Yes, much support
Regarding the skip times/different length issues:
Regarding scoring and score placing:
Regarding the skip times/different length issues:
SPOILER
Simply add it such that after you finished early, you get to see your scoreboard, and anyone still left playing will still have the "[playing]" tag (same as a in progress multiplayer room) the host can then choose to either force start or wait for him to finish.
I know it makes it "not playing the same thing together" already, but we ARE talking about different difficiulties anyway
I know it makes it "not playing the same thing together" already, but we ARE talking about different difficiulties anyway
Regarding scoring and score placing:
SPOILER
Score should not be unranked, I would say have an option to play unranked but that's been shot down many times...
The placing should work like this: at the sidebar (scoreboard) display the person's actual score and combo, but rank by how many percent of maximum score the person has achieved. It IS unfair, but many other games (jubeat, sound voltex, IIDX...) all allow you to match players of two different difficiulties together, and since their maximum score for each map is the same, players are ranked based on "percent of maximum score" achieved
The placing should work like this: at the sidebar (scoreboard) display the person's actual score and combo, but rank by how many percent of maximum score the person has achieved. It IS unfair, but many other games (jubeat, sound voltex, IIDX...) all allow you to match players of two different difficiulties together, and since their maximum score for each map is the same, players are ranked based on "percent of maximum score" achieved
Had that too, and its especially hard when you end up having to quit before the end before people ask "HOW DID YOU GET THAT SS?" after looking at your profile and you have to answer "easy modo..."Cleatis wrote:
I've been getting some friends into osu, and doing 2 star maps gets really boring. This is just what we need, support.