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GARNiDELiA - ambiguous (TV Size) [Osu|Taiko]

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Neta
Hi~ from my modding queue

All of my mod is suggestion

[Before Modding]
  1. You'd better make slider put the 'end of dot' on the middle of 'end of slider' (Example : http://puu.sh/6YZSl.jpg ---> http://puu.sh/6Z08K.jpg )
    This will help you making your map's quality higher

[General]
  1. there's almost no hitsound you'd better put it

[Easy]
  1. 00:03:502 (1,2,3,4,5,6) - These ones have some problems on rhythm
  2. 00:43:724 (1,2) - ^
  3. 00:48:612 (1) - ^
  4. 01:16:252 (2,2) - ^
  5. 01:23:500 (3) -

[Normal]
  1. 00:11:702 (1) - weird rhythm
  2. 00:14:399 (1) - ^
  3. 00:24:342 (3,4) - ^
  4. 00:41:365 (1,1) - ^
  5. 00:57:208 (2) - ^
  6. 01:06:309 (3) - ^
  7. 01:11:028 (2,3,4,1) - ^
  8. 01:21:140 (1,2,3) - ^

[Other Diff]
  1. First there's some problems on offset or rhythm you should fix it
  2. Insane and Extra diff is little over mapped i'm sorry :(
Topic Starter
dalollypop
K thanks done some of these.

kinda getting annoying, keeps saying something corrupt and have to keep DL it again. D:

but yeah thanks for mod
Don-Tan
This beatmap is getting pretty good :D still needs a little tweaking thou
Topic Starter
dalollypop

xXDoNiXx wrote:

This beatmap is getting pretty good :D still needs a little tweaking thou
I'm trying
Don-Tan
You can do it :< i believe in you
Topic Starter
dalollypop

xXDoNiXx wrote:

You can do it :< i believe in you
I Bereve in you who bereves in me, baby <3
ArcusCosinus
Random mod lol (and gd heh)
ALL OF MY MODS ARE ONLY SUGGESTIONS (i'm not too good modder)

[General]
Source: Kill la Kill
Try offset: 937

[Easy]
00:04:823 (3,4) - something wrong with spacing. fix it (if you will fix move 5 too)
00:19:823 (1,2) - same a above
00:23:531 (1,2,3,4,5) - same as above (you need to be consistent with spacing in easy and normal. I suppose you wanted to safe some space. Totally not worth it)
00:27:913 (2) - this slider should have ended on 00:28:587 -
00:29:261 (4) - this slider should have ended 00:29:935 - here
00:35:666 (3,4) - try to get this shape http://puu.sh/7dHWA.jpg
00:41:059 (1) - should have ended 00:41:733 -
00:43:755 (1) - should have ended 00:44:430 -
00:57:407 (6) - should have ended 00:57:913 -
00:58:250 (1) - should have ended 00:58:924 -
01:01:284 (5) - you could change this repeat slider to long slider like this http://puu.sh/7dIEH.jpg (its ugly i know)
01:05:666 (1,2) - make they as a slider
01:12:913 (1) - spacing
01:13:755 - insert break?

all for easy
[Normal]
00:03:643 (1,2) - bad blanket. try to fix it
00:10:216 (1) - delete new combo
00:23:531 (2,3,4) - this rhythm http://puu.sh/7dJ0T.jpg
00:27:576 (3,4) - i bet this will be confused because 00:27:239 (2,3) - have wrong spacing and 3,4 have different rhythm than 1,2
00:30:609 to 00:46:789 - this part is very nice. Good job :D
00:46:621 (1,1) - overlapped each other
01:00:946 (4,5) - spacing
01:06:508 (3) - move this to 01:06:340 - and fix spacing
01:08:025 (3) - move to 01:08:194 then delete 01:09:036 (4) - its unnecessary
01:12:070 (3,4,1) - this rhythm http://puu.sh/7dJzi.jpg (you will have to fix spacing)

all for normal
[Hard]
00:02:801 (6) - delete repeat
00:06:340 (7) - delete then move slider to 00:06:255 - and extend it because it will have different time
00:09:079 (1) - well, i hope this became by accident. move it to 00:09:036 -
00:26:396 (1,2,3,4) - this rhythm http://puu.sh/7dK1g.jpg
00:42:913 - there are 2 beat which are very important. place something here
00:46:452 (1) - should have ended on 00:46:958
00:51:508 (1,2,3) - this rhythm http://puu.sh/7dKcq.jpg
01:04:654 (5) - move to 01:04:823 - then delete repeat

all for hard

[Insane and Extra]
Sorry but I wont mod they because they are overmapped (insane not too much but extra is overmapped as hell)
I think you should delete this diffs from mapset
and here ill give you my gd http://puu.sh/7dGXI.osu (Insane)


Ok thats all
I suppose this is your one of first maps
I didnt mention about all of issues because i catch a lot of it and mod would have 2xA4 size
if you pm me ingame i will give you some tips (i'm not good mapper but i will do my best)
Good luck to your map :D
Topic Starter
dalollypop
KK I change this, but I'll probably do it tomorrow, too tired today :O

I'll add GD thanks bby :D
Cloudchaser
Just passing by:

The song title is: ambiguous (TV Size) and the correct source is just Kill la Kill.
Topic Starter
dalollypop
KK changed it, thanks baby
10crystalmask01
IRC mod.

