Chewin wrote:
as promised my dear Ono ~.~/
GeneralEasy
- Checking your folder and AIBat there is a couple of things in your custom skin you must fix:
- There is something wrong. I will write it here and not in "Normal" field below. SV in the Normal diff is 1.40x and the SV in the Hard diff is 1.40x as well while in the Lunatic is 1.50x. It's not good that Normal have only that 0.10 from Lunatic diff. It's hard to play indeed.. Currently the Easy diff has 1.00x so I suggest you to reduce the SV in the Normal till 1.20x. This would fix your mapset spread. Yea, it will be boring but you should almost "remap" the Normal diff, actually it's not that rankable/acceptable :\\ You should take the circle size and beat/spacing usage into account as well. As you can see, I used SV 1.40 and 1,50 on the harder difficulties, but look at the spacing I used on them as well. This is acceptable from my view, and keep in mind that Normal isn't the easiest difficulty in this mapset. Don't judge solely because of the SV itself
- inb4 unrank for nsfw BG
Normal
- 00:15:851 (4) to 00:19:451 - If you check the previous 00:14:051 (1,2,3,4) and all next parts, this one has a different rhythm and it looks a bit weird. What about to make it consistent using this other rhythm instead? I feel it more enjoyable to play and hear and it'd be much better since it's consistent with all other parts with the same rhythm: http://puu.sh/4OozQ.jpg (to be short just reduce the slider 00:15:851 (4) by 1/1 and move the 00:16:751 (1) 1/1 earlier, like you did for 00:22:451 (2,3,1) / 00:24:851 (3,4,1) and so on. that was actually intended, but I changed it (I hope I did it right)
Hard
- 00:10:451 (1,2,3) - I totally would avoid this kind of patterns in a Normal diff. Moreover, the (1) should be moved further from 00:08:651 (2)'s tail because this spacing is inconsistent, and it's not nice considering the kind of diff. Just place them in a different way. What about: http://osu.ppy.sh/ss/1034106 or using a slider (with 1.30x spacing for consistency): http://osu.ppy.sh/ss/1034108 there's a reason why I went 2/1 here 00:06:851 (1,2,1) - is it really hard to notice? a normal stacking would go diagonally, but that wouldn't fit here
- 00:50:051 - Add break time I'm not really found of short breaks
- 01:52:151 (4,4,4) - Did you forget claps? I guess yes ;P it's intended c:
- 02:39:551 (7) - Clap? clap
Lunatic
- 00:27:101 (6) - You forgot new combo here added
- 00:30:401 - Did you eat that poor circle here? D: poor circle D:
- 00:50:051 - Break time I'm not really found of short breaks
- 01:17:651 (3) - I would set new combo on this slider if I was you Yeah I would :3
- 00:06:251 (1,2,3,4) - I don't like this pattern to be honestly, it plays too bad IMO. What about to make something like this? It plays pretty nice and it's cooler: http://osu.ppy.sh/ss/1034130 (you need to stack the 00:06:401 (2) with 00:06:851 (1) and making the 00:06:701 (4) symmetric to it) done
- 00:09:251 (1,2,3,4) - I don't like this pattern as well how it flows <_< I would suggest you to place them in a different way or, how I prefer, in this one. I like very much how it flows and play: changed, but that pattern looks kinda strange though o_O
SPOILER432,340,9251,6,0,P|472:324|496:304,1,75
232,332,9551,2,0,P|284:332|324:356,1,75
368,220,9851,2,0,P|408:204|432:184,1,75
168,212,10151,2,0,P|220:212|260:236,1,75- 00:16:151 (7) - You forgot clap here not forgotten, intended :p
- 01:08:951 (1,2,3,4) - The stack between 01:09:701 (4,1) could be a bit confusing IMO.. What about to use this rhythm with removing that stack in this way? Personally, I testplayed it and I like how it flows and plays, I would really change it, but it's up to you. I'm just here to give you some suggestions because I'm enjoying this mapset already: I really like this cursor-pause before the stream though
SPOILER256,376,68951,6,0,L|256:288,1,75,8|0,0:0|0:0,0:0:0:0:
256,176,69251,1,0,0:0:0:0:
256,300,69401,1,0,0:0:0:0:
150,279,69551,1,8,0:0:0:0:
362,279,69701,1,8,0:0:0:0:
256,176,69851,5,0,0:0:0:0:- 01:23:651 (1,2,3,4,5,6,7,8,9) - I would use some new combo here, to make it easier to read: http://puu.sh/4OqMv.jpg all the NCs can look a bit misleading imo, don't you think?
- 01:33:251 (1,2,3,4,5,6,7,8,9) - You should do the same here but you can also keep it because this pattern is easier to play than previous one ^
- 01:52:151 (5,5,5,5) - Forgot some claps? these are intended as well~
- 02:11:051 (5) - New combo done
- 02:31:901 (7) - CTRL + G is more intuitive and plays better since you made the spacing huger here from the previous slider it makes the slider in the center kinda awkward imo
- 02:39:101 (7,8,9,1) - What about to stack them in this way? It looks better from an aesthetic point of view: http://osu.ppy.sh/ss/1034161 it's about the same but sure
- 02:48:251 (7) - New combo here removing it from 02:49:151 (1) done
- 02:49:451 (5) - New combo (this new combo setting is more logical) done
- 02:53:051 (7) - New combo if you followed above and same for the next ones as well done
- 02:56:651 (1) - This circle should be move further from the previous slider :\ You are using an inconsistent spacing atm stacking it with 02:55:901 (7) that is 1/2 while this one is 1/1. if you saw my previous parts, this would make sense. This is a somewhat anti-jump, I didn't want to stack it this time because I wanted to start in the middle instead
This mapset is awesome and pretty solid. I just want you fix the problem in the normal diff I mentioned in "General" field. Don't hate me but it really needs to be changed. I'd be really glad to give you that bubble/osu! standard icon to get the map ranked. think about what I said please tomato
http://puu.sh/4OEqD/53dfd25766.rawr
rawr
ps. I totally "made" the taikos when I have no experience with it at all :DD