactas o no~)
[General][Fácil]
- Muy bueno
- Me encantó la animación de la letra :3
Buen uso de patrones owo
- 00:06:293 (5) -Esa nota podrías ponera un poco más al centro :3 (x:256 y:176) Oki nwn
- 00:21:415 (1) -Demasiado cerca del slider, separa esa nota un poquis (x:336 y:300) Oka ewe
- 00:31:171 (3) -¿Por qué tan recto el slider? xD Hácele una forma bonita, que siga el ritmo de la música (en forma de rayo no quedaría mal(?) Te haré caso .3. con lo del rayito XD
- 01:06:781 (1) -Ese slider debería terminar en el tick blanco D: Es verdad D: se me escapo T_T
- 01:18:488 (5) -El slider no debería salirse de la cuadrícula :c Vale
- 01:24:342 -Añade una nota~ Dale
- 01:45:318 (1) -El spinner debería comenzar aquí > 01:45:805 Vale -3-
- 02:34:098 (1) -Muévelo a > 02:33:854 - quítale la reversa, y añade una nota aquí > 02:34:586 -(me suena mejor :3) oka :v
[Normal]
Me parece que el CS está mal, debería ser 3 o3o
Ten sumo cuidado con las notas en 1/4, es preferible siempre empezar a mapear un normal con 1/2 aunque quede easy, para luego agregarle notas xD
- 00:00:440 (1) -No hagas tan puntiagudas las notas D: curva un poco el slider :3 No los puse para variar ~w~
- 00:08:732 (4) -^ ^
- 00:14:098 (3) -^ ^
- 00:16:049 (1) -^ ^
- 00:32:635 (1) -^ ^
- 00:53:122 (1,2,3,4) -Mal timming. Puedes reemplazar el mini slider por un círculo, y empezar el pequeño stream en el tick rojo > 00:53:366 asdasasd oka XD
- 00:58:000 (1) -Puntiagudo xD Ok -3-
- 01:12:635 (5,6,7,8) -Mal timming denuevo D: > 01:13:122 (7) -Conviértelo en un pequeño slider que termine en el tick rojo, y pon una nota aquí > 01:13:610 -(suena mejor) ok :v
- 02:52:147 (5,6,7,8) -^Same
- 01:27:025 (5) -Elimina la reversa, y pon una nota aquí > 01:28:244 oka :v
- 01:28:976 (1) -No va al ritmo, el slider debería comenzar en el tick blanco > 01:29:220 -y quítale la reversa. ok
- 01:32:879 (2) -Debe comenzar en el tick blanco~ y > 01:35:561 -ahí añade una nota :3 dale :v
- 01:35:805 (3) -Debe comenzar en el tick blanco owo bueno
- 01:39:220 (8) -Acota un poco el slider, de forma que termine en el tick blanco
- 01:43:854 (1,2,3,4) - ¿Qué tal esto? Me gusto o3ó
- 02:12:147 (1) -Puntiagudo~ Lo dejo así
- 02:15:561 (5) -^ Lo dejo así
- 02:37:513 (1) -^ Lo dejo así
[Difícil]
Hm... no soy experta en "difíciles", pero que más dá :3
- 01:10:439 (2,3,4) -Es un pequeño stream, por lo cual "no debes separarlos" xD Ya los junte >-<
- 01:32:147 (3) -Puntiagudo~ Lo dejo así no está mal para variar un poco e.é
- 01:52:635 (1,2) -Esa forma no se ve bien :c Yo creo que si XD
- 02:15:805 (8) -NC Oki n.n
Y pues, yo no puedo modear Taiko xD ni tampoco ctb porque no mapeo frutas (aunque lo juegue xD) :3 No importa con las de Standar basta :3
¡Mucha suerte con el mapa! ٩( ᐛ )و
Thanks for the modd :310crystalmask01 wrote:
Hey, mod from queue
[General]
* The Kai time at 01:24:342 isn't necessary... usually it's used for the chorus, or after the bass drops in a song. Ok
[Difícil]
00:15:927 - needs a note here for consistency, since the rhythm matches 00:11:903 (5,6,1) - Ok
00:35:805 (1) - Move lower so it isn't attached to 00:34:830 (4,5) - Ok
00:19:830 - ^ Same suggestion as above, it sound a bit awkward here. Ok
00:23:732 - ^ Ok
00:27:635 - ^ No D:
00:58:976 (5) - Don't put this in the middle, it'll only mess up the DS consistency. You could've just made a star formation with all the notes 00:58:000 (1,2,3,4,5) - (like 02:37:513 (1,2,3,4,5) - ) ok :v
00:59:952 (2,4) - Move more apart. ok XD
01:27:025 (8) - NC ok
01:32:147 (3) - Add finish on the head. o: ok
01:47:757 (1) - ^ ok
01:59:464 (7) - NC ok
02:20:805 - Needs a note here this rhythm cycle matches the one before with notes 02:16:781 (4,5,1) - . no
02:28:610 - ^ ok :v
[Normal]
00:04:342 (6) - NC ok
00:12:147 (8) - ^ Instead of 00:13:122 (1) - , because this object lands on the big white tick mark (which emphasizes a new rhythm cycle) No, I think so better listen
00:19:952 (7) - ^ Instead of 00:21:415 (1) - ^
00:23:854 (4) - ^ ^
00:53:122 (1,2,3,4,5) - Don't do this, it looks confusing enough as it is and players will mistake it as a stream. ok :3
Consider making this simpler rhythm instead.
01:23:366 (1) - Add finish on the tail at 01:24:342. ok n.n
01:32:147 (1) - Add finish on the head. ok :v
01:39:220 (6) - Sounds really off, consider using this rhythm instead: ok XDAnd add the NC too.
01:47:757 (1) - Add finish on the head. ok .w.
02:38:489 (2) - Should be NC instead of 02:38:977 (1) - not, so okay
02:52:148 (5,6,7,8,1,2,3) - Too difficult to read, please remap this part. No, some difficulty will not affect anyone XD
[Fácil]
00:04:830 (4) - NC ok
00:47:269 (6) - ^ ok
01:02:879 (6) - ^ ok, not bad d_d
01:11:171 (5) - ^ ok :v
01:24:342 (1) - Add finish ok
01:39:952 (1) - ^ On the head. ok
01:47:757 (1) - ^ On the head. ok
01:57:025 (4) - NC ok
02:09:220 (2) - Add finish on both head and tail. ok
02:20:927 (1) - Tail doesn't end at 02:21:903 ok XD
02:33:854 (1) - Tail doesn't end at 02:34:342 or 02:34:098. Make sure the hits end on either white or red tick marks, to keep the rhythm simple in this (easy?) diff. ok e.é
02:38:976 (2) - NC, since it's the new object in Kai time. ok
02:50:683 (4) - NC ok
Hope this helps.
No prblem :3 Thanks for everything >w<toybot wrote:
hello, mod requestThanks for modd >W<
[General]
Well actually, just remember to put a clap on all objects that land on the upbeat. The upbeat are on the white lines of 2 and 4.
If a slider lands on one of these lines, you have to double click on that exact part of the slider to be able to put hitsounds on it.
[Facil]
00:08:244 (2) - put a clap on the tail ok
00:19:952 (5) - make this NC instead of 00:21:415 (1) -, to continue the pattern ok
00:27:269 (1,2,1) - remove NC from the first (1), and add NC to the (2). After that, it might be better to remove NC from the next (1) also No, that's fine
00:29:220 (1) - and speaking of this note, put a finish on the last beat of the slider ok d.d
00:37:025 (4,1) - put claps on the head of both sliders ok XD
00:54:586 (1) - finish on last beat also ok
00:55:561 (2) - you should shorten this to a 1/2 slider, because thats when an actual beat is. it could look like this: ok XDSPOILER01:19:952 (1) - put a finish on the last beat of this slider ok :vput a finish on the tail of the slider if you do this.
01:21:903 (1) - move this spinner to 01:21:415 - , keeping the same time the spinner ends No, I think if I do it will make it very difficult
01:26:781 (4) - NC this ok
02:10:439 (1) - remove this spinner, too fast for beginners to comprehend NOOOOOOO XD
02:33:854 (1,1) - just extend this slider by 1/2 beat, and remove the circle. This is the only 1/2 distance i've seen i believe in this diff ok
02:33:854 (1) - once you've done that suggestion above, put a finish on the tail of the slider ok
02:37:513 (1) - remove NC ok :v
[Normal]
00:08:732 (4) - NC ok
00:12:147 (5) - add NC to this, then remove NC from the object after it No D:
00:54:098 (3) - remove this note, its confusing and does not fit into the music. instead, you can add a circle here: 00:54:342 - No, If you go with the music
01:12:635 (5,6,7,8,1,2,3) - this combo should probably be arranged. (8,1,2,3) do not look neat inside it, since its just stacked. how about replace (1,2,3) with a reverse slider? ok :33
01:39:464 (7) - this should be in distance with (6).. and make it reverse too ok >.<
01:40:439 (8) - make this slider look better, like this: Ready!
02:09:220 (1) - remove NC? ok
02:54:099 (1) - put a finish on the head? ok n.n
03:02:635 (1) - make this spinner as long as the one in Facil I don't understand :v
[Dificil]
00:33:854 - add a note? No XD
01:10:439 (2,3,4) - this stream is too spaced out and ruins the consistency. make the spacing smaller? ok :3
01:18:244 (5) - make this into a 1/2 slider no :L
01:21:171 (5) - put this on the center y line ok XD
01:52:635 (1,2,3,4) - these 4 sliders create the wrong beat. it should be 3/4 beats, like this: no, this is perfect e.e
02:20:927 (3) - this should be NC'd, instead of the (1) previous to it ok XD
02:33:610 (5) - this sounds awkward there, remove? ok :v
02:44:343 (9) - NC ok
02:54:099 (4) - ^ ok
03:02:635 (1) - same thing about the spinner what?
Good luck!
(. lol)
- I can't mod ctb well, as i found out
Erina wrote:
From my mod for voice queue!
