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keeno - wipe

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Koiyuki
nochanges
Topic Starter
mintong89
same
Rumia-
/me throw star at mint
Irreversible
mint, if you want me to mod this, get 2 mods first, after you've revived it. I don't want to mod something that is in graveyard! Send me a pm.
kamisamaaa
我来凑数顺便骗KD~ :) 膜拜神图
音效好赞!!
[lonely]
01:08:147 (1) - 感觉结束到白线比较好 后面几个也是一样的感觉
[cry]
哦艹做的好棒!然后最后我看到那个心真的没有笑 真的
[wipe]
00:33:256 (5,6,7) - 明明很人性的图 可是这一坨真的好难读
01:08:636 (2,3,4) - 感觉这三个和音乐不是很切合 后面那几个也是这感觉 不过不是啥大问题额
Topic Starter
mintong89

kamisamaaa wrote:

我来凑数顺便骗KD~ :) 膜拜神图
音效好赞!!
[lonely]
01:08:147 (1) - 感觉结束到白线比较好 后面几个也是一样的感觉
[cry]
哦艹做的好棒!然后最后我看到那个心真的没有笑 真的
[wipe]
00:33:256 (5,6,7) - 明明很人性的图 可是这一坨真的好难读
01:08:636 (2,3,4) - 感觉这三个和音乐不是很切合 后面那几个也是这感觉 不过不是啥大问题额 我不會告訴你我是故意坑人的
yeah, thanks! :)
sammy711
Lonely

00:38:799 (5) - add clap

Wipe
01:05:212 (8,9) - 这里的flow和01:04:071 (3,4,5,6,7) - 这个弧度的flow不是太搭
建议把9往下移一点,这样既能照应前面的flow,还能和01:05:538 (1) - 的弧度有一点相配的趋势
这样的趋势

仔细听一下背景音乐就能听出来
01:17:930 (8) -这个音的强度是比01:17:930 (1) -要弱的,而且音色也不是很一样
用同样的音效同样的音量处理会让人觉得8把1的finish+clap的冲击感淡化了
不如将8的音量降低5%~10% ,按照背景音乐合适安排音量

00:58:364 (2) - 这个采用00:57:712 (1) - 一样的弯曲幅度怎么样
打到这的时候我就觉得这里特别不得劲,原来是因为滑条弧度的不一致导致美观性特别受影响 :o

01:15:321 (5,1) - 这里的flow虽然不好,不过对我来说acceptable>.<

00:49:560 (8) - 推荐滑条指向左侧
目的是顺接接下来的00:49:886 (1) - flow
如果放在原来的位置的话会造成一个向左的移动趋势然后再向上,bad flow

01:00:158 (5,6,1) - 说实话我第一次打都没看出来这是八分音符
既然是八分音符就把距离再稍微拉开一小点嘛。。。。真的很confusing的QAQ
别的八分音符都是0.7左右的DS,到了这里就变成了0.9 简直就是坑人

01:21:028 (8) - 这个再稍微下移到(220,304)
原来的位置在串里有一种锯齿感 很不好看
尽量平滑一点保持美观性

Cry
01:00:321 (1) - 滑条尾+whistle如何
01:00:321 (1) - 红描点再往左下挪一小点吧,感觉从6到滑条头的角度到滑条转弯的角度变得有点快,flow不太好

OK that's all
new modder but hope my mod helps you><
Koiyuki

sammy711 wrote:

Cry
01:00:321 (1) - 滑条尾+whistle如何 好,米桶帮忙加下吧
01:00:321 (1) - 红描点再往左下挪一小点吧,感觉从6到滑条头的角度到滑条转弯的角度变得有点快,flow不太好 再往下可能要出去了,算了
Topic Starter
mintong89
大多都fix了 神mod謝謝!
Meisle
[Wipe]
01:07:903 (10) - 我觉的放个note组成stream不错啊. .
01:18:093 (9) - 其实有个很轻的鼓音,不知道放note好不好
我的map水平也就只能找到这么点QAQ
Irreversible
Hi there mintong :) You requested a mod~

New timing provided by Kokatsu (thanks!)

