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Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover (TV Si

posted
Total Posts
103
Topic Starter
Ozato Fumika
This beatmap was submitted using in-game submission on 2014년 2월 19일 수요일 at 오후 2:11:49

Artist: Mizukara o Enshutsu Suru Otome no Kai
Title: Girlish Lover (TV Size)
Source: Ore no Kanojo to Osananajimi ga Shuraba Sugiru
Tags: oreshura op opening anime chinatsu akasaki yukari tamura hisako kanemoto ai kayano w_h_i_t_e
BPM: 165
Filesize: 15835kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2.54 stars, 91 notes)
  2. Hard (4.9 stars, 254 notes)
  3. Normal (4.22 stars, 151 notes)
  4. W h i t e's Insane (5 stars, 334 notes)
Download: Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover (TV Size)
Download: Mizukara o Enshutsu Suru Otome no Kai - Girlish Lover (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Enjoy my first map!! ^3^

>> Full Version <<

by me
by me
by me
by W h i t e

mp3, video from Fumika's map
Pretty Rhythm
서 설마 이곡마저 모딩신청하는건 아니겟죠 'ㅅ' ...
Topic Starter
Ozato Fumika

Lolicore_Komari wrote:

서 설마 이곡마저 모딩신청하는건 아니겟죠 'ㅅ' ...
잘 아시네여
Pretty Rhythm
뭐라구요 ?
P.S. KomarInsane (WIP)
Topic Starter
Ozato Fumika
:lol:

Lolicore_Komari wrote:

뭐라구요 ?
P.S. KomarInsane (WIP)
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
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♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥
♥♥♥♥♥♥♥♥♥♥♥♥♥♥
Beige
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▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
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랭랭! 시키세요 ㅋ
Topic Starter
Ozato Fumika

W h i t e wrote:

░░░░░░░░░░░████
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▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
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랭랭! 시키세요 ㅋ
얍얍! 최선을 다하겠습니다 ㅠㅠ
MyAngelInazuma
easy
일단 굿
normal
슬라이더 끝나고 노트 저렇게 겹쳐있으면 대부분 연타라고 생각해요 띄우세요
00:52:927 (5,6) - 00:54:745 (4) - 몇번쳐도 50점나오는 알수없는 박자
hard
00:00:200 (1,2) - 1 슬라 반대쪽에서 끝나니까 2슬라 시작점 옮기던가 1슬라 모양을 바꾸시던가 하세요
01:11:836 (3,1) - 마찬가지
00:08:745 (6,7,8,9,10) - 하드치곤 각도랑 거리가 너무 강하네요(다른 5각형포함)
Topic Starter
Ozato Fumika

Yes Dap wrote:

easy
일단 굿
normal
슬라이더 끝나고 노트 저렇게 겹쳐있으면 대부분 연타라고 생각해요 띄우세요
00:52:927 (5,6) - 00:54:745 (4) - 몇번쳐도 50점나오는 알수없는 박자
hard
00:00:200 (1,2) - 1 슬라 반대쪽에서 끝나니까 2슬라 시작점 옮기던가 1슬라 모양을 바꾸시던가 하세요
01:11:836 (3,1) - 마찬가지
00:08:745 (6,7,8,9,10) - 하드치곤 각도랑 거리가 너무 강하네요(다른 5각형포함)
white's insane
00:03:291 (2) - , 01:00:018 (3) - ?????????????? 1/8이면 이해할 수 있어도 1/6 ???????????????
실망이
크네요

Nothing changed..
Len
mod
re mapping
Topic Starter
Ozato Fumika

Fast wrote:

mod
리매핑
실망이 정말 크네요. 정확한 모딩
KSHR
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▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
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I mean good luck
;p
Topic Starter
Ozato Fumika

KSHR wrote:

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▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
▓▓▓▓▓▓█░░░░░░░░░░░░░░█
▓▓▓▓▓▓█████░░░░░░░░░█
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I mean good luck
;p
Thanks >~<

I need mods!!!!
paradaisu
이지나 노말 슬라이더 틱으로 힛사넣는게 어떤가요? 더 듣기좋아져요

[Easy]

00:11:109 (3) - Clap

00:13:291 (2) - Finish

00:13:291 (2) - Whistle

00:43:109 (2) - Finish제거

00:46:018 (3) - NC제거

00:46:018 (3) - Clap제거

01:24:563 (1,2,3) - 삼각형을 좀더 완벽하게 만드세요

[Normal]

노말 전체적인 난이도가 높네요 AR+1?