Nice map, good song too! I'm learning spanish at school and I love how I can understand some of this song nowIt's good! I love this song >w<
Hmm, I guess I'll mod in both English and Spanish to practice my Spanish haha
[General]
I don't think this is really a problem, but the song ends a bit too abruptly. I would recommend that you fade out the song in the end instead of having it suddenly end like that. If you need someone to do that, I can do it for you! (no pienso que este sea un problema, pero la cancion termina demasiado pronto. Yo supiero que deba dejar poco a poco de oírse en vez de termina tan abruptamente. Si necesitas alguien para hacerlo, yo puedo hacerlo.) La verdad yo he tratado de arreglar eso, pero no puedo ya que el timing queda mal por alguna razón ):
[Dificil]
ok nvm modding in spanish is too hard
00:08:732 (1,2) - Consider moving the second note to (x:192 y:136) no thanks
01:17:757 (3) - Consider moving this note to (x:400 y:136) to create a blanket with the previous sliderok, not bad :3
01:27:025 (1) - I don't like the sliders like these with a repeat, they don't seem to fit the music too well. Plus, try changing the design of your long sliders too - they all look the sameI'll see what I can do
01:27:025 (1) - Remove NC no
01:31:415 (1) - Remove NC ok
01:32:879 (4) - Add NC ok
01:33:854 (1) - Remove NC ok
01:49:952 (1) - Add NC (I usually don't like combo lengths over 10) ok D:
01:52:635 (1,2) - I think this looks better: http://puu.sh/7A8l4.jpg ok, nice idea :3
01:52:391 (8,2) - Overlap these two notes exactly, I think you're off by a littleok
02:17:757 (2,6) - Consider overlapping these two notes ok o3o
02:52:879 (4,6) - Overlap these notes exactly ok :3
[Normal]
00:07:269 (1,2,3) - Consider moving these three notes up by ~15 pixels so it looks better with the next slider no, I like and this
00:23:854 (4) - Add NC ok
00:53:366 (2,3,1) - This spacing is too hard to read for a normal difficulty, use distance snap!ok XD sorry
01:39:220 (6) - Repeat one more time, fits with rhythm better ok n.n
01:58:488 (2,3) - Consider blanketing these two sliders ok :3
02:48:720 (5) - Object isn't snapped! That rare
[Facil]
00:27:757 (2,3) - Use distance snap here Ok
02:13:122 (2) - Add NC ok
02:20:927 (1) - Consider ctrl+g for better flow (then move the note after it to be properly distance snapped again) ok
02:28:732 (4) - Add NC ok
Nice map! Contact me later about what you're going to sing!Ok >w<
-[ SooHanZ ]- wrote:
Hola, Aqui te voy a dejar mi mod
Hanjamon's Taiko Oni
- En Timing, cambia el Slider Velocity a 1,40, pero para hacer ese cambio tendras que ajustar el slider 02:07:269 (88) , para que se encaje bien con el Timing ya puesto por Hanjamon.
- 00:02:391 (6) Quitale el Clap.
- 00:02:879 (7) Ponle Clap.
- 00:05:561 (15) Ponle Clap y Finish.
- 00:05:805 (16) Ponle Clap.
- 00:16:537 (54) Ponle Clap. ya hay un clap ahi D:
- 00:17:757 (59) Quitale el Clap.
- 00:18:000 (60) Ponle Clap.
- 00:18:976 (64) Quitale el Clap.
- 00:19:220 (65) Ponle Clap.
- 00:22:391 (76) Ponle Clap.
- 00:35:074 (125) Ponle Clap.
- 00:35:318 (126) Quitale el Clap.
- 00:35:805 (127) Quitale el Clap.
- 00:36:049 (128) Ponle Clap.
- 00:41:537 (151) Quitale el Clap.
- 00:41:659 (152) Ponle Clap.
- 00:51:659 (197) Ponle Clap.
- 00:57:513 (15) Ponle Clap.
- En este Offset 00:58:976 (20) , te recomiendo cambiar el audio de ''Soft'' a ''Normal'' y luego en el Offset 01:21:171 (112) devuelvelo a a ''Soft''.
- 01:02:391 (32) Ponle Clap.
- 01:04:098 (40) Ponle Clap. igual que en antes, ya hay un clap
- 01:25:196 (125) Ponle Clap.
- 01:25:318 (126) Ponle Clap.
- 01:25:439 (127) Quitale Clap. ya es un don actualmente
- 01:25:561 (128) Ponle Clap. clap
- 01:27:025 (135) Ponle Clap.
- 01:27:269 (136) Quitale el Clap.
- 01:44:464 (216) Ponle Clap.
- 01:44:708 (218) Quitale el Clap.
- 01:58:976 (53) Ponle Clap.
- 01:59:219 (55) Quitale Clap.
- 01:59:464 (57) Ponle Clap.
- 02:09:952 (91) Ponle Clap.
- 02:10:683 (92) Ponle Clap. clap
- 02:21:781 (141) Agrega un circle aqui.
- 02:26:659 (163) Ponle Clap.
- 02:36:293 (12) Quitale el Clap.
- En este Offset 02:38:488 (20) ponle el audio ''Normal'' y luego en 03:00:683 (119) vuelve a ''Soft''.
- 02:46:415 (59) Ponle Clap.clap
General
- Tu Storyboard, esta muy buen de acuerdo al timing.
- Ya le hice un chequeo al BPM y al timing y esta perfecto, yo no le haria ningun cambio.
- En general tu mapa esta muy bien echo, los diffs de taiko los encontre un poco desfasados, pero con esto espero que se arreglen.
Este es mi mod, espero que te haya servido :3
Lost The Lights wrote:
Mod by request.
[Hanjamon's Taiko Oni]
SV Tiene que ser 1.60, 1.30 es muy bajo y es unrankeable. Actualmente esta a 1.40, no veo la necesidad de cambiarlo a 1.60 por ahora
El mapa necesita mucho trabajo.
00:01:415 - Primero que nada, te olvidaste de un beat, se escucha claramente sonido aquí. Recomiendo poner un d.
00:03:366 - Lo mismo que arriba. Ponle un d.
00:02:391 (6,7) - D k (?) nope
00:03:854 (10,12) - ctrl + g (?)
00:05:074 (14) - d
00:05:805 (16) - k (?) ya hay un k actualmente
00:07:269 (20) - Recomiendo que pongas d, ya que en el fondo, se escucha el mismo sonido que el beat que sigue. ( 00:07:513 (21) - ) mm no lo cambiare por ahora, ya que suena bien tal y como esta actualmente
00:20:927 - un d aqui (?)
00:22:391 (76) - k ya hay un k
00:23:366 (80) - k
00:29:220 (104,105,106) - kkd suena mejor (?) los dos quedan bien, lo dejare en ddk
00:32:147 (113) - Suena claro de fondo que es k.
00:32:635 (114) - Lo mismo que te dije antes. d ya que en el fondo se escucha el mismo sonido que el beat que sigue. ( 00:32:879 (115) - ) lo mismo que antes
00:34:098 (120) - k (?) ya hay un k
00:34:708 (123) - Que tal si mueves este aquí 00:34:952 - y haces 00:35:074 (125) - como k? (?) no me convence :c
00:36:049 (128,129) - k k (?)
00:38:000 (135) - k
00:41:537 (151) - r no hay ninguna nota aqui
00:43:366 (159,162) - k ambos. (?) nope
00:44:830 (168) - k
00:49:708 (189) - k
00:50:196 (192) - d suena mejor como k
00:51:659 (197,198) - ctrl + g (?) son dos k xD
00:52:635 (200) - k
00:57:269 (14,15) - ctrl + g igual que antes, son dos k
00:59:464 (21) - k (?)
01:02:391 (32,33,34,35) - escucho mejor k kkd (?)
01:03:610 (38,39,40,41) - d k d k (?)
01:06:049 (48,49,50,51,52,53,54) - kkddkkd (?)
01:06:903 (55) - r nope
01:10:196 - Falta una nota aca, k vendria bien. ya hay un k
01:14:586 (88) - d ya hay un d
01:25:561 (128) - k (?) ya hay un k
01:27:757 (137,138,139,140,141) - k k d d k (?) no me convence..
01:29:586 (145) - r nope
01:31:415 (152,153,154,155,156,157,158) - ddkkddk (?) la idea me gusta, pero veo que queda mejor ddkdkdk
01:34:586 (170) - k (?) ya hay un k
01:35:561 (173) - k ^
01:36:537 (178,179) - ctrl + g
01:37:513 (181,182,183,184,185,186,187) - kdkkdkd, aunque recomiendo borrar esta 01:38:122 (186) - (?) nope
01:44:098 (213,214,215,216,217,218,219) - Lo escucho muy overmapped a esto. prefiero que elimines 01:44:220 (214,216) - Que hagas esta como k 01:44:342 (215) - y estos 3 como kdd 01:44:586 (217,218,219) - cierto.. suena un poco overmapped, pero ya lo he arreglado lo he cambiado a kkdkd, de todas formas de tu manera tambien queda bien
01:50:196 (17,20) - k ambos.
01:51:903 (24,25) - ctrl + g
01:53:122 (29) - k
01:56:049 (42,43) - ctrl + g no hay necesidad
01:57:024 (45) - k
02:14:220 (106) - r nope
02:14:586 (108) - k
02:16:537 (114,115,116) - kdd (?) cambiado a kdk
02:18:488 (122,123,124,125,126,127,128,129,130) - Overmapped again. Prueba esto:yo no veo nada overmapped ahi
02:25:317 (157,158) - k ambos.
02:28:244 (171,173,174,175) - k d d k
02:46:415 (59) - Esto está de mas, remuevelo. no hay porque eliminarlo, queda bien
02:49:708 - Sonido importante, k pls ya hay un k
Eso es todo en tu diff, le falta mucho trabajo, pero igual bien.
Raisa12 wrote:
Hello~
Manuxz Sixx speaks Spanish as leave aside the English xd
[Easy]
00:54:586 - intenta esto (? creo que es mejor ... Oka
01:19:952 - ^ No, ahí me gusta así uwu
01:39:952 (1) - mover este slider x:312 y:4 y despues mover el nudillo del final del slider a x:248 y:128 así cubrirá mejor Oki ouo
02:16:537 (5) - Distance snap error ok
00:56:537 (3) - ^ ok
02:37:513 (4) - ^ No. Ahí está bien o.o
[Normal]
Revisar Aimod D: (ctrl + shift + a ) Hablare con Kurodragon ;-;
02:48:732 (5) - object snapped ubique lo bien Ok d_d
01:40:439 (7) - distance snap error Ok
01:59:464 (3) - ^ oka o3o
[Hard]
00:03:854 - NC Oki :3
00:18:732 (2) - Ctrl + g ? Not bad :3
00:59:952 (2) - porque no utilizar este mismo slider para esto 01:00:439 (3) ? No, así como está es mejor :3
01:45:805 (4) - agregar finish (? No? XD
01:46:049 (5) - agregar clap oki
Buen map![]()
Espero que sirva de ayuda el algo ;_; Todo sirve, muchas gracias!!!