IRC mod for Lonely + Wipe:

IRC mod
13:48 Irreversible: 00:48:582 (5,6,1) - make the whole thing a bit more curvy? it'll flow better
13:49 Irreversible: 01:18:582 - add another kiai flash here?
13:50 Irreversible: i would increase OD + HP by 1, in lonely
13:50 Irreversible: otherwise it's really boring
13:50 mintong89: ok
13:50 mintong89: ~
13:51 mintong89: hmm sure
13:51 *Irreversible is editing [http://osu.ppy.sh/b/290047 keeno - wipe [Wipe]]
13:51 Irreversible: 00:15:647 (4) - this is a rather bad flow, and it doesn't really look good imo. http://puu.sh/5jVPv.jpg try this?
13:52 mintong89: oh
13:52 mintong89: ok
13:53 Irreversible: 00:23:147 (4) - just a rhythm suggestion how it would work differently, the current one sounds a bit odd imo: http://puu.sh/5jVTY.jpg
13:55 Irreversible: 00:33:256 - please delete. This is WAY too confusing, and causes unnecessary combo break
13:57 mintong89: since too many people complain this, ok orz
13:58 Irreversible: trying to get a new timing atm
13:58 Irreversible: it seems a bit off
13:59 mintong89: oh really? :O
13:59 Irreversible: Yes a bit
14:00 Irreversible: can you tell me the offset you have?
14:00 mintong89: you mean 2,930?
14:00 Irreversible: thx
14:01 Irreversible: hmm
14:03 Irreversible: one sec :P
14:04 mintong89: :o
14:04 Irreversible: 00:38:626 (4,5,6) - i'm a bit meh about those one..
14:04 mintong89: k
14:04 Irreversible: they play not so good :s
14:04 Irreversible: 00:44:007 (4,5) - and this spacing is rather confusing o.o what do you think about ctrl + G 00:44:496 (5) - onthis? maybe it's clearer then
14:05 Irreversible: 00:46:615 (5,6,7,8) - try to make a nicer curve?
14:06 Irreversible: 00:52:322 (5) - move to 8 116 to provide a better flow
14:06 Irreversible: New, confirmed offset: 2919, please resnap everything after you've applied it
14:07 mintong89: ok :O thanks
14:08 Irreversible: tell me when you've fixed (or not) my suggestions, and the timing then i'll go on
14:10 mintong89: 00:38:626 (4,5,6) - no fixed this, i will give it a try?
14:10 mintong89: otherwise, fixed
14:11 Irreversible: let me testplay again i can tell you then xD
14:11 mintong89: lol k
14:12 Irreversible: did you fix all offset in every diff?
14:13 mintong89: ah
14:13 mintong89: let me update it

What we've fixed:

- minor rhythm stuff
- improved flow in some places
- took out confusing stuff

[Cry]

Well, I have to say, this diff is really untidy, and it's really hard from time to time, what I mean is the rhythm gets unpredictable at some point, and the spacing increases without a real need. I'll point out the most important points for you, to help you.

About the circle density first. You use really a lot of circles, which is possible, but not really recommended, if you ask me ; a normal player doesn't have too much stamina, and I guess it can be a hard time for him.
I'll point you the ones out, I'm talking about: 00:14:984 (2,3,4,1) - 00:17:593 (3,4,5,1) - 00:58:680 (2,3,4,5,6) - . Those have too many circles, and I guess you can also try to follow the rhythm a bit better here.

Now I wanna mention how tidy your diff is, in my opinion the point you can improve most here. 00:04:875 (3,4,1) - Stacks like those just doesn't look really polished here, and there's not a real need for it imo.. It would flow better if you just place them with normal DS, going with one flow.
00:07:484 (3,4) - . Then there's something other, your slider just don't compliment each other: 00:27:049 (2,3) - for example this one. It goes just in a tight angle, and this doesn't flow well at all. http://puu.sh/5jX3w.jpg ? Of course, the next placing would be a problem, but you can leave some beats out, to gain some extra space.

The rhythm is sometimes a bit weird too. 00:31:614 (1) - You wanna follow the long vocal here, but it actually starts here : 00:31:288 -

00:35:853 (3) - Something like this would flow better if it was here: http://puu.sh/5jX5L.jpg

00:40:419 (2) - DS should be equal everywhere; so please take care of it.

00:42:375 (1,2) - And again, something like this just doesn't compliment each other. http://puu.sh/5jX7o.jpg Something like this might be better, I'm sure you can think of something even better!

00:48:897 (3,4,5) - I see what you want here, but if you make a tidy curve it'll make everything even moer polished. Small things, which actually mean alot, imo.

And please stick to the same DS in the whole diff, this means you shouldn't increase it in the kiai .. That's pretty not normal, for a normal.

Well, after that many suggestions, I hope you can improve your diff! If you have questions, don't hesitate asking me~ and if you need more suggestions, like screen shots, i'm here~

Good luck, dropping the star icon for now, because Wipe + Lonely are really good so far, don't give up!
Koiyuki
thanks irre~ I am checking it now

Edit:
Uh. maybe it's hard to reply but all I have fixed D:
and 01:09:767 (3,4,5,1) - these 4 circles I want to keep it :3

SPOILER
osu file format v12

[General]
AudioFilename: Wipe.mp3
AudioLeadIn: 0
PreviewTime: 66995
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:wipe
TitleUnicode:wipe
Artist:keeno
ArtistUnicode:keeno
Creator:mintong89
Version:Cry
Source:
Tags:in_the_rain mtbbsben [Minakami_Yuki] Hatsune Miku Append Vocaloid
BeatmapID:299058
BeatmapSetID:111531

