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Sade - Smooth Operator

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Topic Starter
Alarido
This beatmap was submitted using in-game submission on domingo, 1 de dezembro de 2013 at 23:52:39

Artist: Sade
Title: Smooth Operator
Tags: Soul Smooth Jazz 80's eighties 1984 songs cabaret Chicago glamour seduction
BPM: 119,91
Filesize: 4221kb
Play Time: 04:05
Difficulties Available:
  1. Easy (1,57 stars, 186 notes)
  2. Normal (3,14 stars, 250 notes)
  3. Sade (4,53 stars, 376 notes)
Download: Sade - Smooth Operator
Information: Scores/Beatmap Listing
---------------
* [Easy] - 100%
* [Normal] - 100%
* [Sade] (Hard) - 100%
Second Ranked map, and the First with All diffs 100% by me.

Finally ! Sade into osu! Hope appreciation ^.^


I'm thankful for these people
Modders
Quiz-chan (even she didn't modded, I think she at least made a map testing)
selova
rezoons
aonkub555
Kawayi Rika
Lolicakes
Arrival
Breeze
Asphyxia
CloudSplash16
Kuron-kun
Lizbeth
Sonnyc
AlexaBM
-RIKKA-
sjoy
jonathanlfj
Gabe
Special Thanks To
Pereira006 → not modded this one directly, but give some light on my mapping skills, specially at Normal diffs.
CloudSplash16 → very helpful Mod and
Lolicakes → Modding and
Arrival → very helpful Mod and
okamiratsu →
jonathanlfj → STAR ICON & BUBBLE
Gabe → RANK
CHANGELOG
* 2013-12-02: » RANKED MAPSET!!!
* 2013-12-02: » Applied in-game mods and Recheck from Gabe, thanks!!!
* 2013-12-01: » Applied mods and Recheck from jonathanlfj, thanks jonaaa~ (mod, star icon, recheck and Bubble)
* 2013-11-23: » Applied mods from sjoy, thanks ^^
* 2013-11-17: » Applied mods from -RIKKA-, thanks ^^
* 2013-11-12: » Applied mods from AlexaBM, thanks ^^
* 2013-11-12: » Applied mods from Sonnyc, thanks ^^
* 2013-11-11: » Applied mods from Lizbeth, thanks ^^
* 2013-11-10: » Adjusted Kiai Time sections according to Kuron-Kun modding, thanks ^^ And adjusted something else too.
* 2013-10-29: » Adjusted gaps between Difficulty settings, changed Tags and Difficuly Names.
* 2013-10-03: » Laziness ><and other projects left me delay so long><the update uploading>< doing it now ;3
* 2013-09-22: » Applied mods from CloudSplash16, thanks ^^
* 2013-08-31: » Applied mods from Asphyxia, thanks ^^ ... Redesigned the final part on [Moderate] too~
* 2013-08-12: » Redesigned some parts on [Soft] and fixed a ugly slider (not pointed on any mods) on [Moderate] diff.
* 2013-08-09: » Applied mods from Breeze, thanks ^^
* 2013-08-07: » [Hard] FINISHED! Moved to Pending!!!! ^o^ Very happy \:D/
* 2013-07-26: » Remasterizing [Hard] (about 72% completed)
* 2013-05-19: » Changed/Improved patterns, fixed some spacing and few imperfect blankets too (- oh! the same old Blanketland story? Eeeh! - Yep, ofc)
* 2013-04-27:
» Applied mods by Arrival (:
» Lowered hitsound volume by 60% on non-Kiai times
» Fixed very Unrankable Kiai-time inconsistences.
* 2013-04-24: » Applied mods by Lolicakes (:
* 2013-04-16: » Changed some note positions at [Hard] (:
* 2013-04-08: » Slight changes (:
* 2013-04-05: » Fixed unrankable issues, very helpful modding from (Kawayi Rika :D THANKS!!!)
* 2013-04-01: -- All is true! (:
» New diff [Moderate] to better diff spread (:
» Adjustements in the Difficulty Settings at all diffs. Hope got better now ^w^
* 2013-03-26:
» Fixed a lot, very helpful Hitsound modding from (aonkub555 :D THANKS!!!)
» Additionally, changed positions of a pattern before the part "change into goooooooooooooold" (before a spinner)
* 2013-03-10: » Fixed a lot, helpful mod from (rezoons :D THANKS!!!)
* 2013-02-24: » Fixed a lot issues, according to https://osu.ppy.sh/forum/p/2142690 (selova's mod (: THANKS!!!)
* 2012-02-23: » Fixed minor issues (:
* 2012-02-17:
» [Normal] renamed to [Soft] (could be an Easy in a Normal body? He he!)...
» [Hard] remains good (:
» Guest diff request! -- it MUST be called [Moderate] or something like (but NOT 'normal' -- Be dare... priority to Pereira006, but anyone can try (:* NO Guest Diffs! Every diff by me (:
* 2012-02-12: » [Hard] - slider vel. changed to 1.6, spacing to 1.0. Reformulated.
* 2012-02-11: » [Normal] completely reformulated.
* 2012-02-10: » [Hard] diff completely reformulated (even some patterns were kept under some spacing fixing). Basic issues fixed (at least 99.5%). Thanks to: Pereira006 by tell indirectely [through another trying-and-failed work D: Well well...
quiz-chan_DELETED
Your map still needs work, but in basic, it is OK.
As for this song, I don't feel like modding. Sorry ;_;
Topic Starter
Alarido

Quiz-chan wrote:

Your map still needs work, but in basic, it is OK.
As for this song, I don't feel like modding. Sorry ;_;
Well... thanksie~

I'm now giving a chance to any DARE mapper to make a guest diff (can be newbie, expert, etc.).
If you want try, the time is NOW. 8-) Tomorrow can be later :|
V E
hi, mod from huequehehe...

lol, you mod my other map, since you didn't help a lot about mapping on my selected M4M nor my other map @__@
but i give you free mod...
but sorry i don't give you any kudosu on my map XD

general

offset should be 1290... you current is wrong..
please make a kiai time,,, song with vocal totally have a chorus part right?

soft


00:31:310 (3) - move to x:256 y:280
00:32:060 (4) - move to x:112 y:272, that's way i move (3), so (4) wouldn't blocked by hitburst in (2) slider repeat
00:46:570 - move (4) to this possition
00:47:070 - add note
00:47:570 - move (1) to this possition
00:48:070 - move slider tho this possition and shorten the length to white tick...
01:35:351 - move spinner here, and extend spinner to 01:38:353
01:42:355 - new combo?
01:44:356 - add 1/2 slider here.
01:45:357 - move spinner here.
02:18:879 - add note? and redesign possition
02:23:382 (4) - NC?
02:30:887 (1) - remove NC.
02:31:887 - add NC.
02:46:897 - add note.
03:06:410 - ^
03:06:910 - ^
03:14:415 - ^
03:14:915 - ^
03:19:418 - move spinner here. and end spinner at 03:22:420
03:27:423 - move spinner here. and end spinner at 03:30:425
04:00:945 - add note.
last end spinner at 04:05:448

hard

00:23:304 - end slider at red tick
00:27:306 - NC
00:31:309 -^
00:39:564 -^

well, i end this...
you should learn more XD...
know how to use spacing....... deciding new combo... and flow
thanks...
Topic Starter
Alarido

selova wrote:

hi, mod from huequehehe...

lol, you mod my other map, since you didn't help a lot about mapping on my selected M4M nor my other map @__@ Sorry >_<
but i give you free mod...
but sorry i don't give you any kudosu on my map XD

general

offset should be 1290... you current is wrong.. Fixed
please make a kiai time,,, song with vocal totally have a chorus part right? I made the Kiai time for the part "Coast to coast, LA to Chicago..." part, which occurs 2 times, so I did 2 Kiai time, fitting this chorus part. Done.

