Hello, I came from my Google Docs queue.
[General]
d = don (red)
k = kat (blue)
CAPITAL D / K = Big notes
[Muzukashii]
[General]
- Unique and nice hitsounds
- Inconsistency of Slider Tick Rate on [Easy] diff. Set it 1, not 2
- 00:33:443 (2) - whistle in the tail? owo
- 03:11:719 (2,3) - Shift+Ctrl+R 15' with Anti-Clockwize each notes? I believe you can get some nice flow by this http://osu.ppy.sh/ss/1448597
- 02:28:960 (4) - luv this <3 gj
- 02:39:995 (1) - clap in the tail?
- None!
- 00:13:443 - how about adding a note here? It makes some natural flow with 00:11:719 (4,5,6) -
d = don (red)
k = kat (blue)
CAPITAL D / K = Big notes
[Muzukashii]
- Avoid using custom sample when you don't use custom sounds for Taiko.
- I don't know why you use whistles while you are using claps on some places... :3
- 00:27:064 - add k? // it fits the vocal very well and you can have a nice mirror with 00:25:167 (1,2,3) -
- 00:46:891 (83) - I recommend starting this with D, because of strong bass sound
- 00:48:271 (88) - I like d here very much, the reason is almost same to the above ^... yea I suggest replacing such kats that is near this pattern into dons such as 00:49:650 (96) - , 00:51:029 (103) - , 00:52:409 (111) - and so on
- 01:09:822 (4) - d?
- 01:21:547 (68,69,70,71,72,73) - I think this pattern is a bit too much for a Muzu diff, I suggest reducing notes by deleting 01:21:547 (68,69) - that sounds excessive
- 01:29:995 (113) - please reduce the slider at least by 1/4 tick. // Hard players cannot solve such big note use while solving the 1/4 slider.
- 01:40:512 (170) - and 01:41:891 (180) - : remove them? // the density of notes around 01:40:857 (172,173,174,175,176,177) - is just too much for a Hard diff, I recommend reduce some notes around there
- 01:50:340 (1) - The spinner use is not good. Shorten it by 1/2 or 1/1 and add D circle here instead. // As you can know by testplaying, spinners end faster than the time you set as the "end" so most time there will be nothing while a big sound is heard at 01:53:098 - .
- 02:04:305 (65,66) - remove the 2 notes? the density is very large
- 02:27:926 (5) - oh god don please for the bass drum
- 02:28:960 (7) - Don will fit here
- 02:34:478 (19) - umm drumroll here doesn't fit very well, it's better to map here with don/kat notes instead in my opinion
- 02:39:995 (26) - ^
- 02:44:478 (32) - d?
- 02:45:512 (1) - shorten it and put a circle (maybe D sounds good) at 02:48:271 -
- 02:56:547 (1) - ^
- 03:04:822 (33) - Remove finisher please. Using big note in 1/4 (like ddK) is not recommended if you don't have some special reason...
- 03:10:340 (67) - ^
- 03:10:512 (68,69) - 3 triples in a raw are fairly hard as a Hard diff, I'll recommend reducing some.
- 03:15:771 (102) - and 03:16:029 (104,105) - : remove them, too hard
- 00:57:840 (242) - o_o remove this note for the next big note?
- 01:08:960 (325) - If you still want to use the big Kat here it's better to remove 01:08:874 (324) - to let players solve the big note...
- 01:31:202 (484) - remove this note here? sounds a bit overmapped. And if you remove it the effect of 01:31:029 (483) - this big note become better
- 01:48:788 (609) - d?
- 01:53:012 (641) - ... remove this or the next finisher please?
- 01:58:529 (682) - delete?
- 02:45:512 (1) - as I said at [Muzukashii] you should get this spinner shorten and add a note here instead
- 03:21:202 (210) - d or even remove it? just my preference though