looking into this map
once thought it would have already been handled properly
but it still seems to have some problem >.<
Don't worry Garven, I'll help her with this
Will mod this later, if you're too busy to do so or anything
I can't give bubble, though ;w;
EDIT: mod time
as other diffs are already checked by Garven so I would only mod Insane here,
only some minor hitsounding stuff is left in ENH as I suppose and I will talk to Miyuki directly about that
Unrankable issuesHighly recommend to fixCommon sugestions
Insane00:07:988 (1) - you may want somoe additional green lines to gradually increase the volume for this spinner to fit the fade in effect of the music. plz do the same for Hard diff if you wanna fix this
00:22:988 - a whistle here may fit the high-pitch melody in the music nicely
00:23:483 (7,8) - CTRL+G for them may make them a better lead-in from the intro to stronger rhythm
00:33:702 (4) - a clap on head would match with the snare drum at this point
00:34:032 (5) - ^ also a clap at its end
00:36:999 (1) - a finish sound on its head would emphasise the downbeat nicely, just like 00:34:362 (1) - 00:39:637 (1) - CTRL+G, and it would apply a wonderful oval flow
00:42:274 (1,2) - use a larger distance between them, as the drum is actually getting more and more intense, and you could spread 00:42:604 (2,3,4) - out like the pic below, just like 00:42:933 (5,6,7) - as I think they quite match with each other
00:44:005 (3) - this beat is quite redundant, there's actually no drum beat in the music and it doesn't turn out nicely when playing, I would recommend to remove it and seperate 00:43:922 (2) - with the following stream like the pic below, you could just simply rotate the streams to do so
00:45:571 (1) - , 00:45:900 (1) - and 00:46:560 (1) - , remove these NCs, and add a NC at 00:46:889 (3) - and they would make sense with your placement. and also, you may wanna add a circle at 00:46:807 - as a transition between the different phrases, actually there is a drum beat at the point in the music, you may try the pic below
00:58:428 (2) - missing clap on head01:12:439 (3,4) - this sudden small spaciing is quite unintuitive, as you've just used a drop-off jump from 2 to 3, and the distance between 3 and 4 differs too much from that jump, you may try move both 3 and 4 to (136,264) and move 5 to (252,320), like the pic below, I think this would read better
01:15:076 (4,5,6,7,8) - it's quite weird to use small spacing at this point as the song is just about to head into the chorus, and you ignored the tripple drum which I think is very important, plz add a circle both at 01:15:323 - and 01:15:653 - to form two trip
ple and use normal spacing like 1.5x between 01:15:076 (4,5) - and between 01:15:406 (6,7) - , instead of being so cluttered like current01:15:900 (2,3,4,5,6,7,8) - there's actually no drum beats for this part, I'd suggest that you use only four 1/2 beats with small distance in between for transition, 01:15:900 (1) - with normal sound and 01:16:065 (2,3,4) - with only soft, and that would match with the song itself nicely
01:19:197 (5) - I think you need a NC here for consistency and to divide the combo set which is too long
01:29:746 (6) - ^
01:35:021 (5) - ^
01:25:131 - you need clap here to match with the snare drums, also for 01:25:790 (5) - and 01:26:450 (1) - 01:26:862 (6,7,8) - and also if you add claps to these the stream would apply a better sound effect
01:29:746 (6) - just like waht Garven said for this part, all the notes are too cluttered at the midleft, and you should catch the chance to jump out of that crowd at heavy beats like this, plz try the placement like the pic below (I also CTRL+G to 01:30:241 (3) - and moved 01:30:571 (4) - a bit)
and you need a finish on head to emphasise the downbeat, as I've mentioned before
01:31:724 (1,2,3,4) - we've already used the space of downright now, and now we could put these to the upright, to fill the room, like the pic below, the end of 01:32:054 (4) - should be stacked with 01:33:373 (7) - to insure a blanket with 01:32:054 (4) - and 01:32:878 (6) -
01:40:955 (3) - you missed many claps for this verse part, like for this note, and for 01:42:274 - and so ono, try to listen to the music carefully to catch where the snare drum lies
and also I would say it's better to use a larger general distance like 1.5x for the part from 01:40:296 - to 01:50:845 - . that would make your arrangement less crowded like current. and I think this is the reason why Garven thinks AR9 is too fast for this diff
02:00:406 (6) - this doesn't apply a nice flow, you may rotate it by 45° and move it to (288,136) to form a blanket with the following streams, and this would form a nice oval flow
02:01:395 (1) - you need a finish for this downbeat, it's the ending beat of a part of the music
02:11:285 (1,2,3,4,5,6,7,8) - clap to all these notes and finish for 02:11:944 (9) - and they would sound really cool
02:42:933 (1,2,3,4,5,6,7,8) - plz you need normal sounds for these, they're the drums, they shouldn't be silent like this02:56:285 (2) - this also needs a clap to match with the drum in the music
02:56:779 - I would really use normal finish for such a strong beat
02:59:417 - ^
03:06:175 - and the drums for this part is quite wrong arranged, it doesn't fit to use streams leading to chorus, there's actually streams before that, the stream should strat from 03:06:175 - and end at 03:06:670 - and there's only one drum beat at 03:06:834 - for the pre kiai, so I would suggest that you do something like the below (you need a green line at 03:06:834 - with slider velocity x0.75)SPOILER192,216,186175,1,0,0:0:0:0:
178,255,186258,1,0,0:0:0:0:
182,297,186340,1,0,0:0:0:0:
203,334,186423,1,0,0:0:0:0:
236,361,186505,1,0,0:0:0:0:
277,373,186588,1,0,0:0:0:0:
320,368,186670,1,0,0:0:0:0:
396,314,186834,6,0,L|424:257,1,63.7500024318696
03:11:450 (2,1) - I prefer to use bigger distance between these, a sudden small distance feels really odd in the strongest kiai, you could rotate 03:11:944 (1,2,3,4,5,6,7,8,1) - together clockwise to adjust the distance
03:15:735 (5) - this feels weird, just like the previous, I would suggest that make it anti-clockwise and put it to the right, and it would lead the flow smoothly, see the pic below
03:16:724 (4) - this doesn't lead nicely to the following stream, try to rotate the stream and make something like the below
and this is all I've got here
some streams are still a bit overmapped like 01:00:076 (1,2,3,4,5,6,7,8) - , but I think they decorate the music well so I think they should be fine to exist
Hopefuly this map would be better after applying the mods