00:03:291 - 노트제거

00:10:382 (3) - Clap

00:13:655 (4) - Finish

00:30:382 (2) - Clap

00:30:382 (2) - Clap제거

00:31:836 (2) - 앞쪽 힛사 리듬을봐서 슬라이더 앞뒤에 Clap 넣는게 맞을것같네요

00:32:200 (3) - Clap

00:40:745 (3) - Clap

00:41:654 (1) - 슬라이더 중간, 꼬리에 Clap

00:42:927 (2) - Clap

00:43:654 (3) - Clap

00:49:836 (6,7,8) - 앞에 빠른 슬라이더가 있으니 난이도조절로 7, 9 번 서클 없애신뒤에 8번 서클에 Clap 추가하시는게 좋다고봅니다

00:50:382 (1) - Finish

00:54:745 (4) - Clap제거

01:04:927 (3) - 이와 같은 리듬의 다른 슬라이더들은 슬라이더 중간과 꼬리에 Clap이 들어있는데 여기만 빠져있네요 전체적으로봐서 넣으시는게 좋을거같아요

01:09:291 (1) - 앞쪽에는 넣었는데 여긴 빠졌네요 Finish

01:11:109 (1) - 슬라이더 머리하고 중간에 Clap

01:11:654 (2) - 슬라이더 꼬리에 Clap

01:20:927 (1) - Finish

01:21:473 (2) - Clap

01:22:200 (3) - Finish

01:25:291 (1) - NC

[Hard]

00:00:200 (1) - 슬라 제일 앞쪽에만 Clap

00:02:200 (6) - Clap

00:03:291 (3) - 슬라 제일 뒷쪽에만 Clap

00:07:291 (2) - Clap 제거

00:11:473 (2) - 슬라머리에 Clap 하고 꼬리에 Clap 제거

00:32:563 (5) - Clap

00:34:927 (8) - 1번슬라랑 좀 붙여주세요

00:50:018 (8) - Clap

00:58:927 (6) - Finish

01:21:836 (6) - Finish

01:24:382 (5) - Clap 제거

01:26:018 (1,2,3) - 이런 리듬은 어떤가요 http://osu.ppy.sh/ss/1331161

[W h i t e's Insane]

힛사 빠져있는데가 몇군데있는데 일부러 안넣으신건지 빼먹으신건지 모르겠네요 일단 적어봄

00:27:109 (1) - Clap

00:27:654 (2) - Clap 제거

00:28:200 (4) - Clap

00:31:109 (8) - Clap

00:37:654 (3) - Clap

00:47:836 (1) - Clap

00:59:109 (3) - Finish

수고하세요~
Caffe_[Latte]
[Hard]

00:08:200 (5) - NC

00:14:927 (1,2,3) - 각을 좀더 작게 잡는 편이 좋을것 같네요. http://puu.sh/6UbNm.jpg

00:25:109 (5) - nc

00:27:109 (4) - ^

00:27:836 (1) - nc제거

00:28:563 (8) - NC

00:31:291 (1) - NC제거 후 00:31:654 (2) - NC

00:35:836 (3) - NC

00:36:927 (5,6) - http://puu.sh/6Uc0W.jpg

00:43:291 (7) - NC

01:07:109 (3) - http://puu.sh/6UdcK.jpg 이게 더 보기 좋을듯 합니다.

01:07:836 (1,2,3) - http://puu.sh/6UdgZ.jpg

01:15:836 (3) - ctrl g

01:17:291 (7) - nc (혹은 (6)에

01:26:382 (2,3,4,5,6) - 고정 연타 보다는 스트리밍 연타가 좋을듯 합니다.

[Insane]

00:24:018 (2,3,4) - 좀더 넓게 겹치는게 좋을듯

00:29:109 (7,8,9) - ^

00:43:654 (3) - 00:42:927 (1) - 랑 맞춰주시는게

00:46:745 (5) - 00:45:836 (1) 이놈 대가리에 잘 덮어주시는게

01:01:836 (1) - (2)덮는데 살짝 어긋나있습니다.

01:23:109 (2,3,4,5,1,2,3,4) - 드럼 힛사를 넣어시는게??


아이쨩 다이쇼리!
Topic Starter
Ozato Fumika

GUHROOVY wrote:

이지나 노말 슬라이더 틱으로 힛사넣는게 어떤가요? 더 듣기좋아져요 노동 꿀잼

[Easy]

00:11:109 (3) - Clap foxed

00:13:291 (2) - Finish foxed

00:13:291 (2) - Whistle not foxed

00:43:109 (2) - Finish제거 not foxed

00:46:018 (3) - NC제거 not foxed

00:46:018 (3) - Clap제거 foxed

01:24:563 (1,2,3) - 삼각형을 좀더 완벽하게 만드세요 not foxed

[Normal]

노말 전체적인 난이도가 높네요 AR+1? not foxed

00:03:291 - 노트제거 not foxed

00:10:382 (3) - Clap foxed

00:13:655 (4) - Finish foxed

00:30:382 (2) - Clap foxed

00:30:382 (2) - Clap제거 foxed

00:31:836 (2) - 앞쪽 힛사 리듬을봐서 슬라이더 앞뒤에 Clap 넣는게 맞을것같네요 머리에다만 foxed

00:32:200 (3) - Clapnot foxed

00:40:745 (3) - Clap foxed

00:41:654 (1) - 슬라이더 중간, 꼬리에 Clap

00:42:927 (2) - Clap foxed

00:43:654 (3) - Clap foxed

00:49:836 (6,7,8) - 앞에 빠른 슬라이더가 있으니 난이도조절로 7, 9 번 서클 없애신뒤에 8번 서클에 Clap 추가하시는게 좋다고봅니다 8번만 삭제. 그런대 9가 어딧죠