Forgot to save log :( Good luck!
Topic Starter
dalollypop

10crystalmask01 wrote:

IRC mod.

Forgot to save log :( Good luck!
Thanks for mod :D :D :D



SPOILER
[spoilerbox]2014-03-01 18:49 10crystalmask01: Hullo o3o
2014-03-01 18:49 dalollypop: hai :3
2014-03-01 18:50 10crystalmask01: :D
2014-03-01 18:50 10crystalmask01: Shall we continue le mod?
2014-03-01 18:50 dalollypop: if you want
2014-03-01 18:50 dalollypop: :P
2014-03-01 18:50 dalollypop: sure
2014-03-01 18:50 10crystalmask01: kk then
2014-03-01 18:50 dalollypop: lo / leza go
2014-03-01 18:51 10crystalmask01: kk
2014-03-01 18:51 10crystalmask01: starting with Easy mode
2014-03-01 18:51 dalollypop: kkkkkk
2014-03-01 18:52 10crystalmask01: this time, I'll be looknig at le rhythm
2014-03-01 18:52 dalollypop: :O
2014-03-01 18:52 dalollypop: D:
2014-03-01 18:52 10crystalmask01: lol don't worry, it's not too bad :3
2014-03-01 18:53 dalollypop: is that the placment of notes or where i put on timeline
2014-03-01 18:54 10crystalmask01: Yep. Make sure you have hit objects on the large white ticks, because they help organize each seperate rhythm cycle.
2014-03-01 18:54 10crystalmask01: When you overrie one with a slider, like 00:11:386 (1) - for instance, it messes up the rhythm.
2014-03-01 18:55 dalollypop: ah i get ya
2014-03-01 18:55 dalollypop: i think
2014-03-01 18:55 10crystalmask01: 00:41:049 (1) - , 00:43:745 (1,2) - , 01:01:273 (5) - , 01:09:363 (2) - also has the same problem
2014-03-01 18:57 10crystalmask01: 00:23:521 (1,2,3,4,5) - to much hit circles in a row. This can actually very difficult for new players to handle.
2014-03-01 18:57 dalollypop: kk
2014-03-01 18:58 10crystalmask01: And that's it :3
2014-03-01 18:58 dalollypop: with white tick things
2014-03-01 18:58 dalollypop: shoul i move slider
2014-03-01 18:58 dalollypop: and add note behind
2014-03-01 18:58 dalollypop: or
2014-03-01 18:58 dalollypop: forgot what was gonna say now D:
2014-03-01 18:59 10crystalmask01: there are many ways you can map 00:11:386 - 00:12:397 - . As lnog as there's a hit on 00:11:723 - it should be good
2014-03-01 18:59 10crystalmask01: Oh, and keep them 1 beat apart too! >//<
2014-03-01 18:59 dalollypop: kk :3
2014-03-01 19:01 dalollypop: is it ok to have repeats on big white tick or no
2014-03-01 19:01 10crystalmask01: Oh, can I also give a rhythm suggestion?
2014-03-01 19:01 10crystalmask01: yep, that's fine
2014-03-01 19:01 dalollypop: <3
2014-03-01 19:02 10crystalmask01: 00:05:993 - 00:10:712 - http://puu.sh/7f4cQ/2d9494db0b.jpg
2014-03-01 19:02 dalollypop: what about end of slider? sorry bout all thsiD:
2014-03-01 19:02 dalollypop: oh
2014-03-01 19:02 dalollypop: lol
2014-03-01 19:02 dalollypop: slly me
2014-03-01 19:02 10crystalmask01: post me a pic of the rhythm after
2014-03-01 19:03 10crystalmask01: 00:17:116 (3) - NC
2014-03-01 19:03 dalollypop: kk
2014-03-01 19:03 10crystalmask01: let's move this mod along now, :S
2014-03-01 19:03 dalollypop: D:
2014-03-01 19:04 10crystalmask01: fix later, you can savelog this chat later
2014-03-01 19:04 dalollypop: ah ok
2014-03-01 19:05 dalollypop: so normal then
2014-03-01 19:06 10crystalmask01: Wait, lemme finish giving some rhythm suggestions!
2014-03-01 19:06 10crystalmask01: =.=
2014-03-01 19:06 dalollypop: haha
2014-03-01 19:06 dalollypop: ok sorry :P
2014-03-01 19:07 10crystalmask01: 00:20:824 - 00:23:521 - http://puu.sh/7f4yc/1ff7784638.jpg try it
2014-03-01 19:08 dalollypop: kk
2014-03-01 19:08 10crystalmask01: Okay off to Normal
2014-03-01 19:08 dalollypop: :3
2014-03-01 19:08 10crystalmask01: 00:06:161 (1) - spinner should end at 00:08:689 -
2014-03-01 19:09 dalollypop: kk
2014-03-01 19:09 dalollypop: silly me
2014-03-01 19:09 10crystalmask01: 00:16:779 (3) - sldier overruns the big tick on 00:17:116 - .
2014-03-01 19:09 10crystalmask01: 00:20:824 (2,3,4) - No triple stacking on Normal diff
2014-03-01 19:09 10crystalmask01: 00:34:307 (3,4,5) - ^
2014-03-01 19:10 dalollypop: douoble stack?
2014-03-01 19:10 10crystalmask01: that's fine
2014-03-01 19:10 dalollypop: kk i jsut remove red
2014-03-01 19:10 10crystalmask01: 00:42:397 (2) - move to 00:42:566 - so it's equally spaced between the previous and next object.
2014-03-01 19:11 dalollypop: k
2014-03-01 19:12 10crystalmask01: 00:50:318 (1) - Spinner is to small. consider replacing it over the note at 00:50:318 -
2014-03-01 19:12 10crystalmask01: 01:01:274 (5) - Overruns large tick again.
2014-03-01 19:12 10crystalmask01: at 01:01:611 -
2014-03-01 19:13 dalollypop: kk
2014-03-01 19:13 10crystalmask01: Okay, onto hard diff
2014-03-01 19:13 10crystalmask01: ...You overused the clap hitsound O.o
2014-03-01 19:13 dalollypop: kay
2014-03-01 19:13 dalollypop: ;_;
2014-03-01 19:14 10crystalmask01: Here, use this hitsonud pattern: http://puu.sh/3OMD0/36fca333e9.jpg
2014-03-01 19:15 10crystalmask01: Hit objects that lands on the white ticks marked with a red 'x' will havea clap.
2014-03-01 19:15 10crystalmask01: ONLY the ones landing on the 'x'
2014-03-01 19:15 10crystalmask01: I can't mod Insane, sorry :S
2014-03-01 19:16 dalollypop: ok
2014-03-01 19:16 dalollypop: lol
2014-03-01 19:16 10crystalmask01: And that concludes the mod. Save the chat :L
2014-03-01 19:16 dalollypop: kk
2014-03-01 19:16 dalollypop: thx
2014-03-01 19:57 10crystalmask01: np
Selkedoom
Hey lolly,

