Here the log. As I said, thank you for now Garven.
SPOILER
15:45 OnosakiHito: Hey Garven.
15:45 Garven: 'sup
15:46 OnosakiHito: Ah...I must admit I'm pretty angry. Though, I have wanted to ask you something. Maybe you can help.
15:47 OnosakiHito: Is there maybe anyone in the Team who has time at the moment? Maybe you heard something that's why I'm asking.
15:47 Garven: No idea
15:48 Garven: I kinda burned myself out modding all day today, hehe
15:48 OnosakiHito: My projects bum around and no one has time or refuses after 3 weeks that they can't mod it.
15:48 OnosakiHito: IoNF is even 2 years old because of that
15:48 Garven: Thi sabout your popped bubble?
15:48 OnosakiHito: Yes.
15:48 OnosakiHito: Odaril is no BAT anymore
15:48 OnosakiHito: so no rebubble
15:48 OnosakiHito: and Leorda said he want check it
15:48 OnosakiHito: after 3 weeks
15:48 Garven: I keep seeing it in the list, but I keep thinking someone was in th emiddle of taking care of it
15:48 OnosakiHito: If I may say so Garven:
15:48 Garven: Can you PM me the link? I'll take a look at it
15:48 OnosakiHito: Not even one fucking soul.
15:49 Garven: Maybe today, maybe tomorrow. No guarantees. :P
15:49 Garven: Right now I'm just dead though, hehe
15:50 OnosakiHito: That's nice of you, but are you sure about it? Not that I'm getting left to wait 3 weeks again(4th or 3th time that happened now to me) just to receive the answer: sorry, I can't anymore
15:50 OnosakiHito: That's nice of you, but are you sure about it? Not that I'm getting left to wait 3 weeks again(4th or 3th time that happened now to me) just to receive the answer: sorry, I can't anymore
15:50 Garven: I can open it right now and give you a really shitty mod if you'd like
15:50 OnosakiHito: for mint tears I can't even get mods anymore, since people can't find anymore much.
15:50 OnosakiHito: everything is stucked. =w=
15:51 OnosakiHito: No, then I don't want tbh.
15:51 Garven: There might be some basic things that can be fixed that I tend to find in almost every map I check
15:51 Garven: Link it
15:51 Garven: Geez, even when someone has a giant list of mappers, I'm never in the list (nobody likes my mapping woo)
15:52 OnosakiHito: If you really think you could find time, I will just wait. I waited 2 years, so I doubt 1 week more will kill me.
15:52 OnosakiHito: Oh? You mean personal mapper-lists? Like who the peopel can ask?
15:53 Garven: Well, I just look at user pages occasionally
15:53 Garven: and they like to list who their favorite mappers are
15:53 Garven: I'm never in there, hehe
15:53 Garven: /vain
15:54 OnosakiHito: Oh, I wouldn't stick too much to that. Though, I'm also checking sometimes, and it can encourages you.
15:54 Garven: 00:32:051 (3,4,5) - Might be better to use a slider for this kind of rhythm as it's the first time it has come up
15:54 Garven: (normal)
15:54 OnosakiHito: But I'm doing everything for fun. That's importand(and to help people).
15:55 Garven: 00:33:851 (1,2,3) - This is also a little iffy. I dunno - it'd be best to keep different rhythms like this with sliders a few times and use circles as kind of a finale
15:55 Garven: 00:33:851 (1,2,3) - This is also a little iffy. I dunno - it'd be best to keep different rhythms like this with sliders a few times and use circles as kind of a finale
15:55 Garven: 00:37:751 (4) - And then this one doesn't even follow the bass part that you'd been following up to that point
15:55 Garven: Feels odd
15:56 Garven: 00:41:051 (1) - Feels a bit too soon after a spinner for a Normal considering how high the BPM is and that this is the easiest of the set
15:57 Garven: Yellow cursor against yellow lines for the spinner circle = lost cursor
15:58 Garven: A red one would probably work better
15:58 Garven: Ugh, that super-low distance snap feels so boring compared to the fast-nature of the song. Kind of a person peeve though, hehe
15:59 Garven: The bonus numbers for the spinner are also kind of hard to see against the other colors. might work better as a darker orange or red
16:00 Garven: 02:27:851 - You should start the end of the break here to go with the SB sound/images
16:01 Garven: 02:40:451 (1) - Also kinda soon after a spinner
16:02 Garven: The combo burst images don't really fit the cartoony image of the BG imo
16:02 Garven: You're going to have to remove the taiko-specific BGs, but I"m sure you know this already
16:04 OnosakiHito: Yes.