Bye ~
Algo así, lo tendré más cuenta igual XDNaxelCL wrote:
Bien sabes que necesitas el icono de taiko y CTB verdad(? y luego el bubbled y ranked:c?
Drafura wrote:
[Rain]
Unrankable issues:
00:54:586 (1) - modifica el slider para que se ponen bien los beats en los timing ticks. Ok
02:08:732 (1) - ^ Ok
02:34:098 (1) - ^ Ok
Suggestions:
Usas demasiado el hyperdash, y con gran spacing. A ver que se puede hacer para rectificar eso.
00:11:903 (3) - Muevele al X: 128 Bueno o3o
00:15:927 - Pon un circulo aqui con X: 288 ^
00:16:049 (1) - muevele a X: 160 ^
00:23:732 - Pon un circulo aqui con X: 288 ^
00:23:854 (3) - muevele a X: 416 ^
00:36:049 (5,6,7,8,9,10,1) - Al principio le falta un poco de movemiento, y al final hay demasiado movemientos, intenta con eso: Me gusto mucho o3ó00:38:976 (3,4) - Ese hyper no sigue bien la cancion. mejor no ponerlo. Oki
- 00:36:049 (5) - X: 96 ^
- 00:36:293 (6) - X: 256 ^
- 00:36:537 (7) - X: 152 ^
- 00:36:781 (8) - X: 48 ^
- 00:37:025 (9) - X: 360 ^
- 00:37:269 (10) - X: 464 ^
- 00:37:513 (1) - X: 152 ^
00:41:293 - Pon un circulo aqui con X: 96 ^
00:47:269 (1,2) - Ese hyper no sigue bien la cancion. intenta con eso:00:48:488 (3) - Muevele al X: 144 (el hyper esta muy lejo) ^
- 00:47:147 - Pon un circulo aqui con X: 328 Oki
- 00:47:269 (1) - Muevele al X: 400 ^
00:49:952 (1,2,3) - El hyper no sigue bien la cancion, intenta con eso:
00:49:952 (1) - X: 240 Ok
00:50:196 (2) - X: 144 ^
00:50:439 (3) - X: 336^
00:50:683 (4,1) - Ese hyper no sigue bien la cancion. mejor no ponerlo. ^
00:51:903 (2,3) - ^ ^
00:54:098 (5,6) - Ese hyper no sigue bien la cancion, intenta con eso:
00:54:098 (5) - X: 96 Ok
00:54:342 (6) - X: 256 ^
00:54:586 (1) - X: 416 ^
00:58:000 (1,2,3) - Demasiado grande spacing aqui, intenta con eso:01:02:269 - Pon un circulo aqui (para cambiar un poco la timeline) ok
- 00:58:000 (1) - X: 400 Ok
- 00:58:244 (2) - X: 88 ^
- 00:58:976 (3) - X: 400 ^
01:02:757 - ^ (haga terminar el slider antes) Ok
01:02:879 - ^ No ):
01:04:830 (1,2) - No utiliza tan grandes hypers Ok >.<
01:05:561 (4,5) - ^ Ok
01:14:342 (8,9) - ^ ^
01:18:732 (1,2,3) - ^ ^
01:33:610 (4) - Muevele al X: 224 (Queda mejor con la cancion) Ok o3o
01:35:805 - Podrias poner beats aqui. Ok
01:36:049 - ^ Ok owo
01:41:903 (6,7) - No utiliza tan grandes hypers Ok
01:44:098 (3,4,1) - ^ ok
01:44:586 (1,2) - Ese hyper deberia estar entre 01:45:805 (2,3) - esos circulos Ok xD
desde 01:47:757 - hasta 02:07:269 - deberia poner tu movemientos en el instrumento que se oye el mas (y la timeline en la bateria) Bueno lo intentaré TuT
02:16:781 (10,1) - No utiliza tan grandes hypers Ok
02:24:708 - Pon un circulo aqui Ok
02:27:512 (10,1,2,3) - No utiliza tan grandes hypers Ok
02:35:074 - Poner une circulo aqui con un clap suena bien. ^
02:37:879 - Podrias poner un circulo aqui. Oki o:
02:42:879 (3) - Mas movemiento ? Ok
02:43:611 (5) - ^ ^
02:50:074 - Podrias poner un circulo aqui y quitar el hyper Oki
02:58:488 (3,4) - Los hypers de esa parte no suenan muy bien con la cancion, intenta con eso:02:59:952 (4) - Ctrl-H y X: 376 Ok
- 02:58:488 (3) - X: 480 Ok
- 02:58:732 (4) - X: 160 ^
English tldr; Trying to add some triplets to vary the timeline and nerfing hyper distance (almost all of them are using near max hyper range, wich is quite annoying to play in a so relaxing song). Also corrected snapping issues with 3 sliders. Gracias por todo
Thanks for the mod10crystalmask01 wrote:
Hey, mod from queue
3 ~ 4 minutes = 3 diffsRain00:01:171 (3,1) - Erm, try to move these more apart please, so they don't look attached to each other. Plus, you want to keep the spacing between your objects consistent, yes? Ok
00:14:098 (6,7) - This is cheap, and it's not a good overlap, because 00:14:098 (6) - completely covers 00:14:830 (7) - . Please re-position these objects. Ok
00:16:049 (11,1) - Another bad overlap.ok XD
00:18:732 (6) - Looks really...weird. Here's something you can try:
*you'll need to move 00:19:220 (7) - further away from the slider as well
00:30:439 (5) - Looks really messy being placed under the previous triplets 00:29:220 (1,2,3) - . I'd say just stack it under 00:29:708 (4) - 's tail. No, put it below xD
00:47:269 (1,2) - ....remap these objects please. Same reason as 00:14:098 (6,7) - ok D_D
00:54:098 (5,6) - ? oki like it
Completes the stretched hexagon formation.
00:58:244 (2) - CTRL + G and re-position, it looks funny how the reverse end is more closer to the previous object then the head itself. no, I like as well is
01:10:683 (5) - Make it a 1/2 slider, so its tail can hit the strong lyrics "Po" in Pone on 01:10:927. ok x'D
01:24:098 (2) - CTRL + G No xD
02:09:220 (2) - Forgot to add a finish on the head. o: you have reason
02:34:586 (2) - ^ ^
02:17:025 (7,1) - Can't you tell this is a bad overlap?ok XD
02:59:952 (4) - Forgot to add a finish on the head.ok uwuDificil00:35:074 (5) - Turn it into a 1/2 slider, so that it's tail will hit the lyrics "Sol" heard on 00:35:318. ok o3o i liike it :3
01:02:391 (6) - Stack on 01:02:879 (1) - to create this cool sprouting flow: Good o3o
01:08:488 (6) - Turn it into a full 1/1 slider so that it will run smoothly through the vocals long hold on the "de" I did not understand very well, sorry u.u
02:09:220 (2) - Forgot to add a finish here. ok
02:34:586 (2) - ^ ok
02:38:488 (6) - NC instead of 02:38:976 (1) - , because it's the first object to appear on Kai time. ok
02:38:732 - Sounds empty, it needs a note here to complete the lyrics Padre, where "dre" is heard here. I'll remember but for now no uwu
02:59:952 (4) - Forgot to add a finish on the head. ok
03:00:684 (5) - NC? okNormal00:29:708 (2) - Needs a finish ok
00:55:074 (2) - ^ On the head. ok ewe
01:04:830 (5,6,7,8) - Might be a little too hard to read for standard to beginner players. Try simplifying it to this rhythm: ok owo
01:12:635 (5,6,7,8,9) - ^ Same issue as above. Try this rhythm? ok
Where the long slider at 01:12:391 will follow very well with the vocals long hold on the "stoy" in estoy. ok ewe
01:20:440 (2) - Forgot to add finish on the head. Ok >n<
01:31:415 (3) - and 01:31:903 (5) - Please remove these notes. Again, try to refrain from making the rhythm look to complicated. Ok u.u
01:39:220 (6) - Needs a finish on the last tail at 01:39:983 ok
01:40:439 (7) - Move to 01:40:683, then extend it so it ends at 01:43:122. That way, it will be consistently spaced between the previous and next note (being 1 1/2 beats apart from both sides). ok o:
01:59:464 (3,1) - Too far apart, check your DS. No o.o
02:09:220 (2) - Forgot to add finish on the head. ok
02:34:586 (2) - ^ ok
02:44:343 (5,6,7,1) - Same suggestion as 01:04:830 (5,6,7,8) - ok
02:52:392 (6,7,8,1,2,3) - Same suggestion as 01:12:635 (5,6,7,8,9) - ok
02:59:953 (2) - Forgot to add finish on the head.
Looks like you still need to work on the flow more in your Hard/Insane diffsAtm, they look really messy, unorganized and there are bad overlaps found as well.
Normal diff looks alright.
Good luck!
neonat wrote:
Normal
00:19:952 (7) - I think if you rotate it slightly, and move it further away from 00:18:976 (6) it would look and play nicer as you reduce the angle between them ok owo
00:43:854 (5) - rotate slightly again and shift so it looks more spread out equally to both 00:43:366 (4) and 00:42:879 (3) ok
01:28:244 (6) - NC here instead? Up to you No o-o
01:40:683 (7) - the repeat is at a very weird spot, maybe change the rhythm at this portion No, I like staying with guitar :3
02:05:318 (4,5) - having 02:06:293 (5) not so close would look nicer and the angle to move to the next beat would not be too acute, and easier to flow ok >.<
Dificil
00:01:903 (3) - wouldn't recommend a jump here, doesn't seem like it needed one ok XD
00:44:342 (2,1) - you could cover 00:44:342 (2) better with the end of 00:45:318 (1) ok owo
00:47:147 - add a note to go with the drums ok qwq
01:18:488 - add a note for the vocals ok
02:29:952 (4,5) - swap positions so circle before slider ok
02:46:294 (1) - add a softer sounding Normal hitsound finish on the start of the slider Ok o:
02:52:391 (2,7) - stack nicely? ok XD
02:58:000 - I think you should map to this vocal too ok
02:59:220 - ^ ok
I preferred the structure of Normal better though, anyways good luck (the audio is cut so abruptly though, so weird lol)
Oh que pena >.< Entiendo no hay problema ~Kurodragon wrote:
Fue divertido esto de osu pero no me deja seguir con mis estudios, en especial cuando tengo exaemes y esas cosas, haci que teme la decicion de retirarme. Como fuiste de los pocos que conoci te doy mis 10 estrellas.
