From Arcwinolivirus' Speed Modding Queue!
Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).
[General]
Audio: 128kbps. It is recommended to convert your mp3 file into 192kbps. Need fix.
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• Audio Preview Time conflicts. Please fix those. All difficulties should have the same preview time.
[HTobii's 4K NM]
I suggest not to use too much long note to avoid long note abuse. Also this is just 4K NM. And for some reason, I find this kinda hard for NM because of 1/4 notes and the long notes at the last part.
[HTobii's 4K HD]
I'll just point out some things here. Also apply some changes from the NM especially the long notes.
[7K NM]
I suggest to note most beat sounds here because this is ony NM. Do not note the vocals here especially its just NM. The song has good percussion and use that to create more consistent notes.. I'll just point out some things here.
[7K HD]
I suggest to follow the percussion more. And do not just put random 2-noted notes either if the reason is for the vocal. Its unnecessary to put notes for vocal in this song. I'll just fix few here..
Surprisingly this is good compared to the HD. I recommend not to double long note a vocal. Use it wisely for bass or any instrument that has long sound
[Overall]
Cool song~! it has the motivating feeling. Thank you for requesting and good luck
Take note that I'm only focusing on note patterns, note placements and note consistency. Not the actual hitsound itself (Just in case if you already implemented hitsounds).
[General]
Audio: 128kbps. It is recommended to convert your mp3 file into 192kbps. Need fix.
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!
AiMod:
• Audio Preview Time conflicts. Please fix those. All difficulties should have the same preview time.
Column:
_ _ _ _
4K - |1|2|3|4|
[HTobii's 4K NM]
I suggest not to use too much long note to avoid long note abuse. Also this is just 4K NM. And for some reason, I find this kinda hard for NM because of 1/4 notes and the long notes at the last part.
SPOILER
00:01:076 (1076|3) - change it to short note. Then add note to 1. The start has strong sound so its better to be 2-noted.
00:18:103 (18103|1,18103|0,18427|2,18427|3,18752|0,18752|1) - remove these notes and renote for the beatsound, guitar or the trumphet-like sound for long note. Like this: 00:20:211 (20211|1,20373|2,20698|0,20860|3)
00:23:292 (23292|1,23617|2,23941|3,24265|2) - change to short notes. Inconsistent long notes that leads to LN abuse.
00:23:292 (23292|1,23617|2,23941|3,24265|2) - ^
00:29:130 (29130|3,29454|1,30265|3) - ^
00:29:130 (29130|3,29454|1,30265|3,44373|3,45022|3,45671|3,46319|0,46968|0) - ^
00:49:562 (49562|3,50211|3,50860|3,51508|3) - ^
00:54:914 (54914|0) - ^
00:56:860 - add note to 1
01:01:562 (61562|2,61644|3,61725|2,61806|1,61887|0,61968|1,62049|2,62130|3,62211|2) - Too hard for NM, I suggest to reduce some notes like removing 1/4 notes.
01:02:698 (62698|2) - move to 1 for more comfortable pattern.
01:03:508 (63508|1) - move to 4 ^
01:05:292 (65292|2) - mote to 1 ^
01:07:157 (67157|2,67319|2) - remove. not included in drum roll.
01:07:157 (67157|2,67319|2) - I recommend remove these long notes in this part onwards. This is too hard for NM.
01:16:481 (76481|0,76562|1,76644|2,76725|3,76806|2,76887|1,76968|0,77049|1,77130|2) - off drum roll. It should be 1/3 or 1/6 violet lines
00:18:103 (18103|1,18103|0,18427|2,18427|3,18752|0,18752|1) - remove these notes and renote for the beatsound, guitar or the trumphet-like sound for long note. Like this: 00:20:211 (20211|1,20373|2,20698|0,20860|3)
00:23:292 (23292|1,23617|2,23941|3,24265|2) - change to short notes. Inconsistent long notes that leads to LN abuse.
00:23:292 (23292|1,23617|2,23941|3,24265|2) - ^
00:29:130 (29130|3,29454|1,30265|3) - ^
00:29:130 (29130|3,29454|1,30265|3,44373|3,45022|3,45671|3,46319|0,46968|0) - ^
00:49:562 (49562|3,50211|3,50860|3,51508|3) - ^
00:54:914 (54914|0) - ^
00:56:860 - add note to 1
01:01:562 (61562|2,61644|3,61725|2,61806|1,61887|0,61968|1,62049|2,62130|3,62211|2) - Too hard for NM, I suggest to reduce some notes like removing 1/4 notes.
