Roar!
Modding queue :
General
Too bas that's ther's not a kiai time :<. But this map doesn't really need too, but if you plan to, it should start at 01:06:303 imo and doesn't include the spinner.
- 01:28:609 : In tihs part, the sound is decreasing, try to decrease the volume when it does.
Eazy
- 00:28:113 : I'll se more this circle could have the same Y position as the previous circle (Y = 128)
- 00:28:460 : And if you do the previous fix, you can change the Y position of the begin of the slider as the yellow fourth end slider (tl;dr : Y = 183).
- 00:52:068 : To bad that the Y position of the circle isn't the same as the orange slider n°1.
- 00:59:359 : Hmmm i don't think that use cut sliders is good for an easy diff. You can still keep the slider like that, but if someone else mention it. Consider what i said.
- 01:00:401 : If you can make the Y position of the circle at 192 and make the X position of the next slider as the same as the slider n°2 before. Of course i see the patter and it could be complicate, so do what is the best for you.
- 01:16:024 : Another cut slider, same thing as the previous cut.
Normal
01:05:956 : I don't rally like the positon of this slider, consider put it higher?
01:13:594 : Down this slider to Y = 308
01:28:175 : I agree to finish at the middle of the map, but how about have the same X position for circle n°2 and 4? Same for 1 and five.
Hear me roar
00:11:448 : D4T stairs. Anyway this sound strange on 25% speed. Owell after seeing it sounds like 1/3. Be carefull of the DS about this circle, it seems different than the rest of the steam. But i don't understand about why the DS at 00:12:142 is so different than the rest of the stream.
00:38:528 : Diz trap!
00:42:000 : Aww, too bad that these circles are not at the same position as the circle n°6 after :<
01:21:579 : NC?
01:24:365 : NC?
That's it! Good job, i like your map and it's good to see this kind of music instead of tv size!
Gl for rank.
Modding queue :
Too bas that's ther's not a kiai time :<. But this map doesn't really need too, but if you plan to, it should start at 01:06:303 imo and doesn't include the spinner.
- 01:28:609 : In tihs part, the sound is decreasing, try to decrease the volume when it does.
- 00:28:113 : I'll se more this circle could have the same Y position as the previous circle (Y = 128)
- 00:28:460 : And if you do the previous fix, you can change the Y position of the begin of the slider as the yellow fourth end slider (tl;dr : Y = 183).
- 00:52:068 : To bad that the Y position of the circle isn't the same as the orange slider n°1.
- 00:59:359 : Hmmm i don't think that use cut sliders is good for an easy diff. You can still keep the slider like that, but if someone else mention it. Consider what i said.
- 01:00:401 : If you can make the Y position of the circle at 192 and make the X position of the next slider as the same as the slider n°2 before. Of course i see the patter and it could be complicate, so do what is the best for you.
- 01:16:024 : Another cut slider, same thing as the previous cut.
01:05:956 : I don't rally like the positon of this slider, consider put it higher?
01:13:594 : Down this slider to Y = 308
01:28:175 : I agree to finish at the middle of the map, but how about have the same X position for circle n°2 and 4? Same for 1 and five.
00:11:448 : D4T stairs. Anyway this sound strange on 25% speed. Owell after seeing it sounds like 1/3. Be carefull of the DS about this circle, it seems different than the rest of the steam. But i don't understand about why the DS at 00:12:142 is so different than the rest of the stream.
00:38:528 : Diz trap!
00:42:000 : Aww, too bad that these circles are not at the same position as the circle n°6 after :<
01:21:579 : NC?
01:24:365 : NC?
That's it! Good job, i like your map and it's good to see this kind of music instead of tv size!
Gl for rank.