Por favor consiguete a alguien que siga con el mapa, puedes cambiarle el nombre a la diff y quitarme todos los creditos
Me retiro
Posdata, si un moderador esta viendo esto, puede eliminar mi cuenta, no hay problema
Neku okazaki wrote:
Que triste historia la de kurodragon TwT, si manu, te ayudare con el mapa TwT... Buen nombre el de kurodragon, lo usare de ahora en adelante en otros juegos xD
Thanks for the mod :3CLSW wrote:
[Rain]
* Overall, boring patterns are quite often. Better make them more jumpy and fun. Here's some bored :
00:03:122 (4,5) Ok
00:09:952 (5,6,7) No
00:12:879 (1,2,3) No
00:19:220 (7,8,9) No
00:24:586 (4,5) Ok
00:42:635 (3,4,5) Ok
00:51:171 (1,2) No
01:03:610 (4,5) Ok
01:08:000 (3,4,5) Ok
01:15:562 (2,3) before fix, make same x position for these sliders ok
01:35:805 (2,3,4) Ok
01:48:732 (3,4) No
01:56:537 (5,6,7,1,2,3,4,5) No
02:29:464 (2,3,4) No
02:38:977 (1,2,3,4,5,6) No
And you should fix unbalanced NCs like 00:16:781 (1) this one.. No
00:00:440 (1,2,3,4) - https://osu.ppy.sh/ss/1544448 try this Ok o3o
00:09:952 (5) - increase this jump. x: 320 would be nice. ok XD
00:16:781 (1,2,3) - https://osu.ppy.sh/ss/1544452 try this ok
00:38:244 (2,3) - http://osu.ppy.sh/ss/1544463 ^ ok
00:59:464 (1,2,3,4,5) - http://osu.ppy.sh/ss/1544470 ^ ok o:
01:06:537 (7) - x : 64. ok
01:14:342 (8,9) - add hyperdash. No xD
01:36:049 (4,5) - seems out from rhythm. delete 01:36:049 (4) and make 01:36:293 (5) this slider starts from here. Ok XD
01:38:244 (8) - x : 476. ok
01:40:683 (2) - x : 480. ok
02:00:927 (1,2,3) - more jumpy, like http://osu.ppy.sh/ss/1544482 this. Also fix the sliders' shape as same. ok
02:15:317 (4,5,1,2,3,4) - http://osu.ppy.sh/ss/1544484 try this ok
02:16:903 (6) - x : 160. ok
02:17:756 (1,2) - http://osu.ppy.sh/ss/1544485 try this ok
02:21:659 (2) - x : 80 for jumpy. ok
02:24:586 (1,2,3,4,5) - http://osu.ppy.sh/ss/1544487 try this ok
02:26:049 (6,7) - add hyperdash. Maybe x : 432 would be good. If you wanna fix, set 02:26:537 (8) - as 208 and 02:26:781 (1) - as 432.
02:31:415 (1) - x : 136. no
02:32:634 (1,2,3,4,5,6) - ctrl+h. ok
02:45:562 (6) - x : 280. ok
02:46:293 (7) - x : 37. ok
Good luck to your improvement!
mingmichael wrote:
[Rain]
[box=Notes]• this slider is quite boring on 00:08:000 - , because on 00:08:244 - , the finisher and also the hard beat sound comes here. it'll be better if we emphasize that sound with a jump or maybe with HDash. try to delete it and add a note on 00:08:000 - at x:468 and a note on 00:08:244 - at x:144 or make it stacks with 00:07:269 - . a note on 00:08:000 - will have a balance distance between 00:07:513 - ; 00:07:757 - and 00:08:000 - , so we can use a long dash from 00:07:513 - . if you don't believe it, you can try to add it on x:468 and ctrl+h. if it stacks with 00:07:513 - , it means balance. ohyah and i add a hdash there to emphasize the note between 00:08:000 - and 00:08:244 - 1st option
• make a straight slider to the x-axis on 00:12:147 - , like this. i changed your slider because last note of the slider will give a really really close distance between 00:12:635 - and 00:12:879 - . try to add a bit movement than you just move a bit and it's totally boring. so i tried to change that slider to give a movement Ok
• make a reverse slider on 00:29:708 - , so the last note on 00:30:196 - will give a HDash to 00:30:439 - which is the last note on 00:30:439 - . and that slider note will follow the beat sound on 00:30:196 - . it'll be much better than a break Ok o3o
• move 00:51:903 - to x:464, to make a better movement between 00:51:659 - and 00:51:903 - . and don't worry, it doesn't give a high distance between 00:51:903 - and 00:52:147 - Ok c:
• move 00:52:635 - to x:160 or you can make it stacks with 00:53:122 - . i moved this slider because this slider is really close with the previous slider on 00:52:147 - . so i tried to give a movement there. and then the second, your previous slider ends really close with 00:53:122 - . so that's why i moved it to make a better movement to 00:53:122 - Ok
• move 01:14:586 - to x:384, or you can make it stacks with 01:13:366 - . well i moved this note to give a HDash between 01:14:342 - and 01:14:586 - because it gives a strong sound with the finisher sound on 01:14:586 - , so i tried to emphasize that sound with a HDash. it'll be much better too than a Dash only Ok o3o
• move 01:18:244 - to x:176. c'mon give a movement there. don't usually make it stacks with the next or previous note. it's totally boring. remember, this is rain diff Ok uwu
• move 01:18:976 - to x:176 too. you should consider this much. i reduce this distance because the previous note gets a HDash from 01:18:488 - to 01:18:732 - . and after that HDash, it's a bit hard to get the next note which needs a dash. it can be caught, but it's hard. consider this Ok
• same on 01:20:439 - . make it a reverse slider Ok
• move 01:28:976 - to x:176. give a movement please [/color]
• consider much about this suggestion. move 01:31:415 - to x:192 and move 01:31:903 - to 384 or make it stacks with 01:30:196 - . your previous note on 01:31:903 - which is on x:352 will make a hard movement to 01:32:147 - because it has a strong dash here. it'll be better with a HDash and it'll be easier too than that dash ok o3o
• reverse slider on 02:09:220 - please. same reason like the previous point that i mentioned this Ok
• eghh, what a hard jumps which start from 02:15:318 - until 02:16:781 - . i have suggestions about this. move 02:15:318 - to x:160 ; 02:15:805 - to x:88 ; 02:16:293 - to x:160 ; 02:16:537 - to x:384 and 02:16:781 - to x:64 and 02:16:903 - to x:144. try to change all these notes and you will see the better movement than your previous notes Ok o.o
• change this slider on 02:21:659 - like this on x:144. i changed your slider and moved it to make a good movement between 02:21:415 - and 02:21:659 -
• if you agree with above ^ , you can move 02:22:147 - to x:456 No
====================
your rain diff needs a bit of movements. well tbh i saw some notes just have a small movement or it's too close with the next or the previous notes. so it's like you don't need to move much. it's quite boring because this is a Rain diff, but basically whole of the patterns are niceyou just need those, some movements
goodluck
[Minakami Yuki] wrote:
From my queue of Normal Mod
- Grey——Just some complaints.
- Black——My personal suggestions.
- Bold——Highly recommended.
- Red——(Maybe) Unrankable, you'd better fix it.
[General]
- Well, I'm not sure if it's ok to use Spanish as diff name or not. But I recommend to change Facil to Easy, and Difcil to Hard.I think if a BAT says something about
[Facil]
- 00:04:342 - I recommend not to ignore the beat on the white tick. http://puu.sh/8qGLD.jpg Ok o:
- 00:30:439 (4) - NC? Ok
- 00:48:732 (4,1,2,3,4,5) - blanket better? No
- 01:25:318 (3) - remake this slider Ok
- 02:33:854 (1,2) - try this? http://puu.sh/8qGTX.jpg No, it is very difficult D:
[Normal]
- OD-1?
- 01:39:220 (6) - try this? http://puu.sh/8qGYW.jpg Ok
- 01:52:635 (1) - sounds weird. try this? http://puu.sh/8qH19.jpg ok ouo
- 02:05:318 (4,5) - this stack may be hard in normal diff Ok
[Dificil]
- 00:35:318 (6) - ctrl+g? Ok >w<
- 00:44:830 (4,5,1) - the flow is not good here, try this? http://puu.sh/8qH93.jpg Ok o.o
- 01:39:586 (5) - I recommend to flow the beat http://puu.sh/8qHcv.jpg No
- 02:13:610 (6) - NC? Ok xD
- 02:37:757 (2,3,4) - are you sure to make this in a hard? No xD
The problem in the mapset is the placement, which is a little boring and unreasonable(such as 02:37:757 (2,3,4) - ).
Try to study from some ranked maps? It will improve the quality of your mapping skill.
Good luck with your map.
Vhy wrote:
hi hi ~
here's mod from my queue xD
[Facil]
00:05:805 - this part has a strong drum which need a clickable note here. i suggest to remove the circle at 00:06:293 (2) and add a 1/1 slider here. it works well ok o3o
00:16:049 (1) - ctrl+g this flow better i think Ok
00:29:220 (3,1) - try this rhythm instead? http://puu.sh/8t8DC.jpg No >.<
00:48:732 (4) - a little overlap, not a big problem but still you need to fix this ok D:
00:55:805 (2) - you are missing to add finish here you have reason
01:04:342 (2) - missing clap ^
01:17:025 (4) - there is nothing in this music to add finish here. better to remove it ok ._.
01:19:952 (1,2) - same suggestion as 00:29:220 (3,1) ok e.e
01:24:830 (2,3) - fix this blanket. the slider's tail is a bit close to the circle ok
02:00:927 (3) - flow better if you move this circle to x:368 y:224 ok o3o
02:12:147 (1) - this note is too soon after the spinner ends. if you want to keep this, move this to the center of the playfield ok ...