01:02:698 (62698|2) - move to 1 for more comfortable pattern.
01:03:508 (63508|1) - move to 4 ^
01:05:292 (65292|2) - mote to 1 ^
01:07:157 (67157|2,67319|2) - remove. not included in drum roll.
01:07:157 (67157|2,67319|2) - I recommend remove these long notes in this part onwards. This is too hard for NM.
01:16:481 (76481|0,76562|1,76644|2,76725|3,76806|2,76887|1,76968|0,77049|1,77130|2) - off drum roll. It should be 1/3 or 1/6 violet lines
[HTobii's 4K HD]
I'll just point out some things here. Also apply some changes from the NM especially the long notes.
SPOILER
00:01:725 (1725|1) - mini-long notes like these should be changed into short notes to avoid long note abuse. Apply to similar mini-holds.
00:12:103 (12103|3,12427|1,12752|1) - remove this as its not strong as snares. The notes here should be single-double-single-double. double for snares. Apply to the notes until 00:15:508
00:41:454 (41454|0,41535|1,41617|0,41698|1,41779|0,41860|1,41941|0,42103|3,42184|2,42265|3,42346|2,42427|3,42508|2,42589|3,42752|1,42833|2,42914|1,42995|2,43076|1,43157|2,43238|1) - are off. use 1/3 beat snap
00:48:103 (48103|2,48103|3,48265|1,48265|2,48427|0,48427|1,48589|1,48589|2,48752|2,48752|3,48914|1,48914|2,49076|1,49076|0,49238|1,49238|2) - dont use 2-noted notes for vocal consistency. Use them if there are strong instruments with that vocal. Follow the beat and percussion instead.
00:57:671 (57671|1,57833|1,57995|1) - dont stack notes on a single column. make them atleast balance on all 4 fin gers. Apply to all similar note patterns onwards.
01:07:400 (67400|0) - this kind of long notes are now acceptable since this is HD
01:07:562 (67562|3) - and this kind of mini-long note is still a no-no. change all similar notes to short notes.
00:12:103 (12103|3,12427|1,12752|1) - remove this as its not strong as snares. The notes here should be single-double-single-double. double for snares. Apply to the notes until 00:15:508
00:41:454 (41454|0,41535|1,41617|0,41698|1,41779|0,41860|1,41941|0,42103|3,42184|2,42265|3,42346|2,42427|3,42508|2,42589|3,42752|1,42833|2,42914|1,42995|2,43076|1,43157|2,43238|1) - are off. use 1/3 beat snap
00:48:103 (48103|2,48103|3,48265|1,48265|2,48427|0,48427|1,48589|1,48589|2,48752|2,48752|3,48914|1,48914|2,49076|1,49076|0,49238|1,49238|2) - dont use 2-noted notes for vocal consistency. Use them if there are strong instruments with that vocal. Follow the beat and percussion instead.
00:57:671 (57671|1,57833|1,57995|1) - dont stack notes on a single column. make them atleast balance on all 4 fin gers. Apply to all similar note patterns onwards.
01:07:400 (67400|0) - this kind of long notes are now acceptable since this is HD
01:07:562 (67562|3) - and this kind of mini-long note is still a no-no. change all similar notes to short notes.
Column:
_ _ _ _ _ _ _
7K - |1|2|3|4|5|6|7|
[7K NM]
I suggest to note most beat sounds here because this is ony NM. Do not note the vocals here especially its just NM. The song has good percussion and use that to create more consistent notes.. I'll just point out some things here.
SPOILER
00:01:076 (1076|4) - make this short then add note to 3. 2-noted note is a good start since the song starts with impact.
00:01:887 - beat sound here. add note to 4
00:02:373 (2373|2) - make it short note. inconsistent long note.
00:02:535 - add note to 5
00:02:698 (2698|1,3022|4,3346|5) - remove. some are vocal note and some are hithat which is not good for NM atm.
00:02:860 - add note to 6
00:03:833 - add note to 5
00:04:319 (4319|3,4481|6,4644|2) - remove. and no noeed to make the 00:04:481 2-noted since there's no strong sound there.
00:06:103 - add note to 2
00:07:400 (7400|4) - move to 6
00:07:562 (7562|6,7887|5) - remove
00:08:698 - add note to 6
00:08:860 (8860|1) - remove
00:16:157 (16157|2) - move to 00:16:481
00:24:914 (24914|5) - remove
00:24:427 (24427|3) - extend this guitar sound until 00:25:238
00:25:562 (25562|4) - remove. vocal note. no beat sound here.