soft


00:31:310 (3) - move to x:256 y:280 Fixed
00:32:060 (4) - move to x:112 y:272, that's way i move (3), so (4) wouldn't blocked by hitburst in (2) slider repeat Fixed
00:46:570 - move (4) to this possition Fixed
00:47:070 - add note Done Good^^
00:47:570 - move (1) to this possition Fixed
00:48:070 - move slider tho this possition and shorten the length to white tick... Done
01:35:351 - move spinner here, and extend spinner to 01:38:353 Done
01:42:355 - new combo? Done
01:44:356 - add 1/2 slider here. Done
01:45:357 - move spinner here. Fixed
02:18:879 - add note? and redesign possition Done
02:23:382 (4) - NC? Done
02:30:887 (1) - remove NC. Done
02:31:887 - add NC. Done
02:46:897 - add note. Done
03:06:410 - ^ Done
03:06:910 - ^ Done
03:14:415 - ^ Done
03:14:915 - ^ Done
03:19:418 - move spinner here. and end spinner at 03:22:420 Done
03:27:423 - move spinner here. and end spinner at 03:30:425 Done
04:00:945 - add note. Done
last end spinner at 04:05:448 Done

hard

00:23:304 - end slider at red tick Done
00:27:306 - NC Done
00:31:309 -^ Done
00:39:564 -^ I found strange the {repeating 1/2 slider + hitcircle} part you seen at first time ~.~ I changed to a pair of 1/2 sliders and added NC at 00:39:314 instead, where I think fit better with the voice. Done.

well, i end this...
you should learn more XD... I wanna, dear ^^ I wanna map and mod better (:
know how to use spacing....... deciding new combo... and flow
thanks...
Helpful mod, dear ^^ Thank you very much ^.^

====================

Well, I think no one wants make a GD for this map ~.~ but it almost a chance (: I'm accepting one GD that can fall between the Soft and Hard ones, and it will be called Moderate (:
rezoons
Hi :),

Your queue is open to M4M so i tried to do one.

Soft
I'm not sure about your colors. It feels odd with the background. Try colors less flashy.
There isn't any hitsound in this diff. (I haven't seen any.)
I don't understand why some parts have drum hitsounds when they sounds the same as others part with soft hitsounds.

00:32:060 (4) - It fells odd to play. Maybe replace it with a 1/2 beat-long slider starting at 00:31:809. And make it at the same high as 00:31:309 (3).
00:36:062 (2,4) - Try to round these sliders a little bit. I would be prettier.
00:48:070 (2) - Move it to x=424 y=156, it looks better with 00:46:569 (4,5,1).
01:03:330 (1) - Finish?
01:35:351 (1) - I think you should start the spinner at 01:36:101 and add a slider from 01:35:351 to 01:35:851.
01:44:356 (4) - This slider doesn't look nice. Keep it straight and instead curve the longer ones. In this case i think you can remove it and start the spinner here.
02:05:870 (3) - Maybe make it symmetrical like the rest.
02:38:392 (4) - NC.
02:47:397 (1) - Finish?
03:03:408 (1) - Round it a little.
03:11:413 (1) - ^
03:14:415 (4,5,1) - They are nearly aligned but not quite.
03:19:418 (1) - Same as 01:35:351 (1).
03:24:423 (1) - You already have a lot of spinners. Try replace it with notes and sliders.
03:33:427 (5) - Move it to x=420 y=196. It looks better.
03:47:436 - I think this part deserve a kiai until the end.

Hard
AR +1 or +2 otherwise it's really confusing to play.
Why don't you end at the same time as in your easy diff?

00:19:301 (4) - Bad distance snapping.
00:22:684 (1) - It's better if you move it to x=240 y=312 (it's hard so you can make a few jumps).
00:38:814 (5,1) - It looks... weird. I'm not even sure if it's rankable since i havn't seen this pattern in any map i've played.
00:36:062 (4) - Your previous long sliders were better than that.
00:49:821 - Add a note.
01:01:829 - Ctrl+g
01:34:100 (5) - Bad distance snapping.
02:16:878 (5) - Make it 1/4 beat longer (and keep the note at the end).
02:30:887 (8,1,2) - Maybe turn it into a triangle.
02:39:893 (1,3) - Bad overlapping.
02:40:893 (4,6) - ^
02:57:654 (1,2,3,4) - Very weird. Try this instead:

03:04:924 (2) - Make it symmetrical.
03:25:672 (8,9,10) - Try avoiding the overlapping.
03:30:926 (2,3) - ^
03:32:927 (7) - Move it to x=332 y=236.
03:58:944 (8,1) - Overlapping.
03:59:444 (1) - Make it symmetrical?
04:12:453 (4) - Try finishing at the center.

Anyway, good luck :).
Topic Starter
Alarido

rezoons wrote:

Hi :),

Your queue is open to M4M so i tried to do one.

Soft
I'm not sure about your colors. It feels odd with the background. Try colors less flashy.
There isn't any hitsound in this diff. (I haven't seen any.) {Will be fixed along next days (: Fixed some now}
I don't understand why some parts have drum hitsounds when they sounds the same as others part with soft hitsounds.[/color] {Changed all to Soft hitsounds}
00:32:060 (4) - It fells odd to play. Maybe replace it with a 1/2 beat-long slider starting at 00:31:809. And make it at the same high as 00:31:309 (3). {Fixed}
00:36:062 (2,4) - Try to round these sliders a little bit. I would be prettier. {Fixed}
00:48:070 (2) - Move it to x=424 y=156, it looks better with 00:46:569 (4,5,1). {Fixed}
01:03:330 (1) - Finish? {Added}
01:35:351 (1) - I think you should start the spinner at 01:36:101 and add a slider from 01:35:351 to 01:35:851. {Fixed}
01:44:356 (4) - This slider doesn't look nice. Keep it straight and instead curve the longer ones. In this case i think you can remove it and start the spinner here. {Fixed}
02:05:870 (3) - Maybe make it symmetrical like the rest. {Fixed}
02:38:392 (4) - NC. {Added}
02:47:397 (1) - Finish? {Added}
03:03:408 (1) - Round it a little. {Fixed}
03:11:413 (1) - ^ {Fixed}
03:14:415 (4,5,1) - They are nearly aligned but not quite. {Fixed}
03:19:418 (1) - Same as 01:35:351 (1). {Fixed}
03:24:423 (1) - You already have a lot of spinners. Try replace it with notes and sliders. {Changed}
03:33:427 (5) - Move it to x=420 y=196. It looks better. {Fixed}
03:47:436 - I think this part deserve a kiai until the end. {Added}

Hard
AR +1 or +2 otherwise it's really confusing to play.
Why don't you end at the same time as in your easy diff?[/color] {Fixed. Final notes removed (: }
00:19:301 (4) - Bad distance snapping. {Fixed by adding a note}
00:22:684 (1) - It's better if you move it to x=240 y=312 (it's hard so you can make a few jumps). {Fixed}
00:38:814 (5,1) - It looks... weird. I'm not even sure if it's rankable since i havn't seen this pattern in any map i've played. {Fixed and redesigned near notes}
00:36:062 (4) - Your previous long sliders were better than that. {Fixed and resigned near notes}
00:49:821 - Add a note. {Added}
01:01:829 - Ctrl+g {Done}
01:34:100 (5) - Bad distance snapping. {Fixed}
02:16:878 (5) - Make it 1/4 beat longer (and keep the note at the end). {Fixed}
02:30:887 (8,1,2) - Maybe turn it into a triangle. {Fixed}
02:39:893 (1,3) - Bad overlapping. {Fixed}. I set Slider Vel. to 1.5x on Kiai times and redesigned these parts too.
02:40:893 (4,6) - ^ {Fixed} Same as previous.
02:57:654 (1,2,3,4) - Very weird. Try this instead:
{Fixed} Good :D
03:04:924 (2) - Make it symmetrical. {Fixed}
03:25:672 (8,9,10) - Try avoiding the overlapping. {Fixed}
03:30:926 (2,3) - ^ {Fixed}
03:32:927 (7) - Move it to x=332 y=236. {Fixed}
03:58:944 (8,1) - Overlapping. {Fixed}
03:59:444 (1) - Make it symmetrical? {Fixed}
04:12:453 (4) - Try finishing at the center. I remove the notes here, making this diff ends with the spinner

Anyway, good luck :).
Thankyoooooooooooooooooooouuuu ~.~ Very Very Helpful :D

I'll mod your map tomorrow (: {{ posting this at 1:00 a. m. at GMT+3 :o }}

Updated (:
Topic Starter
Alarido
Waiting for mods, this map needs a lot >_<


Let me share this with you:

-- STARTING FROM NOW: if you mod this map, I'll mod TWO of your maps! Valid for all time until a MAT/BAT mod it (:

EDIT: NO LONGER VALID since 05-04-2013 due to motivation above (:
Topic Starter
Alarido
This Map Needs Mods (:

Mods, more mods,
More, a lot of mods (:
aonkub555
You MUST set a preview point 01:15:338 To set a preview point you have to go to Timing > Set current position as preview pont

Hitsound use sample soft
in easy and hard diff you should place clap this always until end music http://puu.sh/klED
chang whistle into clap in all diff

Insane
- add finish 00:19:051 - 03:59:444 - 00:51:072 - 00:59:077 - 01:15:338 - 01:31:348 - 02:03:370 - 02:19:380 - 02:35:140 - 02:35:390 - 02:43:395 - 02:47:148 - 02:59:405 - 03:31:426 - 03:47:187 - 03:47:436 - 04:00:445 - 04:01:446
- add clap like i say it 00:23:804 - 00:19:802 - 00:27:807 - 00:29:808 - 00:31:809 - 00:35:812 - 00:37:813 - 00:38:814 - 00:39:815 - 00:40:815 blah blah blah
i can't say it all. but only example for you
- 00:39:314 New combo (NC)
- 02:59:405 Blue combo should start point this
- 03:46:936 add note
- 03:51:439 add ^

hope it help you

good luck :)
Topic Starter
Alarido

aonkub555 wrote:

You MUST set a preview point 01:15:338 To set a preview point you have to go to Timing > Set current position as preview pont. Fixed (:

Hitsound use sample soft done
in easy and hard diff you should place clap this always until end music http://puu.sh/klED Done
chang whistle into clap in all diff Done this, except by the short calm moments at 01:13:587 (1,2,3) and 02:57:655 (1,2,3,4,5) which I kept soft whistles.

Insane
- add finish 00:19:051 - 03:59:444 - 00:51:072 - 00:59:077 - 01:15:338 - 01:31:348 - 02:03:370 - 02:19:380 - 02:35:140 - 02:35:390 - 02:43:395 - 02:47:148 - 02:59:405 - 03:31:426 - 03:47:187 - 03:47:436 - 04:00:445 - 04:01:446 Done in parts. Some of the suggested were placed in an immediately prior/next note, according to the combos, etc. (:
- add clap like i say it 00:23:804 - 00:19:802 - 00:27:807 - 00:29:808 - 00:31:809 - 00:35:812 - 00:37:813 - 00:38:814 - 00:39:815 - 00:40:815 blah blah blah Done!
i can't say it all. but only example for you
- 00:39:314 New combo (NC) Added.
- 02:59:405 Blue combo should start point this Fixed.
- 03:46:936 add note Added.
- 03:51:439 add ^ Added.

hope it help you

good luck :)
Good luck you too my dear \:D/ HELPED A LOT ^.^ and good luck with your maps too, specially https://osu.ppy.sh/s/80665 this song is AWESOME and the anime too :D

Thanks, thanksies, So very much :3
Topic Starter
Alarido
NO Guests Needed for this map... [Moderate] diff coming soon (: very pleasing to me (Hope it be pleasing for players too)
...

EDIT: [Moderate] now available! C'mon Modders (: and with a 'Niemeyer Slider' --> please don't mod that curvy slider, it's totally original and fits very well that song part (as I think it is)
Kawayi Rika
Hi ~ cFiszpan ~ :)

Mod time for my Lucky Queue ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. 01:47:358 - Kiai time end and Break time should move to here.

[Hard]


  1. 00:22:805 (2) - Unsnapped circle.
  2. 02:25:885 (5) - ^
  3. 00:59:828 (1,3) - You'd better to make these notes symmetrical.
  4. 03:17:167 (3,4) - ^
  5. 01:15:087 - Add a note,follow with lyrics.
  6. 02:17:503 (6) - Sound too weird,change rhythm like this.
  7. 02:47:148 (10) - Remove finish,sound noisy to me.

Hope this can help you ~

Good luck ~
;)
Topic Starter
Alarido

Kawayi Rika wrote:

Hi ~ cFiszpan ~ :)

Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. 01:47:358 - Kiai time end and Break time should move to here. Fixed.


[Hard]


  1. 00:22:805 (2) - Unsnapped circle. Fixed.
  2. 02:25:885 (5) - ^ Fixed.
  3. 00:59:828 (1,3) - You'd better to make these notes symmetrical. Fixed.
  4. 03:17:167 (3,4) - ^ Fixed.
  5. 01:15:087 - Add a note,follow with lyrics. Fixed.
  6. 02:17:503 (6) - Sound too weird,change rhythm like this.
    Fixed! You helped me to follow the sax tightly ^.^ Thanks ♥
  7. 02:47:148 (10) - Remove finish,sound noisy to me. Fixed.


Hope this can help you ~

Good luck ~
;)
Thanks for advance (: Rika-san (:

Thanks a lot ♥ Fixed and updating (:
Topic Starter
Alarido
Need Mods, MATs, BATs (: a lot! A lot!

Yeah, I almost in debt D: but just go singing (:
Topic Starter
Alarido
This mapset seems perfect for me, but I dunno what the others say... So I NEED MODS... I need several mods in this map (:


Feel free to make M4M and free mods too ^^
Lolicakey
Mod from my queue
SOUUUUUUUUUUUUUUUUUUL <3

General
I think this map will be nice with custom hitsounds for finish

recommend
suggest

Hard
02:26:884 - add a circle + clap

that's all I can see orz
Nice diff ^^
Topic Starter
Alarido

Lolicakes wrote:

Mod from my queue
SOUUUUUUUUUUUUUUUUUUL <3

General
I think this map will be nice with custom hitsounds for finish → Will be added next days (:

recommend
suggest

Hard
02:26:884 - add a circle + clap → Added!

that's all I can see orz
Nice diff ^^
Thaaaaank yooooou ^.^

Ah... Yeah! It's SOUUUUUUUUUUUUUL ^^ ♥ ♥ ♥
(:

and Thanks for the Star ^.^
Arrival
Hi !!
Soul *-* I really want this ranked because we always see only Touhou, Openings, Ending, K/J-Pop, Dubstep and it's really annoying, i'm glad some people make unusual maps like this, so i'm gonna try modding this.

[Hard]
00:20:052 (6) - Well, i find change the slider's velocity on the start of the map isn't really good, but it's not really a problem.
00:24:054 (6) - ^
00:48:571 (6) - Whistle at the end of the slider ?
01:32:099 (2) - I find the acceleration really too fast when you don't know the music, plus the music don't really change.
01:39:104 (1,2) - Personal feeling : I don't really like these two sliders, ok it fits with the vocal but i find them... too brutal compared to the voice ? I don't know how to say this sensation :(, hope you'll understand
02:59:405 (1,2,3,4,5,6,7,8,9,10,11) - Really nice pattern, it's pleasent when the modder tell the parts he likes i think :)
03:15:416 (1) - I find here the acceleration too fast, like before.
04:01:696 (1) - I don't really like the finish at the end of the spinner, the music is too low.

[Moderate]
00:41:065 (7) - I see this more like : One reverse, one circle just after, two reverses are boring
00:49:571 (1) - Well...
00:56:325 (1) - I lol'd
01:42:105 (6,7) - Distance snap ? You should place (6) further, or stack it with (7)
02:09:373 (1) - Why NC here ?
02:09:373 (1) - What about a finish at the end of the slider ?

[Soft]
00:49:822 (3) - Finish at the end ? (60% volume)
02:42:395 (3) - ^
04:01:446 (1) - Remove this finish ?

Nice mapset, Hope this get ranked *-*
Bye !
Topic Starter
Alarido

Arrival wrote:

Hi !!
Soul *-* I really want this ranked because we always see only Touhou, Openings, Ending, K/J-Pop, Dubstep and it's really annoying, i'm glad some people make unusual maps like this, so i'm gonna try modding this.