00:50:382 (1) - Finish foixed

00:54:745 (4) - Clap제거 foxed

01:04:927 (3) - 이와 같은 리듬의 다른 슬라이더들은 슬라이더 중간과 꼬리에 Clap이 들어있는데 여기만 빠져있네요 전체적으로봐서 넣으시는게 좋을거같아요 fixed

01:09:291 (1) - 앞쪽에는 넣었는데 여긴 빠졌네요 Finish fixed

01:11:109 (1) - 슬라이더 머리하고 중간에 Clap fixed

01:11:654 (2) - 슬라이더 꼬리에 Clap fixed

01:20:927 (1) - Finish fixed

01:21:473 (2) - Clap not foxied

01:22:200 (3) - Finish fixed

01:25:291 (1) - NC fixed

[Hard]

00:00:200 (1) - 슬라 제일 앞쪽에만 Clap fixed

00:02:200 (6) - Clap not fixed

00:03:291 (3) - 슬라 제일 뒷쪽에만 Clap ?? 꼬리에만 있는데..

00:07:291 (2) - Clap 제거not fixed

00:11:473 (2) - 슬라머리에 Clap 하고 꼬리에 Clap 제거 머리에 추가하고 꼬리 노 제거

00:32:563 (5) - Clap fixed

00:34:927 (8) - 1번슬라랑 좀 붙여주세요 not fixed

00:50:018 (8) - Clap fixed

00:58:927 (6) - Finish fiuxed

01:21:836 (6) - Finishfoxed

01:24:382 (5) - Clap 제거 not fied

01:26:018 (1,2,3) - 이런 리듬은 어떤가요 http://osu.ppy.sh/ss/1331161 not fixed

수고하세요~
모딩 ㄳㄳ!
Sonnyc
Random modding.

Easy:

00:15:109 (1) - 이전 슬라이더와 너무 가까워서 헷갈릴 여지가 꽤 크다고 생각합니다. 이후의 (2) 위에 올려보는게 나을듯 합니다.
00:20:563 (4) - 전부 클랩 삽입? 힛사 없어서 좀 심심하네요.
00:44:563 - 이지에 이렇게 확연한 sv 변경은 좋지 못합니다. 최소 0.8x (하지만 1배속 유지를 권장)으로 다시 패턴 짜주시는걸 추천합니다..

Normal:

00:14:927 (1) - 다른 곳에 놓아주세요. 이전 슬라이더와 가려져서 노말 치고는 리버스 읽기에 어려운 점이 많습니다. http://osu.ppy.sh/ss/1329776
00:44:563 - 변속에 관해서는 이지와 같은 의견입니다.

Hard:

00:11:473 (2) - 음악상 시작에도 클랩 넣는게 좋을듯요
00:44:018 (8,1) - (1) 부터는 감속인데 큰 점프가 있는거는 좀 부담스러울 것 같다는 의견입니다.
00:58:382 (4,6) - 각각 30도, 60도 씩 돌려서 http://osu.ppy.sh/ss/1331301 이런 패턴으로 하는건 어때요?

W h i t e's Insane:

00:20:745 (2) - 개인적으로 (256,236) 등에 두셔서 삼각 패턴 만드는게 노래와 어울리는것 같아요.
00:42:018 (2) - 00:40:745 (2) 부터 이어져 오던 흐름은 마우스가 밑으로 내려가는 것입니다. 따라서 ctrl+G해 주시는게 이전 흐름과 이후 흐름 모두에 좋을 것 같네요.
00:53:654 (2) - 끝에도 클랩

전반적으로 좋은 랭크 퀄입니다. 굳럭하세요~
Topic Starter
Ozato Fumika

Caffe_[Latte] wrote:

[Hard]

00:08:200 (5) - NC fixed

00:14:927 (1,2,3) - 각을 좀더 작게 잡는 편이 좋을것 같네요. http://puu.sh/6UbNm.jpg fixed

00:25:109 (5) - nc fixed

00:27:109 (4) - ^ not fixed

00:27:836 (1) - nc제거 not fixed

00:28:563 (8) - NC not fixed

00:31:291 (1) - NC제거 후 00:31:654 (2) - NC fixed

00:35:836 (3) - NC not fixed

00:36:927 (5,6) - http://puu.sh/6Uc0W.jpg not fixed

00:43:291 (7) - NC fixed

01:07:109 (3) - http://puu.sh/6UdcK.jpg 이게 더 보기 좋을듯 합니다. 서클 추가

01:07:836 (1,2,3) - http://puu.sh/6UdgZ.jpg not fixed

01:15:836 (3) - ctrl g not fixed

01:17:291 (7) - nc (혹은 (6)에 8에 뉴콤

01:26:382 (2,3,4,5,6) - 고정 연타 보다는 스트리밍 연타가 좋을듯 합니다.not fixed

아이쨩 다이쇼리!
Ai chan dai shori!!

모딩 ㄳㄳ!
Topic Starter
Ozato Fumika

Sonnyc wrote:

Random modding.