Your beatmaps are pretty good. But there are 2 major problems in my opinion: Variety and the placing of circles and sliders. And with the placing i mean: In the beatmap i can clearly notice that you didn't know exactly when to set a slider or a circle. It has gotten better through several mods but its not ready for ranked in my opinion.
To explain my point of view more accurately i would like to skype with you. If you cant then PM me.
Blaziken
You accepting GD's for this beatmap?
Topic Starter
dalollypop

Blaziken wrote:

You accepting GD's for this beatmap?
sure go ahead :3
eeezzzeee
Hi, from modding queue.

EASY
00:50:656 (1) - end it at 00:51:835

NORMAL
00:09:026 (1,2) - these 2 shapes should be the same
00:46:105 (3,1) - distance too close
00:50:318 (1) - end it at 00:51:835?
00:53:689 (4) - shorten by 1/2 (should end at 00:54:532)
00:55:037 (1) - move up by 1/2 (should start at 00:54:869) and try adding a circle at 00:56:217

HARD
00:17:116 (1) - put clap on the 3rd hit of slider
00:43:746 (1,2) - kinda far and random jump
01:24:026 (6,1) - put something inbetween here, such as another spinner

INSANE
00:11:893 (8) - new combo
00:12:904 (1) - remove new combo
00:23:352 (1,2,3,4) - I suggest move this part up by 1/2, and then maybe add a circle where (4) was
00:24:533 (6) - new combo
00:50:488 (1,1) - instead of that circle there try ending the spinner later?
01:05:656 (1) - this shape doesnt feel good
01:10:206 (3,4) - put something between here or make (4) a new combo
01:24:533 (2) - this doesnt sound right, try a 1/2 reverse slider with 4 hits maybe

Tagre's INSANE
I think this should be the same length as the other difficulties! Dont end it there!
Theres a lot of spinners for a 1:13 map, maybe change some to circles and sliders, especially the ones during the Kiai Time
00:25:206 (5) - i think it would flow better if this was changed to a 1/1 slider from 00:25:2056 - 00:25:543 (with an inheriting section to shorten it of course)
00:40:375 (1,2) - I really dont like the empty space, try this

EXTRA
OD=7-8 because you have the Insane difficulties already, make this hard!
you might wanna split the combos and turn up the HP too
00:00:937 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5) - i think this part is overmapped, those streams arent in the music :P
00:11:723 (11) - new combo
00:20:234 (9) - new combo
00:58:745 (7,1) - put something between here

Nice mapset, good spread of difficulty! In general I think you should try making less empty spaces on your harder difficulties, I only pointed out the ones I thought were most blatant but theres more places you could add to. I know you were mapping the vocal but in these empty times try to follow the drum beat! Dont give up, and best of luck :)
Blaziken
I'll work on making a hard difficulty, you don't have to accept it tho
Topic Starter
dalollypop

Selkedoom wrote:

Hey lolly,

Your beatmaps are pretty good. But there are 2 major problems in my opinion: Variety and the placing of circles and sliders. And with the placing i mean: In the beatmap i can clearly notice that you didn't know exactly when to set a slider or a circle. It has gotten better through several mods but its not ready for ranked in my opinion.
To explain my point of view more accurately i would like to skype with you. If you cant then PM me.
Sure, just message me when i'm online <3

eeezzzeee wrote:

Thanks for mod, i will do the fixes <3 baby

Blaziken wrote:

I'll work on making a hard difficulty, you don't have to accept it tho
[/quote]

course i'll accept it, the more the merrier. :D :D
V3n0m
Why did you change the Extra's level, it was good before but then now it's too easy, is it ok if you keep that old one back but call the levle differently? so you can have both maps :). ty
phi
Pretty good map, much better than the other versions of this song. I think Extra is a bit too easy though. Maybe bump up the drain a bit?
Topic Starter
dalollypop

ifancysmeone wrote:

Why did you change the Extra's level, it was good before but then now it's too easy, is it ok if you keep that old one back but call the levle differently? so you can have both maps :). ty
aha you liked it. :P that's a first.

ok i will try to add back if you prefer that one

just for u bby <3 8-)
CPLs
I agree to remove extra, it's way too overmapped :o

and about the thing you say "the more the merrier" is wrong....
a map should not have more than 8 diff (except other modes), so don't add more gd if possible
Topic Starter
dalollypop

Selkedoom wrote:

Hey lolly,

Your beatmaps are pretty good. But there are 2 major problems in my opinion: Variety and the placing of circles and sliders. And with the placing i mean: In the beatmap i can clearly notice that you didn't know exactly when to set a slider or a circle. It has gotten better through several mods but its not ready for ranked in my opinion.
To explain my point of view more accurately i would like to skype with you. If you cant then PM me.
k thanks for IRC mod baby <3


CPLs wrote:

I agree to remove extra, it's way too overmapped :o
erm sure i i can't fix, but no-one told me what's wrong. some people, want it some don't so i leave it for those who do. until finished fixing other diffs. if no-one tells me whats wrong in it, then sure lol. :P
Clyine
Mod from Neonat's newcomer pit-stop

[General]
  1. Offset 929. Remember to resnap your green lines!
[Insane]
  1. This difficulty feel more like a hard. Even your Hard difficulty feels more insane than this.
  2. 00:03:288 (7) - Remove note.
  3. 00:03:625 (1) - Try this.
  4. 00:05:816 (8) - From 8 try this. plays alot better.
  5. 00:10:873 (6) - Try this
  6. 00:11:716 (8) - Remove note
  7. 00:11:884 (1) - Try this instead
  8. 00:14:413 (1) - Try this
  9. 00:18:120 (4,5,6,7,8,9,10,11) - Stream is overmapped and breaks rhythm. Try this.
  10. 00:19:805 (1) -
  11. 00:22:670 (4) -
  12. 00:25:198 (3) -
  13. 00:27:558 (1,2) - This 2 slider is the worst part of the whole map.
  14. 00:30:591 (1,2,3) - Use this rhythm instead. Remove the overmapped stream.
  15. 00:38:682 (3,4,5) - Don't stack these.
  16. 00:40:199 (8,9,10) - Same with these ^
  17. 00:52:839 (3,4,1) -
  18. 00:55:536 (7) -
  19. 01:02:614 - Good time for streams
  20. 01:04:805 (2) - To keep your symmetry and improve the rhythm
  21. 01:06:997 (1) -
  22. 01:08:514 (9) - Change this to 3 notes
  23. 01:09:188 (1) -
  24. 01:10:704 - Add note
  25. 01:10:872 - Add note
  26. 01:21:322 (2) - Wrong timing. White tick.
  27. 01:22:670 (2) - Same as above.

[Tagre's Insane]
  1. Very good difficulty.
  2. OD +2 (whats with all the OD 6.)
  3. 00:58:071 (1,2) - Plays weird. Try remapping it.
[Remarks]
I'm not going to mod the rest of the difficulties. since i'm good good with easy difficulties.( But from what i see, it looks pretty good. ) Hard difficulty is better mapped than insane. But rmb to apply some things to from insane mod to hard where possible. There is also a NC spam in hard diff from what i see. remove it. it's not necessary.

And about extra.
I think it's better if you delete this difficulty. And if you need reasons, here's why.
  1. Unnecessary Triplets everywhere
  2. Unnecessary Streams everywhere
  3. Sliders that don't fit the music.
This map is also easier without the music. The reason should be pretty obvious.


And i'm sorry if i sound like a asshole. I'm really sorry. :( :? :( :? Good luck!!!! :) :) :) :) :) :)
Blaziken
Finished my map, I changed it to an Insane by the way.

Blaziken's Insane
neonat
Do not give kudos to a post that is not a mod, like a guest map update. Just a reminder if you didn't know.
alegd1039
Man, i dont know how to vote this beatmap. I just play.. but if i can ill do it.. Ive just played the hard song and i LOVE it. Amazing map, amazing song, and amazing anime, obviously... Gratz
Blaziken
cant vote on it till its ranked
Topic Starter
dalollypop

Clyine wrote:

Thanks for mod bby guuurl <3

i will do these changes, though. now i jsut don;t know how to make hard maps anymore :cry: :cry: :cry: i thought you just need streams and jumps or something. maps a little too easy now, but still all good i guess :3 :3 :3

i delete extra too lol ;)

Blaziken wrote:

Finished my map, I changed it to an Insane by the way.