00:26:211 (26211|3) - ^
00:26:698 (26698|0) - ^
00:27:508 (27508|1) - ^
*just remove all not consistent sound like hithats and vocal* /me got lazy
00:33:995 (33995|4,34968|2) - remove. no reason to make these 2-noted. no strong sound.
00:39:346 (39346|6,39671|4,40319|2,40644|2) - ^ and rearrange patterns.
00:01:887 - beat sound here. add note to 4
00:02:373 (2373|2) - make it short note. inconsistent long note.
00:02:535 - add note to 5
00:02:698 (2698|1,3022|4,3346|5) - remove. some are vocal note and some are hithat which is not good for NM atm.
00:02:860 - add note to 6
00:03:833 - add note to 5
00:04:319 (4319|3,4481|6,4644|2) - remove. and no noeed to make the 00:04:481 2-noted since there's no strong sound there.
00:06:103 - add note to 2
00:07:400 (7400|4) - move to 6
00:07:562 (7562|6,7887|5) - remove
00:08:698 - add note to 6
00:08:860 (8860|1) - remove
00:16:157 (16157|2) - move to 00:16:481
00:24:914 (24914|5) - remove
00:24:427 (24427|3) - extend this guitar sound until 00:25:238
00:25:562 (25562|4) - remove. vocal note. no beat sound here.
00:26:211 (26211|3) - ^
00:26:698 (26698|0) - ^
00:27:508 (27508|1) - ^
*just remove all not consistent sound like hithats and vocal* /me got lazy
00:33:995 (33995|4,34968|2) - remove. no reason to make these 2-noted. no strong sound.
00:39:346 (39346|6,39671|4,40319|2,40644|2) - ^ and rearrange patterns.
[7K HD]
I suggest to follow the percussion more. And do not just put random 2-noted notes either if the reason is for the vocal. Its unnecessary to put notes for vocal in this song. I'll just fix few here..
SPOILER
[7K MX]00:01:562 (1562|1) - move to 4 then..
00:01:076 (1076|2) - move to 2
00:02:373 (2373|4) - remove. is not as strong as 00:01:076 (1076|3,1076|5,1076|2) - anymore.
00:03:022 (3022|6) - remove
00:04:968 to 00:07:157 - renote this part and follow the percussion instead. Do not double long note.
00:11:941 (11941|5,12103|4,12103|6,12265|2,12427|5,12427|1) - as for these notes, it should be the white lines who have 2-noted notes since its more consistent beatsound + snare drum. Rearrange all similar notes if applied.
00:22:644 (22644|3,22806|6,22806|0,22968|6,22968|4,22968|2,22968|0,23130|0,23130|6,23292|3) - rearrange. and the first and last note should be 2-noted.
00:38:698 (38698|4) - change these kind of mini holds. They are inconsistent and not necessary to be a long note. note for the percussions.
00:01:076 (1076|2) - move to 2
00:02:373 (2373|4) - remove. is not as strong as 00:01:076 (1076|3,1076|5,1076|2) - anymore.
00:03:022 (3022|6) - remove
00:04:968 to 00:07:157 - renote this part and follow the percussion instead. Do not double long note.
00:11:941 (11941|5,12103|4,12103|6,12265|2,12427|5,12427|1) - as for these notes, it should be the white lines who have 2-noted notes since its more consistent beatsound + snare drum. Rearrange all similar notes if applied.
00:22:644 (22644|3,22806|6,22806|0,22968|6,22968|4,22968|2,22968|0,23130|0,23130|6,23292|3) - rearrange. and the first and last note should be 2-noted.
00:38:698 (38698|4) - change these kind of mini holds. They are inconsistent and not necessary to be a long note. note for the percussions.
Surprisingly this is good compared to the HD. I recommend not to double long note a vocal. Use it wisely for bass or any instrument that has long sound
SPOILER
00:01:076 - add note to 4
00:20:860 - is where the long sound started. remove the 00:20:860 (20860|3) and move 00:21:346 (21346|3) to 00:20:860
00:43:400 (43400|6,43400|0) - remove
*and fix other notes by the previous diff mod*
00:20:860 - is where the long sound started. remove the 00:20:860 (20860|3) and move 00:21:346 (21346|3) to 00:20:860
00:43:400 (43400|6,43400|0) - remove
*and fix other notes by the previous diff mod*
[Overall]
Cool song~! it has the motivating feeling. Thank you for requesting and good luck