16:04 OnosakiHito: I got allready a solution for it.
16:04 OnosakiHito: Seems like some BAT's agree and some don't.
16:04 OnosakiHito: Since it is SB-related, so no rule break.
16:05 Garven: Don't use the Sb workaround either
16:05 Garven: It will probably break what peppy is working on
16:06 Garven: Futsuu: 01:03:551 (1,1,2,1) - Are these appropriate for a futuu? Maybe just do a dd kk instead of alternating?
16:07 Garven: 01:39:251 (1) - This would be cooler as a drum roll istead of a spinner
16:08 OnosakiHito: used kk dd
16:09 OnosakiHito: I agree with the slider.
16:10 OnosakiHito: (also applied everything in Normal[I think I will even remap it when I think about it. Said it in thread allready that this style is really old(2 years lol)])
16:12 Garven: If you do, make it a little faster please ;D
16:12 OnosakiHito: Of course.
16:12 OnosakiHito: And a bit more distance snapping.
16:14 Garven: All the taiko parts during 02:01:451 (3) - sound super-loud
16:14 Garven: Takes away from the song
16:14 Garven: 02:01:451 - Add a new red line here to reset the barlines btw
16:14 Garven: also consider incrementally increasing the SV starting perhaps here or so 02:11:051 -
16:15 OnosakiHito: I'm not allowed to
16:15 OnosakiHito: -w-
16:15 Garven: wut
16:15 Garven: That's stupid
16:15 OnosakiHito: lolcubes disagreed
16:15 OnosakiHito: loctav disagreed
16:15 Garven: I disagree with their disagreement
16:15 Garven: The huge speed up at 02:39:851 - is rather sudden
16:15 Garven: A smoother transition would help
16:15 Garven: And changing the SV to reflect intensity of the song shouldn't be bad
16:16 Garven: I do it in my taikos and nobody gives a crap
16:16 OnosakiHito: If I may say:
16:16 OnosakiHito: In my taiko's nearly all BAT's do.
16:16 OnosakiHito: lol
16:17 Garven: It's nice to have no repuation. :P
16:17 Garven: reputation*(
16:17 Garven: ao;iuwioeu
16:17 OnosakiHito: haha
16:17 Garven: Anyway, that last kiai section ate me, but whatever
16:17 Garven: ugh
16:17 Garven: Auto time for Oni haha
16:18 OnosakiHito: lol
16:19 Garven: 01:11:576 (4,1) - I thought this wasn't allowed?
16:19 OnosakiHito: It ise.
16:19 OnosakiHito: it is*
16:19 OnosakiHito: just under following pattern constalations:
16:19 OnosakiHito: ooooooooX
16:20 OnosakiHito: ooooxxxxO
16:20 OnosakiHito: ooxxooxxO
16:20 OnosakiHito: no more.
16:20 Garven: So as long as it's the opposite color then
16:20 OnosakiHito: Yep.
16:20 Garven: And a double of the opposite before?
16:20 Garven: No xO?
16:20 OnosakiHito: No.
16:20 Garven: Hm, okay
16:20 OnosakiHito: Of course, in low BPM maps that's considerable.
16:21 Garven: I map muzus anyway, so it's not that big of a problem for me. q:
16:21 OnosakiHito: Haha
16:21 Garven: 02:20:651 (1,2) - dude
16:21 OnosakiHito: I should mention that this Oni is a copy of another mapper in youtube.
16:21 Garven: just do gradual slowdowns
16:21 Garven: this overlap is fugly
16:21 Garven: same volume suggestions blah blah
16:21 OnosakiHito: I disagreed many times in the past to this,
16:22 OnosakiHito: but I think I should do it.
16:22 OnosakiHito: Listen to you guys.
16:22 Garven: rokodon map
16:22 *Garven is scared
16:23 Garven: Heh, he has weird speed changes everywhere anyway
16:24 Garven: I don't see why they bitch about gradual changes for readability
16:25 OnosakiHito: I think it has something to do with osu rules.
16:25 OnosakiHito: You know, normaly yuo have no bar-lines in osu, so you just need one timeline.
16:25 OnosakiHito: And many people apply this on taiko as well. BUt well... personally I got slowly used to it *shrugs*
16:26 Garven: Resetting the barlines applies for nightcore mode too
16:26 OnosakiHito: Does it?