Blaziken's Insane
thanks bro, I'll just add it right away <3

neonat wrote:

Do not give kudos to a post that is not a mod, like a guest map update. Just a reminder if you didn't know.
ah you men i can only give it mods and not GD at all??? :? :? :? okai then bby <3 silly me

alegd1039 wrote:

Man, i dont know how to vote this beatmap. I just play.. but if i can ill do it.. Ive just played the hard song and i LOVE it. Amazing map, amazing song, and amazing anime, obviously... Gratz
ahah you need to get kudosu star first, then you can vote on map lol, but its fine. Happy you're enjoying it.....guurrrrl :) :)


to y'all <3
Blaziken
If you're going for ranking i'll shoot kudosu.
Topic Starter
dalollypop

Blaziken wrote:

If you're going for ranking i'll shoot kudosu.
I really don't mind, as long as people are playing my map, and like it. if not I am trying to improve. :D

just want a half decent map for once :P
SumdiLumdi
This is really good, I can't wait until its ranked :)
Topic Starter
dalollypop

SumdiLumdi wrote:

This is really good, I can't wait until its ranked :)


<3 thanks bby guuurl
CPLs
:o 4 insanes :o
Topic Starter
dalollypop

CPLs wrote:

:o 4 insanes :o
lol 3 then i guess xD

i've gone too far :o
[Luxord]
From my Queue.

[Storyboard]
Checking your OSB files, the following file kill-la-kill-character-wallpaper.jpg is missing from the folder but it's mentioned in the OSB. That aside, your folder have 3 Storyboard files. There should be only one.

The image osubgtaiko.png is not used anywhere.

[General]
The difficulties have different Kiai times. Personally this is not nice for people who can't play all difficulties but want to feel the same intensity of the Kiai mode. I'd like to have similar Kiai times to all difficulties, just a personal opinion.

It would be nice to have the same color set in all difficulties too but this is not so critical. Usually as long as they serve the background well it's fine.

Fix the Audio-lead in to all beatmaps. Should be minimum 2000 ms. If you open the .osu file with notepad you'll find it at the top.

[Easy]
00:19:805 (1,2,3,4,5,6) - You use a lot of claps, keep the claps at the beat, the default claps sound really annoying to such songs. Try to use a custom clap which will make it sound more pleasant if you'd like.
00:29:243 (4,1) - Low AR makes this overlap visible, it's be nice to use another pattern to avoid the overlap. I'll leave it to your own judge. By changing one you shall mind 00:31:940 (2) - as well.
00:35:648 (3,4) - Fix the blanket here.
00:42:052 (3) - I think this gets off the gamefield quite a lot.
00:59:412 (2) - Start this on the next white tick. Downbeat sliders are difficult for new players.

[Normal]
00:54:861 (1) - Just move this one tick to left to avoid the overlap with the previous slider.
01:09:355 (4,1) - Stack them? o: Looks better imo.
Nothing else.

[Hard]
00:34:973 (4,5) - Stack 4 with the end of 5 looks better I guess
01:01:265 (1,1,1) - remove the New combo from those and let the NC to 01:02:277 (1) - only so people can at least guess there's something different with the specific sliders since the rest are on the same speed.

[Blaziken's Hard]
I'd rather AR8. It's meant to be hard afterall.
01:15:760 (1,2) - Why this overlap :c It doesn't look okay, move the one slider away from the other so it doesn't touch o:
01:16:771 (5,6) - ^
01:25:029 (4) - End this to the red tick, fits better I think.

[Insane]
Nothing to see.

[Tagre's Insane]
Some nazi things
00:17:445 (3,4) - Blanket
00:20:479 (4,5) - ^
00:23:513 (1,2) - ^
00:28:737 (6,7) - ^

Nothing else.

[aon's insane]
00:52:164 - Kiai should be here like the rest difficulties. Your kiai now starts totally randomly out of nowhere and doesn't give any emphasis to the part as it's meant to be doing.
01:09:608 (1,1) - The distance is far too much even for insane. The beat spacing must be appropriately set to let the player spin out the whole time while being able to keep the combo afterwards. That aside, the spinner is too short.

Nothing else.

Good luck. :)
Pappy
From queue~!

[General]
Needs video and colors :c
Lol, GDs insane are the same but little changed O.o

[Insane]
00:01:434 (2) - Change to something like this:
After this, move 00:02:109 (3,4,5) there:
00:03:625 (1,2,3) - Give these more spacing
00:05:816 (8) - This slider is little unrankable
00:11:041 (7) - Try to not making more than one reverse
00:16:098 (6) - NC here guy :P
00:18:626 (6) - ^
00:25:704 (2) - Unrankable slider
00:27:558 (1,2,3) - Give these more spacing
00:34:300 (1) , 00:35:986 (5) - Try to change shape of turning
00:39:693 (7) - NC here guy :P
00:41:716 (2,3,4,5) - More spacing
00:44:413 (2,3,4,5) - ^
00:49:299 (1) - Try to not making more than one reverse
00:56:041 (1) 01:05:648 (1) 01:21:490 (2,2) - Don't like these sliders :c Circular sliders are better
01:25:704 - Add note here and start spinner at blue line

