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07th Expansion - discolor

posted
Total Posts
78
Topic Starter
Azure_Kite
This beatmap was submitted using in-game submission on Sunday, 13 February 2011 at 9:27:02 PM

Artist: 07th Expansion
Title: discolor
Source: Umineko no Naku Koro ni Chiru
Tags: zts
BPM: 160
Filesize: 11058kb
Play Time: 02:48
Difficulties Available:
  1. Blue Truth (4.61 stars, 361 notes)
  2. Gold Truth (4.98 stars, 442 notes)
  3. Red Truth (2.67 stars, 178 notes)
Download: 07th Expansion - discolor
Information: Scores/Beatmap Listing
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Such a sad paced Umineko track ;_;

yet another Azure 07th Expansion map.

EDIT: IT'S BACK IN ACTION!

EDIT EDIT: It's ready for bubbling

EDIT EDIT EDIT: The butterflies are fixed.
Shinde
This map has been deleted on the request of its creator. It is no longer available.
Blackiris
Since it's another great song from vn (moreover - it's one of my fav vn!), I don't really have to wait till it's finished. Star, of course - and good luck with mapping vns' songs >w<
alvisto
Good map sir, mapping design and beat placement wise, it's :3, <3, =O, and fun. Good job. Have a WIP star. xD
bmin11
Wow, nice job over there. You do need an easier diff though
YGOkid8
General
BPM: 159.987
Offset: 228

Red Truth
Crowdiness makes a bit confusing, esp. here:
01:55:362 (1 ~ 10)

Blue Truth
Fine.

Gold Truth
A WIP I presume? Can't do much at this stage
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*sniff* Overall, *sniff* such a beautiful song... *sniff* and beatmap *sniff*. Well done. *sniff* Hope this *sniff* gets ranked soon. ~ star ~ *sniff*.| d(T_T)b
Topic Starter
Azure_Kite
Red truth is just Blue truth with bigger hitcircles atm. That's why.
Topic Starter
Azure_Kite
Red truth is just Blue truth with bigger hitcircles atm. That's why.
YGOkid8
lol, double post
deadbeat
bloody nice. looking forward to seeing this finished
AngelHoney
Star

i really like Umineko's song XD
bmin11
Thanks. Now I'm sturggling rather should I shoot the Feel Good RnB Remix (by. Rolled) or this map
I really want you to finish this map ;_;

and just a suggestion. How about just use normal hitsound as a custom hitsound so you don't have to change the timing section every second. I do know that you already know the benefits of having a normal hitsound as custom hitsound but.... It seems to look like you just got tired of chaning the timing section where you left off.....
mao130
nice song

hope u will finished this map :3
YGOkid8

mao130 wrote:

nice song

hope u will finished this map :3
(psst, notice it's in the "Beatmap Graveyard"?)
though yeah, I would've liked to see this finished :(
RemmyX25
Revived
Topic Starter
Azure_Kite
yay Pending.
Mizu_banned
Star :]
deadbeat
:)
another pink star for Azure :3
jockeytiyan
;_;

I FUCKING LOVE YOU ANIKI!!!

:emoface:
Jarby
It'd be nice to have more distinct combo colours. Just two particularly noticably different colour changes would work.

Gold Truth:

00:00:228 (1,1,1,1,1) - This will add nothing but frustration to the map as I retry and have to play through this again and again.
01:17:290 (5,1,2,3,4) - Spacing change comes up out of nowhere, no thanks. That goes for most of the spacing changes, I just don't like them. Oh well.
01:21:978 (1,2,3,4,5,6,1,2,1,2,3) - Not as bad as the above example, but at least reduce the spacing between the notes a bit, I believe it plays better that way.
02:45:228 (1,2,3,4,5,6,7,8,1) - Hitsound change what.
02:54:228 (1,1,1,1,1) - Not liking these breaks one bit.

I looked at the other difficulties briefly, nothing really problematic there.
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