[Hard]
00:20:052 (6) - Well, i find change the slider's velocity on the start of the map isn't really good, but it's not really a problem. → Well by now I'll keep this untouched... Otherwise, I could place a repeat on this slider instead of the velocity change.
00:24:054 (6) - ^ → The same explain applies here too.
00:48:571 (6) - Whistle at the end of the slider ? → Added.
01:32:099 (2) - I find the acceleration really too fast when you don't know the music, plus the music don't really change. → Fixed a bit by this way: I changed the vel. to 1.25 (was 1.50) and readjusted spacing and slider lengths to fit a 1.08x spacing. It made the vel. change a bit softer (or "mais suave" how I could say in my language).
01:39:104 (1,2) - Personal feeling : I don't really like these two sliders, ok it fits with the vocal but i find them... too brutal compared to the voice ? I don't know how to say this sensation :(, hope you'll understand → Thank you for open my eyes! I changed it, just I found a better way who fits better the voice imo (circle + 1/1 slider + circle, with both Circles on red ticks and slider head on the White one).
02:59:405 (1,2,3,4,5,6,7,8,9,10,11) - Really nice pattern, it's pleasent when the modder tell the parts he likes i think :) → Thank you \:D/
03:15:416 (1) - I find here the acceleration too fast, like before. → Fixed on the same fashion.
04:01:696 (1) - I don't really like the finish at the end of the spinner, the music is too low. → Removed the finish (:

[Moderate]
00:41:065 (7) - I see this more like : One reverse, one circle just after, two reverses are boring → Changed (:
00:49:571 (1) - Well... → Reconsidered and changed it to (1/1 slider + 1/2 slider + 1/1 slider), with the first one's head on Red tick and the other's heads on White ones.
00:56:325 (1) - I lol'd → Yeah, and... could it be a new mapping technique?
01:42:105 (6,7) - Distance snap ? You should place (6) further, or stack it with (7) → Fixed.
02:09:373 (1) - Why NC here ? → Removed.
02:09:373 (1) - What about a finish at the end of the slider ? → This slider could be the one at 02:42:895 (8) ? → If it was the case, I added finish at the slider's end.

[Soft]
00:49:822 (3) - Finish at the end ? (60% volume) → Added.
02:42:395 (3) - ^ → Added.
04:01:446 (1) - Remove this finish ? → Removed.

Nice mapset, Hope this get ranked *-* Your maps too, Arrival ^^ Merci beaucoup ^^
Bye !
Ton mod est très efficace ! ! Merci beaucoup \:D/

In addition, hitsound volume was lowered to 60% on non-Kiai times at all diffs.

And about maps in unusual song styles, what about this one in my grave → https://osu.ppy.sh/s/78003 ← ? (Currently the creator's name in that map is my old one cFiszpan, surely I'll change when I'll revive it)
https://osu.ppy.sh/s/78003 WAS in the grave, but I revived it, fixed the SB issues and so on (:
Topic Starter
Alarido
Hi okamiratsu! Arrival and lolicakes (: thanks for the star ^^.
Topic Starter
Alarido

Alarido wrote:

Need Mods, MATs, BATs (: a lot! A lot!

Yeah, I almost in debt D: but just go singing (:
Well... MATs are not longer available.... they just became BATS ^.^

And yes, this map needs Mods a looooooooooooooooooot !!! (Yet I can't think in being Bubbled this time even though all stars received, but... if Frost could make a naive check here.... (: )
Topic Starter
Alarido

Improved a bit and a lot!

C'mom Modders!
Accepting any kind of modding!

Don't matter if it is Nazi, Marxist, Bankster, Ecologist etc...
Topic Starter
Alarido

▼ ▼ ▼ See Post Below ▼ ▼ ▼

Topic Starter
Alarido

The [Hard] Diff is NOW FINISHED!!!

* * * * * * *
!!!! C'Mon Modders !!!!
Breeze
Random mod

[General]

  1. Why only [Hard] diff has a different combo color?
[Soft]

  1. 00:46:569 (4,,1) - These 2 notes sounds weird
  2. 00:50:822 (4) - Slider end, add finish
  3. 01:13:837 (1) - Clap on slider head and tail sounds bad, music here is quiet, remove them would be better
  4. 01:15:338 (1) - Slider head, add finish
  5. 01:36:101 (1) - Consider adding clap
  6. 02:03:370 (3) - Finish
  7. 02:19:380 (1) - Slider head, finish
  8. 02:34:890 (4) - Slider tail, finish
  9. 02:57:905 (1,3) - Remove clap, it sounds really bad
  10. 02:59:406 (1) - Slider head, finish
  11. 03:47:437 (1) - Finish
  12. 03:59:444 (1) - Slider head and tail, use finish instead of whistle, and remove clap on 04:00:945 (2)
[Moderate]

  1. 00:50:822 (3) - Slider end, finish
  2. 00:56:325 (1) - niemeyer slider, wut?
  3. 01:15:338 (1) - Slider head, finish
  4. 01:39:103 (1) - NC? It's after a spinner
  5. 02:03:369 (1) - Finish
  6. 02:59:405 (1) - Slider head, finish
  7. 03:47:186 (1) - Slider end, finish, lower volume better
  8. 03:59:444 (5) - Slider head, finish
  9. 04:01:446 (1) - Finish sounds too loud here, just keep it empty would be better
    I feel you make long slider randomly, try make them a better shape
[Hard]

  1. 00:18:551 (1) - Starts here sounds awkward, why not start from 00:19:301?
  2. 02:03:369 (1) - Slider head, finish
  3. 04:01:696 (5) - Remove finish, add finish on 04:01:446 (4)
[Timing]

  1. I've got a timing
    BPM/Offset
    119.91/1290
Topic Starter
Alarido

Breeze wrote:

Random mod

[General]

  1. Why only [Hard] diff has a different combo color? ► Fixed.
[Soft]

  1. 00:46:569 (4,,1) - These 2 notes sounds weird ► Changed into a better pattern.
  2. 00:50:822 (4) - Slider end, add finish ► Added.
  3. 01:13:837 (1) - Clap on slider head and tail sounds bad, music here is quiet, remove them would be better ► Fixed.
  4. 01:15:338 (1) - Slider head, add finish ► Added.
  5. 01:36:101 (1) - Consider adding clap ► Added.
  6. 02:03:370 (3) - Finish ► Added.
  7. 02:19:380 (1) - Slider head, finish ► Added.
  8. 02:34:890 (4) - Slider tail, finish ► Added.
  9. 02:57:905 (1,3) - Remove clap, it sounds really bad ► Removed.
  10. 02:59:406 (1) - Slider head, finish ► Added.
  11. 03:47:437 (1) - Finish ► Added.
  12. 03:59:444 (1) - Slider head and tail, use finish instead of whistle, and remove clap on 04:00:945 (2) ► Fixed both.
[Moderate]

  1. 00:50:822 (3) - Slider end, finish ► Added.
  2. 00:56:325 (1) - niemeyer slider, wut? ► Changed into a more clean form.
  3. 01:15:338 (1) - Slider head, finish ► Added.
  4. 01:39:103 (1) - NC? It's after a spinner ► Added.
  5. 02:03:369 (1) - Finish ► Added.
  6. 02:59:405 (1) - Slider head, finish ► Added.
  7. 03:47:186 (1) - Slider end, finish, lower volume better ► Added.
  8. 03:59:444 (5) - Slider head, finish ► Added.
  9. 04:01:446 (1) - Finish sounds too loud here, just keep it empty would be better ► Ok.
    I feel you make long slider randomly, try make them a better shape ► Done.
[Hard]

  1. 00:18:551 (1) - Starts here sounds awkward, why not start from 00:19:301? ► Done.
  2. 02:03:369 (1) - Slider head, finish ► Added.
  3. 04:01:696 (5) - Remove finish, add finish on 04:01:446 (4) ► Done.
[Timing]

  1. I've got a timing
    BPM/Offset
    119.91/1290 ► Changed, resnapped notes and Kiais. Thanks ^^ .
Thank yooou very much Breeze ^^ Updated and let's go ahead (:

C'mon More Modders!!!
Asphyxia
MOOOOOD PLACEHOLDEEEER

As I requested, M4M

Respond to my suggestions, thanks :)

General thoughts: I don't like the diff names very much, either rename hard to something else or then just rename the other two to Easy and Normal.