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
2919.1935483871,652.173913043478,4,2,2,30,1,0
33408,-100,4,2,1,70,0,0
68136,-100,4,2,1,70,0,1
78570,-100,4,2,1,70,0,1
78571,-100,4,2,1,70,0,1
89006,-100,4,2,1,70,0,0


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EnakoRin
先给星星,白天再摸(
EnakoRin
[General]
  1. 发现无用的osb文件:keeno - Wipe (mintong89).osb
  2. 每个难度的offset在osu文件里均显示为浮点数,如果可以最好用记事本改为整数
[Lonely]
  1. 00:57:701 (5,6) - 间距太近
  2. 01:13:353 (1) - 间距太远
  3. 01:29:006 - 就没了?orz
[Cry]
  1. 01:18:570 - 冗余的时间线
  2. 01:18:571 - 冗余的时间线
  3. 01:08:136 (1) - 柑橘第一个圈要加个clap音效(因为音乐本身有
  4. 01:14:984 (3,1) - 重叠部分有点丑
  5. 01:23:462 (6) - 最后一个圈加个finish
[Wipe]
  1. 00:07:484 (5) - Ctrl+G?
问题不大,祝早日rank
----------
EasyModder 1.4.2
Program By Weiren
Koiyuki

EnakoRin wrote:

[Cry]
  1. 01:18:570 - 冗余的时间线
  2. 01:18:571 - 冗余的时间线
  3. 01:08:136 (1) - 柑橘第一个圈要加个clap音效(因为音乐本身有
  4. 01:14:984 (3,1) - 重叠部分有点丑
  5. 01:23:462 (6) - 最后一个圈加个finish
----------
all fixed
谢了~

米桶我已经重下过了,如果是mapset还有什么问题你再自己改下?
http://puu.sh/5kQhY.rar
Topic Starter
mintong89

EnakoRin wrote:

[General]
  1. 发现无用的osb文件:keeno - Wipe (mintong89).osb 已刪
  2. 每个难度的offset在osu文件里均显示为浮点数,如果可以最好用记事本改为整数 感覺不大需要...
[Lonely]
  1. 00:57:701 (5,6) - 间距太近
  2. 01:13:353 (1) - 间距太远
  3. 01:29:006 - 就没了?orz 全fix
[Wipe]
  1. 00:07:484 (5) - Ctrl+G?感覺不好
问题不大,祝早日rank
----------
EasyModder 1.4.2
Program By Weiren
謝謝mod :D
Bungaku Shounen
From Yuki's request

[Cry]
  1. 00:55:093 (1) - 整个图只有这一个1/4折返显得有些突兀 如果是我可能会把00:56:397 - 也加上一个1/4折返滑条显得比较呼应
  2. 00:59:006 (3) - 稍微往上面一点?有点跟不上1的弧度
  3. 01:08:136 (1) - 01:18:571 (1) - 可以去掉whistle
  4. 01:20:201 (4) - 前面这样的节奏都是分开的三个note或者1/2折返滑条 最好还是改一下
[Storyboard]
  1. 关于这点我可能没什么资格说..但是既然有SB为何不加几个BG effect呢?只是单纯的歌词好像不是那么有张力
祝rank :)
Topic Starter
mintong89

-WhiteNEKO- wrote:

From Yuki's request

[Storyboard]
  1. 关于这点我可能没什么资格说..但是既然有SB为何不加几个BG effect呢?只是单纯的歌词好像不是那么有张力
祝rank :)
我SB能力下降了 而且也懶惰做所以...=A=
Koiyuki

-WhiteNEKO- wrote:

From Yuki's request

[Cry]
  1. 00:55:093 (1) - 整个图只有这一个1/4折返显得有些突兀 如果是我可能会把00:56:397 - 也加上一个1/4折返滑条显得比较呼应 索性就去掉了
  2. 00:59:006 (3) - 稍微往上面一点?有点跟不上1的弧度 ok
  3. 01:08:136 (1) - 01:18:571 (1) - 可以去掉whistle ok
  4. 01:20:201 (4) - 前面这样的节奏都是分开的三个note或者1/2折返滑条 最好还是改一下 fixed
thanks~
http://puu.sh/5l0rx.rar
Koiyuki
米桶查一下tag
Xinchii
Hi ~ mint :)
一個禮拜之前的request了

我東找西找
不過真的找不出什麼東西阿.....

[Lonely]
  1. 00:48:571(5,6,1,2) - maybe like this ? :
    flow更好看一些
  2. 然後這個diff的間距感覺好拘束

就這樣了
史上最弱mod.....