02:35:074 (2) - this slider is wrongly placed, especially the finish sound you add on slider's head and it's sounds weird. how about move this to 02:34:830? ok
02:37:513 (4) - you are missing to add whistle on head and reverse. and finish on tail ok
02:59:464 (1,2) - same suggestion as 00:29:220 (3,1) ok uwu
[Normal]
00:02:879 (5) - this slider shape... a normal curve one is better ok
00:12:147 (5,1) - swap NC to follow the stanza ok
00:19:952 (7,1) - swap NC as ^ ok
00:27:269 (1,2) - ^ No D:
00:43:854 (5) - move this to x:164 y:56 rotate by 57% clockwise on selection centre. it flow better ok, good idea ouo
00:55:074 (2) - highly suggest to make this slider headed to down ok
01:02:391 (1,2) - swap NC no
01:10:196 (1,2) - swap NC. ok i won't pointed them out again, to avoid more NC mod you should check it by your self. i guess it's not hard for you. just see the stanza Ok o_o
[Dificil]
00:25:805 (1) - this jump is almost 4x from the current DS. it's too far and kinda cruel for hard diff. i suggest to reduce the DS to 2.6/2.7 like previous jump ok
03:01:415 (2) - ctrl+g this? ok qwq
sorry im not good at modding this kind of hard diff :3 No problem :3
[Rain]
wow looks like this rain has a lot improvement since the last time i downloaded it. but still there's a lots of long slider which is kinda boring for a rain diff. and i saw no stream here ;w;
let's see what i can do with this :3
00:04:342 (2) - increase this distance by moving this to x:44 as there is a a bit loud piano sound ok
00:17:513 (4) - reduce this distance a bit No
00:18:000 (5) - NC here ok
00:19:464 (9,10) - i see you created a HDash on the next note, well that's nice. but you can improve the movement of this two notes by move (9) to x:256 and (10) to x:80 so you can see a nice HDash on the next note ok o:
00:21:415 (4,5,6,7) - using a same distance each other is a bit boring and not challenging. try to find another pattern ok e.e
00:26:781 (2,3,1) - 2 HDash in a row when the song not supporting at all. would be nice if you decrease the distance of (3) by moving this to x:384 ij
00:30:439 (5) - i don't know why but i prefer a normal Dash here therefore there will not be xD
00:36:293 (6) - move this a bit to the right ok
00:48:732 (4) - well i quite dislike the HDash on 00:48:488 (3). how about move this note to x:104 ok
00:58:000 (1) - move this around x:312 please. a first long Dash after break is kinda bad no e.e
01:06:537 (7,8) - ctrl+g these on timeline. for a better movement and HDash ok
01:35:805 (2,3,4) - make the distance same each other ok
01:36:049 (4) - this is one of a boring slider i mentioned at first ;w; Suggestions? o.o
01:52:635 (1) - ctrl+g this? the HDash should be on the previous note ok
02:06:049 (5) - decrease the distance. move this near to 02:05:805 (4) No
02:15:317 (4) - HDash here suits well. move this to x:72 ok
02:19:464 (5,6) - try (5) x:88 (6) x:352 ok
02:38:977 (1,2,3,4,5,6,7,1) - come on, this is the last kiai. make this more challenging ok
02:42:392 (2,3,4,5,6) - same as ^ ok owo
02:59:219 (6) - make a HDash here as the song near to the ends ok
good luck
Gracias por el mod :3-Sh1n1- wrote:
[Hanjamon's Taiko Oni]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
- Primero que nada en el song setup no se que quisistes hacer porque no le hacen efecto al Taiko excepto el Overall Difficulty que es para la velocidad del Spin:
puedes dejarlo asi pero te recomiendo que uses siempre defaultarreglado
- Igual aqui
creo que le iria mejor un 1.60 de Slider Velocity no veo la necesidad de ponerle un 1.60 de sv, le quita un poco la gracia a la taiko diff y hace que parezca mas una diff de std convertida a taiko
El Slider Tick Rate dejalo siempre en default osea en 1, piensa en los DT players -.- siempre se paran quejando de eso xD... bueno ahora si procedo al mapaSi lo pongo en 1 aumenta los hits que hay que darle al slider asi que seria mas molesto aun para los DT players, de momento lo dejare como esta
que buen mapa pero lo que no me gusta son estos 02:34:098 (5,6,7,8) - osea no digo que no vayan, pero deberían ser todos del mismo color, en este caso es un sonido de bateria asi que deberian ser kkkk nope
- 02:59:464 (118,119,120,121) - ^ ^
Tanto escuchar la canción ya me gusto :3 suerte ManuxzStar (y)
-Sh1n1- wrote:
[Neku's Muzukashii]
- d is don note
- k is kat note
- D is finish don note
- K is finish kat note
[Hanjamon's Taiko Oni]
- 00:03:854 (12) - hay un sonido fuerte y debe ir un k
- 00:04:342 (13) - sigele el ritmo y ahí va un d
- 00:06:293 (19) - aparte que es un sonido fuerte es como el fin del inicio del tema por eso debe ir un D
- 00:08:244 (24) - sonido fuerte y con eco K
- 00:29:342 (103) - un k porque los kdk o al revés, no son muy comunes en las muzukashii
- 00:29:708 (105) - k, 00:29:952 (106) - d, 00:30:439 (107) - K
- 00:35:561 (12) - d, 00:37:513 (20) - k
- 00:54:098 (80) - k, 00:55:074 (85) - k, 00:55:318 (86) - d, 00:55:805 (87) - K
- 00:58:976 (5) - D sonido fuerte :3
- 01:02:879 (20) - k, 01:04:830 (27) - k, 01:06:781 (34) - K eco
- 01:19:952 (82,83,84) - primero que nada ya te explique que estas combinaciones no son muy comunes en las muzu, y le iria bien unos kkk
- 01:21:171 (87) - D
- 01:24:342 (92) - K
- 01:28:000 (101) - ?? no suena nada borralo y si insistes en ponerlo al menos muevelo al 01:28:244 (101) -
- 01:31:171 (108) - ?? no hay nada ahi borralo
- 01:37:269 (125) - ^
- 01:46:781 (155,156,157) - kkk ya te explique porque
- 01:47:757 (160) - k
- 01:48:244 (161,162,163,164,165) - quedaria mejor asi? kkddk
- 02:22:879 (42) - k
- 02:30:683 (70) - k
- 02:34:098 (82,83,84) - kkk ya te explique porque
- 02:46:293 (34) - D
- 02:52:147 (56,57,58,59,60,61,62,63,64,65) - sinceramente no se que tratastes de hacer pero esta horrible xD, lo mas facil es esto aver si lo consideras sabiendo que es una diff muzu: 02:52:269 (57) - muevelo al 02:52:391 (57), - 02:52:757 (60) - borralo, 02:53:000 (60,61) - muevelo al 02:52:879 (60,61) - , 02:53:610 (63,64) - lo mueves al 02:53:488 (63,64) - , 02:53:854 (65) - agregas un d y 02:54:098 (66) - lo cambias por un k
- 02:59:464 (83,84,85) - kkk ya sabes porque
Tanto escuchar la canción ya me gusto :3 suerte Manuxz
- Primero que nada en el song setup no se que quisistes hacer porque no le hacen efecto al Taiko excepto el Overall Difficulty que es para la velocidad del Spin:
puedes dejarlo asi pero te recomiendo que uses siempre default![]()
- Igual aqui
creo que le iria mejor un 1.60 de Slider Velocity
El Slider Tick Rate dejalo siempre en default osea en 1, piensa en los DT players -.- siempre se paran quejando de eso xD... bueno ahora si procedo al mapa![]()
que buen mapa pero lo que no me gusta son estos 02:34:098 (5,6,7,8) - osea no digo que no vayan, pero deberían ser todos del mismo color, en este caso es un sonido de bateria asi que deberian ser kkkk
- 02:59:464 (118,119,120,121) - ^
Star (y)
Gracias por el mod Shini :33 Y También por la estrella >w<De nada bro ojala te la rankeen, ya quiero jugarme la cancion y sacarle un rank 1 :3
Thanks for the mod ^^lZenxl wrote:
Mod from Queue
The Mp3 cuts off very abruptly, I'm surprised that you haven't fixed it yet:
Here's the Mp3 that I fixed using audacity, I added a fade out at the back, the offset of the .mp3 might be incorrect though : http://puu.sh/8DFvH.mp3
Turn off widescreen support for all difficulties, the BG doesn't stretch out for the whole screen, it creates weird black bars at the side
[Hanjamon's Oni]
00:04:342 (14) - k > d | The intro is just creating a foundation kat rhythm, I don't think you need to vary the kat rhythm here with a kat, it feels out of place in my opinion no change
00:11:659 (37) - d > k | I think it is suitable to have a kat here before the pattern 00:11:903 (38,39,40) - as the kat rhythm here will sound a bit late
00:26:293 (96,97) - Swap | The high-pitched drum falls on 96 instead of 97 thus I suggest to swap it
00:33:610 (123) - k > K | The note here is the start of a new section of the song I suggest to emphasize it so that the player will know that the section started no change
00:41:659 (156,157) - Swap | The high-pitched drum falls on 157, I suggest to swap it so that it fits better
01:32:025 (162,163) - dk > (Remove) K | You might want to emphasize this note here as it has a cymbal in the music
01:33:610 (170) - d > k | The high-pitched drum appears in the music, you might want to have this a kat
01:48:976 (11) - k > d | I don't think 4 kats in a row here is needed, you might want to vary it a bit
01:53:854 (35) - Move Right by 1/2 ? | The drum falls on 01:54:098 - You might want to map it in
01:54:342 (36) - k > d | Vary this a bit, the amount of kats in a row is pretty high
02:03:854 (79,80) - Swap | The high-pitched drum falls on 79
02:17:512 (126,128) - Swap | ^
02:20:683 (143,144,146) - dkk > k(Remove)(Remove) | The kat rhythm here sounds really messed up, I suggest to got for a more rigid rhythm no change for the moment
02:30:195 (192,194) - Swap | The high-pitch drum falls on 192
02:41:903 (37) - d > k | High-pitched drum here
02:54:586 (98) - ^
pretty true :c let's explain vlZenxl wrote:
The kat rhythm here is pretty inconsistent, I can't seem to feel any rigid kat rhythm here
Hi Nofool o3o/ Thanks for the mod >.<Nofool wrote:
Hi, mod req from Manuxz
I modded only the Muzu atm sorry ;_; I'll edit/repost for the Oni mod as soon as i can (prolly no before 1-2 days tho)
Thanks for the mod :3CoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[Hanjamon's Oni]
00:04:342 (14) - very obvious downbeat so I suggest changing to d no change
00:05:561 (17,18,19,20,21) - ookay this might be unrankable as well. try k ddk D this is not unrankable, no change
01:46:537 (2) - remove finish fixed
good luck for rank~
IamKwaN wrote:
Hi, from my queue here.General
- Taiko BG is unrankable nowadays, remove it! Ok
- Inconsistency in Epilepsy Warning, check the box in Oni. Ok
- Are some files duplicated? I see some of the lyrics being put in the SB file and also outside the SB file, for example, 'Lyrics11.png'.