Easy>

00:29:311 (2) - 00:31:812 (4) - overlaps :(
00:48:075 (2) - I dislike this shape, I recommend you doing it like this? http://osu.ppy.sh/ss/959315
01:31:357 (1) - 100% ? Reduce it, please! Atleast to ~85%
01:39:363 (1,2,3,4,1,2,3) - Imo you could map this much better, but it's up to you if you want to change anything.
02:03:381 (3) - 1 grid up to match with 02:02:380 (1) - ?
02:34:404 (3) - If you can, maybe place this 1 grid down so it would be totally in the center :---D
03:15:435 (1) - ^ see above the volume suggestion
03:47:459 (1) - ^

Normal>
00:32:563 (4) - I don't like this slider at all, think about reshaping it.
01:01:835 (6) - Stack this with 00:59:833 (1) - ?
01:31:357 (1) - Same with easy :P The volume
03:15:435 (1) - ^
03:39:453 (1) - 03:37:702 (3) - I don't like how these two overlap
03:47:459 - Volume
03:49:711 (6) - Stack properly with 03:48:210 (3) - ?

Hard>

01:31:357 (1) - Volume
03:15:435 (1) - ^
03:47:459 - ^
Got nothing else, nice diff ;)

Anyway sorry for such a noob mod and GL with the mapset :)
Topic Starter
Alarido

Asphyxia wrote:

MOOOOOD PLACEHOLDEEEER

As I requested, M4M

Respond to my suggestions, thanks :)

General thoughts: I don't like the diff names very much, either rename hard to something else or then just rename the other two to Easy and Normal. ► Hm... since the current diff names are clear on telling their difficulty level to players (soft vs. hard, while Moderate claims to be the middle point between these), I wanted do here a slight difference, and also it seems fitting the song atmosphere too (: Well, let's hear more people and, by while, I'll left them as is (:

Easy>

00:29:311 (2) - 00:31:812 (4) - overlaps :( ► Changed the (2) form to a curvy one, without breaking spacing.
00:48:075 (2) - I dislike this shape, I recommend you doing it like this? http://osu.ppy.sh/ss/959315 ► Ok, adjusted the curvature and, also, rotated a bit (around slider's head) to keep a safe spacing.
01:31:357 (1) - 100% ? Reduce it, please! Atleast to ~85% ► Done on all Kiais.
01:39:363 (1,2,3,4,1,2,3) - Imo you could map this much better, but it's up to you if you want to change anything. ► Right ^^ Remapped this whole part (: thanks ^^^
02:03:381 (3) - 1 grid up to match with 02:02:380 (1) - ? ► Yes, and changed slightly some further ones too (:
02:34:404 (3) - If you can, maybe place this 1 grid down so it would be totally in the center :---D ► Right ;)
03:15:435 (1) - ^ see above the volume suggestion ► Done as there.
03:47:459 (1) - ^ ► ^

Normal>
00:32:563 (4) - I don't like this slider at all, think about reshaping it. ► Reshaped it in a wiggle, not so good :( but... done ^^
01:01:835 (6) - Stack this with 00:59:833 (1) - ? ► Yeah... and changed some notes around it too ~
01:31:357 (1) - Same with easy :P The volume ► Ya, the same as there (:
03:15:435 (1) - ^ ► ^
03:39:453 (1) - 03:37:702 (3) - I don't like how these two overlap ► Fixed it, and changed a lot of minimal things too (: (chain reaction in changes)
03:47:459 - Volume ► right ^^
03:49:711 (6) - Stack properly with 03:48:210 (3) - ? ► Done.

Hard>

01:31:357 (1) - Volume ► Done as in other diffs.
03:15:435 (1) - ^ ► ^
03:47:459 - ^ ► ^
Got nothing else, nice diff ;) ► Thanksie~

Anyway sorry for such a noob mod and GL with the mapset :)
Thanks for the mod, was a helpful one~
And let's go forth :D
Updated.

Att.

P.S.: C'mon Modders !!!
Little
Hi, the M4M ^^

[Soft]
00:49:826 (3,4) - I think this flows better from (2) and into (1): http://puu.sh/4xMIL.jpg
01:44:367 (1) - Start at 01:44:617 ? (As in other diffs)
02:18:392 (4) - You could make (4,5) into a slider. I think it goes well with the music. You can also make symmetry of circles like this: http://puu.sh/4xNNt.jpg (Requires grid snap to be disabled. (1) to 399,91 - (2) to 305,67 - (3) to 207,67 - (4) at 113,91)

[Moderate]
00:43:821 (1) - The pattern starting here. It's so cool ^^
00:50:326 (2) - http://puu.sh/4xOjQ.jpg maybe?
03:55:965 (3) - I suggest this rhythm: http://puu.sh/4xOEA.jpg
04:01:470 (1) - End spinner at 04:05:473 ? (As in other diffs)
This diff has some really nice patterns :)

[Hard]
01:01:084 (4) - I think Ctrl+G flows better?
01:35:360 (2) - 1 grid left.
01:40:114 (3) - 1 grid right.
Cool ^^

That's all!
Nice song, nice map! :D
Your patterns and symmetry are awesome :)
Good Luck!
Topic Starter
Alarido

CloudSplash16 wrote:

Hi, the M4M ^^

[Soft]
00:49:826 (3,4) - I think this flows better from (2) and into (1): http://puu.sh/4xMIL.jpg ► Done.
01:44:367 (1) - Start at 01:44:617 ? (As in other diffs) ► Ok.
02:18:392 (4) - You could make (4,5) into a slider. I think it goes well with the music. You can also make symmetry of circles like this: http://puu.sh/4xNNt.jpg (Requires grid snap to be disabled. (1) to 399,91 - (2) to 305,67 - (3) to 207,67 - (4) at 113,91) ►Nice suggest. Done.

[Moderate]
00:43:821 (1) - The pattern starting here. It's so cool ^^ ♥ Thanksieee~
00:50:326 (2) - http://puu.sh/4xOjQ.jpg maybe? ► Yes, done.
03:55:965 (3) - I suggest this rhythm: http://puu.sh/4xOEA.jpg ► Nice ♥ and I reworked some patterns here too (: .
04:01:470 (1) - End spinner at 04:05:473 ? (As in other diffs) ► Done.
This diff has some really nice patterns :)

[Hard]
01:01:084 (4) - I think Ctrl+G flows better? ► Nice, changed (: .
01:35:360 (2) - 1 grid left. ► Done.
01:40:114 (3) - 1 grid right. ► Ok.
Cool ^^

That's all!
Nice song, nice map! :D
Your patterns and symmetry are awesome :)
Good Luck!
Very Thanksies~ Cloud ♥ For the modding and for the STAR ^^

And let's going forth ^^

Att.
Topic Starter
Alarido
  1. Updated Tags
  2. Changed Difficulty Names (Soft → Easy, Moderate → Normal, Hard → Sade)
  3. Balanced Difficulty Settings
  4. Bumpt Pendingtime and Thread ofc
C'mon Modders, we need you for going forth ^^

Att.
Kuron-kun
Olá alarido, não é um mod, mas eu fui ver seu mapa, não acha que o primeiro kiai deveria começar em 01:15:345 e terminar em 01:47:369 o segundo em 02:59:423 e terminar em 03:30:446 e o ultimo em 03:31:447 e terminar em 04:05:473? é só uma sugestão que acho que fica mais legal :)
Topic Starter
Alarido

Kuron-Kun wrote:

Olá alarido, não é um mod, mas eu fui ver seu mapa, não acha que o primeiro kiai deveria começar em 01:15:345 e terminar em 01:47:369 o segundo em 02:59:423 e terminar em 03:30:446 e o ultimo em 03:31:447 e terminar em 04:05:473? é só uma sugestão que acho que fica mais legal :)
Mudanças aplicadas nos Kiais / Applied changes on Kiai Time.

(AIMod agora avisa que o Kiai tá maior que 1/3 da música, algum modder mais adiante vai dizer o mesmo... Let's get more modding!)
Lizbeth
[General]
Everything seems fine. Maybe you could find a 1024x768 Background.