Easy:

00:15:109 (1) - 이전 슬라이더와 너무 가까워서 헷갈릴 여지가 꽤 크다고 생각합니다. 이후의 (2) 위에 올려보는게 나을듯 합니다. fixed
00:20:563 (4) - 전부 클랩 삽입? 힛사 없어서 좀 심심하네요. 틱 힛사 적용
00:44:563 - 이지에 이렇게 확연한 sv 변경은 좋지 못합니다. 최소 0.8x (하지만 1배속 유지를 권장)으로 다시 패턴 짜주시는걸 추천합니다..
또 누가 고치라고 하면 새로 짜겠습니다

Normal:

00:14:927 (1) - 다른 곳에 놓아주세요. 이전 슬라이더와 가려져서 노말 치고는 리버스 읽기에 어려운 점이 많습니다. http://osu.ppy.sh/ss/1329776
fixed
00:44:563 - 변속에 관해서는 이지와 같은 의견입니다. 이지와 마찬가지

Hard:

00:11:473 (2) - 음악상 시작에도 클랩 넣는게 좋을듯요 fixed
00:44:018 (8,1) - (1) 부터는 감속인데 큰 점프가 있는거는 좀 부담스러울 것 같다는 의견입니다. fixed
00:58:382 (4,6) - 각각 30도, 60도 씩 돌려서 http://osu.ppy.sh/ss/1331301 이런 패턴으로 하는건 어때요? fixed