Deficil
- 00:01:903 (3,4) - I saw your pattern of NC after prelude changes to NC every big white tick, so I think you should better NC 00:01:903 (3) or 00:03:122 (4). do not consider it necessary
- 00:10:439 (1) - I prefer something like this which is more good-looking. Ok. I put down owo And I change the form >-<
- 00:21:903 (1) - Clap is missing on the tail. Ok D:
- 00:28:976 (6,2) - Stack these two perfectly, it's noticeable even when playing. No :L
- 00:32:635 (1,2,3,4,5) - Hmm.. Why not make them symmetry on the y-axis? Ok owo
- 00:35:074 (5,7) - Again, stack them. Fixing it is just piece of cake. ^
- 00:36:049 (7) - Clap is missing. ^
- 00:42:879 (5) - ^ on head. ^
- 00:48:244 (3,4) - Personally, I think the finishes on tail here sound too loud, consider lowering them by 20% volume. Ok I will reduce the volume but only 30%
- 00:52:635 (4) - Clap on head is missing. Ok
- 01:03:610 (2,3,4,5,6) - Maintaining a symmetry pattern seems more consistent imo. ^
- 01:06:293 (4) - Finish on tail is quite annoying, there's already one finish emphasized on head of 01:06:781 (1). So, you should consider removing this. Ok, modify that part completely xD
- 01:09:952 (1) - Remove NC, instead NC on 01:10:683 (4). No, NC change for the voice D:
- 01:16:537 (1) - Missing clap on tail. Ok
- 01:18:976 (2) - ^ ^
- 01:46:781 (4) - (4) gets so crowded with 01:47:269 (5), placing them like this is more comfortable. ^
- 01:47:757 (1,4) - Missing clap on tail and head respectively? Those are some of them that add last night owo
- 01:48:732 (3) - Slightly improve the flow by curving it: Ok owo
- 01:50:196 (2) - ^ on head. ^
- 01:52:391 (8,2) - Stacking issue. ^
- 01:52:635 (1) - Missing clap in tail. ^
- 01:54:586 (3) - ^ ^
- 01:57:269 (1,2,3) - Stacking issue. ^
- 01:57:025 (7,4) - ^ ^
- 02:04:586 (3) - Rhythm sounds a bit weird, I know you are following the sexophone, but 02:05:561 isn't any drums nor other sexphone. You should consider following it at 02:05:318 consistently like this: :o I really like this btw is harmonic xD
- 02:06:293 (7) - ^ same problem, adjust it: ^
- 02:34:098 (1) - drum clap on tail?^
Normal
- Current setting is kinda high, considering the spread between E and H. I think HP=OD=3 and AR=4 is enough, provided the BPM of this song is quite low. mmmm ok e.e
- 00:19:952 (7) - Remove NC and NC on 00:21:903 (3). ^
- 00:23:854 (1) - Remove NC and NC on 00:25:805 (4). ^
- 00:27:269 (1) - Remove NC. Some more NC inconsistency in the remaining part, check them yourself to have an identical NC pattern throughout the difficulty, coz unlike Hard, there are no jumps or symmetries in this diff. You should keep NCing every two white ticks. ^
- 00:30:439 (4) - Distance Snap (DS). ¿?
- 00:39:464 (4) - Curve a bit more to improve the flow. Ok D:
- 00:43:854 (5) - DS Ok
- 01:18:732 (6,7,8) - Reduce the note density and difficulty by placing a reversed slider. It's now too harsh to have three consecutive 1/2 circles. No xD
- 01:36:049 (2,3,4,5,6,7) - Why does the density here suddenly soar so much? Reduce the difficulty please, for example, Ok uwu
- 01:40:683 (6) - The rhythm u put here sounds interesting, how about this? Ok D: try this uwu
- 02:07:513 (1,2,3) - Same as 01:18:732 (6,7,8). ok
- 02:40:927 (3) - Move the end node upwards such that it won't touch 02:41:904 (1). ^
- 02:58:245 (6,7,8) - Same like 02:07:513 (1,2,3). No uwu
- Hitsounds: Check carefully whether you have missed any 2-4 claps yourself, like what I did for you in Hard. Ok owo
Facil
- 02:38:976 (1) - DS Ok owo
- Don't forget to check the clap and combo usage!^
Good luck! If you have any concerns over my mod, feel free to poke me in-game or by forum pm!
Riari wrote:
Quick NM from my queue~
I went to go eat half way through, sorry if I missed anything.Good luck with your map, if you have any problems or want a recheck just PM me via forum or ingame.Rain
Nice map, not much I can do here appart from suggest that you to drop a few hypers at certain points, I'll outline them bellow. ok D:
- This on AiMod. ok xD
- 00:13:854 (5) - This hyper is a bit sudden, I suggest you shorten the distance. No
- 00:19:220 (4,5,6) - This triple hyper is really hard to hit with such a slow rhythm, I suggest you close the distance to a normal dash or remake the pattern. ok
- 00:36:781 (8) - This hyper doesn't seem to fit to me. ok
- 00:47:269 (1,2,3,4) - Hard hypers due to the slow song, also no real need for there to be that many. ok
- 01:03:854 (5) - This hyper doesn't seem to fit to me. ok
- 01:13:122 (3) - 01:14:342 (8) - Same point as above with the repeating hypers. no
- 01:27:025 (7) - I feel like this slider is unnecessarily twisty and inconsistent with your map, personal preference here but I would remake that. ^
- 01:34:830 (1) - ^^ ^
- 01:36:049 (4) - ^^ ^
- 01:52:391 (7) - This hyper doesn't seem to fit to me. ok
- 01:53:366 (2,3) - These hypers don't seem to fit. ^
- 01:59:464 (7) - I feel like this slider is unnecessarily twisty and inconsistent with your map, personal preference here but I would remake that. ^
- A lot of your normal dashes are really wide and hard to hit accurately without holding down dash continuously, I would shorten some of these positions to add some flow to your map. I will try to change that T_T
Thanks a lot Nofool ^^Nofool wrote:
Here's the Oni mod ;_; really sorry for the delay... (no kudosu since you already gave me one on my first post x_x)
I hope it'll be usefull'
[Oni]
00:08:732 (27) change to k ? it sounds like the others moments you placed k :c
00:10:927 (34) d would fit better the song imo ;_; but you did this too much times so I can’t really suggest to change this one and not all the others, as you prefer. I would’ve removed the next d at 00:10:196 to keep something cool to play also. no change
00:13:610 (45) change to k ? and see how it sounds if you also remove 00:13:122 (43) and change 00:12:879 (42) to d, just as I suggested below. I won’t point these moments now, it’s up to your choice é_è.
00:17:513 (60) change to K ? fits more the instrumental imo ,_, and the way you placed the others k ofc. no change
00:19:464 (68) ^ ^
00:27:635 (101) ^ ^
00:29:220 (108,109) ^, or maybe only (108) to k sounds better for me with ddk here
00:32:635 (119) change to d ? no change
00:36:781 (135,136) swap colors ?
00:38:488 (142) change to d ?
Following my first suggestion, something like that would’ve fited more the song imo : -00:43:976 (167,168) swap colors, and then also 00:44:342 (169,171) swap colors ? => kkd ddd instead of kdk kdk. no change for the moment, is not bad idea
00:46:537 (178,179) swap colors ?
00:47:757 (185) change to k ?
Mmmm to be honest the rest of this long “pattern” sounds good, you did well, but there’s maybe one problem, -00:48:488 (189,190,191,192) there you should’ve done dkdk instead of kdkd to keep consistency with the way you placed the others k, at least what you did still sounds well ‘cause the instrumental is a bit different atm, just wanted to point it but no need changes I guess. i know >.<, hmm i will add a finish at k notes, K d K d
00:54:708 (6) change to k ? same in 00:29:220 (108,109)
00:58:366 add k ?
Ok, ‘bout the kiai I think all these ¼ patterns are good, maybe not all perfect x_x but kiai is cooler to play this way so np. I think you just broke all your d and k’s usuall placements on the ½ beats lol. I would’ve suggested waaay to much changes to keep consitstency with the previous part on the map :c so I really suggest you to do some changes ‘bout that (k/d’s ½ rhythm on kiai).
Well the rest of the map is pretty much the same, I just won’t suggest everytime the same changes. If you already applied a lot of all my suggestions, you have to do the same on the rest of the map. I don’t think so there’s that much things to change at least. gl
This is one of my first diffs.. this is the reason of why is a bit weird >.<
(ho and you can PM me if you did the changes and need some help with the rest of your diff)
Thanks for the mod owo And for the stars ;w;Serena- wrote:
From my modding queue~
[General]
I'm not exactly sure about this, Facil diff's name should be Easy even it means easy in spanish. same with Dificil. not sure, ask a bat about thisI'll check :s
The SB is not that visible in the ctb mode. how about moving the lyrics to the top?(only for the Rain diff) I'll try D:
[Rain]
01:06:049 (6) - how about x:128 Ok o3o
01:37:513 (5) - a bit edgy jump and it doesn't fit here imo+NC ^
02:08:000 (3) - x:256? ^
02:10:074 (1) - this is unrankable. the spinner has to start at 02:10:074 (pretty sure its unrankable) I moved to the next tick '-'
i really like this diff, so not much problems imo, fits my taste, so have some stars
Mus confirm. osu! Is an english community game. Have exemple for this map: https://osu.ppy.sh/s/136207 or https://osu.ppy.sh/s/74313 . They are spanish songs but still have english difficulty name.Serena- wrote:
[General]
I'm not exactly sure about this, Facil diff's name should be Easy even it means easy in spanish. same with Dificil. not sure, ask a bat about this
Thanks for the star WinekWinek wrote:
Mus confirm. osu! Is an english community game. Have exemple for this map: https://osu.ppy.sh/s/136207 or https://osu.ppy.sh/s/74313 . They are spanish songs but still have english difficulty name.
By the way, the desc is a bit selfish, only spanishes can understand what it means :c
Good luck on your map. Star.
Thanks TwTJUDYDANNY wrote:
Hello~ :3
Here's a Taiko Mod via My Taiko Moding Queue
My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.
[General]
- Sampleset change. SC:1 >> Normal
http://puu.sh/9imBm/516be6fbc0.pngNeku okazaki[Muzukashii]
- Many kdkdk,kdddk can changes kd ,dk. kd,dk can follow the guitar accent or vocal accent. Sounds better than plays.