[Blaziken's Hard]
00:05:479 (3,4) - Lol, why the same with 1 & 2? O.o
00:14:412 (1,2) - Blank these two
00:16:434 (6,7) - Spacing
00:34:131 (2,3,4) - ^ It looks ugly :C
00:42:052 (5,6) - ^
01:04:131 (6,8) - Ugly sliders, circulars are better :3
01:20:310 (6) - This slider is unrankable

And... There isn't any hitsound! :O

[Hard]
00:15:929 (6) - NC here :P
01:00:760 (1,1,1,1,1) - NC spam lol
01:07:838 (1) - Unrank slider
01:21:153 (1,3) - ^

[Normal]
00:03:625 (1,2) - Blanket
00:09:018 (1,2) - Ugly sliders x.x
00:27:558 (3,5) - ^

[Easy]
Move 00:04:468 (2) to x:200 y:288, 00:04:805 (3) to x:260 y:236, 00:05:142 (4) to x:284 y:160 and 5 and 6 with DS
00:21:827 (5) - Move up
00:23:513 (7) - NC
00:25:198 (10) - This slider should be end at 00:25:704
00:31:603 - Add note here
00:50:647 (1,1) - On easy diffs, after spinner must be one white line no occupied.

Whahahhaw done :3
Topic Starter
dalollypop

KiyoshiX101 wrote:

&

Papcio wrote:

[General]
Needs video and colors :c
Lol, GDs insane are the same but little changed O.o
but i have got video and colors D:

But yeah
Thanks both of you guys, i will do these mods. great help, good mod. :D :D


big halp <3
aonkub555

KiyoshiX101 wrote:

From my Queue.

[Storyboard]
Checking your OSB files, the following file kill-la-kill-character-wallpaper.jpg is missing from the folder but it's mentioned in the OSB. That aside, your folder have 3 Storyboard files. There should be only one.

The image osubgtaiko.png is not used anywhere.

[General]
The difficulties have different Kiai times. Personally this is not nice for people who can't play all difficulties but want to feel the same intensity of the Kiai mode. I'd like to have similar Kiai times to all difficulties, just a personal opinion.

It would be nice to have the same color set in all difficulties too but this is not so critical. Usually as long as they serve the background well it's fine.

Fix the Audio-lead in to all beatmaps. Should be minimum 2000 ms. If you open the .osu file with notepad you'll find it at the top.

[Easy]
00:19:805 (1,2,3,4,5,6) - You use a lot of claps, keep the claps at the beat, the default claps sound really annoying to such songs. Try to use a custom clap which will make it sound more pleasant if you'd like.
00:29:243 (4,1) - Low AR makes this overlap visible, it's be nice to use another pattern to avoid the overlap. I'll leave it to your own judge. By changing one you shall mind 00:31:940 (2) - as well.
00:35:648 (3,4) - Fix the blanket here.
00:42:052 (3) - I think this gets off the gamefield quite a lot.
00:59:412 (2) - Start this on the next white tick. Downbeat sliders are difficult for new players.

[Normal]
00:54:861 (1) - Just move this one tick to left to avoid the overlap with the previous slider.
01:09:355 (4,1) - Stack them? o: Looks better imo.
Nothing else.

[Hard]
00:34:973 (4,5) - Stack 4 with the end of 5 looks better I guess
01:01:265 (1,1,1) - remove the New combo from those and let the NC to 01:02:277 (1) - only so people can at least guess there's something different with the specific sliders since the rest are on the same speed.

[Blaziken's Hard]
I'd rather AR8. It's meant to be hard afterall.
01:15:760 (1,2) - Why this overlap :c It doesn't look okay, move the one slider away from the other so it doesn't touch o:
01:16:771 (5,6) - ^
01:25:029 (4) - End this to the red tick, fits better I think.

[Insane]
Nothing to see.

[Tagre's Insane]
Some nazi things
00:17:445 (3,4) - Blanket
00:20:479 (4,5) - ^
00:23:513 (1,2) - ^
00:28:737 (6,7) - ^

Nothing else.

[aon's insane]
00:52:164 - Kiai should be here like the rest difficulties. Your kiai now starts totally randomly out of nowhere and doesn't give any emphasis to the part as it's meant to be doing.
okey fix
01:09:608 (1,1) - The distance is far too much even for insane. The beat spacing must be appropriately set to let the player spin out the whole time while being able to keep the combo afterwards. That aside, the spinner is too short.
hm...i can play pass in point this but wait recommed from mod other
Nothing else.

Good luck. :)
Thank you for modding :)

Update
osu file format v12

[General]
AudioFilename: kill la kill op2.mp3
AudioLeadIn: 0
PreviewTime: 52182
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:ambiguous (TV size)
TitleUnicode:ambiguous (TV size)
Artist:GARNiDELiA
ArtistUnicode:GARNiDELiA
Creator:dalollypop
Version:aon's Insane
Source:Kill la Kill
Tags:kill la kill op opening 2 ryuko matoi mako Mankanshoku studio trigger satsuki kiryuin Four Devas student council Tagre Blaziken aonkub555 base on Tagre's Insane
BeatmapID:386607
BeatmapSetID:147654

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:6
ApproachRate:9
SliderMultiplier:1.60000000596046
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"FormatFactoryklkop2.avi"
0,0,"kill_la_kill_kiryuuin_satsuki_matoi_ryuuko_4k_wallpaper_tatsujin_1v4.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 255,0,0
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Combo4 : 255,255,0