[Sade]
00:46:323 (5,1) - Avoid this kind of overlaps.
00:50:076 (2,3,4) - these three could be placed cleaner >~< (picky)
01:13:594 (1,2,3,4) - Im guessing this is a decrease in spacing intentionally, if it is, then it s ok.
01:39:363 (2,4) - seeing the map so clean and free of overlaps, this bugged me ;~;, it s ok to turn off distance snap to move objects a few grids away ;)
03:22:190 (1) - made me fail the fast it came after the spinner :(
03:36:451 (2) - I d delete, sometimes less is better
03:44:457 (2) - Dunno why i liked it here... hmm is up to you what to do.
03:59:468 (1) - I dont think this slider fits because it isnt smoooooooothhh operatoooor *sings*. I think should be like the rest of the sliders in the map.
Nice map in general, is very clean and smooth, good job~

[Normal]
00:27:059 (1,2,3,4) - I didnt like all these objects only on red tick, was a bit awkward to play >:
00:39:818 (6) - Considering how you placed other new combos, I think would fit a new combo here.
01:24:352 (3) - aww I d like this slider to be as curled as the other in this combo, looks a bit messy as it is.
02:22:395 (6) - I suggest to delete a repeat and add a circle at: 02:23:396 -
02:24:147 (2,3) - I dont agree with this overlaps
02:26:398 (5) - I suggest to delete a repeat and add a circle at: 02:27:399 -

[Easy]
I didnt like the invasion of linear sliders of this diff. I felt they didnt fit with the rest of the map. I think you should keep consistence between every diffs, if you used only curved slider, dont understand why place too many linears on the Easy diff only.

Overall is a very solid mapset, very good job

Good luck~
Topic Starter
Alarido

Lizbeth wrote:

[General]
Everything seems fine. Maybe you could find a 1024x768 Background. ► I'll search for a good one next days (:

[Sade]
00:46:323 (5,1) - Avoid this kind of overlaps. ► Fixed and changed (:
00:50:076 (2,3,4) - these three could be placed cleaner >~< (picky) ► Sure... now changed in a way to make it clearer for the eyes... and a bit harshy for the hands ~.~
01:13:594 (1,2,3,4) - Im guessing this is a decrease in spacing intentionally, if it is, then it s ok. ► Changed to normal spacing (:
01:39:363 (2,4) - seeing the map so clean and free of overlaps, this bugged me ;~;, it s ok to turn off distance snap to move objects a few grids away ;) ► Moved (2) 1 grid down and (4) 1 grid up, so they will no longer touch each other (:
03:22:190 (1) - made me fail the fast it came after the spinner :( ► Removed repeat from (2), moved (1,2) by 1/2 further (on timeline) and done Ctrl-G on both (:
03:36:451 (2) - I d delete, sometimes less is better ► Deleted, but felt empty >< and seeing your next mod, decided make this like the other, so changed some positioning/placements here to fit better (anatomically) to play (look & feel & flow)... ^^ Thanks !!!
03:44:457 (2) - Dunno why i liked it here... hmm is up to you what to do. ► Reasoning at prior mod (:
03:59:468 (1) - I dont think this slider fits because it isnt smoooooooothhh operatoooor *sings*. I think should be like the rest of the sliders in the map. ► Well, it could be a wiggle (like Gonz), instead of sharpy.... I'll try it ~.~ Thanks
Nice map in general, is very clean and smooth, good job~ ► Thanks !!!!

[Normal]
00:27:059 (1,2,3,4) - I didnt like all these objects only on red tick, was a bit awkward to play >: ► Sure ^^ Changed the placement of them at timeline, so the sliders start now from white ticks. And added 1 note at beginning for keep spacing safe, and changed placement of last note for same reason.
00:39:818 (6) - Considering how you placed other new combos, I think would fit a new combo here. ► Hm... Added.
01:24:352 (3) - aww I d like this slider to be as curled as the other in this combo, looks a bit messy as it is. ► Changed.
02:22:395 (6) - I suggest to delete a repeat and add a circle at: 02:23:396 - ► Done. (*)
02:24:147 (2,3) - I dont agree with this overlaps ► Changed (*)
02:26:398 (5) - I suggest to delete a repeat and add a circle at: 02:27:399 - ► Done. (*)

(*) For these three mods, I made a complete rearrange on the patterns: removed all overlaps where possible, and something more (:

[Easy]
I didnt like the invasion of linear sliders of this diff. I felt they didnt fit with the rest of the map. I think you should keep consistence between every diffs, if you used only curved slider, dont understand why place too many linears on the Easy diff only. ► Yeah.... Well, I tried curve many of them... or replace them completely. Felt about 80~90% of linear were changed to curved ones.

Overall is a very solid mapset, very good job ► Thanks Liz~

Good luck~
Thanks Liz~ Thank you very much :3
Sonnyc
Well this wasn't a bezier map, but modding anyways :3

Easy:

00:54:329 (3) - 2 grids up?
02:26:899 (3) - Distance.
02:38:407 (1) - ^
02:57:922 (1,2,3) - Imo, it will be a better idea to make a long slider like 01:13:844 (1), since it will be hard to catch the rhythm of whispering.
03:16:186 (2,3,4,5) - Adjust rhythm to the beats instead lyrics? As you've done like before.

Normal:

-- Feel some claps are missing at the intro part.

00:43:321 (3,1) - Start NC from (3).
01:43:616 (1,2) - Imo, two offbeats will be hard to click. Mind reverting to a slider?
02:33:904 (4) - Clap at the start, Finish at the end.
03:31:447 (1,3) - I didn't liked this overlap. Make it like 03:39:453 (1,3) ?
03:42:956 (8) - Clap
03:43:456 (1) - Clap at the reverse

Sade:

00:46:323 (5) - Add a hit sound at the end?
00:49:576 (1) - Add Whistle at the end?
01:02:836 (7) - I'm not 100% comfortable with this jump. Well, you can NC it anyways.
01:18:097 (6) - I don't think a 1/1 reverse slider can reflect the music best. Try a note, 1/1 slider, note rhythm.
01:26:103 (6) - ^
01:31:357 - Umm imo the sv change didn't fit the best. Just my opinion.
02:16:641 - You're following the instrument, and this is missing obviously imo.
03:20:189 (1) - Add Clap
03:22:941 (2) - ^ at the head.
03:46:959 (1,2) - Imo, Finish at (1) didn't felt well. Delete it. You can rather add at the end of (2). And, I think the combo should start from 03:47:209 (2).

GL :3
Topic Starter
Alarido

Sonnyc wrote:

Well this wasn't a bezier map, but modding anyways :3

Easy:

00:54:329 (3) - 2 grids up? ► Ok.
02:26:899 (3) - Distance. ► Fixed.
02:38:407 (1) - ^ ► Fixed too.
02:57:922 (1,2,3) - Imo, it will be a better idea to make a long slider like 01:13:844 (1), since it will be hard to catch the rhythm of whispering. ► Good idea :idea:
03:16:186 (2,3,4,5) - Adjust rhythm to the beats instead lyrics? As you've done like before. ► Ok.

Normal:

-- Feel some claps are missing at the intro part. ► Added the missing ones (:

00:43:321 (3,1) - Start NC from (3). ► Ok.
01:43:616 (1,2) - Imo, two offbeats will be hard to click. Mind reverting to a slider? ► Sure, changed.
02:33:904 (4) - Clap at the start, Finish at the end. ► Added.
03:31:447 (1,3) - I didn't liked this overlap. Make it like 03:39:453 (1,3) ? ► Adjusted, feels good (:
03:42:956 (8) - Clap ► Added.
03:43:456 (1) - Clap at the reverse ► Added too. Thanks ^^

Sade:

00:46:323 (5) - Add a hit sound at the end? ► Added.
00:49:576 (1) - Add Whistle at the end? ► Added too.
01:02:836 (7) - I'm not 100% comfortable with this jump. Well, you can NC it anyways. ► Removed the jump, using normal spacing instead... I felt I placed the notes that way for aesthetics (symmetry), since there's no place for such jumps here (:
01:18:097 (6) - I don't think a 1/1 reverse slider can reflect the music best. Try a note, 1/1 slider, note rhythm. ► Changed. Good :idea: :D Thanks ^^
01:26:103 (6) - ^ ► changed too.
01:31:357 - Umm imo the sv change didn't fit the best. Just my opinion. ► Normalized, SV change removed, sliders readjusted etc. Done.
02:16:641 - You're following the instrument, and this is missing obviously imo. ► Added a note.
03:20:189 (1) - Add Clap ► Added.
03:22:941 (2) - ^ at the head. ► Added too.
03:46:959 (1,2) - Imo, Finish at (1) didn't felt well. Delete it. You can rather add at the end of (2). And, I think the combo should start from 03:47:209 (2). ► All changes applied.

GL :3
Thanks Sonnyc ^.^

Just a doubt.... Bezier maps are just that Gonz (Nicki Minaj - Super Bass [Hard]), Sir Minelli (Thousand Miles [Hard]) and so on?