- 00:00:927 (2,3,4,5,6) – kd dk
- 00:02:879 (8,9,10,11,12) - kdkdk >>> k,ddk sounds better imo.
- 00:04:830 (13,14,15,16) - ^
- And, 00:04:098 (11) – add d?
- 00:10:439 (31) – delete? vocal doesn’t hit clear.
- 00:14:586 (45,46,47,48,49) – kd dk
- 00:18:488 (58,59,60,61,62) – kd dk.
- 00:20:439 (64,65,66,67,68) – kd dk
- 00:26:293 (86,87,88,89,90) – kd dk
- 00:29:952 (101) - k?
- 00:35:805 (13) – delete?
- 00:39:952 (27,28,29,30,31) – kd dk
- 00:48:976 (58) – delete? vocal stopped.
- 00:53:366 (74) – delete?
- 00:55:805 (83) – finisher
- 00:59:464 (6,7,8,9,10) – kd dk
- 01:02:147 (16) – delete?
- 01:03:854 (21,22,23,24,25) - kd dk
- 01:08:000 (35) – delete?
- 01:08:244 (35,36,37,38,39) – kd dk
- 01:11:171 (46,47,48,49,50) – kd dk
- 01:12:147 (49,50,51,52,53) – kd dk?
- 01:28:976 (95) – delete, unnecessary for the guitar.
- and, 01:29:220 (95) - k?
- 01:32:635 (104) – delete.
01:33:610 (107,108,109,110,111) –dkddk?- 01:39:586 (122) – k
- 01:40:927 (125) – delete
- 01:45:318 (138,139) – move to 1/2 left. (01:45:074 -)
- 01:48:244 (149,150,151,152,153) – kd dk
- 01:50:196 (155,156,157,158,159) – kd dk
- 01:52:635 (164) – k?
- 01:53:122 (165) – k?
- 01:53:854 (167) – move to 01:53:610 (167) –
- 01:54:098 (168) – add k
- and, 01:54:586 (170,171) - k?
- 01:55:805 (173) – d
- and 01:56:293 (174) – change the k + move to 1/2 left.
- 01:58:000 (182,183) - (k,delete)
- 02:05:074 (202,203) – (d,blank,d)=> k,d,blank)
- 02:15:318 (13) – delete?
- 02:19:464 (28,29,30,31,32) – kd dk
- 02:29:220 (62,63,64,65,66) – kd dk
- 02:38:976 (6,7,8,9,10) – kd dk
- 02:43:366 (22,23,24,25,26) – dk kd? Or kd dk
- 02:47:513 (36) – delete.
- 02:47:757 (36,37,38,39,40) – kd dk
- 02:53:366 (56) – delete.
- needs more modders.
Hanjamonif you want to give more explanation on my suggestions, please tell me that.[Oni]
- 00:01:415 (4) – delete , for (3) sounds accent
- 00:03:122 (8) – delete
0:18:488 (62) - d?00:18:366 – add d?- 00:21:659 (75,76) – dk? Vocal is up.
- 00:28:000 (102,103,104,105) – kkdd>>dkdk ?
- 00:51:903 (202) – d ,,,, d, kd, dk~~
- 01:03:122 (37) -d?
- 01:06:171 (50) – delete?
- 01:07:269 (56) – k snare sounds.
- and, 01:06:781 (54) - ~~01:08:732 -
how about? http://puu.sh/9ipi8/987d27bde1.jpg- 01:09:220 (65,66,67,68,69) – k ddk d >> d k kkd ?
- and, 01:10:439 (72,73,74) – kdk?
- 01:12:513 (81) – add d?
- 01:22:147 (118) – delete?
- 01:26:537 (137) – d?
- 01:29:586 (150,151) – dk? Pitch is high.
- 01:33:366 (169) – d?
- 01:37:513 (186,187,188,189,190,191) – kkd kdk? Or kkd kkk?
- 01:38:976 (194) – delete?
- 01:40:439 (199) – k, snare.
- 01:41:171 (203,204) – swap?
- 01:41:659 (205,206) – dd?
- 01:43:122 (213) - k?
- 01:44:464 (219,220) – dk? Pitch is up.
- 01:59:464 (60) - d? pitch becomes low.
- 02:14:830 (117) - d? k k d~~ d d k~~
- 02:18:244 (129) - k? can make the linked 02:18:488 (130) -ddk~~stream.
- 02:28:488 (184) - k? pitch still keep to high.
- 02:44:586 (51) - d
- 02:45:317 (54) - k?
- 02:42:635 (41) – d
- 02:43:854 (47) - k?
- 02:42:391 (40,45) - d?
- 02:46:415 (61) – delete rhythm suddenly reversed, but music pattern doesn’t change.
- 02:47:512 (66) – d
- 02:48:488 (71) - k?
- 02:57:025 (108) – add d vocal sounds.
That’s all! I thank you for reading it through
Good Luck!
Thanks Judy! ^^JUDYDANNY wrote:
Hello~ :3
Here's a Taiko Mod via My Taiko Moding Queue
My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is strong suggestion.
[General]
- Sampleset change. SC:1 >> Normal fixed
http://puu.sh/9imBm/516be6fbc0.png[Oni]if you want to give more explanation on my suggestions, please tell me that.
- 00:01:415 (4) – delete , for (3) sounds accent - no change
- 00:03:122 (8) – delete - - ^
0:18:488 (62) - d?00:18:366 – add d?- 00:21:659 (75,76) – dk? Vocal is up.
- 00:28:000 (102,103,104,105) – kkdd>>dkdk ? - changed to kkddk, xxxx no sounds good for me >.<
- 00:51:903 (202) – d ,,,, d, kd, dk~~
- 01:03:122 (37) -d? - no change
- 01:06:171 (50) – delete? - no change for the moment
- 01:07:269 (56) – k snare sounds.
- and, 01:06:781 (54) - ~~01:08:732 -
how about? http://puu.sh/9ipi8/987d27bde1.jpg i like it ^^- 01:09:220 (65,66,67,68,69) – k ddk d >> d k kkd ? ^
- and, 01:10:439 (72,73,74) – kdk?
- 01:12:513 (81) – add d?
- 01:22:147 (118) – delete? - no change
- 01:26:537 (137) – d?
- 01:29:586 (150,151) – dk? Pitch is high.
- 01:33:366 (169) – d?
- 01:37:513 (186,187,188,189,190,191) – kkd kdk? Or kkd kkk? kkd kdk
- 01:38:976 (194) – delete? - no change
- 01:40:439 (199) – k, snare.
- 01:41:171 (203,204) – swap?
- 01:41:659 (205,206) – dd?
- 01:43:122 (213) - k? - no change
- 01:44:464 (219,220) – dk? Pitch is up.
- 01:59:464 (60) - d? pitch becomes low.
- 02:14:830 (117) - d? k k d~~ d d k~~
- 02:18:244 (129) - k? can make the linked 02:18:488 (130) -ddk~~stream.
- 02:28:488 (184) - k? pitch still keep to high.
- 02:44:586 (51) - d
- 02:45:317 (54) - k?
- 02:42:635 (41) – d
- 02:43:854 (47) - k?
- 02:42:391 (40,45) - d? - no change
- 02:46:415 (61) – delete rhythm suddenly reversed, but music pattern doesn’t change.
- 02:47:512 (66) – d
- 02:48:488 (71) - k?
- 02:57:025 (108) – add d vocal sounds.
That’s all! I thank you for reading it through
Good Luck!
Thanks Konpaku! ^^Konpaku Sariel wrote:
00:06:293 (21) - K - no change
00:12:391 (41) - add d
00:15:074 (51) - add d
00:17:513 (60) - k
00:19:464 (68) - k
00:23:122 (82) - d - no change for the moment
01:00:927 (28) - k
01:24:830 (127) - k
01:37:513 (186) - k
01:40:439 (200) - k
01:41:415 (205) - k
01:44:342 (219) - k
01:48:244 (9) - k
02:09:952 (98) - D - no change
02:15:561 (119) - k
02:18:488 (130) - k
02:21:415 (148) - k
02:24:342 (164) - k
02:27:269 (178) - k
02:29:220 (187) - k
02:31:171 (195) - k
lol not bad
Thanks for the mod o3o-[ Asuna ]- wrote:
Hi! from my Queue.. :3
[Deficil]
00:05:805 (5) - you can change to 1/2 slider to fill sound at 00:06:049 or you can comform it like 01:19:952 (1,2,3,4,1) - ok :3
00:18:000 (1) - 1/2 slider and 1 circle..? No
00:29:952 (3) - like 00:05:805 (5) , change to 1/2 slider? or like 01:19:952 (1,2,3,4,1) - No :L
00:34:830 (4) - 1/2 slider ? and remove (5) ? ok
00:44:342 (2) - ^ Ok o3o
00:52:635 (4) - ctrl +g ? ok
00:55:318 (5) - :3 you know it.. No ewe
01:33:366 (3,4,5) - better imo ok o3o
01:41:903 (5) - 1/2 slider? ok
01:45:805 (4) - ^ ^
02:09:464 (3) - :3 No ):
02:22:635 (5) - x:300 y:288 ? add jump :3 ok :v
02:27:513 (7) - parallel ok
[ficil]
02:35:318 (2,3) - blanket ? make 02:36:049 (3) - more curved and blanket with 02:37:513 (4) - ex: ok
00:30:196 - 1/2 slider ? No
00:32:635 (6) - change to curve slider? for blanketing ? ok
01:52:635 (1) - seem this slider can blanket with 01:51:171 (4) - ? and reduce 1/2 slider and add circle at 01:54:098 No xD
[normal]
so lazy.. :3 this is longest modding in me..
cuz i do it with chatting in #ctb >w< c teehee..
anyway normal looks good..
hope this helped..
good luck ~!
