Mod info:
Suggestion, not really a must to fix.
Highly suggest you to fix that!
Unrankable issue!
[Rain]
Suggestion, not really a must to fix.
Highly suggest you to fix that!
Unrankable issue!
[Rain]
- Awesome mapset. Please inform me when you have finished checking my mod advices and I call a BAT for recheck.
- Slider Tick Rate 0,5? Why so? According to its rhythm 1,0 is much better here.
- 00:09:582 (4) - 00:10:994 (4) - , Personally I think it's not enjoyable to play when these ones reach the border of the screen. There are two options to improve this part. 1) Reduce the grid of your map and put move 00:08:523 (1,2,3,4) - and 00:09:935 (1,2,3,4) - more to the middle. 2) Choose the ones I mentioned in first step and move all of them 1 grid more to the middle (though that will be a big distance and I don't know if you want it like that).
- Does it really have to be so much on the border? I suggest you to move it a bit more right, a HDash so close on the border of the screen is really not comfortable to play.
- 00:35:347 (1,2,3,4) - You put a HDash here, same rhythm is following at 00:38:700 (4,5,1,2) - . Both sections are very different right now. I suggest you to decide for one of those sections and repeat it or even making the distance a bit higher on the second part, but still the same structure.
- 00:38:700 (4,5,1,2) - You were using sections like this pretty often but I do not suggest you to use them since it's strange when the sliders suddenly change their shape a bit (I feel that while playing), there are more sections of this kind. Please make them symmetrical, this gives your whole mapset a better structure and more flow.
- 00:40:288 (4) - Center the note between 3 and 1 to keep a better flow here.
- 00:49:994 (1) - Same here as above, you can simply avoid that by CTRL + G 00:50:170 (2) - , this slider also reaches the bottom of the screen anyway. Can you move the whole section a bit more to the right, please?
- 01:32:435 (4,5,6,7) - Those parts are too spiky and could be much more comfortable to play, try to reduce the distance a bit with a lower distance snap and don't make it so spiky as it is right now. Same counts for 01:41:170 (1,2,3,4,5) - ofc.
- 01:42:758 (3,1,1) - I highly suggest you not to keep a 1/2 distance between notes and spinners. I quote the Ranking Criterias here for you: "Avoid placing notes closer than 1/2 to a spinner (1/2 is acceptable) as far as possible. This is because, depending on the BPM of the song and length of the spinner self, fruits are largely indistinguishable from spinner fruits when too close together.". 1/2 is accepted, however your song is having a pretty high BPM. With this BPM fruits become unreadable before and after the spinner. Also spinner is normally ending on the left side but the next note appears apruptly on the right side. I have no option in mind now but keep a 1/1 distance at least here.
- 01:49:641 (3,4) - How about to move 4 more to the right to keep the same distance of notes as in the slider? x:288 should be working here well.
- 01:53:700 (3,4,5,6,7,8,9) - This time it's pretty nice, it fits well with the drums and I like playing it Creates a cool ending feeling. :p