_________________________________________

This is my 777th post (:
AlexaBM
I can't mod this song, I don't like this kind of music, sorry :( But I'll give you some suggestions
[General]
Offset should be 1268 cuz I hear that elements lags behind music

[Sade]
You have a little strange sliders here. I'll post them here and correct them please :)
00:20:032 (3) - For example. Maybe you can do smth like this? http://puu.sh/5jNEm.jpg
00:24:057 (6) - , 03:03:426 (1) - , 03:05:678 (4) - , 03:35:450 (1) - , 03:43:456 (1) -

[Normal]
Problems with sliders again :(
00:32:563 (4) - , 00:56:331 (1) - , 03:08:430 (3) - such sliders are ugly, sry.

I can't say anything about Easy.. I don't think I deserve kds for this short post T.T
GL anyways~
Topic Starter
Alarido

AlexaBM wrote:

I can't mod this song, I don't like this kind of music, sorry :( But I'll give you some suggestions
[General]
Offset should be 1268 cuz I hear that elements lags behind music ► Changed .

[Sade]
You have a little strange sliders here. I'll post them here and correct them please :)
00:20:032 (3) - For example. Maybe you can do smth like this? http://puu.sh/5jNEm.jpg ► Done.
00:24:057 (6) - ► Changed.
03:03:426 (1) - ► Changed.
03:05:678 (4) - ► Changed.
03:35:450 (1) - ► Changed.
03:43:456 (1) - ► Changed.

[Normal]
Problems with sliders again :(
00:32:563 (4) - ► Changed.
00:56:331 (1) - ► Changed by Breaking it in three. Before Breeze's modding, it was a Niemeyer Slider (lol), based upon an Avenue here in Rio de Janeiro, one the most dangerous for those who drive there.
03:08:430 (3) - such sliders are ugly, sry. ► Changed.

I can't say anything about Easy.. I don't think I deserve kds for this short post T.T
GL anyways~
Yes, it deserves kudos (and hope Teara don't wipe them :o )
Yes, changed all and something more (some spacing inconsistencies fixed)
Thank you very much :3
спасибо!

^^
-RIKKA-_old
Hi, frrom M4M~ :)

Easy
・01:32:336 (2) - move to x:196, y:180 (03:16:414 (2) - similarly)



・01:35:338 (5) - move to x:364 (03:19:416 (2) - similarly)

Normal
・CS-1
・01:24:080 (2,3,4) - spacing a bit near.
・01:35:338 (5) - move to x:224, y:236



・01:42:343 (7,8) - spacing a bit near.

Sade
・no problem

good diff :D

good luck(`・ω・´)b
Topic Starter
Alarido

-RIKKA- wrote:

Hi, frrom M4M~ :)

Easy
・01:32:336 (2) - move to x:196, y:180 (03:16:414 (2) - similarly) ► Done.... in a slightly different way (my slider got became almost straight line, then I adjusted it to look as the other sliders (1) and (3).



・01:35:338 (5) - move to x:364 (03:19:416 (2) - similarly) ► Hm... I took an idea of centralize them, so they'll land better on spinners (:

Normal
・CS-1 ► Tried and tested, and found not works good for the placements I'd made >< (would peppy create something like CS=3.5? would be good :D).
・01:24:080 (2,3,4) - spacing a bit near. ► Sure^^ Fixed.
・01:35:338 (5) - move to x:224, y:236 ► Fixed :)



・01:42:343 (7,8) - spacing a bit near. ► Changed the rhythm here (moved 1/2 back on timeline and added a repeat).

Sade
・no problem ► Thanks~

good diff :D

good luck(`・ω・´)b

@-RIKKA- :: Thank you very much ^^

And let's get more mods!!!
sjoy
M4M from your queue
[Easy]
01:02:313 (3) - add clap on the end
01:36:089 (1) - fin?
03:05:406 (3) - change it to 1/1 slider?
[Normal]
00:31:790 (7) - NC
01:35:338 (5) - add a repeat slider?
03:19:416 (7) - ^
03:25:170 (6) - NC
[Sade]
00:53:307 (6) - NC
01:44:595 (1) - Fin?
02:13:116 (5) - ctrl+g?
02:37:885 (6) - NC
02:45:391 (6) - ^
03:01:653 (7) - ^
03:03:404 (1) - fin
03:09:659 (6) - NC
03:11:410 (1) - FIn
03:17:665 (5) - NC
03:25:921 (6) - ^
03:33:427 (6) - ^
03:39:431 (1) - Fin
03:41:433 (6) - NC
03:43:434 (1) - Fin
03:55:443 (1) - ^
03:57:695 (7) - NC
nice map
good luck for rank~
Topic Starter
Alarido
@sjoy ^^

Legenda: ► Changed | ► Not Changed


sjoy wrote:

M4M from your queue
[Easy]
01:02:313 (3) - add clap on the end ► Added.
01:36:089 (1) - fin? ► Since this spinner isn't at the end of Kiai, clap sounds better than finish here .
03:05:406 (3) - change it to 1/1 slider? ► Changed, made my map better, thanks ^^
[Normal]
00:31:790 (7) - NC ► Done
01:35:338 (5) - add a repeat slider? ► Ok
03:19:416 (7) - ^ ► Ok
03:25:170 (6) - NC ► Done
[Sade]
00:53:307 (6) - NC ► Done
01:44:595 (1) - Fin? ► Added finish, since it's end of Kiai here, right place (:
02:13:116 (5) - ctrl+g? ► Done
02:37:885 (6) - NC ► Done
02:45:391 (6) - ^ ► Done
03:01:653 (7) - ^ ► Done
03:03:404 (1) - fin ► Added.
03:09:659 (6) - NC ► Hm... a bit strange place to place a NC, but... done (:
03:11:410 (1) - FIn ► Added.
03:17:665 (5) - NC ► Done
03:25:921 (6) - ^ ► Done
03:33:427 (6) - ^ ► Done
03:39:431 (1) - Fin ► Added.
03:41:433 (6) - NC ► Done
03:43:434 (1) - Fin ► Added.
03:55:443 (1) - ^ ► Added.
03:57:695 (7) - NC ► Done
nice map
good luck for rank~
Thanks for the modding sjoy ^^ I'll mod your map next hours (:

Updated (:
jonathanlfj
weeeee~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
you offset is a bit early compared to the song, i'm going to say about +4ms on the current will make it much better
commas are not necessary to separate the tags, they might break in game search so remove them

[Easy]
00:19:052 - unsnapped green line, snap to 00:19:031
00:31:790 (4) - you can probably blanket this better by tilting the end up a bit
00:50:805 (4) - i think the finish should be on the end of this slider instead of 00:49:804 (3) judging from the music
01:34:838 (4) - forgot a clap here
01:44:595 (1) - makes more sense to end the spinner at 01:47:347 since thats where the strong end of the music is. Apply to all diffs if you agree
02:05:861 (3) - this might confuse some novice players as they will probably not expect multiple repeats, try to break this up into repeat slider + note
03:05:406 (3) - clap on end
03:25:170 (1) - remove NC here and add it at 03:27:422 (3) instead, makes more sense music wise
03:31:425 (1) - add finish?

[Normal]
00:19:052 - unsnapped green line, snap to 00:19:031
00:31:790 (1) - forgot a clap here
00:32:541 (3) - ^ on end
00:52:306 (2,4) - do a ctrl+r on this will make this pattern look alot cleaner and flow better
01:26:081 (6,7,8) - i'd put the flow of this at an angle, its much easier to play than a straight line: 01:35:338 (5) - clap on end
01:43:344 (8) - clap on repeat
02:13:867 (1,2,3) - you should try to adjust this off grid snap, 02:14:117 (2,3) are almost in contact
02:21:373 (4) - clap on end
02:26:376 (6) - ^
03:13:161 (3) - the partial overlap here might confuse some players, i'd suggest you reposition 03:11:410 (1) to make this visible
03:19:416 (7) - clap end
03:20:167 (1) - clap
03:27:172 (4) - though this looks really cool, it doesnt follow the music very well; try something like this here: 03:28:173 (1) - clap
03:38:931 - sounds like there should be a note here, you can stack it on 03:36:929 (2)
03:50:189 (7) - having multiple repeats on a short slider may be a bit hard to react to, break it up into repeat slider + circle


[Hard]
00:25:931 - unsnapped green line, snap to 00:25:911
01:03:377 (1) - its advised that you dont start a spinner on the 1/8, it really screws around with other game mode conversions such as mania
01:26:331 (7) - clap on end
01:27:332 (1) - ^
02:19:130 - unsnapped green line, snap to 02:19:121
02:41:888 (7) - this flows alot better if you flip it vertically and place it at the location of 02:40:387 (2)
02:47:455 (1) - same as 01:03:377 (1)
03:33:427 (1,2,3,4,1) - fixing the spacing here, also you can probably center 03:33:427 (1,3) on the y-axis and adjust 03:35:428 (1) along with it
03:41:433 (1,2,3,4,1) - ^
04:01:760 (1) - same as 01:03:377 (1)

diffs are nice and comfortable to play, just need to pay attention to some hitsounding inconsistencies. Call me back when you think you are ready~
Topic Starter
Alarido

jonathanlfj wrote:

weeeee~ ► Hiiii~

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
you offset is a bit early compared to the song, i'm going to say about +4ms on the current will make it much better ► Yeah, adjusting before any mods, and resnapped all green lines too.
commas are not necessary to separate the tags, they might break in game search so remove them ► I'll do this before the upload time.