dont forget my Rule :3
Thanks for the mod ursa :3ursa wrote:
*CTB modRain
Note : well most of my modding are pointed on distance problems, i think it's kinda a bit important to change. but in the , it's up to you
00:12:879 (2,3,4,5,6) - reduce the distance of 00:13:854 (6) - (to x = 424) for to keep 00:13:854 (6,1) - niceable to catch ok
00:34:098 (1,2,3,4,5,6) - for this one you can still reduce the distance & keep the 00:35:318 (6) - hyperdash. so if you want to reduce the distance ,just move 00:34:098 (1,3,5) - to left (select the 3 circles & move it into x = 384) ok o3o
00:42:147 (2) - so move it to x= 256 to make the distance not too long to catch (00:41:293 (6,1,2) - ) ok x3
00:53:366 (2,4,6) - move into :
00:53:366 (2) - x = 324 ok
00:53:854 (4) - x = 408 ^
00:54:342 (6) - x = 324 ^
01:12:635 (1,2,3,4,5,6,7,8) - move 01:12:635 (1,6) - to x = 448 & 01:13:122 (3,8) - to x = 56 ok
01:28:976 (9,1,2,3,4) - make the position beat like this *pic to make it nicer ok
01:32:879 (1,2,3,4,5,6,7,8) - well , i think you can reduce the distance for this part a bit ok
02:31:415 (2) - move it to x = 300 ok
02:45:074 (4) - move it to x = 128 ok
02:51:415 (3,4,5,1,2,3,4) - you can reduce this part's distance a bit no change for the moment
Thanks for the mod mliencheng ^^mliencheng wrote:
Taiko mod via requestHanjamon's Oni01:59:464 k no change, before was k
cant find much to mod XD
xLoupGarou wrote:
From xLoupGarou's Modding Queue MOD[Normal]
01:39:464 Blanket? maybe No
01:47:757 ^ ok
02:00:927 Add a note Ok
02:01:415 ^ Ok
02:06:293 Blanket? Ok
02:07:513 Remove NC? Ok
02:13:610 ^ No
02:15:561 ^ ok
02:19:708 Blanket? No
[Hard]
00:30:439 Remove NC? No
00:55:805 ^No
The Mapset seems Fine to me * shoots a star *
Good Luck~
Muchas gracias GeroGero wrote:
Hola :3 Holi Gero o3o/
GeneralSB
- Desactiva el widescreen support ya que el storyboard es a 1024x768, es innecesario tener activado la alerta de epilepsia porque el sb no contiene ningún efecto mas que solo lo lyrics. Oki
- Siento que el final del mp3 es un poco random, creo que podrías hacer un efecto fade en el final para que no suene tan mal el final de la transición, si necesita ayuda con eso eres libre de preguntarme cuando me veas online. Te pediré ayuda D:
- En la carpeta hay unos archivos que están duplicados y eso hace que el peso del mapa sea mayor lo cual es innecesario, tienes que eliminar los siguientes: Se lo dejaré a Neku esto ewe
- "Lyrics14"
- "Lyrics15"
- "Lyrics17"
- "Lyrics18"
- "Lyrics19"
- "Lyricshoy"
- "Lyricsojo"
- "Lyrics11"
- "Lyrics12"
Hay algunos objetos que están inutilizados en el .osb como lo son:
- 00:41:659 - "Lyrics10"
- 00:41:659 - "Lyricsojo"
- 00:49:708 - "Lyrics12"
- 01:17:513 - "Lyricshoy"
- 03:04:342 - "Black"
- 03:04:830 - "SB"
Facil
- 49464 el efecto fade de lyrics 2 deberia de comenzar en 00:49:342 - ya que si lo dejas como esta ahora mismo crea una inconsistencia porque tiene un retraso de unos segundos.
- 00:53:732 - para mantener consistencia deberías de realizar el mismo efecto del final al igual que aquí 01:19:464 -
- 02:58:610 - ^
- 02:20:927 - este es el unico objeto que esta mas al centro de la pantalla lo cual crea inconsistencia con los demás lyrics, te recomiendo mover esto un poco mas abajo.
- 02:46:293 - ^
- 02:49:342 - esto realmente se ve muy mal, seria mucho mejor que el "Lyrics17" desapareciera en 02:49:220 - para no impedir la vista del siguiente, otra cosa que cabe mencionar es que a este también le apliques lo mencionado anteriormente acerca de mover esto mas abajo.
- 03:04:342 - siento que el efecto "Black" no necesita un ampliación muy grande, considera la reducción de esta para evitar cualquier sobre carga en el storyboard.
Normal
- 00:11:659 (5,1) - voy a hacer un poco nazi en este aspecto que tal hacer la curva de este slider mas detallada, algo como esto: Ok
- 00:13:610 (2,3) - ^ ^
- 00:52:635 (4,5) - ^ ^
- 02:04:342 (2,3) - ^ ^
- 00:17:513 (2) - mueve este circulo a X: 269 Y: 270 para un perfecto apilado con 00:15:561 (4) - Oki :v aunque era Y: 206
- 00:19:952 (5,1) - Intercambia el NC Ok
- 02:24:830 (5,1) - ^ ^
- 00:54:586 (1,2) - el flujo entre estos dos es demasiado malo a mi parecer, ya que regresar a un lugar que ya fue asignado le quita consistencia al mapa, podrías considerar hacer algo asi para evitar cualquier tipo de confusión y hacerlo mas legible a los jugadores no experimentados. (recuerda que si aplicas esto, no olvides re acomodar las notas siguientes con el espacio que les corresponde)
- 01:13:610 (1) - Elimina el NC y agrégalo en la siguiente nota. Oki y ya reacomode :3
- 01:33:122 (2,3,4,5) - muchos círculos en un plazo corto de tiempo podría ser demasiado duro, para bajar un poco la dificultad te recomiendo cambiar estos dos 01:34:098 (4,5) - por un slider. Oki
- 01:45:805 (1) - considera la adición de un Finish con clap, suena bastante agradable en mi opinión.
- 01:49:220 (2) - Agrega un Finish aquí ya que en la instrumental se destaca un sonido fuerte. Oka p3p
- ^
- 01:52:635 (1) - Sonaría muy bien si le agregas un whistle en la reversa del slider ya que seguiría muy bien la armónica. Oki
- 02:10:439 (1) - Clap? Ok .3.
- 02:10:439 (1,1) - en las dificultades mas fáciles no esta permitido este tipo de cosas en un tiempo corto, esto se debe a que un jugador no experimentado no puede recuperarse tan rápido tras un spinner, lo solución seria eliminar este slider y adicionar un circulo en 02:12:635 - Me acaba de surgir una duda acá ._. No lo cambiare por ahora, luego te pregunto
- 02:17:025 (1) - olvidaste agregar un whistle en el inicio & en el final del slider. Ya los agregue XD
- 02:20:439 (4,1) - ^ lo mismo solo que en este cambia el whistle por un finish en el inicio de este. Oki
- 02:44:342 (3) - Un CTRL + G a este slider seria fenomenal ya que si fluiría mas natural y facilitaría el movimiento del cursor para los siguientes objetos. Oka *-* Quedo genial así ajkhdaskjhasdlkjasd XD
- 02:52:147 (4) - clap en la reversa.
- 02:46:293 (1) - finish en el inicio.
Nota: en la mitad de la dificultad haz olvidado agregar varios whistles considera agregarlos para mantener consistencia con la primera parte. Todos agregados
Que opinas de un cambio de nombre para esta dificultad, algo asi como "Medio" O "Intermedio" para que sea mas apegado a nuestro idioma. Lo pensaré ya que Normal no está tan mal Q_QDifícil
- 00:12:147 (1) - whistle en el inicio de este slider. Ok
- 00:14:098 (4) - ^ 00:16:049 (1) - ^ 00:19:952 (1) - ^ 00:23:854 (1) - ^ 00:49:220 (1) - ^ 00:51:171 (4) - ^ 01:02:879 (2) - ^ 01:06:781 (1) - ^ 01:10:683 (2) - ^ 01:12:391 (5) - ^ Agregado a todos D:
- 00:31:327 - elimina el break de aquí es bastante extraño e innecesario. Ok
- 00:56:049 - ^ 02:35:561 - ^ ^
- 00:36:049 (5) - NC Ok
- 01:40:683 (6) - ^ 02:08:732 (4) - ^ Agregado :v
- 01:10:196 (1) - Elimna el NC de aqui y ponlo en la siguiente nota ya que en esta parte todavía no termina de formular la frase. Ok
- 01:40:683 (6,7) - Nazi* Este patrón en mi opinión personal no se mira muy bonito, le falta un poco de estetica al slider, Intenta lo siguiente: A mi me gustaba pero te haré caso ewe
- 01:45:805 (1) - Misma sugerencia de hitsounds para este spinner. Ok
- 02:04:830 (3) - Finish. ¿Porque? O_O 02:46:294 (1) - Igual que aquí. Ok
- 02:38:489 (2,1) - Intercambia el NC.Ok
Haz mejorado mucho el mapa desde la ultima vez que lo vi, Te deseo mucha suerte & ánimos, estas muy cerca de rankearlo, estoy seguro :3
- 00:27:757 (1,6,2,3) - Apila estos entre si, para no quitarle estética a la simetría.
- 00:33:854 - Agrega un circulo aquí por la voz ademas se siente vacía esta parte sin algo que clickear aquí.
- 00:34:830 (4) - Un CTRL + G puede mejorar el flujo un poco. Oki
- 02:27:513 (7) - ^ ^
- 01:39:220 (5,6,7) - Después de jugar muchas veces esta parte llegue la conclusión de que esto es demasiado incomodo para jugar, considera hacer estoes mucho mejor. Oki TuT
- 02:10:196 (1) - Clap. Ok
- 02:12:147 (1,2,3,4,5) - Nazi* Como esto es un patrón simétrico te recomendaría mover esto al centro de la cuadricula. Ok
- 02:13:122 (5) - NC & Agrega una nota en 02:13:366 - por la voz. Ok
- 02:33:366 (4,5) - el espacio entre estos dos en muy corto considera colocar la nota siguiente en el lugar que le corresponde, o bien podrías eliminar estos dos círculos por un slider. Oki. Agregue un slider :3
Suerte!
All fixed, thanks Charlotte ^^Charlotte wrote:
Hi from Charlotte's Taiko Modding Queue
d
k
D(big d)
K(big k)
Hanjamon's Oni
Song Setup→Design→Misc.Toggles letterbox (uncheck)
00:32:879 (125,126) - ctrl + G
00:34:098 (130) - change d
It is a great overall![]()
good luck
ThanksCharlotte wrote:
Hi from Charlotte's Taiko Modding Queue
d
k
D(big d)
K(big k)
Neku's Muzukashii
Song Setup→Design→Misc.Toggles letterbox (uncheck)
02:22:635 (39,40) - ctrl + G
02:28:488 (60) - change k
good luck
Thanks for the mod [I]MMoRTal[S] ^^[I ]MMoRTal[S] wrote:
From my queueHajamon's Oni00:06:293 (21) - K
02:37:756 (18,19,20) - ddk no change
02:38:244 (21,22) - Ctrl+G
Good Luck ~