전반적으로 좋은 랭크 퀄입니다. 굳럭하세요~
모딩, 별 감사합니다 !!
Beige
모딩 몇개 적용했고 배치 조금 바꿨습니다. 힛사도 수정

태그에 white는 지워주세요~

Insane
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ArtistUnicode:Mizukara wo Enshutsu Suru Otome no Kai
Creator:No Dap
Version:W h i t e's Insane
Source:Ore no Kanojo to Osananajimi ga Shuraba Sugiru
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52,144,48200,1,4,0:3:0:0:
264,264,48563,1,8,0:0:0:0:
332,312,48745,2,0,P|392:324|460:296,2,133.500005092621,4|4|4,0:3|0:3|0:3,0:0:0:0:
264,264,49654,5,4,0:3:0:0:
388,232,49836,1,8,0:0:0:0:
256,352,50018,1,8,0:0:0:0:
388,232,50200,1,4,0:3:0:0:
180,300,50382,6,0,P|184:256|168:204,1,100.125003819466,4|0,0:0|0:0,0:0:0:0:
160,192,50745,2,0,L|92:188,1,66.7500025463105,8|4,0:0|0:3,0:0:0:0:
264,156,51109,2,0,P|324:168|392:140,1,133.500005092621,4|8,0:3|0:0,0:0:0:0:
184,88,51654,6,0,L|84:84,1,100.125003819466,4|0,0:3|0:0,0:0:0:0:
84,84,52018,1,4,0:3:0:0:
160,192,52200,1,8,0:0:0:0:
216,72,52382,1,4,0:3:0:0:
68,180,52563,2,0,P|96:232|92:304,1,133.500005092621,4|8,0:3|0:0,0:0:0:0:
236,304,53109,1,8,0:0:0:0:
236,304,53200,1,8,0:0:0:0:
236,304,53291,6,0,P|280:312|324:308,1,89,4|0,0:0|0:0,0:0:0:0:
468,152,53654,2,0,P|423:148|380:156,1,89,8|8,0:0|0:0,0:0:0:0:
286,228,54018,1,0,0:0:0:0:
392,276,54200,1,0,0:0:0:0:
268,112,54382,1,8,0:0:0:0:
80,208,54563,2,0,P|148:155|152:69,1,178
60,108,55109,5,8,0:0:0:0:
60,108,55291,1,8,0:0:0:0:
188,232,55473,1,0,0:0:0:0:
80,208,55654,1,0,0:0:0:0:
252,144,55836,2,0,B|292:136|324:160|324:160|312:132|320:104,1,133.5,8|0,0:0|0:0,0:0:0:0:
392,124,56200,6,0,P|400:168|384:212,1,89,4|0,0:0|0:0,0:0:0:0:
292,328,56563,1,8,0:0:0:0:
272,224,56745,1,0,0:0:0:0:
472,280,56927,1,8,0:0:0:0:
192,288,57109,1,0,0:0:0:0:
400,356,57291,2,0,B|404:328|404:328|388:300|392:264,1,89,8|0,0:0|0:0,0:0:0:0:
496,76,57654,6,0,L|500:168,1,89,4|0,0:0|0:0,0:0:0:0:
408,12,58018,1,8,0:0:0:0:
312,164,58200,6,0,L|316:72,1,89,4|0,0:0|0:0,0:0:0:0:
224,228,58564,1,8,0:0:0:0:
216,120,58745,5,4,0:0:0:0:
324,268,58927,1,0,0:0:0:0:
140,292,59109,1,12,0:0:0:0:
140,292,59473,5,0,0:0:0:0:
224,228,59836,1,0,0:0:0:0:
240,332,60018,2,0,L|272:336,4,22.25,2|0|0|0|8,0:0|0:0|0:0|0:0|0:0,0:0:0:0:
128,184,60382,1,8,0:0:0:0:
128,184,60473,1,8,0:0:0:0:
128,184,60563,6,0,P|116:120|148:60,1,133.5,4|0,0:0|0:0,0:0:0:0:
220,32,60927,2,0,L|312:24,1,89,8|0,0:0|0:0,0:0:0:0:
452,156,61291,2,0,L|363:148,1,89,0|0,0:0|0:0,0:0:0:0:
212,136,61654,1,8,0:0:0:0:
276,280,61836,6,0,P|348:300|440:252,1,178
344,180,62382,1,8,0:0:0:0:
224,172,62563,1,8,0:0:0:0:
276,280,62745,1,0,0:0:0:0:
296,76,62927,1,0,0:0:0:0:
392,284,63109,1,8,0:0:0:0:
400,276,63473,6,0,L|396:364,1,89
460,176,63836,2,0,L|456:88,1,89,8|8,0:0|0:0,0:0:0:0:
308,232,64200,2,0,L|304:320,1,89,0|0,0:0|0:0,0:0:0:0:
224,172,64563,2,0,P|164:188|96:160,1,133.5,8|0,0:0|0:0,0:0:0:0:
52,94,64927,5,0,0:0:0:0:
100,274,65109,1,0,0:0:0:0:
168,100,65291,1,8,0:0:0:0:
9,202,65473,1,0,0:0:0:0:
197,211,65654,1,0,0:0:0:0:
92,372,65836,1,8,0:0:0:0:
197,211,66018,2,0,P|244:192|292:196,1,89,8|0,0:0|0:0,0:0:0:0:
356,216,66291,1,0,0:0:0:0:
356,216,66382,6,0,P|420:224|480:192,1,133.5,4|0,0:0|0:0,0:0:0:0:
508,120,66745,2,0,B|512:92|512:92|504:32,1,89,8|8,0:0|0:0,0:0:0:0:
428,256,67109,2,0,B|424:284|424:284|432:344,1,89,0|0,0:0|0:0,0:0:0:0:
300,324,67473,2,0,P|236:332|176:300,1,133.5,8|0,0:0|0:0,0:0:0:0:
136,232,67836,5,0,0:0:0:0:
80,336,68018,1,0,0:0:0:0:
252,248,68200,1,8,0:0:0:0:
92,136,68382,1,8,0:0:0:0:
136,232,68563,1,0,0:0:0:0:
196,144,68745,1,0,0:0:0:0:
32,220,68927,1,8,0:0:0:0:
36,228,69291,5,4,0:0:0:0:
12,124,69473,1,0,0:0:0:0:
132,272,69654,5,8,0:0:0:0:
117,166,69836,1,8,0:0:0:0:
228,320,70018,5,0,0:0:0:0:
213,214,70200,1,0,0:0:0:0:
319,372,70381,5,8,0:0:0:0:
314,265,70563,2,0,B|360:260|392:292|392:292|440:304|480:276,1,178,4|0,0:0|0:0,0:0:0:0:
420,188,71109,5,8,0:0:0:0:
304,72,71291,1,8,0:0:0:0:
460,32,71473,1,0,0:0:0:0:
308,88,71654,1,0,0:0:0:0:
148,44,71836,1,8,0:0:0:0:
150,47,71927,1,8,0:0:0:0:
152,50,72018,1,8,0:0:0:0:
154,53,72109,1,8,0:0:0:0:
156,56,72200,6,0,L|160:192,1,133.5,4|0,0:0|0:0,0:0:0:0:
204,256,72563,2,0,P|164:268|112:256,1,89,8|0,0:0|0:0,0:0:0:0:
312,220,72927,2,0,P|355:211|397:223,1,89,0|0,0:0|0:0,0:0:0:0:
488,304,73291,1,8,0:0:0:0:
416,120,73473,6,0,B|396:92|400:52|416:32|416:32|384:56|336:44,1,178
232,16,74018,1,8,0:0:0:0:
260,120,74200,1,8,0:0:0:0:
336,44,74382,1,0,0:0:0:0:
156,92,74563,1,0,0:0:0:0:
288,224,74745,1,8,0:0:0:0:
296,216,75109,6,0,P|308:264|304:304,1,89
148,179,75473,2,0,P|144:134|156:92,1,89,8|8,0:0|0:0,0:0:0:0:
232,16,75836,1,0,0:0:0:0:
48,84,76018,1,0,0:0:0:0:
88,276,76200,2,0,P|152:292|216:268,1,133.5,8|0,0:0|0:0,0:0:0:0:
220,264,76563,6,0,L|216:352,1,89
12,328,76927,2,0,P|0:280|4:240,1,89,8|0,0:0|0:0,0:0:0:0:
148,180,77291,1,0,0:0:0:0:
28,80,77473,1,8,0:0:0:0:
88,276,77654,1,8,0:0:0:0:
216,116,77836,1,8,0:0:0:0:
219,119,77927,1,8,0:0:0:0:
222,122,78018,6,0,P|288:132|348:108,1,133.5,4|0,0:0|0:0,0:0:0:0:
400,48,78382,2,0,L|488:44,1,89,8|8,0:0|0:0,0:0:0:0:
512,184,78745,1,0,0:0:0:0:
476,312,78927,1,0,0:0:0:0:
380,220,79109,2,0,L|292:224,1,89,8|0,0:0|0:0,0:0:0:0:
52,336,79473,6,0,P|120:344|180:312,1,133.5
220,252,79836,1,8,0:0:0:0:
104,256,80018,1,8,0:0:0:0:
256,320,80200,1,0,0:0:0:0:
232,156,80382,1,0,0:0:0:0:
104,256,80563,1,8,0:0:0:0:
104,256,80927,5,4,0:0:0:0:
104,256,81291,1,8,0:0:0:0:
49,105,81472,1,0,0:0:0:0:
199,50,81654,1,8,0:0:0:0:
254,201,81836,1,0,0:0:0:0:
152,152,82018,1,8,0:0:0:0:
416,112,82200,1,4,0:0:0:0:
416,112,82745,6,0,B|424:140|424:140|420:200,1,89
464,324,83109,1,8,0:0:0:0:
420,333,83199,1,8,0:0:0:0:
376,326,83290,1,8,0:0:0:0:
337,305,83381,1,0,0:0:0:0:
308,272,83473,5,0,0:0:0:0:
265,258,83563,1,0,0:0:0:0:
221,258,83654,1,0,0:0:0:0:
179,271,83745,1,0,0:0:0:0:
145,300,83836,6,0,L|152:120,1,178,4|8,0:0|0:0,0:0:0:0:
232,36,84382,1,8,0:0:0:0:
120,16,84563,1,0,0:0:0:0:
156,128,84745,1,0,0:0:0:0:
272,148,84927,1,8,0:0:0:0:
120,16,85109,1,0,0:0:0:0:
352,52,85291,6,0,B|380:44|380:44|440:48,1,89
468,224,85654,2,0,B|440:232|440:232|380:228,1,89,8|0,0:0|0:0,0:0:0:0:
272,148,86018,5,8,0:0:0:0:
264,164,86109,1,8,0:0:0:0:
256,180,86200,2,0,L|260:232,1,44.5,8|0,0:0|0:0,0:0:0:0:
316,324,86382,5,8,0:0:0:0:
272,333,86472,1,8,0:0:0:0:
228,326,86563,1,8,0:0:0:0:
189,305,86654,1,0,0:0:0:0:
160,272,86746,1,4,0:0:0:0:
256,192,86836,12,0,89654,0:0:0:0:
Pretty Rhythm
야호 노예해방
Winek
God, It's pissing me that much outage. Sorry i got late.. But 'am so serious bout mid terms. (So easy.)
The outage wipped out 3 times the mod...