射一顆星 , kd也不用了

加油,快Rank掉吧 !! :D
Irreversible
[Cry]

01:10:745 (1,2) - Click on those two once and CTRL + G it, to get another rhythm. It's just that I find the slider more fitting there, along with the vocals. 01:11:723 (3) - Combined with this, it's really cool
01:11:723 (3,4,5,6) - Is there a way to improve this flow? http://puu.sh/5rOCC.jpg :O
01:22:158 (3,4,5,6) - Give this a slight curve too? Flows cool :3
01:25:419 (3) - NC to emphasize this super cute heart :3

Wow, there was a really big improvement on this map. Good job!!

[Wipe]

01:05:201 (8,9,1) - This has a rather bad transition. http://puu.sh/5rOJD.jpg Try to get something like this :3
01:15:962 (1) - The distance between 01:15:310 (5,1) - is really small, and I think people will miss because they don't see that there is a gap. I suggest making the DS between them a bit higher


Call me back <3
Koiyuki
all fixed
thx irre~

http://puu.sh/5rPaw.rar
Irreversible
Alright, really nice songchoice you have there :) The map is also fun!

Bubbled :3
Topic Starter
mintong89
yay really thanks >.<
Koiyuki
恭喜rank
kanpakyin
[Wipe]
  1. 00:15:962 (1) - I would suggest moving this up a little bit as the spacing between 00:14:984 (3,4) - isn't equivalent to 00:15:636 (4,1) - . Ballancing the spacing is the best way to make the map looks more tidy.
  2. 00:40:582 - I think you could add a note here or even add a note at 00:40:663 -
  3. 00:44:495 (5) - Probably make a jump here as there is a staccato on the music.
  4. 00:50:364 - I would add a note here if I were you since the drum sound presents there.
  5. 01:17:430 (4,5,6,7,8) - I think it would be better if you could enlarge the spacing here, just like what you did on the slider (01:15:962 (1,2,3) - )

[Cry]
  1. 00:19:223 (1,2,3) - How about rearranging the layout like this?
  2. 01:05:527 (1,2,3,4) - The spacing might be a bit confusing. As the spacing you used in 1/4 was similar to 1/2. Some beginners might not distinguish it correctly.
  3. 01:25:419 (1) - Seriously - - this slider looks not that good...
  4. ....貪吃蛇排版
Koiyuki

kanpakyin wrote:

[Cry]
  1. 00:19:223 (1,2,3) - How about rearranging the layout like this? ok
  2. 01:05:527 (1,2,3,4) - The spacing might be a bit confusing. As the spacing you used in 1/4 was similar to 1/2. Some beginners might not distinguish it correctly. making 2,3 in one slider
  3. 01:25:419 (1) - Seriously - - this slider looks not that good... 画工拙计 :o
  4. ....貪吃蛇排版 ....毕竟只是normal,必须要ds....
thx for modding
http://puu.sh/5tvzC.rar
Topic Starter
mintong89

kanpakyin wrote:

[Wipe]
  1. 00:15:962 (1) - I would suggest moving this up a little bit as the spacing between 00:14:984 (3,4) - isn't equivalent to 00:15:636 (4,1) - . Ballancing the spacing is the best way to make the map looks more tidy. sure
  2. 00:40:582 - I think you could add a note here or even add a note at 00:40:663 - sure and nope on 00:40:663 - , i don't like to see too more 1/8 at these part
  3. 00:44:495 (5) - Probably make a jump here as there is a staccato on the music. well i CTRL+G it, it feel better
  4. 00:50:364 - I would add a note here if I were you since the drum sound presents there. ok
  5. 01:17:430 (4,5,6,7,8) - I think it would be better if you could enlarge the spacing here, just like what you did on the slider (01:15:962 (1,2,3) - ) nope, i will like to keep here
thanks for mod :)
kanpakyin
Ranked!

(ノ・ω・)ノ
HabiHolic
Gratz!! mintong!!
Lan wings
挖米桶
Asagi Mutsuki
Congratz et mappur mint \o/
KantoKun
Oh.. Gratz!!
ffstar
wa wa wa wa wa :D
mint \o/
Koiyuki
32个赞
-Neipezi
WIP
/me run
Kinomi
恭喜啊
米桶>.<
Autumn
Nice map
Well done :)
Irreversible
gz :3
Kyouren
Gratzz!! Azure, [Minakami Yuki], and Mintong (mintong89)!!^^
lkx_Shore
哇哇哇哇哇gzgzgzgz
terametis
Gratz<3
Cloudchaser
gj mint :3
zaczac
omedeto~ :)
Gratz!! =w=
Flask
又rank
Topic Starter
mintong89
Thank you all :)
Kodora
Gratz mint baka :>
BETRAYAL
NICE :3
Leminine
\o/ congratz
YoshinoSakura
Gratz mint baka :>
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