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132,96,52164,6,0,P|184:104|224:72,1,95.9999974279402,8|0,0:0|0:0,0:0:0:0:
403,211,52501,1,8,0:0:0:0:
292,296,52670,2,0,P|232:232|272:136,1,191.99999485588
460,296,53176,1,8,0:0:0:0:
292,376,53344,2,2,P|218:387|105:344,1,191.99999485588,4|0,0:0|0:0,0:0:0:0:
32,236,53850,1,0,0:0:0:0:
208,64,54018,2,0,P|268:56|328:80,1,95.9999974279402,2|8,0:0|0:0,0:0:0:0:
256,172,54355,2,0,L|224:264,1,95.9999974279402,2|6,0:0|0:0,0:0:0:0:
376,88,54692,5,0,0:0:0:0:
376,88,54777,1,0,0:0:0:0:
376,88,54861,2,0,P|448:156|372:232,1,191.99999485588,0|8,0:0|0:0,0:0:0:0:
239,222,55367,2,2,P|229:113|285:18,1,223.999993998527
32,18,55872,1,8,0:0:0:0:
88,112,56041,2,0,P|156:148|284:120,1,191.99999485588
340,104,56546,1,0,0:0:0:0:
408,68,56715,5,8,0:0:0:0:
88,112,57052,1,8,0:0:0:0:
432,144,57389,2,2,P|448:200|308:360,1,287.999992283821
124,364,58063,6,8,P|92:320|88:256,1,95.9999974279402
116,92,58400,2,0,P|224:128|248:208,2,191.99999485588,0|2|2,0:0|0:0|0:0,0:0:0:0:
144,202,59243,1,8,0:0:0:0:
284,336,59412,2,0,P|336:316|376:340,1,95.9999974279402
416,228,59749,2,0,L|432:116,1,95.9999974279402,0|8,0:0|0:0,0:0:0:0:
76,109,60086,1,0,0:0:0:0:
256,40,60254,2,0,P|280:104|220:208,1,191.99999485588,0|8,0:0|0:0,0:0:0:0:
172,108,60760,2,0,L|344:136,1,143.99999614191,0|8,0:0|0:0,0:0:0:0:
364,128,61097,1,0,0:0:0:0:
448,180,61265,1,0,0:0:0:0:
412,268,61434,1,0,0:0:0:0:
332,320,61603,1,0,0:0:0:0:
236,332,61771,1,0,0:0:0:0:
144,300,61940,1,0,0:0:0:0:
84,228,62108,1,0,0:0:0:0:
140,188,62277,5,4,0:0:0:0:
156,240,62361,1,0,0:0:0:0:
188,284,62445,1,8,0:0:0:0:
232,302,62529,1,8,0:0:0:0:
279,301,62614,1,0,0:0:0:0:
323,282,62698,1,0,0:0:0:0:
355,247,62782,1,2,0:0:0:0:
368,200,62867,1,0,0:0:0:0:
248,104,62951,6,0,P|196:132|172:168,1,95.9999974279402,4|0,0:0|0:0,0:0:0:0:
100,264,63288,1,8,0:0:0:0:
312,176,63456,2,0,P|344:116|288:12,1,191.99999485588
164,104,63962,1,8,0:0:0:0:
464,64,64131,2,2,P|424:136|460:244,1,191.99999485588,6|2,0:0|0:0,0:0:0:0:
388,344,64636,1,8,0:0:0:0:
244,320,64805,2,0,L|184:240,1,95.9999974279402,2|0,0:0|0:0,0:0:0:0:
268,64,65142,2,2,L|325:140,1,95.9999974279402,2|6,0:0|0:0,0:0:0:0:
212,160,65479,5,0,0:0:0:0:
212,160,65563,1,0,0:0:0:0:
212,160,65647,2,0,P|124:176|104:276,1,191.99999485588,0|8,0:0|0:0,0:0:0:0:
375,201,66153,2,0,L|263:237,1,95.9999974279402
80,144,66490,2,0,L|232:96,1,120.000005024671
456,32,66827,2,2,L|476:200,1,136.000003100633
76,280,67164,2,0,L|196:312,1,120.000005024671
456,352,67501,2,2,L|472:224,1,120.000005024671
56,32,67838,1,4,0:0:0:0:
204,180,68176,1,0,0:0:0:0:
48,316,68344,6,0,P|100:348|176:336,1,103.999995626688
459,192,68681,2,0,P|411:212|359:216,1,103.999995626688
52,140,69018,2,0,P|40:84|68:16,1,111.999996999264
256,192,69355,1,0,0:0:0:0:
256,192,69524,1,0,0:0:0:0:
256,192,69608,12,0,70535,0:0:0:0:
380,30,70704,6,0,P|316:22|252:34,1,128.000000476837,8|0,0:0|0:0,0:0:0:0:
76,128,71041,2,0,P|116:212|44:368,1,272.000006201267,0|8,0:0|0:0,0:0:0:0:
184,192,71546,2,2,P|296:118|400:204,1,287.999992283821
148,340,72052,1,8,0:0:0:0:
416,204,72220,2,2,P|465:148|539:137,1,151.999996507406
100,40,72558,1,0,0:0:0:0:
180,72,72895,1,8,0:0:0:0:
256,100,73232,1,0,0:0:0:0:
116,222,73737,6,0,P|174:233|233:224,1,120.000005024671,8|0,0:0|0:0,0:0:0:0:
480,32,74074,1,0,0:0:0:0:
397,160,74243,2,2,P|388:224|548:288,1,240.000010049343
294,222,74749,1,8,0:0:0:0:
61,287,74917,2,2,P|118:310|280:240,1,240.000010049343,6|2,0:0|0:0,0:0:0:0:
340,16,75423,1,0,0:0:0:0:
176,112,75591,1,0,0:0:0:0:
336,252,75760,1,0,0:0:0:0:
176,112,75928,1,0,0:0:0:0:
176,308,76097,1,8,0:0:0:0:
344,72,76265,1,8,0:0:0:0:
452,296,76434,6,0,P|412:346|361:363,1,120.000005024671
96,152,76771,1,8,0:0:0:0:
96,152,76940,2,2,L|128:320,1,120.000005024671
176,24,77277,1,0,0:0:0:0:
208,180,77445,1,8,0:0:0:0:
409,64,77614,2,2,P|294:80|234:179,1,240.000010049343,6|2,0:0|0:0,0:0:0:0:
396,236,78119,2,0,P|360:280|300:296,1,120.000005024671,8|0,0:0|0:0,0:0:0:0:
168,332,78456,5,8,0:0:0:0:
133,311,78541,1,0,0:0:0:0:
105,283,78625,1,0,0:0:0:0:
86,248,78709,1,0,0:0:0:0:
77,209,78793,1,8,0:0:0:0:
78,169,78878,1,0,0:0:0:0:
89,131,78962,1,8,0:0:0:0:
110,97,79046,1,0,0:0:0:0:
140,60,79131,6,0,P|184:36|256:32,1,120.000005024671,8|0,0:0|0:0,0:0:0:0:
496,164,79468,1,8,0:0:0:0:
256,212,79636,2,2,P|241:135|280:78,1,120.000005024671
496,164,79973,1,0,0:0:0:0:
496,27,80142,1,8,0:0:0:0:
388,280,80310,6,0,P|280:336|175:267,1,240.000010049343
72,72,80816,1,8,0:0:0:0:
72,227,80984,1,8,0:0:0:0:
161,355,81153,6,0,P|270:403|381:372,1,240.000010049343
408,304,81659,1,0,0:0:0:0:
424,248,81743,1,0,0:0:0:0:
444,192,81827,1,0,0:0:0:0:
308,268,81996,1,0,0:0:0:0:
332,213,82080,1,0,0:0:0:0:
348,156,82164,1,0,0:0:0:0:
212,232,82333,1,0,0:0:0:0:
232,176,82417,1,0,0:0:0:0:
252,120,82501,1,0,0:0:0:0:
100,276,82670,2,0,L|80:332,2,60.0000025123357
236,176,83007,2,0,L|280:260,2,60.0000025123357
344,68,83344,2,0,L|424:116,2,60.0000025123357
112,92,83681,1,0,0:0:0:0:
101,130,83765,1,0,0:0:0:0:
91,169,83850,1,0,0:0:0:0:
81,208,83934,1,0,0:0:0:0:
71,246,84018,1,0,0:0:0:0:
148,308,84187,2,0,B|156:288|156:288|168:304|168:304|164:272|164:272|172:288|172:288|176:256|176:256|176:272|176:276|176:276,1,120.000005024671
256,56,84524,1,0,0:0:0:0:
360,308,84692,5,0,0:0:0:0:
114,92,84861,1,0,0:0:0:0:
401,92,85029,1,0,0:0:0:0:
60,192,85198,1,0,0:0:0:0:
449,192,85366,1,0,0:0:0:0:
256,192,85704,12,0,88906,0:0:0:0:
Blaziken
I'll work through my mods when I get out of school.