[Easy]
00:31:109 (2) - I think it would sound better like this : http://puu.sh/6Txiw/84aa963af4.jpg
01:13:654 (2,3) - Try this: Transform the (3) into a 2/1 slider and (4) into a circle. It will more fits the "Yeah"

[Normal]
00:24:745 (3) - This note should be simple circle since all of these 00:25:291 (1,2,3,4,5) are circles.. Constant!
01:19:109 (2,4) - Time for Nazi: Same Y axis`

[Hard]
00:06:018 (7) - Would sound better as a circle, Following more the vocals that are strong on this part.
00:44:563 (1) - Would sound better if 1/1..

[Insane]
00:08:200 (1,2) - Please approach these two note, as they are 1/4. That overmap doesn't sound good, even...
00:29:109 (7,8,9) - Sound like overmap...

I'm sorry my mod is crap! (It wasn't on purpose.)
Anyway 333333333 star for you :D Got nothing to do with them anyway.
Topic Starter
Ozato Fumika

Lolicore_Komari wrote:

야호 노예해방
....
Topic Starter
Ozato Fumika

Winek wrote:

God, It's pissing me that much outage. Sorry i got late.. But 'am so serious bout mid terms. (So easy.)
The outage wipped out 3 times the mod... That must have been really stressful D: I'm sorry

[Easy]
00:31:109 (2) - I think it would sound better like this : http://puu.sh/6Txiw/84aa963af4.jpg fixed
01:13:654 (2,3) - Try this: Transform the (3) into a 2/1 slider and (4) into a circle. It will more fits the "Yeah" fixed

[Normal]
00:24:745 (3) - This note should be simple circle since all of these 00:25:291 (1,2,3,4,5) are circles.. Constant! dunno what you mean XD
01:19:109 (2,4) - Time for Nazi: Same Y axis` fixed

[Hard]
00:06:018 (7) - Would sound better as a circle, Following more the vocals that are strong on this part. not fixed
00:44:563 (1) - Would sound better if 1/1.. not fixed

I'm sorry my mod is crap! (It wasn't on purpose.) Be proud of your mods!
Anyway 333333333 star for you :D Got nothing to do with them anyway.
Thanks for mod and stars! You are da best :D
Raiku
Short mod I apologize! Mostly Playability

[Hard]

First off I suggest that the notes under sliders be moved a touch to the side to improve hidden playability for example: http://puu.sh/6VjYN.jpg), have fun with the positioning of these circles like I did there, you can make the map look more flowy.