16:26 Garven: Yeah
16:26 Garven: Listen to the crash cymbals
16:26 Garven: They're all on the downbeat
16:26 Garven: If the downbeat is off, well
16:26 Garven: it'll sound (more) like shit
16:27 Garven: Anyway, roko's is okay, I guess. I was kinda glazing over it, and a couple of the streams sounded like crap, but whatever
16:27 OnosakiHito: k
16:27 OnosakiHito: Oh. I have a problem here.
16:27 OnosakiHito: http://puu.sh/1TrCg
16:28 OnosakiHito: 02:20:051 -
16:28 OnosakiHito: it's even more stucked when it appears.
16:28 OnosakiHito: That's why I allowed in the rules to have such overlapps
16:28 OnosakiHito: just if the streams are easy/monoton.
16:28 Garven: Doesn't it read better though?
16:29 Garven: I liked the awy rokodo applied his changes
16:29 Garven: They read fine
16:29 OnosakiHito: Tbh, I know my own map, but right now I was right now like: wow, what was that.
16:29 OnosakiHito: Hm, he used it in shorter ways.
16:29 OnosakiHito: Let me check it please. lol
16:30 OnosakiHito: Yep. He used it on 1/2 beats. That works.
16:30 OnosakiHito: While I have 1/4.
16:31 Garven: Poking at the Insane, the SV feels really slow in comparison to the AR
16:33 Garven: 01:21:251 (1,2,3,4) - This spacing starts out awesome and with promise
16:33 Garven: Then it just kind of crawls back to tiny spacing and zzz
16:33 Garven: 01:11:951 (2) - Those finishes during this section grew annoying to hear fast
16:33 Garven: Also the pattern feels more random and isn't very pleasing to the eyes
16:35 Garven: 02:06:101 (8) - When you suddenly decide to use this 'tick' sound, it's really jarring
16:35 Garven: I'm expecting a solid drum sound, and I get met with near-silence instead
16:35 Garven: It really messes with my rhythm a bit
16:35 OnosakiHito: Hm. I do agree.
16:35 Garven: 02:13:151 (9) - Also hearing the soft sliderslide instead of the normal here was weird
16:36 OnosakiHito: Well I'm not sure about the jumps right now.
16:37 OnosakiHito: To be honest, I worry if I make now too large changes
16:37 Garven: I don't really like the Insane that much tbh. It feels random pattern-wise and trying too hard to be hard with the stream use
16:37 OnosakiHito: I will get it ranked in 4 years.
16:37 Garven: I'll help you out if you'd like. I'm just kinda slow since I spread myself thin. :P
16:37 OnosakiHito: Any idea what I should do? because I don't how to act right now.
16:37 OnosakiHito: Hm I see.
16:38 Garven: First thing I would suggset is to increase the SV so that AR9 is actually appropriate
16:38 Garven: That or reduce to AR8 and increase DS a little bit
16:38 Garven: Try to use more jumps instead of relying on streams so much, and try to make more memorable patterns
16:38 Garven: Right now I can't really think of any part of the map I just played
16:39 Garven: The normal had some cool triangular patterns that I still remember from the beginning
16:39 Garven: But the Insane? nothin
16:39 OnosakiHito: So... should I try to remap Normal and Insane then?
16:39 OnosakiHito: I have actually no problem with it, but just as I said... if this means to wait 2 more years
16:39 Garven: It would most probably result in a much better map
16:40 OnosakiHito: then it's just a lose of time.
16:40 Garven: Especially considering the set's overall age
16:40 OnosakiHito: Hm. That's a point.
16:40 Garven: We can try and nitpick each detail, but that would be an essential remap anyway, and would be better served as general advice
16:41 OnosakiHito: I agree.
16:41 Garven: Anyway, It's getting late for me and I still haven't done any excersize, so I'm going to go take care of that. Hope I was a little helpful at least. q:
16:42 Garven: You want me to bother posting? Or you okay without it?
16:42 OnosakiHito: Just if you want kudosu. If not, I'm fine with it. RIght now I can just say thank you for your help and try to remap it.
16:42 Garven: Alright then. Good luck!
16:43 OnosakiHito: Thank's Garven.
16:43 Garven: Let me know if you get stuck anywhere
16:43 OnosakiHito: Allright.
16:43 OnosakiHito: Have a good work with JW.
16:43 OnosakiHito: HW*