Quick question, I have started experimenting with combo numbers and i need to make them perfectly overlap each other for combos higher then 10, I understand it's skin.ini related but can't pinpoint it.
razavana wrote:
Quick question, I have started experimenting with combo numbers and i need to make them perfectly overlap each other for combos higher then 10, I understand it's skin.ini related but can't pinpoint it.
I haven't tested it, but this should do it if you set it as the width of your numbers.wiki wrote:
HitCircleOverlap: <number>where <number> is the number of pixels that two images from the first font are allowed to overlap (e.g., how much the "1" and the "2" can overlap when making the number "12").
thanks!N88 wrote:
razavana wrote:
Quick question, I have started experimenting with combo numbers and i need to make them perfectly overlap each other for combos higher then 10, I understand it's skin.ini related but can't pinpoint it.I haven't tested it, but this should do it if you set it as the width of your numbers.wiki wrote:
HitCircleOverlap: <number>where <number> is the number of pixels that two images from the first font are allowed to overlap (e.g., how much the "1" and the "2" can overlap when making the number "12").
Because it still have white border. (You probably created white letter and just painted it with fill tool).tuddster wrote:
Hi, I'm having a weird problem.
My letters look like this in-game (other icons look similar, esp. when scrolling fast). They seem to have a white line on areas that border a transparent area, but only sometimes?
Here is the letter image:
I use Gimp. What can I do to fix my letters?
--
While I'm here, any antialiasing tips for gimp? The "Antialias" filter doesn't do squat, and I'm stuck with this hitcircle: http://puu.sh/72Dlu.png
How did I not notice that? XDMLGnom wrote:
Because it still have white border. (You probably created white letter and just painted it with fill tool).
For creating nicer circles, use feather edges option.Oh, did not know that was there :3
the menu-background.jpg is loading but the: [search-background.jpg], [matchsetup-background.jpg] and the [lobby-background] is not loadingMLGnom wrote:
Okay, so here is what I have done so far.
Made 3 templates that should correct any problems with missing texts on backgrounds and make things readable.
Easiest way to use them, simply put your picture under template layer. One thing, template of search-background is in 1024x768 resolution so for widescreen use, you only need to change it's width canvas (workspace) to 1229px to make it fit correctly. And download : Template Backgrounds
And of course example how they looks.
Please tell me if these are okay, maybe I missed something? If these are fine I can add them to normal skin template.
Edit: Updated template skin. Added these background templates.
Adding outer glow will almost always make your picture less pixelated and remove sharp edges.phopos wrote:
I was told to come here for help with my spinner circle and approach circles. I need some help cleaning and sharpening them. They both work but are both kinda fuzzy. Can someone pm me for assistance?
ohh maan why??satriobp wrote:
If I remembered It right... those three pictures aren't supported anymore (even If You're a supporter)
Maybe the black inside is because that area is transparent, don't you think?. I can see that in the first picture the slider color is black, then being the hitcircle transparent its have that color. But in the second picture the slider color isn't black. You can change the slider color of your skin in the ini with the SliderTrackOverride, that force a slider track to a certain colour. I'm pretty sure that's the problem.Kyouka wrote:
hi, i just have a slight skin problem with sliders.
in this picture above the regular single notes and sliders BOTH have black inside of them while in this picture below
the regular single notes have black inside of them but the slider does not.
can anyone tell me how to make it so both the slider and single note have the black inside of them? i can't seem to make the slider have that black inside like the single notes do.
some stuff i tried: ( played around with both skins)
1.) "approachcircle" same in both
2.) "playfield" same in both
3.) "sliderb0" same in both
4.) "hitcircle" same in both
5.) "hitcircleoverlay" same in both
6.) "hitcircleselect" same in both
7.) "lighting" is same in both
**skin.ini text is the exact same in both
thanks to anyone who can help me ^_^
but like i said" **skin.ini text is the exact same in both "Smilepool wrote:
Maybe the black inside is because that area is transparent, don't you think?. I can see that in the first picture the slider color is black, then being the hitcircle transparent its have that color. But in the second picture the slider color isn't black. You can change the slider color of your skin in the ini with the SliderTrackOverride, that force a slider track to a certain colour. I'm pretty sure that's the problem.Kyouka wrote:
hi, i just have a slight skin problem with sliders.
in this picture above the regular single notes and sliders BOTH have black inside of them while in this picture below
the regular single notes have black inside of them but the slider does not.
can anyone tell me how to make it so both the slider and single note have the black inside of them? i can't seem to make the slider have that black inside like the single notes do.
some stuff i tried: ( played around with both skins)
1.) "approachcircle" same in both
2.) "playfield" same in both
3.) "sliderb0" same in both
4.) "hitcircle" same in both
5.) "hitcircleoverlay" same in both
6.) "hitcircleselect" same in both
7.) "lighting" is same in both
**skin.ini text is the exact same in both
thanks to anyone who can help me ^_^
thanks! it was the // before. didn't noticeMLGnom wrote:
It must be SliderTrackOverride, nothing else can change colour of slider.
Make sure that in skin.ini it doesn't have "//" before.
And if it still doesn't work, provide both skins or something.
N A L U wrote:
Thanks.MLGnom wrote:
Let's leave that to the skinner because it's only information for players if there were any updates ("oh, I have v0.5 of skin xxx but there is already v0.73) , but commonly v1.0 should be version of skin where skinner made everything that he/she wanted to do (after all it should have some parts skinned, for example - all gameplay parts).
Yes.mugasha wrote:
Is the spinner background supposed to be dimmed in-game?
1280x800MLGnom wrote:
What resolution you are using in game?
I can't find the mod with the default skin :/deadbeat wrote:
just posting to say there's a new mod icon:
[peppy] Add cinema mod. Watch storyboards with no interruptions!
i think he removed it again or restricted it to Auto. (check the changelog)deadbeat wrote:
the mod is located under Auto
guessing the file name is selection-mod-cinema.png
:p i wonder why he restricted it tho, wasn't really watching the streamdeadbeat wrote:
wish i was at home so i could do testing on this >_>