00:23:473 (1,2,3) - No new combo on 1, start it on 3.

00:25:109 (1) - Furthermore, no new combo here.

00:43:291 (1,2) - 2 separate combos on these sliders to provide impact on the fanfare breakdown.

00:57:654 (1,2,3,4,5,6) - MUCH more manageable for hidden and creative, fun way to have this pattern lay out! Notice that the circles are furthest opposite from each slider. I commend your genius for coming up with such a cool pattern but commend mine more for altering it the way I have: (http://puu.sh/6VkxL.jpg). Have fun with that one ;)

I LOVE THIS MAP!

(im starring this when i got kd)
Topic Starter
Ozato Fumika

Raiku wrote:

Short mod I apologize! Mostly Playability

[Hard]

First off I suggest that the notes under sliders be moved a touch to the side to improve hidden playability for example: http://puu.sh/6VjYN.jpg), have fun with the positioning of these circles like I did there, you can make the map look more flowy. stck latency does it for you.

00:23:473 (1,2,3) - No new combo on 1, start it on 3. not fixed

00:25:109 (1) - Furthermore, no new combo here. not fixed

00:43:291 (1,2) - 2 separate combos on these sliders to provide impact on the fanfare breakdown. fixed, pattern changed

00:57:654 (1,2,3,4,5,6) - MUCH more manageable for hidden and creative, fun way to have this pattern lay out! Notice that the circles are furthest opposite from each slider. I commend your genius for coming up with such a cool pattern but commend mine more for altering it the way I have: (http://puu.sh/6VkxL.jpg). Have fun with that one ;) mm I think that makes it hard to read + dose not look clean

I LOVE THIS MAP!

(im starring this when i got kd)
Thanks for mod! Even short mods make me feel better :D
deejaydray
Hello, m4m from your queue :)

EASY:

00:11:109 (3) - avoid using this kind of slider in Easy diffs. Some beginner players might not see the 2nd repeat part of the slider.
00:34:382 (2) - make this slider the same style as 00:35:109 (3) you can just copy/paste the 3rd slider and then use CTRL+H and CTRL+G
01:26:018 (3) - hold SHIFT while moving this circle so as to be on the same horizontal line as 01:25:290 (2)

NORMAL:

01:09:654 (2) - instead of this slider, try to use a circle, it sounds better imo.

HARD:

Hmm, nothing wrong with this difficulty

White's INSANE:

01:05:836 (6) - how about moving this circle to x:100 y:272, just like 01:05:109 (2) I think it would look better

Well, that's all... Couldn't find more mistakes, I think this map has high chances of getting ranked ^^ Anyway, here's a star from me! Best of luck with it! :)
[Twinkle]
[General]
offset better be changed to the time where the first object is. then select all and all on the right track. this may not be improtant.

[Easy]
there are several repeaters in it. It is better not to make them repeat more than one time. good for ranking.
very clean mapped!

[Normal]
well mapped

[Hard]
00:41:291 (1,2,3) - distance are not the same
all good

[W h i t e's Insane]
nothing found

good luck!
Topic Starter
Ozato Fumika

deejaydray wrote:

Hello, m4m from your queue :)

EASY:

00:11:109 (3) - avoid using this kind of slider in Easy diffs. Some beginner players might not see the 2nd repeat part of the slider. fixed
00:34:382 (2) - make this slider the same style as 00:35:109 (3) you can just copy/paste the 3rd slider and then use CTRL+H and CTRL+G not fixed
01:26:018 (3) - hold SHIFT while moving this circle so as to be on the same horizontal line as 01:25:290 (2) fixed

NORMAL:

01:09:654 (2) - instead of this slider, try to use a circle, it sounds better imo. not fixed

HARD:

Hmm, nothing wrong with this difficulty :D I hope so!!

Well, that's all... Couldn't find more mistakes, I think this map has high chances of getting ranked ^^ Anyway, here's a star from me! Best of luck with it! :)
Thanks for mod ans star!

[Twinkle] wrote:

[General]
offset better be changed to the time where the first object is. then select all and all on the right track. this may not be improtant. Got it from a ranked map. I think its fine as long as there are no notes before offset

[Easy]
there are several repeaters in it. It is better not to make them repeat more than one time. good for ranking.
very clean mapped! Fixed

[Normal]
well mapped Thank you !

[Hard]
00:41:291 (1,2,3) - distance are not the same fixed
all good

good luck!
Thanks for mod!! >~<
[ Zzz ]
Hi~ No dap

[ Easy ]

00:06:745 (1) - 모양이 조금더 연하게 감싸 주는듯하게 ..조금 풀어주세요..

01:13:291 (2) - clap 빠졌어요.

01:24:563 (1,2,3) - 매우 어색해보이는데 .. 휘슬까지 넣으셔서 ..좀 심하네요..

[ Normal ]

00:03:291 (1,2) - 별로 노말엔 어울리지 않는것같네요 ..
00:03:291 (1) - 제거 ..