Edit
:

KiyoshiX101 wrote:

From my Queue.



[Blaziken's Hard]
I'd rather AR8. It's meant to be hard afterall. Yup.
01:15:760 (1,2) - Why this overlap :c It doesn't look okay, move the one slider away from the other so it doesn't touch o:Mmhmm
01:16:771 (5,6) - ^ Yeh
01:25:029 (4) - End this to the red tick, fits better I think.Okay
Onto the next one.

Papcio wrote:

From queue~!



[Blaziken's Hard]
00:05:479 (3,4) - Lol, why the same with 1 & 2? O.o Tried moving it
00:14:412 (1,2) - Blank these two Okay
00:16:434 (6,7) - Spacing yeh
00:34:131 (2,3,4) - ^ It looks ugly :C Tried blanking it
00:42:052 (5,6) - ^ No idea how to change this one.
01:04:131 (6,8) - Ugly sliders, circulars are better :3 Not too sure how to change dis plus I quite like it this way tbh
01:20:310 (6) - This slider is unrankable I don't know where to find the ranking criteria for sliders in particular so I just went with it and changed it

And... There isn't any hitsound! :O I'll try in a different .osu file


Whahahhaw done :3
I'll upload in a sec.....
There we go.

http://puu.sh/7HPsZ.osu
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