[Easy]
00:19:052 - unsnapped green line, snap to 00:19:031 ► Ok.
00:31:790 (4) - you can probably blanket this better by tilting the end up a bit ► Done.
00:50:805 (4) - i think the finish should be on the end of this slider instead of 00:49:804 (3) judging from the music ► Sure.
01:34:838 (4) - forgot a clap here ► Added.
01:44:595 (1) - makes more sense to end the spinner at 01:47:347 since thats where the strong end of the music is. Apply to all diffs if you agree ► Nice ^^
02:05:861 (3) - this might confuse some novice players as they will probably not expect multiple repeats, try to break this up into repeat slider + note ► Done, and adjusted patterns to (for keep spacing safe).
03:05:406 (3) - clap on end ► Added.
03:25:170 (1) - remove NC here and add it at 03:27:422 (3) instead, makes more sense music wise ► Changed.
03:31:425 (1) - add finish? ► Yes.

[Normal]
00:19:052 - unsnapped green line, snap to 00:19:031 ► Ok.
00:31:790 (1) - forgot a clap here ► Added.
00:32:541 (3) - ^ on end ► ^
00:52:306 (2,4) - do a ctrl+r on this will make this pattern look alot cleaner and flow better ► it seems you meant ctrl+g, then I done ctrl+g on (2,4). The (2) gone good, but the (4) gone bad because it got so near from the next, then I stacked (4) with (2). And found some spacing violations (such 1.0x where it should be 1.2x), then adjusted the four notes more near to the right spacing, with some cosmetic adjustments.
01:26:081 (6,7,8) - i'd put the flow of this at an angle, its much easier to play than a straight line: ► Changed (: 01:35:338 (5) - clap on end ► Added.
01:43:344 (8) - clap on repeat ► Added.
02:13:867 (1,2,3) - you should try to adjust this off grid snap, 02:14:117 (2,3) are almost in contact ► Adjusted a bit.
02:21:373 (4) - clap on end ► Added.
02:26:376 (6) - ^ ► Added.
03:13:161 (3) - the partial overlap here might confuse some players, i'd suggest you reposition 03:11:410 (1) to make this visible ► Done.
03:19:416 (7) - clap end ► Added.
03:20:167 (1) - clap ► Added.
03:27:172 (4) - though this looks really cool, it doesnt follow the music very well; try something like this here: ► Nice ^^.
03:28:173 (1) - clap ► Added.
03:38:931 - sounds like there should be a note here, you can stack it on 03:36:929 (2) ► Added.
03:50:189 (7) - having multiple repeats on a short slider may be a bit hard to react to, break it up into repeat slider + circle ► Ok.


[Hard]
00:25:931 - unsnapped green line, snap to 00:25:911 ► Done.
01:03:377 (1) - its advised that you dont start a spinner on the 1/8, it really screws around with other game mode conversions such as mania ► and Taiko. Moved to 1/4 tick, since at 1/2 tick it seems a bit off.
01:26:331 (7) - clap on end ► Added.
01:27:332 (1) - ^ ► Added.
02:19:130 - unsnapped green line, snap to 02:19:121 ► Ok.
02:41:888 (7) - this flows alot better if you flip it vertically and place it at the location of 02:40:387 (2) ► Nice ^^.
02:47:455 (1) - same as 01:03:377 (1) ► Fixed too.
03:33:427 (1,2,3,4,1) - fixing the spacing here, also you can probably center 03:33:427 (1,3) on the y-axis and adjust 03:35:428 (1) along with it ► Fixed spacing and symmetry.
03:41:433 (1,2,3,4,1) - ^ ► Fixed spacing and symmetries.
04:01:760 (1) - same as 01:03:377 (1) ► Added.

diffs are nice and comfortable to play, just need to pay attention to some hitsounding inconsistencies. Call me back when you think you are ready~
Hm... nice jonaaa~
Thank you very much ^^
Doumo Arigatou Gozaimasu ^.^ and thanks for Star Icon ^^

All diffs updated (:


·
(Secret about Taiko: I'm playing more Taiko and got a medium rank, but only at converted diffs and some Kantan... with both hands... and I mess the fingers frequently, specially at 1/2 and 1/4 >< For mapping, I need learn a lot. I plan make a Taiko mapset someday...)
jonathanlfj
we discussed in irc about some left over miscellaneous stuff and it should be good now
tbh this song gave me a huge deja vu, i swear i heard this somewhere when i was like 5 or 6 years old

Bubbled~

Topic Starter
Alarido
Thaaaanks jonaaaa~ \^^/

And you SS'd the map with DT *_* Amazing :3

:D
Aurele
Time to look at it c:

edit:
Topic Starter
Alarido
50/50 \^^/

Like a cabalistic feeling (:

Updated maps !
Aurele
Log
20:02 Alarido: yo~
20:02 Gabe: yo­~
20:04 Alarido: I seen your post there (: I got afk for 1 ½ hour ><
20:11 Gabe: Easy
20:11 Gabe: 00:35:297 (1,2,3,4,1,2,3,1) -
20:12 Gabe: let's change this a bit for the spacing
20:12 Gabe: http://puu.sh/5zhPW
20:15 Alarido: ' nice ^^
20:16 Alarido: applied
20:16 Gabe: I'm going to reboot my computer, it's getting a bit laggy.

20:25 Gabe: 01:31:339 - I don't think this Kiai time is following the song, I suggest you to stop the kiai time here.
20:27 Alarido: well, end or begin the Kiai here ?
20:27 Gabe: 01:31:339 - end the kiai time here
20:28 Gabe: 03:15:417 - same here
20:29 Alarido: done at easy.... going apply the same at others
20:29 Gabe: 03:47:191 - here, you can add a timing point that will stop the kiai time and you could add another one on 03:47:441 - . It's going to emphasize the song.
20:31 Alarido: right ^^
20:31 Gabe: On Normal, why don't you add something on 01:13:326 - to do like what you have done in Easy?
20:35 Alarido: added
20:35 Gabe: 02:16:873 - This slider has too much reverse arrows, I really don't suggest you to do that. You should do something else, what about this? http://osu.ppy.sh/ss/1141018
20:38 Gabe: 02:44:894 (2) - I don't like the flow of this slider, the flow looks good on (1,2) but, since the end of the slider (2) points down, it's not appropriate to add an object at the opposite. How about making this? The flow is going to be better that way. http://osu.ppy.sh/ss/1141026
20:42 Alarido: sure
20:43 Gabe: You can now update.
20:44 Alarido: I'm working at last line,
20:45 Gabe: btw,
20:45 Gabe: Kuron-kun is not a chatop o.o
20:47 Alarido: I feel he will become a GMT someday, almost the same I felt jonathanlfj would become a BAT
20:51 Alarido: I'll adjust the kiais on Hard, then update
20:54 Alarido: updated !

Ranked.
Topic Starter
Alarido
Thank you, Gabeeee~

\:D/ SECOND map Ranked! \:D/
jonathanlfj
gratz~
AnreFM
Congratz Alarido for your 2nd ranked map!! :D
Kyouren
Gratzz!! Aldario!!^^
Gloria Guard
Gratz ^^/
Topic Starter
Alarido
Thanks for support from you all :D

Anre~
Gloriaaaa
jonaaaa

<3
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