00:06:382 (6) - 조금 어려운듯.. 겹치는게 .. 위치 변경해주시는게..

00:40:745 (3,4) - 이것도 별 문제는 없지만..

[ Hard ]

에전 펭귄님같은.. 기습점프가 몇개있는데 .. 뭐 신경쓸껀 아니지만..

00:39:836 (2,4) - 재미를 추구하며. 리버스.

[ 화이트 ]

00:17:291 (2,2) - 이거 일부러죠? 0.02간격차이.

는 잡을게 없어요 .. 'ㅁ' ..

그리고 노답님 .. 지금 제 상태가 정상이 아니라서 .. 다 고치시면 안되고 .. 적절히 거절해주세요 .. 바보같은 모딩도 몇개있을태니 .....
Topic Starter
Ozato Fumika

[ Zzz ] wrote:

Hi~ No dap

[ Easy ]

00:06:745 (1) - 모양이 조금더 연하게 감싸 주는듯하게 ..조금 풀어주세요.. fixed

01:13:291 (2) - clap 빠졌어요. fixed

01:24:563 (1,2,3) - 매우 어색해보이는데 .. 휘슬까지 넣으셔서 ..좀 심하네요.. fixed

[ Normal ]

00:03:291 (1,2) - 별로 노말엔 어울리지 않는것같네요 ..not fixed
00:03:291 (1) - 제거 ..not fixed

00:06:382 (6) - 조금 어려운듯.. 겹치는게 .. 위치 변경해주시는게.. not fixed

00:40:745 (3,4) - 이것도 별 문제는 없지만.. fixed

[ Hard ]

에전 펭귄님같은.. 기습점프가 몇개있는데 .. 뭐 신경쓸껀 아니지만..

00:39:836 (2,4) - 재미를 추구하며. 리버스. fixed

그리고 노답님 .. 지금 제 상태가 정상이 아니라서 .. 다 고치시면 안되고 .. 적절히 거절해주세요 .. 바보같은 모딩도 몇개있을태니 .....
헉 바보모딩 신고!

모딩 별 감사감사!
Topic Starter
Ozato Fumika
Mod please QAQ
Melophobia
Hello, I picked this map from #modreqs.

[Insane]
00:00:563 - This finish sounds slightly off to me, i think it's a matter of timing. But if you reduce the volume by 20% or so it will sound much better.
00:10:200 (2) - Maybe you can try something like this. This doesn't play differently than your current pattern but looks much better to me. http://osu.ppy.sh/ss/1341488
00:13:836 (4) - Flows better if you move this note downward: http://osu.ppy.sh/ss/1341494 Currently 3 and 4 are straightened so it didin't give me a good feeling to be honest.
01:21:109 - Add a note here in order to follow the bass-drum and lyric better.

[Hard]
00:10:745 (4,1) - Consider spacing them out. The anti-jump doesn't fit at all with the melody.
00:12:927 (3,5) - Hmm, I prefer to remove these finishes. The whole pattern is louder than it needs to be imo. And by removing them you can emphasize a heavy beat at 00:13:836 - in a better way. Same for 01:21:291 (3,5) - .
00:27:836 (1,3) - These sliders should be more curved considering how curved the previous slider is. It's kinda strange to see differently shaped sliders at the same time.
00:42:927 (6) - How about moving this note to x:252 and y:56 so it makes a jump and anti-jump? This is a heavy beat so a jump would be better than just stacking them.
01:10:563 - How about adding a finish here?
01:11:836 (3) - Probably you can use normal sampleset here in order to indicate the drum sound in the song.
01:26:745 (6) - I don't think adding both clap and finish sounds that great. It's highly recommended to remove the clap.

[Normal]
00:03:291 (1,2) - This kind of stack shouldn't be used in Normal/Easy imo. Not only because stacking is hard to read, but there's vocals which aren't followed. They probably cause players to misread the rhythm. It's highly recommended to unstack them.
00:32:018 - Add a finish here and remove the clap? I can clearly hear the cymbal sound in the music so it's probably better to follow what the song has.
01:01:654 (2,3,4) - Honestly this pattern doesn't flow/look good to me, how about rearranging them like this? http://osu.ppy.sh/ss/1341544
01:20:927 (1) - I don't think adding both clap and finish sounds that great. It's highly recommended to remove the clap.
01:26:745 (4) - ^

[Easy]
00:05:291 (1) - How about making this slider curved? I think it looks/flows better that way. http://osu.ppy.sh/ss/1341550
00:09:654 - You probably want to add a finish here, according to what you have in other difficulties.
00:12:563 (1,2) - I don't think adding both clap and finish sounds that great. It's highly recommended to remove the clap.
00:30:018 (1,2) - Currently the heavy beat at 00:31:291 - is being totally ignored and I don't think it's a good idea. How about this rhythm? http://puu.sh/6YBQo.jpg
00:42:927 - ^
01:12:200 (1) - You probably forget to add a finish here.
01:24:382 (1) - This note appears way too soon after a spinner considering the level of this difficulty. I'd rather get rid of the slider and map the section where the spinner is.
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